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1 | /************************************************************************* | ||
2 | * * | ||
3 | * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. * | ||
4 | * All rights reserved. Email: russ@q12.org Web: www.q12.org * | ||
5 | * * | ||
6 | * This library is free software; you can redistribute it and/or * | ||
7 | * modify it under the terms of EITHER: * | ||
8 | * (1) The GNU Lesser General Public License as published by the Free * | ||
9 | * Software Foundation; either version 2.1 of the License, or (at * | ||
10 | * your option) any later version. The text of the GNU Lesser * | ||
11 | * General Public License is included with this library in the * | ||
12 | * file LICENSE.TXT. * | ||
13 | * (2) The BSD-style license that is included with this library in * | ||
14 | * the file LICENSE-BSD.TXT. * | ||
15 | * * | ||
16 | * This library is distributed in the hope that it will be useful, * | ||
17 | * but WITHOUT ANY WARRANTY; without even the implied warranty of * | ||
18 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files * | ||
19 | * LICENSE.TXT and LICENSE-BSD.TXT for more details. * | ||
20 | * * | ||
21 | *************************************************************************/ | ||
22 | |||
23 | /* | ||
24 | |||
25 | design note: the general principle for giving a joint the option of connecting | ||
26 | to the static environment (i.e. the absolute frame) is to check the second | ||
27 | body (joint->node[1].body), and if it is zero then behave as if its body | ||
28 | transform is the identity. | ||
29 | |||
30 | */ | ||
31 | |||
32 | #include <ode/odemath.h> | ||
33 | #include <ode/rotation.h> | ||
34 | #include <ode/matrix.h> | ||
35 | #include "joint.h" | ||
36 | |||
37 | //**************************************************************************** | ||
38 | // externs | ||
39 | |||
40 | extern "C" void dBodyAddTorque (dBodyID, dReal fx, dReal fy, dReal fz); | ||
41 | extern "C" void dBodyAddForce (dBodyID, dReal fx, dReal fy, dReal fz); | ||
42 | |||
43 | //**************************************************************************** | ||
44 | // utility | ||
45 | |||
46 | // set three "ball-and-socket" rows in the constraint equation, and the | ||
47 | // corresponding right hand side. | ||
48 | |||
49 | static inline void setBall (dxJoint *joint, dxJoint::Info2 *info, | ||
50 | dVector3 anchor1, dVector3 anchor2) | ||
51 | { | ||
52 | // anchor points in global coordinates with respect to body PORs. | ||
53 | dVector3 a1,a2; | ||
54 | |||
55 | int s = info->rowskip; | ||
56 | |||
57 | // set jacobian | ||
58 | info->J1l[0] = 1; | ||
59 | info->J1l[s+1] = 1; | ||
60 | info->J1l[2*s+2] = 1; | ||
61 | dMULTIPLY0_331 (a1,joint->node[0].body->R,anchor1); | ||
62 | dCROSSMAT (info->J1a,a1,s,-,+); | ||
63 | if (joint->node[1].body) { | ||
64 | info->J2l[0] = -1; | ||
65 | info->J2l[s+1] = -1; | ||
66 | info->J2l[2*s+2] = -1; | ||
67 | dMULTIPLY0_331 (a2,joint->node[1].body->R,anchor2); | ||
68 | dCROSSMAT (info->J2a,a2,s,+,-); | ||
69 | } | ||
70 | |||
71 | // set right hand side | ||
72 | dReal k = info->fps * info->erp; | ||
73 | if (joint->node[1].body) { | ||
74 | for (int j=0; j<3; j++) { | ||
75 | info->c[j] = k * (a2[j] + joint->node[1].body->pos[j] - | ||
76 | a1[j] - joint->node[0].body->pos[j]); | ||
77 | } | ||
78 | } | ||
79 | else { | ||
80 | for (int j=0; j<3; j++) { | ||
81 | info->c[j] = k * (anchor2[j] - a1[j] - | ||
82 | joint->node[0].body->pos[j]); | ||
83 | } | ||
84 | } | ||
85 | } | ||
86 | |||
87 | |||
88 | // this is like setBall(), except that `axis' is a unit length vector | ||
89 | // (in global coordinates) that should be used for the first jacobian | ||
90 | // position row (the other two row vectors will be derived from this). | ||
91 | // `erp1' is the erp value to use along the axis. | ||
92 | |||
93 | static inline void setBall2 (dxJoint *joint, dxJoint::Info2 *info, | ||
94 | dVector3 anchor1, dVector3 anchor2, | ||
95 | dVector3 axis, dReal erp1) | ||
96 | { | ||
97 | // anchor points in global coordinates with respect to body PORs. | ||
98 | dVector3 a1,a2; | ||
99 | |||
100 | int i,s = info->rowskip; | ||
101 | |||
102 | // get vectors normal to the axis. in setBall() axis,q1,q2 is [1 0 0], | ||
103 | // [0 1 0] and [0 0 1], which makes everything much easier. | ||
104 | dVector3 q1,q2; | ||
105 | dPlaneSpace (axis,q1,q2); | ||
106 | |||
107 | // set jacobian | ||
108 | for (i=0; i<3; i++) info->J1l[i] = axis[i]; | ||
109 | for (i=0; i<3; i++) info->J1l[s+i] = q1[i]; | ||
110 | for (i=0; i<3; i++) info->J1l[2*s+i] = q2[i]; | ||
111 | dMULTIPLY0_331 (a1,joint->node[0].body->R,anchor1); | ||
112 | dCROSS (info->J1a,=,a1,axis); | ||
113 | dCROSS (info->J1a+s,=,a1,q1); | ||
114 | dCROSS (info->J1a+2*s,=,a1,q2); | ||
115 | if (joint->node[1].body) { | ||
116 | for (i=0; i<3; i++) info->J2l[i] = -axis[i]; | ||
117 | for (i=0; i<3; i++) info->J2l[s+i] = -q1[i]; | ||
118 | for (i=0; i<3; i++) info->J2l[2*s+i] = -q2[i]; | ||
119 | dMULTIPLY0_331 (a2,joint->node[1].body->R,anchor2); | ||
120 | dCROSS (info->J2a,= -,a2,axis); | ||
121 | dCROSS (info->J2a+s,= -,a2,q1); | ||
122 | dCROSS (info->J2a+2*s,= -,a2,q2); | ||
123 | } | ||
124 | |||
125 | // set right hand side - measure error along (axis,q1,q2) | ||
126 | dReal k1 = info->fps * erp1; | ||
127 | dReal k = info->fps * info->erp; | ||
128 | |||
129 | for (i=0; i<3; i++) a1[i] += joint->node[0].body->pos[i]; | ||
130 | if (joint->node[1].body) { | ||
131 | for (i=0; i<3; i++) a2[i] += joint->node[1].body->pos[i]; | ||
132 | info->c[0] = k1 * (dDOT(axis,a2) - dDOT(axis,a1)); | ||
133 | info->c[1] = k * (dDOT(q1,a2) - dDOT(q1,a1)); | ||
134 | info->c[2] = k * (dDOT(q2,a2) - dDOT(q2,a1)); | ||
135 | } | ||
136 | else { | ||
137 | info->c[0] = k1 * (dDOT(axis,anchor2) - dDOT(axis,a1)); | ||
138 | info->c[1] = k * (dDOT(q1,anchor2) - dDOT(q1,a1)); | ||
139 | info->c[2] = k * (dDOT(q2,anchor2) - dDOT(q2,a1)); | ||
140 | } | ||
141 | } | ||
142 | |||
143 | |||
144 | // set three orientation rows in the constraint equation, and the | ||
145 | // corresponding right hand side. | ||
146 | |||
147 | static void setFixedOrientation(dxJoint *joint, dxJoint::Info2 *info, dQuaternion qrel, int start_row) | ||
148 | { | ||
149 | int s = info->rowskip; | ||
150 | int start_index = start_row * s; | ||
151 | |||
152 | // 3 rows to make body rotations equal | ||
153 | info->J1a[start_index] = 1; | ||
154 | info->J1a[start_index + s + 1] = 1; | ||
155 | info->J1a[start_index + s*2+2] = 1; | ||
156 | if (joint->node[1].body) { | ||
157 | info->J2a[start_index] = -1; | ||
158 | info->J2a[start_index + s+1] = -1; | ||
159 | info->J2a[start_index + s*2+2] = -1; | ||
160 | } | ||
161 | |||
162 | // compute the right hand side. the first three elements will result in | ||
163 | // relative angular velocity of the two bodies - this is set to bring them | ||
164 | // back into alignment. the correcting angular velocity is | ||
165 | // |angular_velocity| = angle/time = erp*theta / stepsize | ||
166 | // = (erp*fps) * theta | ||
167 | // angular_velocity = |angular_velocity| * u | ||
168 | // = (erp*fps) * theta * u | ||
169 | // where rotation along unit length axis u by theta brings body 2's frame | ||
170 | // to qrel with respect to body 1's frame. using a small angle approximation | ||
171 | // for sin(), this gives | ||
172 | // angular_velocity = (erp*fps) * 2 * v | ||
173 | // where the quaternion of the relative rotation between the two bodies is | ||
174 | // q = [cos(theta/2) sin(theta/2)*u] = [s v] | ||
175 | |||
176 | // get qerr = relative rotation (rotation error) between two bodies | ||
177 | dQuaternion qerr,e; | ||
178 | if (joint->node[1].body) { | ||
179 | dQuaternion qq; | ||
180 | dQMultiply1 (qq,joint->node[0].body->q,joint->node[1].body->q); | ||
181 | dQMultiply2 (qerr,qq,qrel); | ||
182 | } | ||
183 | else { | ||
184 | dQMultiply3 (qerr,joint->node[0].body->q,qrel); | ||
185 | } | ||
186 | if (qerr[0] < 0) { | ||
187 | qerr[1] = -qerr[1]; // adjust sign of qerr to make theta small | ||
188 | qerr[2] = -qerr[2]; | ||
189 | qerr[3] = -qerr[3]; | ||
190 | } | ||
191 | dMULTIPLY0_331 (e,joint->node[0].body->R,qerr+1); // @@@ bad SIMD padding! | ||
192 | dReal k = info->fps * info->erp; | ||
193 | info->c[start_row] = 2*k * e[0]; | ||
194 | info->c[start_row+1] = 2*k * e[1]; | ||
195 | info->c[start_row+2] = 2*k * e[2]; | ||
196 | } | ||
197 | |||
198 | |||
199 | // compute anchor points relative to bodies | ||
200 | |||
201 | static void setAnchors (dxJoint *j, dReal x, dReal y, dReal z, | ||
202 | dVector3 anchor1, dVector3 anchor2) | ||
203 | { | ||
204 | if (j->node[0].body) { | ||
205 | dReal q[4]; | ||
206 | q[0] = x - j->node[0].body->pos[0]; | ||
207 | q[1] = y - j->node[0].body->pos[1]; | ||
208 | q[2] = z - j->node[0].body->pos[2]; | ||
209 | q[3] = 0; | ||
210 | dMULTIPLY1_331 (anchor1,j->node[0].body->R,q); | ||
211 | if (j->node[1].body) { | ||
212 | q[0] = x - j->node[1].body->pos[0]; | ||
213 | q[1] = y - j->node[1].body->pos[1]; | ||
214 | q[2] = z - j->node[1].body->pos[2]; | ||
215 | q[3] = 0; | ||
216 | dMULTIPLY1_331 (anchor2,j->node[1].body->R,q); | ||
217 | } | ||
218 | else { | ||
219 | anchor2[0] = x; | ||
220 | anchor2[1] = y; | ||
221 | anchor2[2] = z; | ||
222 | } | ||
223 | } | ||
224 | anchor1[3] = 0; | ||
225 | anchor2[3] = 0; | ||
226 | } | ||
227 | |||
228 | |||
229 | // compute axes relative to bodies. either axis1 or axis2 can be 0. | ||
230 | |||
231 | static void setAxes (dxJoint *j, dReal x, dReal y, dReal z, | ||
232 | dVector3 axis1, dVector3 axis2) | ||
233 | { | ||
234 | if (j->node[0].body) { | ||
235 | dReal q[4]; | ||
236 | q[0] = x; | ||
237 | q[1] = y; | ||
238 | q[2] = z; | ||
239 | q[3] = 0; | ||
240 | dNormalize3 (q); | ||
241 | if (axis1) { | ||
242 | dMULTIPLY1_331 (axis1,j->node[0].body->R,q); | ||
243 | axis1[3] = 0; | ||
244 | } | ||
245 | if (axis2) { | ||
246 | if (j->node[1].body) { | ||
247 | dMULTIPLY1_331 (axis2,j->node[1].body->R,q); | ||
248 | } | ||
249 | else { | ||
250 | axis2[0] = x; | ||
251 | axis2[1] = y; | ||
252 | axis2[2] = z; | ||
253 | } | ||
254 | axis2[3] = 0; | ||
255 | } | ||
256 | } | ||
257 | } | ||
258 | |||
259 | |||
260 | static void getAnchor (dxJoint *j, dVector3 result, dVector3 anchor1) | ||
261 | { | ||
262 | if (j->node[0].body) { | ||
263 | dMULTIPLY0_331 (result,j->node[0].body->R,anchor1); | ||
264 | result[0] += j->node[0].body->pos[0]; | ||
265 | result[1] += j->node[0].body->pos[1]; | ||
266 | result[2] += j->node[0].body->pos[2]; | ||
267 | } | ||
268 | } | ||
269 | |||
270 | |||
271 | static void getAnchor2 (dxJoint *j, dVector3 result, dVector3 anchor2) | ||
272 | { | ||
273 | if (j->node[1].body) { | ||
274 | dMULTIPLY0_331 (result,j->node[1].body->R,anchor2); | ||
275 | result[0] += j->node[1].body->pos[0]; | ||
276 | result[1] += j->node[1].body->pos[1]; | ||
277 | result[2] += j->node[1].body->pos[2]; | ||
278 | } | ||
279 | else { | ||
280 | result[0] = anchor2[0]; | ||
281 | result[1] = anchor2[1]; | ||
282 | result[2] = anchor2[2]; | ||
283 | } | ||
284 | } | ||
285 | |||
286 | |||
287 | static void getAxis (dxJoint *j, dVector3 result, dVector3 axis1) | ||
288 | { | ||
289 | if (j->node[0].body) { | ||
290 | dMULTIPLY0_331 (result,j->node[0].body->R,axis1); | ||
291 | } | ||
292 | } | ||
293 | |||
294 | |||
295 | static void getAxis2 (dxJoint *j, dVector3 result, dVector3 axis2) | ||
296 | { | ||
297 | if (j->node[1].body) { | ||
298 | dMULTIPLY0_331 (result,j->node[1].body->R,axis2); | ||
299 | } | ||
300 | else { | ||
301 | result[0] = axis2[0]; | ||
302 | result[1] = axis2[1]; | ||
303 | result[2] = axis2[2]; | ||
304 | } | ||
305 | } | ||
306 | |||
307 | |||
308 | static dReal getHingeAngleFromRelativeQuat (dQuaternion qrel, dVector3 axis) | ||
309 | { | ||
310 | // the angle between the two bodies is extracted from the quaternion that | ||
311 | // represents the relative rotation between them. recall that a quaternion | ||
312 | // q is: | ||
313 | // [s,v] = [ cos(theta/2) , sin(theta/2) * u ] | ||
314 | // where s is a scalar and v is a 3-vector. u is a unit length axis and | ||
315 | // theta is a rotation along that axis. we can get theta/2 by: | ||
316 | // theta/2 = atan2 ( sin(theta/2) , cos(theta/2) ) | ||
317 | // but we can't get sin(theta/2) directly, only its absolute value, i.e.: | ||
318 | // |v| = |sin(theta/2)| * |u| | ||
319 | // = |sin(theta/2)| | ||
320 | // using this value will have a strange effect. recall that there are two | ||
321 | // quaternion representations of a given rotation, q and -q. typically as | ||
322 | // a body rotates along the axis it will go through a complete cycle using | ||
323 | // one representation and then the next cycle will use the other | ||
324 | // representation. this corresponds to u pointing in the direction of the | ||
325 | // hinge axis and then in the opposite direction. the result is that theta | ||
326 | // will appear to go "backwards" every other cycle. here is a fix: if u | ||
327 | // points "away" from the direction of the hinge (motor) axis (i.e. more | ||
328 | // than 90 degrees) then use -q instead of q. this represents the same | ||
329 | // rotation, but results in the cos(theta/2) value being sign inverted. | ||
330 | |||
331 | // extract the angle from the quaternion. cost2 = cos(theta/2), | ||
332 | // sint2 = |sin(theta/2)| | ||
333 | dReal cost2 = qrel[0]; | ||
334 | dReal sint2 = dSqrt (qrel[1]*qrel[1]+qrel[2]*qrel[2]+qrel[3]*qrel[3]); | ||
335 | dReal theta = (dDOT(qrel+1,axis) >= 0) ? // @@@ padding assumptions | ||
