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-rw-r--r--bin/OpenSimDefaults.ini44
1 files changed, 23 insertions, 21 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini
index ced0bce..2571669 100644
--- a/bin/OpenSimDefaults.ini
+++ b/bin/OpenSimDefaults.ini
@@ -181,11 +181,6 @@
181 ; Objects will always be considered for persistance in the next sweep if the first change occurred this number of seconds ago 181 ; Objects will always be considered for persistance in the next sweep if the first change occurred this number of seconds ago
182 MaximumTimeBeforePersistenceConsidered = 600 182 MaximumTimeBeforePersistenceConsidered = 600
183 183
184 ; Experimental setting to resend appearance updates every 60 seconds.
185 ; These packets are small and this can help with grey avatar syndrome.
186 ; Default is false
187 SendPeriodicAppearanceUpdates = false
188
189 ; ## 184 ; ##
190 ; ## PHYSICS 185 ; ## PHYSICS
191 ; ## 186 ; ##
@@ -341,27 +336,12 @@
341 ; OpenJPEG if false 336 ; OpenJPEG if false
342 ; UseCSJ2K = true 337 ; UseCSJ2K = true
343 338
344
345 ; Use "Trash" folder for items deleted from the scene 339 ; Use "Trash" folder for items deleted from the scene
346 ; When set to True (the default) items deleted from the scene will be 340 ; When set to True (the default) items deleted from the scene will be
347 ; stored in the user's trash or lost and found folder. When set to 341 ; stored in the user's trash or lost and found folder. When set to
348 ; False items will be removed from the scene permanently 342 ; False items will be removed from the scene permanently
349 UseTrashOnDelete = True 343 UseTrashOnDelete = True
350 344
351 ; Persist avatar baked textures
352 ; Persisting baked textures can speed up login and region border
353 ; crossings especially with large numbers of users, though it
354 ; will store potentially large numbers of textures in your asset
355 ; database
356 PersistBakedTextures = false
357
358 ; Control the delay before appearance is sent to other avatars and
359 ; saved in the avatar service. Attempts to limit the impact caused
360 ; by the very chatty dialog that sets appearance when an avatar
361 ; logs in or teleports into a region; values are in seconds
362 DelayBeforeAppearanceSave = 5
363 DelayBeforeAppearanceSend = 2
364
365 345
366[RegionReady] 346[RegionReady]
367 ; Enable this module to get notified once all items and scripts in the region have been completely loaded and compiled 347 ; Enable this module to get notified once all items and scripts in the region have been completely loaded and compiled
@@ -671,6 +651,28 @@
671 CoalesceMultipleObjectsToInventory = true 651 CoalesceMultipleObjectsToInventory = true
672 652
673 653
654[Appearance]
655 ; Persist avatar baked textures
656 ; Persisting baked textures can speed up login and region border
657 ; crossings especially with large numbers of users, though it
658 ; will store potentially large numbers of textures in your asset
659 ; database
660 PersistBakedTextures = false
661
662 ; Control the delay before appearance is sent to other avatars and
663 ; saved in the avatar service. Attempts to limit the impact caused
664 ; by the very chatty dialog that sets appearance when an avatar
665 ; logs in or teleports into a region; values are in seconds
666 DelayBeforeAppearanceSave = 5
667 DelayBeforeAppearanceSend = 2
668
669 ; If true, avatar appearance information is resent to other avatars in the simulator every 60 seconds.
670 ; This may help with some situations where avatars are persistently grey, though it will not help
671 ; in other situations (e.g. appearance baking failures where the avatar only appears as a cloud to others).
672 ; This setting is experimental.
673 ResendAppearanceUpdates = false
674
675
674[Attachments] 676[Attachments]
675 ; Controls whether avatar attachments are enabled. 677 ; Controls whether avatar attachments are enabled.
676 ; Defaults to true - only set to false for debugging purposes 678 ; Defaults to true - only set to false for debugging purposes
@@ -937,7 +939,7 @@
937 FixedTimeStep = .01667 939 FixedTimeStep = .01667
938 940
939 MaxCollisionsPerFrame = 2048 941 MaxCollisionsPerFrame = 2048
940 MaxUpdatesPerFrame = 2048 942 MaxUpdatesPerFrame = 8192
941 943
942[RemoteAdmin] 944[RemoteAdmin]
943 enabled = false 945 enabled = false