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1 | /************************************************************************* | ||
2 | * * | ||
3 | * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. * | ||
4 | * All rights reserved. Email: russ@q12.org Web: www.q12.org * | ||
5 | * * | ||
6 | * This library is free software; you can redistribute it and/or * | ||
7 | * modify it under the terms of EITHER: * | ||
8 | * (1) The GNU Lesser General Public License as published by the Free * | ||
9 | * Software Foundation; either version 2.1 of the License, or (at * | ||
10 | * your option) any later version. The text of the GNU Lesser * | ||
11 | * General Public License is included with this library in the * | ||
12 | * file LICENSE.TXT. * | ||
13 | * (2) The BSD-style license that is included with this library in * | ||
14 | * the file LICENSE-BSD.TXT. * | ||
15 | * * | ||
16 | * This library is distributed in the hope that it will be useful, * | ||
17 | * but WITHOUT ANY WARRANTY; without even the implied warranty of * | ||
18 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files * | ||
19 | * LICENSE.TXT and LICENSE-BSD.TXT for more details. * | ||
20 | * * | ||
21 | *************************************************************************/ | ||
22 | |||
23 | /* | ||
24 | |||
25 | design note: the general principle for giving a joint the option of connecting | ||
26 | to the static environment (i.e. the absolute frame) is to check the second | ||
27 | body (joint->node[1].body), and if it is zero then behave as if its body | ||
28 | transform is the identity. | ||
29 | |||
30 | */ | ||
31 | |||
32 | #include <ode/ode.h> | ||
33 | #include <ode/odemath.h> | ||
34 | #include <ode/rotation.h> | ||
35 | #include <ode/matrix.h> | ||
36 | #include "joint.h" | ||
37 | |||
38 | //**************************************************************************** | ||
39 | // externs | ||
40 | |||
41 | // extern "C" void dBodyAddTorque (dBodyID, dReal fx, dReal fy, dReal fz); | ||
42 | // extern "C" void dBodyAddForce (dBodyID, dReal fx, dReal fy, dReal fz); | ||
43 | |||
44 | //**************************************************************************** | ||
45 | // utility | ||
46 | |||
47 | // set three "ball-and-socket" rows in the constraint equation, and the | ||
48 | // corresponding right hand side. | ||
49 | |||
50 | static inline void setBall (dxJoint *joint, dxJoint::Info2 *info, | ||
51 | dVector3 anchor1, dVector3 anchor2) | ||
52 | { | ||
53 | // anchor points in global coordinates with respect to body PORs. | ||
54 | dVector3 a1,a2; | ||
55 | |||
56 | int s = info->rowskip; | ||
57 | |||
58 | // set jacobian | ||
59 | info->J1l[0] = 1; | ||
60 | info->J1l[s+1] = 1; | ||
61 | info->J1l[2*s+2] = 1; | ||
62 | dMULTIPLY0_331 (a1,joint->node[0].body->posr.R,anchor1); | ||
63 | dCROSSMAT (info->J1a,a1,s,-,+); | ||
64 | if (joint->node[1].body) { | ||
65 | info->J2l[0] = -1; | ||
66 | info->J2l[s+1] = -1; | ||
67 | info->J2l[2*s+2] = -1; | ||
68 | dMULTIPLY0_331 (a2,joint->node[1].body->posr.R,anchor2); | ||
69 | dCROSSMAT (info->J2a,a2,s,+,-); | ||
70 | } | ||
71 | |||
72 | // set right hand side | ||
73 | dReal k = info->fps * info->erp; | ||
74 | if (joint->node[1].body) { | ||
75 | for (int j=0; j<3; j++) { | ||
76 | info->c[j] = k * (a2[j] + joint->node[1].body->posr.pos[j] - | ||
77 | a1[j] - joint->node[0].body->posr.pos[j]); | ||
78 | } | ||
79 | } | ||
80 | else { | ||
81 | for (int j=0; j<3; j++) { | ||
82 | info->c[j] = k * (anchor2[j] - a1[j] - | ||
83 | joint->node[0].body->posr.pos[j]); | ||
84 | } | ||
85 | } | ||
86 | } | ||
87 | |||
88 | |||
89 | // this is like setBall(), except that `axis' is a unit length vector | ||
90 | // (in global coordinates) that should be used for the first jacobian | ||
91 | // position row (the other two row vectors will be derived from this). | ||
92 | // `erp1' is the erp value to use along the axis. | ||
93 | |||
94 | static inline void setBall2 (dxJoint *joint, dxJoint::Info2 *info, | ||
95 | dVector3 anchor1, dVector3 anchor2, | ||
96 | dVector3 axis, dReal erp1) | ||
97 | { | ||
98 | // anchor points in global coordinates with respect to body PORs. | ||
99 | dVector3 a1,a2; | ||
100 | |||
101 | int i,s = info->rowskip; | ||
102 | |||
103 | // get vectors normal to the axis. in setBall() axis,q1,q2 is [1 0 0], | ||
104 | // [0 1 0] and [0 0 1], which makes everything much easier. | ||
105 | dVector3 q1,q2; | ||
106 | dPlaneSpace (axis,q1,q2); | ||
107 | |||
108 | // set jacobian | ||
109 | for (i=0; i<3; i++) info->J1l[i] = axis[i]; | ||
110 | for (i=0; i<3; i++) info->J1l[s+i] = q1[i]; | ||
111 | for (i=0; i<3; i++) info->J1l[2*s+i] = q2[i]; | ||
112 | dMULTIPLY0_331 (a1,joint->node[0].body->posr.R,anchor1); | ||
113 | dCROSS (info->J1a,=,a1,axis); | ||
114 | dCROSS (info->J1a+s,=,a1,q1); | ||
115 | dCROSS (info->J1a+2*s,=,a1,q2); | ||
116 | if (joint->node[1].body) { | ||
117 | for (i=0; i<3; i++) info->J2l[i] = -axis[i]; | ||
118 | for (i=0; i<3; i++) info->J2l[s+i] = -q1[i]; | ||
119 | for (i=0; i<3; i++) info->J2l[2*s+i] = -q2[i]; | ||
120 | dMULTIPLY0_331 (a2,joint->node[1].body->posr.R,anchor2); | ||
121 | dCROSS (info->J2a,= -,a2,axis); | ||
122 | dCROSS (info->J2a+s,= -,a2,q1); | ||
123 | dCROSS (info->J2a+2*s,= -,a2,q2); | ||
124 | } | ||
125 | |||
126 | // set right hand side - measure error along (axis,q1,q2) | ||
127 | dReal k1 = info->fps * erp1; | ||
128 | dReal k = info->fps * info->erp; | ||
129 | |||
130 | for (i=0; i<3; i++) a1[i] += joint->node[0].body->posr.pos[i]; | ||
131 | if (joint->node[1].body) { | ||
132 | for (i=0; i<3; i++) a2[i] += joint->node[1].body->posr.pos[i]; | ||
133 | info->c[0] = k1 * (dDOT(axis,a2) - dDOT(axis,a1)); | ||
134 | info->c[1] = k * (dDOT(q1,a2) - dDOT(q1,a1)); | ||
135 | info->c[2] = k * (dDOT(q2,a2) - dDOT(q2,a1)); | ||
136 | } | ||
137 | else { | ||
138 | info->c[0] = k1 * (dDOT(axis,anchor2) - dDOT(axis,a1)); | ||
139 | info->c[1] = k * (dDOT(q1,anchor2) - dDOT(q1,a1)); | ||
140 | info->c[2] = k * (dDOT(q2,anchor2) - dDOT(q2,a1)); | ||
141 | } | ||
142 | } | ||
143 | |||
144 | |||
145 | // set three orientation rows in the constraint equation, and the | ||
146 | // corresponding right hand side. | ||
147 | |||
148 | static void setFixedOrientation(dxJoint *joint, dxJoint::Info2 *info, dQuaternion qrel, int start_row) | ||
149 | { | ||
150 | int s = info->rowskip; | ||
151 | int start_index = start_row * s; | ||
152 | |||
153 | // 3 rows to make body rotations equal | ||
154 | info->J1a[start_index] = 1; | ||
155 | info->J1a[start_index + s + 1] = 1; | ||
156 | info->J1a[start_index + s*2+2] = 1; | ||
157 | if (joint->node[1].body) { | ||
158 | info->J2a[start_index] = -1; | ||
159 | info->J2a[start_index + s+1] = -1; | ||
160 | info->J2a[start_index + s*2+2] = -1; | ||
161 | } | ||
162 | |||
163 | // compute the right hand side. the first three elements will result in | ||
164 | // relative angular velocity of the two bodies - this is set to bring them | ||
165 | // back into alignment. the correcting angular velocity is | ||
166 | // |angular_velocity| = angle/time = erp*theta / stepsize | ||
167 | // = (erp*fps) * theta | ||
168 | // angular_velocity = |angular_velocity| * u | ||
169 | // = (erp*fps) * theta * u | ||
170 | // where rotation along unit length axis u by theta brings body 2's frame | ||
171 | // to qrel with respect to body 1's frame. using a small angle approximation | ||
172 | // for sin(), this gives | ||
173 | // angular_velocity = (erp*fps) * 2 * v | ||
174 | // where the quaternion of the relative rotation between the two bodies is | ||
175 | // q = [cos(theta/2) sin(theta/2)*u] = [s v] | ||
176 | |||
177 | // get qerr = relative rotation (rotation error) between two bodies | ||
178 | dQuaternion qerr,e; | ||
179 | if (joint->node[1].body) { | ||
180 | dQuaternion qq; | ||
181 | dQMultiply1 (qq,joint->node[0].body->q,joint->node[1].body->q); | ||
182 | dQMultiply2 (qerr,qq,qrel); | ||
183 | } | ||
184 | else { | ||
185 | dQMultiply3 (qerr,joint->node[0].body->q,qrel); | ||
186 | } | ||
187 | if (qerr[0] < 0) { | ||
188 | qerr[1] = -qerr[1]; // adjust sign of qerr to make theta small | ||
189 | qerr[2] = -qerr[2]; | ||
190 | qerr[3] = -qerr[3]; | ||
191 | } | ||
192 | dMULTIPLY0_331 (e,joint->node[0].body->posr.R,qerr+1); // @@@ bad SIMD padding! | ||
193 | dReal k = info->fps * info->erp; | ||
194 | info->c[start_row] = 2*k * e[0]; | ||
195 | info->c[start_row+1] = 2*k * e[1]; | ||
196 | info->c[start_row+2] = 2*k * e[2]; | ||
197 | } | ||
198 | |||
199 | |||
200 | // compute anchor points relative to bodies | ||
201 | |||
202 | static void setAnchors (dxJoint *j, dReal x, dReal y, dReal z, | ||
203 | dVector3 anchor1, dVector3 anchor2) | ||
204 | { | ||
205 | if (j->node[0].body) { | ||
206 | dReal q[4]; | ||
207 | q[0] = x - j->node[0].body->posr.pos[0]; | ||
208 | q[1] = y - j->node[0].body->posr.pos[1]; | ||
209 | q[2] = z - j->node[0].body->posr.pos[2]; | ||
210 | q[3] = 0; | ||
211 | dMULTIPLY1_331 (anchor1,j->node[0].body->posr.R,q); | ||
212 | if (j->node[1].body) { | ||
213 | q[0] = x - j->node[1].body->posr.pos[0]; | ||
214 | q[1] = y - j->node[1].body->posr.pos[1]; | ||
215 | q[2] = z - j->node[1].body->posr.pos[2]; | ||
216 | q[3] = 0; | ||
217 | dMULTIPLY1_331 (anchor2,j->node[1].body->posr.R,q); | ||
218 | } | ||
219 | else { | ||
220 | anchor2[0] = x; | ||
221 | anchor2[1] = y; | ||
222 | anchor2[2] = z; | ||
223 | } | ||
224 | } | ||
225 | anchor1[3] = 0; | ||
226 | anchor2[3] = 0; | ||
227 | } | ||
228 | |||
229 | |||
230 | // compute axes relative to bodies. either axis1 or axis2 can be 0. | ||
231 | |||
232 | static void setAxes (dxJoint *j, dReal x, dReal y, dReal z, | ||
233 | dVector3 axis1, dVector3 axis2) | ||
234 | { | ||
235 | if (j->node[0].body) { | ||
236 | dReal q[4]; | ||
237 | q[0] = x; | ||
238 | q[1] = y; | ||
239 | q[2] = z; | ||
240 | q[3] = 0; | ||
241 | dNormalize3 (q); | ||
242 | if (axis1) { | ||
243 | dMULTIPLY1_331 (axis1,j->node[0].body->posr.R,q); | ||
244 | axis1[3] = 0; | ||
245 | } | ||
246 | if (axis2) { | ||
247 | if (j->node[1].body) { | ||
248 | dMULTIPLY1_331 (axis2,j->node[1].body->posr.R,q); | ||
249 | } | ||
250 | else { | ||
251 | axis2[0] = x; | ||
252 | axis2[1] = y; | ||
253 | axis2[2] = z; | ||
254 | } | ||
255 | axis2[3] = 0; | ||
256 | } | ||
257 | } | ||
258 | } | ||
259 | |||
260 | |||
261 | static void getAnchor (dxJoint *j, dVector3 result, dVector3 anchor1) | ||
262 | { | ||
263 | if (j->node[0].body) { | ||
264 | dMULTIPLY0_331 (result,j->node[0].body->posr.R,anchor1); | ||
265 | result[0] += j->node[0].body->posr.pos[0]; | ||
266 | result[1] += j->node[0].body->posr.pos[1]; | ||
267 | result[2] += j->node[0].body->posr.pos[2]; | ||
268 | } | ||
269 | } | ||
270 | |||
271 | |||
272 | static void getAnchor2 (dxJoint *j, dVector3 result, dVector3 anchor2) | ||
273 | { | ||
274 | if (j->node[1].body) { | ||
275 | dMULTIPLY0_331 (result,j->node[1].body->posr.R,anchor2); | ||
276 | result[0] += j->node[1].body->posr.pos[0]; | ||
277 | result[1] += j->node[1].body->posr.pos[1]; | ||
278 | result[2] += j->node[1].body->posr.pos[2]; | ||
279 | } | ||
280 | else { | ||
281 | result[0] = anchor2[0]; | ||
282 | result[1] = anchor2[1]; | ||
283 | result[2] = anchor2[2]; | ||
284 | } | ||
285 | } | ||
286 | |||
287 | |||
288 | static void getAxis (dxJoint *j, dVector3 result, dVector3 axis1) | ||
289 | { | ||
290 | if (j->node[0].body) { | ||
291 | dMULTIPLY0_331 (result,j->node[0].body->posr.R,axis1); | ||
292 | } | ||
293 | } | ||
294 | |||
295 | |||
296 | static void getAxis2 (dxJoint *j, dVector3 result, dVector3 axis2) | ||
297 | { | ||
298 | if (j->node[1].body) { | ||
299 | dMULTIPLY0_331 (result,j->node[1].body->posr.R,axis2); | ||
300 | } | ||
301 | else { | ||
302 | result[0] = axis2[0]; | ||
303 | result[1] = axis2[1]; | ||
304 | result[2] = axis2[2]; | ||
305 | } | ||
306 | } | ||
307 | |||
308 | |||
309 | static dReal getHingeAngleFromRelativeQuat (dQuaternion qrel, dVector3 axis) | ||
310 | { | ||
311 | // the angle between the two bodies is extracted from the quaternion that | ||
312 | // represents the relative rotation between them. recall that a quaternion | ||
313 | // q is: | ||
314 | // [s,v] = [ cos(theta/2) , sin(theta/2) * u ] | ||
315 | // where s is a scalar and v is a 3-vector. u is a unit length axis and | ||
316 | // theta is a rotation along that axis. we can get theta/2 by: | ||
317 | // theta/2 = atan2 ( sin(theta/2) , cos(theta/2) ) | ||
318 | // but we can't get sin(theta/2) directly, only its absolute value, i.e.: | ||
319 | // |v| = |sin(theta/2)| * |u| | ||
320 | // = |sin(theta/2)| | ||
321 | // using this value will have a strange effect. recall that there are two | ||
322 | // quaternion representations of a given rotation, q and -q. typically as | ||
323 | // a body rotates along the axis it will go through a complete cycle using | ||
324 | // one representation and then the next cycle will use the other | ||
325 | // representation. this corresponds to u pointing in the direction of the | ||
326 | // hinge axis and then in the opposite direction. the result is that theta | ||
327 | // will appear to go "backwards" every other cycle. here is a fix: if u | ||
328 | // points "away" from the direction of the hinge (motor) axis (i.e. more | ||
329 | // than 90 degrees) then use -q instead of q. this represents the same | ||
330 | // rotation, but results in the cos(theta/2) value being sign inverted. | ||
331 | |||
332 | // extract the angle from the quaternion. cost2 = cos(theta/2), | ||
333 | // sint2 = |sin(theta/2)| | ||
334 | dReal cost2 = qrel[0]; | ||
335 | dReal sint2 = dSqrt (qrel[1]*qrel[1]+qrel[2]*qrel[2]+qrel[3]*qrel[3]); | ||
336 | dReal theta = (dDOT(qrel+1,axis) >= 0) ? // @@@ padding assumptions | ||
337 | (2 * dAtan2(sint2,cost2)) : // if u points in direction of axis | ||
338 | (2 * dAtan2(sint2,-cost2)); // if u points in opposite direction | ||
339 | |||
340 | // the angle we get will be between 0..2*pi, but we want to return angles | ||
341 | // between -pi..pi | ||
342 | if (theta > M_PI) theta -= 2*M_PI; | ||
343 | |||
344 | // the angle we've just extracted has the wrong sign | ||
345 | theta = -theta; | ||
346 | |||
347 | return theta; | ||
348 | } | ||
349 | |||
350 | |||
351 | // given two bodies (body1,body2), the hinge axis that they are connected by | ||
352 | // w.r.t. body1 (axis), and the initial relative orientation between them | ||
353 | // (q_initial), return the relative rotation angle. the initial relative | ||
354 | // orientation corresponds to an angle of zero. if body2 is 0 then measure the | ||
355 | // angle between body1 and the static frame. | ||
356 | // | ||
357 | // this will not return the correct angle if the bodies rotate along any axis | ||
358 | // other than the given hinge axis. | ||
359 | |||
360 | static dReal getHingeAngle (dxBody *body1, dxBody *body2, dVector3 axis, | ||
361 | dQuaternion q_initial) | ||
362 | { | ||
363 | // get qrel = relative rotation between the two bodies | ||
364 | dQuaternion qrel; | ||
365 | if (body2) { | ||
366 | dQuaternion qq; | ||
367 | dQMultiply1 (qq,body1->q,body2->q); | ||
368 | dQMultiply2 (qrel,qq,q_initial); | ||
369 | } | ||
370 | else { | ||
371 | // pretend body2->q is the identity | ||
372 | dQMultiply3 (qrel,body1->q,q_initial); | ||
373 | } | ||
374 | |||
375 | return getHingeAngleFromRelativeQuat (qrel,axis); | ||
376 | } | ||
377 | |||
378 | //**************************************************************************** | ||
379 | // dxJointLimitMotor | ||
380 | |||
381 | void dxJointLimitMotor::init (dxWorld *world) | ||
382 | { | ||
383 | vel = 0; | ||
384 | fmax = 0; | ||
385 | lostop = -dInfinity; | ||
386 | histop = dInfinity; | ||
387 | fudge_factor = 1; | ||
388 | normal_cfm = world->global_cfm; | ||
389 | stop_erp = world->global_erp; | ||
390 | stop_cfm = world->global_cfm; | ||
391 | bounce = 0; | ||
392 | limit = 0; | ||
393 | limit_err = 0; | ||
394 | } | ||
395 | |||
396 | |||
397 | void dxJointLimitMotor::set (int num, dReal value) | ||
398 | { | ||
399 | switch (num) { | ||
400 | case dParamLoStop: | ||
401 | lostop = value; | ||
402 | break; | ||
403 | case dParamHiStop: | ||
404 | histop = value; | ||
405 | break; | ||
406 | case dParamVel: | ||
407 | vel = value; | ||
408 | break; | ||
409 | case dParamFMax: | ||
410 | if (value >= 0) fmax = value; | ||
411 | break; | ||
412 | case dParamFudgeFactor: | ||
413 | if (value >= 0 && value <= 1) fudge_factor = value; | ||
414 | break; | ||
415 | case dParamBounce: | ||
416 | bounce = value; | ||
417 | break; | ||
418 | case dParamCFM: | ||
419 | normal_cfm = value; | ||
420 | break; | ||
421 | case dParamStopERP: | ||
422 | stop_erp = value; | ||
423 | break; | ||
424 | case dParamStopCFM: | ||
425 | stop_cfm = value; | ||
426 | break; | ||
427 | } | ||
428 | } | ||
429 | |||
430 | |||
431 | dReal dxJointLimitMotor::get (int num) | ||
432 | { | ||
433 | switch (num) { | ||
434 | case dParamLoStop: return lostop; | ||
435 | case dParamHiStop: return histop; | ||
436 | case dParamVel: return vel; | ||
437 | case dParamFMax: return fmax; | ||
438 | case dParamFudgeFactor: return fudge_factor; | ||
439 | case dParamBounce: return bounce; | ||
440 | case dParamCFM: return normal_cfm; | ||
441 | case dParamStopERP: return stop_erp; | ||
442 | case dParamStopCFM: return stop_cfm; | ||
443 | default: return 0; | ||
444 | } | ||
445 | } | ||
446 | |||
447 | |||
448 | int dxJointLimitMotor::testRotationalLimit (dReal angle) | ||
449 | { | ||
450 | if (angle <= lostop) { | ||
451 | limit = 1; | ||
452 | limit_err = angle - lostop; | ||
453 | return 1; | ||
454 | } | ||
455 | else if (angle >= histop) { | ||
456 | limit = 2; | ||
457 | limit_err = angle - histop; | ||
458 | return 1; | ||
459 | } | ||
460 | else { | ||
461 | limit = 0; | ||
462 | return 0; | ||
463 | } | ||
464 | } | ||
465 | |||
466 | |||
467 | int dxJointLimitMotor::addLimot (dxJoint *joint, | ||
468 | dxJoint::Info2 *info, int row, | ||
469 | dVector3 ax1, int rotational) | ||
470 | { | ||
471 | int srow = row * info->rowskip; | ||
472 | |||
473 | // if the joint is powered, or has joint limits, add in the extra row | ||
474 | int powered = fmax > 0; | ||
475 | if (powered || limit) { | ||
476 | dReal *J1 = rotational ? info->J1a : info->J1l; | ||
477 | dReal *J2 = rotational ? info->J2a : info->J2l; | ||
478 | |||
479 | J1[srow+0] = ax1[0]; | ||
480 | J1[srow+1] = ax1[1]; | ||
481 | J1[srow+2] = ax1[2]; | ||
482 | if (joint->node[1].body) { | ||
483 | J2[srow+0] = -ax1[0]; | ||
484 | J2[srow+1] = -ax1[1]; | ||
485 | J2[srow+2] = -ax1[2]; | ||
486 | } | ||
487 | |||
488 | // linear limot torque decoupling step: | ||
489 | // | ||
490 | // if this is a linear limot (e.g. from a slider), we have to be careful | ||
491 | // that the linear constraint forces (+/- ax1) applied to the two bodies | ||
492 | // do not create a torque couple. in other words, the points that the | ||
493 | // constraint force is applied at must lie along the same ax1 axis. | ||
494 | // a torque couple will result in powered or limited slider-jointed free | ||
495 | // bodies from gaining angular momentum. | ||
496 | // the solution used here is to apply the constraint forces at the point | ||
497 | // halfway between the body centers. there is no penalty (other than an | ||
498 | // extra tiny bit of computation) in doing this adjustment. note that we | ||
499 | // only need to do this if the constraint connects two bodies. | ||
500 | |||
501 | dVector3 ltd; // Linear Torque Decoupling vector (a torque) | ||
502 | if (!rotational && joint->node[1].body) { | ||
503 | dVector3 c; | ||
504 | c[0]=REAL(0.5)*(joint->node[1].body->posr.pos[0]-joint->node[0].body->posr.pos[0]); | ||
505 | c[1]=REAL(0.5)*(joint->node[1].body->posr.pos[1]-joint->node[0].body->posr.pos[1]); | ||
