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* RemoteAdmin - Added optional terrain loading on region create using ↵Michelle Argus2011-10-211-21/+41
| | | | parameter heightmap_file to specify the terrain file to be loaded
* Slightly change log message in LoadRegionsPluginJustin Clark-Casey (justincc)2011-10-191-1/+1
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* Region-UUID - can not be zero-uuidPixel Tomsen2011-10-191-1/+13
| | | | http://opensimulator.org/mantis/view.php?id=3426
* Remove the inconsistently applied now pointless FailIfRemoteAdminDisabled() ↵Justin Clark-Casey (justincc)2011-10-081-39/+1
| | | | | | check on XMLRPC RemoteAdmin handlers. If admin is disabled then the XMLRPC handlers are never registered, which means that they cannot be called anyway.
* replace List used by m_accessIP in RemoteAdminPlugin with the more efficient ↵Justin Clark-Casey (justincc)2011-10-081-5/+4
| | | | HashSet
* Add option to allow only explicitly listed IPs to access RemoteAdmin facilities.Justin Clark-Casey (justincc)2011-10-081-124/+116
| | | | | | Also adds password check to some functions where this was missing and fixes some parameter checking. This is a patch from http://opensimulator.org/mantis/view.php?id=5715 with a few small unrelated spacing tweaks from me. Thanks Michelle Argus.
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-10-041-1/+1
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| * Turn off keepalives when commands are specifiedMic Bowman2011-10-041-1/+1
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* | When creating a new user on the comand line, give the option of allowing a ↵Justin Clark-Casey (justincc)2011-10-041-1/+1
|/ | | | | | UUID to be specified to override the randomly generated one. This can be useful in some migration cases where recreating user accounts with known IDs will preserve region scene object ownership.
* Add ability to pass in the permissions option (perm) to save oar via RemoteAdminJustin Clark-Casey (justincc)2011-10-011-1/+8
| | | | | Applies patch in http://opensimulator.org/mantis/view.php?id=5686 Thanks Michelle Argus!
* Removed uncalled region load method.Kevin Houlihan2011-09-241-30/+0
| | | | The method LoadRegionsPlugin.LoadRegionFromConfig was no longer being referenced from anywhere, so I removed it. It's function has apparently been taken on by the PostInitialise of that module.
* Reinstate option to land an npc when it reaches a target.Justin Clark-Casey (justincc)2011-09-221-1/+1
| | | | This is moved into ScenePresence for now as a general facility
* Reattaching a region was failing if the estate name had not changed (issue ↵Kevin Houlihan2011-09-161-4/+13
| | | | | | 5035). Using the RemoteAdmin API to close then recreate a region would fail if the estate name had not changed. If the estate name /was/ changed then the existing estate would be renamed rather than a new one being created. The problem really arose from a lack of distinction in the data storage layer between creating new estates and loading existing ones.
* Added a check to the CreateRegion method of the RemoteAdmin module that the ↵Kevin Houlihan2011-09-091-0/+13
| | | | | | specified user exists. A meaningful exception message is returned if the user is not found. Previously it was returning "Object not set..."
* early code to allow scripts to force npcs not to fly when moving to targetJustin Clark-Casey (justincc)2011-08-101-1/+1
| | | | | this is to allow walking on prims. it will be up to the script writer to be sure that there is a continuous path. currently implemented in osNpcMoveToTarget(), but none of this is final.
* refactor: rename the move to position methods to move to target to be ↵Justin Clark-Casey (justincc)2011-08-031-1/+1
| | | | consistent with terminology used by scene object part and elsewhere
* get rid of vestigal move to parametersJustin Clark-Casey (justincc)2011-08-031-2/+2
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* Partially fix autopilot/go hereJustin Clark-Casey (justincc)2011-08-021-1/+1
| | | | | | | This now works again except that it requires a click or avatar mvmt to get going This is because the ScenePresence.HandleAgentUpdate() method doesn't trigger until the client does something significant, at which point autopilot takes over. Even clicking is enough to trigger. This will be improved presently.
* Get rid of AvatarAppearance.Owner to simplify the code.Justin Clark-Casey (justincc)2011-08-021-7/+7
| | | | This is not used for anything - appearances are always properties of objects with ids (ScenePresence, AgentCircuitData) and just has the potential to get out of sync when the appearance is cloned.
* Add profile, merge, noassets and skip-assets options for loading/saving oars ↵Justin Clark-Casey (justincc)2011-07-021-2/+39
| | | | | | | via RemoteAdmin This is http://opensimulator.org/mantis/view.php?id=5453 Thanks Michelle Argus!
* Mantis #5442: Add admin_save_heightmapMelanie2011-04-171-0/+56
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* Make remote admin error messages more helpful on windows.Justin Clark-Casey (justincc)2011-04-151-88/+73
| | | | Also, make log messages conform more with convention.
* Thanks Snoopy for a patch that allows setting of perms on items given to new ↵BlueWall2011-04-151-1/+34
| | | | avatars
* minor: make it clearer in the log where we're loading region config files ↵Justin Clark-Casey (justincc)2011-03-251-15/+13
| | | | and not the regions themselves
* Thanks Kevin Cozens for a patch that:BlueWall2011-03-171-3/+3
| | | | Fixes several spelling mistakes
* Fix bug where "My estate" name was always used even if the user entered a ↵Justin Clark-Casey (justincc)2011-02-121-0/+2
| | | | | | | | different name on initial setup. Turns out we had stopped saving estate settings immediately after the name change. The scene constructor then reloade the settings and oblitereted the different name. This code could be more efficient since there's no reason for scene to reload the settings when they are already known to be valid. Thanks to Thoneve for the spot on this.
* minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2011-02-042-5/+5
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* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-12-041-55/+45
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| * refactor some common code in RegionModulesControllerPluginJustin Clark-Casey (justincc)2010-12-041-55/+45
| | | | | | | | also some minor doc changes in BareBonesNonSharedModule
* | Convert the agent asset transactions module to a new style module.Melanie2010-12-041-2/+2
|/ | | | | | | Refactor to remove the property "MyScene" and the pointless circular refs to the managing classes. Converted the module to a non-shared module. Reformatted source for 80 columns. Removed the special role the module had in the old loader.
* Change all restarting to use the restart module. Remove hardcoded behaviorMelanie2010-11-251-5/+12
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* Added creator info across the board -- TaskInventoryItems and InventoryItems ↵Diva Canto2010-11-212-1/+6
| | | | | | themselves. Tested. Seems to be working, main tests pass. Nothing done for IARs or HG transfers yet -- this only works for OARs for the time being. New migration in inventory table in order to make CreatorID varchar(255).
* Formatting cleanup.Jeff Ames2010-11-081-1/+1
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* Change the default of the new bind_ip_address RemoteAdmin option to 0.0.0.0Melanie2010-11-031-1/+1
| | | | | | so it reflects the prior default. We are not in the habot of changing default behavior without good reason and making localhost the default would break most current use cases.
* Admin Server can now bind to a private ip addressmores2010-11-031-1/+3
| | | | Signed-off-by: Melanie <melanie@t-data.com>
* READ CAREFULLY!!! This is a BROKEN commit. It is UNTESTED and INCOMPLETE.Melanie2010-10-302-11/+12
| | | | | | | | | It contains a major interface version bump and will NOT work with earlier grid services. This is preliminary work that will lead to layers support. Rest appearance services are commented out completely, they will have to be adapted by someone who actually uses them. Remote admin is working, but has no layers support. There is no layers support in the database. Login likely won't work. You have been warned.
* First attempt to get multiple attachments working to support viewer2.Master ScienceSim2010-10-212-19/+14
| | | | | | | The attachment code appears to work correctly for 1.23 viewers so, in spite of some big changes in the internal representation, there don't appear to be regressions. That being said, I still can't get a viewer2 avatar to show correctly.
* Major refactoring of appearance handling.Master ScienceSim2010-10-201-18/+10
| | | | | | | | | | | | | | | | | | | AvatarService -- add two new methods, GetAppearance and SetAppearance to get around the lossy encoding in AvatarData. Preseve the old functions to avoid changing the behavior for ROBUST services. AvatarAppearance -- major refactor, moved the various encoding methods used by AgentCircuitData, ClientAgentUpdate and ScenePresence into one location. Changed initialization. AvatarAttachments -- added a class specifically to handle attachments in preparation for additional functionality that will be needed for viewer 2. AvatarFactory -- removed a number of unused or methods duplicated in other locations. Moved in all appearance event handling from ScenePresence. Required a change to IClientAPI that propogated throughout all the IClientAPI implementations.
* Made OARs use the new serialization procedure. (TPs/crossings still on the ↵Diva Canto2010-10-151-1/+1
| | | | old one) Added an options argument down the pipeline. For the time being it takes --old-guids as an option to produce <Guid> instead of <UUID>.
* MergedJohn Hurliman2010-09-121-2/+2
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| * Formatting cleanup.Jeff Ames2010-09-121-2/+2
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* | * Added ISimulationDataService and IEstateDataServiceJohn Hurliman2010-09-121-6/+6
|/ | | | | * Removed StorageManager * CONFIG CHANGE: There are no more database settings in OpenSim.ini. Check the config-include configuration files for region store and estate store database settings
* Move code that allows llGiveInvetory() to move item into appropriate system ↵Justin Clark-Casey (justincc)2010-09-041-12/+11
| | | | | | | folder up from connectors into Scene.Inventory.cs This fixes the problem for all architectures (hg as well as local and grid) and means we don't have to dupe code between connectors. Not ideal in that it becomes non-modular, but methods in Scene.Inventory.cs should eventually be modularized anyway.
* In RemoveAdminPlugin, use a .ini file template in XmlRpcCreateRegionMethod ↵Justin Clark-Casey (justincc)2010-09-031-5/+25
| | | | | | rather than an older XML one This is a patch from http://opensimulator.org/mantis/view.php?id=4973. Thanks randomhuman
* Updated the create_region command in the RemoteAdmin plugin to properly ↵randomhuman2010-08-132-27/+67
| | | | support estates without seeking further input on the console.
* Renamed variables in RemoteAdmin plugin to be closer to the coding standards.randomhuman2010-08-011-472/+473
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* Changed all method names in the RemoteAdmin plugin to use the correct ↵randomhuman2010-08-011-30/+30
| | | | capitalization.
* Fox my changes to radminMelanie2010-06-131-2/+2
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* Thank you, Snoopy2, for a patch to fix RemoteAdmin. Committed with the followingMelanie2010-06-131-341/+608
| | | | | | | changes: - Start location is NOT optional. The signature was defined with it being mandataory and there is no reason to change it - Adjusted comments to remove misleading or no longer true comments. Default is neuter, according to the code, not male, as the comment stated.
* comment out large chunks of appearance/inventory region access services to ↵Justin Clark-Casey (justincc)2010-05-282-660/+656
| | | | eliminate warnings that this code is unused