aboutsummaryrefslogtreecommitdiffstatshomepage
Commit message (Expand)AuthorAgeFilesLines
* Revert "Push updates from keyframe directly to the front of the output queue ...Melanie2013-02-125-46/+10
* Revert "Use actual time dilation for unqueued updates"Melanie2013-02-121-1/+1
* Use actual time dilation for unqueued updatesMelanie2013-02-121-1/+1
* Push updates from keyframe directly to the front of the output queue ratherMelanie2013-02-125-10/+46
* Make keyframes use the sim's frame timerMelanie2013-02-111-15/+8
* Refactor KeyframeMotion to use one timer class per sceneMelanie2013-02-111-20/+75
* Actually plumb the new values to physics.Melanie2013-02-071-0/+20
* Rename "Bounce" to "Restitution" in PhysicsActor as well. It appears theseMelanie2013-02-071-1/+1
* Rename Bounciness to RestitutionMelanie2013-02-076-12/+12
* Move SoubleQueu to Util. Change HTTP inv to prioritize COF. Determine COF for SPMelanie2013-02-067-117/+190
* Make scripts shout a error but not stop when button count is overrun on llDialogMelanie2013-02-051-7/+9
* Merge branch 'teravuswork' into avinationMelanie2013-01-311-12/+23
|\
| * * This Checks the asset of each wearable asynchronously and repairs if it's r...teravus2013-01-291-12/+23
* | * This adds a bit more to the previous flying roll effect by adding additiona...teravus2013-01-311-10/+50
* | * Adds a satisfying angular roll when an avatar is flying and turning. (Gene...Melanie2013-01-312-2/+84
* | Change keyframe motion to use a single timer for all objects. This is requiredMelanie2013-01-301-236/+229
|/
* Change default avatar replacements to be ruth rather than urban maleMelanie2013-01-281-13/+10
* Send moving_end event to scripts when keyframed motion ends.Melanie2013-01-271-0/+10
* Prevent items being destroyed by rename operations. Renaming of a wearable alsoMelanie2013-01-272-7/+9
* Reinstate cleaning objects from parcel when avatars sit on them. Instead do itMelanie2013-01-262-2/+2
* Stop temp-on-rez object from being deleted while an avatar sits on themMelanie2013-01-261-1/+1
* Merge branch 'teravuswork' into avinationMelanie2013-01-262-7/+277
|\
| * * This update is ugly as sin, but it 'fills in the blanks' of your appearance...teravus2013-01-261-4/+259
| * Merge remote-tracking branch 'remotes/origin/avination' into teravusworkteravus2013-01-268-51/+90
| |\
| * | * Handle a NRE with Baked Textures that may result in a failed appearance. ...teravus2013-01-221-3/+18
* | | bug fix: crash when too many collisions on a ode stepUbitUmarov2013-01-261-36/+40
* | | Merge branch 'avination' into ubitworkUbitUmarov2013-01-2620-397/+413
|\ \ \ | | |/ | |/|
| * | Make llGiveMoney async again. The return value is now the constant 1 to makeMelanie2013-01-241-8/+10
| * | Reintroduce the return value of llGiveMoney. The grid will crash and burn wit...Melanie2013-01-243-12/+12
| * | Null check the response body to make sure we're not crashing the script engineMelanie2013-01-241-0/+6
| * | Implement get version RemoteAdmin callMelanie2013-01-232-2/+18
| * | Prevent double ground collisions and prefer the physics result if there is one.Melanie2013-01-231-3/+15
| * | Fix a type (Suports => Supports). Also put the normal terrain collision checkMelanie2013-01-234-12/+12
| * | Remove the return value from llGiveMoney (it was a LSL extension of OpenSim) andMelanie2013-01-233-31/+29
| * | EXPERIMENTAL - Comment out the check for the agent already being in transitMelanie2013-01-231-8/+9
| * | Guard against XMLRPC module ref being null, which will happen if it's disabledMelanie2013-01-231-3/+7
| |/
| * * A better way to handle the last fix (This is in case the viewer provides a ...teravus2013-01-211-10/+16
| * Merge remote-tracking branch 'remotes/origin/avination' into teravusworkteravus2013-01-218-309/+83
| |\
| | * Add accessors to allow serializing rot and position targetsMelanie2013-01-211-2/+12
| | * Limit active at targets to 8Melanie2013-01-211-2/+6
| | * Prevent scene from holding references to SOGs with attargets beyond SOG deletionMelanie2013-01-211-6/+12
| | * Allow TeleportCancel packets to reset the transfer state machineMelanie2013-01-211-0/+6
| | * Implement HTTP Request froma thread pool to avoid packet congestionMelanie2013-01-202-14/+46
| | * Revert "Refactor scripted http request to use async calls rather than hard th...Melanie2013-01-201-87/+53
| | * Refactor scripted http request to use async calls rather than hard threadsMelanie2013-01-201-53/+87
| | * Remove an extra ScriptSleep (merge artefact) from llSetLinkPrimitiveParamsFastMelanie2013-01-191-2/+0
| | * Remove group IM test code also mentioning "OpenSimulator Testing"Melanie2013-01-191-26/+1
| | * Remove the core groups moduleMelanie2013-01-191-252/+0
| | * Kill the dumb Opensimulator Testing group again - for good.Melanie2013-01-191-8/+3
| * | * The fallthrough of FetchTexture was no longer resulting in a 404 response o...teravus2013-01-211-1/+10