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1/*
2Copyright (c) OpenSim project, http://osgrid.org/
3
4* Copyright (c) <year>, <copyright holder>
5* All rights reserved.
6*
7* Redistribution and use in source and binary forms, with or without
8* modification, are permitted provided that the following conditions are met:
9* * Redistributions of source code must retain the above copyright
10* notice, this list of conditions and the following disclaimer.
11* * Redistributions in binary form must reproduce the above copyright
12* notice, this list of conditions and the following disclaimer in the
13* documentation and/or other materials provided with the distribution.
14* * Neither the name of the <organization> nor the
15* names of its contributors may be used to endorse or promote products
16* derived from this software without specific prior written permission.
17*
18* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
19* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
20* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
21* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
22* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
23* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
24* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
25* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
26* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
27* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
28*/
29
30using System;
31using System.Collections.Generic;
32using System.IO;
33using Db4objects.Db4o;
34using libsecondlife;
35using OpenSim.world;
36
37namespace OpenSim
38{
39 /// <summary>
40 /// This class handles connection to the underlying database used for configuration of the region.
41 /// Region content is also stored by this class. The main entry point is InitConfig() which attempts to locate
42 /// opensim.yap in the current working directory. If opensim.yap can not be found, default settings are loaded from
43 /// what is hardcoded here and then saved into opensim.yap for future startups.
44 /// </summary>
45 public class SimConfig
46 {
47 public string RegionName;
48
49 public uint RegionLocX;
50 public uint RegionLocY;
51 public ulong RegionHandle;
52
53 public int IPListenPort;
54 public string IPListenAddr;
55
56 public bool sandbox = true;
57 public string AssetURL = String.Empty;
58 public string AssetSendKey = String.Empty;
59
60 public string GridURL = String.Empty;
61 public string GridSendKey = String.Empty;
62
63 private IObjectContainer db;
64
65 public void LoadDefaults()
66 {
67 string tempstring;
68 OpenSim_Main.localcons.WriteLine("Config.cs:LoadDefaults() - Please press enter to retain default or enter new settings");
69
70 this.RegionName = OpenSim_Main.localcons.CmdPrompt("Name [OpenSim test]: ", "OpenSim test");
71 this.RegionLocX = (uint)Convert.ToInt32(OpenSim_Main.localcons.CmdPrompt("Grid Location X [997]: ", "997"));
72 this.RegionLocY = (uint)Convert.ToInt32(OpenSim_Main.localcons.CmdPrompt("Grid Location Y [996]: ", "996"));
73 this.IPListenPort = Convert.ToInt32(OpenSim_Main.localcons.CmdPrompt("UDP port for client connections [9000]: ", "9000"));
74 this.IPListenAddr = OpenSim_Main.localcons.CmdPrompt("IP Address to listen on for client connections [127.0.0.1]: ", "127.0.0.1");
75
76 tempstring = OpenSim_Main.localcons.CmdPrompt("Run in sandbox or grid mode? [sandbox]: ", "sandbox", "sandbox", "grid");
77 this.sandbox = tempstring.Equals("sandbox");
78
79 if (!this.sandbox)
80 {
81 this.AssetURL = OpenSim_Main.localcons.CmdPrompt("Asset server URL: ");