336 | (2 * dAtan2(sint2,cost2)) : // if u points in direction of axis | ||
337 | (2 * dAtan2(sint2,-cost2)); // if u points in opposite direction | ||
338 | |||
339 | // the angle we get will be between 0..2*pi, but we want to return angles | ||
340 | // between -pi..pi | ||
341 | if (theta > M_PI) theta -= 2*M_PI; | ||
342 | |||
343 | // the angle we've just extracted has the wrong sign | ||
344 | theta = -theta; | ||
345 | |||
346 | return theta; | ||
347 | } | ||
348 | |||
349 | |||
350 | // given two bodies (body1,body2), the hinge axis that they are connected by | ||
351 | // w.r.t. body1 (axis), and the initial relative orientation between them | ||
352 | // (q_initial), return the relative rotation angle. the initial relative | ||
353 | // orientation corresponds to an angle of zero. if body2 is 0 then measure the | ||
354 | // angle between body1 and the static frame. | ||
355 | // | ||
356 | // this will not return the correct angle if the bodies rotate along any axis | ||
357 | // other than the given hinge axis. | ||
358 | |||
359 | static dReal getHingeAngle (dxBody *body1, dxBody *body2, dVector3 axis, | ||
360 | dQuaternion q_initial) | ||
361 | { | ||
362 | // get qrel = relative rotation between the two bodies | ||
363 | dQuaternion qrel; | ||
364 | if (body2) { | ||
365 | dQuaternion qq; | ||
366 | dQMultiply1 (qq,body1->q,body2->q); | ||
367 | dQMultiply2 (qrel,qq,q_initial); | ||
368 | } | ||
369 | else { | ||
370 | // pretend body2->q is the identity | ||
371 | dQMultiply3 (qrel,body1->q,q_initial); | ||
372 | } | ||
373 | |||
374 | return getHingeAngleFromRelativeQuat (qrel,axis); | ||
375 | } | ||
376 | |||
377 | //**************************************************************************** | ||
378 | // dxJointLimitMotor | ||
379 | |||
380 | void dxJointLimitMotor::init (dxWorld *world) | ||
381 | { | ||
382 | vel = 0; | ||
383 | fmax = 0; | ||
384 | lostop = -dInfinity; | ||
385 | histop = dInfinity; | ||
386 | fudge_factor = 1; | ||
387 | normal_cfm = world->global_cfm; | ||
388 | stop_erp = world->global_erp; | ||
389 | stop_cfm = world->global_cfm; | ||
390 | bounce = 0; | ||
391 | limit = 0; | ||
392 | limit_err = 0; | ||
393 | } | ||
394 | |||
395 | |||
396 | void dxJointLimitMotor::set (int num, dReal value) | ||
397 | { | ||
398 | switch (num) { | ||
399 | case dParamLoStop: | ||
400 | if (value <= histop) lostop = value; | ||
401 | break; | ||
402 | case dParamHiStop: | ||
403 | if (value >= lostop) histop = value; | ||
404 | break; | ||
405 | case dParamVel: | ||
406 | vel = value; | ||
407 | break; | ||
408 | case dParamFMax: | ||
409 | if (value >= 0) fmax = value; | ||
410 | break; | ||
411 | case dParamFudgeFactor: | ||
412 | if (value >= 0 && value <= 1) fudge_factor = value; | ||
413 | break; | ||
414 | case dParamBounce: | ||
415 | bounce = value; | ||
416 | break; | ||
417 | case dParamCFM: | ||
418 | normal_cfm = value; | ||
419 | break; | ||
420 | case dParamStopERP: | ||
421 | stop_erp = value; | ||
422 | break; | ||
423 | case dParamStopCFM: | ||
424 | stop_cfm = value; | ||
425 | break; | ||
426 | } | ||
427 | } | ||
428 | |||
429 | |||
430 | dReal dxJointLimitMotor::get (int num) | ||
431 | { | ||
432 | switch (num) { | ||
433 | case dParamLoStop: return lostop; | ||
434 | case dParamHiStop: return histop; | ||
435 | case dParamVel: return vel; | ||
436 | case dParamFMax: return fmax; | ||
437 | case dParamFudgeFactor: return fudge_factor; | ||
438 | case dParamBounce: return bounce; | ||
439 | case dParamCFM: return normal_cfm; | ||
440 | case dParamStopERP: return stop_erp; | ||
441 | case dParamStopCFM: return stop_cfm; | ||
442 | default: return 0; | ||
443 | } | ||
444 | } | ||
445 | |||
446 | |||
447 | int dxJointLimitMotor::testRotationalLimit (dReal angle) | ||
448 | { | ||
449 | if (angle <= lostop) { | ||
450 | limit = 1; | ||
451 | limit_err = angle - lostop; | ||
452 | return 1; | ||
453 | } | ||
454 | else if (angle >= histop) { | ||
455 | limit = 2; | ||
456 | limit_err = angle - histop; | ||
457 | return 1; | ||
458 | } | ||
459 | else { | ||
460 | limit = 0; | ||
461 | return 0; | ||
462 | } | ||
463 | } | ||
464 | |||
465 | |||
466 | int dxJointLimitMotor::addLimot (dxJoint *joint, | ||
467 | dxJoint::Info2 *info, int row, | ||
468 | dVector3 ax1, int rotational) | ||
469 | { | ||
470 | int srow = row * info->rowskip; | ||
471 | |||
472 | // if the joint is powered, or has joint limits, add in the extra row | ||
473 | int powered = fmax > 0; | ||
474 | if (powered || limit) { | ||
475 | dReal *J1 = rotational ? info->J1a : info->J1l; | ||
476 | dReal *J2 = rotational ? info->J2a : info->J2l; | ||
477 | |||
478 | J1[srow+0] = ax1[0]; | ||
479 | J1[srow+1] = ax1[1]; | ||
480 | J1[srow+2] = ax1[2]; | ||
481 | if (joint->node[1].body) { | ||
482 | J2[srow+0] = -ax1[0]; | ||
483 | J2[srow+1] = -ax1[1]; | ||
484 | J2[srow+2] = -ax1[2]; | ||
485 | } | ||
486 | |||
487 | // linear limot torque decoupling step: | ||
488 | // | ||
489 | // if this is a linear limot (e.g. from a slider), we have to be careful | ||
490 | // that the linear constraint forces (+/- ax1) applied to the two bodies | ||
491 | // do not create a torque couple. in other words, the points that the | ||
492 | // constraint force is applied at must lie along the same ax1 axis. | ||
493 | // a torque couple will result in powered or limited slider-jointed free | ||
494 | // bodies from gaining angular momentum. | ||
495 | // the solution used here is to apply the constraint forces at the point | ||
496 | // halfway between the body centers. there is no penalty (other than an | ||
497 | // extra tiny bit of computation) in doing this adjustment. note that we | ||
498 | // only need to do this if the constraint connects two bodies. | ||
499 | |||
500 | dVector3 ltd; // Linear Torque Decoupling vector (a torque) | ||
501 | if (!rotational && joint->node[1].body) { | ||
502 | dVector3 c; | ||
503 | c[0]=REAL(0.5)*(joint->node[1].body->pos[0]-joint->node[0].body->pos[0]); | ||
504 | c[1]=REAL(0.5)*(joint->node[1].body->pos[1]-joint->node[0].body->pos[1]); | ||
505 | c[2]=REAL(0.5)*(joint->node[1].body->pos[2]-joint->node[0].body->pos[2]); | ||
506 | dCROSS (ltd,=,c,ax1); | ||
507 | info->J1a[srow+0] = ltd[0]; | ||
508 | info->J1a[srow+1] = ltd[1]; | ||
509 | info->J1a[srow+2] = ltd[2]; | ||
510 | info->J2a[srow+0] = ltd[0]; | ||
511 | info->J2a[srow+1] = ltd[1]; | ||
512 | info->J2a[srow+2] = ltd[2]; | ||
513 | } | ||
514 | |||
515 | // if we're limited low and high simultaneously, the joint motor is | ||
516 | // ineffective | ||
517 | if (limit && (lostop == histop)) powered = 0; | ||
518 | |||
519 | if (powered) { | ||
520 | info->cfm[row] = normal_cfm; | ||
521 | if (! limit) { | ||
522 | info->c[row] = vel; | ||
523 | info->lo[row] = -fmax; | ||
524 | info->hi[row] = fmax; | ||
525 | } | ||
526 | else { | ||
527 | // the joint is at a limit, AND is being powered. if the joint is | ||
528 | // being powered into the limit then we apply the maximum motor force | ||
529 | // in that direction, because the motor is working against the | ||
530 | // immovable limit. if the joint is being powered away from the limit | ||
531 | // then we have problems because actually we need *two* lcp | ||
532 | // constraints to handle this case. so we fake it and apply some | ||
533 | // fraction of the maximum force. the fraction to use can be set as | ||
534 | // a fudge factor. | ||
535 | |||
536 | dReal fm = fmax; | ||
537 | if (vel > 0) fm = -fm; | ||
538 | |||
539 | // if we're powering away from the limit, apply the fudge factor | ||
540 | if ((limit==1 && vel > 0) || (limit==2 && vel < 0)) fm *= fudge_factor; | ||
541 | |||
542 | if (rotational) { | ||
543 | dBodyAddTorque (joint->node[0].body,-fm*ax1[0],-fm*ax1[1], | ||
544 | -fm*ax1[2]); | ||
545 | if (joint->node[1].body) | ||
546 | dBodyAddTorque (joint->node[1].body,fm*ax1[0],fm*ax1[1],fm*ax1[2]); | ||
547 | } | ||
548 | else { | ||
549 | dBodyAddForce (joint->node[0].body,-fm*ax1[0],-fm*ax1[1],-fm*ax1[2]); | ||
550 | if (joint->node[1].body) { | ||
551 | dBodyAddForce (joint->node[1].body,fm*ax1[0],fm*ax1[1],fm*ax1[2]); | ||
552 | |||
553 | // linear limot torque decoupling step: refer to above discussion | ||
554 | dBodyAddTorque (joint->node[0].body,-fm*ltd[0],-fm*ltd[1], | ||
555 | -fm*ltd[2]); | ||
556 | dBodyAddTorque (joint->node[1].body,-fm*ltd[0],-fm*ltd[1], | ||
557 | -fm*ltd[2]); | ||
558 | } | ||
559 | } | ||
560 | } | ||
561 | } | ||
562 | |||
563 | if (limit) { | ||
564 | dReal k = info->fps * stop_erp; | ||
565 | info->c[row] = -k * limit_err; | ||
566 | info->cfm[row] = stop_cfm; | ||
567 | |||
568 | if (lostop == histop) { | ||
569 | // limited low and high simultaneously | ||
570 | info->lo[row] = -dInfinity; | ||
571 | info->hi[row] = dInfinity; | ||
572 | } | ||
573 | else { | ||
574 | if (limit == 1) { | ||
575 | // low limit | ||
576 | info->lo[row] = 0; | ||
577 | info->hi[row] = dInfinity; | ||
578 | } | ||
579 | else { | ||
580 | // high limit | ||
581 | info->lo[row] = -dInfinity; | ||
582 | info->hi[row] = 0; | ||
583 | } | ||
584 | |||
585 | // deal with bounce | ||
586 | if (bounce > 0) { | ||
587 | // calculate joint velocity | ||
588 | dReal vel; | ||
589 | if (rotational) { | ||
590 | vel = dDOT(joint->node[0].body->avel,ax1); | ||
591 | if (joint->node[1].body) | ||
592 | vel -= dDOT(joint->node[1].body->avel,ax1); | ||
593 | } | ||
594 | else { | ||
595 | vel = dDOT(joint->node[0].body->lvel,ax1); | ||
596 | if (joint->node[1].body) | ||
597 | vel -= dDOT(joint->node[1].body->lvel,ax1); | ||
598 | } | ||
599 | |||
600 | // only apply bounce if the velocity is incoming, and if the | ||
601 | // resulting c[] exceeds what we already have. | ||
602 | if (limit == 1) { | ||
603 | // low limit | ||
604 | if (vel < 0) { | ||
605 | dReal newc = -bounce * vel; | ||
606 | if (newc > info->c[row]) info->c[row] = newc; | ||
607 | } | ||
608 | } | ||
609 | else { | ||
610 | // high limit - all those computations are reversed | ||
611 | if (vel > 0) { | ||
612 | dReal newc = -bounce * vel; | ||
613 | if (newc < info->c[row]) info->c[row] = newc; | ||
614 | } | ||
615 | } | ||
616 | } | ||
617 | } | ||
618 | } | ||
619 | return 1; | ||
620 | } | ||
621 | else return 0; | ||
622 | } | ||
623 | |||
624 | //**************************************************************************** | ||
625 | // ball and socket | ||
626 | |||
627 | static void ballInit (dxJointBall *j) | ||
628 | { | ||
629 | dSetZero (j->anchor1,4); | ||
630 | dSetZero (j->anchor2,4); | ||
631 | } | ||
632 | |||
633 | |||
634 | static void ballGetInfo1 (dxJointBall *j, dxJoint::Info1 *info) | ||
635 | { | ||
636 | info->m = 3; | ||
637 | info->nub = 3; | ||
638 | } | ||
639 | |||
640 | |||
641 | static void ballGetInfo2 (dxJointBall *joint, dxJoint::Info2 *info) | ||
642 | { | ||
643 | setBall (joint,info,joint->anchor1,joint->anchor2); | ||
644 | } | ||
645 | |||
646 | |||
647 | extern "C" void dJointSetBallAnchor (dxJointBall *joint, | ||
648 | dReal x, dReal y, dReal z) | ||
649 | { | ||
650 | dUASSERT(joint,"bad joint argument"); | ||
651 | dUASSERT(joint->vtable == &__dball_vtable,"joint is not a ball"); | ||
652 | setAnchors (joint,x,y,z,joint->anchor1,joint->anchor2); | ||
653 | } | ||
654 | |||
655 | |||
656 | extern "C" void dJointGetBallAnchor (dxJointBall *joint, dVector3 result) | ||
657 | { | ||
658 | dUASSERT(joint,"bad joint argument"); | ||
659 | dUASSERT(result,"bad result argument"); | ||
660 | dUASSERT(joint->vtable == &__dball_vtable,"joint is not a ball"); | ||
661 | if (joint->flags & dJOINT_REVERSE) | ||
662 | getAnchor2 (joint,result,joint->anchor2); | ||
663 | else | ||
664 | getAnchor (joint,result,joint->anchor1); | ||
665 | } | ||
666 | |||
667 | |||
668 | extern "C" void dJointGetBallAnchor2 (dxJointBall *joint, dVector3 result) | ||
669 | { | ||
670 | dUASSERT(joint,"bad joint argument"); | ||
671 | dUASSERT(result,"bad result argument"); | ||
672 | dUASSERT(joint->vtable == &__dball_vtable,"joint is not a ball"); | ||
673 | if (joint->flags & dJOINT_REVERSE) | ||
674 | getAnchor (joint,result,joint->anchor1); | ||
675 | else | ||
676 | getAnchor2 (joint,result,joint->anchor2); | ||
677 | } | ||
678 | |||
679 | |||
680 | dxJoint::Vtable __dball_vtable = { | ||
681 | sizeof(dxJointBall), | ||
682 | (dxJoint::init_fn*) ballInit, | ||
683 | (dxJoint::getInfo1_fn*) ballGetInfo1, | ||
684 | (dxJoint::getInfo2_fn*) ballGetInfo2, | ||
685 | dJointTypeBall}; | ||
686 | |||
687 | //**************************************************************************** | ||
688 | // hinge | ||
689 | |||
690 | static void hingeInit (dxJointHinge *j) | ||
691 | { | ||
692 | dSetZero (j->anchor1,4); | ||
693 | dSetZero (j->anchor2,4); | ||
694 | dSetZero (j->axis1,4); | ||
695 | j->axis1[0] = 1; | ||
696 | dSetZero (j->axis2,4); | ||
697 | j->axis2[0] = 1; | ||
698 | dSetZero (j->qrel,4); | ||
699 | j->limot.init (j->world); | ||
700 | } | ||
701 | |||
702 | |||
703 | static void hingeGetInfo1 (dxJointHinge *j, dxJoint::Info1 *info) | ||
704 | { | ||
705 | info->nub = 5; | ||
706 | |||
707 | // see if joint is powered | ||
708 | if (j->limot.fmax > 0) | ||
709 | info->m = 6; // powered hinge needs an extra constraint row | ||
710 | else info->m = 5; | ||
711 | |||
712 | // see if we're at a joint limit. | ||
713 | if ((j->limot.lostop >= -M_PI || j->limot.histop <= M_PI) && | ||
714 | j->limot.lostop <= j->limot.histop) { | ||
715 | dReal angle = getHingeAngle (j->node[0].body,j->node[1].body,j->axis1, | ||
716 | j->qrel); | ||
717 | if (j->limot.testRotationalLimit (angle)) info->m = 6; | ||
