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path: root/OpenSim/Data/IPresenceData.cs (follow)
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* Restrict IPresenceData.VerifyAgentBlueWall2012-12-091-1/+1
| | | | Restrict IPresenceData.VerifyAgent to only return bool result
* Add agent verification to PresenceBlueWall2012-12-081-0/+1
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* GridUserService in place. Replaces the contrived concept of storing user's ↵Diva Canto2010-05-071-3/+1
| | | | | | home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway. BTW, the Meshing files want to be committed too -- EOFs.
* Unit tests for presence. They helped fix a couple of wrongnesses.Diva Canto2009-12-301-1/+1
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* Adding new fields and home location methid to presence. Adding cleanupMelanie2009-12-281-0/+3
| | | | (deleting all but one presence record) on logout so that they don't pile up.
* Database and presence changes. UntestedMelanie2009-12-281-1/+1
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* Finish the presence serviceMelanie2009-12-271-3/+5
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* Presence Step 1Melanie2009-12-271-6/+4
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* Implement generic delete methodMelanie2009-11-181-1/+2
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* Tweak presence handling and whip up a database connector and handlerMelanie2009-11-181-2/+2
| | | | for testign the new generic table handling
* Change PresenceData to PresenceInfo to remove a naming conflict in theMelanie2009-11-181-2/+2
| | | | OpenSim.Data namespace
* Adding the presence service skeletonMelanie2009-10-231-0/+55