| Commit message (Collapse) | Author | Age | Files | Lines |
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Also, make log messages conform more with convention.
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avatars
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themselves. Tested. Seems to be working, main tests pass. Nothing done for IARs or HG transfers yet -- this only works for OARs for the time being.
New migration in inventory table in order to make CreatorID varchar(255).
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so it reflects the prior default. We are not in the habot of changing default
behavior without good reason and making localhost the default would break
most current use cases.
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Signed-off-by: Melanie <melanie@t-data.com>
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It contains a major interface version bump and will NOT work with earlier grid
services. This is preliminary work that will lead to layers support.
Rest appearance services are commented out completely, they will have to be
adapted by someone who actually uses them. Remote admin is working, but has
no layers support. There is no layers support in the database. Login likely
won't work. You have been warned.
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The attachment code appears to work correctly for 1.23 viewers so, in
spite of some big changes in the internal representation, there don't
appear to be regressions. That being said, I still can't get a viewer2
avatar to show correctly.
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AvatarService -- add two new methods, GetAppearance and SetAppearance
to get around the lossy encoding in AvatarData. Preseve the old
functions to avoid changing the behavior for ROBUST services.
AvatarAppearance -- major refactor, moved the various encoding
methods used by AgentCircuitData, ClientAgentUpdate and
ScenePresence into one location. Changed initialization.
AvatarAttachments -- added a class specifically to handle
attachments in preparation for additional functionality
that will be needed for viewer 2.
AvatarFactory -- removed a number of unused or methods duplicated
in other locations. Moved in all appearance event handling from
ScenePresence. Required a change to IClientAPI that propogated
throughout all the IClientAPI implementations.
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old one) Added an options argument down the pipeline. For the time being it takes --old-guids as an option to produce <Guid> instead of <UUID>.
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* Removed StorageManager
* CONFIG CHANGE: There are no more database settings in OpenSim.ini. Check the config-include configuration files for region store and estate store database settings
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folder up from connectors into Scene.Inventory.cs
This fixes the problem for all architectures (hg as well as local and grid) and means we don't have to dupe code between connectors.
Not ideal in that it becomes non-modular, but methods in Scene.Inventory.cs should eventually be modularized anyway.
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rather than an older XML one
This is a patch from http://opensimulator.org/mantis/view.php?id=4973. Thanks randomhuman
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support estates without seeking further input on the console.
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capitalization.
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changes:
- Start location is NOT optional. The signature was defined with it being mandataory and there is no reason to change it
- Adjusted comments to remove misleading or no longer true comments. Default
is neuter, according to the code, not male, as the comment stated.
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home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway.
BTW, the Meshing files want to be committed too -- EOFs.
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* My local git wants to commit the groups files for line endings, I'm gonna let it do it.
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CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
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* Fixed circular dependency
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ssh://diva@opensimulator.org/var/git/opensim into presence-refactor
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appropriate. This changes the behavior of the REST plugins and RemoteAdmin's
region creation process.
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* CommsManager.AvatarService rerouted
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UserProfileService.
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admin plugin
See http://opensimulator.org/mantis/view.php?id=4418
Thanks StrawberryFride
See
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unknown asset type, and log an error if it ever does happen
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Patch from CasperW
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- adding LandDataSerializer to OAR mechanics
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murky. This affects Mono only.
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* Uses mantis #3811 as a base (thanks jhuliman) with changes.
* E-mail regarding interface changes sent to the opensim-dev list
* Archive: https://lists.berlios.de/pipermail/opensim-dev/2009-July/007219.html
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[RADMIN] Exception whilst loading default avatars ;
Object reference not set to an instance of an object.
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The admin_close_region method removes a region from the simulator without deleting it.
The region can then be recreated by calling admin_create_region with the same UUID.
There is also a change to admin_create_region to facilitate this.The reason I want
to have this functionality is to make it possible to detach regions when they are
idle and recreate them on demand through a web interface. It's probably doable
using the existing methods by saving and loading oars, but it also doesn't seem
like that should be necessary.
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- adding EstateSettings.Save() to RemoteAdmin ACL code (invoked only when region is persistent)
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Several improvements in the connectors themselves.
Several improvements in configurations.
Needed to add a hack in IUserService and UserManagerBase, to be removed when that service is refactored.
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user does not exist or hasn't logged in yet.
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