718 | } | ||
719 | } | ||
720 | |||
721 | |||
722 | static void hingeGetInfo2 (dxJointHinge *joint, dxJoint::Info2 *info) | ||
723 | { | ||
724 | // set the three ball-and-socket rows | ||
725 | setBall (joint,info,joint->anchor1,joint->anchor2); | ||
726 | |||
727 | // set the two hinge rows. the hinge axis should be the only unconstrained | ||
728 | // rotational axis, the angular velocity of the two bodies perpendicular to | ||
729 | // the hinge axis should be equal. thus the constraint equations are | ||
730 | // p*w1 - p*w2 = 0 | ||
731 | // q*w1 - q*w2 = 0 | ||
732 | // where p and q are unit vectors normal to the hinge axis, and w1 and w2 | ||
733 | // are the angular velocity vectors of the two bodies. | ||
734 | |||
735 | dVector3 ax1; // length 1 joint axis in global coordinates, from 1st body | ||
736 | dVector3 p,q; // plane space vectors for ax1 | ||
737 | dMULTIPLY0_331 (ax1,joint->node[0].body->R,joint->axis1); | ||
738 | dPlaneSpace (ax1,p,q); | ||
739 | |||
740 | int s3=3*info->rowskip; | ||
741 | int s4=4*info->rowskip; | ||
742 | |||
743 | info->J1a[s3+0] = p[0]; | ||
744 | info->J1a[s3+1] = p[1]; | ||
745 | info->J1a[s3+2] = p[2]; | ||
746 | info->J1a[s4+0] = q[0]; | ||
747 | info->J1a[s4+1] = q[1]; | ||
748 | info->J1a[s4+2] = q[2]; | ||
749 | |||
750 | if (joint->node[1].body) { | ||
751 | info->J2a[s3+0] = -p[0]; | ||
752 | info->J2a[s3+1] = -p[1]; | ||
753 | info->J2a[s3+2] = -p[2]; | ||
754 | info->J2a[s4+0] = -q[0]; | ||
755 | info->J2a[s4+1] = -q[1]; | ||
756 | info->J2a[s4+2] = -q[2]; | ||
757 | } | ||
758 | |||
759 | // compute the right hand side of the constraint equation. set relative | ||
760 | // body velocities along p and q to bring the hinge back into alignment. | ||
761 | // if ax1,ax2 are the unit length hinge axes as computed from body1 and | ||
762 | // body2, we need to rotate both bodies along the axis u = (ax1 x ax2). | ||
763 | // if `theta' is the angle between ax1 and ax2, we need an angular velocity | ||
764 | // along u to cover angle erp*theta in one step : | ||
765 | // |angular_velocity| = angle/time = erp*theta / stepsize | ||
766 | // = (erp*fps) * theta | ||
767 | // angular_velocity = |angular_velocity| * (ax1 x ax2) / |ax1 x ax2| | ||
768 | // = (erp*fps) * theta * (ax1 x ax2) / sin(theta) | ||
769 | // ...as ax1 and ax2 are unit length. if theta is smallish, | ||
770 | // theta ~= sin(theta), so | ||
771 | // angular_velocity = (erp*fps) * (ax1 x ax2) | ||
772 | // ax1 x ax2 is in the plane space of ax1, so we project the angular | ||
773 | // velocity to p and q to find the right hand side. | ||
774 | |||
775 | dVector3 ax2,b; | ||
776 | if (joint->node[1].body) { | ||
777 | dMULTIPLY0_331 (ax2,joint->node[1].body->R,joint->axis2); | ||
778 | } | ||
779 | else { | ||
780 | ax2[0] = joint->axis2[0]; | ||
781 | ax2[1] = joint->axis2[1]; | ||
782 | ax2[2] = joint->axis2[2]; | ||
783 | } | ||
784 | dCROSS (b,=,ax1,ax2); | ||
785 | dReal k = info->fps * info->erp; | ||
786 | info->c[3] = k * dDOT(b,p); | ||
787 | info->c[4] = k * dDOT(b,q); | ||
788 | |||
789 | // if the hinge is powered, or has joint limits, add in the stuff | ||
790 | joint->limot.addLimot (joint,info,5,ax1,1); | ||
791 | } | ||
792 | |||
793 | |||
794 | // compute initial relative rotation body1 -> body2, or env -> body1 | ||
795 | |||
796 | static void hingeComputeInitialRelativeRotation (dxJointHinge *joint) | ||
797 | { | ||
798 | if (joint->node[0].body) { | ||
799 | if (joint->node[1].body) { | ||
800 | dQMultiply1 (joint->qrel,joint->node[0].body->q,joint->node[1].body->q); | ||
801 | } | ||
802 | else { | ||
803 | // set joint->qrel to the transpose of the first body q | ||
804 | joint->qrel[0] = joint->node[0].body->q[0]; | ||
805 | for (int i=1; i<4; i++) joint->qrel[i] = -joint->node[0].body->q[i]; | ||
806 | } | ||
807 | } | ||
808 | } | ||
809 | |||
810 | |||
811 | extern "C" void dJointSetHingeAnchor (dxJointHinge *joint, | ||
812 | dReal x, dReal y, dReal z) | ||
813 | { | ||
814 | dUASSERT(joint,"bad joint argument"); | ||
815 | dUASSERT(joint->vtable == &__dhinge_vtable,"joint is not a hinge"); | ||
816 | setAnchors (joint,x,y,z,joint->anchor1,joint->anchor2); | ||
817 | hingeComputeInitialRelativeRotation (joint); | ||
818 | } | ||
819 | |||
820 | |||
821 | extern "C" void dJointSetHingeAxis (dxJointHinge *joint, | ||
822 | dReal x, dReal y, dReal z) | ||
823 | { | ||
824 | dUASSERT(joint,"bad joint argument"); | ||
825 | dUASSERT(joint->vtable == &__dhinge_vtable,"joint is not a hinge"); | ||
826 | setAxes (joint,x,y,z,joint->axis1,joint->axis2); | ||
827 | hingeComputeInitialRelativeRotation (joint); | ||
828 | } | ||
829 | |||
830 | |||
831 | extern "C" void dJointGetHingeAnchor (dxJointHinge *joint, dVector3 result) | ||
832 | { | ||
833 | dUASSERT(joint,"bad joint argument"); | ||
834 | dUASSERT(result,"bad result argument"); | ||
835 | dUASSERT(joint->vtable == &__dhinge_vtable,"joint is not a hinge"); | ||
836 | if (joint->flags & dJOINT_REVERSE) | ||
837 | getAnchor2 (joint,result,joint->anchor2); | ||
838 | else | ||
839 | getAnchor (joint,result,joint->anchor1); | ||
840 | } | ||
841 | |||
842 | |||
843 | extern "C" void dJointGetHingeAnchor2 (dxJointHinge *joint, dVector3 result) | ||
844 | { | ||
845 | dUASSERT(joint,"bad joint argument"); | ||
846 | dUASSERT(result,"bad result argument"); | ||
847 | dUASSERT(joint->vtable == &__dhinge_vtable,"joint is not a hinge"); | ||
848 | if (joint->flags & dJOINT_REVERSE) | ||
849 | getAnchor (joint,result,joint->anchor1); | ||
850 | else | ||
851 | getAnchor2 (joint,result,joint->anchor2); | ||
852 | } | ||
853 | |||
854 | |||
855 | extern "C" void dJointGetHingeAxis (dxJointHinge *joint, dVector3 result) | ||
856 | { | ||
857 | dUASSERT(joint,"bad joint argument"); | ||
858 | dUASSERT(result,"bad result argument"); | ||
859 | dUASSERT(joint->vtable == &__dhinge_vtable,"joint is not a hinge"); | ||
860 | getAxis (joint,result,joint->axis1); | ||
861 | } | ||
862 | |||
863 | |||
864 | extern "C" void dJointSetHingeParam (dxJointHinge *joint, | ||
865 | int parameter, dReal value) | ||
866 | { | ||
867 | dUASSERT(joint,"bad joint argument"); | ||
868 | dUASSERT(joint->vtable == &__dhinge_vtable,"joint is not a hinge"); | ||
869 | joint->limot.set (parameter,value); | ||
870 | } | ||
871 | |||
872 | |||
873 | extern "C" dReal dJointGetHingeParam (dxJointHinge *joint, int parameter) | ||
874 | { | ||
875 | dUASSERT(joint,"bad joint argument"); | ||
876 | dUASSERT(joint->vtable == &__dhinge_vtable,"joint is not a hinge"); | ||
877 | return joint->limot.get (parameter); | ||
878 | } | ||
879 | |||
880 | |||
881 | extern "C" dReal dJointGetHingeAngle (dxJointHinge *joint) | ||
882 | { | ||
883 | dAASSERT(joint); | ||
884 | dUASSERT(joint->vtable == &__dhinge_vtable,"joint is not a hinge"); | ||
885 | if (joint->node[0].body) { | ||
886 | dReal ang = getHingeAngle (joint->node[0].body,joint->node[1].body,joint->axis1, | ||
887 | joint->qrel); | ||
888 | if (joint->flags & dJOINT_REVERSE) | ||
889 | return -ang; | ||
890 | else | ||
891 | return ang; | ||
892 | } | ||
893 | else return 0; | ||
894 | } | ||
895 | |||
896 | |||
897 | extern "C" dReal dJointGetHingeAngleRate (dxJointHinge *joint) | ||
898 | { | ||
899 | dAASSERT(joint); | ||
900 | dUASSERT(joint->vtable == &__dhinge_vtable,"joint is not a Hinge"); | ||
901 | if (joint->node[0].body) { | ||
902 | dVector3 axis; | ||
903 | dMULTIPLY0_331 (axis,joint->node[0].body->R,joint->axis1); | ||
904 | dReal rate = dDOT(axis,joint->node[0].body->avel); | ||
905 | if (joint->node[1].body) rate -= dDOT(axis,joint->node[1].body->avel); | ||
906 | if (joint->flags & dJOINT_REVERSE) rate = - rate; | ||
907 | return rate; | ||
908 | } | ||
909 | else return 0; | ||
910 | } | ||
911 | |||
912 | |||
913 | extern "C" void dJointAddHingeTorque (dxJointHinge *joint, dReal torque) | ||
914 | { | ||
915 | dVector3 axis; | ||
916 | dAASSERT(joint); | ||
917 | dUASSERT(joint->vtable == &__dhinge_vtable,"joint is not a Hinge"); | ||
918 | |||
919 | if (joint->flags & dJOINT_REVERSE) | ||
920 | torque = -torque; | ||
921 | |||
922 | getAxis (joint,axis,joint->axis1); | ||
923 | axis[0] *= torque; | ||
924 | axis[1] *= torque; | ||
925 | axis[2] *= torque; | ||
926 | |||
927 | if (joint->node[0].body != 0) | ||
928 | dBodyAddTorque (joint->node[0].body, axis[0], axis[1], axis[2]); | ||
929 | if (joint->node[1].body != 0) | ||
930 | dBodyAddTorque(joint->node[1].body, -axis[0], -axis[1], -axis[2]); | ||
931 | } | ||
932 | |||
933 | |||
934 | dxJoint::Vtable __dhinge_vtable = { | ||
935 | sizeof(dxJointHinge), | ||
936 | (dxJoint::init_fn*) hingeInit, | ||
937 | (dxJoint::getInfo1_fn*) hingeGetInfo1, | ||
938 | (dxJoint::getInfo2_fn*) hingeGetInfo2, | ||
939 | dJointTypeHinge}; | ||
940 | |||
941 | //**************************************************************************** | ||
942 | // slider | ||
943 | |||
944 | static void sliderInit (dxJointSlider *j) | ||
945 | { | ||
946 | dSetZero (j->axis1,4); | ||
947 | j->axis1[0] = 1; | ||
948 | dSetZero (j->qrel,4); | ||
949 | dSetZero (j->offset,4); | ||
950 | j->limot.init (j->world); | ||
951 | } | ||
952 | |||
953 | |||
954 | extern "C" dReal dJointGetSliderPosition (dxJointSlider *joint) | ||
955 | { | ||
956 | dUASSERT(joint,"bad joint argument"); | ||
957 | dUASSERT(joint->vtable == &__dslider_vtable,"joint is not a slider"); | ||
958 | |||
959 | // get axis1 in global coordinates | ||
960 | dVector3 ax1,q; | ||
961 | dMULTIPLY0_331 (ax1,joint->node[0].body->R,joint->axis1); | ||
962 | |||
963 | if (joint->node[1].body) { | ||
964 | // get body2 + offset point in global coordinates | ||
965 | dMULTIPLY0_331 (q,joint->node[1].body->R,joint->offset); | ||
966 | for (int i=0; i<3; i++) q[i] = joint->node[0].body->pos[i] - q[i] - | ||
967 | joint->node[1].body->pos[i]; | ||
968 | } | ||
969 | else { | ||
970 | for (int i=0; i<3; i++) q[i] = joint->node[0].body->pos[i] - | ||
971 | joint->offset[i]; | ||
972 | |||
973 | } | ||
974 | return dDOT(ax1,q); | ||
975 | } | ||
976 | |||
977 | |||
978 | extern "C" dReal dJointGetSliderPositionRate (dxJointSlider *joint) | ||
979 | { | ||
980 | dUASSERT(joint,"bad joint argument"); | ||
981 | dUASSERT(joint->vtable == &__dslider_vtable,"joint is not a slider"); | ||
982 | |||
983 | // get axis1 in global coordinates | ||
984 | dVector3 ax1; | ||
985 | dMULTIPLY0_331 (ax1,joint->node[0].body->R,joint->axis1); | ||
986 | |||
987 | if (joint->node[1].body) { | ||
988 | return dDOT(ax1,joint->node[0].body->lvel) - | ||
989 | dDOT(ax1,joint->node[1].body->lvel); | ||
990 | } | ||
991 | else { | ||
992 | return dDOT(ax1,joint->node[0].body->lvel); | ||
993 | } | ||
994 | } | ||
995 | |||
996 | |||
997 | static void sliderGetInfo1 (dxJointSlider *j, dxJoint::Info1 *info) | ||
998 | { | ||
999 | info->nub = 5; | ||
1000 | |||
1001 | // see if joint is powered | ||
1002 | if (j->limot.fmax > 0) | ||
1003 | info->m = 6; // powered slider needs an extra constraint row | ||
1004 | else info->m = 5; | ||
1005 | |||
1006 | // see if we're at a joint limit. | ||
1007 | j->limot.limit = 0; | ||
1008 | if ((j->limot.lostop > -dInfinity || j->limot.histop < dInfinity) && | ||
1009 | j->limot.lostop <= j->limot.histop) { | ||
1010 | // measure joint position | ||
1011 | dReal pos = dJointGetSliderPosition (j); | ||
1012 | if (pos <= j->limot.lostop) { | ||
1013 | j->limot.limit = 1; | ||
1014 | j->limot.limit_err = pos - j->limot.lostop; | ||
1015 | info->m = 6; | ||
1016 | } | ||
1017 | else if (pos >= j->limot.histop) { | ||
1018 | j->limot.limit = 2; | ||
1019 | j->limot.limit_err = pos - j->limot.histop; | ||
1020 | info->m = 6; | ||
1021 | } | ||
1022 | } | ||
1023 | } | ||
1024 | |||
1025 | |||
1026 | static void sliderGetInfo2 (dxJointSlider *joint, dxJoint::Info2 *info) | ||
1027 | { | ||
1028 | int i,s = info->rowskip; | ||
1029 | int s2=2*s,s3=3*s,s4=4*s; | ||
1030 | |||
1031 | // pull out pos and R for both bodies. also get the `connection' | ||
1032 | // vector pos2-pos1. | ||
1033 | |||
1034 | dReal *pos1,*pos2,*R1,*R2; | ||
1035 | dVector3 c; | ||
1036 | pos1 = joint->node[0].body->pos; | ||
1037 | R1 = joint->node[0].body->R; | ||
1038 | if (joint->node[1].body) { | ||
1039 | pos2 = joint->node[1].body->pos; | ||
1040 | R2 = joint->node[1].body->R; | ||
1041 | for (i=0; i<3; i++) c[i] = pos2[i] - pos1[i]; | ||
1042 | } | ||
1043 | else { | ||
1044 | pos2 = 0; | ||
1045 | R2 = 0; | ||
1046 | } | ||
1047 | |||
1048 | // 3 rows to make body rotations equal | ||
1049 | setFixedOrientation(joint, info, joint->qrel, 0); | ||
1050 | |||
1051 | // remaining two rows. we want: vel2 = vel1 + w1 x c ... but this would | ||
1052 | // result in three equations, so we project along the planespace vectors | ||
1053 | // so that sliding along the slider axis is disregarded. for symmetry we | ||
1054 | // also substitute (w1+w2)/2 for w1, as w1 is supposed to equal w2. | ||
1055 | |||
1056 | dVector3 ax1; // joint axis in global coordinates (unit length) | ||
1057 | dVector3 p,q; // plane space of ax1 | ||
1058 | dMULTIPLY0_331 (ax1,R1,joint->axis1); | ||
1059 | dPlaneSpace (ax1,p,q); | ||
1060 | if (joint->node[1].body) { | ||
1061 | dVector3 tmp; | ||
1062 | dCROSS (tmp, = REAL(0.5) * ,c,p); | ||
1063 | for (i=0; i<3; i++) info->J2a[s3+i] = tmp[i]; | ||
1064 | for (i=0; i<3; i++) info->J2a[s3+i] = tmp[i]; | ||
1065 | dCROSS (tmp, = REAL(0.5) * ,c,q); | ||
1066 | for (i=0; i<3; i++) info->J2a[s4+i] = tmp[i]; | ||
1067 | for (i=0; i<3; i++) info->J2a[s4+i] = tmp[i]; | ||
1068 | for (i=0; i<3; i++) info->J2l[s3+i] = -p[i]; | ||
