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* * Added a -val heightfield value limiter so giant pits of death don't cause ↵Teravus Ovares2007-12-261-1/+5
| | | | avatar to go into an endless plunge to the middle of the earth.
* * Removed a debug message I left in thereTeravus Ovares2007-12-261-1/+7
| | | | | * Added a few more comments.
* * Added the ability to land automatically on prim by pressing the page down ↵Teravus Ovares2007-12-262-9/+58
| | | | | | | button when over them and colliding * Reverted the avatar portion of the inter-penetration physics scene explosion management, it needs more work.
* Small non-functional inventory changesJustin Clarke Casey2007-12-252-43/+89
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* * Added some ugly hackish code to the user server to start implementing the ↵Teravus Ovares2007-12-241-0/+134
| | | | new login method. You still can't yet log-in via the new method. Does not interfere with normal userserver operation, ie safe to update if you want.
* Prim inventory script saving phase 1. Create necessary CAPS structures for ↵Justin Clarke Casey2007-12-247-11/+343
| | | | | | | | | correctly accepting prim inventory script updates. No user functionality yet. Refactoring to follow.
* Again, great thanks to Alondria for:Charles Krinke2007-12-245-27/+115
| | | | | | | | Adding:: llSetParcelMusicUrl(), llGetRootPosition(), llGetRootRotation(), llGetGeometricCenter(), llSetLocalRot(), llListReplaceList(), llGetObjectPrimCount(),llGetParcelDetails(), llGetParcelMaxPrims(), llWater(), llGetLocalRot(), and llGetAccel()
* Revert most of the regionName message stuff.Charles Krinke2007-12-242-18/+0
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* Go back to displaying the X,Y and not the regionName until Charles Krinke2007-12-241-2/+8
| | | | | | SearializableRegionInfo is a bit more understood. This is only a mainlog message.
* Added regionName to "far away" region report.Charles Krinke2007-12-241-1/+2
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* Add regionName to OGS1 regionUp report.Charles Krinke2007-12-242-1/+14
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* * ODE: now using the 10.00000638 density value on prim.Teravus Ovares2007-12-241-12/+30
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* Log message tweakingJustin Clarke Casey2007-12-241-5/+5
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* Thank you kindly, CharlieO for this update to the GUI tool for:Charles Krinke2007-12-243-144/+1440
| | | | | | | | | | | | | | Adding a most all inclusive commandline switch and customizable path flags for ease of operation for server and client in one nifty window. on hitting of the start button, my 4 most used switches auto check (can be unchecked before run). Otherwise can select various other switches and add required data in entry fields. Or there is a raw cmd field that you can pass what ever you want after the exe. Great for setting and forgetting switches without having to use the cmd prompt and /or editing a shortcut. Tedious constant restarts of the client made easier.
* FOR http://opensimulator.org/mantis/view.php?id=226 I have a theory that an ↵Justin Clarke Casey2007-12-241-16/+28
| | | | | | | | | | inventory descendents packet which exceeds a certain size is not being received by the client due to something in the network constraining the maximum UDP packet size. This hypothesis fits the observed facts. The change here reduces the maximum number of items in any single packet to 20. If I'm wrong I'll go back and correct the comments.
* * Patch from Alondria - Added LLFunctions llGetMass(), llGetLandOwnerAt(), ↵Teravus Ovares2007-12-233-9/+39
| | | | llGetVel(), llGround()
* Some log fixing for the LoadRegionsPluginJustin Clarke Casey2007-12-231-8/+8
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* Yet more inventory debugging messagesJustin Clarke Casey2007-12-231-9/+30
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* Clean up the region initialization GridServer messages a bit.Charles Krinke2007-12-231-6/+8
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* Miscellaneous small tweaks and more logging messages to move towards ↵Justin Clarke Casey2007-12-234-12/+39
| | | | resolving inventory problems
* Simplify GridServer mainmap log messages.Charles Krinke2007-12-231-5/+6
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* Thank you, Alondria for:Charles Krinke2007-12-223-5/+36
| | | | | Reverts the LSL Texture/Color functions back to the original code, allowing them to function again
* Remove a now unnecessary bit of inventory log verbosityJustin Clarke Casey2007-12-221-1/+2
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* Make copying of scripts into prim inventories more reliable on the first ↵Justin Clarke Casey2007-12-225-35/+84
| | | | | | | | | | attempt when the asset server is lagging by formalising the de facto polling. This may not be the best solution in the long run, but should improve things for now. This may also improve reliability when updating inventory item metadata (e.g. renaming an item) and in retrieving textures for the main map view.
