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* Merge branch 'teravuswork' into avinationMelanie2013-01-262-7/+277
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| * * This update is ugly as sin, but it 'fills in the blanks' of your ↵teravus2013-01-261-4/+259
| | | | | | | | appearance when your inventory items go missing. This repairs appearance from missing wearables immediately on the V1 appearance pipeline, the second login on Firestorm. It only replaces the essential body parts that are missing.. hair, skin, eyes, shape... so if you delete all your wearables, you will rez naked. Anyway, this is still experimental.. I need another day of playing with this to handle all of the situations. One thing that I still need to do is try and get the assets.. and if we can't get the assets for some reason, skip and replace that part of the outfit.
| * Merge remote-tracking branch 'remotes/origin/avination' into teravusworkteravus2013-01-268-51/+90
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| * | * Handle a NRE with Baked Textures that may result in a failed appearance. ↵teravus2013-01-221-3/+18
| | | | | | | | | | | | This may be an issue, or it may be a symptom.
* | | bug fix: crash when too many collisions on a ode stepUbitUmarov2013-01-261-36/+40
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* | | Merge branch 'avination' into ubitworkUbitUmarov2013-01-2620-397/+413
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| * | Make llGiveMoney async again. The return value is now the constant 1 to makeMelanie2013-01-241-8/+10
| | | | | | | | | | | | | | | scripts work properly. Scripts will no longer receive a failure indication through this return value;
| * | Reintroduce the return value of llGiveMoney. The grid will crash and burn ↵Melanie2013-01-243-12/+12
| | | | | | | | | | | | without it.
| * | Null check the response body to make sure we're not crashing the script engineMelanie2013-01-241-0/+6
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| * | Implement get version RemoteAdmin callMelanie2013-01-232-2/+18
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| * | Prevent double ground collisions and prefer the physics result if there is one.Melanie2013-01-231-3/+15
| | | | | | | | | | | | | | | ODE is known to not see the ground sometimes on raycast so the double test is needed.
| * | Fix a type (Suports => Supports). Also put the normal terrain collision checkMelanie2013-01-234-12/+12
| | | | | | | | | | | | into the physics check patch for now since physics doesn't properly return land for some reason (as tested by Nebadon)
| * | Remove the return value from llGiveMoney (it was a LSL extension of OpenSim) andMelanie2013-01-233-31/+29
| | | | | | | | | | | | | | | make the function async so the script thread is not held up waiting for comms to an external server.
| * | EXPERIMENTAL - Comment out the check for the agent already being in transitMelanie2013-01-231-8/+9
| | | | | | | | | | | | | | | to prevent avatars being locked into their sim on a failed teleport. May have side effects and must be revisited to fix right.
| * | Guard against XMLRPC module ref being null, which will happen if it's disabledMelanie2013-01-231-3/+7
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| * * A better way to handle the last fix (This is in case the viewer provides a ↵teravus2013-01-211-10/+16
| | | | | | | | list of preferred formats, though, technically, the sim would pick the first provided format the old way). This just makes it more obvious what's happening.
| * Merge remote-tracking branch 'remotes/origin/avination' into teravusworkteravus2013-01-218-309/+83
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| | * Add accessors to allow serializing rot and position targetsMelanie2013-01-211-2/+12
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| | * Limit active at targets to 8Melanie2013-01-211-2/+6
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| | * Prevent scene from holding references to SOGs with attargets beyond SOG deletionMelanie2013-01-211-6/+12
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| | * Allow TeleportCancel packets to reset the transfer state machineMelanie2013-01-211-0/+6
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| | * Implement HTTP Request froma thread pool to avoid packet congestionMelanie2013-01-202-14/+46
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| | * Revert "Refactor scripted http request to use async calls rather than hard ↵Melanie2013-01-201-87/+53
| | | | | | | | | | | | | | | | | | threads" This reverts commit 461ecd7cf9edebce45ab715901a7f3b02c216e7b.