1069 | for (i=0; i<3; i++) info->J2l[s4+i] = -q[i]; | ||
1070 | } | ||
1071 | for (i=0; i<3; i++) info->J1l[s3+i] = p[i]; | ||
1072 | for (i=0; i<3; i++) info->J1l[s4+i] = q[i]; | ||
1073 | |||
1074 | // compute last two elements of right hand side. we want to align the offset | ||
1075 | // point (in body 2's frame) with the center of body 1. | ||
1076 | dReal k = info->fps * info->erp; | ||
1077 | if (joint->node[1].body) { | ||
1078 | dVector3 ofs; // offset point in global coordinates | ||
1079 | dMULTIPLY0_331 (ofs,R2,joint->offset); | ||
1080 | for (i=0; i<3; i++) c[i] += ofs[i]; | ||
1081 | info->c[3] = k * dDOT(p,c); | ||
1082 | info->c[4] = k * dDOT(q,c); | ||
1083 | } | ||
1084 | else { | ||
1085 | dVector3 ofs; // offset point in global coordinates | ||
1086 | for (i=0; i<3; i++) ofs[i] = joint->offset[i] - pos1[i]; | ||
1087 | info->c[3] = k * dDOT(p,ofs); | ||
1088 | info->c[4] = k * dDOT(q,ofs); | ||
1089 | } | ||
1090 | |||
1091 | // if the slider is powered, or has joint limits, add in the extra row | ||
1092 | joint->limot.addLimot (joint,info,5,ax1,0); | ||
1093 | } | ||
1094 | |||
1095 | |||
1096 | extern "C" void dJointSetSliderAxis (dxJointSlider *joint, | ||
1097 | dReal x, dReal y, dReal z) | ||
1098 | { | ||
1099 | int i; | ||
1100 | dUASSERT(joint,"bad joint argument"); | ||
1101 | dUASSERT(joint->vtable == &__dslider_vtable,"joint is not a slider"); | ||
1102 | setAxes (joint,x,y,z,joint->axis1,0); | ||
1103 | |||
1104 | // compute initial relative rotation body1 -> body2, or env -> body1 | ||
1105 | // also compute center of body1 w.r.t body 2 | ||
1106 | if (joint->node[1].body) { | ||
1107 | dQMultiply1 (joint->qrel,joint->node[0].body->q,joint->node[1].body->q); | ||
1108 | dVector3 c; | ||
1109 | for (i=0; i<3; i++) | ||
1110 | c[i] = joint->node[0].body->pos[i] - joint->node[1].body->pos[i]; | ||
1111 | dMULTIPLY1_331 (joint->offset,joint->node[1].body->R,c); | ||
1112 | } | ||
1113 | else { | ||
1114 | // set joint->qrel to the transpose of the first body's q | ||
1115 | joint->qrel[0] = joint->node[0].body->q[0]; | ||
1116 | for (i=1; i<4; i++) joint->qrel[i] = -joint->node[0].body->q[i]; | ||
1117 | for (i=0; i<3; i++) joint->offset[i] = joint->node[0].body->pos[i]; | ||
1118 | } | ||
1119 | } | ||
1120 | |||
1121 | |||
1122 | extern "C" void dJointGetSliderAxis (dxJointSlider *joint, dVector3 result) | ||
1123 | { | ||
1124 | dUASSERT(joint,"bad joint argument"); | ||
1125 | dUASSERT(result,"bad result argument"); | ||
1126 | dUASSERT(joint->vtable == &__dslider_vtable,"joint is not a slider"); | ||
1127 | getAxis (joint,result,joint->axis1); | ||
1128 | } | ||
1129 | |||
1130 | |||
1131 | extern "C" void dJointSetSliderParam (dxJointSlider *joint, | ||
1132 | int parameter, dReal value) | ||
1133 | { | ||
1134 | dUASSERT(joint,"bad joint argument"); | ||
1135 | dUASSERT(joint->vtable == &__dslider_vtable,"joint is not a slider"); | ||
1136 | joint->limot.set (parameter,value); | ||
1137 | } | ||
1138 | |||
1139 | |||
1140 | extern "C" dReal dJointGetSliderParam (dxJointSlider *joint, int parameter) | ||
1141 | { | ||
1142 | dUASSERT(joint,"bad joint argument"); | ||
1143 | dUASSERT(joint->vtable == &__dslider_vtable,"joint is not a slider"); | ||
1144 | return joint->limot.get (parameter); | ||
1145 | } | ||
1146 | |||
1147 | |||
1148 | extern "C" void dJointAddSliderForce (dxJointSlider *joint, dReal force) | ||
1149 | { | ||
1150 | dVector3 axis; | ||
1151 | dUASSERT(joint,"bad joint argument"); | ||
1152 | dUASSERT(joint->vtable == &__dslider_vtable,"joint is not a slider"); | ||
1153 | |||
1154 | if (joint->flags & dJOINT_REVERSE) | ||
1155 | force -= force; | ||
1156 | |||
1157 | getAxis (joint,axis,joint->axis1); | ||
1158 | axis[0] *= force; | ||
1159 | axis[1] *= force; | ||
1160 | axis[2] *= force; | ||
1161 | |||
1162 | if (joint->node[0].body != 0) | ||
1163 | dBodyAddForce (joint->node[0].body,axis[0],axis[1],axis[2]); | ||
1164 | if (joint->node[1].body != 0) | ||
1165 | dBodyAddForce(joint->node[1].body, -axis[0], -axis[1], -axis[2]); | ||
1166 | } | ||
1167 | |||
1168 | |||
1169 | dxJoint::Vtable __dslider_vtable = { | ||
1170 | sizeof(dxJointSlider), | ||
1171 | (dxJoint::init_fn*) sliderInit, | ||
1172 | (dxJoint::getInfo1_fn*) sliderGetInfo1, | ||
1173 | (dxJoint::getInfo2_fn*) sliderGetInfo2, | ||
1174 | dJointTypeSlider}; | ||
1175 | |||
1176 | //**************************************************************************** | ||
1177 | // contact | ||
1178 | |||
1179 | static void contactInit (dxJointContact *j) | ||
1180 | { | ||
1181 | // default frictionless contact. hmmm, this info gets overwritten straight | ||
1182 | // away anyway, so why bother? | ||
1183 | #if 0 /* so don't bother ;) */ | ||
1184 | j->contact.surface.mode = 0; | ||
1185 | j->contact.surface.mu = 0; | ||
1186 | dSetZero (j->contact.geom.pos,4); | ||
1187 | dSetZero (j->contact.geom.normal,4); | ||
1188 | j->contact.geom.depth = 0; | ||
1189 | #endif | ||
1190 | } | ||
1191 | |||
1192 | |||
1193 | static void contactGetInfo1 (dxJointContact *j, dxJoint::Info1 *info) | ||
1194 | { | ||
1195 | // make sure mu's >= 0, then calculate number of constraint rows and number | ||
1196 | // of unbounded rows. | ||
1197 | int m = 1, nub=0; | ||
1198 | if (j->contact.surface.mu < 0) j->contact.surface.mu = 0; | ||
1199 | if (j->contact.surface.mode & dContactMu2) { | ||
1200 | if (j->contact.surface.mu > 0) m++; | ||
1201 | if (j->contact.surface.mu2 < 0) j->contact.surface.mu2 = 0; | ||
1202 | if (j->contact.surface.mu2 > 0) m++; | ||
1203 | if (j->contact.surface.mu == dInfinity) nub ++; | ||
1204 | if (j->contact.surface.mu2 == dInfinity) nub ++; | ||
1205 | } | ||
1206 | else { | ||
1207 | if (j->contact.surface.mu > 0) m += 2; | ||
1208 | if (j->contact.surface.mu == dInfinity) nub += 2; | ||
1209 | } | ||
1210 | |||
1211 | j->the_m = m; | ||
1212 | info->m = m; | ||
1213 | info->nub = nub; | ||
1214 | } | ||
1215 | |||
1216 | |||
1217 | static void contactGetInfo2 (dxJointContact *j, dxJoint::Info2 *info) | ||
1218 | { | ||
1219 | int i,s = info->rowskip; | ||
1220 | int s2 = 2*s; | ||
1221 | |||
1222 | // get normal, with sign adjusted for body1/body2 polarity | ||
1223 | dVector3 normal; | ||
1224 | if (j->flags & dJOINT_REVERSE) { | ||
1225 | normal[0] = - j->contact.geom.normal[0]; | ||
1226 | normal[1] = - j->contact.geom.normal[1]; | ||
1227 | normal[2] = - j->contact.geom.normal[2]; | ||
1228 | } | ||
1229 | else { | ||
1230 | normal[0] = j->contact.geom.normal[0]; | ||
1231 | normal[1] = j->contact.geom.normal[1]; | ||
1232 | normal[2] = j->contact.geom.normal[2]; | ||
1233 | } | ||
1234 | normal[3] = 0; // @@@ hmmm | ||
1235 | |||
1236 | // c1,c2 = contact points with respect to body PORs | ||
1237 | dVector3 c1,c2; | ||
1238 | for (i=0; i<3; i++) c1[i] = j->contact.geom.pos[i] - j->node[0].body->pos[i]; | ||
1239 | |||
1240 | // set jacobian for normal | ||
1241 | info->J1l[0] = normal[0]; | ||
1242 | info->J1l[1] = normal[1]; | ||
1243 | info->J1l[2] = normal[2]; | ||
1244 | dCROSS (info->J1a,=,c1,normal); | ||
1245 | if (j->node[1].body) { | ||
1246 | for (i=0; i<3; i++) c2[i] = j->contact.geom.pos[i] - | ||
1247 | j->node[1].body->pos[i]; | ||
1248 | info->J2l[0] = -normal[0]; | ||
1249 | info->J2l[1] = -normal[1]; | ||
1250 | info->J2l[2] = -normal[2]; | ||
1251 | dCROSS (info->J2a,= -,c2,normal); | ||
1252 | } | ||
1253 | |||
1254 | // set right hand side and cfm value for normal | ||
1255 | dReal erp = info->erp; | ||
1256 | if (j->contact.surface.mode & dContactSoftERP) | ||
1257 | erp = j->contact.surface.soft_erp; | ||
1258 | dReal k = info->fps * erp; | ||
1259 | info->c[0] = k*j->contact.geom.depth; | ||
1260 | if (j->contact.surface.mode & dContactSoftCFM) | ||
1261 | info->cfm[0] = j->contact.surface.soft_cfm; | ||
1262 | |||
1263 | // deal with bounce | ||
1264 | if (j->contact.surface.mode & dContactBounce) { | ||
1265 | // calculate outgoing velocity (-ve for incoming contact) | ||
1266 | dReal outgoing = dDOT(info->J1l,j->node[0].body->lvel) + | ||
1267 | dDOT(info->J1a,j->node[0].body->avel); | ||
1268 | if (j->node[1].body) { | ||
1269 | outgoing += dDOT(info->J2l,j->node[1].body->lvel) + | ||
1270 | dDOT(info->J2a,j->node[1].body->avel); | ||
1271 | } | ||
1272 | // only apply bounce if the outgoing velocity is greater than the | ||
1273 | // threshold, and if the resulting c[0] exceeds what we already have. | ||
1274 | if (j->contact.surface.bounce_vel >= 0 && | ||
1275 | (-outgoing) > j->contact.surface.bounce_vel) { | ||
1276 | dReal newc = - j->contact.surface.bounce * outgoing; | ||
1277 | if (newc > info->c[0]) info->c[0] = newc; | ||
1278 | } | ||
1279 | } | ||
1280 | |||
1281 | // set LCP limits for normal | ||
1282 | info->lo[0] = 0; | ||
1283 | info->hi[0] = dInfinity; | ||
1284 | |||
1285 | // now do jacobian for tangential forces | ||
1286 | dVector3 t1,t2; // two vectors tangential to normal | ||
1287 | |||
1288 | // first friction direction | ||
1289 | if (j->the_m >= 2) { | ||
1290 | if (j->contact.surface.mode & dContactFDir1) { // use fdir1 ? | ||
1291 | t1[0] = j->contact.fdir1[0]; | ||
1292 | t1[1] = j->contact.fdir1[1]; | ||
1293 | t1[2] = j->contact.fdir1[2]; | ||
1294 | dCROSS (t2,=,normal,t1); | ||
1295 | } | ||
1296 | else { | ||
1297 | dPlaneSpace (normal,t1,t2); | ||
1298 | } | ||
1299 | info->J1l[s+0] = t1[0]; | ||
1300 | info->J1l[s+1] = t1[1]; | ||
1301 | info->J1l[s+2] = t1[2]; | ||
1302 | dCROSS (info->J1a+s,=,c1,t1); | ||
1303 | if (j->node[1].body) { | ||
1304 | info->J2l[s+0] = -t1[0]; | ||
1305 | info->J2l[s+1] = -t1[1]; | ||
1306 | info->J2l[s+2] = -t1[2]; | ||
1307 | dCROSS (info->J2a+s,= -,c2,t1); | ||
1308 | } | ||
1309 | // set right hand side | ||
1310 | if (j->contact.surface.mode & dContactMotion1) { | ||
1311 | info->c[1] = j->contact.surface.motion1; | ||
1312 | } | ||
1313 | // set LCP bounds and friction index. this depends on the approximation | ||
1314 | // mode | ||
1315 | info->lo[1] = -j->contact.surface.mu; | ||
1316 | info->hi[1] = j->contact.surface.mu; | ||
1317 | if (j->contact.surface.mode & dContactApprox1_1) info->findex[1] = 0; | ||
1318 | |||
1319 | // set slip (constraint force mixing) | ||
1320 | if (j->contact.surface.mode & dContactSlip1) | ||
1321 | info->cfm[1] = j->contact.surface.slip1; | ||
1322 | } | ||
1323 | |||
1324 | // second friction direction | ||
1325 | if (j->the_m >= 3) { | ||
1326 | info->J1l[s2+0] = t2[0]; | ||
1327 | info->J1l[s2+1] = t2[1]; | ||
1328 | info->J1l[s2+2] = t2[2]; | ||
1329 | dCROSS (info->J1a+s2,=,c1,t2); | ||
1330 | if (j->node[1].body) { | ||
1331 | info->J2l[s2+0] = -t2[0]; | ||
1332 | info->J2l[s2+1] = -t2[1]; | ||
1333 | info->J2l[s2+2] = -t2[2]; | ||
1334 | dCROSS (info->J2a+s2,= -,c2,t2); | ||
1335 | } | ||
1336 | // set right hand side | ||
1337 | if (j->contact.surface.mode & dContactMotion2) { | ||
1338 | info->c[2] = j->contact.surface.motion2; | ||
1339 | } | ||
1340 | // set LCP bounds and friction index. this depends on the approximation | ||
1341 | // mode | ||
1342 | if (j->contact.surface.mode & dContactMu2) { | ||
1343 | info->lo[2] = -j->contact.surface.mu2; | ||
1344 | info->hi[2] = j->contact.surface.mu2; | ||
1345 | } | ||
1346 | else { | ||
1347 | info->lo[2] = -j->contact.surface.mu; | ||
1348 | info->hi[2] = j->contact.surface.mu; | ||
1349 | } | ||
1350 | if (j->contact.surface.mode & dContactApprox1_2) info->findex[2] = 0; | ||
1351 | |||
1352 | // set slip (constraint force mixing) | ||
1353 | if (j->contact.surface.mode & dContactSlip2) | ||
1354 | info->cfm[2] = j->contact.surface.slip2; | ||
1355 | } | ||
1356 | } | ||
1357 | |||
1358 | |||
1359 | dxJoint::Vtable __dcontact_vtable = { | ||
1360 | sizeof(dxJointContact), | ||
1361 | (dxJoint::init_fn*) contactInit, | ||
1362 | (dxJoint::getInfo1_fn*) contactGetInfo1, | ||
1363 | (dxJoint::getInfo2_fn*) contactGetInfo2, | ||
1364 | dJointTypeContact}; | ||
1365 | |||
1366 | //**************************************************************************** | ||
1367 | // hinge 2. note that this joint must be attached to two bodies for it to work | ||
1368 | |||
1369 | static dReal measureHinge2Angle (dxJointHinge2 *joint) | ||
1370 | { | ||
1371 | dVector3 a1,a2; | ||
1372 | dMULTIPLY0_331 (a1,joint->node[1].body->R,joint->axis2); | ||
1373 | dMULTIPLY1_331 (a2,joint->node[0].body->R,a1); | ||
1374 | dReal x = dDOT(joint->v1,a2); | ||
1375 | dReal y = dDOT(joint->v2,a2); | ||
1376 | return -dAtan2 (y,x); | ||
1377 | } | ||
1378 | |||
1379 | |||
1380 | static void hinge2Init (dxJointHinge2 *j) | ||
1381 | { | ||
1382 | dSetZero (j->anchor1,4); | ||
1383 | dSetZero (j->anchor2,4); | ||
1384 | dSetZero (j->axis1,4); | ||
1385 | j->axis1[0] = 1; | ||
1386 | dSetZero (j->axis2,4); | ||
1387 | j->axis2[1] = 1; | ||
1388 | j->c0 = 0; | ||
1389 | j->s0 = 0; | ||
1390 | |||
1391 | dSetZero (j->v1,4); | ||
1392 | j->v1[0] = 1; | ||
1393 | dSetZero (j->v2,4); | ||
1394 | j->v2[1] = 1; | ||
1395 | |||
1396 | j->limot1.init (j->world); | ||
1397 | j->limot2.init (j->world); | ||
1398 | |||
1399 | j->susp_erp = j->world->global_erp; | ||
1400 | j->susp_cfm = j->world->global_cfm; | ||
1401 | |||
1402 | j->flags |= dJOINT_TWOBODIES; | ||
1403 | } | ||
1404 | |||
1405 | |||
1406 | static void hinge2GetInfo1 (dxJointHinge2 *j, dxJoint::Info1 *info) | ||
1407 | { | ||
1408 | info->m = 4; | ||
1409 | info->nub = 4; | ||
1410 | |||
1411 | // see if we're powered or at a joint limit for axis 1 | ||
1412 | int atlimit=0; | ||
1413 | if ((j->limot1.lostop >= -M_PI || j->limot1.histop <= M_PI) && | ||
1414 | j->limot1.lostop <= j->limot1.histop) { | ||
