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-rw-r--r--bin/assets/AssetSets.xml6
-rw-r--r--bin/inventory/Libraries.xml10
2 files changed, 8 insertions, 8 deletions
diff --git a/bin/assets/AssetSets.xml b/bin/assets/AssetSets.xml
index 27c1339..ee1016e 100644
--- a/bin/assets/AssetSets.xml
+++ b/bin/assets/AssetSets.xml
@@ -10,11 +10,11 @@
10 10
11 <!-- New asset sets can be added as shown below --> 11 <!-- New asset sets can be added as shown below -->
12 12
13<!-- 13
14 <Section Name="My Asset Set"> 14 <Section Name="My Asset Set">
15 <Key Name="file" Value="MyAssetSet/MyAssetSet.xml"/> 15 <Key Name="file" Value="OpenTexturesAssetSet/3DDCAssetSet.xml"/>
16 </Section> 16 </Section>
17--> 17
18 18
19 19
20 <Section Name="Animations AssetSet"> 20 <Section Name="Animations AssetSet">
diff --git a/bin/inventory/Libraries.xml b/bin/inventory/Libraries.xml
index e1c19fc..b9b9e38 100644
--- a/bin/inventory/Libraries.xml
+++ b/bin/inventory/Libraries.xml
@@ -8,12 +8,12 @@
8 the hardcoded root library folder ("OpenSim Library") 8 the hardcoded root library folder ("OpenSim Library")
9 9
10 You can also add folders and items to the folders of libraries defined in this file --> 10 You can also add folders and items to the folders of libraries defined in this file -->
11<!-- 11
12 <Section Name="My Site Library"> 12 <Section Name="Open Textures Library">
13 <Key Name="foldersFile" Value="MySiteLibrary/MySiteLibraryFolders.xml"/> 13 <Key Name="foldersFile" Value="OpenTexturesLibrary/3DDCInventoryFolders.xml"/>
14 <Key Name="itemsFile" Value="MySiteLibrary/MySiteLibraryItems.xml"/> 14 <Key Name="itemsFile" Value="OpenTexturesLibrary/3DDCInventoryItems.xml"/>
15 </Section> 15 </Section>
16--> 16
17 17
18<!-- comment the following to stop from loading the subfolders on login --> 18<!-- comment the following to stop from loading the subfolders on login -->
19 19