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-rw-r--r--libraries/ModifiedBulletX/ModifiedBulletX/Collision/NarrowPhaseCollision/PointCollector.cs128
1 files changed, 64 insertions, 64 deletions
diff --git a/libraries/ModifiedBulletX/ModifiedBulletX/Collision/NarrowPhaseCollision/PointCollector.cs b/libraries/ModifiedBulletX/ModifiedBulletX/Collision/NarrowPhaseCollision/PointCollector.cs
index 4e0b0a0..c70741e 100644
--- a/libraries/ModifiedBulletX/ModifiedBulletX/Collision/NarrowPhaseCollision/PointCollector.cs
+++ b/libraries/ModifiedBulletX/ModifiedBulletX/Collision/NarrowPhaseCollision/PointCollector.cs
@@ -1,64 +1,64 @@
1/* 1/*
2 Bullet for XNA Copyright (c) 2003-2007 Vsevolod Klementjev http://www.codeplex.com/xnadevru 2 Bullet for XNA Copyright (c) 2003-2007 Vsevolod Klementjev http://www.codeplex.com/xnadevru
3 Bullet original C++ version Copyright (c) 2003-2007 Erwin Coumans http://bulletphysics.com 3 Bullet original C++ version Copyright (c) 2003-2007 Erwin Coumans http://bulletphysics.com
4 4
5 This software is provided 'as-is', without any express or implied 5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages 6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software. 7 arising from the use of this software.
8 8
9 Permission is granted to anyone to use this software for any purpose, 9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it 10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions: 11 freely, subject to the following restrictions:
12 12
13 1. The origin of this software must not be misrepresented; you must not 13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software 14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be 15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required. 16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be 17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software. 18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution. 19 3. This notice may not be removed or altered from any source distribution.
20*/ 20*/
21 21
22using System; 22using System;
23using System.Collections.Generic; 23using System.Collections.Generic;
24using System.Text; 24using System.Text;
25using MonoXnaCompactMaths; 25using MonoXnaCompactMaths;
26 26
27namespace XnaDevRu.BulletX 27namespace XnaDevRu.BulletX
28{ 28{
29 public class PointCollector : DiscreteCollisionDetectorInterface.Result 29 public class PointCollector : DiscreteCollisionDetectorInterface.Result
30 { 30 {
31 private Vector3 _normalOnBInWorld; 31 private Vector3 _normalOnBInWorld;
32 private Vector3 _pointInWorld; 32 private Vector3 _pointInWorld;
33 private float _distance; //negative means penetration 33 private float _distance; //negative means penetration
34 private bool _hasResult; 34 private bool _hasResult;
35 35
36 public PointCollector() 36 public PointCollector()
37 { 37 {
38 _distance = 1e30f; 38 _distance = 1e30f;
39 _hasResult = false; 39 _hasResult = false;
40 } 40 }
41 41
42 public Vector3 NormalOnBInWorld { get { return _normalOnBInWorld; } } 42 public Vector3 NormalOnBInWorld { get { return _normalOnBInWorld; } }
43 public Vector3 PointInWorld { get { return _pointInWorld; } } 43 public Vector3 PointInWorld { get { return _pointInWorld; } }
44 public float Distance { get { return _distance; } } 44 public float Distance { get { return _distance; } }
45 public bool HasResult { get { return _hasResult; } } 45 public bool HasResult { get { return _hasResult; } }
46 46
47 public override void SetShapeIdentifiers(int partIdA, int indexA, int partIdB, int indexB) 47 public override void SetShapeIdentifiers(int partIdA, int indexA, int partIdB, int indexB)
48 { 48 {
49 //?? 49 //??
50 } 50 }
51 51
52 public override void AddContactPoint(Vector3 normalOnBInWorld, Vector3 pointInWorld, float depth) 52 public override void AddContactPoint(Vector3 normalOnBInWorld, Vector3 pointInWorld, float depth)
53 { 53 {
54 if (depth < _distance) 54 if (depth < _distance)
55 { 55 {
56 _hasResult = true; 56 _hasResult = true;
57 _normalOnBInWorld = normalOnBInWorld; 57 _normalOnBInWorld = normalOnBInWorld;
58 _pointInWorld = pointInWorld; 58 _pointInWorld = pointInWorld;
59 //negative means penetration 59 //negative means penetration
60 _distance = depth; 60 _distance = depth;
61 } 61 }
62 } 62 }
63 } 63 }
64} 64}