1415 | dReal angle = measureHinge2Angle (j); | ||
1416 | if (j->limot1.testRotationalLimit (angle)) atlimit = 1; | ||
1417 | } | ||
1418 | if (atlimit || j->limot1.fmax > 0) info->m++; | ||
1419 | |||
1420 | // see if we're powering axis 2 (we currently never limit this axis) | ||
1421 | j->limot2.limit = 0; | ||
1422 | if (j->limot2.fmax > 0) info->m++; | ||
1423 | } | ||
1424 | |||
1425 | |||
1426 | // macro that computes ax1,ax2 = axis 1 and 2 in global coordinates (they are | ||
1427 | // relative to body 1 and 2 initially) and then computes the constrained | ||
1428 | // rotational axis as the cross product of ax1 and ax2. | ||
1429 | // the sin and cos of the angle between axis 1 and 2 is computed, this comes | ||
1430 | // from dot and cross product rules. | ||
1431 | |||
1432 | #define HINGE2_GET_AXIS_INFO(axis,sin_angle,cos_angle) \ | ||
1433 | dVector3 ax1,ax2; \ | ||
1434 | dMULTIPLY0_331 (ax1,joint->node[0].body->R,joint->axis1); \ | ||
1435 | dMULTIPLY0_331 (ax2,joint->node[1].body->R,joint->axis2); \ | ||
1436 | dCROSS (axis,=,ax1,ax2); \ | ||
1437 | sin_angle = dSqrt (axis[0]*axis[0] + axis[1]*axis[1] + axis[2]*axis[2]); \ | ||
1438 | cos_angle = dDOT (ax1,ax2); | ||
1439 | |||
1440 | |||
1441 | static void hinge2GetInfo2 (dxJointHinge2 *joint, dxJoint::Info2 *info) | ||
1442 | { | ||
1443 | // get information we need to set the hinge row | ||
1444 | dReal s,c; | ||
1445 | dVector3 q; | ||
1446 | HINGE2_GET_AXIS_INFO (q,s,c); | ||
1447 | dNormalize3 (q); // @@@ quicker: divide q by s ? | ||
1448 | |||
1449 | // set the three ball-and-socket rows (aligned to the suspension axis ax1) | ||
1450 | setBall2 (joint,info,joint->anchor1,joint->anchor2,ax1,joint->susp_erp); | ||
1451 | |||
1452 | // set the hinge row | ||
1453 | int s3=3*info->rowskip; | ||
1454 | info->J1a[s3+0] = q[0]; | ||
1455 | info->J1a[s3+1] = q[1]; | ||
1456 | info->J1a[s3+2] = q[2]; | ||
1457 | if (joint->node[1].body) { | ||
1458 | info->J2a[s3+0] = -q[0]; | ||
1459 | info->J2a[s3+1] = -q[1]; | ||
1460 | info->J2a[s3+2] = -q[2]; | ||
1461 | } | ||
1462 | |||
1463 | // compute the right hand side for the constrained rotational DOF. | ||
1464 | // axis 1 and axis 2 are separated by an angle `theta'. the desired | ||
1465 | // separation angle is theta0. sin(theta0) and cos(theta0) are recorded | ||
1466 | // in the joint structure. the correcting angular velocity is: | ||
1467 | // |angular_velocity| = angle/time = erp*(theta0-theta) / stepsize | ||
1468 | // = (erp*fps) * (theta0-theta) | ||
1469 | // (theta0-theta) can be computed using the following small-angle-difference | ||
1470 | // approximation: | ||
1471 | // theta0-theta ~= tan(theta0-theta) | ||
1472 | // = sin(theta0-theta)/cos(theta0-theta) | ||
1473 | // = (c*s0 - s*c0) / (c*c0 + s*s0) | ||
1474 | // = c*s0 - s*c0 assuming c*c0 + s*s0 ~= 1 | ||
1475 | // where c = cos(theta), s = sin(theta) | ||
1476 | // c0 = cos(theta0), s0 = sin(theta0) | ||
1477 | |||
1478 | dReal k = info->fps * info->erp; | ||
1479 | info->c[3] = k * (joint->c0 * s - joint->s0 * c); | ||
1480 | |||
1481 | // if the axis1 hinge is powered, or has joint limits, add in more stuff | ||
1482 | int row = 4 + joint->limot1.addLimot (joint,info,4,ax1,1); | ||
1483 | |||
1484 | // if the axis2 hinge is powered, add in more stuff | ||
1485 | joint->limot2.addLimot (joint,info,row,ax2,1); | ||
1486 | |||
1487 | // set parameter for the suspension | ||
1488 | info->cfm[0] = joint->susp_cfm; | ||
1489 | } | ||
1490 | |||
1491 | |||
1492 | // compute vectors v1 and v2 (embedded in body1), used to measure angle | ||
1493 | // between body 1 and body 2 | ||
1494 | |||
1495 | static void makeHinge2V1andV2 (dxJointHinge2 *joint) | ||
1496 | { | ||
1497 | if (joint->node[0].body) { | ||
1498 | // get axis 1 and 2 in global coords | ||
1499 | dVector3 ax1,ax2,v; | ||
1500 | dMULTIPLY0_331 (ax1,joint->node[0].body->R,joint->axis1); | ||
1501 | dMULTIPLY0_331 (ax2,joint->node[1].body->R,joint->axis2); | ||
1502 | |||
1503 | // don't do anything if the axis1 or axis2 vectors are zero or the same | ||
1504 | if ((ax1[0]==0 && ax1[1]==0 && ax1[2]==0) || | ||
1505 | (ax2[0]==0 && ax2[1]==0 && ax2[2]==0) || | ||
1506 | (ax1[0]==ax2[0] && ax1[1]==ax2[1] && ax1[2]==ax2[2])) return; | ||
1507 | |||
1508 | // modify axis 2 so it's perpendicular to axis 1 | ||
1509 | dReal k = dDOT(ax1,ax2); | ||
1510 | for (int i=0; i<3; i++) ax2[i] -= k*ax1[i]; | ||
1511 | dNormalize3 (ax2); | ||
1512 | |||
1513 | // make v1 = modified axis2, v2 = axis1 x (modified axis2) | ||
1514 | dCROSS (v,=,ax1,ax2); | ||
1515 | dMULTIPLY1_331 (joint->v1,joint->node[0].body->R,ax2); | ||
1516 | dMULTIPLY1_331 (joint->v2,joint->node[0].body->R,v); | ||
1517 | } | ||
1518 | } | ||
1519 | |||
1520 | |||
1521 | extern "C" void dJointSetHinge2Anchor (dxJointHinge2 *joint, | ||
1522 | dReal x, dReal y, dReal z) | ||
1523 | { | ||
1524 | dUASSERT(joint,"bad joint argument"); | ||
1525 | dUASSERT(joint->vtable == &__dhinge2_vtable,"joint is not a hinge2"); | ||
1526 | setAnchors (joint,x,y,z,joint->anchor1,joint->anchor2); | ||
1527 | makeHinge2V1andV2 (joint); | ||
1528 | } | ||
1529 | |||
1530 | |||
1531 | extern "C" void dJointSetHinge2Axis1 (dxJointHinge2 *joint, | ||
1532 | dReal x, dReal y, dReal z) | ||
1533 | { | ||
1534 | dUASSERT(joint,"bad joint argument"); | ||
1535 | dUASSERT(joint->vtable == &__dhinge2_vtable,"joint is not a hinge2"); | ||
1536 | if (joint->node[0].body) { | ||
1537 | dReal q[4]; | ||
1538 | q[0] = x; | ||
1539 | q[1] = y; | ||
1540 | q[2] = z; | ||
1541 | q[3] = 0; | ||
1542 | dNormalize3 (q); | ||
1543 | dMULTIPLY1_331 (joint->axis1,joint->node[0].body->R,q); | ||
1544 | joint->axis1[3] = 0; | ||
1545 | |||
1546 | // compute the sin and cos of the angle between axis 1 and axis 2 | ||
1547 | dVector3 ax; | ||
1548 | HINGE2_GET_AXIS_INFO(ax,joint->s0,joint->c0); | ||
1549 | } | ||
1550 | makeHinge2V1andV2 (joint); | ||
1551 | } | ||
1552 | |||
1553 | |||
1554 | extern "C" void dJointSetHinge2Axis2 (dxJointHinge2 *joint, | ||
1555 | dReal x, dReal y, dReal z) | ||
1556 | { | ||
1557 | dUASSERT(joint,"bad joint argument"); | ||
1558 | dUASSERT(joint->vtable == &__dhinge2_vtable,"joint is not a hinge2"); | ||
1559 | if (joint->node[1].body) { | ||
1560 | dReal q[4]; | ||
1561 | q[0] = x; | ||
1562 | q[1] = y; | ||
1563 | q[2] = z; | ||
1564 | q[3] = 0; | ||
1565 | dNormalize3 (q); | ||
1566 | dMULTIPLY1_331 (joint->axis2,joint->node[1].body->R,q); | ||
1567 | joint->axis1[3] = 0; | ||
1568 | |||
1569 | // compute the sin and cos of the angle between axis 1 and axis 2 | ||
1570 | dVector3 ax; | ||
1571 | HINGE2_GET_AXIS_INFO(ax,joint->s0,joint->c0); | ||
1572 | } | ||
1573 | makeHinge2V1andV2 (joint); | ||
1574 | } | ||
1575 | |||
1576 | |||
1577 | extern "C" void dJointSetHinge2Param (dxJointHinge2 *joint, | ||
1578 | int parameter, dReal value) | ||
1579 | { | ||
1580 | dUASSERT(joint,"bad joint argument"); | ||
1581 | dUASSERT(joint->vtable == &__dhinge2_vtable,"joint is not a hinge2"); | ||
1582 | if ((parameter & 0xff00) == 0x100) { | ||
1583 | joint->limot2.set (parameter & 0xff,value); | ||
1584 | } | ||
1585 | else { | ||
1586 | if (parameter == dParamSuspensionERP) joint->susp_erp = value; | ||
1587 | else if (parameter == dParamSuspensionCFM) joint->susp_cfm = value; | ||
1588 | else joint->limot1.set (parameter,value); | ||
1589 | } | ||
1590 | } | ||
1591 | |||
1592 | |||
1593 | extern "C" void dJointGetHinge2Anchor (dxJointHinge2 *joint, dVector3 result) | ||
1594 | { | ||
1595 | dUASSERT(joint,"bad joint argument"); | ||
1596 | dUASSERT(result,"bad result argument"); | ||
1597 | dUASSERT(joint->vtable == &__dhinge2_vtable,"joint is not a hinge2"); | ||
1598 | if (joint->flags & dJOINT_REVERSE) | ||
1599 | getAnchor2 (joint,result,joint->anchor2); | ||
1600 | else | ||
1601 | getAnchor (joint,result,joint->anchor1); | ||
1602 | } | ||
1603 | |||
1604 | |||
1605 | extern "C" void dJointGetHinge2Anchor2 (dxJointHinge2 *joint, dVector3 result) | ||
1606 | { | ||
1607 | dUASSERT(joint,"bad joint argument"); | ||
1608 | dUASSERT(result,"bad result argument"); | ||
1609 | dUASSERT(joint->vtable == &__dhinge2_vtable,"joint is not a hinge2"); | ||
1610 | if (joint->flags & dJOINT_REVERSE) | ||
1611 | getAnchor (joint,result,joint->anchor1); | ||
1612 | else | ||
1613 | getAnchor2 (joint,result,joint->anchor2); | ||
1614 | } | ||
1615 | |||
1616 | |||
1617 | extern "C" void dJointGetHinge2Axis1 (dxJointHinge2 *joint, dVector3 result) | ||
1618 | { | ||
1619 | dUASSERT(joint,"bad joint argument"); | ||
1620 | dUASSERT(result,"bad result argument"); | ||
1621 | dUASSERT(joint->vtable == &__dhinge2_vtable,"joint is not a hinge2"); | ||
1622 | if (joint->node[0].body) { | ||
1623 | dMULTIPLY0_331 (result,joint->node[0].body->R,joint->axis1); | ||
1624 | } | ||
1625 | } | ||
1626 | |||
1627 | |||
1628 | extern "C" void dJointGetHinge2Axis2 (dxJointHinge2 *joint, dVector3 result) | ||
1629 | { | ||
1630 | dUASSERT(joint,"bad joint argument"); | ||
1631 | dUASSERT(result,"bad result argument"); | ||
1632 | dUASSERT(joint->vtable == &__dhinge2_vtable,"joint is not a hinge2"); | ||
1633 | if (joint->node[1].body) { | ||
1634 | dMULTIPLY0_331 (result,joint->node[1].body->R,joint->axis2); | ||
1635 | } | ||
1636 | } | ||
1637 | |||
1638 | |||
1639 | extern "C" dReal dJointGetHinge2Param (dxJointHinge2 *joint, int parameter) | ||
1640 | { | ||
1641 | dUASSERT(joint,"bad joint argument"); | ||
1642 | dUASSERT(joint->vtable == &__dhinge2_vtable,"joint is not a hinge2"); | ||
1643 | if ((parameter & 0xff00) == 0x100) { | ||
1644 | return joint->limot2.get (parameter & 0xff); | ||
1645 | } | ||
1646 | else { | ||
1647 | if (parameter == dParamSuspensionERP) return joint->susp_erp; | ||
1648 | else if (parameter == dParamSuspensionCFM) return joint->susp_cfm; | ||
1649 | else return joint->limot1.get (parameter); | ||
1650 | } | ||
1651 | } | ||
1652 | |||
1653 | |||
1654 | extern "C" dReal dJointGetHinge2Angle1 (dxJointHinge2 *joint) | ||
1655 | { | ||
1656 | dUASSERT(joint,"bad joint argument"); | ||
1657 | dUASSERT(joint->vtable == &__dhinge2_vtable,"joint is not a hinge2"); | ||
1658 | if (joint->node[0].body) return measureHinge2Angle (joint); | ||
1659 | else return 0; | ||
1660 | } | ||
1661 | |||
1662 | |||
1663 | extern "C" dReal dJointGetHinge2Angle1Rate (dxJointHinge2 *joint) | ||
1664 | { | ||
1665 | dUASSERT(joint,"bad joint argument"); | ||
1666 | dUASSERT(joint->vtable == &__dhinge2_vtable,"joint is not a hinge2"); | ||
1667 | if (joint->node[0].body) { | ||
1668 | dVector3 axis; | ||
1669 | dMULTIPLY0_331 (axis,joint->node[0].body->R,joint->axis1); | ||
1670 | dReal rate = dDOT(axis,joint->node[0].body->avel); | ||
1671 | if (joint->node[1].body) rate -= dDOT(axis,joint->node[1].body->avel); | ||
1672 | return rate; | ||
1673 | } | ||
1674 | else return 0; | ||
1675 | } | ||
1676 | |||
1677 | |||
1678 | extern "C" dReal dJointGetHinge2Angle2Rate (dxJointHinge2 *joint) | ||
1679 | { | ||
1680 | dUASSERT(joint,"bad joint argument"); | ||
1681 | dUASSERT(joint->vtable == &__dhinge2_vtable,"joint is not a hinge2"); | ||
1682 | if (joint->node[0].body && joint->node[1].body) { | ||
1683 | dVector3 axis; | ||
1684 | dMULTIPLY0_331 (axis,joint->node[1].body->R,joint->axis2); | ||
1685 | dReal rate = dDOT(axis,joint->node[0].body->avel); | ||
1686 | if (joint->node[1].body) rate -= dDOT(axis,joint->node[1].body->avel); | ||
1687 | return rate; | ||
1688 | } | ||
1689 | else return 0; | ||
1690 | } | ||
1691 | |||
1692 | |||
1693 | extern "C" void dJointAddHinge2Torques (dxJointHinge2 *joint, dReal torque1, dReal torque2) | ||
1694 | { | ||
1695 | dVector3 axis1, axis2; | ||
1696 | dUASSERT(joint,"bad joint argument"); | ||
1697 | dUASSERT(joint->vtable == &__dhinge2_vtable,"joint is not a hinge2"); | ||
1698 | |||
1699 | if (joint->node[0].body && joint->node[1].body) { | ||
1700 | dMULTIPLY0_331 (axis1,joint->node[0].body->R,joint->axis1); | ||
1701 | dMULTIPLY0_331 (axis2,joint->node[1].body->R,joint->axis2); | ||
1702 | axis1[0] = axis1[0] * torque1 + axis2[0] * torque2; | ||
1703 | axis1[1] = axis1[1] * torque1 + axis2[1] * torque2; | ||
1704 | axis1[2] = axis1[2] * torque1 + axis2[2] * torque2; | ||
1705 | dBodyAddTorque (joint->node[0].body,axis1[0],axis1[1],axis1[2]); | ||
1706 | dBodyAddTorque(joint->node[1].body, -axis1[0], -axis1[1], -axis1[2]); | ||
1707 | } | ||
1708 | } | ||
1709 | |||
1710 | |||
1711 | dxJoint::Vtable __dhinge2_vtable = { | ||
1712 | sizeof(dxJointHinge2), | ||
1713 | (dxJoint::init_fn*) hinge2Init, | ||
1714 | (dxJoint::getInfo1_fn*) hinge2GetInfo1, | ||
1715 | (dxJoint::getInfo2_fn*) hinge2GetInfo2, | ||
1716 | dJointTypeHinge2}; | ||
1717 | |||
1718 | //**************************************************************************** | ||
1719 | // universal | ||
1720 | |||
1721 | // I just realized that the universal joint is equivalent to a hinge 2 joint with | ||
1722 | // perfectly stiff suspension. By comparing the hinge 2 implementation to | ||
1723 | // the universal implementation, you may be able to improve this | ||
1724 | // implementation (or, less likely, the hinge2 implementation). | ||
1725 | |||
1726 | static void universalInit (dxJointUniversal *j) | ||
1727 | { | ||
1728 | dSetZero (j->anchor1,4); | ||
1729 | dSetZero (j->anchor2,4); | ||
1730 | dSetZero (j->axis1,4); | ||
1731 | j->axis1[0] = 1; | ||
1732 | dSetZero (j->axis2,4); | ||
1733 | j->axis2[1] = 1; | ||
1734 | dSetZero(j->qrel1,4); | ||
1735 | dSetZero(j->qrel2,4); | ||
1736 | j->limot1.init (j->world); | ||
1737 | j->limot2.init (j->world); | ||