506 | c[2]=REAL(0.5)*(joint->node[1].body->posr.pos[2]-joint->node[0].body->posr.pos[2]); | ||
507 | dCROSS (ltd,=,c,ax1); | ||
508 | info->J1a[srow+0] = ltd[0]; | ||
509 | info->J1a[srow+1] = ltd[1]; | ||
510 | info->J1a[srow+2] = ltd[2]; | ||
511 | info->J2a[srow+0] = ltd[0]; | ||
512 | info->J2a[srow+1] = ltd[1]; | ||
513 | info->J2a[srow+2] = ltd[2]; | ||
514 | } | ||
515 | |||
516 | // if we're limited low and high simultaneously, the joint motor is | ||
517 | // ineffective | ||
518 | if (limit && (lostop == histop)) powered = 0; | ||
519 | |||
520 | if (powered) { | ||
521 | info->cfm[row] = normal_cfm; | ||
522 | if (! limit) { | ||
523 | info->c[row] = vel; | ||
524 | info->lo[row] = -fmax; | ||
525 | info->hi[row] = fmax; | ||
526 | } | ||
527 | else { | ||
528 | // the joint is at a limit, AND is being powered. if the joint is | ||
529 | // being powered into the limit then we apply the maximum motor force | ||
530 | // in that direction, because the motor is working against the | ||
531 | // immovable limit. if the joint is being powered away from the limit | ||
532 | // then we have problems because actually we need *two* lcp | ||
533 | // constraints to handle this case. so we fake it and apply some | ||
534 | // fraction of the maximum force. the fraction to use can be set as | ||
535 | // a fudge factor. | ||
536 | |||
537 | dReal fm = fmax; | ||
538 | if ((vel > 0) || (vel==0 && limit==2)) fm = -fm; | ||
539 | |||
540 | // if we're powering away from the limit, apply the fudge factor | ||
541 | if ((limit==1 && vel > 0) || (limit==2 && vel < 0)) fm *= fudge_factor; | ||
542 | |||
543 | if (rotational) { | ||
544 | dBodyAddTorque (joint->node[0].body,-fm*ax1[0],-fm*ax1[1], | ||
545 | -fm*ax1[2]); | ||
546 | if (joint->node[1].body) | ||
547 | dBodyAddTorque (joint->node[1].body,fm*ax1[0],fm*ax1[1],fm*ax1[2]); | ||
548 | } | ||
549 | else { | ||
550 | dBodyAddForce (joint->node[0].body,-fm*ax1[0],-fm*ax1[1],-fm*ax1[2]); | ||
551 | if (joint->node[1].body) { | ||
552 | dBodyAddForce (joint->node[1].body,fm*ax1[0],fm*ax1[1],fm*ax1[2]); | ||
553 | |||
554 | // linear limot torque decoupling step: refer to above discussion | ||
555 | dBodyAddTorque (joint->node[0].body,-fm*ltd[0],-fm*ltd[1], | ||
556 | -fm*ltd[2]); | ||
557 | dBodyAddTorque (joint->node[1].body,-fm*ltd[0],-fm*ltd[1], | ||
558 | -fm*ltd[2]); | ||
559 | } | ||
560 | } | ||
561 | } | ||
562 | } | ||
563 | |||
564 | if (limit) { | ||
565 | dReal k = info->fps * stop_erp; | ||
566 | info->c[row] = -k * limit_err; | ||
567 | info->cfm[row] = stop_cfm; | ||
568 | |||
569 | if (lostop == histop) { | ||
570 | // limited low and high simultaneously | ||
571 | info->lo[row] = -dInfinity; | ||
572 | info->hi[row] = dInfinity; | ||
573 | } | ||
574 | else { | ||
575 | if (limit == 1) { | ||
576 | // low limit | ||
577 | info->lo[row] = 0; | ||
578 | info->hi[row] = dInfinity; | ||
579 | } | ||
580 | else { | ||
581 | // high limit | ||
582 | info->lo[row] = -dInfinity; | ||
583 | info->hi[row] = 0; | ||
584 | } | ||
585 | |||
586 | // deal with bounce | ||
587 | if (bounce > 0) { | ||
588 | // calculate joint velocity | ||
589 | dReal vel; | ||
590 | if (rotational) { | ||
591 | vel = dDOT(joint->node[0].body->avel,ax1); | ||
592 | if (joint->node[1].body) | ||
593 | vel -= dDOT(joint->node[1].body->avel,ax1); | ||
594 | } | ||
595 | else { | ||
596 | vel = dDOT(joint->node[0].body->lvel,ax1); | ||
597 | if (joint->node[1].body) | ||
598 | vel -= dDOT(joint->node[1].body->lvel,ax1); | ||
599 | } | ||
600 | |||
601 | // only apply bounce if the velocity is incoming, and if the | ||
602 | // resulting c[] exceeds what we already have. | ||
603 | if (limit == 1) { | ||
604 | // low limit | ||
605 | if (vel < 0) { | ||
606 | dReal newc = -bounce * vel; | ||
607 | if (newc > info->c[row]) info->c[row] = newc; | ||
608 | } | ||
609 | } | ||
610 | else { | ||
611 | // high limit - all those computations are reversed | ||
612 | if (vel > 0) { | ||
613 | dReal newc = -bounce * vel; | ||
614 | if (newc < info->c[row]) info->c[row] = newc; | ||
615 | } | ||
616 | } | ||
617 | } | ||
618 | } | ||
619 | } | ||
620 | return 1; | ||
621 | } | ||
622 | else return 0; | ||
623 | } | ||
624 | |||
625 | //**************************************************************************** | ||
626 | // ball and socket | ||
627 | |||
628 | static void ballInit (dxJointBall *j) | ||
629 | { | ||
630 | dSetZero (j->anchor1,4); | ||
631 | dSetZero (j->anchor2,4); | ||
632 | j->erp = j->world->global_erp; | ||
633 | j->cfm = j->world->global_cfm; | ||
634 | } | ||
635 | |||
636 | |||
637 | static void ballGetInfo1 (dxJointBall *j, dxJoint::Info1 *info) | ||
638 | { | ||
639 | info->m = 3; | ||
640 | info->nub = 3; | ||
641 | } | ||
642 | |||
643 | |||
644 | static void ballGetInfo2 (dxJointBall *joint, dxJoint::Info2 *info) | ||
645 | { | ||
646 | info->erp = joint->erp; | ||
647 | info->cfm[0] = joint->cfm; | ||
648 | info->cfm[1] = joint->cfm; | ||
649 | info->cfm[2] = joint->cfm; | ||
650 | setBall (joint,info,joint->anchor1,joint->anchor2); | ||
651 | } | ||
652 | |||
653 | |||
654 | void dJointSetBallAnchor (dJointID j, dReal x, dReal y, dReal z) | ||
655 | { | ||
656 | dxJointBall* joint = (dxJointBall*)j; | ||
657 | dUASSERT(joint,"bad joint argument"); | ||
658 | dUASSERT(joint->vtable == &__dball_vtable,"joint is not a ball"); | ||
659 | setAnchors (joint,x,y,z,joint->anchor1,joint->anchor2); | ||
660 | } | ||
661 | |||
662 | |||
663 | void dJointSetBallAnchor2 (dJointID j, dReal x, dReal y, dReal z) | ||
664 | { | ||
665 | dxJointBall* joint = (dxJointBall*)j; | ||
666 | dUASSERT(joint,"bad joint argument"); | ||
667 | dUASSERT(joint->vtable == &__dball_vtable,"joint is not a ball"); | ||
668 | joint->anchor2[0] = x; | ||
669 | joint->anchor2[1] = y; | ||
670 | joint->anchor2[2] = z; | ||
671 | joint->anchor2[3] = 0; | ||
672 | |||
673 | } | ||
674 | |||
675 | void dJointGetBallAnchor (dJointID j, dVector3 result) | ||
676 | { | ||
677 | dxJointBall* joint = (dxJointBall*)j; | ||
678 | dUASSERT(joint,"bad joint argument"); | ||
679 | dUASSERT(result,"bad result argument"); | ||
680 | dUASSERT(joint->vtable == &__dball_vtable,"joint is not a ball"); | ||
681 | if (joint->flags & dJOINT_REVERSE) | ||
682 | getAnchor2 (joint,result,joint->anchor2); | ||
683 | else | ||
684 | getAnchor (joint,result,joint->anchor1); | ||
685 | } | ||
686 | |||
687 | |||
688 | void dJointGetBallAnchor2 (dJointID j, dVector3 result) | ||
689 | { | ||
690 | dxJointBall* joint = (dxJointBall*)j; | ||
691 | dUASSERT(joint,"bad joint argument"); | ||
692 | dUASSERT(result,"bad result argument"); | ||
693 | dUASSERT(joint->vtable == &__dball_vtable,"joint is not a ball"); | ||
694 | if (joint->flags & dJOINT_REVERSE) | ||
695 | getAnchor (joint,result,joint->anchor1); | ||
696 | else | ||
697 | getAnchor2 (joint,result,joint->anchor2); | ||
698 | } | ||
699 | |||
700 | |||
701 | void dxJointBall::set (int num, dReal value) | ||
702 | { | ||
703 | switch (num) { | ||
704 | case dParamCFM: | ||
705 | cfm = value; | ||
706 | break; | ||
707 | case dParamERP: | ||
708 | erp = value; | ||
709 | break; | ||
710 | } | ||
711 | } | ||
712 | |||
713 | |||
714 | dReal dxJointBall::get (int num) | ||
715 | { | ||
716 | switch (num) { | ||
717 | case dParamCFM: | ||
718 | return cfm; | ||
719 | case dParamERP: | ||
720 | return erp; | ||
721 | default: | ||
722 | return 0; | ||
723 | } | ||
724 | } | ||
725 | |||
726 | |||
727 | void dJointSetBallParam (dJointID j, int parameter, dReal value) | ||
728 | { | ||
729 | dxJointBall* joint = (dxJointBall*)j; | ||
730 | dUASSERT(joint,"bad joint argument"); | ||
731 | dUASSERT(joint->vtable == &__dball_vtable,"joint is not a ball joint"); | ||
732 | joint->set (parameter,value); | ||
733 | } | ||
734 | |||
735 | |||
736 | dReal dJointGetBallParam (dJointID j, int parameter) | ||
737 | { | ||
738 | dxJointBall* joint = (dxJointBall*)j; | ||
739 | dUASSERT(joint,"bad joint argument"); | ||
740 | dUASSERT(joint->vtable == &__dball_vtable,"joint is not a ball joint"); | ||
741 | return joint->get (parameter); | ||
742 | } | ||
743 | |||
744 | |||
745 | dxJoint::Vtable __dball_vtable = { | ||
746 | sizeof(dxJointBall), | ||
747 | (dxJoint::init_fn*) ballInit, | ||
748 | (dxJoint::getInfo1_fn*) ballGetInfo1, | ||
749 | (dxJoint::getInfo2_fn*) ballGetInfo2, | ||
750 | dJointTypeBall}; | ||
751 | |||
752 | //**************************************************************************** | ||
753 | // hinge | ||
754 | |||
755 | static void hingeInit (dxJointHinge *j) | ||
756 | { | ||
757 | dSetZero (j->anchor1,4); | ||
758 | dSetZero (j->anchor2,4); | ||
759 | dSetZero (j->axis1,4); | ||
760 | j->axis1[0] = 1; | ||
761 | dSetZero (j->axis2,4); | ||
762 | j->axis2[0] = 1; | ||
763 | dSetZero (j->qrel,4); | ||
764 | j->limot.init (j->world); | ||
765 | } | ||
766 | |||
767 | |||
768 | static void hingeGetInfo1 (dxJointHinge *j, dxJoint::Info1 *info) | ||
769 | { | ||
770 | info->nub = 5; | ||
771 | |||
772 | // see if joint is powered | ||
773 | if (j->limot.fmax > 0) | ||
774 | info->m = 6; // powered hinge needs an extra constraint row | ||
775 | else info->m = 5; | ||
776 | |||
777 | // see if we're at a joint limit. | ||
778 | if ((j->limot.lostop >= -M_PI || j->limot.histop <= M_PI) && | ||
779 | j->limot.lostop <= j->limot.histop) { | ||
780 | dReal angle = getHingeAngle (j->node[0].body,j->node[1].body,j->axis1, | ||
781 | j->qrel); | ||
782 | if (j->limot.testRotationalLimit (angle)) info->m = 6; | ||
783 | } | ||
784 | } | ||
785 | |||
786 | |||
787 | static void hingeGetInfo2 (dxJointHinge *joint, dxJoint::Info2 *info) | ||
788 | { | ||
789 | // set the three ball-and-socket rows | ||
790 | setBall (joint,info,joint->anchor1,joint->anchor2); | ||
791 | |||
792 | // set the two hinge rows. the hinge axis should be the only unconstrained | ||
793 | // rotational axis, the angular velocity of the two bodies perpendicular to | ||
794 | // the hinge axis should be equal. thus the constraint equations are | ||
795 | // p*w1 - p*w2 = 0 | ||
796 | // q*w1 - q*w2 = 0 | ||
797 | // where p and q are unit vectors normal to the hinge axis, and w1 and w2 | ||
798 | // are the angular velocity vectors of the two bodies. | ||
799 | |||
800 | dVector3 ax1; // length 1 joint axis in global coordinates, from 1st body | ||
801 | dVector3 p,q; // plane space vectors for ax1 | ||
802 | dMULTIPLY0_331 (ax1,joint->node[0].body->posr.R,joint->axis1); | ||
803 | dPlaneSpace (ax1,p,q); | ||
804 | |||
805 | int s3=3*info->rowskip; | ||
806 | int s4=4*info->rowskip; | ||
807 | |||
808 | info->J1a[s3+0] = p[0]; | ||
809 | info->J1a[s3+1] = p[1]; | ||
810 | info->J1a[s3+2] = p[2]; | ||
811 | info->J1a[s4+0] = q[0]; | ||
812 | info->J1a[s4+1] = q[1]; | ||
813 | info->J1a[s4+2] = q[2]; | ||
814 | |||
815 | if (joint->node[1].body) { | ||
816 | info->J2a[s3+0] = -p[0]; | ||
817 | info->J2a[s3+1] = -p[1]; | ||
818 | info->J2a[s3+2] = -p[2]; | ||
819 | info->J2a[s4+0] = -q[0]; | ||
820 | info->J2a[s4+1] = -q[1]; | ||
821 | info->J2a[s4+2] = -q[2]; | ||
822 | } | ||
823 | |||
824 | // compute the right hand side of the constraint equation. set relative | ||
825 | // body velocities along p and q to bring the hinge back into alignment. | ||
826 | // if ax1,ax2 are the unit length hinge axes as computed from body1 and | ||
827 | // body2, we need to rotate both bodies along the axis u = (ax1 x ax2). | ||
828 | // if `theta' is the angle between ax1 and ax2, we need an angular velocity | ||
829 | // along u to cover angle erp*theta in one step : | ||
830 | // |angular_velocity| = angle/time = erp*theta / stepsize | ||
831 | // = (erp*fps) * theta | ||
832 | // angular_velocity = |angular_velocity| * (ax1 x ax2) / |ax1 x ax2| | ||
833 | // = (erp*fps) * theta * (ax1 x ax2) / sin(theta) | ||
834 | // ...as ax1 and ax2 are unit length. if theta is smallish, | ||
835 | // theta ~= sin(theta), so | ||
836 | // angular_velocity = (erp*fps) * (ax1 x ax2) | ||
837 | // ax1 x ax2 is in the plane space of ax1, so we project the angular | ||
838 | // velocity to p and q to find the right hand side. | ||
839 | |||
840 | dVector3 ax2,b; | ||
841 | if (joint->node[1].body) { | ||
842 | dMULTIPLY0_331 (ax2,joint->node[1].body->posr.R,joint->axis2); | ||
843 | } | ||
844 | else { | ||
845 | ax2[0] = joint->axis2[0]; | ||
846 | ax2[1] = joint->axis2[1]; | ||
847 | ax2[2] = joint->axis2[2]; | ||
848 | } | ||
849 | dCROSS (b,=,ax1,ax2); | ||
850 | dReal k = info->fps * info->erp; | ||
851 | info->c[3] = k * dDOT(b,p); | ||
852 | info->c[4] = k * dDOT(b,q); | ||
853 | |||
854 | // if the hinge is powered, or has joint limits, add in the stuff | ||
855 | joint->limot.addLimot (joint,info,5,ax1,1); | ||
856 | } | ||
857 | |||
858 | |||
859 | // compute initial relative rotation body1 -> body2, or env -> body1 | ||
860 | |||
861 | static void hingeComputeInitialRelativeRotation (dxJointHinge *joint) | ||
862 | { | ||
863 | if (joint->node[0].body) { | ||
864 | if (joint->node[1].body) { | ||
865 | dQMultiply1 (joint->qrel,joint->node[0].body->q,joint->node[1].body->q); | ||
866 | } | ||
867 | else { | ||
868 | // set joint->qrel to the transpose of the first body q | ||
869 | joint->qrel[0] = joint->node[0].body->q[0]; | ||
870 | for (int i=1; i<4; i++) joint->qrel[i] = -joint->node[0].body->q[i]; | ||
871 | } | ||
872 | } | ||
873 | } | ||
874 | |||
875 | |||
876 | void dJointSetHingeAnchor (dJointID j, dReal x, dReal y, dReal z) | ||
877 | { | ||
878 | dxJointHinge* joint = (dxJointHinge*)j; | ||
879 | dUASSERT(joint,"bad joint argument"); | ||
880 | dUASSERT(joint->vtable == &__dhinge_vtable,"joint is not a hinge"); | ||
881 | setAnchors (joint,x,y,z,joint->anchor1,joint->anchor2); | ||
882 | hingeComputeInitialRelativeRotation (joint); | ||
883 | } | ||
884 | |||
885 | |||
886 | void dJointSetHingeAnchorDelta (dJointID j, dReal x, dReal y, dReal z, dReal dx, dReal dy, dReal dz) | ||
887 | { | ||
888 | dxJointHinge* joint = (dxJointHinge*)j; | ||
889 | dUASSERT(joint,"bad joint argument"); | ||
890 | dUASSERT(joint->vtable == &__dhinge_vtable,"joint is not a hinge"); | ||
891 | |||
892 | if (joint->node[0].body) { | ||
893 | dReal q[4]; | ||
894 | q[0] = x - joint->node[0].body->posr.pos[0]; | ||
895 | q[1] = y - joint->node[0].body->posr.pos[1]; | ||
896 | q[2] = z - joint->node[0].body->posr.pos[2]; | ||
897 | q[3] = 0; | ||
898 | dMULTIPLY1_331 (joint->anchor1,joint->node[0].body->posr.R,q); | ||
899 | |||
900 | if (joint->node[1].body) { | ||
901 | q[0] = x - joint->node[1].body->posr.pos[0]; | ||
902 | q[1] = y - joint->node[1].body->posr.pos[1]; | ||
903 | q[2] = z - joint->node[1].body->posr.pos[2]; | ||
904 | q[3] = 0; | ||
905 | dMULTIPLY1_331 (joint->anchor2,joint->node[1].body->posr.R,q); | ||
906 | } | ||
907 | else { | ||
908 | // Move the relative displacement between the passive body and the | ||
909 | // anchor in the same direction as the passive body has just moved | ||
910 | joint->anchor2[0] = x + dx; | ||
911 | joint->anchor2[1] = y + dy; | ||
912 | joint->anchor2[2] = z + dz; | ||
913 | } | ||
914 | } | ||
915 | joint->anchor1[3] = 0; | ||
916 | joint->anchor2[3] = 0; | ||
917 | |||
918 | hingeComputeInitialRelativeRotation (joint); | ||
919 | } | ||
920 | |||
921 | |||
922 | |||
923 | void dJointSetHingeAxis (dJointID j, dReal x, dReal y, dReal z) | ||
924 | { | ||
925 | dxJointHinge* joint = (dxJointHinge*)j; | ||
926 | dUASSERT(joint,"bad joint argument"); | ||
927 | dUASSERT(joint->vtable == &__dhinge_vtable,"joint is not a hinge"); | ||
928 | setAxes (joint,x,y,z,joint->axis1,joint->axis2); | ||
929 | hingeComputeInitialRelativeRotation (joint); | ||
930 | } | ||
931 | |||
932 | |||
933 | void dJointGetHingeAnchor (dJointID j, dVector3 result) | ||
934 | { | ||
935 | dxJointHinge* joint = (dxJointHinge*)j; | ||
936 | dUASSERT(joint,"bad joint argument"); | ||
937 | dUASSERT(result,"bad result argument"); | ||
938 | dUASSERT(joint->vtable == &__dhinge_vtable,"joint is not a hinge"); | ||
939 | if (joint->flags & dJOINT_REVERSE) | ||
940 | getAnchor2 (joint,result,joint->anchor2); | ||
941 | else | ||
942 | getAnchor (joint,result,joint->anchor1); | ||
943 | } | ||
944 | |||
945 | |||
946 | void dJointGetHingeAnchor2 (dJointID j, dVector3 result) | ||
947 | { | ||
948 | dxJointHinge* joint = (dxJointHinge*)j; | ||
949 | dUASSERT(joint,"bad joint argument"); | ||
950 | dUASSERT(result,"bad result argument"); | ||
951 | dUASSERT(joint->vtable == &__dhinge_vtable,"joint is not a hinge"); | ||
952 | if (joint->flags & dJOINT_REVERSE) | ||
953 | getAnchor (joint,result,joint->anchor1); | ||
954 | else | ||
955 | getAnchor2 (joint,result,joint->anchor2); | ||
956 | } | ||
957 | |||
958 | |||
959 | void dJointGetHingeAxis (dJointID j, dVector3 result) | ||
960 | { | ||
961 | dxJointHinge* joint = (dxJointHinge*)j; | ||
962 | dUASSERT(joint,"bad joint argument"); | ||
963 | dUASSERT(result,"bad result argument"); | ||
964 | dUASSERT(joint->vtable == &__dhinge_vtable,"joint is not a hinge"); | ||
965 | getAxis (joint,result,joint->axis1); | ||
966 | } | ||
967 | |||
968 | |||
969 | void dJointSetHingeParam (dJointID j, int parameter, dReal value) | ||
970 | { | ||
971 | dxJointHinge* joint = (dxJointHinge*)j; | ||
972 | dUASSERT(joint,"bad joint argument"); | ||
973 | dUASSERT(joint->vtable == &__dhinge_vtable,"joint is not a hinge"); | ||
974 | joint->limot.set (parameter,value); | ||
975 | } | ||
976 | |||
977 | |||
978 | dReal dJointGetHingeParam (dJointID j, int parameter) | ||
979 | { | ||
980 | dxJointHinge* joint = (dxJointHinge*)j; | ||
981 | dUASSERT(joint,"bad joint argument"); | ||
982 | dUASSERT(joint->vtable == &__dhinge_vtable,"joint is not a hinge"); | ||
983 | return joint->limot.get (parameter); | ||
984 | } | ||
985 | |||
986 | |||
987 | dReal dJointGetHingeAngle (dJointID j) | ||
988 | { | ||
989 | dxJointHinge* joint = (dxJointHinge*)j; | ||
990 | dAASSERT(joint); | ||
991 | dUASSERT(joint->vtable == &__dhinge_vtable,"joint is not a hinge"); | ||
992 | if (joint->node[0].body) { | ||
993 | dReal ang = getHingeAngle (joint->node[0].body,joint->node[1].body,joint->axis1, | ||
994 | joint->qrel); | ||
995 | if (joint->flags & dJOINT_REVERSE) | ||
996 | return -ang; | ||
997 | else | ||
998 | return ang; | ||
999 | } | ||
1000 | else return 0; | ||
1001 | } | ||
1002 | |||
1003 | |||
1004 | dReal dJointGetHingeAngleRate (dJointID j) | ||
1005 | { | ||
1006 | dxJointHinge* joint = (dxJointHinge*)j; | ||
1007 | dAASSERT(joint); | ||
1008 | dUASSERT(joint->vtable == &__dhinge_vtable,"joint is not a Hinge"); | ||
1009 | if (joint->node[0].body) { | ||
1010 | dVector3 axis; | ||
1011 | dMULTIPLY0_331 (axis,joint->node[0].body->posr.R,joint->axis1); | ||
1012 | dReal rate = dDOT(axis,joint->node[0].body->avel); | ||
1013 | if (joint->node[1].body) rate -= dDOT(axis,joint->node[1].body->avel); | ||
1014 | if (joint->flags & dJOINT_REVERSE) rate = - rate; | ||
1015 | return rate; | ||
1016 | } | ||
1017 | else return 0; | ||
1018 | } | ||
1019 | |||
1020 | |||
1021 | void dJointAddHingeTorque (dJointID j, dReal torque) | ||
1022 | { | ||
1023 | dxJointHinge* joint = (dxJointHinge*)j; | ||
1024 | dVector3 axis; | ||
1025 | dAASSERT(joint); | ||
1026 | dUASSERT(joint->vtable == &__dhinge_vtable,"joint is not a Hinge"); | ||
1027 | |||
1028 | if (joint->flags & dJOINT_REVERSE) | ||
1029 | torque = -torque; | ||
1030 | |||
1031 | getAxis (joint,axis,joint->axis1); | ||
1032 | axis[0] *= torque; | ||
1033 | axis[1] *= torque; | ||
1034 | axis[2] *= torque; | ||
1035 | |||
1036 | if (joint->node[0].body != 0) | ||
1037 | dBodyAddTorque (joint->node[0].body, axis[0], axis[1], axis[2]); | ||
1038 | if (joint->node[1].body != 0) | ||
1039 | dBodyAddTorque(joint->node[1].body, -axis[0], -axis[1], -axis[2]); | ||
1040 | } | ||
1041 | |||
1042 | |||
1043 | dxJoint::Vtable __dhinge_vtable = { | ||
1044 | sizeof(dxJointHinge), | ||
