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authorRobert Adams2012-08-15 11:46:03 -0700
committerRobert Adams2012-08-15 12:08:25 -0700
commit2b982ab212c99134ddc9df5531b61623d0b521ad (patch)
tree48b214b27f3205d23567c6460819608b3b8d67d5
parentBulletSim: add hinge constraint. (diff)
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BulletSim: add physics logging parameters to OpenSimDefaults.ini. Remove trailing semis from some the of the value definitions.
-rw-r--r--bin/OpenSimDefaults.ini29
1 files changed, 17 insertions, 12 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index dcbd90c..96f1386 100644
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -894,7 +894,7 @@
894 AvatarDensity = 60.0 894 AvatarDensity = 60.0
895 AvatarCapsuleRadius = 0.37 895 AvatarCapsuleRadius = 0.37
896 AvatarCapsuleHeight = 1.5 896 AvatarCapsuleHeight = 1.5
897 AvatarContactProcessingThreshold = 0.1; 897 AvatarContactProcessingThreshold = 0.1
898 898
899 MaxObjectMass = 10000.01 899 MaxObjectMass = 10000.01
900 900
@@ -908,19 +908,19 @@
908 CcdSweptSphereRadius = 0.0 908 CcdSweptSphereRadius = 0.0
909 ContactProcessingThreshold = 0.1 909 ContactProcessingThreshold = 0.1
910 ; If setting a pool size, also disable dynamic allocation (default pool size is 4096 with dynamic alloc) 910 ; If setting a pool size, also disable dynamic allocation (default pool size is 4096 with dynamic alloc)
911 MaxPersistantManifoldPoolSize = 0; 911 MaxPersistantManifoldPoolSize = 0
912 ShouldDisableContactPoolDynamicAllocation = False; 912 ShouldDisableContactPoolDynamicAllocation = False
913 ShouldForceUpdateAllAabbs = False; 913 ShouldForceUpdateAllAabbs = False
914 ShouldRandomizeSolverOrder = False; 914 ShouldRandomizeSolverOrder = False
915 ShouldSplitSimulationIslands = False; 915 ShouldSplitSimulationIslands = False
916 ShouldEnableFrictionCaching = False; 916 ShouldEnableFrictionCaching = False
917 NumberOfSolverIterations = 0; 917 NumberOfSolverIterations = 0;
918 918
919 ; Linkset constraint parameters 919 ; Linkset constraint parameters
920 LinkConstraintUseFrameOffset = False; 920 LinkConstraintUseFrameOffset = False
921 LinkConstraintEnableTransMotor = True; 921 LinkConstraintEnableTransMotor = True
922 LinkConstraintTransMotorMaxVel = 5.0; 922 LinkConstraintTransMotorMaxVel = 5.0
923 LinkConstraintTransMotorMaxForce = 0.1; 923 LinkConstraintTransMotorMaxForce = 0.1
924 924
925 925
926 ; Whether to mesh sculpties 926 ; Whether to mesh sculpties
@@ -935,12 +935,17 @@
935 SculptLevelOfDetail = 32 935 SculptLevelOfDetail = 32
936 936
937 ; Bullet step parameters 937 ; Bullet step parameters
938 MaxSubSteps = 10; 938 MaxSubSteps = 10
939 FixedTimeStep = .01667 939 FixedTimeStep = .01667
940 940
941 MaxCollisionsPerFrame = 2048 941 MaxCollisionsPerFrame = 2048
942 MaxUpdatesPerFrame = 8192 942 MaxUpdatesPerFrame = 8192
943 943
944 ; Detailed physics debug logging
945 PhysicsLoggingEnabled = False
946 PhysicsLoggingDir = "."
947 VehicleLoggingEnabled = False
948
944[RemoteAdmin] 949[RemoteAdmin]
945 enabled = false 950 enabled = false
946 951