| | * Refactor scripted http request to use async calls rather than hard threadsMelanie2013-01-201-53/+87
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| | * Remove an extra ScriptSleep (merge artefact) from llSetLinkPrimitiveParamsFastMelanie2013-01-191-2/+0
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| | * Remove group IM test code also mentioning "OpenSimulator Testing"Melanie2013-01-191-26/+1
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| | * Remove the core groups moduleMelanie2013-01-191-252/+0
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| | * Kill the dumb Opensimulator Testing group again - for good.Melanie2013-01-191-8/+3
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| * | * The fallthrough of FetchTexture was no longer resulting in a 404 response ↵teravus2013-01-211-1/+10
| | | | | | | | | | | | on missing textures. It was just waiting and no event was being provided. This re-enables the 404 response.
| * | * Fix notecard loading - If the notecard name is formatted like a UUID but ↵teravus2013-01-211-11/+35
| |/ | | | | | | isn't an actual asset UUID, then try to load it like an asset id first, then try to load it as a task inventoryitem name. If the passed UUID is a string, try to load it like a task inventory item name.
| * Merge branch 'ubitwork' into avinationMelanie2013-01-163-7/+11
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| * | * Enables loading cached bakes on teleport by filling in the appropriate ↵teravus2013-01-161-2/+71
| | | | | | | | | | | | | | | | | | avatar fields from the bake data. No more auto rebaking on teleport assuming your wearables, bakes and cache are consistent. * Speeds up appearance sending.. since there's nothing to wait for.
| * | Merge remote-tracking branch 'remotes/origin/avination' into teravusworkteravus2013-01-1611-216/+167
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| | * | Add a way to put things at the front of the queue for any throttle group.Melanie2013-01-165-19/+63
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Adds a DoubleLocklessQueue and uses it for the outgoing buckets. Added a flag value to the Throttle Type (again) because although it's hacky, it's the best of a bad bunch to get the message through the UDP stack to where it's needed.
| * | | * Document the additional Visual Params of newer browsers in ↵teravus2013-01-141-1/+52
| | | | | | | | | | | | | | | | AvatarAppearance.VPElement so it can be easily looked up in code/module
* | | | revert the test, sending again appearance to self inUbitUmarov2013-01-171-1/+1
| | | | | | | | | | | | | | | | ValidateAndSendAppearanceAndAgentData()
* | | | *TEST TEST TEST* don't send AvatarAppearance to selfUbitUmarov2013-01-171-1/+1
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* | | dont send a full grp update on stopmovetotarget. just a rootpart terseUbitUmarov2013-01-162-1/+3
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* | | same for SetPrimParamsUbitUmarov2013-01-161-3/+4
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* | | llSetPos on child prim, send only a part terse update and not a group oneUbitUmarov2013-01-161-3/+4
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* | Merge branch 'ubitwork' into avinationMelanie2013-01-160-0/+0
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| * | Revert " fix STATE udp queue data rate since it is in use again, after being"Melanie2013-01-161-4/+1
| | | | | | | | | | | | This reverts commit 4d92c6b39f3ebb7a27517493b66d097d9d9d23dd.
| * | fix STATE udp queue data rate since it is in use again, after beingUbitUmarov2013-01-161-1/+4
| | | | | | | | | | | | removed by intel folks (?)( should it be used or removed ??)
* | | Merge branch 'ubitwork' into avinationMelanie2013-01-163-172/+61
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| * | Merge branch 'avination' into ubitworkUbitUmarov2013-01-163-8/+22
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| * | | try to patch getmesh Throttle (test)UbitUmarov2013-01-131-2/+8
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| * | | prevent potencial invalid refsUbitUmarov2013-01-132-170/+53
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* | | | Change all uses of the removed state queue to the task queue for now.Melanie2013-01-161-5/+5
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* | | | Complete removal of the now unused state queueMelanie2013-01-163-18/+3
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* | | | Add admin_refresh_search command to RemoteAdminMelanie2013-01-161-0/+29
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