1045 | (dxJoint::init_fn*) hingeInit, | ||
1046 | (dxJoint::getInfo1_fn*) hingeGetInfo1, | ||
1047 | (dxJoint::getInfo2_fn*) hingeGetInfo2, | ||
1048 | dJointTypeHinge}; | ||
1049 | |||
1050 | //**************************************************************************** | ||
1051 | // slider | ||
1052 | |||
1053 | static void sliderInit (dxJointSlider *j) | ||
1054 | { | ||
1055 | dSetZero (j->axis1,4); | ||
1056 | j->axis1[0] = 1; | ||
1057 | dSetZero (j->qrel,4); | ||
1058 | dSetZero (j->offset,4); | ||
1059 | j->limot.init (j->world); | ||
1060 | } | ||
1061 | |||
1062 | |||
1063 | dReal dJointGetSliderPosition (dJointID j) | ||
1064 | { | ||
1065 | dxJointSlider* joint = (dxJointSlider*)j; | ||
1066 | dUASSERT(joint,"bad joint argument"); | ||
1067 | dUASSERT(joint->vtable == &__dslider_vtable,"joint is not a slider"); | ||
1068 | |||
1069 | // get axis1 in global coordinates | ||
1070 | dVector3 ax1,q; | ||
1071 | dMULTIPLY0_331 (ax1,joint->node[0].body->posr.R,joint->axis1); | ||
1072 | |||
1073 | if (joint->node[1].body) { | ||
1074 | // get body2 + offset point in global coordinates | ||
1075 | dMULTIPLY0_331 (q,joint->node[1].body->posr.R,joint->offset); | ||
1076 | for (int i=0; i<3; i++) q[i] = joint->node[0].body->posr.pos[i] - q[i] - | ||
1077 | joint->node[1].body->posr.pos[i]; | ||
1078 | } | ||
1079 | else { | ||
1080 | for (int i=0; i<3; i++) q[i] = joint->node[0].body->posr.pos[i] - | ||
1081 | joint->offset[i]; | ||
1082 | |||
1083 | } | ||
1084 | return dDOT(ax1,q); | ||
1085 | } | ||
1086 | |||
1087 | |||
1088 | dReal dJointGetSliderPositionRate (dJointID j) | ||
1089 | { | ||
1090 | dxJointSlider* joint = (dxJointSlider*)j; | ||
1091 | dUASSERT(joint,"bad joint argument"); | ||
1092 | dUASSERT(joint->vtable == &__dslider_vtable,"joint is not a slider"); | ||
1093 | |||
1094 | // get axis1 in global coordinates | ||
1095 | dVector3 ax1; | ||
1096 | dMULTIPLY0_331 (ax1,joint->node[0].body->posr.R,joint->axis1); | ||
1097 | |||
1098 | if (joint->node[1].body) { | ||
1099 | return dDOT(ax1,joint->node[0].body->lvel) - | ||
1100 | dDOT(ax1,joint->node[1].body->lvel); | ||
1101 | } | ||
1102 | else { | ||
1103 | return dDOT(ax1,joint->node[0].body->lvel); | ||
1104 | } | ||
1105 | } | ||
1106 | |||
1107 | |||
1108 | static void sliderGetInfo1 (dxJointSlider *j, dxJoint::Info1 *info) | ||
1109 | { | ||
1110 | info->nub = 5; | ||
1111 | |||
1112 | // see if joint is powered | ||
1113 | if (j->limot.fmax > 0) | ||
1114 | info->m = 6; // powered slider needs an extra constraint row | ||
1115 | else info->m = 5; | ||
1116 | |||
1117 | // see if we're at a joint limit. | ||
1118 | j->limot.limit = 0; | ||
1119 | if ((j->limot.lostop > -dInfinity || j->limot.histop < dInfinity) && | ||
1120 | j->limot.lostop <= j->limot.histop) { | ||
1121 | // measure joint position | ||
1122 | dReal pos = dJointGetSliderPosition (j); | ||
1123 | if (pos <= j->limot.lostop) { | ||
1124 | j->limot.limit = 1; | ||
1125 | j->limot.limit_err = pos - j->limot.lostop; | ||
1126 | info->m = 6; | ||
1127 | } | ||
1128 | else if (pos >= j->limot.histop) { | ||
1129 | j->limot.limit = 2; | ||
1130 | j->limot.limit_err = pos - j->limot.histop; | ||
1131 | info->m = 6; | ||
1132 | } | ||
1133 | } | ||
1134 | } | ||
1135 | |||
1136 | |||
1137 | static void sliderGetInfo2 (dxJointSlider *joint, dxJoint::Info2 *info) | ||
1138 | { | ||
1139 | int i,s = info->rowskip; | ||
1140 | int s3=3*s,s4=4*s; | ||
1141 | |||
1142 | // pull out pos and R for both bodies. also get the `connection' | ||
1143 | // vector pos2-pos1. | ||
1144 | |||
1145 | dReal *pos1,*pos2,*R1,*R2; | ||
1146 | dVector3 c; | ||
1147 | pos1 = joint->node[0].body->posr.pos; | ||
1148 | R1 = joint->node[0].body->posr.R; | ||
1149 | if (joint->node[1].body) { | ||
1150 | pos2 = joint->node[1].body->posr.pos; | ||
1151 | R2 = joint->node[1].body->posr.R; | ||
1152 | for (i=0; i<3; i++) c[i] = pos2[i] - pos1[i]; | ||
1153 | } | ||
1154 | else { | ||
1155 | pos2 = 0; | ||
1156 | R2 = 0; | ||
1157 | } | ||
1158 | |||
1159 | // 3 rows to make body rotations equal | ||
1160 | setFixedOrientation(joint, info, joint->qrel, 0); | ||
1161 | |||
1162 | // remaining two rows. we want: vel2 = vel1 + w1 x c ... but this would | ||
1163 | // result in three equations, so we project along the planespace vectors | ||
1164 | // so that sliding along the slider axis is disregarded. for symmetry we | ||
1165 | // also substitute (w1+w2)/2 for w1, as w1 is supposed to equal w2. | ||
1166 | |||
1167 | dVector3 ax1; // joint axis in global coordinates (unit length) | ||
1168 | dVector3 p,q; // plane space of ax1 | ||
1169 | dMULTIPLY0_331 (ax1,R1,joint->axis1); | ||
1170 | dPlaneSpace (ax1,p,q); | ||
1171 | if (joint->node[1].body) { | ||
1172 | dVector3 tmp; | ||
1173 | dCROSS (tmp, = REAL(0.5) * ,c,p); | ||
1174 | for (i=0; i<3; i++) info->J1a[s3+i] = tmp[i]; | ||
1175 | for (i=0; i<3; i++) info->J2a[s3+i] = tmp[i]; | ||
1176 | dCROSS (tmp, = REAL(0.5) * ,c,q); | ||
1177 | for (i=0; i<3; i++) info->J1a[s4+i] = tmp[i]; | ||
1178 | for (i=0; i<3; i++) info->J2a[s4+i] = tmp[i]; | ||
1179 | for (i=0; i<3; i++) info->J2l[s3+i] = -p[i]; | ||
1180 | for (i=0; i<3; i++) info->J2l[s4+i] = -q[i]; | ||
1181 | } | ||
1182 | for (i=0; i<3; i++) info->J1l[s3+i] = p[i]; | ||
1183 | for (i=0; i<3; i++) info->J1l[s4+i] = q[i]; | ||
1184 | |||
1185 | // compute last two elements of right hand side. we want to align the offset | ||
1186 | // point (in body 2's frame) with the center of body 1. | ||
1187 | dReal k = info->fps * info->erp; | ||
1188 | if (joint->node[1].body) { | ||
1189 | dVector3 ofs; // offset point in global coordinates | ||
1190 | dMULTIPLY0_331 (ofs,R2,joint->offset); | ||
1191 | for (i=0; i<3; i++) c[i] += ofs[i]; | ||
1192 | info->c[3] = k * dDOT(p,c); | ||
1193 | info->c[4] = k * dDOT(q,c); | ||
1194 | } | ||
1195 | else { | ||
1196 | dVector3 ofs; // offset point in global coordinates | ||
1197 | for (i=0; i<3; i++) ofs[i] = joint->offset[i] - pos1[i]; | ||
1198 | info->c[3] = k * dDOT(p,ofs); | ||
1199 | info->c[4] = k * dDOT(q,ofs); | ||
1200 | } | ||
1201 | |||
1202 | // if the slider is powered, or has joint limits, add in the extra row | ||
1203 | joint->limot.addLimot (joint,info,5,ax1,0); | ||
1204 | } | ||
1205 | |||
1206 | |||
1207 | void dJointSetSliderAxis (dJointID j, dReal x, dReal y, dReal z) | ||
1208 | { | ||
1209 | dxJointSlider* joint = (dxJointSlider*)j; | ||
1210 | int i; | ||
1211 | dUASSERT(joint,"bad joint argument"); | ||
1212 | dUASSERT(joint->vtable == &__dslider_vtable,"joint is not a slider"); | ||
1213 | setAxes (joint,x,y,z,joint->axis1,0); | ||
1214 | |||
1215 | // compute initial relative rotation body1 -> body2, or env -> body1 | ||
1216 | // also compute center of body1 w.r.t body 2 | ||
1217 | if (joint->node[1].body) { | ||
1218 | dQMultiply1 (joint->qrel,joint->node[0].body->q,joint->node[1].body->q); | ||
1219 | dVector3 c; | ||
1220 | for (i=0; i<3; i++) | ||
1221 | c[i] = joint->node[0].body->posr.pos[i] - joint->node[1].body->posr.pos[i]; | ||
1222 | dMULTIPLY1_331 (joint->offset,joint->node[1].body->posr.R,c); | ||
1223 | } | ||
1224 | else { | ||
1225 | // set joint->qrel to the transpose of the first body's q | ||
1226 | joint->qrel[0] = joint->node[0].body->q[0]; | ||
1227 | for (i=1; i<4; i++) joint->qrel[i] = -joint->node[0].body->q[i]; | ||
1228 | for (i=0; i<3; i++) joint->offset[i] = joint->node[0].body->posr.pos[i]; | ||
1229 | } | ||
1230 | } | ||
1231 | |||
1232 | |||
1233 | void dJointSetSliderAxisDelta (dJointID j, dReal x, dReal y, dReal z, dReal dx, dReal dy, dReal dz) | ||
1234 | { | ||
1235 | dxJointSlider* joint = (dxJointSlider*)j; | ||
1236 | int i; | ||
1237 | dUASSERT(joint,"bad joint argument"); | ||
1238 | dUASSERT(joint->vtable == &__dslider_vtable,"joint is not a slider"); | ||
1239 | setAxes (joint,x,y,z,joint->axis1,0); | ||
1240 | |||
1241 | // compute initial relative rotation body1 -> body2, or env -> body1 | ||
1242 | // also compute center of body1 w.r.t body 2 | ||
1243 | if (joint->node[1].body) { | ||
1244 | dQMultiply1 (joint->qrel,joint->node[0].body->q,joint->node[1].body->q); | ||
1245 | dVector3 c; | ||
1246 | for (i=0; i<3; i++) | ||
1247 | c[i] = joint->node[0].body->posr.pos[i] - joint->node[1].body->posr.pos[i]; | ||
1248 | dMULTIPLY1_331 (joint->offset,joint->node[1].body->posr.R,c); | ||
1249 | } | ||
1250 | else { | ||
1251 | // set joint->qrel to the transpose of the first body's q | ||
1252 | joint->qrel[0] = joint->node[0].body->q[0]; | ||
1253 | |||
1254 | for (i=1; i<4; i++) | ||
1255 | joint->qrel[i] = -joint->node[0].body->q[i]; | ||
1256 | |||
1257 | joint->offset[0] = joint->node[0].body->posr.pos[0] + dx; | ||
1258 | joint->offset[1] = joint->node[0].body->posr.pos[1] + dy; | ||
1259 | joint->offset[2] = joint->node[0].body->posr.pos[2] + dz; | ||
1260 | } | ||
1261 | } | ||
1262 | |||
1263 | |||
1264 | |||
1265 | void dJointGetSliderAxis (dJointID j, dVector3 result) | ||
1266 | { | ||
1267 | dxJointSlider* joint = (dxJointSlider*)j; | ||
1268 | dUASSERT(joint,"bad joint argument"); | ||
1269 | dUASSERT(result,"bad result argument"); | ||
1270 | dUASSERT(joint->vtable == &__dslider_vtable,"joint is not a slider"); | ||
1271 | getAxis (joint,result,joint->axis1); | ||
1272 | } | ||
1273 | |||
1274 | |||
1275 | void dJointSetSliderParam (dJointID j, int parameter, dReal value) | ||
1276 | { | ||
1277 | dxJointSlider* joint = (dxJointSlider*)j; | ||
1278 | dUASSERT(joint,"bad joint argument"); | ||
1279 | dUASSERT(joint->vtable == &__dslider_vtable,"joint is not a slider"); | ||
1280 | joint->limot.set (parameter,value); | ||
1281 | } | ||
1282 | |||
1283 | |||
1284 | dReal dJointGetSliderParam (dJointID j, int parameter) | ||
1285 | { | ||
1286 | dxJointSlider* joint = (dxJointSlider*)j; | ||
1287 | dUASSERT(joint,"bad joint argument"); | ||
1288 | dUASSERT(joint->vtable == &__dslider_vtable,"joint is not a slider"); | ||
1289 | return joint->limot.get (parameter); | ||
1290 | } | ||
1291 | |||
1292 | |||
1293 | void dJointAddSliderForce (dJointID j, dReal force) | ||
1294 | { | ||
1295 | dxJointSlider* joint = (dxJointSlider*)j; | ||
1296 | dVector3 axis; | ||
1297 | dUASSERT(joint,"bad joint argument"); | ||
1298 | dUASSERT(joint->vtable == &__dslider_vtable,"joint is not a slider"); | ||
1299 | |||
1300 | if (joint->flags & dJOINT_REVERSE) | ||
1301 | force -= force; | ||
1302 | |||
1303 | getAxis (joint,axis,joint->axis1); | ||
1304 | axis[0] *= force; | ||
1305 | axis[1] *= force; | ||
1306 | axis[2] *= force; | ||
1307 | |||
1308 | if (joint->node[0].body != 0) | ||
1309 | dBodyAddForce (joint->node[0].body,axis[0],axis[1],axis[2]); | ||
1310 | if (joint->node[1].body != 0) | ||
1311 | dBodyAddForce(joint->node[1].body, -axis[0], -axis[1], -axis[2]); | ||
1312 | |||
1313 | if (joint->node[0].body != 0 && joint->node[1].body != 0) { | ||
1314 | // linear torque decoupling: | ||
1315 | // we have to compensate the torque, that this slider force may generate | ||
1316 | // if body centers are not aligned along the slider axis | ||
1317 | |||
1318 | dVector3 ltd; // Linear Torque Decoupling vector (a torque) | ||
1319 | |||
1320 | dVector3 c; | ||
1321 | c[0]=REAL(0.5)*(joint->node[1].body->posr.pos[0]-joint->node[0].body->posr.pos[0]); | ||
1322 | c[1]=REAL(0.5)*(joint->node[1].body->posr.pos[1]-joint->node[0].body->posr.pos[1]); | ||
1323 | c[2]=REAL(0.5)*(joint->node[1].body->posr.pos[2]-joint->node[0].body->posr.pos[2]); | ||
1324 | dCROSS (ltd,=,c,axis); | ||
1325 | |||
1326 | dBodyAddTorque (joint->node[0].body,ltd[0],ltd[1], ltd[2]); | ||
1327 | dBodyAddTorque (joint->node[1].body,ltd[0],ltd[1], ltd[2]); | ||
1328 | } | ||
1329 | } | ||
1330 | |||
1331 | |||
1332 | dxJoint::Vtable __dslider_vtable = { | ||
1333 | sizeof(dxJointSlider), | ||
1334 | (dxJoint::init_fn*) sliderInit, | ||
1335 | (dxJoint::getInfo1_fn*) sliderGetInfo1, | ||
1336 | (dxJoint::getInfo2_fn*) sliderGetInfo2, | ||
1337 | dJointTypeSlider}; | ||
1338 | |||
1339 | //**************************************************************************** | ||
1340 | // contact | ||
1341 | |||
1342 | static void contactInit (dxJointContact *j) | ||
1343 | { | ||
1344 | // default frictionless contact. hmmm, this info gets overwritten straight | ||
1345 | // away anyway, so why bother? | ||
1346 | #if 0 /* so don't bother ;) */ | ||
1347 | j->contact.surface.mode = 0; | ||
1348 | j->contact.surface.mu = 0; | ||
1349 | dSetZero (j->contact.geom.pos,4); | ||
1350 | dSetZero (j->contact.geom.normal,4); | ||
1351 | j->contact.geom.depth = 0; | ||
1352 | #endif | ||
1353 | } | ||
1354 | |||
1355 | |||
1356 | static void contactGetInfo1 (dxJointContact *j, dxJoint::Info1 *info) | ||
1357 | { | ||
1358 | // make sure mu's >= 0, then calculate number of constraint rows and number | ||
1359 | // of unbounded rows. | ||
1360 | int m = 1, nub=0; | ||
1361 | if (j->contact.surface.mu < 0) j->contact.surface.mu = 0; | ||
1362 | if (j->contact.surface.mode & dContactMu2) { | ||
1363 | if (j->contact.surface.mu > 0) m++; | ||
1364 | if (j->contact.surface.mu2 < 0) j->contact.surface.mu2 = 0; | ||
1365 | if (j->contact.surface.mu2 > 0) m++; | ||
1366 | if (j->contact.surface.mu == dInfinity) nub ++; | ||
1367 | if (j->contact.surface.mu2 == dInfinity) nub ++; | ||
1368 | } | ||
1369 | else { | ||
1370 | if (j->contact.surface.mu > 0) m += 2; | ||
1371 | if (j->contact.surface.mu == dInfinity) nub += 2; | ||
1372 | } | ||
1373 | |||
1374 | j->the_m = m; | ||
1375 | info->m = m; | ||
1376 | info->nub = nub; | ||
1377 | } | ||
1378 | |||
1379 | |||
1380 | static void contactGetInfo2 (dxJointContact *j, dxJoint::Info2 *info) | ||
1381 | { | ||
1382 | int s = info->rowskip; | ||
1383 | int s2 = 2*s; | ||
1384 | |||
1385 | // get normal, with sign adjusted for body1/body2 polarity | ||
1386 | dVector3 normal; | ||
1387 | if (j->flags & dJOINT_REVERSE) { | ||
1388 | normal[0] = - j->contact.geom.normal[0]; | ||
1389 | normal[1] = - j->contact.geom.normal[1]; | ||
1390 | normal[2] = - j->contact.geom.normal[2]; | ||
1391 | } | ||
1392 | else { | ||
1393 | normal[0] = j->contact.geom.normal[0]; | ||
1394 | normal[1] = j->contact.geom.normal[1]; | ||
1395 | normal[2] = j->contact.geom.normal[2]; | ||
1396 | } | ||
1397 | normal[3] = 0; // @@@ hmmm | ||
1398 | |||
1399 | // c1,c2 = contact points with respect to body PORs | ||
1400 | dVector3 c1,c2; | ||
1401 | c1[0] = j->contact.geom.pos[0] - j->node[0].body->posr.pos[0]; | ||
1402 | c1[1] = j->contact.geom.pos[1] - j->node[0].body->posr.pos[1]; | ||
1403 | c1[2] = j->contact.geom.pos[2] - j->node[0].body->posr.pos[2]; | ||
1404 | |||
1405 | // set jacobian for normal | ||
1406 | info->J1l[0] = normal[0]; | ||
1407 | info->J1l[1] = normal[1]; | ||
1408 | info->J1l[2] = normal[2]; | ||
1409 | dCROSS (info->J1a,=,c1,normal); | ||
1410 | if (j->node[1].body) { | ||
1411 | c2[0] = j->contact.geom.pos[0] - j->node[1].body->posr.pos[0]; | ||
1412 | c2[1] = j->contact.geom.pos[1] - j->node[1].body->posr.pos[1]; | ||
1413 | c2[2] = j->contact.geom.pos[2] - j->node[1].body->posr.pos[2]; | ||
1414 | info->J2l[0] = -normal[0]; | ||
1415 | info->J2l[1] = -normal[1]; | ||
1416 | info->J2l[2] = -normal[2]; | ||
1417 | dCROSS (info->J2a,= -,c2,normal); | ||
1418 | } | ||
1419 | |||
1420 | // set right hand side and cfm value for normal | ||
1421 | dReal erp = info->erp; | ||
1422 | if (j->contact.surface.mode & dContactSoftERP) | ||
1423 | erp = j->contact.surface.soft_erp; | ||
1424 | dReal k = info->fps * erp; | ||
1425 | dReal depth = j->contact.geom.depth - j->world->contactp.min_depth; | ||
1426 | if (depth < 0) depth = 0; | ||
1427 | |||
1428 | const dReal maxvel = j->world->contactp.max_vel; | ||
1429 | info->c[0] = k*depth; | ||
1430 | if (info->c[0] > maxvel) | ||
1431 | info->c[0] = maxvel; | ||
1432 | |||
1433 | if (j->contact.surface.mode & dContactSoftCFM) | ||
1434 | info->cfm[0] = j->contact.surface.soft_cfm; | ||
1435 | |||
1436 | // deal with bounce | ||
1437 | if (j->contact.surface.mode & dContactBounce) { | ||
1438 | // calculate outgoing velocity (-ve for incoming contact) | ||
1439 | dReal outgoing = dDOT(info->J1l,j->node[0].body->lvel) + | ||
1440 | dDOT(info->J1a,j->node[0].body->avel); | ||
1441 | if (j->node[1].body) { | ||
1442 | outgoing += dDOT(info->J2l,j->node[1].body->lvel) + | ||
1443 | dDOT(info->J2a,j->node[1].body->avel); | ||
1444 | } | ||
1445 | // only apply bounce if the outgoing velocity is greater than the | ||
1446 | // threshold, and if the resulting c[0] exceeds what we already have. | ||
1447 | if (j->contact.surface.bounce_vel >= 0 && | ||
1448 | (-outgoing) > j->contact.surface.bounce_vel) { | ||
1449 | dReal newc = - j->contact.surface.bounce * outgoing; | ||
1450 | if (newc > info->c[0]) info->c[0] = newc; | ||
1451 | } | ||
1452 | } | ||
1453 | |||
1454 | // set LCP limits for normal | ||
1455 | info->lo[0] = 0; | ||
1456 | info->hi[0] = dInfinity; | ||
1457 | |||
1458 | // now do jacobian for tangential forces | ||
1459 | dVector3 t1,t2; // two vectors tangential to normal | ||
1460 | |||
1461 | // first friction direction | ||
1462 | if (j->the_m >= 2) { | ||
1463 | if (j->contact.surface.mode & dContactFDir1) { // use fdir1 ? | ||
1464 | t1[0] = j->contact.fdir1[0]; | ||
1465 | t1[1] = j->contact.fdir1[1]; | ||
1466 | t1[2] = j->contact.fdir1[2]; | ||
1467 | dCROSS (t2,=,normal,t1); | ||
1468 | } | ||
1469 | else { | ||
1470 | dPlaneSpace (normal,t1,t2); | ||
1471 | } | ||
1472 | info->J1l[s+0] = t1[0]; | ||
1473 | info->J1l[s+1] = t1[1]; | ||
1474 | info->J1l[s+2] = t1[2]; | ||
1475 | dCROSS (info->J1a+s,=,c1,t1); | ||
1476 | if (j->node[1].body) { | ||
1477 | info->J2l[s+0] = -t1[0]; | ||
1478 | info->J2l[s+1] = -t1[1]; | ||
1479 | info->J2l[s+2] = -t1[2]; | ||
1480 | dCROSS (info->J2a+s,= -,c2,t1); | ||
1481 | } | ||
1482 | // set right hand side | ||
1483 | if (j->contact.surface.mode & dContactMotion1) { | ||
1484 | info->c[1] = j->contact.surface.motion1; | ||
1485 | } | ||
1486 | // set LCP bounds and friction index. this depends on the approximation | ||
1487 | // mode | ||
1488 | info->lo[1] = -j->contact.surface.mu; | ||
1489 | info->hi[1] = j->contact.surface.mu; | ||
1490 | if (j->contact.surface.mode & dContactApprox1_1) info->findex[1] = 0; | ||
1491 | |||
1492 | // set slip (constraint force mixing) | ||
1493 | if (j->contact.surface.mode & dContactSlip1) | ||
1494 | info->cfm[1] = j->contact.surface.slip1; | ||
1495 | } | ||
1496 | |||
1497 | // second friction direction | ||
1498 | if (j->the_m >= 3) { | ||
1499 | info->J1l[s2+0] = t2[0]; | ||
1500 | info->J1l[s2+1] = t2[1]; | ||
1501 | info->J1l[s2+2] = t2[2]; | ||
1502 | dCROSS (info->J1a+s2,=,c1,t2); | ||
1503 | if (j->node[1].body) { | ||
1504 | info->J2l[s2+0] = -t2[0]; | ||
1505 | info->J2l[s2+1] = -t2[1]; | ||
1506 | info->J2l[s2+2] = -t2[2]; | ||
1507 | dCROSS (info->J2a+s2,= -,c2,t2); | ||
1508 | } | ||
1509 | // set right hand side | ||
1510 | if (j->contact.surface.mode & dContactMotion2) { | ||
1511 | info->c[2] = j->contact.surface.motion2; | ||
1512 | } | ||
1513 | // set LCP bounds and friction index. this depends on the approximation | ||
1514 | // mode | ||
1515 | if (j->contact.surface.mode & dContactMu2) { | ||
1516 | info->lo[2] = -j->contact.surface.mu2; | ||
1517 | info->hi[2] = j->contact.surface.mu2; | ||
1518 | } | ||
1519 | else { | ||
1520 | info->lo[2] = -j->contact.surface.mu; | ||
1521 | info->hi[2] = j->contact.surface.mu; | ||
1522 | } | ||
1523 | if (j->contact.surface.mode & dContactApprox1_2) info->findex[2] = 0; | ||
1524 | |||
1525 | // set slip (constraint force mixing) | ||
1526 | if (j->contact.surface.mode & dContactSlip2) | ||
1527 | info->cfm[2] = j->contact.surface.slip2; | ||
1528 | } | ||
1529 | } | ||
1530 | |||
1531 | |||
1532 | dxJoint::Vtable __dcontact_vtable = { | ||
1533 | sizeof(dxJointContact), | ||
1534 | (dxJoint::init_fn*) contactInit, | ||