1738 | } | ||
1739 | |||
1740 | |||
1741 | static void getUniversalAxes(dxJointUniversal *joint, dVector3 ax1, dVector3 ax2) | ||
1742 | { | ||
1743 | // This says "ax1 = joint->node[0].body->R * joint->axis1" | ||
1744 | dMULTIPLY0_331 (ax1,joint->node[0].body->R,joint->axis1); | ||
1745 | |||
1746 | if (joint->node[1].body) { | ||
1747 | dMULTIPLY0_331 (ax2,joint->node[1].body->R,joint->axis2); | ||
1748 | } | ||
1749 | else { | ||
1750 | ax2[0] = joint->axis2[0]; | ||
1751 | ax2[1] = joint->axis2[1]; | ||
1752 | ax2[2] = joint->axis2[2]; | ||
1753 | } | ||
1754 | } | ||
1755 | |||
1756 | |||
1757 | static dReal getUniversalAngle1(dxJointUniversal *joint) | ||
1758 | { | ||
1759 | if (joint->node[0].body) { | ||
1760 | // length 1 joint axis in global coordinates, from each body | ||
1761 | dVector3 ax1, ax2; | ||
1762 | dMatrix3 R; | ||
1763 | dQuaternion qcross, qq, qrel; | ||
1764 | |||
1765 | getUniversalAxes (joint,ax1,ax2); | ||
1766 | |||
1767 | // It should be possible to get both angles without explicitly | ||
1768 | // constructing the rotation matrix of the cross. Basically, | ||
1769 | // orientation of the cross about axis1 comes from body 2, | ||
1770 | // about axis 2 comes from body 1, and the perpendicular | ||
1771 | // axis can come from the two bodies somehow. (We don't really | ||
1772 | // want to assume it's 90 degrees, because in general the | ||
1773 | // constraints won't be perfectly satisfied, or even very well | ||
1774 | // satisfied.) | ||
1775 | // | ||
1776 | // However, we'd need a version of getHingeAngleFromRElativeQuat() | ||
1777 | // that CAN handle when its relative quat is rotated along a direction | ||
1778 | // other than the given axis. What I have here works, | ||
1779 | // although it's probably much slower than need be. | ||
1780 | |||
1781 | dRFrom2Axes(R, ax1[0], ax1[1], ax1[2], ax2[0], ax2[1], ax2[2]); | ||
1782 | dRtoQ (R,qcross); | ||
1783 | |||
1784 | // This code is essential the same as getHingeAngle(), see the comments | ||
1785 | // there for details. | ||
1786 | |||
1787 | // get qrel = relative rotation between node[0] and the cross | ||
1788 | dQMultiply1 (qq,joint->node[0].body->q,qcross); | ||
1789 | dQMultiply2 (qrel,qq,joint->qrel1); | ||
1790 | |||
1791 | return getHingeAngleFromRelativeQuat(qrel, joint->axis1); | ||
1792 | } | ||
1793 | return 0; | ||
1794 | } | ||
1795 | |||
1796 | |||
1797 | static dReal getUniversalAngle2(dxJointUniversal *joint) | ||
1798 | { | ||
1799 | if (joint->node[0].body) { | ||
1800 | // length 1 joint axis in global coordinates, from each body | ||
1801 | dVector3 ax1, ax2; | ||
1802 | dMatrix3 R; | ||
1803 | dQuaternion qcross, qq, qrel; | ||
1804 | |||
1805 | getUniversalAxes (joint,ax1,ax2); | ||
1806 | |||
1807 | // It should be possible to get both angles without explicitly | ||
1808 | // constructing the rotation matrix of the cross. Basically, | ||
1809 | // orientation of the cross about axis1 comes from body 2, | ||
1810 | // about axis 2 comes from body 1, and the perpendicular | ||
1811 | // axis can come from the two bodies somehow. (We don't really | ||
1812 | // want to assume it's 90 degrees, because in general the | ||
1813 | // constraints won't be perfectly satisfied, or even very well | ||
1814 | // satisfied.) | ||
1815 | // | ||
1816 | // However, we'd need a version of getHingeAngleFromRElativeQuat() | ||
1817 | // that CAN handle when its relative quat is rotated along a direction | ||
1818 | // other than the given axis. What I have here works, | ||
1819 | // although it's probably much slower than need be. | ||
1820 | |||
1821 | dRFrom2Axes(R, ax2[0], ax2[1], ax2[2], ax1[0], ax1[1], ax1[2]); | ||
1822 | dRtoQ(R, qcross); | ||
1823 | |||
1824 | if (joint->node[1].body) { | ||
1825 | dQMultiply1 (qq, joint->node[1].body->q, qcross); | ||
1826 | dQMultiply2 (qrel,qq,joint->qrel2); | ||
1827 | } | ||
1828 | else { | ||
1829 | // pretend joint->node[1].body->q is the identity | ||
1830 | dQMultiply2 (qrel,qcross, joint->qrel2); | ||
1831 | } | ||
1832 | |||
1833 | return - getHingeAngleFromRelativeQuat(qrel, joint->axis2); | ||
1834 | } | ||
1835 | return 0; | ||
1836 | } | ||
1837 | |||
1838 | |||
1839 | static void universalGetInfo1 (dxJointUniversal *j, dxJoint::Info1 *info) | ||
1840 | { | ||
1841 | info->nub = 4; | ||
1842 | info->m = 4; | ||
1843 | |||
1844 | // see if we're powered or at a joint limit. | ||
1845 | bool constraint1 = j->limot1.fmax > 0; | ||
1846 | bool constraint2 = j->limot2.fmax > 0; | ||
1847 | |||
1848 | bool limiting1 = (j->limot1.lostop >= -M_PI || j->limot1.histop <= M_PI) && | ||
1849 | j->limot1.lostop <= j->limot1.histop; | ||
1850 | bool limiting2 = (j->limot2.lostop >= -M_PI || j->limot2.histop <= M_PI) && | ||
1851 | j->limot2.lostop <= j->limot2.histop; | ||
1852 | |||
1853 | // We need to call testRotationLimit() even if we're motored, since it | ||
1854 | // records the result. | ||
1855 | if (limiting1 || limiting2) { | ||
1856 | dReal angle1, angle2; | ||
1857 | angle1 = getUniversalAngle1(j); | ||
1858 | angle2 = getUniversalAngle2(j); | ||
1859 | if (limiting1 && j->limot1.testRotationalLimit (angle1)) constraint1 = true; | ||
1860 | if (limiting2 && j->limot2.testRotationalLimit (angle2)) constraint2 = true; | ||
1861 | } | ||
1862 | if (constraint1) | ||
1863 | info->m++; | ||
1864 | if (constraint2) | ||
1865 | info->m++; | ||
1866 | } | ||
1867 | |||
1868 | |||
1869 | static void universalGetInfo2 (dxJointUniversal *joint, dxJoint::Info2 *info) | ||
1870 | { | ||
1871 | // set the three ball-and-socket rows | ||
1872 | setBall (joint,info,joint->anchor1,joint->anchor2); | ||
1873 | |||
1874 | // set the universal joint row. the angular velocity about an axis | ||
1875 | // perpendicular to both joint axes should be equal. thus the constraint | ||
1876 | // equation is | ||
1877 | // p*w1 - p*w2 = 0 | ||
1878 | // where p is a vector normal to both joint axes, and w1 and w2 | ||
1879 | // are the angular velocity vectors of the two bodies. | ||
1880 | |||
1881 | // length 1 joint axis in global coordinates, from each body | ||
1882 | dVector3 ax1, ax2; | ||
1883 | dVector3 ax2_temp; | ||
1884 | // length 1 vector perpendicular to ax1 and ax2. Neither body can rotate | ||
1885 | // about this. | ||
1886 | dVector3 p; | ||
1887 | dReal k; | ||
1888 | |||
1889 | getUniversalAxes(joint, ax1, ax2); | ||
1890 | k = dDOT(ax1, ax2); | ||
1891 | ax2_temp[0] = ax2[0] - k*ax1[0]; | ||
1892 | ax2_temp[1] = ax2[1] - k*ax1[1]; | ||
1893 | ax2_temp[2] = ax2[2] - k*ax1[2]; | ||
1894 | dCROSS(p, =, ax1, ax2_temp); | ||
1895 | dNormalize3(p); | ||
1896 | |||
1897 | int s3=3*info->rowskip; | ||
1898 | |||
1899 | info->J1a[s3+0] = p[0]; | ||
1900 | info->J1a[s3+1] = p[1]; | ||
1901 | info->J1a[s3+2] = p[2]; | ||
1902 | |||
1903 | if (joint->node[1].body) { | ||
1904 | info->J2a[s3+0] = -p[0]; | ||
1905 | info->J2a[s3+1] = -p[1]; | ||
1906 | info->J2a[s3+2] = -p[2]; | ||
1907 | } | ||
1908 | |||
1909 | // compute the right hand side of the constraint equation. set relative | ||
1910 | // body velocities along p to bring the axes back to perpendicular. | ||
1911 | // If ax1, ax2 are unit length joint axes as computed from body1 and | ||
1912 | // body2, we need to rotate both bodies along the axis p. If theta | ||
1913 | // is the angle between ax1 and ax2, we need an angular velocity | ||
1914 | // along p to cover the angle erp * (theta - Pi/2) in one step: | ||
1915 | // | ||
1916 | // |angular_velocity| = angle/time = erp*(theta - Pi/2) / stepsize | ||
1917 | // = (erp*fps) * (theta - Pi/2) | ||
1918 | // | ||
1919 | // if theta is close to Pi/2, | ||
1920 | // theta - Pi/2 ~= cos(theta), so | ||
1921 | // |angular_velocity| ~= (erp*fps) * (ax1 dot ax2) | ||
1922 | |||
1923 | info->c[3] = info->fps * info->erp * - dDOT(ax1, ax2); | ||
1924 | |||
1925 | // if the first angle is powered, or has joint limits, add in the stuff | ||
1926 | int row = 4 + joint->limot1.addLimot (joint,info,4,ax1,1); | ||
1927 | |||
1928 | // if the second angle is powered, or has joint limits, add in more stuff | ||
1929 | joint->limot2.addLimot (joint,info,row,ax2,1); | ||
1930 | } | ||
1931 | |||
1932 | |||
1933 | static void universalComputeInitialRelativeRotations (dxJointUniversal *joint) | ||
1934 | { | ||
1935 | if (joint->node[0].body) { | ||
1936 | dVector3 ax1, ax2; | ||
1937 | dMatrix3 R; | ||
1938 | dQuaternion qcross; | ||
1939 | |||
1940 | getUniversalAxes(joint, ax1, ax2); | ||
1941 | |||
1942 | // Axis 1. | ||
1943 | dRFrom2Axes(R, ax1[0], ax1[1], ax1[2], ax2[0], ax2[1], ax2[2]); | ||
1944 | dRtoQ(R, qcross); | ||
1945 | dQMultiply1 (joint->qrel1, joint->node[0].body->q, qcross); | ||
1946 | |||
1947 | // Axis 2. | ||
1948 | dRFrom2Axes(R, ax2[0], ax2[1], ax2[2], ax1[0], ax1[1], ax1[2]); | ||
1949 | dRtoQ(R, qcross); | ||
1950 | if (joint->node[1].body) { | ||
1951 | dQMultiply1 (joint->qrel2, joint->node[1].body->q, qcross); | ||
1952 | } | ||
1953 | else { | ||
1954 | // set joint->qrel to qcross | ||
1955 | for (int i=0; i<4; i++) joint->qrel2[i] = qcross[i]; | ||
1956 | } | ||
1957 | } | ||
1958 | } | ||
1959 | |||
1960 | |||
1961 | extern "C" void dJointSetUniversalAnchor (dxJointUniversal *joint, | ||
1962 | dReal x, dReal y, dReal z) | ||
1963 | { | ||
1964 | dUASSERT(joint,"bad joint argument"); | ||
1965 | dUASSERT(joint->vtable == &__duniversal_vtable,"joint is not a universal"); | ||
1966 | setAnchors (joint,x,y,z,joint->anchor1,joint->anchor2); | ||
1967 | universalComputeInitialRelativeRotations(joint); | ||
1968 | } | ||
1969 | |||
1970 | |||
1971 | extern "C" void dJointSetUniversalAxis1 (dxJointUniversal *joint, | ||
1972 | dReal x, dReal y, dReal z) | ||
1973 | { | ||
1974 | dUASSERT(joint,"bad joint argument"); | ||
1975 | dUASSERT(joint->vtable == &__duniversal_vtable,"joint is not a universal"); | ||
1976 | if (joint->flags & dJOINT_REVERSE) | ||
1977 | setAxes (joint,x,y,z,NULL,joint->axis2); | ||
1978 | else | ||
1979 | setAxes (joint,x,y,z,joint->axis1,NULL); | ||
1980 | universalComputeInitialRelativeRotations(joint); | ||
1981 | } | ||
1982 | |||
1983 | |||
1984 | extern "C" void dJointSetUniversalAxis2 (dxJointUniversal *joint, | ||
1985 | dReal x, dReal y, dReal z) | ||
1986 | { | ||
1987 | dUASSERT(joint,"bad joint argument"); | ||
1988 | dUASSERT(joint->vtable == &__duniversal_vtable,"joint is not a universal"); | ||
1989 | if (joint->flags & dJOINT_REVERSE) | ||
1990 | setAxes (joint,x,y,z,joint->axis1,NULL); | ||
1991 | else | ||
1992 | setAxes (joint,x,y,z,NULL,joint->axis2); | ||
1993 | universalComputeInitialRelativeRotations(joint); | ||
1994 | } | ||
1995 | |||
1996 | |||
1997 | extern "C" void dJointGetUniversalAnchor (dxJointUniversal *joint, | ||
1998 | dVector3 result) | ||
1999 | { | ||
2000 | dUASSERT(joint,"bad joint argument"); | ||
2001 | dUASSERT(result,"bad result argument"); | ||
2002 | dUASSERT(joint->vtable == &__duniversal_vtable,"joint is not a universal"); | ||
2003 | if (joint->flags & dJOINT_REVERSE) | ||
2004 | getAnchor2 (joint,result,joint->anchor2); | ||
2005 | else | ||
2006 | getAnchor (joint,result,joint->anchor1); | ||
2007 | } | ||
2008 | |||
2009 | |||
2010 | extern "C" void dJointGetUniversalAnchor2 (dxJointUniversal *joint, | ||
2011 | dVector3 result) | ||
2012 | { | ||
2013 | dUASSERT(joint,"bad joint argument"); | ||
2014 | dUASSERT(result,"bad result argument"); | ||
2015 | dUASSERT(joint->vtable == &__duniversal_vtable,"joint is not a universal"); | ||
2016 | if (joint->flags & dJOINT_REVERSE) | ||
2017 | getAnchor (joint,result,joint->anchor1); | ||
2018 | else | ||
2019 | getAnchor2 (joint,result,joint->anchor2); | ||
2020 | } | ||
2021 | |||
2022 | |||
2023 | extern "C" void dJointGetUniversalAxis1 (dxJointUniversal *joint, | ||
2024 | dVector3 result) | ||
2025 | { | ||
2026 | dUASSERT(joint,"bad joint argument"); | ||
2027 | dUASSERT(result,"bad result argument"); | ||
2028 | dUASSERT(joint->vtable == &__duniversal_vtable,"joint is not a universal"); | ||
2029 | if (joint->flags & dJOINT_REVERSE) | ||
2030 | getAxis2 (joint,result,joint->axis2); | ||
2031 | else | ||
2032 | getAxis (joint,result,joint->axis1); | ||
2033 | } | ||
2034 | |||
2035 | |||
2036 | extern "C" void dJointGetUniversalAxis2 (dxJointUniversal *joint, | ||
2037 | dVector3 result) | ||
2038 | { | ||
2039 | dUASSERT(joint,"bad joint argument"); | ||
2040 | dUASSERT(result,"bad result argument"); | ||
2041 | dUASSERT(joint->vtable == &__duniversal_vtable,"joint is not a universal"); | ||
2042 | if (joint->flags & dJOINT_REVERSE) | ||
2043 | getAxis (joint,result,joint->axis1); | ||
2044 | else | ||
2045 | getAxis2 (joint,result,joint->axis2); | ||
2046 | } | ||
2047 | |||
2048 | |||
2049 | extern "C" void dJointSetUniversalParam (dxJointUniversal *joint, | ||
2050 | int parameter, dReal value) | ||
2051 | { | ||
2052 | dUASSERT(joint,"bad joint argument"); | ||
2053 | dUASSERT(joint->vtable == &__duniversal_vtable,"joint is not a universal"); | ||
2054 | if ((parameter & 0xff00) == 0x100) { | ||
2055 | joint->limot2.set (parameter & 0xff,value); | ||
2056 | } | ||
2057 | else { | ||
2058 | joint->limot1.set (parameter,value); | ||
2059 | } | ||
2060 | } | ||
2061 | |||
2062 | |||
2063 | extern "C" dReal dJointGetUniversalParam (dxJointUniversal *joint, int parameter) | ||
2064 | { | ||
2065 | dUASSERT(joint,"bad joint argument"); | ||
2066 | dUASSERT(joint->vtable == &__duniversal_vtable,"joint is not a universal"); | ||
2067 | if ((parameter & 0xff00) == 0x100) { | ||
2068 | return joint->limot2.get (parameter & 0xff); | ||
2069 | } | ||
2070 | else { | ||
