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My fork of OpenSim for IG and MG, called SledjChisl.
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OpenSim
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Data
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MySQL
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MySQLDataStore.cs
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Age
Files
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*
Fix mysql migrations. This is tested with an existing up to date schema,
Sean Dague
2008-06-12
1
-0
/
+1
*
* minor: Remove and tidy duplicate 'storing object to scene' messages in log
Justin Clarke Casey
2008-06-12
1
-1
/
+1
*
this, in theory, adds migration support to mysql for all
Sean Dague
2008-06-12
1
-72
/
+84
*
Mantis#1501. Thank you kindly, Nebadon, for a patch that
Charles Krinke
2008-06-10
1
-1
/
+7
*
* experimental: Make OpenSim archiver save and reload all prim textures when ...
Justin Clarke Casey
2008-06-02
1
-0
/
+1
*
remove terrain bloat, only keep last terrain revision
Sean Dague
2008-05-28
1
-1
/
+5
*
remove an erroneous line to fetch the terrain table in a way that
Sean Dague
2008-05-28
1
-2
/
+0
*
* Potential fix for Mantis#167, 332 - MySQL Thread collision.
Adam Frisby
2008-05-26
1
-61
/
+76
*
Formatting cleanup.
Jeff Ames
2008-05-16
1
-92
/
+92
*
* Implemented DIE_AT_EDGE and Temporary objects don't save to the database.
Teravus Ovares
2008-05-04
1
-1
/
+3
*
* In ur code. Making it static.
Adam Frisby
2008-05-01
1
-22
/
+22
*
* Align new fields upgrade sql to have the same 'not null' and default settin...
Justin Clarke Casey
2008-05-01
1
-23
/
+23
*
* Spring cleaned a bunch of '//TODO: unused' marked functions.
Adam Frisby
2008-04-30
1
-42
/
+0
*
* Refactored the land table to be versionable in mySQL.
Teravus Ovares
2008-04-30
1
-11
/
+128
*
* Patch by Melanie. Implements proper objectflags on child objects. Thanks ...
Teravus Ovares
2008-04-30
1
-1
/
+1
*
* Optimised using statements and namespace references across entire project (...
Adam Frisby
2008-04-21
1
-4
/
+5
*
fix ups to include OpenSim.Framework explicit includes (they
Sean Dague
2008-04-02
1
-0
/
+1
*
attempt to fix up all refernces to new directory structure
Sean Dague
2008-04-02
1
-1
/
+1
*
whole lot more moving
Sean Dague
2008-04-02
1
-0
/
+1722