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-rw-r--r--bin/OpenSim.ini.example153
1 files changed, 106 insertions, 47 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example
index 5bac56e..fbaa590 100644
--- a/bin/OpenSim.ini.example
+++ b/bin/OpenSim.ini.example
@@ -1,4 +1,22 @@
1;; A note on the format of this file 1;; This is the main configuration file for OpenSimulator. If it's named OpenSim.ini
2;; then it will be loaded by OpenSimulator. If it's named OpenSim.ini.example then
3;; you will need to copy it to OpenSim.ini first (if that file does not already exist)
4;;
5;; If you are copying, then once you have copied OpenSim.ini.example to OpenSim.ini you will
6;; need to pick an architecture in the [Architecture] section at the end of this file.
7;;
8;; The settings in this file are in the form "<key> = <value>". For example, save_crashes = false
9;; in the [Startup] section below.
10;;
11;; All settings are initially commented out and the default value used, as found in
12;; OpenSimDefaults.ini. To change a setting, first uncomment it by deleting the initial semicolon (;)
13;; and then change the value. This will override the value in OpenSimDefaults.ini
14;;
15;; If you want to find out what configuration OpenSimulator has finished with once all the configuration
16;; files are loaded then type "config show" on the region console command line.
17;;
18;;
19;; NOTES FOR DEVELOPERS REGARDING THE FORMAT OF THIS FILE
2;; 20;;
3;; All leading white space is ignored, but preserved. 21;; All leading white space is ignored, but preserved.
4;; 22;;
@@ -8,15 +26,14 @@
8;; formatted as: 26;; formatted as:
9;; {option} {depends on} {question to ask} {choices} default value 27;; {option} {depends on} {question to ask} {choices} default value
10;; Any text comments following the declaration, up to the next blank line. 28;; Any text comments following the declaration, up to the next blank line.
11;; will be copied to the generated file. 29;; will be copied to the generated file (NOTE: generation is not yet implemented)
12;; A * in the choices list will allow an empty entry.\ 30;; A * in the choices list will allow an empty entry.
13;; An empty question will set the default if the dependencies are 31;; An empty question will set the default if the dependencies are
14;; satisfied. 32;; satisfied.
15;; 33;;
16;; ; denotes a commented out option. Uncomment it to actvate it 34;; ; denotes a commented out option.
17;; and change it to the desired value 35;; Any options added to OpenSim.ini.example should be initially commented out.
18;; Any options added to OpenSim.ini.exmaple must be commented out, 36
19;; and their value must represent the default.
20 37
21[Startup] 38[Startup]
22 ;# {save_crashes} {} {Save crashes to disk?} {true false} false 39 ;# {save_crashes} {} {Save crashes to disk?} {true false} false
@@ -35,7 +52,7 @@
35 52
36 ;; Determine where OpenSimulator looks for the files which tell it 53 ;; Determine where OpenSimulator looks for the files which tell it
37 ;; which regions to server 54 ;; which regions to server
38 ;; Defaults to "filesystem" if this setting isn't present 55 ;; Default is "filesystem"
39 ; region_info_source = "filesystem" 56 ; region_info_source = "filesystem"
40 ; region_info_source = "web" 57 ; region_info_source = "web"
41 58
@@ -131,6 +148,7 @@
131 ;; ZeroMesher is faster but leaves the physics engine to model the mesh 148 ;; ZeroMesher is faster but leaves the physics engine to model the mesh
132 ;; using the basic shapes that it supports. 149 ;; using the basic shapes that it supports.
133 ;; Usually this is only a box. 150 ;; Usually this is only a box.
151 ;; Default is Meshmerizer
134 ; meshing = Meshmerizer 152 ; meshing = Meshmerizer
135 ; meshing = ZeroMesher 153 ; meshing = ZeroMesher
136 154
@@ -138,6 +156,7 @@
138 ;; OpenDynamicsEngine is by some distance the most developed physics engine 156 ;; OpenDynamicsEngine is by some distance the most developed physics engine
139 ;; basicphysics effectively does not model physics at all, making all 157 ;; basicphysics effectively does not model physics at all, making all
140 ;; objects phantom 158 ;; objects phantom
159 ;; Default is OpenDynamicsEngine
141 ; physics = OpenDynamicsEngine 160 ; physics = OpenDynamicsEngine
142 ; physics = basicphysics 161 ; physics = basicphysics
143 ; physics = POS 162 ; physics = POS
@@ -154,7 +173,6 @@
154 ;; permission checks (allowing anybody to copy 173 ;; permission checks (allowing anybody to copy
155 ;; any item, etc. This may not yet be implemented uniformally. 174 ;; any item, etc. This may not yet be implemented uniformally.
