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path: root/OpenSim.Framework/ILocalStorage.cs (follow)
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* Small clean up of files and directoriesMW2007-04-251-53/+0
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* Major ass changes to terrain (now uses libTerrain-BSD!) and all-round ↵Adam Frisby2007-04-111-2/+2
| | | | improvements to code quality. Terrain saving/loading may work now (running through setHeights1D and getHeights1D before DB4o) **WARNING: UNTESTED**
* **BREAKING CHANGE** Changing the way terrain is stored and used internally.Adam Frisby2007-04-061-2/+2
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* Moved database storage of the world map to the Db4LocalStorage so its in the ↵MW2007-04-021-0/+2
| | | | same database as in world prims are stored.
* brought zircon branch into trunkgareth2007-03-221-0/+51