Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Refactored out a few warnings related to Adam's bane OutPacket | Teravus Ovares | 2008-05-10 | 4 | -19/+49 |
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* | * Experiment in Zerocoding. | Teravus Ovares | 2008-05-10 | 6 | -13/+39 |
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* | * Resolve mantis 1182. Doesn't actually implement llGiveInventoryList - ↵ | Justin Clarke Casey | 2008-05-09 | 3 | -4/+5 |
| | | | | | | | | merely corrects the signature so that "not implemented" message is displayed rather than a script compile failure | ||||
* | * Revert caps fetch inventory service back to UDP for now | Justin Clarke Casey | 2008-05-09 | 1 | -2/+14 |
| | | | | | | | * Linden client 1.19.1.4 appears to be happy using UDP for this request again, and Linden's own servers (1.21) don't appear to be supplying the CAPS version currently * This should for now fix the bug where texture selection in the edit window both shows only already open textures, and later stops subsequent inventory requests from working. | ||||
* | * Removing polling delay for non-CAPS inventory fetch if the client has not ↵ | Justin Clarke Casey | 2008-05-09 | 3 | -60/+58 |
| | | | | | | | | yet received data from the inventory service * Replaced instead with the system now used by other requests where the fetch request is placed on a queue and service when the data comes in | ||||
* | m_logs always need to be private static readonly otherwise we | Sean Dague | 2008-05-09 | 4 | -4/+4 |
| | | | | | | get close errors. | ||||
* | *Land/Parcel upates are now correct with a significant movement by the Client | mingchen | 2008-05-09 | 4 | -21/+19 |
| | | | | | *Moved OnSignificantClientMovement to where it is supposed to be - SceneEvents and not ScenePresence | ||||
* | * Removing console notifications of missing texture request sending (which ↵ | Justin Clarke Casey | 2008-05-09 | 1 | -4/+4 |
| | | | | | | | | ironically, was disabled, though it wasn't making much difference). * These messages keep getting confused with other problems - just going to have to try to remember to add these to stats or something so at least they don't completely disappear | ||||
* | From: Michael Osias <mosias@us.ibm.com> | Justin Clarke Casey | 2008-05-09 | 2 | -0/+32 |
| | | | | | | Stop .net generating ambiguous operator errors when two integers are compared for equality in LSL | ||||
* | * Patch from Jed (DeepThink) - More optimisations for BulletX renderer. ↵ | Adam Frisby | 2008-05-09 | 1 | -20/+29 |
| | | | | Trimesh collisions should now work relatively efficiently. BulletX plugin should now be functional - feedback would be appreciated as to how it performs vs ODE. | ||||
* | Update svn properties. | Jeff Ames | 2008-05-09 | 5 | -738/+738 |
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* | * Minor: Insert utility function to format raw xml strings into indented xml ↵ | Justin Clarke Casey | 2008-05-09 | 3 | -5/+42 |
| | | | | for debugging purposes | ||||
* | * Restoring some initial inventory lookup polling delays in order to deal ↵ | Justin Clarke Casey | 2008-05-09 | 1 | -2/+2 |
| | | | | with situations seen on osgrid | ||||
* | * Fix opensim region server shutdown. | Justin Clarke Casey | 2008-05-09 | 6 | -47/+11 |
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* | * Valid Sculpted prim now collide properly. | Teravus Ovares | 2008-05-09 | 5 | -68/+209 |
| | | | | | | | * The first time you set the sculpted texture of a prim you might have to futz with it to get it to generate a sculpted physics proxy * Note that there are already issues in Trunk, (such as the prim scaling issue and prim jumping issue. Essentially editing is difficult right now) * This just adds to the experimental nature of trunk. :D | ||||
* | Thank you, Melanie for a patch that helps conversion | Charles Krinke | 2008-05-09 | 1 | -0/+15 |
| | | | | | from a string to a vector in OSSL. | ||||
* | Thank you, Melanie for a patch that: | Charles Krinke | 2008-05-09 | 3 | -129/+129 |
| | | | | | Patch fixes the pesky "Cannot implicitly convert to bool" issue for function returns | ||||
* | * Minor tweak to TerrainChannel | Adam Frisby | 2008-05-09 | 2 | -7/+8 |
| | | | | | * Minor tweak to Permissions/PermissionsModule.cs | ||||
* | * Applying Dahlia's Triangular hole in a cube peg patch. Fixes the hollow ↵ | Teravus Ovares | 2008-05-09 | 2 | -3/+22 |
| | | | | | | | orientation in a cube in the meshmerizer. Thanks Dahlia! * See mantis 0001203 for more details! | ||||
* | * Wrote a method to get the OpenJpeg data of a sculpt texture asset and save ↵ | Teravus Ovares | 2008-05-09 | 4 | -2/+254 |
| | | | | | | | it to the prim shape. * Added some stuff around sculpted prim meshes.. but it's just there so the project compiles now. | ||||
* | * remove 2 warnings. | Teravus Ovares | 2008-05-08 | 2 | -2/+1 |
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* | *Added all the permission checks to the sceneexternalchecks and modified ↵ | mingchen | 2008-05-08 | 11 | -207/+658 |
| | | | | | | | permission module to follow this. *This makes permission checking much more modular; allows restrictive and granting module to be made without modifying the existing permission module | ||||
* | * Committing an extra bit of permissions for attaching to ensure that the ↵ | Teravus Ovares | 2008-05-08 | 2 | -35/+39 |
| | | | | perms are in line with project goals. | ||||
