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* Fix llGetLinkName() to return the name of the last avatar sat as the last lin...Justin Clark-Casey (justincc)2013-01-041-41/+35
* Fix llGetLinkKey() to return the last sat avatar as the last link number.Justin Clark-Casey (justincc)2013-01-043-63/+99
* minor: Add some doc to the extremely unhelpful 'fudge....' comment as to why ...Justin Clark-Casey (justincc)2013-01-041-1/+4
* Fix problem where object attached from ground often does not get attached pro...Justin Clark-Casey (justincc)2013-01-041-9/+1
* Improving documentation of AttachToAvatar and GetLine methods in LSL_Api.cs b...SignpostMarv2013-01-041-8/+15
* updating documentation in SampleMoneyModule based on doxygen error log output...SignpostMarv2013-01-041-6/+8
* updating config properties added during upgrade process, adding error log fil...SignpostMarv2013-01-042-8/+10
* ran doxygen -s -u to upgrade the doxygen config fileSignpostMarv2013-01-041-1168/+102
* Fixed: the AvatarEnteringNewParcel event wasn't triggered in some casesOren Hurvitz2013-01-041-0/+6
* Change nant distbin target to also remove ThirdParty/ source code when making...Justin Clark-Casey (justincc)2013-01-041-0/+1
* minor: Change channel digger replacement message in TerrainModule to Info fro...Justin Clark-Casey (justincc)2013-01-041-1/+1
* Added locking in NullRegionData.Oren Hurvitz2013-01-041-20/+44
* Fix indenting on ConsoleDisplayTable, align indenting on "show animations" co...Justin Clark-Casey (justincc)2013-01-042-3/+4
* minor: Allow objects to be added directly to a row on a ConsoleDisplayTable r...Justin Clark-Casey (justincc)2013-01-042-2/+2
* Implemented Return Objects when it's invoked from the Top Colliders or Top Sc...Oren Hurvitz2013-01-041-5/+55
* Add "show animations" console command for debug purposes.Justin Clark-Casey (justincc)2013-01-043-4/+220
* If an NPC is unowned, then always auto-grant permissions requested via llRequ...Justin Clark-Casey (justincc)2013-01-041-1/+1
* BulletSim: add parameter to have Bullet output performance statisticsRobert Adams2013-01-014-7/+11
* BulletSim: move selection of the unmanaged Bullet DLL from BSPluginRobert Adams2013-01-012-6/+8
* BulletSim: move over and port the interface for BulletXNA.Robert Adams2013-01-017-315/+623
* BulletSim: fix line endings.Robert Adams2013-01-012-52/+52
* BulletSim: subclass Bullet[World|Body|Shape|Constraint] for unmanagedRobert Adams2013-01-016-278/+1806
* Fixed bugs when getting the root folder.Oren Hurvitz2013-01-021-1/+10
* minor: Assign names to the different SmartThreadPools for debugging purposes.Justin Clark-Casey (justincc)2013-01-012-0/+2
* refactor: call Util.InitThreadPool() if we are initializing an uninitialized ...Justin Clark-Casey (justincc)2013-01-011-1/+1
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2013-01-0130-890/+1901
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| * BulletSim: remove unused unmanaged memory reference functions from BSAPITempl...Robert Adams2012-12-312-2/+4
| * BulletSim: remove rigid body contruction functions from BSAPITemplate that re...Robert Adams2012-12-312-61/+0
| * BulletSim: eliminate the use of the unmanaged HeightMapInfo structure.Robert Adams2012-12-318-42/+20
| * BulletSim: complete movement of BulletSimAPI functions to BSAPITemplate.Robert Adams2012-12-3114-194/+311
| * BulletSim: nearly complete in conversion from BulletSimAPI to BSAPITemplate. ...Robert Adams2012-12-3115-201/+372
| * BulletSim: remove all the debug printing of pointer formatting (.ToString(X))...Robert Adams2012-12-317-25/+58
| * BulletSim: another round of conversion: dynamics world and collision object f...Robert Adams2012-12-3115-1248/+1454
| * BulletSim: add the implementation files for the two versions of Bullet:Robert Adams2012-12-312-0/+1146
| * BulletSim: first round of conversion from direct BulletSimAPI interfacing by ...Robert Adams2012-12-3112-839/+235
| * BulletSim: change physical data structures to classes. Add defaultRobert Adams2012-12-315-15/+29
| * Resolve Mantis 6480 (http://opensimulator.org/mantis/view.php?id=6480)Robert Adams2012-12-311-2/+11
| * Comment out test messages that go directly to the console.Robert Adams2012-12-311-2/+2
* | Clarify that AllowLightShareFunctions setting is false, which is the default ...Justin Clark-Casey (justincc)2013-01-011-2/+3
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* Remove out-of-date and unused xsd schemasJustin Clark-Casey (justincc)2012-12-312-174/+0
* Remove php dir which was only populated with a single file that generated a l...Justin Clark-Casey (justincc)2012-12-311-46/+0
* minor: Add README to doc/ to explain that all user-level doc is at http://ope...Justin Clark-Casey (justincc)2012-12-311-0/+20
* BulletSim: remove check for small motor movement because, while itRobert Adams2012-12-292-3/+6
* BulletSim: an 'if' to suppress multiple setting of avatar orientation.Robert Adams2012-12-291-5/+9
* BulletSim: tweeking avatar capsule code in an attempt to haveRobert Adams2012-12-294-46/+81
* BulletSim: update values in OpenSimDefaults.ini to reflect the values really ...Robert Adams2012-12-281-2/+2
* ScenePresence passes the avatar rotation down to the physics engine. This wil...Robert Adams2012-12-281-0/+4
* BulletSim: add 'AvatarAlwaysRunFactor' parameter and use in setTargetVelocityRobert Adams2012-12-282-3/+9
* BulletSim: fix problem of avatars appearing to walk through wallsRobert Adams2012-12-281-51/+55
* BulletSim: correct collision mask definition for linkset children.Robert Adams2012-12-274-35/+18