1535 | (dxJoint::getInfo1_fn*) contactGetInfo1, | ||
1536 | (dxJoint::getInfo2_fn*) contactGetInfo2, | ||
1537 | dJointTypeContact}; | ||
1538 | |||
1539 | //**************************************************************************** | ||
1540 | // hinge 2. note that this joint must be attached to two bodies for it to work | ||
1541 | |||
1542 | static dReal measureHinge2Angle (dxJointHinge2 *joint) | ||
1543 | { | ||
1544 | dVector3 a1,a2; | ||
1545 | dMULTIPLY0_331 (a1,joint->node[1].body->posr.R,joint->axis2); | ||
1546 | dMULTIPLY1_331 (a2,joint->node[0].body->posr.R,a1); | ||
1547 | dReal x = dDOT(joint->v1,a2); | ||
1548 | dReal y = dDOT(joint->v2,a2); | ||
1549 | return -dAtan2 (y,x); | ||
1550 | } | ||
1551 | |||
1552 | |||
1553 | static void hinge2Init (dxJointHinge2 *j) | ||
1554 | { | ||
1555 | dSetZero (j->anchor1,4); | ||
1556 | dSetZero (j->anchor2,4); | ||
1557 | dSetZero (j->axis1,4); | ||
1558 | j->axis1[0] = 1; | ||
1559 | dSetZero (j->axis2,4); | ||
1560 | j->axis2[1] = 1; | ||
1561 | j->c0 = 0; | ||
1562 | j->s0 = 0; | ||
1563 | |||
1564 | dSetZero (j->v1,4); | ||
1565 | j->v1[0] = 1; | ||
1566 | dSetZero (j->v2,4); | ||
1567 | j->v2[1] = 1; | ||
1568 | |||
1569 | j->limot1.init (j->world); | ||
1570 | j->limot2.init (j->world); | ||
1571 | |||
1572 | j->susp_erp = j->world->global_erp; | ||
1573 | j->susp_cfm = j->world->global_cfm; | ||
1574 | |||
1575 | j->flags |= dJOINT_TWOBODIES; | ||
1576 | } | ||
1577 | |||
1578 | |||
1579 | static void hinge2GetInfo1 (dxJointHinge2 *j, dxJoint::Info1 *info) | ||
1580 | { | ||
1581 | info->m = 4; | ||
1582 | info->nub = 4; | ||
1583 | |||
1584 | // see if we're powered or at a joint limit for axis 1 | ||
1585 | int atlimit=0; | ||
1586 | if ((j->limot1.lostop >= -M_PI || j->limot1.histop <= M_PI) && | ||
1587 | j->limot1.lostop <= j->limot1.histop) { | ||
1588 | dReal angle = measureHinge2Angle (j); | ||
1589 | if (j->limot1.testRotationalLimit (angle)) atlimit = 1; | ||
1590 | } | ||
1591 | if (atlimit || j->limot1.fmax > 0) info->m++; | ||
1592 | |||
1593 | // see if we're powering axis 2 (we currently never limit this axis) | ||
1594 | j->limot2.limit = 0; | ||
1595 | if (j->limot2.fmax > 0) info->m++; | ||
1596 | } | ||
1597 | |||
1598 | |||
1599 | // macro that computes ax1,ax2 = axis 1 and 2 in global coordinates (they are | ||
1600 | // relative to body 1 and 2 initially) and then computes the constrained | ||
1601 | // rotational axis as the cross product of ax1 and ax2. | ||
1602 | // the sin and cos of the angle between axis 1 and 2 is computed, this comes | ||
1603 | // from dot and cross product rules. | ||
1604 | |||
1605 | #define HINGE2_GET_AXIS_INFO(axis,sin_angle,cos_angle) \ | ||
1606 | dVector3 ax1,ax2; \ | ||
1607 | dMULTIPLY0_331 (ax1,joint->node[0].body->posr.R,joint->axis1); \ | ||
1608 | dMULTIPLY0_331 (ax2,joint->node[1].body->posr.R,joint->axis2); \ | ||
1609 | dCROSS (axis,=,ax1,ax2); \ | ||
1610 | sin_angle = dSqrt (axis[0]*axis[0] + axis[1]*axis[1] + axis[2]*axis[2]); \ | ||
1611 | cos_angle = dDOT (ax1,ax2); | ||
1612 | |||
1613 | |||
1614 | static void hinge2GetInfo2 (dxJointHinge2 *joint, dxJoint::Info2 *info) | ||
1615 | { | ||
1616 | // get information we need to set the hinge row | ||
1617 | dReal s,c; | ||
1618 | dVector3 q; | ||
1619 | HINGE2_GET_AXIS_INFO (q,s,c); | ||
1620 | dNormalize3 (q); // @@@ quicker: divide q by s ? | ||
1621 | |||
1622 | // set the three ball-and-socket rows (aligned to the suspension axis ax1) | ||
1623 | setBall2 (joint,info,joint->anchor1,joint->anchor2,ax1,joint->susp_erp); | ||
1624 | |||
1625 | // set the hinge row | ||
1626 | int s3=3*info->rowskip; | ||
1627 | info->J1a[s3+0] = q[0]; | ||
1628 | info->J1a[s3+1] = q[1]; | ||
1629 | info->J1a[s3+2] = q[2]; | ||
1630 | if (joint->node[1].body) { | ||
1631 | info->J2a[s3+0] = -q[0]; | ||
1632 | info->J2a[s3+1] = -q[1]; | ||
1633 | info->J2a[s3+2] = -q[2]; | ||
1634 | } | ||
1635 | |||
1636 | // compute the right hand side for the constrained rotational DOF. | ||
1637 | // axis 1 and axis 2 are separated by an angle `theta'. the desired | ||
1638 | // separation angle is theta0. sin(theta0) and cos(theta0) are recorded | ||
1639 | // in the joint structure. the correcting angular velocity is: | ||
1640 | // |angular_velocity| = angle/time = erp*(theta0-theta) / stepsize | ||
1641 | // = (erp*fps) * (theta0-theta) | ||
1642 | // (theta0-theta) can be computed using the following small-angle-difference | ||
1643 | // approximation: | ||
1644 | // theta0-theta ~= tan(theta0-theta) | ||
1645 | // = sin(theta0-theta)/cos(theta0-theta) | ||
1646 | // = (c*s0 - s*c0) / (c*c0 + s*s0) | ||
1647 | // = c*s0 - s*c0 assuming c*c0 + s*s0 ~= 1 | ||
1648 | // where c = cos(theta), s = sin(theta) | ||
1649 | // c0 = cos(theta0), s0 = sin(theta0) | ||
1650 | |||
1651 | dReal k = info->fps * info->erp; | ||
1652 | info->c[3] = k * (joint->c0 * s - joint->s0 * c); | ||
1653 | |||
1654 | // if the axis1 hinge is powered, or has joint limits, add in more stuff | ||
1655 | int row = 4 + joint->limot1.addLimot (joint,info,4,ax1,1); | ||
1656 | |||
1657 | // if the axis2 hinge is powered, add in more stuff | ||
1658 | joint->limot2.addLimot (joint,info,row,ax2,1); | ||
1659 | |||
1660 | // set parameter for the suspension | ||
1661 | info->cfm[0] = joint->susp_cfm; | ||
1662 | } | ||
1663 | |||
1664 | |||
1665 | // compute vectors v1 and v2 (embedded in body1), used to measure angle | ||
1666 | // between body 1 and body 2 | ||
1667 | |||
1668 | static void makeHinge2V1andV2 (dxJointHinge2 *joint) | ||
1669 | { | ||
1670 | if (joint->node[0].body) { | ||
1671 | // get axis 1 and 2 in global coords | ||
1672 | dVector3 ax1,ax2,v; | ||
1673 | dMULTIPLY0_331 (ax1,joint->node[0].body->posr.R,joint->axis1); | ||
1674 | dMULTIPLY0_331 (ax2,joint->node[1].body->posr.R,joint->axis2); | ||
1675 | |||
1676 | // don't do anything if the axis1 or axis2 vectors are zero or the same | ||
1677 | if ((ax1[0]==0 && ax1[1]==0 && ax1[2]==0) || | ||
1678 | (ax2[0]==0 && ax2[1]==0 && ax2[2]==0) || | ||
1679 | (ax1[0]==ax2[0] && ax1[1]==ax2[1] && ax1[2]==ax2[2])) return; | ||
1680 | |||
1681 | // modify axis 2 so it's perpendicular to axis 1 | ||
1682 | dReal k = dDOT(ax1,ax2); | ||
1683 | for (int i=0; i<3; i++) ax2[i] -= k*ax1[i]; | ||
1684 | dNormalize3 (ax2); | ||
1685 | |||
1686 | // make v1 = modified axis2, v2 = axis1 x (modified axis2) | ||
1687 | dCROSS (v,=,ax1,ax2); | ||
1688 | dMULTIPLY1_331 (joint->v1,joint->node[0].body->posr.R,ax2); | ||
1689 | dMULTIPLY1_331 (joint->v2,joint->node[0].body->posr.R,v); | ||
1690 | } | ||
1691 | } | ||
1692 | |||
1693 | |||
1694 | void dJointSetHinge2Anchor (dJointID j, dReal x, dReal y, dReal z) | ||
1695 | { | ||
1696 | dxJointHinge2* joint = (dxJointHinge2*)j; | ||
1697 | dUASSERT(joint,"bad joint argument"); | ||
1698 | dUASSERT(joint->vtable == &__dhinge2_vtable,"joint is not a hinge2"); | ||
1699 | setAnchors (joint,x,y,z,joint->anchor1,joint->anchor2); | ||
1700 | makeHinge2V1andV2 (joint); | ||
1701 | } | ||
1702 | |||
1703 | |||
1704 | void dJointSetHinge2Axis1 (dJointID j, dReal x, dReal y, dReal z) | ||
1705 | { | ||
1706 | dxJointHinge2* joint = (dxJointHinge2*)j; | ||
1707 | dUASSERT(joint,"bad joint argument"); | ||
1708 | dUASSERT(joint->vtable == &__dhinge2_vtable,"joint is not a hinge2"); | ||
1709 | if (joint->node[0].body) { | ||
1710 | dReal q[4]; | ||
1711 | q[0] = x; | ||
1712 | q[1] = y; | ||
1713 | q[2] = z; | ||
1714 | q[3] = 0; | ||
1715 | dNormalize3 (q); | ||
1716 | dMULTIPLY1_331 (joint->axis1,joint->node[0].body->posr.R,q); | ||
1717 | joint->axis1[3] = 0; | ||
1718 | |||
1719 | // compute the sin and cos of the angle between axis 1 and axis 2 | ||
1720 | dVector3 ax; | ||
1721 | HINGE2_GET_AXIS_INFO(ax,joint->s0,joint->c0); | ||
1722 | } | ||
1723 | makeHinge2V1andV2 (joint); | ||
1724 | } | ||
1725 | |||
1726 | |||
1727 | void dJointSetHinge2Axis2 (dJointID j, dReal x, dReal y, dReal z) | ||
1728 | { | ||
1729 | dxJointHinge2* joint = (dxJointHinge2*)j; | ||
1730 | dUASSERT(joint,"bad joint argument"); | ||
1731 | dUASSERT(joint->vtable == &__dhinge2_vtable,"joint is not a hinge2"); | ||
1732 | if (joint->node[1].body) { | ||
1733 | dReal q[4]; | ||
1734 | q[0] = x; | ||
1735 | q[1] = y; | ||
1736 | q[2] = z; | ||
1737 | q[3] = 0; | ||
1738 | dNormalize3 (q); | ||
1739 | dMULTIPLY1_331 (joint->axis2,joint->node[1].body->posr.R,q); | ||
1740 | joint->axis1[3] = 0; | ||
1741 | |||
1742 | // compute the sin and cos of the angle between axis 1 and axis 2 | ||
1743 | dVector3 ax; | ||
1744 | HINGE2_GET_AXIS_INFO(ax,joint->s0,joint->c0); | ||
1745 | } | ||
1746 | makeHinge2V1andV2 (joint); | ||
1747 | } | ||
1748 | |||
1749 | |||
1750 | void dJointSetHinge2Param (dJointID j, int parameter, dReal value) | ||
1751 | { | ||
1752 | dxJointHinge2* joint = (dxJointHinge2*)j; | ||
1753 | dUASSERT(joint,"bad joint argument"); | ||
1754 | dUASSERT(joint->vtable == &__dhinge2_vtable,"joint is not a hinge2"); | ||
1755 | if ((parameter & 0xff00) == 0x100) { | ||
1756 | joint->limot2.set (parameter & 0xff,value); | ||
1757 | } | ||
1758 | else { | ||
1759 | if (parameter == dParamSuspensionERP) joint->susp_erp = value; | ||
1760 | else if (parameter == dParamSuspensionCFM) joint->susp_cfm = value; | ||
1761 | else joint->limot1.set (parameter,value); | ||
1762 | } | ||
1763 | } | ||
1764 | |||
1765 | |||
1766 | void dJointGetHinge2Anchor (dJointID j, dVector3 result) | ||
1767 | { | ||
1768 | dxJointHinge2* joint = (dxJointHinge2*)j; | ||
1769 | dUASSERT(joint,"bad joint argument"); | ||
1770 | dUASSERT(result,"bad result argument"); | ||
1771 | dUASSERT(joint->vtable == &__dhinge2_vtable,"joint is not a hinge2"); | ||
1772 | if (joint->flags & dJOINT_REVERSE) | ||
1773 | getAnchor2 (joint,result,joint->anchor2); | ||
1774 | else | ||
1775 | getAnchor (joint,result,joint->anchor1); | ||
1776 | } | ||
1777 | |||
1778 | |||
1779 | void dJointGetHinge2Anchor2 (dJointID j, dVector3 result) | ||
1780 | { | ||
1781 | dxJointHinge2* joint = (dxJointHinge2*)j; | ||
1782 | dUASSERT(joint,"bad joint argument"); | ||
1783 | dUASSERT(result,"bad result argument"); | ||
1784 | dUASSERT(joint->vtable == &__dhinge2_vtable,"joint is not a hinge2"); | ||
1785 | if (joint->flags & dJOINT_REVERSE) | ||
1786 | getAnchor (joint,result,joint->anchor1); | ||
1787 | else | ||
1788 | getAnchor2 (joint,result,joint->anchor2); | ||
1789 | } | ||
1790 | |||
1791 | |||
1792 | void dJointGetHinge2Axis1 (dJointID j, dVector3 result) | ||
1793 | { | ||
1794 | dxJointHinge2* joint = (dxJointHinge2*)j; | ||
1795 | dUASSERT(joint,"bad joint argument"); | ||
1796 | dUASSERT(result,"bad result argument"); | ||
1797 | dUASSERT(joint->vtable == &__dhinge2_vtable,"joint is not a hinge2"); | ||
1798 | if (joint->node[0].body) { | ||
1799 | dMULTIPLY0_331 (result,joint->node[0].body->posr.R,joint->axis1); | ||
1800 | } | ||
1801 | } | ||
1802 | |||
1803 | |||
1804 | void dJointGetHinge2Axis2 (dJointID j, dVector3 result) | ||
1805 | { | ||
1806 | dxJointHinge2* joint = (dxJointHinge2*)j; | ||
1807 | dUASSERT(joint,"bad joint argument"); | ||
1808 | dUASSERT(result,"bad result argument"); | ||
1809 | dUASSERT(joint->vtable == &__dhinge2_vtable,"joint is not a hinge2"); | ||
1810 | if (joint->node[1].body) { | ||
1811 | dMULTIPLY0_331 (result,joint->node[1].body->posr.R,joint->axis2); | ||
1812 | } | ||
1813 | } | ||
1814 | |||
1815 | |||
1816 | dReal dJointGetHinge2Param (dJointID j, int parameter) | ||
1817 | { | ||
1818 | dxJointHinge2* joint = (dxJointHinge2*)j; | ||
1819 | dUASSERT(joint,"bad joint argument"); | ||
1820 | dUASSERT(joint->vtable == &__dhinge2_vtable,"joint is not a hinge2"); | ||
1821 | if ((parameter & 0xff00) == 0x100) { | ||
1822 | return joint->limot2.get (parameter & 0xff); | ||
1823 | } | ||
1824 | else { | ||
1825 | if (parameter == dParamSuspensionERP) return joint->susp_erp; | ||
1826 | else if (parameter == dParamSuspensionCFM) return joint->susp_cfm; | ||
1827 | else return joint->limot1.get (parameter); | ||
1828 | } | ||
1829 | } | ||
1830 | |||
1831 | |||
1832 | dReal dJointGetHinge2Angle1 (dJointID j) | ||
1833 | { | ||
1834 | dxJointHinge2* joint = (dxJointHinge2*)j; | ||
1835 | dUASSERT(joint,"bad joint argument"); | ||
1836 | dUASSERT(joint->vtable == &__dhinge2_vtable,"joint is not a hinge2"); | ||
1837 | if (joint->node[0].body) return measureHinge2Angle (joint); | ||
1838 | else return 0; | ||
1839 | } | ||
1840 | |||
1841 | |||
1842 | dReal dJointGetHinge2Angle1Rate (dJointID j) | ||
1843 | { | ||
1844 | dxJointHinge2* joint = (dxJointHinge2*)j; | ||
1845 | dUASSERT(joint,"bad joint argument"); | ||
1846 | dUASSERT(joint->vtable == &__dhinge2_vtable,"joint is not a hinge2"); | ||
1847 | if (joint->node[0].body) { | ||
1848 | dVector3 axis; | ||
1849 | dMULTIPLY0_331 (axis,joint->node[0].body->posr.R,joint->axis1); | ||
1850 | dReal rate = dDOT(axis,joint->node[0].body->avel); | ||
1851 | if (joint->node[1].body) rate -= dDOT(axis,joint->node[1].body->avel); | ||
1852 | return rate; | ||
1853 | } | ||
1854 | else return 0; | ||
1855 | } | ||
1856 | |||
1857 | |||
1858 | dReal dJointGetHinge2Angle2Rate (dJointID j) | ||
1859 | { | ||
1860 | dxJointHinge2* joint = (dxJointHinge2*)j; | ||
1861 | dUASSERT(joint,"bad joint argument"); | ||
1862 | dUASSERT(joint->vtable == &__dhinge2_vtable,"joint is not a hinge2"); | ||
1863 | if (joint->node[0].body && joint->node[1].body) { | ||
1864 | dVector3 axis; | ||
1865 | dMULTIPLY0_331 (axis,joint->node[1].body->posr.R,joint->axis2); | ||
1866 | dReal rate = dDOT(axis,joint->node[0].body->avel); | ||
1867 | if (joint->node[1].body) rate -= dDOT(axis,joint->node[1].body->avel); | ||
1868 | return rate; | ||
1869 | } | ||
1870 | else return 0; | ||
1871 | } | ||
1872 | |||
1873 | |||
1874 | void dJointAddHinge2Torques (dJointID j, dReal torque1, dReal torque2) | ||
1875 | { | ||
1876 | dxJointHinge2* joint = (dxJointHinge2*)j; | ||
1877 | dVector3 axis1, axis2; | ||
1878 | dUASSERT(joint,"bad joint argument"); | ||
1879 | dUASSERT(joint->vtable == &__dhinge2_vtable,"joint is not a hinge2"); | ||
1880 | |||
1881 | if (joint->node[0].body && joint->node[1].body) { | ||
1882 | dMULTIPLY0_331 (axis1,joint->node[0].body->posr.R,joint->axis1); | ||
1883 | dMULTIPLY0_331 (axis2,joint->node[1].body->posr.R,joint->axis2); | ||
1884 | axis1[0] = axis1[0] * torque1 + axis2[0] * torque2; | ||
1885 | axis1[1] = axis1[1] * torque1 + axis2[1] * torque2; | ||
1886 | axis1[2] = axis1[2] * torque1 + axis2[2] * torque2; | ||
1887 | dBodyAddTorque (joint->node[0].body,axis1[0],axis1[1],axis1[2]); | ||
1888 | dBodyAddTorque(joint->node[1].body, -axis1[0], -axis1[1], -axis1[2]); | ||
1889 | } | ||
1890 | } | ||
1891 | |||
1892 | |||
1893 | dxJoint::Vtable __dhinge2_vtable = { | ||
1894 | sizeof(dxJointHinge2), | ||
1895 | (dxJoint::init_fn*) hinge2Init, | ||
1896 | (dxJoint::getInfo1_fn*) hinge2GetInfo1, | ||
1897 | (dxJoint::getInfo2_fn*) hinge2GetInfo2, | ||
1898 | dJointTypeHinge2}; | ||
1899 | |||
1900 | //**************************************************************************** | ||
1901 | // universal | ||
1902 | |||
1903 | // I just realized that the universal joint is equivalent to a hinge 2 joint with | ||
1904 | // perfectly stiff suspension. By comparing the hinge 2 implementation to | ||
1905 | // the universal implementation, you may be able to improve this | ||
1906 | // implementation (or, less likely, the hinge2 implementation). | ||
1907 | |||
1908 | static void universalInit (dxJointUniversal *j) | ||
1909 | { | ||
1910 | dSetZero (j->anchor1,4); | ||
1911 | dSetZero (j->anchor2,4); | ||
1912 | dSetZero (j->axis1,4); | ||
1913 | j->axis1[0] = 1; | ||
1914 | dSetZero (j->axis2,4); | ||
1915 | j->axis2[1] = 1; | ||
1916 | dSetZero(j->qrel1,4); | ||
1917 | dSetZero(j->qrel2,4); | ||
1918 | j->limot1.init (j->world); | ||
1919 | j->limot2.init (j->world); | ||
1920 | } | ||
1921 | |||
1922 | |||
1923 | static void getUniversalAxes(dxJointUniversal *joint, dVector3 ax1, dVector3 ax2) | ||
1924 | { | ||
1925 | // This says "ax1 = joint->node[0].body->posr.R * joint->axis1" | ||
1926 | dMULTIPLY0_331 (ax1,joint->node[0].body->posr.R,joint->axis1); | ||
1927 | |||
1928 | if (joint->node[1].body) { | ||
1929 | dMULTIPLY0_331 (ax2,joint->node[1].body->posr.R,joint->axis2); | ||
1930 | } | ||
1931 | else { | ||
1932 | ax2[0] = joint->axis2[0]; | ||
1933 | ax2[1] = joint->axis2[1]; | ||
1934 | ax2[2] = joint->axis2[2]; | ||
1935 | } | ||
1936 | } | ||
1937 | |||
1938 | static void getUniversalAngles(dxJointUniversal *joint, dReal *angle1, dReal *angle2) | ||
1939 | { | ||
1940 | if (joint->node[0].body) | ||
1941 | { | ||
1942 | // length 1 joint axis in global coordinates, from each body | ||
1943 | dVector3 ax1, ax2; | ||
1944 | dMatrix3 R; | ||
1945 | dQuaternion qcross, qq, qrel; | ||
1946 | |||
1947 | getUniversalAxes (joint,ax1,ax2); | ||
1948 | |||
1949 | // It should be possible to get both angles without explicitly | ||
1950 | // constructing the rotation matrix of the cross. Basically, | ||
1951 | // orientation of the cross about axis1 comes from body 2, | ||
1952 | // about axis 2 comes from body 1, and the perpendicular | ||
1953 | // axis can come from the two bodies somehow. (We don't really | ||
1954 | // want to assume it's 90 degrees, because in general the | ||
1955 | // constraints won't be perfectly satisfied, or even very well | ||
1956 | // satisfied.) | ||
1957 | // | ||
1958 | // However, we'd need a version of getHingeAngleFromRElativeQuat() | ||
1959 | // that CAN handle when its relative quat is rotated along a direction | ||
1960 | // other than the given axis. What I have here works, | ||
1961 | // although it's probably much slower than need be. | ||
1962 | |||
1963 | dRFrom2Axes (R, ax1[0], ax1[1], ax1[2], ax2[0], ax2[1], ax2[2]); | ||
1964 | |||
1965 | dRtoQ (R, qcross); | ||
1966 | |||
1967 | |||
1968 | // This code is essentialy the same as getHingeAngle(), see the comments | ||
1969 | // there for details. | ||
1970 | |||
1971 | // get qrel = relative rotation between node[0] and the cross | ||
1972 | dQMultiply1 (qq, joint->node[0].body->q, qcross); | ||
1973 | dQMultiply2 (qrel, qq, joint->qrel1); | ||
1974 | |||
1975 | *angle1 = getHingeAngleFromRelativeQuat(qrel, joint->axis1); | ||
1976 | |||
1977 | // This is equivalent to | ||
1978 | // dRFrom2Axes(R, ax2[0], ax2[1], ax2[2], ax1[0], ax1[1], ax1[2]); | ||
1979 | // You see that the R is constructed from the same 2 axis as for angle1 | ||
1980 | // but the first and second axis are swapped. | ||
1981 | // So we can take the first R and rapply a rotation to it. | ||
1982 | // The rotation is around the axis between the 2 axes (ax1 and ax2). | ||
1983 | // We do a rotation of 180deg. | ||
1984 | |||
1985 | dQuaternion qcross2; | ||
1986 | // Find the vector between ax1 and ax2 (i.e. in the middle) | ||
1987 | // We need to turn around this vector by 180deg | ||
1988 | |||
1989 | // The 2 axes should be normalize so to find the vector between the 2. | ||
1990 | // Add and devide by 2 then normalize or simply normalize | ||
1991 | // ax2 | ||
1992 | // ^ | ||
1993 | // | | ||
1994 | // | | ||
1995 | /// *------------> ax1 | ||
1996 | // We want the vector a 45deg | ||
1997 | // | ||
1998 | // N.B. We don't need to normalize the ax1 and ax2 since there are | ||
1999 | // normalized when we set them. | ||
2000 | |||
2001 | // We set the quaternion q = [cos(theta), dir*sin(theta)] = [w, x, y, Z] | ||
2002 | qrel[0] = 0; // equivalent to cos(Pi/2) | ||
2003 | qrel[1] = ax1[0] + ax2[0]; // equivalent to x*sin(Pi/2); since sin(Pi/2) = 1 | ||
2004 | qrel[2] = ax1[1] + ax2[1]; | ||
2005 | qrel[3] = ax1[2] + ax2[2]; | ||
2006 | |||
2007 | dReal l = dRecip(sqrt(qrel[1]*qrel[1] + qrel[2]*qrel[2] + qrel[3]*qrel[3])); | ||
2008 | qrel[1] *= l; | ||
2009 | qrel[2] *= l; | ||
2010 | qrel[3] *= l; | ||
2011 | |||
