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* Clean up the region initialization GridServer messages a bit.Charles Krinke2007-12-231-6/+8
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* Miscellaneous small tweaks and more logging messages to move towards ↵Justin Clarke Casey2007-12-234-12/+39
| | | | resolving inventory problems
* Simplify GridServer mainmap log messages.Charles Krinke2007-12-231-5/+6
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* Thank you, Alondria for:Charles Krinke2007-12-223-5/+36
| | | | | Reverts the LSL Texture/Color functions back to the original code, allowing them to function again
* Remove a now unnecessary bit of inventory log verbosityJustin Clarke Casey2007-12-221-1/+2
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* Make copying of scripts into prim inventories more reliable on the first ↵Justin Clarke Casey2007-12-225-35/+84
| | | | | | | | | | attempt when the asset server is lagging by formalising the de facto polling. This may not be the best solution in the long run, but should improve things for now. This may also improve reliability when updating inventory item metadata (e.g. renaming an item) and in retrieving textures for the main map view.
* minor refactorJustin Clarke Casey2007-12-224-6/+13
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* Put in some race revealing warning messages triggered when a user rezzes a ↵Justin Clarke Casey2007-12-221-0/+30
| | | | script to prim inventory
* * Masochistically updated libsecondlife.dll to r1550Teravus Ovares2007-12-222-1/+30
| | | | | | * after some tweaking to the UDPServer all appears to be well * Added what 'was' the GetType(bytes,packetEnd,zeroBuffer) to the UDPServer. (it was removed as a static method from Packet)
* * Fixed general avatar bounciness in ODE Teravus Ovares2007-12-221-1/+20
| | | | | * Craggy terrain mishandling by ODE still occasionally causes point bounciness
* * Added smoother handling of interpenetrating physical objects.Teravus Ovares2007-12-224-21/+70
| | | | | | | | * Fixes: * -- duplicating Active physical object causes objects to explode in opposite directions * -- Rezzing objects too close to you avatar causes avatar to shoot around in odd directions * Vanity
* Vanity commitJustin Clarke Casey2007-12-221-1/+2
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* Initial hookup of update task inventory event. No functionality yet.Justin Clarke Casey2007-12-223-4/+54
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* *Fixed logic issue in LandManager that caused an 'invalid parcel' error to ↵mingchen2007-12-212-4/+14
| | | | spew in the debug when land was selected
* Refix bug where inventory textures don't appear in prim edit texture ↵Justin Clarke Casey2007-12-214-114/+161
| | | | | | | | selection box unless previously expanded in inventory.
* * Fixed UserServer crash when it's passed 00000000000000000000000000 as the ↵Teravus Ovares2007-12-211-3/+28
| | | | | | | UUID. * It turns out that by proxy, this means that you won't have to look up people's UUID anymore in grid mode, If the UUID is LLUUID.Zero, it tries to look up avatar by name.
* Make xml filename capitalizations consistent with actual capitalizationsJustin Clarke Casey2007-12-211-15/+15
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* * Remapped the Connection shutdown path.Teravus Ovares2007-12-216-16/+34
| | | | | | | | | * This fixes a *bunch* of Mantis bugs related to the following * -- Neighbouring simulators not appearing after relog * -- Login to simulator only to be logged off by simulator. * -- ThreadAbort * -- Unable to shutdown circuitCode: x
* Fixed that we weren't actually loading in some of the Library assets. Thanks ↵Brian McBee2007-12-216-0/+35
| | | | Sakai!
* * Fix for Mantis: 0000224Teravus Ovares2007-12-211-1/+7
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* * Fix for Mantis: 0000229Teravus Ovares2007-12-211-85/+89
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* *RemoteAdminPlugin can now be password protected. Add the password in the ↵mingchen2007-12-212-72/+103
| | | | | | | INI under [RemoteAdmin] with the name access_password *Removed a few more unneeded exceptions in land that has been fixed
* * Update to send the parcel gathering error to a .Debug message.. so that a ↵Teravus Ovares2007-12-211-29/+35
| | | | developer can see it in the environment, but it doesn't cause any adverse effects.
