aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs
diff options
context:
space:
mode:
authorDiva Canto2010-05-07 21:29:56 -0700
committerDiva Canto2010-05-07 21:29:56 -0700
commita58859a0d4206c194c9c56212218e2cafc2cc373 (patch)
treefed51a4e40c344b76f6b8b4d5c5b2ec0d2e142e4 /OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs
parentimprove handling of undersize sculpt textures (diff)
downloadopensim-SC_OLD-a58859a0d4206c194c9c56212218e2cafc2cc373.zip
opensim-SC_OLD-a58859a0d4206c194c9c56212218e2cafc2cc373.tar.gz
opensim-SC_OLD-a58859a0d4206c194c9c56212218e2cafc2cc373.tar.bz2
opensim-SC_OLD-a58859a0d4206c194c9c56212218e2cafc2cc373.tar.xz
GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway.
BTW, the Meshing files want to be committed too -- EOFs.
Diffstat (limited to 'OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs')
-rw-r--r--OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs b/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs
index 5a23c90..13f9c9f 100644
--- a/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs
+++ b/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs
@@ -1611,7 +1611,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
1611 GridRegion home = m_app.SceneManager.CurrentOrFirstScene.GridService.GetRegionByPosition(scopeID, 1611 GridRegion home = m_app.SceneManager.CurrentOrFirstScene.GridService.GetRegionByPosition(scopeID,
1612 (int)(regX * Constants.RegionSize), (int)(regY * Constants.RegionSize)); 1612 (int)(regX * Constants.RegionSize), (int)(regY * Constants.RegionSize));
1613 if (home != null) 1613 if (home != null)
1614 m_app.SceneManager.CurrentOrFirstScene.PresenceService.SetHomeLocation(account.PrincipalID.ToString(), home.RegionID, new Vector3(128, 128, 0), new Vector3(0, 1, 0)); 1614 m_app.SceneManager.CurrentOrFirstScene.GridUserService.SetHome(account.PrincipalID.ToString(), home.RegionID, new Vector3(128, 128, 0), new Vector3(0, 1, 0));
1615 } 1615 }
1616 else 1616 else
1617 { 1617 {