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My fork of OpenSim for IG and MG, called SledjChisl.
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Files
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*
Changed GetTexture error code RequestedRangeNotSatisfiable to NotFound, since...
UbitUmarov
2012-07-06
1
-1
/
+3
*
Guard against null inventory contents.
Diva Canto
2012-04-06
1
-2
/
+2
*
Implement the FetchInventory2 capability. This accompanies the existing Fetc...
Justin Clark-Casey (justincc)
2012-01-06
3
-1
/
+219
*
Adding commented out log messages and some minor formatting for future bug hu...
Justin Clark-Casey (justincc)
2012-01-02
1
-71
/
+77
*
Migrate detailed "appearance show" report generation up to AvatarFactoryModul...
Justin Clark-Casey (justincc)
2011-12-19
1
-2
/
+2
*
Add commented log lines to FetchInventoryDescendents2 path for future use.
Justin Clark-Casey (justincc)
2011-12-09
2
-4
/
+93
*
Revert "Revert "Stop performing the asset save part of baked texture uploadin...
Justin Clark-Casey (justincc)
2011-12-08
1
-5
/
+9
*
Stop accidentally setting up the UploadTexture caps handler with the same url...
Justin Clark-Casey (justincc)
2011-12-06
1
-2
/
+0
*
Revert "Stop performing the asset save part of baked texture uploading on the...
Justin Clark-Casey (justincc)
2011-12-06
1
-9
/
+5
*
Add test for not found response from GetTexture cap handler.
Justin Clark-Casey (justincc)
2011-12-05
1
-0
/
+63
*
Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead ...
Justin Clark-Casey (justincc)
2011-12-05
3
-5
/
+5
*
For the GetTexture capability, if a data range is requested that covers the w...
Justin Clark-Casey (justincc)
2011-12-05
1
-14
/
+25
*
Stop performing the asset save part of baked texture uploading on the UploadB...
Justin Clark-Casey (justincc)
2011-12-01
1
-5
/
+9
*
refactor: Separate the upload baked texture handler out from BunchOfCaps
Justin Clark-Casey (justincc)
2011-12-01
2
-3
/
+180
*
Rip out unused Scene.HandleFetchInventoryDescendentsCAPS().
Justin Clark-Casey (justincc)
2011-11-26
1
-0
/
+13
*
Stop locking the requests coming in to WebFetchInvDecHandler.
Justin Clark-Casey (justincc)
2011-11-26
1
-8
/
+8
*
Resolve error where an unknown asset type would cause the fetch inventory des...
Justin Clark-Casey (justincc)
2011-11-25
1
-40
/
+43
*
Implement the FetchInventoryDescendents2 capability using the same code as We...
Justin Clark-Casey (justincc)
2011-11-25
1
-1
/
+1
*
Use the more extensive Utils.AssetTypeToString()/InventoryTypeToString() conv...
Justin Clark-Casey (justincc)
2011-11-25
1
-2
/
+3
*
Fix WebFetchInventoryDescendents cap to use Utils.AssetTypeTostring/Inventory...
Justin Clark-Casey (justincc)
2011-11-25
1
-8
/
+15
*
Save the default terrain texture UUIDs for a new region instead of leaving th...
Justin Clark-Casey (justincc)
2011-09-09
1
-3
/
+2
*
Don't need to try both AssetService.Get and GetCached in GetMesh since Get al...
Justin Clark-Casey (justincc)
2011-08-18
1
-36
/
+9
*
Comment verbose debug message in GetTexture
Diva Canto
2011-05-08
1
-1
/
+1
*
Squish a warning
Melanie
2011-05-05
1
-1
/
+0
*
Fix the GetTexture path to /CAPS/GetTexture for now until we have real capabi...
Diva Canto
2011-05-02
1
-1
/
+1
*
WebFetchInventoryDescendents working. Tested with robust.
Diva Canto
2011-05-02
2
-0
/
+375
*
Refactored the GetMesh module into a handler and a module, to be the same as ...
Diva Canto
2011-05-02
4
-0
/
+222
*
Works!
Diva Canto
2011-05-02
2
-9
/
+6
*
Added OpenSim.Capabilities.Handlers. For the moment it has only the GetTextur...
Diva Canto
2011-05-01
2
-0
/
+429