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* Some more code refactoring, plus a restructuring of the directories so that ↵MW2007-05-241-99/+0
| | | | the Grid servers can be a separate solution to the region server.
* * Reduced effect of terraforming brushes by 1000%.Adam Frisby2007-05-241-0/+4
| | | | | | * Added new exportImage() function to BasicTerrain which will output a gradient-mapped image of the terrain which can be uploaded to the grid for things like world map images. (shiinnny), will update later with an improved version using the bilinear quad method employed in client terrain rendering. * Rebuild project & build files for basicterrain with System.Drawing dependency. Prebuild updated.
* More OO and abstract goodness for Gareth to drool over. Cleaned up the World ↵MW2007-05-171-95/+95
| | | | class a bit and added a WorldBase class (that World now inherits from)
* rebuilt build filesgareth2007-05-161-95/+95
| | | | | | Imported crappy monodevelop GTK# manager app (tis embarrassing)
* * built binaries, pdb's and user files should not be under version control.lbsa712007-04-111-31/+78
| | | | | | | * updated vs2005 and nant targets * added some build files * ignored some binaries, pdb's and user files
* Major ass changes to terrain (now uses libTerrain-BSD!) and all-round ↵Adam Frisby2007-04-111-3/+1
| | | | improvements to code quality. Terrain saving/loading may work now (running through setHeights1D and getHeights1D before DB4o) **WARNING: UNTESTED**
* Port to a 2D Heightmap completeAdam Frisby2007-04-071-0/+1
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* **BREAKING CHANGE** Changing the way terrain is stored and used internally.Adam Frisby2007-04-061-1/+3
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* And now for some solution files...Adam Frisby2007-04-061-2/+2
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* Shelling out a basic terrain manager using the BSD parts of libTerrain, with ↵Adam Frisby2007-04-061-0/+47
the intention to make a more complex version communicating with the main libterrain later via socket.