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My fork of OpenSim for IG and MG, called SledjChisl.
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Files
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launch pCampbot shutdown console comand asynchronously
Justin Clark-Casey (justincc)
2011-11-10
1
-2
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+5
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Remove unused index parameter from BotManager.startupBot(). Rename startupBo...
Justin Clark-Casey (justincc)
2011-11-10
1
-5
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+4
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Add GuduleLapointe to list of contributors
BlueWall
2011-11-10
1
-0
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+1
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Allow custom setting for the console prompt
GuduleLapointe
2011-11-10
2
-2
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+8
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minor: Correct misleading method doc on SOG.UpdateRootRotation()
Justin Clark-Casey (justincc)
2011-11-09
1
-1
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+1
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Use IsConnected status to determine whether all pCampBots have disconnected, ...
Justin Clark-Casey (justincc)
2011-11-09
2
-16
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+22
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In pCampBot, don't try and pull down Primitive faces or sculpts set to null
Justin Clark-Casey (justincc)
2011-11-09
1
-6
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+9
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one final attempt and then im giving up on panda!!!!!
nebadon
2011-11-07
1
-2
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+0
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yet another feeble attempt at understanding panda shmanda!
nebadon
2011-11-07
1
-1
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+0
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another shot at making panda use mono 2.4.3!!
nebadon
2011-11-07
1
-0
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+1
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another panda test for good measure!
nebadon
2011-11-07
1
-1
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+1
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This is a test to make sure new mono is being used with panda!
nebadon
2011-11-07
1
-0
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+2
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Remove unused avariable in PollServiceRequestManager
Justin Clark-Casey (justincc)
2011-11-07
1
-8
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+6
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Correct test failure in sit position check of TestSitAndStandWithNoTarget()
Justin Clark-Casey (justincc)
2011-11-07
1
-1
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+3
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That such a trivial change can be so difficult to get right. Fix it this time.
Melanie
2011-11-07
1
-1
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+1
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Fix build break
Melanie
2011-11-07
1
-1
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+1
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Fix up failing test to compensate for changed sit target offset
Melanie
2011-11-06
1
-2
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+2
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Make the AsyncSceneObjectDeleter send a list of kills. This will make large
Melanie
2011-11-06
1
-1
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+7
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Convert SendKillObject to take a list of uint rather than sending one
Melanie
2011-11-06
10
-51
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+52
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2011-11-06
2
-2
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+19
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HUD attachments: Removes some more messages sent to wrong clients.
Snoopy Pfeffer
2011-11-06
1
-1
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+10
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Damaged assets, especially appearance textures, could crash the region server...
Snoopy Pfeffer
2011-11-06
1
-1
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+9
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Allow HG and other scene presences not linked to a user account to function.
Melanie
2011-11-06
1
-1
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+4
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Fix build break
Melanie
2011-11-05
1
-1
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+1
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Remove spammy autopilot debug
Melanie
2011-11-05
1
-3
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+3
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Remove some left over debug and reverse experimental reordering of ifs
Melanie
2011-11-05
1
-4
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+2
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Remove enableprejump config option and associated code as this is now
Melanie
2011-11-05
2
-7
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+0
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Porting the ScenePresenceAnimator from Avination. Jump and fall anims now work
Melanie
2011-11-05
2
-87
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+136
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Change puvlic m_ variable to a getter property
Melanie
2011-11-05
1
-1
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+5
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ScenePresence part of the Avination animator fixes.
Melanie
2011-11-05
1
-3
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+58
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Chnaging the sit target adjustment to a more precise approximation of SL. Som...
Melanie
2011-11-05
1
-24
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+35
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add myself to the contributors.txt
nebadon
2011-11-05
1
-0
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+1
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Fix avatar height, removes the hip offset hack
nebadon
2011-11-05
2
-27
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+12
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Multiple lines in welcome message use '\n' in the welcome message to
nebadon
2011-11-05
1
-0
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+3
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add Mana Janus and SpotOn3D to contributors.txt last patch was courtesy
nebadon
2011-11-05
1
-0
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+2
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Don't rotate child prims, if only the root prim is rotated.
nebadon
2011-11-05
1
-2
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+2
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refactor: In sit code, compare against Vector3.Zero and Quaternion.Identity i...
Justin Clark-Casey (justincc)
2011-11-05
1
-12
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+12
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2011-11-05
2
-36
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+12
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2011-11-05
2
-1
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+4
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Replacing te linking code with the code from Avination. Link sets prims are now
Melanie
2011-11-05
2
-36
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+12
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Fix NPC sitting for prims without a sit target.
Justin Clark-Casey (justincc)
2011-11-05
4
-14
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+61
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Add comment for experimental effect of removing the Thread.Sleep(20) in ODEPr...
Justin Clark-Casey (justincc)
2011-11-04
2
-1
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+4
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On standup, trigger the changed link script event after the avatar has been f...
Justin Clark-Casey (justincc)
2011-11-04
1
-2
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+3
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Stop llPushObject() from causing problems by adding force via a taint rather ...
Justin Clark-Casey (justincc)
2011-11-04
1
-2
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+25
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Rename ForEachAvatar back to ForEachScenePresence. The other changes
Dan Lake
2011-11-03
16
-35
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+35
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Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to
Dan Lake
2011-11-03
23
-154
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+121
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remove the pointless check of the face texture struct against null in Bot.Obj...
Justin Clark-Casey (justincc)
2011-11-03
1
-3
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+1
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actually remove the sleep from PhysicsBehaviour that I shifted to Bot a coupl...
Justin Clark-Casey (justincc)
2011-11-03
1
-2
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+0
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Rename PhysicsBot => Bot since it doesn't just exercise physics anymore
Justin Clark-Casey (justincc)
2011-11-03
5
-12
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+12
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Move one of the old physics sleeps out into the main bot loop, so leaving out...
Justin Clark-Casey (justincc)
2011-11-03
1
-0
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+2
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