2012 | dQMultiply0 (qcross2, qrel, qcross); | ||
2013 | |||
2014 | if (joint->node[1].body) { | ||
2015 | dQMultiply1 (qq, joint->node[1].body->q, qcross2); | ||
2016 | dQMultiply2 (qrel, qq, joint->qrel2); | ||
2017 | } | ||
2018 | else { | ||
2019 | // pretend joint->node[1].body->q is the identity | ||
2020 | dQMultiply2 (qrel, qcross2, joint->qrel2); | ||
2021 | } | ||
2022 | |||
2023 | *angle2 = - getHingeAngleFromRelativeQuat(qrel, joint->axis2); | ||
2024 | |||
2025 | } | ||
2026 | else | ||
2027 | { | ||
2028 | *angle1 = 0; | ||
2029 | *angle2 = 0; | ||
2030 | } | ||
2031 | } | ||
2032 | |||
2033 | static dReal getUniversalAngle1(dxJointUniversal *joint) | ||
2034 | { | ||
2035 | if (joint->node[0].body) { | ||
2036 | // length 1 joint axis in global coordinates, from each body | ||
2037 | dVector3 ax1, ax2; | ||
2038 | dMatrix3 R; | ||
2039 | dQuaternion qcross, qq, qrel; | ||
2040 | |||
2041 | getUniversalAxes (joint,ax1,ax2); | ||
2042 | |||
2043 | // It should be possible to get both angles without explicitly | ||
2044 | // constructing the rotation matrix of the cross. Basically, | ||
2045 | // orientation of the cross about axis1 comes from body 2, | ||
2046 | // about axis 2 comes from body 1, and the perpendicular | ||
2047 | // axis can come from the two bodies somehow. (We don't really | ||
2048 | // want to assume it's 90 degrees, because in general the | ||
2049 | // constraints won't be perfectly satisfied, or even very well | ||
2050 | // satisfied.) | ||
2051 | // | ||
2052 | // However, we'd need a version of getHingeAngleFromRElativeQuat() | ||
2053 | // that CAN handle when its relative quat is rotated along a direction | ||
2054 | // other than the given axis. What I have here works, | ||
2055 | // although it's probably much slower than need be. | ||
2056 | |||
2057 | dRFrom2Axes(R, ax1[0], ax1[1], ax1[2], ax2[0], ax2[1], ax2[2]); | ||
2058 | dRtoQ (R,qcross); | ||
2059 | |||
2060 | // This code is essential the same as getHingeAngle(), see the comments | ||
2061 | // there for details. | ||
2062 | |||
2063 | // get qrel = relative rotation between node[0] and the cross | ||
2064 | dQMultiply1 (qq,joint->node[0].body->q,qcross); | ||
2065 | dQMultiply2 (qrel,qq,joint->qrel1); | ||
2066 | |||
2067 | return getHingeAngleFromRelativeQuat(qrel, joint->axis1); | ||
2068 | } | ||
2069 | return 0; | ||
2070 | } | ||
2071 | |||
2072 | |||
2073 | static dReal getUniversalAngle2(dxJointUniversal *joint) | ||
2074 | { | ||
2075 | if (joint->node[0].body) { | ||
2076 | // length 1 joint axis in global coordinates, from each body | ||
2077 | dVector3 ax1, ax2; | ||
2078 | dMatrix3 R; | ||
2079 | dQuaternion qcross, qq, qrel; | ||
2080 | |||
2081 | getUniversalAxes (joint,ax1,ax2); | ||
2082 | |||
2083 | // It should be possible to get both angles without explicitly | ||
2084 | // constructing the rotation matrix of the cross. Basically, | ||
2085 | // orientation of the cross about axis1 comes from body 2, | ||
2086 | // about axis 2 comes from body 1, and the perpendicular | ||
2087 | // axis can come from the two bodies somehow. (We don't really | ||
2088 | // want to assume it's 90 degrees, because in general the | ||
2089 | // constraints won't be perfectly satisfied, or even very well | ||
2090 | // satisfied.) | ||
2091 | // | ||
2092 | // However, we'd need a version of getHingeAngleFromRElativeQuat() | ||
2093 | // that CAN handle when its relative quat is rotated along a direction | ||
2094 | // other than the given axis. What I have here works, | ||
2095 | // although it's probably much slower than need be. | ||
2096 | |||
2097 | dRFrom2Axes(R, ax2[0], ax2[1], ax2[2], ax1[0], ax1[1], ax1[2]); | ||
2098 | dRtoQ(R, qcross); | ||
2099 | |||
2100 | if (joint->node[1].body) { | ||
2101 | dQMultiply1 (qq, joint->node[1].body->q, qcross); | ||
2102 | dQMultiply2 (qrel,qq,joint->qrel2); | ||
2103 | } | ||
2104 | else { | ||
2105 | // pretend joint->node[1].body->q is the identity | ||
2106 | dQMultiply2 (qrel,qcross, joint->qrel2); | ||
2107 | } | ||
2108 | |||
2109 | return - getHingeAngleFromRelativeQuat(qrel, joint->axis2); | ||
2110 | } | ||
2111 | return 0; | ||
2112 | } | ||
2113 | |||
2114 | |||
2115 | static void universalGetInfo1 (dxJointUniversal *j, dxJoint::Info1 *info) | ||
2116 | { | ||
2117 | info->nub = 4; | ||
2118 | info->m = 4; | ||
2119 | |||
2120 | // see if we're powered or at a joint limit. | ||
2121 | bool constraint1 = j->limot1.fmax > 0; | ||
2122 | bool constraint2 = j->limot2.fmax > 0; | ||
2123 | |||
2124 | bool limiting1 = (j->limot1.lostop >= -M_PI || j->limot1.histop <= M_PI) && | ||
2125 | j->limot1.lostop <= j->limot1.histop; | ||
2126 | bool limiting2 = (j->limot2.lostop >= -M_PI || j->limot2.histop <= M_PI) && | ||
2127 | j->limot2.lostop <= j->limot2.histop; | ||
2128 | |||
2129 | // We need to call testRotationLimit() even if we're motored, since it | ||
2130 | // records the result. | ||
2131 | if (limiting1 || limiting2) { | ||
2132 | dReal angle1, angle2; | ||
2133 | getUniversalAngles (j, &angle1, &angle2); | ||
2134 | if (limiting1 && j->limot1.testRotationalLimit (angle1)) constraint1 = true; | ||
2135 | if (limiting2 && j->limot2.testRotationalLimit (angle2)) constraint2 = true; | ||
2136 | } | ||
2137 | if (constraint1) | ||
2138 | info->m++; | ||
2139 | if (constraint2) | ||
2140 | info->m++; | ||
2141 | } | ||
2142 | |||
2143 | |||
2144 | static void universalGetInfo2 (dxJointUniversal *joint, dxJoint::Info2 *info) | ||
2145 | { | ||
2146 | // set the three ball-and-socket rows | ||
2147 | setBall (joint,info,joint->anchor1,joint->anchor2); | ||
2148 | |||
2149 | // set the universal joint row. the angular velocity about an axis | ||
2150 | // perpendicular to both joint axes should be equal. thus the constraint | ||
2151 | // equation is | ||
2152 | // p*w1 - p*w2 = 0 | ||
2153 | // where p is a vector normal to both joint axes, and w1 and w2 | ||
2154 | // are the angular velocity vectors of the two bodies. | ||
2155 | |||
2156 | // length 1 joint axis in global coordinates, from each body | ||
2157 | dVector3 ax1, ax2; | ||
2158 | dVector3 ax2_temp; | ||
2159 | // length 1 vector perpendicular to ax1 and ax2. Neither body can rotate | ||
2160 | // about this. | ||
2161 | dVector3 p; | ||
2162 | dReal k; | ||
2163 | |||
2164 | getUniversalAxes(joint, ax1, ax2); | ||
2165 | k = dDOT(ax1, ax2); | ||
2166 | ax2_temp[0] = ax2[0] - k*ax1[0]; | ||
2167 | ax2_temp[1] = ax2[1] - k*ax1[1]; | ||
2168 | ax2_temp[2] = ax2[2] - k*ax1[2]; | ||
2169 | dCROSS(p, =, ax1, ax2_temp); | ||
2170 | dNormalize3(p); | ||
2171 | |||
2172 | int s3=3*info->rowskip; | ||
2173 | |||
2174 | info->J1a[s3+0] = p[0]; | ||
2175 | info->J1a[s3+1] = p[1]; | ||
2176 | info->J1a[s3+2] = p[2]; | ||
2177 | |||
2178 | if (joint->node[1].body) { | ||
2179 | info->J2a[s3+0] = -p[0]; | ||
2180 | info->J2a[s3+1] = -p[1]; | ||
2181 | info->J2a[s3+2] = -p[2]; | ||
2182 | } | ||
2183 | |||
2184 | // compute the right hand side of the constraint equation. set relative | ||
2185 | // body velocities along p to bring the axes back to perpendicular. | ||
2186 | // If ax1, ax2 are unit length joint axes as computed from body1 and | ||
2187 | // body2, we need to rotate both bodies along the axis p. If theta | ||
2188 | // is the angle between ax1 and ax2, we need an angular velocity | ||
2189 | // along p to cover the angle erp * (theta - Pi/2) in one step: | ||
2190 | // | ||
2191 | // |angular_velocity| = angle/time = erp*(theta - Pi/2) / stepsize | ||
2192 | // = (erp*fps) * (theta - Pi/2) | ||
2193 | // | ||
2194 | // if theta is close to Pi/2, | ||
2195 | // theta - Pi/2 ~= cos(theta), so | ||
2196 | // |angular_velocity| ~= (erp*fps) * (ax1 dot ax2) | ||
2197 | |||
2198 | info->c[3] = info->fps * info->erp * - dDOT(ax1, ax2); | ||
2199 | |||
2200 | // if the first angle is powered, or has joint limits, add in the stuff | ||
2201 | int row = 4 + joint->limot1.addLimot (joint,info,4,ax1,1); | ||
2202 | |||
2203 | // if the second angle is powered, or has joint limits, add in more stuff | ||
2204 | joint->limot2.addLimot (joint,info,row,ax2,1); | ||
2205 | } | ||
2206 | |||
2207 | |||
2208 | static void universalComputeInitialRelativeRotations (dxJointUniversal *joint) | ||
2209 | { | ||
2210 | if (joint->node[0].body) { | ||
2211 | dVector3 ax1, ax2; | ||
2212 | dMatrix3 R; | ||
2213 | dQuaternion qcross; | ||
2214 | |||
2215 | getUniversalAxes(joint, ax1, ax2); | ||
2216 | |||
2217 | // Axis 1. | ||
2218 | dRFrom2Axes(R, ax1[0], ax1[1], ax1[2], ax2[0], ax2[1], ax2[2]); | ||
2219 | dRtoQ(R, qcross); | ||
2220 | dQMultiply1 (joint->qrel1, joint->node[0].body->q, qcross); | ||
2221 | |||
2222 | // Axis 2. | ||
2223 | dRFrom2Axes(R, ax2[0], ax2[1], ax2[2], ax1[0], ax1[1], ax1[2]); | ||
2224 | dRtoQ(R, qcross); | ||
2225 | if (joint->node[1].body) { | ||
2226 | dQMultiply1 (joint->qrel2, joint->node[1].body->q, qcross); | ||
2227 | } | ||
2228 | else { | ||
2229 | // set joint->qrel to qcross | ||
2230 | for (int i=0; i<4; i++) joint->qrel2[i] = qcross[i]; | ||
2231 | } | ||
2232 | } | ||
2233 | } | ||
2234 | |||
2235 | |||
2236 | void dJointSetUniversalAnchor (dJointID j, dReal x, dReal y, dReal z) | ||
2237 | { | ||
2238 | dxJointUniversal* joint = (dxJointUniversal*)j; | ||
2239 | dUASSERT(joint,"bad joint argument"); | ||
2240 | dUASSERT(joint->vtable == &__duniversal_vtable,"joint is not a universal"); | ||
2241 | setAnchors (joint,x,y,z,joint->anchor1,joint->anchor2); | ||
2242 | universalComputeInitialRelativeRotations(joint); | ||
2243 | } | ||
2244 | |||
2245 | |||
2246 | void dJointSetUniversalAxis1 (dJointID j, dReal x, dReal y, dReal z) | ||
2247 | { | ||
2248 | dxJointUniversal* joint = (dxJointUniversal*)j; | ||
2249 | dUASSERT(joint,"bad joint argument"); | ||
2250 | dUASSERT(joint->vtable == &__duniversal_vtable,"joint is not a universal"); | ||
2251 | if (joint->flags & dJOINT_REVERSE) | ||
2252 | setAxes (joint,x,y,z,NULL,joint->axis2); | ||
2253 | else | ||
2254 | setAxes (joint,x,y,z,joint->axis1,NULL); | ||
2255 | universalComputeInitialRelativeRotations(joint); | ||
2256 | } | ||
2257 | |||
2258 | |||
2259 | void dJointSetUniversalAxis2 (dJointID j, dReal x, dReal y, dReal z) | ||
2260 | { | ||
2261 | dxJointUniversal* joint = (dxJointUniversal*)j; | ||
2262 | dUASSERT(joint,"bad joint argument"); | ||
2263 | dUASSERT(joint->vtable == &__duniversal_vtable,"joint is not a universal"); | ||
2264 | if (joint->flags & dJOINT_REVERSE) | ||
2265 | setAxes (joint,x,y,z,joint->axis1,NULL); | ||
2266 | else | ||
2267 | setAxes (joint,x,y,z,NULL,joint->axis2); | ||
2268 | universalComputeInitialRelativeRotations(joint); | ||
2269 | } | ||
2270 | |||
2271 | |||
2272 | void dJointGetUniversalAnchor (dJointID j, dVector3 result) | ||
2273 | { | ||
2274 | dxJointUniversal* joint = (dxJointUniversal*)j; | ||
2275 | dUASSERT(joint,"bad joint argument"); | ||
2276 | dUASSERT(result,"bad result argument"); | ||
2277 | dUASSERT(joint->vtable == &__duniversal_vtable,"joint is not a universal"); | ||
2278 | if (joint->flags & dJOINT_REVERSE) | ||
2279 | getAnchor2 (joint,result,joint->anchor2); | ||
2280 | else | ||
2281 | getAnchor (joint,result,joint->anchor1); | ||
2282 | } | ||
2283 | |||
2284 | |||
2285 | void dJointGetUniversalAnchor2 (dJointID j, dVector3 result) | ||
2286 | { | ||
2287 | dxJointUniversal* joint = (dxJointUniversal*)j; | ||
2288 | dUASSERT(joint,"bad joint argument"); | ||
2289 | dUASSERT(result,"bad result argument"); | ||
2290 | dUASSERT(joint->vtable == &__duniversal_vtable,"joint is not a universal"); | ||
2291 | if (joint->flags & dJOINT_REVERSE) | ||
2292 | getAnchor (joint,result,joint->anchor1); | ||
2293 | else | ||
2294 | getAnchor2 (joint,result,joint->anchor2); | ||
2295 | } | ||
2296 | |||
2297 | |||
2298 | void dJointGetUniversalAxis1 (dJointID j, dVector3 result) | ||
2299 | { | ||
2300 | dxJointUniversal* joint = (dxJointUniversal*)j; | ||
2301 | dUASSERT(joint,"bad joint argument"); | ||
2302 | dUASSERT(result,"bad result argument"); | ||
2303 | dUASSERT(joint->vtable == &__duniversal_vtable,"joint is not a universal"); | ||
2304 | if (joint->flags & dJOINT_REVERSE) | ||
2305 | getAxis2 (joint,result,joint->axis2); | ||
2306 | else | ||
2307 | getAxis (joint,result,joint->axis1); | ||
2308 | } | ||
2309 | |||
2310 | |||
2311 | void dJointGetUniversalAxis2 (dJointID j, dVector3 result) | ||
2312 | { | ||
2313 | dxJointUniversal* joint = (dxJointUniversal*)j; | ||
2314 | dUASSERT(joint,"bad joint argument"); | ||
2315 | dUASSERT(result,"bad result argument"); | ||
2316 | dUASSERT(joint->vtable == &__duniversal_vtable,"joint is not a universal"); | ||
2317 | if (joint->flags & dJOINT_REVERSE) | ||
2318 | getAxis (joint,result,joint->axis1); | ||
2319 | else | ||
2320 | getAxis2 (joint,result,joint->axis2); | ||
2321 | } | ||
2322 | |||
2323 | |||
2324 | void dJointSetUniversalParam (dJointID j, int parameter, dReal value) | ||
2325 | { | ||
2326 | dxJointUniversal* joint = (dxJointUniversal*)j; | ||
2327 | dUASSERT(joint,"bad joint argument"); | ||
2328 | dUASSERT(joint->vtable == &__duniversal_vtable,"joint is not a universal"); | ||
2329 | if ((parameter & 0xff00) == 0x100) { | ||
2330 | joint->limot2.set (parameter & 0xff,value); | ||
2331 | } | ||
2332 | else { | ||
2333 | joint->limot1.set (parameter,value); | ||
2334 | } | ||
2335 | } | ||
2336 | |||
2337 | |||
2338 | dReal dJointGetUniversalParam (dJointID j, int parameter) | ||
2339 | { | ||
2340 | dxJointUniversal* joint = (dxJointUniversal*)j; | ||
2341 | dUASSERT(joint,"bad joint argument"); | ||
2342 | dUASSERT(joint->vtable == &__duniversal_vtable,"joint is not a universal"); | ||
2343 | if ((parameter & 0xff00) == 0x100) { | ||
2344 | return joint->limot2.get (parameter & 0xff); | ||
2345 | } | ||
2346 | else { | ||
2347 | return joint->limot1.get (parameter); | ||
2348 | } | ||
2349 | } | ||
2350 | |||
2351 | void dJointGetUniversalAngles (dJointID j, dReal *angle1, dReal *angle2) | ||
2352 | { | ||
2353 | dxJointUniversal* joint = (dxJointUniversal*)j; | ||
2354 | dUASSERT(joint,"bad joint argument"); | ||
2355 | dUASSERT(joint->vtable == &__duniversal_vtable,"joint is not a universal"); | ||
2356 | if (joint->flags & dJOINT_REVERSE) | ||
2357 | return getUniversalAngles (joint, angle2, angle1); | ||
2358 | else | ||
2359 | return getUniversalAngles (joint, angle1, angle2); | ||
2360 | } | ||
2361 | |||
2362 | |||
2363 | dReal dJointGetUniversalAngle1 (dJointID j) | ||
2364 | { | ||
2365 | dxJointUniversal* joint = (dxJointUniversal*)j; | ||
2366 | dUASSERT(joint,"bad joint argument"); | ||
2367 | dUASSERT(joint->vtable == &__duniversal_vtable,"joint is not a universal"); | ||
2368 | if (joint->flags & dJOINT_REVERSE) | ||
2369 | return getUniversalAngle2 (joint); | ||
2370 | else | ||
2371 | return getUniversalAngle1 (joint); | ||
2372 | } | ||
2373 | |||
2374 | |||
2375 | dReal dJointGetUniversalAngle2 (dJointID j) | ||
2376 | { | ||
2377 | dxJointUniversal* joint = (dxJointUniversal*)j; | ||
2378 | dUASSERT(joint,"bad joint argument"); | ||
2379 | dUASSERT(joint->vtable == &__duniversal_vtable,"joint is not a universal"); | ||
2380 | if (joint->flags & dJOINT_REVERSE) | ||
2381 | return getUniversalAngle1 (joint); | ||
2382 | else | ||
2383 | return getUniversalAngle2 (joint); | ||
2384 | } | ||
2385 | |||
2386 | |||
2387 | dReal dJointGetUniversalAngle1Rate (dJointID j) | ||
2388 | { | ||
2389 | dxJointUniversal* joint = (dxJointUniversal*)j; | ||
2390 | dUASSERT(joint,"bad joint argument"); | ||
2391 | dUASSERT(joint->vtable == &__duniversal_vtable,"joint is not a universal"); | ||
2392 | |||
2393 | if (joint->node[0].body) { | ||
2394 | dVector3 axis; | ||
2395 | |||
2396 | if (joint->flags & dJOINT_REVERSE) | ||
2397 | getAxis2 (joint,axis,joint->axis2); | ||
2398 | else | ||
2399 | getAxis (joint,axis,joint->axis1); | ||
2400 | |||
2401 | dReal rate = dDOT(axis, joint->node[0].body->avel); | ||
2402 | if (joint->node[1].body) rate -= dDOT(axis, joint->node[1].body->avel); | ||
2403 | return rate; | ||
2404 | } | ||
2405 | return 0; | ||
2406 | } | ||
2407 | |||
2408 | |||
2409 | dReal dJointGetUniversalAngle2Rate (dJointID j) | ||
2410 | { | ||
2411 | dxJointUniversal* joint = (dxJointUniversal*)j; | ||
2412 | dUASSERT(joint,"bad joint argument"); | ||
2413 | dUASSERT(joint->vtable == &__duniversal_vtable,"joint is not a universal"); | ||
2414 | |||
2415 | if (joint->node[0].body) { | ||
2416 | dVector3 axis; | ||
2417 | |||
2418 | if (joint->flags & dJOINT_REVERSE) | ||
2419 | getAxis (joint,axis,joint->axis1); | ||
2420 | else | ||
2421 | getAxis2 (joint,axis,joint->axis2); | ||
2422 | |||
2423 | dReal rate = dDOT(axis, joint->node[0].body->avel); | ||
2424 | if (joint->node[1].body) rate -= dDOT(axis, joint->node[1].body->avel); | ||
2425 | return rate; | ||
2426 | } | ||
2427 | return 0; | ||
2428 | } | ||
2429 | |||
2430 | |||
2431 | void dJointAddUniversalTorques (dJointID j, dReal torque1, dReal torque2) | ||
2432 | { | ||
2433 | dxJointUniversal* joint = (dxJointUniversal*)j; | ||
2434 | dVector3 axis1, axis2; | ||
2435 | dAASSERT(joint); | ||
2436 | dUASSERT(joint->vtable == &__duniversal_vtable,"joint is not a universal"); | ||
2437 | |||
2438 | if (joint->flags & dJOINT_REVERSE) { | ||
2439 | dReal temp = torque1; | ||
2440 | torque1 = - torque2; | ||
2441 | torque2 = - temp; | ||
2442 | } | ||
2443 | |||
2444 | getAxis (joint,axis1,joint->axis1); | ||
2445 | getAxis2 (joint,axis2,joint->axis2); | ||
2446 | axis1[0] = axis1[0] * torque1 + axis2[0] * torque2; | ||
2447 | axis1[1] = axis1[1] * torque1 + axis2[1] * torque2; | ||
2448 | axis1[2] = axis1[2] * torque1 + axis2[2] * torque2; | ||
2449 | |||
2450 | if (joint->node[0].body != 0) | ||
2451 | dBodyAddTorque (joint->node[0].body,axis1[0],axis1[1],axis1[2]); | ||
2452 | if (joint->node[1].body != 0) | ||
2453 | dBodyAddTorque(joint->node[1].body, -axis1[0], -axis1[1], -axis1[2]); | ||
2454 | } | ||
2455 | |||
2456 | |||
2457 | |||
2458 | |||
2459 | |||
2460 | dxJoint::Vtable __duniversal_vtable = { | ||
2461 | sizeof(dxJointUniversal), | ||
2462 | (dxJoint::init_fn*) universalInit, | ||
2463 | (dxJoint::getInfo1_fn*) universalGetInfo1, | ||
2464 | (dxJoint::getInfo2_fn*) universalGetInfo2, | ||
2465 | dJointTypeUniversal}; | ||
2466 | |||
2467 | |||
2468 | |||
2469 | //**************************************************************************** | ||
2470 | // Prismatic and Rotoide | ||
2471 | |||
2472 | static void PRInit (dxJointPR *j) | ||
2473 | { | ||
2474 | // Default Position | ||
2475 | // Z^ | ||
2476 | // | Body 1 P R Body2 | ||
2477 | // |+---------+ _ _ +-----------+ | ||
2478 | // || |----|----(_)--------+ | | ||
2479 | // |+---------+ - +-----------+ | ||
2480 | // | | ||
2481 | // X.-----------------------------------------> Y | ||
2482 | // N.B. X is comming out of the page | ||
2483 | dSetZero (j->anchor2,4); | ||
2484 | |||
2485 | dSetZero (j->axisR1,4); | ||
2486 | j->axisR1[0] = 1; | ||
2487 | dSetZero (j->axisR2,4); | ||
2488 | j->axisR2[0] = 1; | ||
2489 | |||
2490 | dSetZero (j->axisP1,4); | ||
2491 | j->axisP1[1] = 1; | ||
2492 | dSetZero (j->qrel,4); | ||
2493 | dSetZero (j->offset,4); | ||
2494 | |||
2495 | j->limotR.init (j->world); | ||
2496 | j->limotP.init (j->world); | ||
2497 | } | ||
2498 | |||
2499 | |||
2500 | dReal dJointGetPRPosition (dJointID j) | ||
2501 | { | ||
2502 | dxJointPR* joint = (dxJointPR*)j; | ||
2503 | dUASSERT(joint,"bad joint argument"); | ||
2504 | dUASSERT(joint->vtable == &__dPR_vtable,"joint is not a Prismatic and Rotoide"); | ||
2505 | |||
2506 | dVector3 q; | ||
2507 | // get the offset in global coordinates | ||
2508 | dMULTIPLY0_331 (q,joint->node[0].body->posr.R,joint->offset); | ||
2509 | |||
2510 | if (joint->node[1].body) { | ||
2511 | dVector3 anchor2; | ||
2512 | |||
2513 | // get the anchor2 in global coordinates | ||