* minor refactorJustin Clarke Casey2007-12-224-6/+13
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* Put in some race revealing warning messages triggered when a user rezzes a ↵Justin Clarke Casey2007-12-221-0/+30
| | | | script to prim inventory
* * Masochistically updated libsecondlife.dll to r1550Teravus Ovares2007-12-222-1/+30
| | | | | | * after some tweaking to the UDPServer all appears to be well * Added what 'was' the GetType(bytes,packetEnd,zeroBuffer) to the UDPServer. (it was removed as a static method from Packet)
* * Fixed general avatar bounciness in ODE Teravus Ovares2007-12-221-1/+20
| | | | | * Craggy terrain mishandling by ODE still occasionally causes point bounciness
* * Added smoother handling of interpenetrating physical objects.Teravus Ovares2007-12-224-21/+70
| | | | | | | | * Fixes: * -- duplicating Active physical object causes objects to explode in opposite directions * -- Rezzing objects too close to you avatar causes avatar to shoot around in odd directions * Vanity
* Vanity commitJustin Clarke Casey2007-12-221-1/+2
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* Initial hookup of update task inventory event. No functionality yet.Justin Clarke Casey2007-12-223-4/+54
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* *Fixed logic issue in LandManager that caused an 'invalid parcel' error to ↵mingchen2007-12-212-4/+14
| | | | spew in the debug when land was selected
* Refix bug where inventory textures don't appear in prim edit texture ↵Justin Clarke Casey2007-12-214-114/+161
| | | | | | | | selection box unless previously expanded in inventory.
* * Fixed UserServer crash when it's passed 00000000000000000000000000 as the ↵Teravus Ovares2007-12-211-3/+28
| | | | | | | UUID. * It turns out that by proxy, this means that you won't have to look up people's UUID anymore in grid mode, If the UUID is LLUUID.Zero, it tries to look up avatar by name.
* Make xml filename capitalizations consistent with actual capitalizationsJustin Clarke Casey2007-12-211-15/+15
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* * Remapped the Connection shutdown path.Teravus Ovares2007-12-216-16/+34
| | | | | | | | | * This fixes a *bunch* of Mantis bugs related to the following * -- Neighbouring simulators not appearing after relog * -- Login to simulator only to be logged off by simulator. * -- ThreadAbort * -- Unable to shutdown circuitCode: x
* Fixed that we weren't actually loading in some of the Library assets. Thanks ↵Brian McBee2007-12-216-0/+35
| | | | Sakai!
* * Fix for Mantis: 0000224Teravus Ovares2007-12-211-1/+7
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* * Fix for Mantis: 0000229Teravus Ovares2007-12-211-85/+89
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* *RemoteAdminPlugin can now be password protected. Add the password in the ↵mingchen2007-12-212-72/+103
| | | | | | | INI under [RemoteAdmin] with the name access_password *Removed a few more unneeded exceptions in land that has been fixed
* * Update to send the parcel gathering error to a .Debug message.. so that a ↵Teravus Ovares2007-12-211-29/+35
| | | | developer can see it in the environment, but it doesn't cause any adverse effects.
* *Removed some exceptions that were thrown in Land that is no longer needed.mingchen2007-12-214-84/+126
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* *on more implicit use of .ToString() on deleting shapes in MonoSqliteDataStoreTeravus Ovares2007-12-211-1/+1
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* * and another :/Teravus Ovares2007-12-201-2/+2
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* * Fixed implicit .ToString() in shape fetch.Teravus Ovares2007-12-201-2/+2
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* * fixed a few Implicit uses of .ToString()Teravus Ovares2007-12-201-9/+9
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* Revert a couple of UUIDs back to hyphenated since we actually sometimes ↵Justin Clarke Casey2007-12-201-2/+2
| | | | store as hyphenated, sometimes not...
* Convert an sqlite user LLUUID I'd missedJustin Clarke Casey2007-12-201-1/+1
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* Comment out "METHOD BY UUID CALLED" WriteLine as it isCharles Krinke2007-12-201-1/+2
| | | | | obscuring the UserServer console for now.
* * Matched up all previous .ToString() references (r2764) in ↵Teravus Ovares2007-12-201-18/+18
| | | | OpenSim.Framework.Data.MySQL with Justincc's Util.ToRawUuidString()