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* Now starts up a laggy (to be fixed) TCP server in grid mode and sends a bannergareth2007-04-221-2/+12
* Bumped avatar entry height to 15m above ground rather than the old 1m above g...Adam Frisby2007-04-221-1/+1
* Removed last references to ancient LandMap[] array.Adam Frisby2007-04-221-2/+1
* Commented first 50% of World.cs's functions with /// tagsAdam Frisby2007-04-221-0/+64
* Small fixAdam Frisby2007-04-221-0/+1
* Added exception handling to each function in World.cs - code is assumed stabl...Adam Frisby2007-04-221-224/+369
* Added OpenGridProtocol class - start of the new TCP-based intersim protocol, ...gareth2007-04-211-83/+83
* Terrain / Physics / Storage:Adam Frisby2007-04-211-2/+9
* Config:Adam Frisby2007-04-211-3/+3
* Terrain:Adam Frisby2007-04-201-0/+5
* Terrain:Adam Frisby2007-04-201-0/+5
* Hopefully fixed the forward slash bug in the gridurl set upMW2007-04-201-7/+16
* Console:Adam Frisby2007-04-201-3/+75
* (no commit message)MW2007-04-171-437/+0
* Yet another command line option (really need to get all these moved into a co...MW2007-04-172-2/+9
* Hopefully undid the murder I committed in the last commitMW2007-04-172-22/+25
* A few fixes and stopped sim crossing being attempted in sandbox modeMW2007-04-176-195/+228
* Created skeleton SimComms.cs for sim<->sim UDP circuitsgareth2007-04-173-4/+476
* Sim crossing now works (except for broken co-ordinates, resets to 0,0 - to be...gareth2007-04-174-18/+142
* Started to fix sandbox modeMW2007-04-151-59/+72
* unbroke sandbox modegareth2007-04-151-2/+2
* W00t! multiple sims!gareth2007-04-154-32/+93
* Fixed weird XML/HTTP bugsgareth2007-04-131-2/+4
* aaaaaaarrrrrrrrrggggghhhhhhhh why oh why?gareth2007-04-121-5/+9
* * Replaced GridHTTPServer and UserHTTPServer with BaseHttpServerlbsa712007-04-114-18/+17
* * Started on converting UserHTTPServer to BaseHttpServerlbsa712007-04-112-14/+14
* Renamed the Servers directory to OpenSim.ServersMW2007-04-111-1/+1
* small improvement to the jvm and test scriptMW2007-04-111-0/+1
* First basic test script now works in the jvm scripting engine. MW2007-04-112-5/+127
* Changed so that a bin\ScriptEngines\ directory will be searched for scripting...MW2007-04-114-87/+117
* (no commit message)MW2007-04-111-39/+44
* Added POST handler for /sims/ in the grid servergareth2007-04-113-146/+123
* * nant building againlbsa712007-04-111-1/+1
* * built binaries, pdb's and user files should not be under version control.lbsa712007-04-112-112/+107
* Major ass changes to terrain (now uses libTerrain-BSD!) and all-round improve...Adam Frisby2007-04-112-8/+8
* (no commit message)MW2007-04-102-25/+30
* And now clothes update and show for all usersgareth2007-04-101-0/+16
* Fixed avatar appearance not updating issue as per bug report #79gareth2007-04-101-1/+2
* Avatar now stands still and does the normal animation stuffgareth2007-04-101-1/+10
* Fixed "teh bug"gareth2007-04-102-81/+83
* Documentation!Adam Frisby2007-04-072-1/+31
* compiles and works just weird terrain problem (and terrain saving is currentl...MW2007-04-061-1/+11
* Now back to compiling, just no terrain generation at the momentMW2007-04-062-6/+6
* **BREAKING CHANGE** Changing the way terrain is stored and used internally.Adam Frisby2007-04-065-58/+53
* very very few changes, but just commiting so that svn it upto date with my lo...MW2007-04-063-2/+12
* more work on Primitive2MW2007-04-043-43/+152
* no SimUUID in OpenSimMaingareth2007-04-041-3/+1
* Added SimUUIDgareth2007-04-042-16/+22
* Deleted OpenSim.Config/SimConfigDb4o, as it hasn't been used for a while now.MW2007-04-045-198/+237
* Split Avatar class into three partial classes (hopefully will make it easier ...MW2007-04-048-286/+389