2514 | dMULTIPLY0_331 (anchor2,joint->node[1].body->posr.R,joint->anchor2); | ||
2515 | |||
2516 | q[0] = ( (joint->node[0].body->posr.pos[0] + q[0]) - | ||
2517 | (joint->node[1].body->posr.pos[0] + anchor2[0]) ); | ||
2518 | q[1] = ( (joint->node[0].body->posr.pos[1] + q[1]) - | ||
2519 | (joint->node[1].body->posr.pos[1] + anchor2[1]) ); | ||
2520 | q[2] = ( (joint->node[0].body->posr.pos[2] + q[2]) - | ||
2521 | (joint->node[1].body->posr.pos[2] + anchor2[2]) ); | ||
2522 | |||
2523 | } | ||
2524 | else { | ||
2525 | //N.B. When there is no body 2 the joint->anchor2 is already in | ||
2526 | // global coordinates | ||
2527 | |||
2528 | q[0] = ( (joint->node[0].body->posr.pos[0] + q[0]) - | ||
2529 | (joint->anchor2[0]) ); | ||
2530 | q[1] = ( (joint->node[0].body->posr.pos[1] + q[1]) - | ||
2531 | (joint->anchor2[1]) ); | ||
2532 | q[2] = ( (joint->node[0].body->posr.pos[2] + q[2]) - | ||
2533 | (joint->anchor2[2]) ); | ||
2534 | |||
2535 | } | ||
2536 | |||
2537 | dVector3 axP; | ||
2538 | // get prismatic axis in global coordinates | ||
2539 | dMULTIPLY0_331 (axP,joint->node[0].body->posr.R,joint->axisP1); | ||
2540 | |||
2541 | return dDOT(axP, q); | ||
2542 | } | ||
2543 | |||
2544 | |||
2545 | dReal dJointGetPRPositionRate (dJointID j) | ||
2546 | { | ||
2547 | dxJointPR* joint = (dxJointPR*)j; | ||
2548 | dUASSERT(joint,"bad joint argument"); | ||
2549 | dUASSERT(joint->vtable == &__dPR_vtable,"joint is not a Prismatic and Rotoide"); | ||
2550 | |||
2551 | if (joint->node[0].body) { | ||
2552 | // We want to find the rate of change of the prismatic part of the joint | ||
2553 | // We can find it by looking at the speed difference between body1 and the | ||
2554 | // anchor point. | ||
2555 | |||
2556 | // r will be used to find the distance between body1 and the anchor point | ||
2557 | dVector3 r; | ||
2558 | if (joint->node[1].body) { | ||
2559 | // Find joint->anchor2 in global coordinates | ||
2560 | dVector3 anchor2; | ||
2561 | dMULTIPLY0_331 (anchor2,joint->node[1].body->posr.R,joint->anchor2); | ||
2562 | |||
2563 | r[0] = joint->node[0].body->posr.pos[0] - anchor2[0]; | ||
2564 | r[1] = joint->node[0].body->posr.pos[1] - anchor2[1]; | ||
2565 | r[2] = joint->node[0].body->posr.pos[2] - anchor2[2]; | ||
2566 | } | ||
2567 | else { | ||
2568 | //N.B. When there is no body 2 the joint->anchor2 is already in | ||
2569 | // global coordinates | ||
2570 | r[0] = joint->node[0].body->posr.pos[0] - joint->anchor2[0]; | ||
2571 | r[1] = joint->node[0].body->posr.pos[1] - joint->anchor2[1]; | ||
2572 | r[2] = joint->node[0].body->posr.pos[2] - joint->anchor2[2]; | ||
2573 | } | ||
2574 | |||
2575 | // The body1 can have velocity coming from the rotation of | ||
2576 | // the rotoide axis. We need to remove this. | ||
2577 | |||
2578 | // Take only the angular rotation coming from the rotation | ||
2579 | // of the rotoide articulation | ||
2580 | // N.B. Body1 and Body2 should have the same rotation along axis | ||
2581 | // other than the rotoide axis. | ||
2582 | dVector3 angular; | ||
2583 | dMULTIPLY0_331 (angular,joint->node[0].body->posr.R,joint->axisR1); | ||
2584 | dReal omega = dDOT(angular, joint->node[0].body->avel); | ||
2585 | angular[0] *= omega; | ||
2586 | angular[1] *= omega; | ||
2587 | angular[2] *= omega; | ||
2588 | |||
2589 | // Find the contribution of the angular rotation to the linear speed | ||
2590 | // N.B. We do vel = r X w instead of vel = w x r to have vel negative | ||
2591 | // since we want to remove it from the linear velocity of the body | ||
2592 | dVector3 lvel1; | ||
2593 | dCROSS(lvel1, =, r, angular); | ||
2594 | |||
2595 | lvel1[0] += joint->node[0].body->lvel[0]; | ||
2596 | lvel1[1] += joint->node[0].body->lvel[1]; | ||
2597 | lvel1[2] += joint->node[0].body->lvel[2]; | ||
2598 | |||
2599 | // Since we want rate of change along the prismatic axis | ||
2600 | // get axisP1 in global coordinates and get the component | ||
2601 | // along this axis only | ||
2602 | dVector3 axP1; | ||
2603 | dMULTIPLY0_331 (axP1,joint->node[0].body->posr.R,joint->axisP1); | ||
2604 | return dDOT(axP1, lvel1); | ||
2605 | } | ||
2606 | |||
2607 | return 0.0; | ||
2608 | } | ||
2609 | |||
2610 | |||
2611 | |||
2612 | static void PRGetInfo1 (dxJointPR *j, dxJoint::Info1 *info) | ||
2613 | { | ||
2614 | info->m = 4; | ||
2615 | info->nub = 4; | ||
2616 | |||
2617 | bool added = false; | ||
2618 | |||
2619 | added = false; | ||
2620 | // see if the prismatic articulation is powered | ||
2621 | if (j->limotP.fmax > 0) | ||
2622 | { | ||
2623 | added = true; | ||
2624 | (info->m)++; // powered needs an extra constraint row | ||
2625 | } | ||
2626 | |||
2627 | // see if we're at a joint limit. | ||
2628 | j->limotP.limit = 0; | ||
2629 | if ((j->limotP.lostop > -dInfinity || j->limotP.histop < dInfinity) && | ||
2630 | j->limotP.lostop <= j->limotP.histop) { | ||
2631 | // measure joint position | ||
2632 | dReal pos = dJointGetPRPosition (j); | ||
2633 | if (pos <= j->limotP.lostop) { | ||
2634 | j->limotP.limit = 1; | ||
2635 | j->limotP.limit_err = pos - j->limotP.lostop; | ||
2636 | if (!added) | ||
2637 | (info->m)++; | ||
2638 | } | ||
2639 | |||
2640 | if (pos >= j->limotP.histop) { | ||
2641 | j->limotP.limit = 2; | ||
2642 | j->limotP.limit_err = pos - j->limotP.histop; | ||
2643 | if (!added) | ||
2644 | (info->m)++; | ||
2645 | } | ||
2646 | } | ||
2647 | |||
2648 | } | ||
2649 | |||
2650 | |||
2651 | |||
2652 | static void PRGetInfo2 (dxJointPR *joint, dxJoint::Info2 *info) | ||
2653 | { | ||
2654 | int s = info->rowskip; | ||
2655 | int s2= 2*s; | ||
2656 | int s3= 3*s; | ||
2657 | int s4= 4*s; | ||
2658 | |||
2659 | dReal k = info->fps * info->erp; | ||
2660 | |||
2661 | |||
2662 | dVector3 q; // plane space of axP and after that axR | ||
2663 | |||
2664 | // pull out pos and R for both bodies. also get the `connection' | ||
2665 | // vector pos2-pos1. | ||
2666 | |||
2667 | dReal *pos1,*pos2,*R1,*R2; | ||
2668 | pos1 = joint->node[0].body->posr.pos; | ||
2669 | R1 = joint->node[0].body->posr.R; | ||
2670 | if (joint->node[1].body) { | ||
2671 | pos2 = joint->node[1].body->posr.pos; | ||
2672 | R2 = joint->node[1].body->posr.R; | ||
2673 | } | ||
2674 | else { | ||
2675 | // pos2 = 0; // N.B. We can do that to be safe but it is no necessary | ||
2676 | // R2 = 0; // N.B. We can do that to be safe but it is no necessary | ||
2677 | } | ||
2678 | |||
2679 | |||
2680 | dVector3 axP; // Axis of the prismatic joint in global frame | ||
2681 | dMULTIPLY0_331 (axP, R1, joint->axisP1); | ||
2682 | |||
2683 | // distance between the body1 and the anchor2 in global frame | ||
2684 | // Calculated in the same way as the offset | ||
2685 | dVector3 dist; | ||
2686 | |||
2687 | if (joint->node[1].body) | ||
2688 | { | ||
2689 | dMULTIPLY0_331 (dist, R2, joint->anchor2); | ||
2690 | dist[0] += pos2[0] - pos1[0]; | ||
2691 | dist[1] += pos2[1] - pos1[1]; | ||
2692 | dist[2] += pos2[2] - pos1[2]; | ||
2693 | } | ||
2694 | else { | ||
2695 | dist[0] = joint->anchor2[0] - pos1[0]; | ||
2696 | dist[1] = joint->anchor2[1] - pos1[1]; | ||
2697 | dist[2] = joint->anchor2[2] - pos1[2]; | ||
2698 | } | ||
2699 | |||
2700 | |||
2701 | // ====================================================================== | ||
2702 | // Work on the Rotoide part (i.e. row 0, 1 and maybe 4 if rotoide powered | ||
2703 | |||
2704 | // Set the two rotoide rows. The rotoide axis should be the only unconstrained | ||
2705 | // rotational axis, the angular velocity of the two bodies perpendicular to | ||
2706 | // the rotoide axis should be equal. Thus the constraint equations are | ||
2707 | // p*w1 - p*w2 = 0 | ||
2708 | // q*w1 - q*w2 = 0 | ||
2709 | // where p and q are unit vectors normal to the rotoide axis, and w1 and w2 | ||
2710 | // are the angular velocity vectors of the two bodies. | ||
2711 | dVector3 ax1; | ||
2712 | dMULTIPLY0_331 (ax1, joint->node[0].body->posr.R, joint->axisR1); | ||
2713 | dCROSS(q , =, ax1, axP); | ||
2714 | |||
2715 | info->J1a[0] = axP[0]; | ||
2716 | info->J1a[1] = axP[1]; | ||
2717 | info->J1a[2] = axP[2]; | ||
2718 | info->J1a[s+0] = q[0]; | ||
2719 | info->J1a[s+1] = q[1]; | ||
2720 | info->J1a[s+2] = q[2]; | ||
2721 | |||
2722 | if (joint->node[1].body) { | ||
2723 | info->J2a[0] = -axP[0]; | ||
2724 | info->J2a[1] = -axP[1]; | ||
2725 | info->J2a[2] = -axP[2]; | ||
2726 | info->J2a[s+0] = -q[0]; | ||
2727 | info->J2a[s+1] = -q[1]; | ||
2728 | info->J2a[s+2] = -q[2]; | ||
2729 | } | ||
2730 | |||
2731 | |||
2732 | // Compute the right hand side of the constraint equation set. Relative | ||
2733 | // body velocities along p and q to bring the rotoide back into alignment. | ||
2734 | // ax1,ax2 are the unit length rotoide axes of body1 and body2 in world frame. | ||
2735 | // We need to rotate both bodies along the axis u = (ax1 x ax2). | ||
2736 | // if `theta' is the angle between ax1 and ax2, we need an angular velocity | ||
2737 | // along u to cover angle erp*theta in one step : | ||
2738 | // |angular_velocity| = angle/time = erp*theta / stepsize | ||
2739 | // = (erp*fps) * theta | ||
2740 | // angular_velocity = |angular_velocity| * (ax1 x ax2) / |ax1 x ax2| | ||
2741 | // = (erp*fps) * theta * (ax1 x ax2) / sin(theta) | ||
2742 | // ...as ax1 and ax2 are unit length. if theta is smallish, | ||
2743 | // theta ~= sin(theta), so | ||
2744 | // angular_velocity = (erp*fps) * (ax1 x ax2) | ||
2745 | // ax1 x ax2 is in the plane space of ax1, so we project the angular | ||
2746 | // velocity to p and q to find the right hand side. | ||
2747 | |||
2748 | dVector3 ax2; | ||
2749 | if (joint->node[1].body) { | ||
2750 | dMULTIPLY0_331 (ax2, R2, joint->axisR2); | ||
2751 | } | ||
2752 | else { | ||
2753 | ax2[0] = joint->axisR2[0]; | ||
2754 | ax2[1] = joint->axisR2[1]; | ||
2755 | ax2[2] = joint->axisR2[2]; | ||
2756 | } | ||
2757 | |||
2758 | dVector3 b; | ||
2759 | dCROSS (b,=,ax1, ax2); | ||
2760 | info->c[0] = k * dDOT(b, axP); | ||
2761 | info->c[1] = k * dDOT(b, q); | ||
2762 | |||
2763 | |||
2764 | |||
2765 | // ========================== | ||
2766 | // Work on the Prismatic part (i.e row 2,3 and 4 if only the prismatic is powered | ||
2767 | // or 5 if rotoide and prismatic powered | ||
2768 | |||
2769 | // two rows. we want: vel2 = vel1 + w1 x c ... but this would | ||
2770 | // result in three equations, so we project along the planespace vectors | ||
2771 | // so that sliding along the prismatic axis is disregarded. for symmetry we | ||
2772 | // also substitute (w1+w2)/2 for w1, as w1 is supposed to equal w2. | ||
2773 | |||
2774 | // p1 + R1 dist' = p2 + R2 anchor2' ## OLD ## p1 + R1 anchor1' = p2 + R2 dist' | ||
2775 | // v1 + w1 x R1 dist' + v_p = v2 + w2 x R2 anchor2'## OLD v1 + w1 x R1 anchor1' = v2 + w2 x R2 dist' + v_p | ||
2776 | // v_p is speed of prismatic joint (i.e. elongation rate) | ||
2777 | // Since the constraints are perpendicular to v_p we have: | ||
2778 | // p dot v_p = 0 and q dot v_p = 0 | ||
2779 | // ax1 dot ( v1 + w1 x dist = v2 + w2 x anchor2 ) | ||
2780 | // q dot ( v1 + w1 x dist = v2 + w2 x anchor2 ) | ||
2781 | // == | ||
2782 | // ax1 . v1 + ax1 . w1 x dist = ax1 . v2 + ax1 . w2 x anchor2 ## OLD ## ax1 . v1 + ax1 . w1 x anchor1 = ax1 . v2 + ax1 . w2 x dist | ||
2783 | // since a . (b x c) = - b . (a x c) = - (a x c) . b | ||
2784 | // and a x b = - b x a | ||
2785 | // ax1 . v1 - ax1 x dist . w1 - ax1 . v2 - (- ax1 x anchor2 . w2) = 0 | ||
2786 | // ax1 . v1 + dist x ax1 . w1 - ax1 . v2 - anchor2 x ax1 . w2 = 0 | ||
2787 | // Coeff for 1er line of: J1l => ax1, J2l => -ax1 | ||
2788 | // Coeff for 2er line of: J1l => q, J2l => -q | ||
2789 | // Coeff for 1er line of: J1a => dist x ax1, J2a => - anchor2 x ax1 | ||
2790 | // Coeff for 2er line of: J1a => dist x q, J2a => - anchor2 x q | ||
2791 | |||
2792 | |||
2793 | dCROSS ((info->J1a)+s2, = , dist, ax1); | ||
2794 | |||
2795 | dCROSS ((info->J1a)+s3, = , dist, q); | ||
2796 | |||
2797 | |||
2798 | info->J1l[s2+0] = ax1[0]; | ||
2799 | info->J1l[s2+1] = ax1[1]; | ||
2800 | info->J1l[s2+2] = ax1[2]; | ||
2801 | |||
2802 | info->J1l[s3+0] = q[0]; | ||
2803 | info->J1l[s3+1] = q[1]; | ||
2804 | info->J1l[s3+2] = q[2]; | ||
2805 | |||
2806 | if (joint->node[1].body) { | ||
2807 | dVector3 anchor2; | ||
2808 | |||
2809 | // Calculate anchor2 in world coordinate | ||
2810 | dMULTIPLY0_331 (anchor2, R2, joint->anchor2); | ||
2811 | |||
2812 | // ax2 x anchor2 instead of anchor2 x ax2 since we want the negative value | ||
2813 | dCROSS ((info->J2a)+s2, = , ax2, anchor2); // since ax1 == ax2 | ||
2814 | |||
2815 | // The cross product is in reverse order since we want the negative value | ||
2816 | dCROSS ((info->J2a)+s3, = , q, anchor2); | ||
2817 | |||
2818 | info->J2l[s2+0] = -ax1[0]; | ||
2819 | info->J2l[s2+1] = -ax1[1]; | ||
2820 | info->J2l[s2+2] = -ax1[2]; | ||
2821 | |||
2822 | info->J2l[s3+0] = -q[0]; | ||
2823 | info->J2l[s3+1] = -q[1]; | ||
2824 | info->J2l[s3+2] = -q[2]; | ||
2825 | } | ||
2826 | |||
2827 | |||
2828 | // We want to make correction for motion not in the line of the axisP | ||
2829 | // We calculate the displacement w.r.t. the anchor pt. | ||
2830 | // | ||
2831 | // compute the elements 2 and 3 of right hand side. | ||
2832 | // we want to align the offset point (in body 2's frame) with the center of body 1. | ||
2833 | // The position should be the same when we are not along the prismatic axis | ||
2834 | dVector3 err; | ||
2835 | dMULTIPLY0_331 (err, R1, joint->offset); | ||
2836 | err[0] += dist[0]; | ||
2837 | err[1] += dist[1]; | ||
2838 | err[2] += dist[2]; | ||
2839 | info->c[2] = k * dDOT(ax1, err); | ||
2840 | info->c[3] = k * dDOT(q, err); | ||
2841 | |||
2842 | // Here we can't use addLimot because of some assumption in the function | ||
2843 | int powered = joint->limotP.fmax > 0; | ||
2844 | if (powered || joint->limotP.limit) { | ||
2845 | info->J1l[s4+0] = axP[0]; | ||
2846 | info->J1l[s4+1] = axP[1]; | ||
2847 | info->J1l[s4+2] = axP[2]; | ||
2848 | if (joint->node[1].body) { | ||
2849 | info->J2l[s4+0] = -axP[0]; | ||
2850 | info->J2l[s4+1] = -axP[1]; | ||
2851 | info->J2l[s4+2] = -axP[2]; | ||
2852 | } | ||
2853 | // linear limot torque decoupling step: | ||
2854 | // | ||
2855 | // if this is a linear limot (e.g. from a slider), we have to be careful | ||
2856 | // that the linear constraint forces (+/- ax1) applied to the two bodies | ||
2857 | // do not create a torque couple. in other words, the points that the | ||
2858 | // constraint force is applied at must lie along the same ax1 axis. | ||
2859 | // a torque couple will result in powered or limited slider-jointed free | ||
2860 | // bodies from gaining angular momentum. | ||
2861 | // the solution used here is to apply the constraint forces at the point | ||
2862 | // halfway between the body centers. there is no penalty (other than an | ||
2863 | // extra tiny bit of computation) in doing this adjustment. note that we | ||
2864 | // only need to do this if the constraint connects two bodies. | ||
2865 | |||
2866 | dVector3 ltd; // Linear Torque Decoupling vector (a torque) | ||
2867 | if (joint->node[1].body) { | ||
2868 | dVector3 c; | ||
2869 | c[0]=REAL(0.5)*(joint->node[1].body->posr.pos[0]-joint->node[0].body->posr.pos[0]); | ||
2870 | c[1]=REAL(0.5)*(joint->node[1].body->posr.pos[1]-joint->node[0].body->posr.pos[1]); | ||
2871 | c[2]=REAL(0.5)*(joint->node[1].body->posr.pos[2]-joint->node[0].body->posr.pos[2]); | ||
2872 | dReal val = dDOT(q, c); | ||
2873 | c[0] -= val * c[0]; | ||
2874 | c[1] -= val * c[1]; | ||
2875 | c[2] -= val * c[2]; | ||
2876 | |||
2877 | dCROSS (ltd,=,c,axP); | ||
2878 | info->J1a[s4+0] = ltd[0]; | ||
2879 | info->J1a[s4+1] = ltd[1]; | ||
2880 | info->J1a[s4+2] = ltd[2]; | ||
2881 | info->J2a[s4+0] = ltd[0]; | ||
2882 | info->J2a[s4+1] = ltd[1]; | ||
2883 | info->J2a[s4+2] = ltd[2]; | ||
2884 | } | ||
2885 | |||
2886 | // if we're limited low and high simultaneously, the joint motor is | ||
2887 | // ineffective | ||
2888 | if (joint->limotP.limit && (joint->limotP.lostop == joint->limotP.histop)) | ||
2889 | powered = 0; | ||
2890 | |||
2891 | int row = 4; | ||
2892 | if (powered) { | ||
2893 | info->cfm[row] = joint->limotP.normal_cfm; | ||
2894 | if (!joint->limotP.limit) { | ||
2895 | info->c[row] = joint->limotP.vel; | ||
2896 | info->lo[row] = -joint->limotP.fmax; | ||
2897 | info->hi[row] = joint->limotP.fmax; | ||
2898 | } | ||
2899 | else { | ||
2900 | // the joint is at a limit, AND is being powered. if the joint is | ||
2901 | // being powered into the limit then we apply the maximum motor force | ||
2902 | // in that direction, because the motor is working against the | ||
2903 | // immovable limit. if the joint is being powered away from the limit | ||
2904 | // then we have problems because actually we need *two* lcp | ||
2905 | // constraints to handle this case. so we fake it and apply some | ||
2906 | // fraction of the maximum force. the fraction to use can be set as | ||
2907 | // a fudge factor. | ||
2908 | |||
2909 | dReal fm = joint->limotP.fmax; | ||
2910 | dReal vel = joint->limotP.vel; | ||
2911 | int limit = joint->limotP.limit; | ||
2912 | if ((vel > 0) || (vel==0 && limit==2)) fm = -fm; | ||
2913 | |||
2914 | // if we're powering away from the limit, apply the fudge factor | ||
2915 | if ((limit==1 && vel > 0) || (limit==2 && vel < 0)) | ||
2916 | fm *= joint->limotP.fudge_factor; | ||
2917 | |||
2918 | |||
2919 | dBodyAddForce (joint->node[0].body,-fm*axP[0],-fm*axP[1],-fm*axP[2]); | ||
2920 | |||
2921 | if (joint->node[1].body) { | ||
2922 | dBodyAddForce (joint->node[1].body,fm*axP[0],fm*axP[1],fm*axP[2]); | ||
2923 | |||
2924 | // linear limot torque decoupling step: refer to above discussion | ||
2925 | dBodyAddTorque (joint->node[0].body,-fm*ltd[0],-fm*ltd[1], | ||
2926 | -fm*ltd[2]); | ||
2927 | dBodyAddTorque (joint->node[1].body,-fm*ltd[0],-fm*ltd[1], | ||
2928 | -fm*ltd[2]); | ||
2929 | } | ||
2930 | } | ||
2931 | } | ||
2932 | |||
2933 | if (joint->limotP.limit) { | ||
2934 | dReal k = info->fps * joint->limotP.stop_erp; | ||
2935 | info->c[row] = -k * joint->limotP.limit_err; | ||
2936 | info->cfm[row] = joint->limotP.stop_cfm; | ||
2937 | |||
2938 | if (joint->limotP.lostop == joint->limotP.histop) { | ||
2939 | // limited low and high simultaneously | ||
2940 | info->lo[row] = -dInfinity; | ||
2941 | info->hi[row] = dInfinity; | ||
2942 | } | ||
2943 | else { | ||
2944 | if (joint->limotP.limit == 1) { | ||
2945 | // low limit | ||
2946 | info->lo[row] = 0; | ||
2947 | info->hi[row] = dInfinity; | ||
2948 | } | ||
2949 | else { | ||
2950 | // high limit | ||
2951 | info->lo[row] = -dInfinity; | ||
2952 | info->hi[row] = 0; | ||
2953 | } | ||
2954 | |||
2955 | // deal with bounce | ||
2956 | if (joint->limotP.bounce > 0) { | ||
2957 | // calculate joint velocity | ||
2958 | dReal vel; | ||
2959 | vel = dDOT(joint->node[0].body->lvel, axP); | ||
2960 | if (joint->node[1].body) | ||
2961 | vel -= dDOT(joint->node[1].body->lvel, axP); | ||
2962 | |||
2963 | // only apply bounce if the velocity is incoming, and if the | ||
2964 | // resulting c[] exceeds what we already have. | ||
2965 | if (joint->limotP.limit == 1) { | ||
2966 | // low limit | ||
2967 | if (vel < 0) { | ||
2968 | dReal newc = -joint->limotP.bounce * vel; | ||
2969 | if (newc > info->c[row]) info->c[row] = newc; | ||
2970 | } | ||
2971 | } | ||
2972 | else { | ||
2973 | // high limit - all those computations are reversed | ||
2974 | if (vel > 0) { | ||
2975 | dReal newc = -joint->limotP.bounce * vel; | ||
2976 | if (newc < info->c[row]) info->c[row] = newc; | ||
2977 | } | ||
2978 | } | ||
2979 | } | ||
2980 | } | ||
2981 | } | ||
2982 | } | ||
2983 | } | ||
2984 | |||
2985 | |||
2986 | // compute initial relative rotation body1 -> body2, or env -> body1 | ||
2987 | static void PRComputeInitialRelativeRotation (dxJointPR *joint) | ||
2988 | { | ||
2989 | if (joint->node[0].body) { | ||
