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* add delete prim tests. Found and fixed bugs where regionSean Dague2008-10-013-8/+47
| | | | | | | | is not respected by sqlite or mysql drivers so that deleting and object in a region actually deletes that object from any region.
* Add a user server XMLRPC method to set the MOTD and the minimum GodLevelMelanie Thielker2008-10-014-0/+69
| | | | | | | | required to log in. set_login_params accepts avatar_uuid and password of a user with god level 200 or more, and allows setting either or both the login_motd or login_level
* a little (incomplete) hackery in the IRC module to allow run-time connection ↵Dahlia Trimble2008-10-011-11/+74
| | | | changes
* Added functions to find prims by nameJohan Berntsson2008-10-012-0/+37
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* * Adds error handlers for errors parsing the querystring passed on the ↵Teravus Ovares2008-10-011-3/+18
| | | | | | | OSHttpRequest constructor. * maybe.. it was a key that was null. Obviously you can't still a null key in a string key'ed collection.
* * Fixed a mangled Seed caps handler definition on login to region in ↵Teravus Ovares2008-10-013-16/+130
| | | | | | | | standalone where port wasn't the http port. * Removed spurious warning message * More debug in EventQueueGet Module to figure out why we're loosing the handlers.
* * Replacing Net.HttpListener with HttpServer. Teravus Ovares2008-09-306-96/+302
| | | | | | | | * This is a HUGE update.. and should be considered fraut with peril. * SSL Mode isn't available *yet* but I'll work on that next. * DrScofld is still working on a radical new thread pump scheme for this which will be implemented soon. * This could break the Build! This could break your Grid!
* more concierge stuffDr Scofield2008-09-301-1/+7
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* OpenSim.ini.example code for concierge moduleDr Scofield2008-09-301-0/+5
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* initial version of a meeting concierge module.Dr Scofield2008-09-301-0/+213
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* - a couple of minor code cleanups in RestInventoryServicesDr Scofield2008-09-304-83/+96
| | | | | | | - cleanups and more comments in ChatModule and IRCBridgeModule - adding Name support in ScenePresence
* And one more. lThat should make all scripts start for everyoneMelanie Thielker2008-09-301-1/+1
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* Add two more default script engine paramsMelanie Thielker2008-09-302-2/+2
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* Add the default script engine to the script creation from archive loadingMelanie Thielker2008-09-301-1/+1
| | | | | | to make scripts loaded from oar start
* * Uploading xunit as per request from sdagueTeravus Ovares2008-09-301-0/+0
| | | | | * We'd like to remove this dependency asap
* * Fixed minor issue while building: If you do a raytraced object placement ↵Adam Frisby2008-09-302-2/+5
| | | | | | | and a target isn't found, the object is rezzed at 0,0,0 - instead now it will place according to the position sent by the client. * We may instead want to abort and send a "Cannot Rez Here" message?
* Allow create-region to load files from arbitrary locationsMelanie Thielker2008-09-302-1/+11
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* Updates HttpServer with the updated version. Adds ProtocolVersion, Removed ↵Teravus Ovares2008-09-303-0/+0
| | | | | | | dependency on xunit. This might break the build.. it might not.. we'll see haha.
* * Get the code up to speed with my -#dev e-mail example. (uncomment out ↵Teravus Ovares2008-09-303-5/+45
| | | | lines 227 - 235 to test.
* Update svn properties, minor formatting cleanup.Jeff Ames2008-09-303-19/+3
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* Mantis#2300. Thank you kindly, Idb for a patch that solves:Charles Krinke2008-09-303-32/+33
| | | | | | | | | A number of the deprecated functions had missing parameters causing compile errors. These included: llSound, llMakeExplosion, llMakeFountain, llMakeSmoke, llMakeFire, llPointAt, llXorBase64Strings, llSetPrimURL
* add a test for updating region settings and fix a bug in uuidSean Dague2008-09-292-1/+21
| | | | | | translation in sqlite uncovered by this test.
* * Add missing mssql migration files from ↵Justin Clarke Casey2008-09-293-0/+76
| | | | | | | | http://opensimulator.org/mantis/view.php?id=2295 * Sorry about that
* Mantis#2299. Thank you kindly, Idb for a patch that:Charles Krinke2008-09-293-12/+20
| | | | | | | | | | OS/SL script conformance, implement llSoundPreload and llRemoteLoadScript to behave as in SL. In SL llSoundPreload appears to do nothing. In OS llRemoteLoadScript shouts an error when invoked "Deprecated. Please use llRemoteLoadScriptPin instead."
