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* Remove enableprejump config option and associated code as this is nowMelanie2011-11-052-7/+0
* Porting the ScenePresenceAnimator from Avination. Jump and fall anims now workMelanie2011-11-052-87/+136
* Change puvlic m_ variable to a getter propertyMelanie2011-11-051-1/+5
* ScenePresence part of the Avination animator fixes.Melanie2011-11-051-3/+58
* Chnaging the sit target adjustment to a more precise approximation of SL. Som...Melanie2011-11-051-24/+35
* add myself to the contributors.txtnebadon2011-11-051-0/+1
* Fix avatar height, removes the hip offset hacknebadon2011-11-052-27/+12
* Multiple lines in welcome message use '\n' in the welcome message tonebadon2011-11-051-0/+3
* add Mana Janus and SpotOn3D to contributors.txt last patch was courtesynebadon2011-11-051-0/+2
* Don't rotate child prims, if only the root prim is rotated.nebadon2011-11-051-2/+2
* refactor: In sit code, compare against Vector3.Zero and Quaternion.Identity i...Justin Clark-Casey (justincc)2011-11-051-12/+12
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-11-052-36/+12
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| * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2011-11-052-1/+4
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| * | Replacing te linking code with the code from Avination. Link sets prims are nowMelanie2011-11-052-36/+12
* | | Fix NPC sitting for prims without a sit target.Justin Clark-Casey (justincc)2011-11-054-14/+61
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* | Add comment for experimental effect of removing the Thread.Sleep(20) in ODEPr...Justin Clark-Casey (justincc)2011-11-042-1/+4
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* On standup, trigger the changed link script event after the avatar has been f...Justin Clark-Casey (justincc)2011-11-041-2/+3
* Stop llPushObject() from causing problems by adding force via a taint rather ...Justin Clark-Casey (justincc)2011-11-041-2/+25
* Rename ForEachAvatar back to ForEachScenePresence. The other changesDan Lake2011-11-0316-35/+35
* Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls toDan Lake2011-11-0323-154/+121
* remove the pointless check of the face texture struct against null in Bot.Obj...Justin Clark-Casey (justincc)2011-11-031-3/+1
* actually remove the sleep from PhysicsBehaviour that I shifted to Bot a coupl...Justin Clark-Casey (justincc)2011-11-031-2/+0
* Rename PhysicsBot => Bot since it doesn't just exercise physics anymoreJustin Clark-Casey (justincc)2011-11-035-12/+12
* Move one of the old physics sleeps out into the main bot loop, so leaving out...Justin Clark-Casey (justincc)2011-11-031-0/+2
* Add click/grab behaviour to pCampbot, which gets bots to randomly click things.Justin Clark-Casey (justincc)2011-11-036-8/+106
* Move PhysicsBehaviour into a spearate behaviours folderJustin Clark-Casey (justincc)2011-11-033-3/+2
* Separate out physics testing actions into a separate PhysicsBehaviour classJustin Clark-Casey (justincc)2011-11-035-95/+221
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-11-0316-116/+115
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| * Drop the CopyTo parameter from Int32.MaxValue to 4096. This is a buffer sizeMic Bowman2011-11-021-1/+1
| * Revert "fix CopyTo call that was breaking under mono 2.10"Melanie2011-11-031-1/+1
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimMic Bowman2011-11-024-23/+37
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| | * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2011-11-0215-107/+117
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| | * | Port the Avination offline messaging system to CoreMelanie2011-11-024-23/+37
| * | | fix CopyTo call that was breaking under mono 2.10Mic Bowman2011-11-021-1/+1
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| * | Merge branch 'master' of git://opensimulator.org/git/opensimDan Lake2011-11-026-330/+402
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| * | | Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.Dan Lake2011-11-0211-92/+77
* | | | Change default say distance to 20m from 30m, the same as on the big grid. Th...Justin Clark-Casey (justincc)2011-11-024-6/+6
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* | | Get some hopefully more useful exception information when OpenJPEG.EncodeFrom...Justin Clark-Casey (justincc)2011-11-022-5/+8
* | | Fix race condition that would sometimes send or save appearance for the wrong...Justin Clark-Casey (justincc)2011-11-022-9/+24
* | | Catch any exceptions exiting the top of the robust console, as we already do ...Justin Clark-Casey (justincc)2011-11-021-1/+8
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* | Restore the recursive calling of PRIM_LINK_TARGET because the version I madeMelanie2011-11-021-327/+334
* | Some positioning fixes from AVN trunkMelanie2011-11-021-1/+42
* | Streamline PRIM_LINK_TARGET, eliminating a recursion and a failure scenarioMelanie2011-11-021-4/+3
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* Removed redundant SceneContents property from Scene. It's the same as SceneGr...Dan Lake2011-11-012-6/+1
* Part 2 of see_into_this_sim_from_neighbor configuration option removalDan Lake2011-11-011-10/+7
* Removed see_into_this_sim_from_neighbor configuration option.Dan Lake2011-11-013-14/+1
* Add "appearance send" command to allow manual sending of appearance.Justin Clark-Casey (justincc)2011-11-013-6/+23
* Add "show status" command to pCambotJustin Clark-Casey (justincc)2011-11-012-22/+45
* Listen only for non SimShutdown Network.Disconnect firing so that we don't qu...Justin Clark-Casey (justincc)2011-11-011-1/+7
* get rid of unused m_verbose fieldJustin Clark-Casey (justincc)2011-11-011-1/+0