2990 | if (joint->node[1].body) { | ||
2991 | dQMultiply1 (joint->qrel,joint->node[0].body->q,joint->node[1].body->q); | ||
2992 | } | ||
2993 | else { | ||
2994 | // set joint->qrel to the transpose of the first body q | ||
2995 | joint->qrel[0] = joint->node[0].body->q[0]; | ||
2996 | for (int i=1; i<4; i++) joint->qrel[i] = -joint->node[0].body->q[i]; | ||
2997 | // WARNING do we need the - in -joint->node[0].body->q[i]; or not | ||
2998 | } | ||
2999 | } | ||
3000 | } | ||
3001 | |||
3002 | void dJointSetPRAnchor (dJointID j, dReal x, dReal y, dReal z) | ||
3003 | { | ||
3004 | dxJointPR* joint = (dxJointPR*)j; | ||
3005 | dUASSERT(joint,"bad joint argument"); | ||
3006 | dUASSERT(joint->vtable == &__dPR_vtable,"joint is not a Prismatic and Rotoide"); | ||
3007 | |||
3008 | dVector3 dummy; | ||
3009 | setAnchors (joint,x,y,z,dummy,joint->anchor2); | ||
3010 | } | ||
3011 | |||
3012 | |||
3013 | void dJointSetPRAxis1 (dJointID j, dReal x, dReal y, dReal z) | ||
3014 | { | ||
3015 | dxJointPR* joint = (dxJointPR*)j; | ||
3016 | dUASSERT(joint,"bad joint argument"); | ||
3017 | dUASSERT(joint->vtable == &__dPR_vtable,"joint is not a Prismatic and Rotoide"); | ||
3018 | |||
3019 | setAxes (joint,x,y,z,joint->axisP1, 0); | ||
3020 | |||
3021 | PRComputeInitialRelativeRotation (joint); | ||
3022 | |||
3023 | // compute initial relative rotation body1 -> body2, or env -> body1 | ||
3024 | // also compute distance between anchor of body1 w.r.t center of body 2 | ||
3025 | dVector3 c; | ||
3026 | if (joint->node[1].body) { | ||
3027 | dVector3 anchor2; | ||
3028 | dMULTIPLY0_331 (anchor2,joint->node[1].body->posr.R, joint->anchor2); | ||
3029 | |||
3030 | c[0] = ( joint->node[1].body->posr.pos[0] + anchor2[0] - | ||
3031 | joint->node[0].body->posr.pos[0] ); | ||
3032 | c[1] = ( joint->node[1].body->posr.pos[1] + anchor2[1] - | ||
3033 | joint->node[0].body->posr.pos[1] ); | ||
3034 | c[2] = ( joint->node[1].body->posr.pos[2] + anchor2[2] - | ||
3035 | joint->node[0].body->posr.pos[2] ); | ||
3036 | } | ||
3037 | else if (joint->node[0].body) { | ||
3038 | c[0] = joint->anchor2[0] - joint->node[0].body->posr.pos[0]; | ||
3039 | c[1] = joint->anchor2[1] - joint->node[0].body->posr.pos[1]; | ||
3040 | c[2] = joint->anchor2[2] - joint->node[0].body->posr.pos[2]; | ||
3041 | } | ||
3042 | else | ||
3043 | { | ||
3044 | joint->offset[0] = joint->anchor2[0]; | ||
3045 | joint->offset[1] = joint->anchor2[1]; | ||
3046 | joint->offset[2] = joint->anchor2[2]; | ||
3047 | |||
3048 | return; | ||
3049 | } | ||
3050 | |||
3051 | |||
3052 | dMULTIPLY1_331 (joint->offset,joint->node[0].body->posr.R,c); | ||
3053 | } | ||
3054 | |||
3055 | |||
3056 | void dJointSetPRAxis2 (dJointID j, dReal x, dReal y, dReal z) | ||
3057 | { | ||
3058 | dxJointPR* joint = (dxJointPR*)j; | ||
3059 | dUASSERT(joint,"bad joint argument"); | ||
3060 | dUASSERT(joint->vtable == &__dPR_vtable,"joint is not a Prismatic and Rotoide"); | ||
3061 | setAxes (joint,x,y,z,joint->axisR1,joint->axisR2); | ||
3062 | PRComputeInitialRelativeRotation (joint); | ||
3063 | } | ||
3064 | |||
3065 | |||
3066 | void dJointSetPRParam (dJointID j, int parameter, dReal value) | ||
3067 | { | ||
3068 | dxJointPR* joint = (dxJointPR*)j; | ||
3069 | dUASSERT(joint,"bad joint argument"); | ||
3070 | dUASSERT(joint->vtable == &__dPR_vtable,"joint is not a Prismatic and Rotoide"); | ||
3071 | if ((parameter & 0xff00) == 0x100) { | ||
3072 | joint->limotR.set (parameter,value); | ||
3073 | } | ||
3074 | else { | ||
3075 | joint->limotP.set (parameter & 0xff,value); | ||
3076 | } | ||
3077 | } | ||
3078 | |||
3079 | void dJointGetPRAnchor (dJointID j, dVector3 result) | ||
3080 | { | ||
3081 | dxJointPR* joint = (dxJointPR*)j; | ||
3082 | dUASSERT(joint,"bad joint argument"); | ||
3083 | dUASSERT(result,"bad result argument"); | ||
3084 | dUASSERT(joint->vtable == &__dPR_vtable,"joint is not a Prismatic and Rotoide"); | ||
3085 | |||
3086 | if (joint->node[1].body) | ||
3087 | getAnchor2 (joint,result,joint->anchor2); | ||
3088 | else | ||
3089 | { | ||
3090 | result[0] = joint->anchor2[0]; | ||
3091 | result[1] = joint->anchor2[1]; | ||
3092 | result[2] = joint->anchor2[2]; | ||
3093 | } | ||
3094 | |||
3095 | } | ||
3096 | |||
3097 | void dJointGetPRAxis1 (dJointID j, dVector3 result) | ||
3098 | { | ||
3099 | dxJointPR* joint = (dxJointPR*)j; | ||
3100 | dUASSERT(joint,"bad joint argument"); | ||
3101 | dUASSERT(result,"bad result argument"); | ||
3102 | dUASSERT(joint->vtable == &__dPR_vtable,"joint is not a Prismatic and Rotoide"); | ||
3103 | getAxis(joint, result, joint->axisP1); | ||
3104 | } | ||
3105 | |||
3106 | void dJointGetPRAxis2 (dJointID j, dVector3 result) | ||
3107 | { | ||
3108 | dxJointPR* joint = (dxJointPR*)j; | ||
3109 | dUASSERT(joint,"bad joint argument"); | ||
3110 | dUASSERT(result,"bad result argument"); | ||
3111 | dUASSERT(joint->vtable == &__dPR_vtable,"joint is not a Prismatic and Rotoide"); | ||
3112 | getAxis(joint, result, joint->axisR1); | ||
3113 | } | ||
3114 | |||
3115 | dReal dJointGetPRParam (dJointID j, int parameter) | ||
3116 | { | ||
3117 | dxJointPR* joint = (dxJointPR*)j; | ||
3118 | dUASSERT(joint,"bad joint argument"); | ||
3119 | dUASSERT(joint->vtable == &__dPR_vtable,"joint is not Prismatic and Rotoide"); | ||
3120 | if ((parameter & 0xff00) == 0x100) { | ||
3121 | return joint->limotR.get (parameter & 0xff); | ||
3122 | } | ||
3123 | else { | ||
3124 | return joint->limotP.get (parameter); | ||
3125 | } | ||
3126 | } | ||
3127 | |||
3128 | void dJointAddPRTorque (dJointID j, dReal torque) | ||
3129 | { | ||
3130 | dxJointPR* joint = (dxJointPR*)j; | ||
3131 | dVector3 axis; | ||
3132 | dAASSERT(joint); | ||
3133 | dUASSERT(joint->vtable == &__dPR_vtable,"joint is not a Prismatic and Rotoide"); | ||
3134 | |||
3135 | if (joint->flags & dJOINT_REVERSE) | ||
3136 | torque = -torque; | ||
3137 | |||
3138 | getAxis (joint,axis,joint->axisR1); | ||
3139 | axis[0] *= torque; | ||
3140 | axis[1] *= torque; | ||
3141 | axis[2] *= torque; | ||
3142 | |||
3143 | if (joint->node[0].body != 0) | ||
3144 | dBodyAddTorque (joint->node[0].body, axis[0], axis[1], axis[2]); | ||
3145 | if (joint->node[1].body != 0) | ||
3146 | dBodyAddTorque(joint->node[1].body, -axis[0], -axis[1], -axis[2]); | ||
3147 | } | ||
3148 | |||
3149 | |||
3150 | dxJoint::Vtable __dPR_vtable = { | ||
3151 | sizeof(dxJointPR), | ||
3152 | (dxJoint::init_fn*) PRInit, | ||
3153 | (dxJoint::getInfo1_fn*) PRGetInfo1, | ||
3154 | (dxJoint::getInfo2_fn*) PRGetInfo2, | ||
3155 | dJointTypePR | ||
3156 | }; | ||
3157 | |||
3158 | |||
3159 | //**************************************************************************** | ||
3160 | // angular motor | ||
3161 | |||
3162 | static void amotorInit (dxJointAMotor *j) | ||
3163 | { | ||
3164 | int i; | ||
3165 | j->num = 0; | ||
3166 | j->mode = dAMotorUser; | ||
3167 | for (i=0; i<3; i++) { | ||
3168 | j->rel[i] = 0; | ||
3169 | dSetZero (j->axis[i],4); | ||
3170 | j->limot[i].init (j->world); | ||
3171 | j->angle[i] = 0; | ||
3172 | } | ||
3173 | dSetZero (j->reference1,4); | ||
3174 | dSetZero (j->reference2,4); | ||
3175 | } | ||
3176 | |||
3177 | |||
3178 | // compute the 3 axes in global coordinates | ||
3179 | |||
3180 | static void amotorComputeGlobalAxes (dxJointAMotor *joint, dVector3 ax[3]) | ||
3181 | { | ||
3182 | if (joint->mode == dAMotorEuler) { | ||
3183 | // special handling for euler mode | ||
3184 | dMULTIPLY0_331 (ax[0],joint->node[0].body->posr.R,joint->axis[0]); | ||
3185 | if (joint->node[1].body) { | ||
3186 | dMULTIPLY0_331 (ax[2],joint->node[1].body->posr.R,joint->axis[2]); | ||
3187 | } | ||
3188 | else { | ||
3189 | ax[2][0] = joint->axis[2][0]; | ||
3190 | ax[2][1] = joint->axis[2][1]; | ||
3191 | ax[2][2] = joint->axis[2][2]; | ||
3192 | } | ||
3193 | dCROSS (ax[1],=,ax[2],ax[0]); | ||
3194 | dNormalize3 (ax[1]); | ||
3195 | } | ||
3196 | else { | ||
3197 | for (int i=0; i < joint->num; i++) { | ||
3198 | if (joint->rel[i] == 1) { | ||
3199 | // relative to b1 | ||
3200 | dMULTIPLY0_331 (ax[i],joint->node[0].body->posr.R,joint->axis[i]); | ||
3201 | } | ||
3202 | else if (joint->rel[i] == 2) { | ||
3203 | // relative to b2 | ||
3204 | if (joint->node[1].body) { // jds: don't assert, just ignore | ||
3205 | dMULTIPLY0_331 (ax[i],joint->node[1].body->posr.R,joint->axis[i]); | ||
3206 | } | ||
3207 | } | ||
3208 | else { | ||
3209 | // global - just copy it | ||
3210 | ax[i][0] = joint->axis[i][0]; | ||
3211 | ax[i][1] = joint->axis[i][1]; | ||
3212 | ax[i][2] = joint->axis[i][2]; | ||
3213 | } | ||
3214 | } | ||
3215 | } | ||
3216 | } | ||
3217 | |||
3218 | |||
3219 | static void amotorComputeEulerAngles (dxJointAMotor *joint, dVector3 ax[3]) | ||
3220 | { | ||
3221 | // assumptions: | ||
3222 | // global axes already calculated --> ax | ||
3223 | // axis[0] is relative to body 1 --> global ax[0] | ||
3224 | // axis[2] is relative to body 2 --> global ax[2] | ||
3225 | // ax[1] = ax[2] x ax[0] | ||
3226 | // original ax[0] and ax[2] are perpendicular | ||
3227 | // reference1 is perpendicular to ax[0] (in body 1 frame) | ||
3228 | // reference2 is perpendicular to ax[2] (in body 2 frame) | ||
3229 | // all ax[] and reference vectors are unit length | ||
3230 | |||
3231 | // calculate references in global frame | ||
3232 | dVector3 ref1,ref2; | ||
3233 | dMULTIPLY0_331 (ref1,joint->node[0].body->posr.R,joint->reference1); | ||
3234 | if (joint->node[1].body) { | ||
3235 | dMULTIPLY0_331 (ref2,joint->node[1].body->posr.R,joint->reference2); | ||
3236 | } | ||
3237 | else { | ||
3238 | ref2[0] = joint->reference2[0]; | ||
3239 | ref2[1] = joint->reference2[1]; | ||
3240 | ref2[2] = joint->reference2[2]; | ||
3241 | } | ||
3242 | |||
3243 | // get q perpendicular to both ax[0] and ref1, get first euler angle | ||
3244 | dVector3 q; | ||
3245 | dCROSS (q,=,ax[0],ref1); | ||
3246 | joint->angle[0] = -dAtan2 (dDOT(ax[2],q),dDOT(ax[2],ref1)); | ||
3247 | |||
3248 | // get q perpendicular to both ax[0] and ax[1], get second euler angle | ||
3249 | dCROSS (q,=,ax[0],ax[1]); | ||
3250 | joint->angle[1] = -dAtan2 (dDOT(ax[2],ax[0]),dDOT(ax[2],q)); | ||
3251 | |||
3252 | // get q perpendicular to both ax[1] and ax[2], get third euler angle | ||
3253 | dCROSS (q,=,ax[1],ax[2]); | ||
3254 | joint->angle[2] = -dAtan2 (dDOT(ref2,ax[1]), dDOT(ref2,q)); | ||
3255 | } | ||
3256 | |||
3257 | |||
3258 | // set the reference vectors as follows: | ||
3259 | // * reference1 = current axis[2] relative to body 1 | ||
3260 | // * reference2 = current axis[0] relative to body 2 | ||
3261 | // this assumes that: | ||
3262 | // * axis[0] is relative to body 1 | ||
3263 | // * axis[2] is relative to body 2 | ||
3264 | |||
3265 | static void amotorSetEulerReferenceVectors (dxJointAMotor *j) | ||
3266 | { | ||
3267 | if (j->node[0].body && j->node[1].body) { | ||
3268 | dVector3 r; // axis[2] and axis[0] in global coordinates | ||
3269 | dMULTIPLY0_331 (r,j->node[1].body->posr.R,j->axis[2]); | ||
3270 | dMULTIPLY1_331 (j->reference1,j->node[0].body->posr.R,r); | ||
3271 | dMULTIPLY0_331 (r,j->node[0].body->posr.R,j->axis[0]); | ||
3272 | dMULTIPLY1_331 (j->reference2,j->node[1].body->posr.R,r); | ||
3273 | } | ||
3274 | |||
3275 | else { // jds | ||
3276 | // else if (j->node[0].body) { | ||
3277 | // dMULTIPLY1_331 (j->reference1,j->node[0].body->posr.R,j->axis[2]); | ||
3278 | // dMULTIPLY0_331 (j->reference2,j->node[0].body->posr.R,j->axis[0]); | ||
3279 | |||
3280 | // We want to handle angular motors attached to passive geoms | ||
3281 | dVector3 r; // axis[2] and axis[0] in global coordinates | ||
3282 | r[0] = j->axis[2][0]; r[1] = j->axis[2][1]; r[2] = j->axis[2][2]; r[3] = j->axis[2][3]; | ||
3283 | dMULTIPLY1_331 (j->reference1,j->node[0].body->posr.R,r); | ||
3284 | dMULTIPLY0_331 (r,j->node[0].body->posr.R,j->axis[0]); | ||
3285 | j->reference2[0] += r[0]; j->reference2[1] += r[1]; | ||
3286 | j->reference2[2] += r[2]; j->reference2[3] += r[3]; | ||
3287 | } | ||
3288 | } | ||
3289 | |||
3290 | |||
3291 | static void amotorGetInfo1 (dxJointAMotor *j, dxJoint::Info1 *info) | ||
3292 | { | ||
3293 | info->m = 0; | ||
3294 | info->nub = 0; | ||
3295 | |||
3296 | // compute the axes and angles, if in euler mode | ||
3297 | if (j->mode == dAMotorEuler) { | ||
3298 | dVector3 ax[3]; | ||
3299 | amotorComputeGlobalAxes (j,ax); | ||
3300 | amotorComputeEulerAngles (j,ax); | ||
3301 | } | ||
3302 | |||
3303 | // see if we're powered or at a joint limit for each axis | ||
3304 | for (int i=0; i < j->num; i++) { | ||
3305 | if (j->limot[i].testRotationalLimit (j->angle[i]) || | ||
3306 | j->limot[i].fmax > 0) { | ||
3307 | info->m++; | ||
3308 | } | ||
3309 | } | ||
3310 | } | ||
3311 | |||
3312 | |||
3313 | static void amotorGetInfo2 (dxJointAMotor *joint, dxJoint::Info2 *info) | ||
3314 | { | ||
3315 | int i; | ||
3316 | |||
3317 | // compute the axes (if not global) | ||
3318 | dVector3 ax[3]; | ||
3319 | amotorComputeGlobalAxes (joint,ax); | ||
3320 | |||
3321 | // in euler angle mode we do not actually constrain the angular velocity | ||
3322 | // along the axes axis[0] and axis[2] (although we do use axis[1]) : | ||
3323 | // | ||
3324 | // to get constrain w2-w1 along ...not | ||
3325 | // ------ --------------------- ------ | ||
3326 | // d(angle[0])/dt = 0 ax[1] x ax[2] ax[0] | ||
3327 | // d(angle[1])/dt = 0 ax[1] | ||
3328 | // d(angle[2])/dt = 0 ax[0] x ax[1] ax[2] | ||
3329 | // | ||
3330 | // constraining w2-w1 along an axis 'a' means that a'*(w2-w1)=0. | ||
3331 | // to prove the result for angle[0], write the expression for angle[0] from | ||
3332 | // GetInfo1 then take the derivative. to prove this for angle[2] it is | ||
3333 | // easier to take the euler rate expression for d(angle[2])/dt with respect | ||
3334 | // to the components of w and set that to 0. | ||
3335 | |||
3336 | dVector3 *axptr[3]; | ||
3337 | axptr[0] = &ax[0]; | ||
3338 | axptr[1] = &ax[1]; | ||
3339 | axptr[2] = &ax[2]; | ||
3340 | |||
3341 | dVector3 ax0_cross_ax1; | ||
3342 | dVector3 ax1_cross_ax2; | ||
3343 | if (joint->mode == dAMotorEuler) { | ||
3344 | dCROSS (ax0_cross_ax1,=,ax[0],ax[1]); | ||
3345 | axptr[2] = &ax0_cross_ax1; | ||
3346 | dCROSS (ax1_cross_ax2,=,ax[1],ax[2]); | ||
3347 | axptr[0] = &ax1_cross_ax2; | ||
3348 | } | ||
3349 | |||
3350 | int row=0; | ||
3351 | for (i=0; i < joint->num; i++) { | ||
3352 | row += joint->limot[i].addLimot (joint,info,row,*(axptr[i]),1); | ||
3353 | } | ||
3354 | } | ||
3355 | |||
3356 | |||
3357 | void dJointSetAMotorNumAxes (dJointID j, int num) | ||
3358 | { | ||
3359 | dxJointAMotor* joint = (dxJointAMotor*)j; | ||
3360 | dAASSERT(joint && num >= 0 && num <= 3); | ||
3361 | dUASSERT(joint->vtable == &__damotor_vtable,"joint is not an amotor"); | ||
3362 | if (joint->mode == dAMotorEuler) { | ||
3363 | joint->num = 3; | ||
3364 | } | ||
3365 | else { | ||
3366 | if (num < 0) num = 0; | ||
3367 | if (num > 3) num = 3; | ||
3368 | joint->num = num; | ||
3369 | } | ||
3370 | } | ||
3371 | |||
3372 | |||
3373 | void dJointSetAMotorAxis (dJointID j, int anum, int rel, dReal x, dReal y, dReal z) | ||
3374 | { | ||
3375 | dxJointAMotor* joint = (dxJointAMotor*)j; | ||
3376 | dAASSERT(joint && anum >= 0 && anum <= 2 && rel >= 0 && rel <= 2); | ||
3377 | dUASSERT(joint->vtable == &__damotor_vtable,"joint is not an amotor"); | ||
3378 | dUASSERT(!(!joint->node[1].body && (joint->flags & dJOINT_REVERSE) && rel == 1),"no first body, can't set axis rel=1"); | ||
3379 | dUASSERT(!(!joint->node[1].body && !(joint->flags & dJOINT_REVERSE) && rel == 2),"no second body, can't set axis rel=2"); | ||
3380 | if (anum < 0) anum = 0; | ||
3381 | if (anum > 2) anum = 2; | ||
3382 | |||
3383 | // adjust rel to match the internal body order | ||
3384 | if (!joint->node[1].body && rel==2) rel = 1; | ||
3385 | |||
3386 | joint->rel[anum] = rel; | ||
3387 | |||
3388 | // x,y,z is always in global coordinates regardless of rel, so we may have | ||
3389 | // to convert it to be relative to a body | ||
3390 | dVector3 r; | ||
3391 | r[0] = x; | ||
3392 | r[1] = y; | ||
3393 | r[2] = z; | ||
3394 | r[3] = 0; | ||
3395 | if (rel > 0) { | ||
3396 | if (rel==1) { | ||
3397 | dMULTIPLY1_331 (joint->axis[anum],joint->node[0].body->posr.R,r); | ||
3398 | } | ||
3399 | else { | ||
3400 | // don't assert; handle the case of attachment to a bodiless geom | ||
3401 | if (joint->node[1].body) { // jds | ||
3402 | dMULTIPLY1_331 (joint->axis[anum],joint->node[1].body->posr.R,r); | ||
3403 | } | ||
3404 | else { | ||
3405 | joint->axis[anum][0] = r[0]; joint->axis[anum][1] = r[1]; | ||
3406 | joint->axis[anum][2] = r[2]; joint->axis[anum][3] = r[3]; | ||
3407 | } | ||
3408 | } | ||
3409 | } | ||
3410 | else { | ||
3411 | joint->axis[anum][0] = r[0]; | ||
3412 | joint->axis[anum][1] = r[1]; | ||
3413 | joint->axis[anum][2] = r[2]; | ||
3414 | } | ||
3415 | dNormalize3 (joint->axis[anum]); | ||
3416 | if (joint->mode == dAMotorEuler) amotorSetEulerReferenceVectors (joint); | ||
3417 | } | ||
3418 | |||
3419 | |||
3420 | void dJointSetAMotorAngle (dJointID j, int anum, dReal angle) | ||
3421 | { | ||
3422 | dxJointAMotor* joint = (dxJointAMotor*)j; | ||
3423 | dAASSERT(joint && anum >= 0 && anum < 3); | ||
3424 | dUASSERT(joint->vtable == &__damotor_vtable,"joint is not an amotor"); | ||
3425 | if (joint->mode == dAMotorUser) { | ||
3426 | if (anum < 0) anum = 0; | ||
3427 | if (anum > 3) anum = 3; | ||
3428 | joint->angle[anum] = angle; | ||
3429 | } | ||
3430 | } | ||
3431 | |||
3432 | |||
3433 | void dJointSetAMotorParam (dJointID j, int parameter, dReal value) | ||
3434 | { | ||
3435 | dxJointAMotor* joint = (dxJointAMotor*)j; | ||
3436 | dAASSERT(joint); | ||
3437 | dUASSERT(joint->vtable == &__damotor_vtable,"joint is not an amotor"); | ||
3438 | int anum = parameter >> 8; | ||
3439 | if (anum < 0) anum = 0; | ||
3440 | if (anum > 2) anum = 2; | ||
3441 | parameter &= 0xff; | ||
3442 | joint->limot[anum].set (parameter, value); | ||
3443 | } | ||
3444 | |||
3445 | |||
3446 | void dJointSetAMotorMode (dJointID j, int mode) | ||
3447 | { | ||
3448 | dxJointAMotor* joint = (dxJointAMotor*)j; | ||
3449 | dAASSERT(joint); | ||
3450 | dUASSERT(joint->vtable == &__damotor_vtable,"joint is not an amotor"); | ||
3451 | joint->mode = mode; | ||
3452 | if (joint->mode == dAMotorEuler) { | ||
3453 | joint->num = 3; | ||
3454 | amotorSetEulerReferenceVectors (joint); | ||
3455 | } | ||
3456 | } | ||
3457 | |||
3458 | |||
3459 | int dJointGetAMotorNumAxes (dJointID j) | ||
3460 | { | ||
3461 | dxJointAMotor* joint = (dxJointAMotor*)j; | ||
3462 | dAASSERT(joint); | ||
3463 | dUASSERT(joint->vtable == &__damotor_vtable,"joint is not an amotor"); | ||
3464 | return joint->num; | ||
3465 | } | ||
3466 | |||
3467 | |||
3468 | void dJointGetAMotorAxis (dJointID j, int anum, dVector3 result) | ||
3469 | { | ||
3470 | dxJointAMotor* joint = (dxJointAMotor*)j; | ||
3471 | dAASSERT(joint && anum >= 0 && anum < 3); | ||
3472 | dUASSERT(joint->vtable == &__damotor_vtable,"joint is not an amotor"); | ||
3473 | if (anum < 0) anum = 0; | ||
3474 | if (anum > 2) anum = 2; | ||
3475 | if (joint->rel[anum] > 0) { | ||
3476 | if (joint->rel[anum]==1) { | ||
3477 | dMULTIPLY0_331 (result,joint->node[0].body->posr.R,joint->axis[anum]); | ||
3478 | } | ||
3479 | else { | ||
3480 | if (joint->node[1].body) { // jds | ||
3481 | dMULTIPLY0_331 (result,joint->node[1].body->posr.R,joint->axis[anum]); | ||
3482 | } | ||
3483 | else { | ||
3484 | result[0] = joint->axis[anum][0]; result[1] = joint->axis[anum][1]; | ||
3485 | result[2] = joint->axis[anum][2]; result[3] = joint->axis[anum][3]; | ||
3486 | } | ||
3487 | } | ||
3488 | } | ||
3489 | else { | ||
3490 | result[0] = joint->axis[anum][0]; | ||
3491 | result[1] = joint->axis[anum][1]; | ||
3492 | result[2] = joint->axis[anum][2]; | ||
3493 | } | ||
3494 | } | ||
3495 | |||
3496 | |||
3497 | int dJointGetAMotorAxisRel (dJointID j, int anum) | ||