* * minor: forgot this small tidy in the last checkinJustin Clarke Casey2008-09-291-2/+1
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* * minor: tidy up async sog deleterJustin Clarke Casey2008-09-291-19/+18
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* * minor: remove warningJustin Clarke Casey2008-09-291-5/+5
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* * refactor: move asynchronous scene object deletion to inventory queueing ↵Justin Clarke Casey2008-09-293-83/+165
| | | | out to a separate class
* ApplyImpulse now forwards impulse in both local and global modes.Dahlia Trimble2008-09-291-6/+3
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* From: rob smart (smartrob@uk.ibm.com)Dr Scofield2008-09-291-6/+22
| | | | | | minor fixes to osParseJSON.
* * Fix http://opensimulator.org/mantis/view.php?id=2189 for real this timeJustin Clarke Casey2008-09-291-1/+8
| | | | | | * Ignore any exception encountered during shutdown rather than aborting the quit command
* * minor: remove warningsJustin Clarke Casey2008-09-292-9/+10
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* * Apply http://opensimulator.org/mantis/view.php?id=2295Justin Clarke Casey2008-09-296-73/+105
| | | | | | | | | | * Updated MSSQL to reflect resend changes * Added the new columns in prims table. * Created a implementation for getting gestures. * Remove configurable table names for user. * Thanks Ruud Lathorp
* * reactor: move inventory archive classes into separate Inventory/Archiver ↵Justin Clarke Casey2008-09-293-6/+5
| | | | | | | | directory * This is not yet a real module (and is arguably not a region module anyway)
* * refactor: Rename InventoryModule to InventoryTransferModuleJustin Clarke Casey2008-09-293-5/+5
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* * Move existing inventory module into a 'Transfer' namespace, since that is ↵Justin Clarke Casey2008-09-291-1/+1
| | | | the functional it actually fulfills
* * check in missing files that caused the previous build breakJustin Clarke Casey2008-09-292-0/+487
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* * Apply http://opensimulator.org/mantis/view.php?id=2294Justin Clarke Casey2008-09-293-75/+33
| | | | | | | | * This is an initial basic experimental code for inventory import and export from the region server * Probably not yet ready for general use * Thanks Kayne!
* fixes future mantis from SachaMagne.Dr Scofield2008-09-291-1/+1
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* Mantis #2293Melanie Thielker2008-09-291-0/+3
| | | | | | Same fix for the DNE
* Mantis #2293Melanie Thielker2008-09-291-0/+3
| | | | | | | Fix a null reference exception when the exception thrown by a script is not a TargetInvocationException
* Implement the plumbing for llSetVehicleType from the LSLCharles Krinke2008-09-2810-1/+70
| | | | | | subroutine down through the physics modules through PhysActor and SceneObjectPart. No connection to the physics simulators.
* Mantis#2291. Thank you kindly, StrawberryFride for a patch that solves:Charles Krinke2008-09-283-53/+0
| | | | | | | | | | User server won't start up for a MSSQL grid migrating from a significantly older version to current version due to duplication in three of the migrations code files. Patch included takes out the duplicated code from the three files so a smooth update should happen on start up.
* Mantis#296. Thank you kindly, Idb for a patch that resolves:Charles Krinke2008-09-285-0/+36
| | | | | | | | | Estate/ Manager Owner Uses the Region/Estate Menu Region TAB, and uses "Teleport Home All Users..." (Action Button), the action will complete but no one will be teleported and all users still function in the region ok.
* Added the plumbing for llSetVehicleRotationParamCharles Krinke2008-09-2810-1/+69
| | | | | | in the classes between the LSL implementation and the underlying physics engines.
* A little bit further with LLSetVehicleVectorParam.Charles Krinke2008-09-281-1/+8
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* Add explicit CultureInfo to the script compile thread in DotNetEngine toMelanie Thielker2008-09-283-0/+11
| | | | | | ensure that scripts will compile on nonenglish systems
* Plumb the connection though from llSetVehicleVectorParamCharles Krinke2008-09-2810-33/+78
| | | | | | | to the various physics engines. No connection to the underlying physics simulator yet, just plumbing through the various classes.
* Mantis #1922Melanie Thielker2008-09-282-1/+2
| | | | | | | Thank you, idb, for a patch that addresses hex digits erroneously being recognized as valid and parsed in a decimal number
* Add some methods to allow modules so set client view optionsMelanie Thielker2008-09-285-0/+49
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