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My fork of OpenSim for IG and MG, called SledjChisl.
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Age
Files
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*
remove HandleCompleteMovementIntoRegion delay hack from llUDPserver. If we
UbitUmarov
2014-08-13
2
-11
/
+17
*
process AgentUpdates in order with rest of packets. Only give higher priority...
UbitUmarov
2014-08-13
1
-2
/
+4
*
take agentUpdate checks out of llUDPserver (disabling useless debug) and
UbitUmarov
2014-08-12
2
-43
/
+35
*
do the significance test invalidation at MoveAgentToRegion
UbitUmarov
2014-08-12
1
-4
/
+3
*
no need to go from cos into squared sin when just abs of cos is as good
UbitUmarov
2014-08-12
1
-5
/
+7
*
force AgentUpdate after CompleteAgentMovement to pass by significance test
UbitUmarov
2014-08-12
1
-5
/
+9
*
fix the damm thing
UbitUmarov
2014-08-12
1
-6
/
+13
*
use Vector3.normalize in place of util.GetNormalize
UbitUmarov
2014-08-12
1
-6
/
+3
*
try no send current LookAt, remove redundant incomplete position height
UbitUmarov
2014-08-12
1
-9
/
+13
*
fix VS creative indentation
UbitUmarov
2014-08-12
1
-136
/
+136
*
change XMLIrpgGroups attach to events, using the more correct
UbitUmarov
2014-08-12
2
-158
/
+180
*
remove a land.SendLandUpdateToClient() since its now done for all cases in
UbitUmarov
2014-08-11
1
-2
/
+2
*
dont do ParcelCrossCheck() on child avatars
UbitUmarov
2014-08-11
1
-0
/
+3
*
remove confusing defonly control
UbitUmarov
2014-08-11
1
-14
/
+4
*
... one day..
UbitUmarov
2014-08-11
1
-1
/
+2
*
will get there..
UbitUmarov
2014-08-11
1
-4
/
+3
*
validatebaked still not ok
UbitUmarov
2014-08-11
1
-5
/
+4
*
make sensors detect sitting avatars also by the distance to the root prim
UbitUmarov
2014-08-10
1
-1
/
+10
*
TEST move parcelRegionCross to EntityTransferModule cross so it works on
UbitUmarov
2014-08-10
2
-8
/
+14
*
actually let delay match throttles as original design
UbitUmarov
2014-08-10
1
-11
/
+9
*
OutgoingPacketHandler can not be paced by hits on SendPacket()
UbitUmarov
2014-08-10
1
-4
/
+8
*
Merge branch 'master' into ubitworkmaster
UbitUmarov
2014-08-10
1
-0
/
+1
|
\
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*
Give extra info on the call stack when SQL errors happen
Melanie Thielker
2014-08-09
1
-0
/
+1
*
|
also on other case
UbitUmarov
2014-08-09
1
-0
/
+11
*
|
return even zero costs ( prims on other regions )
UbitUmarov
2014-08-09
1
-1
/
+1
*
|
move from RegisterInventoryServiceHandlers to
UbitUmarov
2014-08-09
1
-9
/
+14
*
|
dont do for children what is for growups ( root agents) ( needs check)
UbitUmarov
2014-08-09
1
-47
/
+39
*
|
explicitly force a reset to the event on creation
UbitUmarov
2014-08-09
1
-1
/
+2
|
/
*
Comment out stupid XEngine-bound message about script vs non-script startup, ...
Melanie Thielker
2014-08-09
1
-6
/
+6
*
of course.. bug..
UbitUmarov
2014-08-08
1
-1
/
+2
*
lock set appearence during ValidateBakedTextureCache there seems to be a
UbitUmarov
2014-08-08
1
-93
/
+97
*
DANGER back to right current max number of wearables ( TP out of regions
UbitUmarov
2014-08-08
1
-3
/
+3
*
Merge branch 'master' into ubitworkmaster
UbitUmarov
2014-08-08
1
-1
/
+1
|
\
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*
Reduce delay time on regin handshake reply to speed up terrain sending.
Melanie Thielker
2014-08-07
1
-1
/
+1
|
*
Merge branch 'ubitworkmaster'
Melanie Thielker
2014-08-07
12
-893
/
+951
|
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\
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*
\
Merge branch 'ubitworkmaster'
Melanie Thielker
2014-08-04
8
-72
/
+349
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\
\
*
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back to max 15 wearables until its safe ( and before i kill other grid
UbitUmarov
2014-08-08
1
-3
/
+3
*
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|
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max 16 for testing
UbitUmarov
2014-08-07
1
-3
/
+4
*
|
|
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add limites checks on wearables size, revert to max 15 for
UbitUmarov
2014-08-07
3
-6
/
+19
*
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|
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update the max number of texture faces and wearables to current values.
UbitUmarov
2014-08-07
3
-6
/
+12
*
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bug
UbitUmarov
2014-08-07
1
-1
/
+2
*
|
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remove annoying debug msg . still a lot of spam, but to remove later
UbitUmarov
2014-08-07
1
-1
/
+1
*
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make grid baked textures override the ones on appearance. Due to bug
UbitUmarov
2014-08-07
1
-35
/
+60
*
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bug on upload new bakes decision
UbitUmarov
2014-08-07
1
-2
/
+3
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*
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minor clean, dont check for cache if we aren't using it..
UbitUmarov
2014-08-07
2
-105
/
+27
*
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reply to cached checks with same serial number
UbitUmarov
2014-08-07
1
-3
/
+4
*
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bug
UbitUmarov
2014-08-07
1
-1
/
+1
*
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only send to bakedmodule the baked textures :)
UbitUmarov
2014-08-07
1
-10
/
+13
*
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bugg
UbitUmarov
2014-08-07
2
-29
/
+27
*
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DANGER... changed bakedtextures caching. Assuming grid baking is cache
UbitUmarov
2014-08-07
5
-218
/
+299
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