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* integrating redundant code into operatorSignpostMarv2012-08-182-14/+7
* Rot2Quaternion is now redundantSignpostMarv2012-08-182-12/+11
* constructor means not having to manually refer to individual propertiesSignpostMarv2012-08-183-6/+6
* implicit operators mean one does not need to instantiate new objects manuallySignpostMarv2012-08-182-7/+5
* adding missing refactor for LSL_VectorSignpostMarv2012-08-181-1/+1
* Implementing operators & constructors for QuaternionSignpostMarv2012-08-181-0/+18
* Fix the whitespace formatting error introduced by the last patchMelanie2012-08-181-2/+2
* refactoring for Vector3 operator & constructor tweaksSignpostMarv2012-08-189-125/+119
* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2012-08-1823-346/+469
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| * When reporting a thread timeout, create a copy of the info rather than passin...Justin Clark-Casey (justincc)2012-08-181-1/+14
| * adding null return to fix buildingSignpostMarv2012-08-171-1/+1
| * fixing bug that get/set the wrong property for prim types other than sphere &...SignpostMarv2012-08-172-3/+6
| * implementedSignpostMarv2012-08-173-0/+64
| * attempt to handle InvalidCastException in a manner similar to Second LifeSignpostMarv2012-08-172-2/+17
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-08-172-17/+33
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| | * BulletSim: Properly regenerate hulls when objects made physical.Robert Adams2012-08-172-17/+33
| * | Add information to ThreadStackSize about possibly increasing if suffering Sta...Justin Clark-Casey (justincc)2012-08-171-1/+3
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-08-177-278/+149
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| | * BulletSim: restore most of the Detail logging statements. Will haveRobert Adams2012-08-174-40/+51
| | * Modify order of code so SOP doesn't set the physics actor flyingRobert Adams2012-08-171-7/+12
| | * BulletSim: add parameters and functionality to specify the meshRobert Adams2012-08-174-48/+37
| | * BulletSim: comments and parameter changes in dynamics engine.Robert Adams2012-08-172-26/+30
| | * BulletSim: in BSDynamics, merge 'flags' and 'hoverFlags' as they are defined ...Robert Adams2012-08-171-158/+20
| * | minor: Make xengine debug message on script load a scripting loading message ...Justin Clark-Casey (justincc)2012-08-171-7/+9
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-08-178-3/+28
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| | * Correct an exception report in SceneObjectPart so it outputs the stack.Robert Adams2012-08-151-1/+1
| | * BulletSim: make it so objects in a linkset do not generate collisions with ea...Robert Adams2012-08-153-2/+27
| | * BulletSim: update DLLs and SOs to fix the problem with avatars jumping around...Robert Adams2012-08-154-0/+0
| * | adding a clip method to handle Vector3 objects to enable a minor amount of re...SignpostMarv2012-08-172-6/+11
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| * enables configurable minimum sizes for physical & non-physical primsSignpostMarv2012-08-157-42/+149
* | Do a proper null check to avoid the overloaded operator == trapMelanie2012-08-161-1/+1
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* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2012-08-1518-234/+482
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| * Don't enable the thread watchdog until all regions are ready.Justin Clark-Casey (justincc)2012-08-152-7/+33
| * adding ATTACH_*_PEC constantsSignpostMarv2012-08-151-0/+2
| * BulletSim: update DLLs and SOsRobert Adams2012-08-154-0/+0
| * BulletSim: add physics logging parameters to OpenSimDefaults.ini. Remove trai...Robert Adams2012-08-151-12/+17
| * BulletSim: add hinge constraint.Robert Adams2012-08-153-6/+126
| * BulletSim: add locking to constraintCollection and rename some of the public ...Robert Adams2012-08-152-147/+197
| * BulletSim: clean up detail logging by adding many more debug log statements a...Robert Adams2012-08-155-34/+44
| * BulletSim: don't recreate mesh unless it needs it when rebuilding the hull. M...Robert Adams2012-08-151-15/+15
| * BulletSim: fix problem of a null reference exception on shutdown if there wer...Robert Adams2012-08-151-12/+13
| * BulletSim: Refactor BSConstraintCollection to add a new RemoveAndDestroyConst...Robert Adams2012-08-151-4/+12
| * BulletSim: add BSConstraint.RecomputConstraintVariables for the recomputation...Robert Adams2012-08-151-0/+17
| * BulletSim: Add the class BSCharacter to the DetailLog outputRobert Adams2012-08-151-6/+10
| * BulletSim: rework physics FPS calculation to make a more realistic number.Robert Adams2012-08-151-3/+8
* | Implementing PRIM_LINK_TARGET in a non-recursive fashionSignpostMarv2012-08-151-49/+74
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* Let the temp attachment module add a command to allow attaching without permi...Melanie2012-08-152-34/+77
* Add support for the extra params to scene and the event managerMelanie2012-08-152-0/+62
* Fix and finish the extra parameters storage system for MySQLMelanie2012-08-151-1/+57
* Add a skeleton for a name value storage associated with regionsMelanie2012-08-1510-0/+113