2071 | return joint->limot1.get (parameter); | ||
2072 | } | ||
2073 | } | ||
2074 | |||
2075 | |||
2076 | extern "C" dReal dJointGetUniversalAngle1 (dxJointUniversal *joint) | ||
2077 | { | ||
2078 | dUASSERT(joint,"bad joint argument"); | ||
2079 | dUASSERT(joint->vtable == &__duniversal_vtable,"joint is not a universal"); | ||
2080 | if (joint->flags & dJOINT_REVERSE) | ||
2081 | return getUniversalAngle2 (joint); | ||
2082 | else | ||
2083 | return getUniversalAngle1 (joint); | ||
2084 | } | ||
2085 | |||
2086 | |||
2087 | extern "C" dReal dJointGetUniversalAngle2 (dxJointUniversal *joint) | ||
2088 | { | ||
2089 | dUASSERT(joint,"bad joint argument"); | ||
2090 | dUASSERT(joint->vtable == &__duniversal_vtable,"joint is not a universal"); | ||
2091 | if (joint->flags & dJOINT_REVERSE) | ||
2092 | return getUniversalAngle1 (joint); | ||
2093 | else | ||
2094 | return getUniversalAngle2 (joint); | ||
2095 | } | ||
2096 | |||
2097 | |||
2098 | extern "C" dReal dJointGetUniversalAngle1Rate (dxJointUniversal *joint) | ||
2099 | { | ||
2100 | dUASSERT(joint,"bad joint argument"); | ||
2101 | dUASSERT(joint->vtable == &__duniversal_vtable,"joint is not a universal"); | ||
2102 | |||
2103 | if (joint->node[0].body) { | ||
2104 | dVector3 axis; | ||
2105 | |||
2106 | if (joint->flags & dJOINT_REVERSE) | ||
2107 | getAxis2 (joint,axis,joint->axis2); | ||
2108 | else | ||
2109 | getAxis (joint,axis,joint->axis1); | ||
2110 | |||
2111 | dReal rate = dDOT(axis, joint->node[0].body->avel); | ||
2112 | if (joint->node[1].body) rate -= dDOT(axis, joint->node[1].body->avel); | ||
2113 | return rate; | ||
2114 | } | ||
2115 | return 0; | ||
2116 | } | ||
2117 | |||
2118 | |||
2119 | extern "C" dReal dJointGetUniversalAngle2Rate (dxJointUniversal *joint) | ||
2120 | { | ||
2121 | dUASSERT(joint,"bad joint argument"); | ||
2122 | dUASSERT(joint->vtable == &__duniversal_vtable,"joint is not a universal"); | ||
2123 | |||
2124 | if (joint->node[0].body) { | ||
2125 | dVector3 axis; | ||
2126 | |||
2127 | if (joint->flags & dJOINT_REVERSE) | ||
2128 | getAxis (joint,axis,joint->axis1); | ||
2129 | else | ||
2130 | getAxis2 (joint,axis,joint->axis2); | ||
2131 | |||
2132 | dReal rate = dDOT(axis, joint->node[0].body->avel); | ||
2133 | if (joint->node[1].body) rate -= dDOT(axis, joint->node[1].body->avel); | ||
2134 | return rate; | ||
2135 | } | ||
2136 | return 0; | ||
2137 | } | ||
2138 | |||
2139 | |||
2140 | extern "C" void dJointAddUniversalTorques (dxJointUniversal *joint, dReal torque1, dReal torque2) | ||
2141 | { | ||
2142 | dVector3 axis1, axis2; | ||
2143 | dAASSERT(joint); | ||
2144 | dUASSERT(joint->vtable == &__duniversal_vtable,"joint is not a universal"); | ||
2145 | |||
2146 | if (joint->flags & dJOINT_REVERSE) { | ||
2147 | dReal temp = torque1; | ||
2148 | torque1 = - torque2; | ||
2149 | torque2 = - temp; | ||
2150 | } | ||
2151 | |||
2152 | getAxis (joint,axis1,joint->axis1); | ||
2153 | getAxis2 (joint,axis2,joint->axis2); | ||
2154 | axis1[0] = axis1[0] * torque1 + axis2[0] * torque2; | ||
2155 | axis1[1] = axis1[1] * torque1 + axis2[1] * torque2; | ||
2156 | axis1[2] = axis1[2] * torque1 + axis2[2] * torque2; | ||
2157 | |||
2158 | if (joint->node[0].body != 0) | ||
2159 | dBodyAddTorque (joint->node[0].body,axis1[0],axis1[1],axis1[2]); | ||
2160 | if (joint->node[1].body != 0) | ||
2161 | dBodyAddTorque(joint->node[1].body, -axis1[0], -axis1[1], -axis1[2]); | ||
2162 | } | ||
2163 | |||
2164 | |||
2165 | |||
2166 | |||
2167 | |||
2168 | dxJoint::Vtable __duniversal_vtable = { | ||
2169 | sizeof(dxJointUniversal), | ||
2170 | (dxJoint::init_fn*) universalInit, | ||
2171 | (dxJoint::getInfo1_fn*) universalGetInfo1, | ||
2172 | (dxJoint::getInfo2_fn*) universalGetInfo2, | ||
2173 | dJointTypeUniversal}; | ||
2174 | |||
2175 | //**************************************************************************** | ||
2176 | // angular motor | ||
2177 | |||
2178 | static void amotorInit (dxJointAMotor *j) | ||
2179 | { | ||
2180 | int i; | ||
2181 | j->num = 0; | ||
2182 | j->mode = dAMotorUser; | ||
2183 | for (i=0; i<3; i++) { | ||
2184 | j->rel[i] = 0; | ||
2185 | dSetZero (j->axis[i],4); | ||
2186 | j->limot[i].init (j->world); | ||
2187 | j->angle[i] = 0; | ||
2188 | } | ||
2189 | dSetZero (j->reference1,4); | ||
2190 | dSetZero (j->reference2,4); | ||
2191 | |||
2192 | j->flags |= dJOINT_TWOBODIES; | ||
2193 | } | ||
2194 | |||
2195 | |||
2196 | // compute the 3 axes in global coordinates | ||
2197 | |||
2198 | static void amotorComputeGlobalAxes (dxJointAMotor *joint, dVector3 ax[3]) | ||
2199 | { | ||
2200 | if (joint->mode == dAMotorEuler) { | ||
2201 | // special handling for euler mode | ||
2202 | dMULTIPLY0_331 (ax[0],joint->node[0].body->R,joint->axis[0]); | ||
2203 | dMULTIPLY0_331 (ax[2],joint->node[1].body->R,joint->axis[2]); | ||
2204 | dCROSS (ax[1],=,ax[2],ax[0]); | ||
2205 | dNormalize3 (ax[1]); | ||
2206 | } | ||
2207 | else { | ||
2208 | for (int i=0; i < joint->num; i++) { | ||
2209 | if (joint->rel[i] == 1) { | ||
2210 | // relative to b1 | ||
2211 | dMULTIPLY0_331 (ax[i],joint->node[0].body->R,joint->axis[i]); | ||
2212 | } | ||
2213 | if (joint->rel[i] == 2) { | ||
2214 | // relative to b2 | ||
2215 | dMULTIPLY0_331 (ax[i],joint->node[1].body->R,joint->axis[i]); | ||
2216 | } | ||
2217 | else { | ||
2218 | // global - just copy it | ||
2219 | ax[i][0] = joint->axis[i][0]; | ||
2220 | ax[i][1] = joint->axis[i][1]; | ||
2221 | ax[i][2] = joint->axis[i][2]; | ||
2222 | } | ||
2223 | } | ||
2224 | } | ||
2225 | } | ||
2226 | |||
2227 | |||
2228 | static void amotorComputeEulerAngles (dxJointAMotor *joint, dVector3 ax[3]) | ||
2229 | { | ||
2230 | // assumptions: | ||
2231 | // global axes already calculated --> ax | ||
2232 | // axis[0] is relative to body 1 --> global ax[0] | ||
2233 | // axis[2] is relative to body 2 --> global ax[2] | ||
2234 | // ax[1] = ax[2] x ax[0] | ||
2235 | // original ax[0] and ax[2] are perpendicular | ||
2236 | // reference1 is perpendicular to ax[0] (in body 1 frame) | ||
2237 | // reference2 is perpendicular to ax[2] (in body 2 frame) | ||
2238 | // all ax[] and reference vectors are unit length | ||
2239 | |||
2240 | // calculate references in global frame | ||
2241 | dVector3 ref1,ref2; | ||
2242 | dMULTIPLY0_331 (ref1,joint->node[0].body->R,joint->reference1); | ||
2243 | dMULTIPLY0_331 (ref2,joint->node[1].body->R,joint->reference2); | ||
2244 | |||
2245 | // get q perpendicular to both ax[0] and ref1, get first euler angle | ||
2246 | dVector3 q; | ||
2247 | dCROSS (q,=,ax[0],ref1); | ||
2248 | joint->angle[0] = -dAtan2 (dDOT(ax[2],q),dDOT(ax[2],ref1)); | ||
2249 | |||
2250 | // get q perpendicular to both ax[0] and ax[1], get second euler angle | ||
2251 | dCROSS (q,=,ax[0],ax[1]); | ||
2252 | joint->angle[1] = -dAtan2 (dDOT(ax[2],ax[0]),dDOT(ax[2],q)); | ||
2253 | |||
2254 | // get q perpendicular to both ax[1] and ax[2], get third euler angle | ||
2255 | dCROSS (q,=,ax[1],ax[2]); | ||
2256 | joint->angle[2] = -dAtan2 (dDOT(ref2,ax[1]), dDOT(ref2,q)); | ||
2257 | } | ||
2258 | |||
2259 | |||
2260 | // set the reference vectors as follows: | ||
2261 | // * reference1 = current axis[2] relative to body 1 | ||
2262 | // * reference2 = current axis[0] relative to body 2 | ||
2263 | // this assumes that: | ||
2264 | // * axis[0] is relative to body 1 | ||
2265 | // * axis[2] is relative to body 2 | ||
2266 | |||
2267 | static void amotorSetEulerReferenceVectors (dxJointAMotor *j) | ||
2268 | { | ||
2269 | if (j->node[0].body && j->node[1].body) { | ||
2270 | dVector3 r; // axis[2] and axis[0] in global coordinates | ||
2271 | dMULTIPLY0_331 (r,j->node[1].body->R,j->axis[2]); | ||
2272 | dMULTIPLY1_331 (j->reference1,j->node[0].body->R,r); | ||
2273 | dMULTIPLY0_331 (r,j->node[0].body->R,j->axis[0]); | ||
2274 | dMULTIPLY1_331 (j->reference2,j->node[1].body->R,r); | ||
2275 | } | ||
2276 | } | ||
2277 | |||
2278 | |||
2279 | static void amotorGetInfo1 (dxJointAMotor *j, dxJoint::Info1 *info) | ||
2280 | { | ||
2281 | info->m = 0; | ||
2282 | info->nub = 0; | ||
2283 | |||
2284 | // compute the axes and angles, if in euler mode | ||
2285 | if (j->mode == dAMotorEuler) { | ||
2286 | dVector3 ax[3]; | ||
2287 | amotorComputeGlobalAxes (j,ax); | ||
2288 | amotorComputeEulerAngles (j,ax); | ||
2289 | } | ||
2290 | |||
2291 | // see if we're powered or at a joint limit for each axis | ||
2292 | for (int i=0; i < j->num; i++) { | ||
2293 | if (j->limot[i].testRotationalLimit (j->angle[i]) || | ||
2294 | j->limot[i].fmax > 0) { | ||
2295 | info->m++; | ||
2296 | } | ||
2297 | } | ||
2298 | } | ||
2299 | |||
2300 | |||
2301 | static void amotorGetInfo2 (dxJointAMotor *joint, dxJoint::Info2 *info) | ||
2302 | { | ||
2303 | int i; | ||
2304 | |||
2305 | // compute the axes (if not global) | ||
2306 | dVector3 ax[3]; | ||
2307 | amotorComputeGlobalAxes (joint,ax); | ||
2308 | |||
2309 | // in euler angle mode we do not actually constrain the angular velocity | ||
2310 | // along the axes axis[0] and axis[2] (although we do use axis[1]) : | ||
2311 | // | ||
2312 | // to get constrain w2-w1 along ...not | ||
2313 | // ------ --------------------- ------ | ||
2314 | // d(angle[0])/dt = 0 ax[1] x ax[2] ax[0] | ||
2315 | // d(angle[1])/dt = 0 ax[1] | ||
2316 | // d(angle[2])/dt = 0 ax[0] x ax[1] ax[2] | ||
2317 | // | ||
2318 | // constraining w2-w1 along an axis 'a' means that a'*(w2-w1)=0. | ||
2319 | // to prove the result for angle[0], write the expression for angle[0] from | ||
2320 | // GetInfo1 then take the derivative. to prove this for angle[2] it is | ||
2321 | // easier to take the euler rate expression for d(angle[2])/dt with respect | ||
2322 | // to the components of w and set that to 0. | ||
2323 | |||
2324 | dVector3 *axptr[3]; | ||
2325 | axptr[0] = &ax[0]; | ||
2326 | axptr[1] = &ax[1]; | ||
2327 | axptr[2] = &ax[2]; | ||
2328 | |||
2329 | dVector3 ax0_cross_ax1; | ||
2330 | dVector3 ax1_cross_ax2; | ||
2331 | if (joint->mode == dAMotorEuler) { | ||
2332 | dCROSS (ax0_cross_ax1,=,ax[0],ax[1]); | ||
2333 | axptr[2] = &ax0_cross_ax1; | ||
2334 | dCROSS (ax1_cross_ax2,=,ax[1],ax[2]); | ||
2335 | axptr[0] = &ax1_cross_ax2; | ||
2336 | } | ||
2337 | |||
2338 | int row=0; | ||
2339 | for (i=0; i < joint->num; i++) { | ||
2340 | row += joint->limot[i].addLimot (joint,info,row,*(axptr[i]),1); | ||
2341 | } | ||
2342 | } | ||
2343 | |||
2344 | |||
2345 | extern "C" void dJointSetAMotorNumAxes (dxJointAMotor *joint, int num) | ||
2346 | { | ||
2347 | dAASSERT(joint && num >= 0 && num <= 3); | ||
2348 | dUASSERT(joint->vtable == &__damotor_vtable,"joint is not an amotor"); | ||
2349 | if (joint->mode == dAMotorEuler) { | ||
2350 | joint->num = 3; | ||
2351 | } | ||
2352 | else { | ||
2353 | if (num < 0) num = 0; | ||
2354 | if (num > 3) num = 3; | ||
2355 | joint->num = num; | ||
2356 | } | ||
2357 | } | ||
2358 | |||
2359 | |||
2360 | extern "C" void dJointSetAMotorAxis (dxJointAMotor *joint, int anum, int rel, | ||
2361 | dReal x, dReal y, dReal z) | ||
2362 | { | ||
2363 | dAASSERT(joint && anum >= 0 && anum <= 2 && rel >= 0 && rel <= 2); | ||
2364 | dUASSERT(joint->vtable == &__damotor_vtable,"joint is not an amotor"); | ||
2365 | if (anum < 0) anum = 0; | ||
2366 | if (anum > 2) anum = 2; | ||
2367 | joint->rel[anum] = rel; | ||
2368 | |||
2369 | // x,y,z is always in global coordinates regardless of rel, so we may have | ||
2370 | // to convert it to be relative to a body | ||
2371 | dVector3 r; | ||
2372 | r[0] = x; | ||
2373 | r[1] = y; | ||
2374 | r[2] = z; | ||
2375 | r[3] = 0; | ||
2376 | if (rel > 0) { | ||
2377 | if (rel==1) { | ||
2378 | dMULTIPLY1_331 (joint->axis[anum],joint->node[0].body->R,r); | ||
2379 | } | ||
2380 | else { | ||
2381 | dMULTIPLY1_331 (joint->axis[anum],joint->node[1].body->R,r); | ||
2382 | } | ||
2383 | } | ||
2384 | else { | ||
2385 | joint->axis[anum][0] = r[0]; | ||
2386 | joint->axis[anum][1] = r[1]; | ||
2387 | joint->axis[anum][2] = r[2]; | ||
2388 | } | ||
2389 | dNormalize3 (joint->axis[anum]); | ||
2390 | if (joint->mode == dAMotorEuler) amotorSetEulerReferenceVectors (joint); | ||
2391 | } | ||
2392 | |||
2393 | |||
2394 | extern "C" void dJointSetAMotorAngle (dxJointAMotor *joint, int anum, | ||
2395 | dReal angle) | ||
2396 | { | ||
2397 | dAASSERT(joint && anum >= 0 && anum < 3); | ||
2398 | dUASSERT(joint->vtable == &__damotor_vtable,"joint is not an amotor"); | ||
2399 | if (joint->mode == dAMotorUser) { | ||
2400 | if (anum < 0) anum = 0; | ||
2401 | if (anum > 3) anum = 3; | ||
2402 | joint->angle[anum] = angle; | ||
2403 | } | ||
2404 | } | ||
2405 | |||
2406 | |||
2407 | extern "C" void dJointSetAMotorParam (dxJointAMotor *joint, int parameter, | ||
2408 | dReal value) | ||
2409 | { | ||
2410 | dAASSERT(joint); | ||
2411 | dUASSERT(joint->vtable == &__damotor_vtable,"joint is not an amotor"); | ||
2412 | int anum = parameter >> 8; | ||
2413 | if (anum < 0) anum = 0; | ||
2414 | if (anum > 2) anum = 2; | ||
2415 | parameter &= 0xff; | ||
2416 | joint->limot[anum].set (parameter, value); | ||
2417 | } | ||
2418 | |||
2419 | |||
2420 | extern "C" void dJointSetAMotorMode (dxJointAMotor *joint, int mode) | ||
2421 | { | ||
2422 | dAASSERT(joint); | ||
2423 | dUASSERT(joint->vtable == &__damotor_vtable,"joint is not an amotor"); | ||
2424 | joint->mode = mode; | ||
2425 | if (joint->mode == dAMotorEuler) { | ||
2426 | joint->num = 3; | ||
2427 | amotorSetEulerReferenceVectors (joint); | ||
2428 | } | ||
2429 | } | ||
2430 | |||
2431 | |||
2432 | extern "C" int dJointGetAMotorNumAxes (dxJointAMotor *joint) | ||
2433 | { | ||
2434 | dAASSERT(joint); | ||
