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My fork of OpenSim for IG and MG, called SledjChisl.
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Author
Age
Files
Lines
*
fix VS creative indentation
UbitUmarov
2014-08-12
1
-136
/
+136
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change XMLIrpgGroups attach to events, using the more correct
UbitUmarov
2014-08-12
2
-158
/
+180
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remove a land.SendLandUpdateToClient() since its now done for all cases in
UbitUmarov
2014-08-11
1
-2
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+2
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dont do ParcelCrossCheck() on child avatars
UbitUmarov
2014-08-11
1
-0
/
+3
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remove confusing defonly control
UbitUmarov
2014-08-11
1
-14
/
+4
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... one day..
UbitUmarov
2014-08-11
1
-1
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+2
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will get there..
UbitUmarov
2014-08-11
1
-4
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+3
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validatebaked still not ok
UbitUmarov
2014-08-11
1
-5
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+4
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make sensors detect sitting avatars also by the distance to the root prim
UbitUmarov
2014-08-10
1
-1
/
+10
*
TEST move parcelRegionCross to EntityTransferModule cross so it works on
UbitUmarov
2014-08-10
2
-8
/
+14
*
actually let delay match throttles as original design
UbitUmarov
2014-08-10
1
-11
/
+9
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OutgoingPacketHandler can not be paced by hits on SendPacket()
UbitUmarov
2014-08-10
1
-4
/
+8
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Merge branch 'master' into ubitworkmaster
UbitUmarov
2014-08-10
1
-0
/
+1
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Give extra info on the call stack when SQL errors happen
Melanie Thielker
2014-08-09
1
-0
/
+1
*
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also on other case
UbitUmarov
2014-08-09
1
-0
/
+11
*
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return even zero costs ( prims on other regions )
UbitUmarov
2014-08-09
1
-1
/
+1
*
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move from RegisterInventoryServiceHandlers to
UbitUmarov
2014-08-09
1
-9
/
+14
*
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dont do for children what is for growups ( root agents) ( needs check)
UbitUmarov
2014-08-09
1
-47
/
+39
*
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explicitly force a reset to the event on creation
UbitUmarov
2014-08-09
1
-1
/
+2
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/
*
Comment out stupid XEngine-bound message about script vs non-script startup, ...
Melanie Thielker
2014-08-09
1
-6
/
+6
*
of course.. bug..
UbitUmarov
2014-08-08
1
-1
/
+2
*
lock set appearence during ValidateBakedTextureCache there seems to be a
UbitUmarov
2014-08-08
1
-93
/
+97
*
DANGER back to right current max number of wearables ( TP out of regions
UbitUmarov
2014-08-08
1
-3
/
+3
*
Merge branch 'master' into ubitworkmaster
UbitUmarov
2014-08-08
1
-1
/
+1
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*
Reduce delay time on regin handshake reply to speed up terrain sending.
Melanie Thielker
2014-08-07
1
-1
/
+1
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*
Merge branch 'ubitworkmaster'
Melanie Thielker
2014-08-07
12
-893
/
+951
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*
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Merge branch 'ubitworkmaster'
Melanie Thielker
2014-08-04
8
-72
/
+349
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back to max 15 wearables until its safe ( and before i kill other grid
UbitUmarov
2014-08-08
1
-3
/
+3
*
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max 16 for testing
UbitUmarov
2014-08-07
1
-3
/
+4
*
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add limites checks on wearables size, revert to max 15 for
UbitUmarov
2014-08-07
3
-6
/
+19
*
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update the max number of texture faces and wearables to current values.
UbitUmarov
2014-08-07
3
-6
/
+12
*
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bug
UbitUmarov
2014-08-07
1
-1
/
+2
*
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remove annoying debug msg . still a lot of spam, but to remove later
UbitUmarov
2014-08-07
1
-1
/
+1
*
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make grid baked textures override the ones on appearance. Due to bug
UbitUmarov
2014-08-07
1
-35
/
+60
*
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bug on upload new bakes decision
UbitUmarov
2014-08-07
1
-2
/
+3
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*
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minor clean, dont check for cache if we aren't using it..
UbitUmarov
2014-08-07
2
-105
/
+27
*
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reply to cached checks with same serial number
UbitUmarov
2014-08-07
1
-3
/
+4
*
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bug
UbitUmarov
2014-08-07
1
-1
/
+1
*
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only send to bakedmodule the baked textures :)
UbitUmarov
2014-08-07
1
-10
/
+13
*
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bugg
UbitUmarov
2014-08-07
2
-29
/
+27
*
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DANGER... changed bakedtextures caching. Assuming grid baking is cache
UbitUmarov
2014-08-07
5
-218
/
+299
*
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bakemodule didnt like last changes
UbitUmarov
2014-08-06
2
-13
/
+8
*
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some debug to remove later
UbitUmarov
2014-08-06
2
-1
/
+9
*
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try to make the baked textures cache work
UbitUmarov
2014-08-06
1
-33
/
+40
*
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apply objectSlamSale to all roots of coalescence objects. replace the
UbitUmarov
2014-08-05
2
-8
/
+8
*
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dont mess with names and descriptions on coalescence objects. Inventory
UbitUmarov
2014-08-05
2
-2
/
+7
*
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revert to old avn-current code, not using ApplyPermissionsOnRez() till its
UbitUmarov
2014-08-05
1
-1
/
+43
*
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put back a check for null foldedperms
UbitUmarov
2014-08-05
1
-1
/
+1
*
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Merge branch 'master' into ubitworkmaster
UbitUmarov
2014-08-05
1
-13
/
+17
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Stop deleting objects that have status DIE_AT_EDGE set when they cross regions.
Melanie Thielker
2014-08-03
1
-13
/
+17
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