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* Guard against null inventory contents.Diva Canto2012-04-061-2/+2
* Implement the FetchInventory2 capability. This accompanies the existing Fetc...Justin Clark-Casey (justincc)2012-01-063-1/+219
* Adding commented out log messages and some minor formatting for future bug hu...Justin Clark-Casey (justincc)2012-01-021-71/+77
* Migrate detailed "appearance show" report generation up to AvatarFactoryModul...Justin Clark-Casey (justincc)2011-12-191-2/+2
* Add commented log lines to FetchInventoryDescendents2 path for future use.Justin Clark-Casey (justincc)2011-12-092-4/+93
* Revert "Revert "Stop performing the asset save part of baked texture uploadin...Justin Clark-Casey (justincc)2011-12-081-5/+9
* Stop accidentally setting up the UploadTexture caps handler with the same url...Justin Clark-Casey (justincc)2011-12-061-2/+0
* Revert "Stop performing the asset save part of baked texture uploading on the...Justin Clark-Casey (justincc)2011-12-061-9/+5
* Add test for not found response from GetTexture cap handler.Justin Clark-Casey (justincc)2011-12-051-0/+63
* Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead ...Justin Clark-Casey (justincc)2011-12-053-5/+5
* For the GetTexture capability, if a data range is requested that covers the w...Justin Clark-Casey (justincc)2011-12-051-14/+25
* Stop performing the asset save part of baked texture uploading on the UploadB...Justin Clark-Casey (justincc)2011-12-011-5/+9
* refactor: Separate the upload baked texture handler out from BunchOfCapsJustin Clark-Casey (justincc)2011-12-012-3/+180
* Rip out unused Scene.HandleFetchInventoryDescendentsCAPS().Justin Clark-Casey (justincc)2011-11-261-0/+13
* Stop locking the requests coming in to WebFetchInvDecHandler.Justin Clark-Casey (justincc)2011-11-261-8/+8
* Resolve error where an unknown asset type would cause the fetch inventory des...Justin Clark-Casey (justincc)2011-11-251-40/+43
* Implement the FetchInventoryDescendents2 capability using the same code as We...Justin Clark-Casey (justincc)2011-11-251-1/+1
* Use the more extensive Utils.AssetTypeToString()/InventoryTypeToString() conv...Justin Clark-Casey (justincc)2011-11-251-2/+3
* Fix WebFetchInventoryDescendents cap to use Utils.AssetTypeTostring/Inventory...Justin Clark-Casey (justincc)2011-11-251-8/+15
* Save the default terrain texture UUIDs for a new region instead of leaving th...Justin Clark-Casey (justincc)2011-09-091-3/+2
* Don't need to try both AssetService.Get and GetCached in GetMesh since Get al...Justin Clark-Casey (justincc)2011-08-181-36/+9
* Comment verbose debug message in GetTextureDiva Canto2011-05-081-1/+1
* Squish a warningMelanie2011-05-051-1/+0
* Fix the GetTexture path to /CAPS/GetTexture for now until we have real capabi...Diva Canto2011-05-021-1/+1
* WebFetchInventoryDescendents working. Tested with robust.Diva Canto2011-05-022-0/+375
* Refactored the GetMesh module into a handler and a module, to be the same as ...Diva Canto2011-05-024-0/+222
* Works!Diva Canto2011-05-022-9/+6
* Added OpenSim.Capabilities.Handlers. For the moment it has only the GetTextur...Diva Canto2011-05-012-0/+429