2435 | dUASSERT(joint->vtable == &__damotor_vtable,"joint is not an amotor"); | ||
2436 | return joint->num; | ||
2437 | } | ||
2438 | |||
2439 | |||
2440 | extern "C" void dJointGetAMotorAxis (dxJointAMotor *joint, int anum, | ||
2441 | dVector3 result) | ||
2442 | { | ||
2443 | dAASSERT(joint && anum >= 0 && anum < 3); | ||
2444 | dUASSERT(joint->vtable == &__damotor_vtable,"joint is not an amotor"); | ||
2445 | if (anum < 0) anum = 0; | ||
2446 | if (anum > 2) anum = 2; | ||
2447 | if (joint->rel[anum] > 0) { | ||
2448 | if (joint->rel[anum]==1) { | ||
2449 | dMULTIPLY0_331 (result,joint->node[0].body->R,joint->axis[anum]); | ||
2450 | } | ||
2451 | else { | ||
2452 | dMULTIPLY0_331 (result,joint->node[1].body->R,joint->axis[anum]); | ||
2453 | } | ||
2454 | } | ||
2455 | else { | ||
2456 | result[0] = joint->axis[anum][0]; | ||
2457 | result[1] = joint->axis[anum][1]; | ||
2458 | result[2] = joint->axis[anum][2]; | ||
2459 | } | ||
2460 | } | ||
2461 | |||
2462 | |||
2463 | extern "C" int dJointGetAMotorAxisRel (dxJointAMotor *joint, int anum) | ||
2464 | { | ||
2465 | dAASSERT(joint && anum >= 0 && anum < 3); | ||
2466 | dUASSERT(joint->vtable == &__damotor_vtable,"joint is not an amotor"); | ||
2467 | if (anum < 0) anum = 0; | ||
2468 | if (anum > 2) anum = 2; | ||
2469 | return joint->rel[anum]; | ||
2470 | } | ||
2471 | |||
2472 | |||
2473 | extern "C" dReal dJointGetAMotorAngle (dxJointAMotor *joint, int anum) | ||
2474 | { | ||
2475 | dAASSERT(joint && anum >= 0 && anum < 3); | ||
2476 | dUASSERT(joint->vtable == &__damotor_vtable,"joint is not an amotor"); | ||
2477 | if (anum < 0) anum = 0; | ||
2478 | if (anum > 3) anum = 3; | ||
2479 | return joint->angle[anum]; | ||
2480 | } | ||
2481 | |||
2482 | |||
2483 | extern "C" dReal dJointGetAMotorAngleRate (dxJointAMotor *joint, int anum) | ||
2484 | { | ||
2485 | // @@@ | ||
2486 | dDebug (0,"not yet implemented"); | ||
2487 | return 0; | ||
2488 | } | ||
2489 | |||
2490 | |||
2491 | extern "C" dReal dJointGetAMotorParam (dxJointAMotor *joint, int parameter) | ||
2492 | { | ||
2493 | dAASSERT(joint); | ||
2494 | dUASSERT(joint->vtable == &__damotor_vtable,"joint is not an amotor"); | ||
2495 | int anum = parameter >> 8; | ||
2496 | if (anum < 0) anum = 0; | ||
2497 | if (anum > 2) anum = 2; | ||
2498 | parameter &= 0xff; | ||
2499 | return joint->limot[anum].get (parameter); | ||
2500 | } | ||
2501 | |||
2502 | |||
2503 | extern "C" int dJointGetAMotorMode (dxJointAMotor *joint) | ||
2504 | { | ||
2505 | dAASSERT(joint); | ||
2506 | dUASSERT(joint->vtable == &__damotor_vtable,"joint is not an amotor"); | ||
2507 | return joint->mode; | ||
2508 | } | ||
2509 | |||
2510 | |||
2511 | extern "C" void dJointAddAMotorTorques (dxJointAMotor *joint, dReal torque1, dReal torque2, dReal torque3) | ||
2512 | { | ||
2513 | dVector3 axes[3]; | ||
2514 | dAASSERT(joint); | ||
2515 | dUASSERT(joint->vtable == &__damotor_vtable,"joint is not an amotor"); | ||
2516 | |||
2517 | if (joint->num == 0) | ||
2518 | return; | ||
2519 | dUASSERT((joint->flags & dJOINT_REVERSE) == 0, "dJointAddAMotorTorques not yet implemented for reverse AMotor joints"); | ||
2520 | |||
2521 | amotorComputeGlobalAxes (joint,axes); | ||
2522 | axes[0][0] *= torque1; | ||
2523 | axes[0][1] *= torque1; | ||
2524 | axes[0][2] *= torque1; | ||
2525 | if (joint->num >= 2) { | ||
2526 | axes[0][0] += axes[1][0] * torque2; | ||
2527 | axes[0][1] += axes[1][0] * torque2; | ||
2528 | axes[0][2] += axes[1][0] * torque2; | ||
2529 | if (joint->num >= 3) { | ||
2530 | axes[0][0] += axes[2][0] * torque3; | ||
2531 | axes[0][1] += axes[2][0] * torque3; | ||
2532 | axes[0][2] += axes[2][0] * torque3; | ||
2533 | } | ||
2534 | } | ||
2535 | |||
2536 | if (joint->node[0].body != 0) | ||
2537 | dBodyAddTorque (joint->node[0].body,axes[0][0],axes[0][1],axes[0][2]); | ||
2538 | if (joint->node[1].body != 0) | ||
2539 | dBodyAddTorque(joint->node[1].body, -axes[0][0], -axes[0][1], -axes[0][2]); | ||
2540 | } | ||
2541 | |||
2542 | |||
2543 | dxJoint::Vtable __damotor_vtable = { | ||
2544 | sizeof(dxJointAMotor), | ||
2545 | (dxJoint::init_fn*) amotorInit, | ||
2546 | (dxJoint::getInfo1_fn*) amotorGetInfo1, | ||
2547 | (dxJoint::getInfo2_fn*) amotorGetInfo2, | ||
2548 | dJointTypeAMotor}; | ||
2549 | |||
2550 | //**************************************************************************** | ||
2551 | // fixed joint | ||
2552 | |||
2553 | static void fixedInit (dxJointFixed *j) | ||
2554 | { | ||
2555 | dSetZero (j->offset,4); | ||
2556 | dSetZero (j->qrel,4); | ||
2557 | } | ||
2558 | |||
2559 | |||
2560 | static void fixedGetInfo1 (dxJointFixed *j, dxJoint::Info1 *info) | ||
2561 | { | ||
2562 | info->m = 6; | ||
2563 | info->nub = 6; | ||
2564 | } | ||
2565 | |||
2566 | |||
2567 | static void fixedGetInfo2 (dxJointFixed *joint, dxJoint::Info2 *info) | ||
2568 | { | ||
2569 | int s = info->rowskip; | ||
2570 | |||
2571 | // Three rows for orientation | ||
2572 | setFixedOrientation(joint, info, joint->qrel, 3); | ||
2573 | |||
2574 | // Three rows for position. | ||
2575 | // set jacobian | ||
2576 | info->J1l[0] = 1; | ||
2577 | info->J1l[s+1] = 1; | ||
2578 | info->J1l[2*s+2] = 1; | ||
2579 | |||
2580 | dVector3 ofs; | ||
2581 | dMULTIPLY0_331 (ofs,joint->node[0].body->R,joint->offset); | ||
2582 | if (joint->node[1].body) { | ||
2583 | dCROSSMAT (info->J1a,ofs,s,+,-); | ||
2584 | info->J2l[0] = -1; | ||
2585 | info->J2l[s+1] = -1; | ||
2586 | info->J2l[2*s+2] = -1; | ||
2587 | } | ||
2588 | |||
2589 | // set right hand side for the first three rows (linear) | ||
2590 | dReal k = info->fps * info->erp; | ||
2591 | if (joint->node[1].body) { | ||
2592 | for (int j=0; j<3; j++) | ||
2593 | info->c[j] = k * (joint->node[1].body->pos[j] - | ||
2594 | joint->node[0].body->pos[j] + ofs[j]); | ||
2595 | } | ||
2596 | else { | ||
2597 | for (int j=0; j<3; j++) | ||
2598 | info->c[j] = k * (joint->offset[j] - joint->node[0].body->pos[j]); | ||
2599 | } | ||
2600 | } | ||
2601 | |||
2602 | |||
2603 | extern "C" void dJointSetFixed (dxJointFixed *joint) | ||
2604 | { | ||
2605 | dUASSERT(joint,"bad joint argument"); | ||
2606 | dUASSERT(joint->vtable == &__dfixed_vtable,"joint is not fixed"); | ||
2607 | int i; | ||
2608 | |||
2609 | // This code is taken from sJointSetSliderAxis(), we should really put the | ||
2610 | // common code in its own function. | ||
2611 | // compute the offset between the bodies | ||
2612 | if (joint->node[0].body) { | ||
2613 | if (joint->node[1].body) { | ||
2614 | dQMultiply1 (joint->qrel,joint->node[0].body->q,joint->node[1].body->q); | ||
2615 | dReal ofs[4]; | ||
2616 | for (i=0; i<4; i++) ofs[i] = joint->node[0].body->pos[i]; | ||
2617 | for (i=0; i<4; i++) ofs[i] -= joint->node[1].body->pos[i]; | ||
2618 | dMULTIPLY1_331 (joint->offset,joint->node[0].body->R,ofs); | ||
2619 | } | ||
2620 | else { | ||
2621 | // set joint->qrel to the transpose of the first body's q | ||
2622 | joint->qrel[0] = joint->node[0].body->q[0]; | ||
2623 | for (i=1; i<4; i++) joint->qrel[i] = -joint->node[0].body->q[i]; | ||
2624 | for (i=0; i<4; i++) joint->offset[i] = joint->node[0].body->pos[i]; | ||
2625 | } | ||
2626 | } | ||
2627 | } | ||
2628 | |||
2629 | |||
2630 | dxJoint::Vtable __dfixed_vtable = { | ||
2631 | sizeof(dxJointFixed), | ||
2632 | (dxJoint::init_fn*) fixedInit, | ||
2633 | (dxJoint::getInfo1_fn*) fixedGetInfo1, | ||
2634 | (dxJoint::getInfo2_fn*) fixedGetInfo2, | ||
2635 | dJointTypeFixed}; | ||
2636 | |||
2637 | //**************************************************************************** | ||
2638 | // null joint | ||
2639 | |||
2640 | static void nullGetInfo1 (dxJointNull *j, dxJoint::Info1 *info) | ||
2641 | { | ||
2642 | info->m = 0; | ||
2643 | info->nub = 0; | ||
2644 | } | ||
2645 | |||
2646 | |||
2647 | static void nullGetInfo2 (dxJointNull *joint, dxJoint::Info2 *info) | ||
2648 | { | ||
2649 | dDebug (0,"this should never get called"); | ||
2650 | } | ||
2651 | |||
2652 | |||
2653 | dxJoint::Vtable __dnull_vtable = { | ||
2654 | sizeof(dxJointNull), | ||
2655 | (dxJoint::init_fn*) 0, | ||
2656 | (dxJoint::getInfo1_fn*) nullGetInfo1, | ||
2657 | (dxJoint::getInfo2_fn*) nullGetInfo2, | ||
2658 | dJointTypeNull}; | ||
2659 | |||
2660 | /******************** breakable joint contribution ***********************/ | ||
2661 | extern "C" void dJointSetBreakable (dxJoint *joint, int b) { | ||
2662 | dAASSERT(joint); | ||
2663 | if (b) { | ||
2664 | // we want this joint to be breakable but we must first check if it | ||
2665 | // was already breakable | ||
2666 | if (!joint->breakInfo) { | ||
2667 | // allocate a dxJointBreakInfo struct | ||
2668 | joint->breakInfo = new dxJointBreakInfo; | ||
2669 | joint->breakInfo->flags = 0; | ||
2670 | for (int i = 0; i < 3; i++) { | ||
2671 | joint->breakInfo->b1MaxF[0] = 0; | ||
2672 | joint->breakInfo->b1MaxT[0] = 0; | ||
2673 | joint->breakInfo->b2MaxF[0] = 0; | ||
2674 | joint->breakInfo->b2MaxT[0] = 0; | ||
2675 | } | ||
2676 | joint->breakInfo->callback = 0; | ||
2677 | } | ||
2678 | else { | ||
2679 | // the joint was already breakable | ||
2680 | return; | ||
2681 | } | ||
2682 | } | ||
2683 | else { | ||
2684 | // we want this joint to be unbreakable mut we must first check if | ||
2685 | // it is alreay unbreakable | ||
2686 | if (joint->breakInfo) { | ||
2687 | // deallocate the dxJointBreakInfo struct | ||
2688 | delete joint->breakInfo; | ||
2689 | joint->breakInfo = 0; | ||
2690 | } | ||
2691 | else { | ||
2692 | // the joint was already unbreakable | ||
2693 | return; | ||
2694 | } | ||
2695 | } | ||
2696 | } | ||
2697 | |||
2698 | extern "C" void dJointSetBreakCallback (dxJoint *joint, dJointBreakCallback *callbackFunc) { | ||
2699 | dAASSERT(joint); | ||
2700 | # ifndef dNODEBUG | ||
2701 | // only works for a breakable joint | ||
2702 | if (!joint->breakInfo) { | ||
2703 | dDebug (0, "dJointSetBreakCallback called on unbreakable joint"); | ||
2704 | } | ||
2705 | # endif | ||
2706 | joint->breakInfo->callback = callbackFunc; | ||
2707 | } | ||
2708 | |||
2709 | extern "C" void dJointSetBreakMode (dxJoint *joint, int mode) { | ||
2710 | dAASSERT(joint); | ||
2711 | # ifndef dNODEBUG | ||
2712 | // only works for a breakable joint | ||
2713 | if (!joint->breakInfo) { | ||
2714 | dDebug (0, "dJointSetBreakMode called on unbreakable joint"); | ||
2715 | } | ||
2716 | # endif | ||
2717 | joint->breakInfo->flags = mode; | ||
2718 | } | ||
2719 | |||
2720 | extern "C" int dJointGetBreakMode (dxJoint *joint) { | ||
2721 | dAASSERT(joint); | ||
2722 | # ifndef dNODEBUG | ||
2723 | // only works for a breakable joint | ||
2724 | if (!joint->breakInfo) { | ||
2725 | dDebug (0, "dJointGetBreakMode called on unbreakable joint"); | ||
2726 | } | ||
2727 | # endif | ||
2728 | return joint->breakInfo->flags; | ||
2729 | } | ||
2730 | |||
2731 | extern "C" void dJointSetBreakForce (dxJoint *joint, int body, dReal x, dReal y, dReal z) { | ||
2732 | dAASSERT(joint); | ||
2733 | # ifndef dNODEBUG | ||
2734 | // only works for a breakable joint | ||
2735 | if (!joint->breakInfo) { | ||
2736 | dDebug (0, "dJointSetBreakForce called on unbreakable joint"); | ||
2737 | } | ||
2738 | # endif | ||
2739 | if (body) { | ||
2740 | joint->breakInfo->b2MaxF[0] = x; | ||
2741 | joint->breakInfo->b2MaxF[1] = y; | ||
2742 | joint->breakInfo->b2MaxF[2] = z; | ||
2743 | } | ||
2744 | else { | ||
2745 | joint->breakInfo->b1MaxF[0] = x; | ||
2746 | joint->breakInfo->b1MaxF[1] = y; | ||
2747 | joint->breakInfo->b1MaxF[2] = z; | ||
2748 | } | ||
2749 | } | ||
2750 | |||
2751 | extern "C" void dJointSetBreakTorque (dxJoint *joint, int body, dReal x, dReal y, dReal z) { | ||
2752 | dAASSERT(joint); | ||
2753 | # ifndef dNODEBUG | ||
2754 | // only works for a breakable joint | ||
2755 | if (!joint->breakInfo) { | ||
2756 | dDebug (0, "dJointSetBreakTorque called on unbreakable joint"); | ||
2757 | } | ||
2758 | # endif | ||
2759 | if (body) { | ||
2760 | joint->breakInfo->b2MaxT[0] = x; | ||
2761 | joint->breakInfo->b2MaxT[1] = y; | ||
2762 | joint->breakInfo->b2MaxT[2] = z; | ||
2763 | } | ||
2764 | else { | ||
2765 | joint->breakInfo->b1MaxT[0] = x; | ||
2766 | joint->breakInfo->b1MaxT[1] = y; | ||
2767 | joint->breakInfo->b1MaxT[2] = z; | ||
2768 | } | ||
2769 | } | ||
2770 | |||
2771 | extern "C" int dJointIsBreakable (dxJoint *joint) { | ||
2772 | dAASSERT(joint); | ||
2773 | return joint->breakInfo != 0; | ||
2774 | } | ||
2775 | |||
2776 | extern "C" void dJointGetBreakForce (dxJoint *joint, int body, dReal *force) { | ||
2777 | dAASSERT(joint); | ||
2778 | # ifndef dNODEBUG | ||
2779 | // only works for a breakable joint | ||
2780 | if (!joint->breakInfo) { | ||
2781 | dDebug (0, "dJointGetBreakForce called on unbreakable joint"); | ||
2782 | } | ||
2783 | # endif | ||
2784 | if (body) | ||
2785 | for (int i=0; i<3; i++) force[i]=joint->breakInfo->b2MaxF[i]; | ||
2786 | else | ||
2787 | for (int i=0; i<3; i++) force[i]=joint->breakInfo->b1MaxF[i]; | ||
2788 | } | ||
2789 | |||
2790 | extern "C" void dJointGetBreakTorque (dxJoint *joint, int body, dReal *torque) { | ||
2791 | dAASSERT(joint); | ||
2792 | # ifndef dNODEBUG | ||
2793 | // only works for a breakable joint | ||
2794 | if (!joint->breakInfo) { | ||
2795 | dDebug (0, "dJointGetBreakTorque called on unbreakable joint"); | ||
2796 | } | ||
2797 | # endif | ||
2798 | if (body) | ||
2799 | for (int i=0; i<3; i++) torque[i]=joint->breakInfo->b2MaxT[i]; | ||
2800 | else | ||
2801 | for (int i=0; i<3; i++) torque[i]=joint->breakInfo->b1MaxT[i]; | ||
2802 | } | ||
2803 | /*************************************************************************/ | ||