* *Removed some exceptions that were thrown in Land that is no longer needed.mingchen2007-12-214-84/+126
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* *on more implicit use of .ToString() on deleting shapes in MonoSqliteDataStoreTeravus Ovares2007-12-211-1/+1
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* * and another :/Teravus Ovares2007-12-201-2/+2
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* * Fixed implicit .ToString() in shape fetch.Teravus Ovares2007-12-201-2/+2
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* * fixed a few Implicit uses of .ToString()Teravus Ovares2007-12-201-9/+9
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* Revert a couple of UUIDs back to hyphenated since we actually sometimes ↵Justin Clarke Casey2007-12-201-2/+2
| | | | store as hyphenated, sometimes not...
* Convert an sqlite user LLUUID I'd missedJustin Clarke Casey2007-12-201-1/+1
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* Comment out "METHOD BY UUID CALLED" WriteLine as it isCharles Krinke2007-12-201-1/+2
| | | | | obscuring the UserServer console for now.
* * Matched up all previous .ToString() references (r2764) in ↵Teravus Ovares2007-12-201-18/+18
| | | | OpenSim.Framework.Data.MySQL with Justincc's Util.ToRawUuidString()
* Convert some inventory ids I managed to missJustin Clarke Casey2007-12-201-5/+5
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* Fix up other sqlite db interactions to use non-hyphenated uuidJustin Clarke Casey2007-12-205-48/+48
| | | | | | | | | | Inventory contents retrieval and persistent region storage standalone now appear to work as well as they did before :) This patch will not fix grid problems. May be bugs present due to conversions I didn't spot. I personally probably don't have any more time for this today. I'm also not entirely convinced this is the right way forward so this might be a handy pause for thought. I'll also be delighted if I wake up tommorrow and everything is fine again.
* Establish Util.ToRawUuidString to get LLUUIDs in unhyphenated formJustin Clarke Casey2007-12-202-24/+34
| | | | | | | | Apply method to UUID crud in SqliteInventoryStore as an initial test This appears now to successfully recover inventory upon login This will almost certainly only work on standalone
* *Ban lines now work if they are enabled grid wide.mingchen2007-12-203-9/+69
| | | | | *Restricted lines just give you a friendly warning for now
* * Cleaned up some code from an earlier commitTeravus Ovares2007-12-201-13/+1
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* * Fixed a null NewPack error in ClientView.InPacket (object pool returning ↵Teravus Ovares2007-12-202-28/+37
| | | | null objects?)
* * removed commentlbsa712007-12-201-2/+0
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* * Added runprebuild2008.bat for Visual Studio 2008 users.Adam Frisby2007-12-201-0/+2
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* * Updated vs2008 target ProductVersion to "9.0.21022"lbsa712007-12-202-1/+1
| | | | | * Updated exe
* * Added prototypical VS2008 targetlbsa712007-12-203-51/+89
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* * Added a configuration parameter on the Grid Server to disallow forceful ↵Teravus Ovares2007-12-209-4/+99
| | | | | | | banlists. * Added a way for Grid based configuration parameters to (generally used in overriding functionality) to get to the regions on Registration.
* Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. ↵Jeff Ames2007-12-2043-217/+270
| | | | Works with LibSL rev>1532
* *Added event called after any movement is handled (OnClientMovement) - will ↵mingchen2007-12-203-1/+20
| | | | be used for parcel banning goodness
* *Made a much more network friendly method of ban and pass line sendingmingchen2007-12-205-44/+144
| | | | | *Added an event that is triggered when an agent enters a new parcel
* Added null check back into ModuleLoader.csJeff Ames2007-12-201-1/+2
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* Extended svn:eol-style to check some other file types.Jeff Ames2007-12-2011-279/+282
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* * Re-did the mass calculations in ODE for Prim Teravus Ovares2007-12-197-17/+303
| | | | | | | * Exposed the mass as a PhysicsActor read only property (so scripts can get at it - hint hint -) * Hollow and Path Cuts affect the prim mass (all Hollow Types are supported in this calculation (sphere,square,triangle)) * Prim no longer sink into the ground.
* Thank you very much, CharlieO for:Charles Krinke2007-12-191-4/+114
| | | | | Added: llSetLinkAlpha() and finished off llSetLinkColor() by adding the ability to use LINK_SET.