82 this.AssetSendKey = OpenSim_Main.localcons.CmdPrompt("Asset server key: ");
83 this.GridURL = OpenSim_Main.localcons.CmdPrompt("Grid server URL: ");
84 this.GridSendKey = OpenSim_Main.localcons.CmdPrompt("Grid server key: ");
85 }
86 this.RegionHandle = Helpers.UIntsToLong((RegionLocX * 256), (RegionLocY * 256));
87 }
88
89 public void InitConfig()
90 {
91 try
92 {
93 db = Db4oFactory.OpenFile("opensim.yap");
94 IObjectSet result = db.Get(typeof(SimConfig));
95 if (result.Count == 1)
96 {
97 OpenSim_Main.localcons.WriteLine("Config.cs:InitConfig() - Found a SimConfig object in the local database, loading");
98 foreach (SimConfig cfg in result)
99 {
100 this.sandbox = cfg.sandbox;
101 this.RegionName = cfg.RegionName;
102 this.RegionLocX = cfg.RegionLocX;
103 this.RegionLocY = cfg.RegionLocY;
104 this.RegionHandle = Helpers.UIntsToLong((RegionLocX * 256), (RegionLocY * 256));
105 this.IPListenPort = cfg.IPListenPort;
106 this.IPListenAddr = cfg.IPListenAddr;
107 this.AssetURL = cfg.AssetURL;
108 this.AssetSendKey = cfg.AssetSendKey;
109 this.GridURL = cfg.GridURL;
110 this.GridSendKey = cfg.GridSendKey;
111 }
112 }
113 else
114 {
115 OpenSim_Main.localcons.WriteLine("Config.cs:InitConfig() - Could not find object in database, loading precompiled defaults");
116 LoadDefaults();
117 OpenSim_Main.localcons.WriteLine("Writing out default settings to local database");
118 db.Set(this);
119 }
120 }
121 catch (Exception e)
122 {
123 db.Close();
124 OpenSim_Main.localcons.WriteLine("Config.cs:InitConfig() - Exception occured");
125 OpenSim_Main.localcons.WriteLine(e.ToString());
126 }
127 OpenSim_Main.localcons.WriteLine("Sim settings loaded:");
128 OpenSim_Main.localcons.WriteLine("Name: " + this.RegionName);
129 OpenSim_Main.localcons.WriteLine("Region Location: [" + this.RegionLocX.ToString() + "," + this.RegionLocY + "]");
130 OpenSim_Main.localcons.WriteLine("Region Handle: " + this.RegionHandle.ToString());
131 OpenSim_Main.localcons.WriteLine("Listening on IP: " + this.IPListenAddr + ":" + this.IPListenPort);
132 OpenSim_Main.localcons.WriteLine("Sandbox Mode? " + this.sandbox.ToString());
133 OpenSim_Main.localcons.WriteLine("Asset URL: " + this.AssetURL);
134 OpenSim_Main.localcons.WriteLine("Asset key: " + this.AssetSendKey);
135 OpenSim_Main.localcons.WriteLine("Grid URL: " + this.GridURL);
136 OpenSim_Main.localcons.WriteLine("Grid key: " + this.GridSendKey);
137 }
138
139 public World LoadWorld()
140 {
141 OpenSim_Main.localcons.WriteLine("Config.cs:LoadWorld() - Loading world....");
142 World blank = new World();
143 OpenSim_Main.localcons.WriteLine("Config.cs:LoadWorld() - Looking for a heightmap in local DB");
144 IObjectSet world_result = db.Get(new float[65536]);
145 if (world_result.Count > 0)
146 {
147 OpenSim_Main.localcons.WriteLine("Config.cs:LoadWorld() - Found a heightmap in local database, loading");
148 blank.LandMap = (float[])world_result.Next();
149 }
150 else
151 {
152 OpenSim_Main.localcons.WriteLine("Config.cs:LoadWorld() - No heightmap found, generating new one");
153 HeightmapGenHills hills = new HeightmapGenHills();
154 blank.LandMap = hills.GenerateHeightmap(200, 4.0f, 80.0f, false);
155
156 OpenSim_Main.localcons.WriteLine("Config.cs:LoadWorld() - Saving heightmap to local database");
157 db.Set(blank.LandMap);
158 db.Commit();
159 }
160 return blank;
161 }
162
163 public void LoadFromGrid()
164 {
165 OpenSim_Main.localcons.WriteLine("Config.cs:LoadFromGrid() - dummy function, DOING ABSOLUTELY NOTHING AT ALL!!!");
166 // TODO: Make this crap work
167 }
168
169 public void Shutdown()
170 {
171 db.Close();
172 }
173 }
174}