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author | Robert Adams | 2012-12-28 16:31:45 -0800 |
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committer | Robert Adams | 2012-12-28 16:31:45 -0800 |
commit | 976023366fb42102e39467a4433066a4a68e7325 (patch) | |
tree | a3af24b0aeefe39e3002c7bed5d21e7587224062 | |
parent | ScenePresence passes the avatar rotation down to the physics engine. This wil... (diff) | |
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BulletSim: update values in OpenSimDefaults.ini to reflect the values really used by the code.
-rw-r--r-- | bin/OpenSimDefaults.ini | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 284adfe..74bae01 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini | |||
@@ -919,9 +919,9 @@ | |||
919 | TerrainCollisionMargin = 0.04 | 919 | TerrainCollisionMargin = 0.04 |
920 | 920 | ||
921 | AvatarFriction = 0.2 | 921 | AvatarFriction = 0.2 |
922 | AvatarStandingFriction = 0.99 | 922 | AvatarStandingFriction = 10.0 |
923 | AvatarRestitution = 0.0 | 923 | AvatarRestitution = 0.0 |
924 | AvatarDensity = 60.0 | 924 | AvatarDensity = 3.5 |
925 | AvatarCapsuleWidth = 0.6 | 925 | AvatarCapsuleWidth = 0.6 |
926 | AvatarCapsuleDepth = 0.45 | 926 | AvatarCapsuleDepth = 0.45 |
927 | AvatarCapsuleHeight = 1.5 | 927 | AvatarCapsuleHeight = 1.5 |