3498 | { | ||
3499 | dxJointAMotor* joint = (dxJointAMotor*)j; | ||
3500 | dAASSERT(joint && anum >= 0 && anum < 3); | ||
3501 | dUASSERT(joint->vtable == &__damotor_vtable,"joint is not an amotor"); | ||
3502 | if (anum < 0) anum = 0; | ||
3503 | if (anum > 2) anum = 2; | ||
3504 | return joint->rel[anum]; | ||
3505 | } | ||
3506 | |||
3507 | |||
3508 | dReal dJointGetAMotorAngle (dJointID j, int anum) | ||
3509 | { | ||
3510 | dxJointAMotor* joint = (dxJointAMotor*)j; | ||
3511 | dAASSERT(joint && anum >= 0 && anum < 3); | ||
3512 | dUASSERT(joint->vtable == &__damotor_vtable,"joint is not an amotor"); | ||
3513 | if (anum < 0) anum = 0; | ||
3514 | if (anum > 3) anum = 3; | ||
3515 | return joint->angle[anum]; | ||
3516 | } | ||
3517 | |||
3518 | |||
3519 | dReal dJointGetAMotorAngleRate (dJointID j, int anum) | ||
3520 | { | ||
3521 | dxJointAMotor* joint = (dxJointAMotor*)j; | ||
3522 | // @@@ | ||
3523 | dDebug (0,"not yet implemented"); | ||
3524 | return 0; | ||
3525 | } | ||
3526 | |||
3527 | |||
3528 | dReal dJointGetAMotorParam (dJointID j, int parameter) | ||
3529 | { | ||
3530 | dxJointAMotor* joint = (dxJointAMotor*)j; | ||
3531 | dAASSERT(joint); | ||
3532 | dUASSERT(joint->vtable == &__damotor_vtable,"joint is not an amotor"); | ||
3533 | int anum = parameter >> 8; | ||
3534 | if (anum < 0) anum = 0; | ||
3535 | if (anum > 2) anum = 2; | ||
3536 | parameter &= 0xff; | ||
3537 | return joint->limot[anum].get (parameter); | ||
3538 | } | ||
3539 | |||
3540 | |||
3541 | int dJointGetAMotorMode (dJointID j) | ||
3542 | { | ||
3543 | dxJointAMotor* joint = (dxJointAMotor*)j; | ||
3544 | dAASSERT(joint); | ||
3545 | dUASSERT(joint->vtable == &__damotor_vtable,"joint is not an amotor"); | ||
3546 | return joint->mode; | ||
3547 | } | ||
3548 | |||
3549 | |||
3550 | void dJointAddAMotorTorques (dJointID j, dReal torque1, dReal torque2, dReal torque3) | ||
3551 | { | ||
3552 | dxJointAMotor* joint = (dxJointAMotor*)j; | ||
3553 | dVector3 axes[3]; | ||
3554 | dAASSERT(joint); | ||
3555 | dUASSERT(joint->vtable == &__damotor_vtable,"joint is not an amotor"); | ||
3556 | |||
3557 | if (joint->num == 0) | ||
3558 | return; | ||
3559 | dUASSERT((joint->flags & dJOINT_REVERSE) == 0, "dJointAddAMotorTorques not yet implemented for reverse AMotor joints"); | ||
3560 | |||
3561 | amotorComputeGlobalAxes (joint,axes); | ||
3562 | axes[0][0] *= torque1; | ||
3563 | axes[0][1] *= torque1; | ||
3564 | axes[0][2] *= torque1; | ||
3565 | if (joint->num >= 2) { | ||
3566 | axes[0][0] += axes[1][0] * torque2; | ||
3567 | axes[0][1] += axes[1][1] * torque2; | ||
3568 | axes[0][2] += axes[1][2] * torque2; | ||
3569 | if (joint->num >= 3) { | ||
3570 | axes[0][0] += axes[2][0] * torque3; | ||
3571 | axes[0][1] += axes[2][1] * torque3; | ||
3572 | axes[0][2] += axes[2][2] * torque3; | ||
3573 | } | ||
3574 | } | ||
3575 | |||
3576 | if (joint->node[0].body != 0) | ||
3577 | dBodyAddTorque (joint->node[0].body,axes[0][0],axes[0][1],axes[0][2]); | ||
3578 | if (joint->node[1].body != 0) | ||
3579 | dBodyAddTorque(joint->node[1].body, -axes[0][0], -axes[0][1], -axes[0][2]); | ||
3580 | } | ||
3581 | |||
3582 | |||
3583 | dxJoint::Vtable __damotor_vtable = { | ||
3584 | sizeof(dxJointAMotor), | ||
3585 | (dxJoint::init_fn*) amotorInit, | ||
3586 | (dxJoint::getInfo1_fn*) amotorGetInfo1, | ||
3587 | (dxJoint::getInfo2_fn*) amotorGetInfo2, | ||
3588 | dJointTypeAMotor}; | ||
3589 | |||
3590 | |||
3591 | |||
3592 | //**************************************************************************** | ||
3593 | // lmotor joint | ||
3594 | static void lmotorInit (dxJointLMotor *j) | ||
3595 | { | ||
3596 | int i; | ||
3597 | j->num = 0; | ||
3598 | for (i=0;i<3;i++) { | ||
3599 | dSetZero(j->axis[i],4); | ||
3600 | j->limot[i].init(j->world); | ||
3601 | } | ||
3602 | } | ||
3603 | |||
3604 | static void lmotorComputeGlobalAxes (dxJointLMotor *joint, dVector3 ax[3]) | ||
3605 | { | ||
3606 | for (int i=0; i< joint->num; i++) { | ||
3607 | if (joint->rel[i] == 1) { | ||
3608 | dMULTIPLY0_331 (ax[i],joint->node[0].body->posr.R,joint->axis[i]); | ||
3609 | } | ||
3610 | else if (joint->rel[i] == 2) { | ||
3611 | if (joint->node[1].body) { // jds: don't assert, just ignore | ||
3612 | dMULTIPLY0_331 (ax[i],joint->node[1].body->posr.R,joint->axis[i]); | ||
3613 | } | ||
3614 | } else { | ||
3615 | ax[i][0] = joint->axis[i][0]; | ||
3616 | ax[i][1] = joint->axis[i][1]; | ||
3617 | ax[i][2] = joint->axis[i][2]; | ||
3618 | } | ||
3619 | } | ||
3620 | } | ||
3621 | |||
3622 | static void lmotorGetInfo1 (dxJointLMotor *j, dxJoint::Info1 *info) | ||
3623 | { | ||
3624 | info->m = 0; | ||
3625 | info->nub = 0; | ||
3626 | for (int i=0; i < j->num; i++) { | ||
3627 | if (j->limot[i].fmax > 0) { | ||
3628 | info->m++; | ||
3629 | } | ||
3630 | } | ||
3631 | } | ||
3632 | |||
3633 | static void lmotorGetInfo2 (dxJointLMotor *joint, dxJoint::Info2 *info) | ||
3634 | { | ||
3635 | int row=0; | ||
3636 | dVector3 ax[3]; | ||
3637 | lmotorComputeGlobalAxes(joint, ax); | ||
3638 | |||
3639 | for (int i=0;i<joint->num;i++) { | ||
3640 | row += joint->limot[i].addLimot(joint,info,row,ax[i], 0); | ||
3641 | } | ||
3642 | } | ||
3643 | |||
3644 | void dJointSetLMotorAxis (dJointID j, int anum, int rel, dReal x, dReal y, dReal z) | ||
3645 | { | ||
3646 | dxJointLMotor* joint = (dxJointLMotor*)j; | ||
3647 | //for now we are ignoring rel! | ||
3648 | dAASSERT(joint && anum >= 0 && anum <= 2 && rel >= 0 && rel <= 2); | ||
3649 | dUASSERT(joint->vtable == &__dlmotor_vtable,"joint is not an lmotor"); | ||
3650 | if (anum < 0) anum = 0; | ||
3651 | if (anum > 2) anum = 2; | ||
3652 | |||
3653 | if (!joint->node[1].body && rel==2) rel = 1; //ref 1 | ||
3654 | |||
3655 | joint->rel[anum] = rel; | ||
3656 | |||
3657 | dVector3 r; | ||
3658 | r[0] = x; | ||
3659 | r[1] = y; | ||
3660 | r[2] = z; | ||
3661 | r[3] = 0; | ||
3662 | if (rel > 0) { | ||
3663 | if (rel==1) { | ||
3664 | dMULTIPLY1_331 (joint->axis[anum],joint->node[0].body->posr.R,r); | ||
3665 | } else { | ||
3666 | //second body has to exists thanks to ref 1 line | ||
3667 | dMULTIPLY1_331 (joint->axis[anum],joint->node[1].body->posr.R,r); | ||
3668 | } | ||
3669 | } else { | ||
3670 | joint->axis[anum][0] = r[0]; | ||
3671 | joint->axis[anum][1] = r[1]; | ||
3672 | joint->axis[anum][2] = r[2]; | ||
3673 | } | ||
3674 | |||
3675 | dNormalize3 (joint->axis[anum]); | ||
3676 | } | ||
3677 | |||
3678 | void dJointSetLMotorNumAxes (dJointID j, int num) | ||
3679 | { | ||
3680 | dxJointLMotor* joint = (dxJointLMotor*)j; | ||
3681 | dAASSERT(joint && num >= 0 && num <= 3); | ||
3682 | dUASSERT(joint->vtable == &__dlmotor_vtable,"joint is not an lmotor"); | ||
3683 | if (num < 0) num = 0; | ||
3684 | if (num > 3) num = 3; | ||
3685 | joint->num = num; | ||
3686 | } | ||
3687 | |||
3688 | void dJointSetLMotorParam (dJointID j, int parameter, dReal value) | ||
3689 | { | ||
3690 | dxJointLMotor* joint = (dxJointLMotor*)j; | ||
3691 | dAASSERT(joint); | ||
3692 | dUASSERT(joint->vtable == &__dlmotor_vtable,"joint is not an lmotor"); | ||
3693 | int anum = parameter >> 8; | ||
3694 | if (anum < 0) anum = 0; | ||
3695 | if (anum > 2) anum = 2; | ||
3696 | parameter &= 0xff; | ||
3697 | joint->limot[anum].set (parameter, value); | ||
3698 | } | ||
3699 | |||
3700 | int dJointGetLMotorNumAxes (dJointID j) | ||
3701 | { | ||
3702 | dxJointLMotor* joint = (dxJointLMotor*)j; | ||
3703 | dAASSERT(joint); | ||
3704 | dUASSERT(joint->vtable == &__dlmotor_vtable,"joint is not an lmotor"); | ||
3705 | return joint->num; | ||
3706 | } | ||
3707 | |||
3708 | |||
3709 | void dJointGetLMotorAxis (dJointID j, int anum, dVector3 result) | ||
3710 | { | ||
3711 | dxJointLMotor* joint = (dxJointLMotor*)j; | ||
3712 | dAASSERT(joint && anum >= 0 && anum < 3); | ||
3713 | dUASSERT(joint->vtable == &__dlmotor_vtable,"joint is not an lmotor"); | ||
3714 | if (anum < 0) anum = 0; | ||
3715 | if (anum > 2) anum = 2; | ||
3716 | result[0] = joint->axis[anum][0]; | ||
3717 | result[1] = joint->axis[anum][1]; | ||
3718 | result[2] = joint->axis[anum][2]; | ||
3719 | } | ||
3720 | |||
3721 | dReal dJointGetLMotorParam (dJointID j, int parameter) | ||
3722 | { | ||
3723 | dxJointLMotor* joint = (dxJointLMotor*)j; | ||
3724 | dAASSERT(joint); | ||
3725 | dUASSERT(joint->vtable == &__dlmotor_vtable,"joint is not an lmotor"); | ||
3726 | int anum = parameter >> 8; | ||
3727 | if (anum < 0) anum = 0; | ||
3728 | if (anum > 2) anum = 2; | ||
3729 | parameter &= 0xff; | ||
3730 | return joint->limot[anum].get (parameter); | ||
3731 | } | ||
3732 | |||
3733 | dxJoint::Vtable __dlmotor_vtable = { | ||
3734 | sizeof(dxJointLMotor), | ||
3735 | (dxJoint::init_fn*) lmotorInit, | ||
3736 | (dxJoint::getInfo1_fn*) lmotorGetInfo1, | ||
3737 | (dxJoint::getInfo2_fn*) lmotorGetInfo2, | ||
3738 | dJointTypeLMotor | ||
3739 | }; | ||
3740 | |||
3741 | |||
3742 | //**************************************************************************** | ||
3743 | // fixed joint | ||
3744 | |||
3745 | static void fixedInit (dxJointFixed *j) | ||
3746 | { | ||
3747 | dSetZero (j->offset,4); | ||
3748 | dSetZero (j->qrel,4); | ||
3749 | j->erp = j->world->global_erp; | ||
3750 | j->cfm = j->world->global_cfm; | ||
3751 | } | ||
3752 | |||
3753 | |||
3754 | static void fixedGetInfo1 (dxJointFixed *j, dxJoint::Info1 *info) | ||
3755 | { | ||
3756 | info->m = 6; | ||
3757 | info->nub = 6; | ||
3758 | } | ||
3759 | |||
3760 | |||
3761 | static void fixedGetInfo2 (dxJointFixed *joint, dxJoint::Info2 *info) | ||
3762 | { | ||
3763 | int s = info->rowskip; | ||
3764 | |||
3765 | // Three rows for orientation | ||
3766 | setFixedOrientation(joint, info, joint->qrel, 3); | ||
3767 | |||
3768 | // Three rows for position. | ||
3769 | // set jacobian | ||
3770 | info->J1l[0] = 1; | ||
3771 | info->J1l[s+1] = 1; | ||
3772 | info->J1l[2*s+2] = 1; | ||
3773 | |||
3774 | info->erp = joint->erp; | ||
3775 | info->cfm[0] = joint->cfm; | ||
3776 | info->cfm[1] = joint->cfm; | ||
3777 | info->cfm[2] = joint->cfm; | ||
3778 | |||
3779 | dVector3 ofs; | ||
3780 | dMULTIPLY0_331 (ofs,joint->node[0].body->posr.R,joint->offset); | ||
3781 | if (joint->node[1].body) { | ||
3782 | dCROSSMAT (info->J1a,ofs,s,+,-); | ||
3783 | info->J2l[0] = -1; | ||
3784 | info->J2l[s+1] = -1; | ||
3785 | info->J2l[2*s+2] = -1; | ||
3786 | } | ||
3787 | |||
3788 | // set right hand side for the first three rows (linear) | ||
3789 | dReal k = info->fps * info->erp; | ||
3790 | if (joint->node[1].body) { | ||
3791 | for (int j=0; j<3; j++) | ||
3792 | info->c[j] = k * (joint->node[1].body->posr.pos[j] - | ||
3793 | joint->node[0].body->posr.pos[j] + ofs[j]); | ||
3794 | } | ||
3795 | else { | ||
3796 | for (int j=0; j<3; j++) | ||
3797 | info->c[j] = k * (joint->offset[j] - joint->node[0].body->posr.pos[j]); | ||
3798 | } | ||
3799 | } | ||
3800 | |||
3801 | |||
3802 | void dJointSetFixed (dJointID j) | ||
3803 | { | ||
3804 | dxJointFixed* joint = (dxJointFixed*)j; | ||
3805 | dUASSERT(joint,"bad joint argument"); | ||
3806 | dUASSERT(joint->vtable == &__dfixed_vtable,"joint is not fixed"); | ||
3807 | int i; | ||
3808 | |||
3809 | // This code is taken from sJointSetSliderAxis(), we should really put the | ||
3810 | // common code in its own function. | ||
3811 | // compute the offset between the bodies | ||
3812 | if (joint->node[0].body) { | ||
3813 | if (joint->node[1].body) { | ||
3814 | dQMultiply1 (joint->qrel,joint->node[0].body->q,joint->node[1].body->q); | ||
3815 | dReal ofs[4]; | ||
3816 | for (i=0; i<4; i++) ofs[i] = joint->node[0].body->posr.pos[i]; | ||
3817 | for (i=0; i<4; i++) ofs[i] -= joint->node[1].body->posr.pos[i]; | ||
3818 | dMULTIPLY1_331 (joint->offset,joint->node[0].body->posr.R,ofs); | ||
3819 | } | ||
3820 | else { | ||
3821 | // set joint->qrel to the transpose of the first body's q | ||
3822 | joint->qrel[0] = joint->node[0].body->q[0]; | ||
3823 | for (i=1; i<4; i++) joint->qrel[i] = -joint->node[0].body->q[i]; | ||
3824 | for (i=0; i<4; i++) joint->offset[i] = joint->node[0].body->posr.pos[i]; | ||
3825 | } | ||
3826 | } | ||
3827 | } | ||
3828 | |||
3829 | void dxJointFixed::set (int num, dReal value) | ||
3830 | { | ||
3831 | switch (num) { | ||
3832 | case dParamCFM: | ||
3833 | cfm = value; | ||
3834 | break; | ||
3835 | case dParamERP: | ||
3836 | erp = value; | ||
3837 | break; | ||
3838 | } | ||
3839 | } | ||
3840 | |||
3841 | |||
3842 | dReal dxJointFixed::get (int num) | ||
3843 | { | ||
3844 | switch (num) { | ||
3845 | case dParamCFM: | ||
3846 | return cfm; | ||
3847 | case dParamERP: | ||
3848 | return erp; | ||
3849 | default: | ||
3850 | return 0; | ||
3851 | } | ||
3852 | } | ||
3853 | |||
3854 | |||
3855 | void dJointSetFixedParam (dJointID j, int parameter, dReal value) | ||
3856 | { | ||
3857 | dxJointFixed* joint = (dxJointFixed*)j; | ||
3858 | dUASSERT(joint,"bad joint argument"); | ||
3859 | dUASSERT(joint->vtable == &__dfixed_vtable,"joint is not a fixed joint"); | ||
3860 | joint->set (parameter,value); | ||
3861 | } | ||
3862 | |||
3863 | |||
3864 | dReal dJointGetFixedParam (dJointID j, int parameter) | ||
3865 | { | ||
3866 | dxJointFixed* joint = (dxJointFixed*)j; | ||
3867 | dUASSERT(joint,"bad joint argument"); | ||
3868 | dUASSERT(joint->vtable == &__dfixed_vtable,"joint is not a fixed joint"); | ||
3869 | return joint->get (parameter); | ||
3870 | } | ||
3871 | |||
3872 | |||
3873 | dxJoint::Vtable __dfixed_vtable = { | ||
3874 | sizeof(dxJointFixed), | ||
3875 | (dxJoint::init_fn*) fixedInit, | ||
3876 | (dxJoint::getInfo1_fn*) fixedGetInfo1, | ||
3877 | (dxJoint::getInfo2_fn*) fixedGetInfo2, | ||
3878 | dJointTypeFixed}; | ||
3879 | |||
3880 | //**************************************************************************** | ||
3881 | // null joint | ||
3882 | |||
3883 | static void nullGetInfo1 (dxJointNull *j, dxJoint::Info1 *info) | ||
3884 | { | ||
3885 | info->m = 0; | ||
3886 | info->nub = 0; | ||
3887 | } | ||
3888 | |||
3889 | |||
3890 | static void nullGetInfo2 (dxJointNull *joint, dxJoint::Info2 *info) | ||
3891 | { | ||
3892 | dDebug (0,"this should never get called"); | ||
3893 | } | ||
3894 | |||
3895 | |||
3896 | dxJoint::Vtable __dnull_vtable = { | ||
3897 | sizeof(dxJointNull), | ||
3898 | (dxJoint::init_fn*) 0, | ||
3899 | (dxJoint::getInfo1_fn*) nullGetInfo1, | ||
3900 | (dxJoint::getInfo2_fn*) nullGetInfo2, | ||
3901 | dJointTypeNull}; | ||
3902 | |||
3903 | |||
3904 | |||
3905 | |||
3906 | /* | ||
3907 | This code is part of the Plane2D ODE joint | ||
3908 | by psero@gmx.de | ||
3909 | Wed Apr 23 18:53:43 CEST 2003 | ||
3910 | |||
3911 | Add this code to the file: ode/src/joint.cpp | ||
3912 | */ | ||
3913 | |||
3914 | |||
3915 | # define VoXYZ(v1, o1, x, y, z) \ | ||
3916 | ( \ | ||
3917 | (v1)[0] o1 (x), \ | ||
3918 | (v1)[1] o1 (y), \ | ||
3919 | (v1)[2] o1 (z) \ | ||
3920 | ) | ||
3921 | |||
3922 | static dReal Midentity[3][3] = | ||
3923 | { | ||
3924 | { 1, 0, 0 }, | ||
3925 | { 0, 1, 0 }, | ||
3926 | { 0, 0, 1, } | ||
3927 | }; | ||
3928 | |||
3929 | |||
3930 | |||
3931 | static void plane2dInit (dxJointPlane2D *j) | ||
3932 | /*********************************************/ | ||
3933 | { | ||
3934 | /* MINFO ("plane2dInit ()"); */ | ||
3935 | j->motor_x.init (j->world); | ||
3936 | j->motor_y.init (j->world); | ||
3937 | j->motor_angle.init (j->world); | ||
3938 | } | ||
3939 | |||
3940 | |||
3941 | |||
3942 | static void plane2dGetInfo1 (dxJointPlane2D *j, dxJoint::Info1 *info) | ||
3943 | /***********************************************************************/ | ||
3944 | { | ||
3945 | /* MINFO ("plane2dGetInfo1 ()"); */ | ||
3946 | |||
3947 | info->nub = 3; | ||
3948 | info->m = 3; | ||
3949 | |||
3950 | if (j->motor_x.fmax > 0) | ||
3951 | j->row_motor_x = info->m ++; | ||
3952 | if (j->motor_y.fmax > 0) | ||
3953 | j->row_motor_y = info->m ++; | ||
3954 | if (j->motor_angle.fmax > 0) | ||
3955 | j->row_motor_angle = info->m ++; | ||
3956 | } | ||
3957 | |||
3958 | |||
3959 | |||
3960 | static void plane2dGetInfo2 (dxJointPlane2D *joint, dxJoint::Info2 *info) | ||
3961 | /***************************************************************************/ | ||
3962 | { | ||
3963 | int r0 = 0, | ||
3964 | r1 = info->rowskip, | ||
3965 | r2 = 2 * r1; | ||
3966 | dReal eps = info->fps * info->erp; | ||
3967 | |||
3968 | /* MINFO ("plane2dGetInfo2 ()"); */ | ||
3969 | |||
3970 | /* | ||
3971 | v = v1, w = omega1 | ||
3972 | (v2, omega2 not important (== static environment)) | ||
3973 | |||
3974 | constraint equations: | ||
3975 | xz = 0 | ||
3976 | wx = 0 | ||
3977 | wy = 0 | ||
3978 | |||
3979 | <=> ( 0 0 1 ) (vx) ( 0 0 0 ) (wx) ( 0 ) | ||
3980 | ( 0 0 0 ) (vy) + ( 1 0 0 ) (wy) = ( 0 ) | ||
3981 | ( 0 0 0 ) (vz) ( 0 1 0 ) (wz) ( 0 ) | ||
3982 | J1/J1l Omega1/J1a | ||
3983 | */ | ||
3984 | |||
3985 | // fill in linear and angular coeff. for left hand side: | ||
3986 | |||
3987 | VoXYZ (&info->J1l[r0], =, 0, 0, 1); | ||
3988 | VoXYZ (&info->J1l[r1], =, 0, 0, 0); | ||
3989 | VoXYZ (&info->J1l[r2], =, 0, 0, 0); | ||
3990 | |||
3991 | VoXYZ (&info->J1a[r0], =, 0, 0, 0); | ||
3992 | VoXYZ (&info->J1a[r1], =, 1, 0, 0); | ||
3993 | VoXYZ (&info->J1a[r2], =, 0, 1, 0); | ||
3994 | |||
3995 | // error correction (against drift): | ||
3996 | |||
3997 | // a) linear vz, so that z (== pos[2]) == 0 | ||
3998 | info->c[0] = eps * -joint->node[0].body->posr.pos[2]; | ||
3999 | |||
4000 | # if 0 | ||
4001 | // b) angular correction? -> left to application !!! | ||
4002 | dReal *body_z_axis = &joint->node[0].body->R[8]; | ||
4003 | info->c[1] = eps * +atan2 (body_z_axis[1], body_z_axis[2]); // wx error | ||
4004 | info->c[2] = eps * -atan2 (body_z_axis[0], body_z_axis[2]); // wy error | ||
4005 | # endif | ||
4006 | |||
4007 | // if the slider is powered, or has joint limits, add in the extra row: | ||
4008 | |||
4009 | if (joint->row_motor_x > 0) | ||
4010 | joint->motor_x.addLimot ( | ||
4011 | joint, info, joint->row_motor_x, Midentity[0], 0); | ||
4012 | |||
4013 | if (joint->row_motor_y > 0) | ||
4014 | joint->motor_y.addLimot ( | ||
4015 | joint, info, joint->row_motor_y, Midentity[1], 0); | ||
4016 | |||
4017 | if (joint->row_motor_angle > 0) | ||
4018 | joint->motor_angle.addLimot ( | ||
4019 | joint, info, joint->row_motor_angle, Midentity[2], 1); | ||
4020 | } | ||
4021 | |||
4022 | |||
4023 | |||
4024 | dxJoint::Vtable __dplane2d_vtable = | ||
4025 | { | ||
4026 | sizeof (dxJointPlane2D), | ||
4027 | (dxJoint::init_fn*) plane2dInit, | ||
4028 | (dxJoint::getInfo1_fn*) plane2dGetInfo1, | ||
4029 | (dxJoint::getInfo2_fn*) plane2dGetInfo2, | ||
4030 | dJointTypePlane2D | ||
4031 | }; | ||
4032 | |||
4033 | |||
4034 | void dJointSetPlane2DXParam (dxJoint *joint, | ||
4035 | int parameter, dReal value) | ||
4036 | { | ||
4037 | dUASSERT (joint, "bad joint argument"); | ||
4038 | dUASSERT (joint->vtable == &__dplane2d_vtable, "joint is not a plane2d"); | ||
4039 | dxJointPlane2D* joint2d = (dxJointPlane2D*)( joint ); | ||
4040 | joint2d->motor_x.set (parameter, value); | ||
4041 | } | ||
4042 | |||
4043 | |||
4044 | void dJointSetPlane2DYParam (dxJoint *joint, | ||
4045 | int parameter, dReal value) | ||
4046 | { | ||
4047 | dUASSERT (joint, "bad joint argument"); | ||
4048 | dUASSERT (joint->vtable == &__dplane2d_vtable, "joint is not a plane2d"); | ||
4049 | dxJointPlane2D* joint2d = (dxJointPlane2D*)( joint ); | ||
4050 | joint2d->motor_y.set (parameter, value); | ||
4051 | } | ||
4052 | |||
4053 | |||
4054 | |||
4055 | void dJointSetPlane2DAngleParam (dxJoint *joint, | ||
4056 | int parameter, dReal value) | ||
4057 | { | ||
4058 | dUASSERT (joint, "bad joint argument"); | ||
4059 | dUASSERT (joint->vtable == &__dplane2d_vtable, "joint is not a plane2d"); | ||
4060 | dxJointPlane2D* joint2d = (dxJointPlane2D*)( joint ); | ||
4061 | joint2d->motor_angle.set (parameter, value); | ||
4062 | } | ||
4063 | |||
4064 | |||
4065 | |||