* | * Removed ODELock message since it wasn't telling us anything important and ↵ | Teravus Ovares | 2008-05-08 | 1 | -1/+1 |
| | | | | | | | people seemed to think it was the cause of their issues rather then a message to help locate a situation where physics stalls for a second and then kicks. * This was simply a message added when an avatar was added/removed from the scene. | ||||
* | * Proper fix for 1191 - Missing TypeData in ViewerEffectEventHandlerArg. | Adam Frisby | 2008-05-08 | 3 | -2/+3 |
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* | * Attempted Fix for 1191 - Crash on ViewerEffectHandler. We are missing ↵ | Adam Frisby | 2008-05-08 | 1 | -0/+2 |
| | | | | typedata data however it seems. | ||||
* | * Applying patch #1156 - More implementation work on llGetPrimitiveParams ↵ | Adam Frisby | 2008-05-08 | 3 | -5/+179 |
| | | | | (Thanks middlelink!) | ||||
* | * Applying patch #1121 - Fixes for llListen() (Thanks Middlelink!) | Adam Frisby | 2008-05-08 | 6 | -292/+361 |
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* | * Commit from Jed Zhu (DeepThink) - Initial implementation of mesh ↵ | Adam Frisby | 2008-05-08 | 1 | -3/+172 |
| | | | | collision into BulletX plugin. Additional work to come in the next few days. | ||||
* | From: Michael Osias <mosias@us.ibm.com> | Sean Dague | 2008-05-08 | 1 | -0/+1 |
| | | | | | | | | | | Patch to schedule terse update on deselect, specifically so llTargetOmega sets rotational velocity on deselect. This should complete our llTargetOmega support and fix: http://opensimulator.org/mantis/view.php?id=1178 | ||||
* | From: Alan M Webb <awebb@vnet.ibm.com> | Sean Dague | 2008-05-08 | 1 | -2/+2 |
| | | | | | | Introduce time dilation in scripts. | ||||
* | * You can haz more spring cleaning. | Adam Frisby | 2008-05-08 | 9 | -103/+26 |
| | | | | | * Eventually this codebase will be clean. >_> | ||||
* | * Reduced major-ass ugly code in LoadBalancer/TcpClient.cs | Adam Frisby | 2008-05-08 | 1 | -18/+12 |
| | | | | | * Still more needs to be done. | ||||
* | * Spring cleaning, round 3029 | Adam Frisby | 2008-05-08 | 36 | -3489/+5 |
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* | * Fixes Prim ExtraParams | Teravus Ovares | 2008-05-08 | 2 | -13/+358 |
| | | | | | | | | | | | * Fixes Sculpty handling * Fixes Light handling * Fixes Flexi handling * Fixes Sculpty + Flexi handling * Fixes handling of Flexi type * Fixes Changing prim type after changing to sculpty corrupting prim. * Ugly code. | ||||
* | * Reduced sleep durations in a number of files. | Adam Frisby | 2008-05-08 | 5 | -18/+6 |
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* | * Some refactorings. | Adam Frisby | 2008-05-08 | 11 | -7/+173 |
| | | | | | * Added shell of new Python scripting engine. Similar in design to the one used by Rex, but will be structured at a region rather than object level, also is a region module. | ||||
* | * For no good reason (since there are a hundred million other things to ↵ | Justin Clarke Casey | 2008-05-07 | 3 | -37/+51 |
| | | | | | | | | fix), change formatting of version information printed to the log * Push printing down into OpenSimMain so both console and consoleless configurations will get it | ||||
* | * Change LSL -> C# translated script console output to use the logger (at ↵ | Justin Clarke Casey | 2008-05-07 | 1 | -4/+7 |
| | | | | DEBUG level) rather than Console.Writeline | ||||
* | * Increasing ScenePresences locking to prevent race conditions such as those ↵ | Justin Clarke Casey | 2008-05-07 | 3 | -83/+125 |
| | | | | | | | | | seen in one of the crashes of mantis 1163 * It's not impossible that this could lead to deadlock where sessions simply appear to freeze, even though the region console still responds. * If this is the case, please file a mantis | ||||
* | * Temporary fix for Mantis 1177. | Adam Frisby | 2008-05-07 | 1 | -1/+2 |
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* | *Fixed bug causing Object Duplication to not correctly follow permissions | mingchen | 2008-05-07 | 1 | -1/+4 |
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* | * Doh! scripts that get controls should get controls even when you're ↵ | Teravus Ovares | 2008-05-07 | 1 | -9/+9 |
| | | | | sitting on an object. | ||||
* | * Fix minor local inventory service log typo | Justin Clarke Casey | 2008-05-07 | 1 | -1/+1 |
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* | * Fixed some compiler warnings | Adam Frisby | 2008-05-07 | 5 | -17/+6 |
| | | | | | * Fixed prebuild.xml to remove DB4o references (more compiler warnings) | ||||
* | * Added Obsolete() tag to IClientAPI.OutPacket. | Adam Frisby | 2008-05-07 | 1 | -1/+1 |
| | | | | | * Increased compiler warnings by a whoppingly large number. | ||||
* | * Removes references to libsecondlife.Packets from IClientAPI. BAD ↵ | Adam Frisby | 2008-05-07 | 8 | -45/+232 |
| | | | | | | | PROGRAMMERS. NAUGHTY. * Thanks to Andrew (DeepThink) for working on this one. | ||||
* | enable velocity on our full update, as I think I know why | Sean Dague | 2008-05-07 | 1 | -2/+2 |
| | | | | | | this didn't previously work | ||||
* | seriously hope this gives us rotation and rotational velocity | Sean Dague | 2008-05-07 | 1 | -1/+1 |
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* | * Other then the prim update experiments that are going on now, ↵ | Teravus Ovares | 2008-05-07 | 6 | -4/+48 |
| | | | | llTakeControls works now along with the 'release controls button'. llReleaseControls() works mostly :D. |