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path: root/OpenSim/Data/MSSQL/MSSQLSimulationData.cs (follow)
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* Merge branch 'master' into careminsterMelanie2013-02-101-3/+18
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| * Added physics parameters support to MSSQL and SQLite (not tested)Oren Hurvitz2013-02-091-3/+18
* | Merge branch 'master' into careminsterMelanie2013-02-051-5/+13
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| * Store NULL in the 'DynAttrs' column if the prim doesn't have any dynamic attr...Oren Hurvitz2013-01-251-1/+5
| * Stopped storing dynamic attributes in the PrimShapeOren Hurvitz2013-01-251-10/+3
| * Encapsulate an OSDMap in DAMap (was DynAttrsOSDMap) rather than inheriting fr...Justin Clark-Casey (justincc)2013-01-251-4/+4
| * Implement dynamic attribute persistence on mysql and mssqlJustin Clark-Casey (justincc)2013-01-251-6/+17
| * Add a skeleton for a name value storage associated with regionsMelanie2012-08-151-0/+13
* | Add a skeleton for a name value storage associated with regionsMelanie2012-08-151-0/+13
* | Merge branch 'avination' into careminsterMelanie2012-06-111-0/+5
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| * Add the ability to query the MYSQL databse for a list of the stored prim UUIDsMelanie2012-06-071-0/+5
* | Environment Module - allows Environment settings for Viewer3 warning: include...PixelTomsen2012-05-231-0/+66
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* Updates to MSSQL store for 0.7.3 to include:Chris Hart2012-03-061-5/+78
* Use correct casing of RegionSettings.Sandbox in the various database modules.Justin Clark-Casey (justincc)2012-02-291-2/+2
* Fix: Covenant changed time not set http://opensimulator.org/mantis/view.php?i...PixelTomsen2012-02-031-4/+5
* Replace ParcelAccessEntry with a new struct, LandAccessEntry, which moreMelanie2012-02-021-6/+6
* Remove code which was automatically deleting non-root prims from scene object...Justin Clark-Casey (justincc)2011-09-011-15/+0
* Updates to MSSQL to most recent compatibility, also included Windlight suppor...Chris Hart2011-06-011-14/+499
* Thank you MrMonkE for a patch that seems to bring the MSSQL data layer up to ...Diva Canto2011-04-281-7/+18
* Add lsClearWindlightScene() to the lightshare module to remove WL settingsMelanie2010-11-031-0/+3
* Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...John Hurliman2010-09-161-2/+2
* MergedJohn Hurliman2010-09-121-3/+3
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| * Formatting cleanup.Jeff Ames2010-09-121-3/+3
* | * Added ISimulationDataService and IEstateDataServiceJohn Hurliman2010-09-121-0/+10
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* Fixed the naming mess around data connectors for simulation dataJohn Hurliman2010-09-111-0/+1572