156 ;; If set to true, then all permissions checks are carried out 175 ;; If set to true, then all permissions checks are carried out
157 ;; Default is false
158 ; serverside_object_permissions = false 176 ; serverside_object_permissions = false
159 177
160 ;; This allows users with a UserLevel of 200 or more to assume god 178 ;; This allows users with a UserLevel of 200 or more to assume god
@@ -183,11 +201,20 @@
183 ;; If not generating maptiles, use this static texture asset ID 201 ;; If not generating maptiles, use this static texture asset ID
184 ; MaptileStaticUUID = "00000000-0000-0000-0000-000000000000" 202 ; MaptileStaticUUID = "00000000-0000-0000-0000-000000000000"
185 203
204 ;; Http proxy setting for llHTTPRequest and dynamic texture loading, if required
205 ; HttpProxy = "http://proxy.com:8080"
206
207 ;; If you're using HttpProxy, then you can set HttpProxyExceptions to a list of regular expressions for URLs that you don't want to go through the proxy
208 ;; For example, servers inside your firewall.
209 ;; Separate patterns with a ';'
210 ; HttpProxyExceptions = ".mydomain.com;localhost"
211
186 ;# {emailmodule} {} {Provide llEmail and llGetNextEmail functionality? (requires SMTP server)} {true false} false 212 ;# {emailmodule} {} {Provide llEmail and llGetNextEmail functionality? (requires SMTP server)} {true false} false
187 ;; The email module requires some configuration. It needs an SMTP 213 ;; The email module requires some configuration. It needs an SMTP
188 ;; server to send mail through. 214 ;; server to send mail through.
189 ; emailmodule = DefaultEmailModule 215 ; emailmodule = DefaultEmailModule
190 216
217
191[SMTP] 218[SMTP]
192 ;; The SMTP server enabled the email module to send email to external 219 ;; The SMTP server enabled the email module to send email to external
193 ;; destinations. 220 ;; destinations.
@@ -214,6 +241,7 @@
214 ;# {SMTP_SERVER_PASSWORD} {[Startup]emailmodule:DefaultEmailModule enabled:true} {SMTP server password} {} 241 ;# {SMTP_SERVER_PASSWORD} {[Startup]emailmodule:DefaultEmailModule enabled:true} {SMTP server password} {}
215 ; SMTP_SERVER_PASSWORD = "" 242 ; SMTP_SERVER_PASSWORD = ""
216 243
244
217[Network] 245[Network]
218 ;; Configure the remote console user here. This will not actually be used 246 ;; Configure the remote console user here. This will not actually be used
219 ;; unless you use -console=rest at startup. 247 ;; unless you use -console=rest at startup.
@@ -247,6 +275,7 @@
247 ;; " (Mozilla Compatible)" to the text where there are problems with a web server 275 ;; " (Mozilla Compatible)" to the text where there are problems with a web server
248 ; user_agent = "OpenSim LSL (Mozilla Compatible)" 276 ; user_agent = "OpenSim LSL (Mozilla Compatible)"
249 277
278
250[ClientStack.LindenUDP] 279[ClientStack.LindenUDP]
251 ;; See OpensSimDefaults.ini for the throttle options. You can copy the 280 ;; See OpensSimDefaults.ini for the throttle options. You can copy the
252 ;; relevant sections and override them here. 281 ;; relevant sections and override them here.
@@ -263,17 +292,18 @@
263 ;; building's lights to possibly not be rendered. 292 ;; building's lights to possibly not be rendered.
264 ; DisableFacelights = "false" 293 ; DisableFacelights = "false"
265 294
295
266[Chat] 296[Chat]
267 ;# {whisper_distance} {} {Distance at which a whisper is heard, in meters?} {} 10 297 ;# {whisper_distance} {} {Distance at which a whisper is heard, in meters?} {} 10
268 ;; Distance in meters that whispers should travel. Default is 10m 298 ;; Distance in meters that whispers should travel.
269 ; whisper_distance = 10 299 ; whisper_distance = 10
270 300
271 ;# {say_distance} {} {Distance at which normal chat is heard, in meters? (SL uses 20 here)} {} 30 301 ;# {say_distance} {} {Distance at which normal chat is heard, in meters? (SL uses 20 here)} {} 30
272 ;; Distance in meters that ordinary chat should travel. Default is 30m 302 ;; Distance in meters that ordinary chat should travel.
273 ; say_distance = 30 303 ; say_distance = 30
274 304
275 ;# {shout_distance} {Distance at which a shout is heard, in meters?} {} 100 305 ;# {shout_distance} {Distance at which a shout is heard, in meters?} {} 100
276 ;; Distance in meters that shouts should travel. Default is 100m 306 ;; Distance in meters that shouts should travel.
277 ; shout_distance = 100 307 ; shout_distance = 100
278 308
279 309
@@ -337,13 +367,13 @@
337 ;# {create_region_enable_voice} {enabled:true} {Enable voice for newly created regions?} {true false} false 367 ;# {create_region_enable_voice} {enabled:true} {Enable voice for newly created regions?} {true false} false
338 ;; set this variable to true if you want the create_region XmlRpc 368 ;; set this variable to true if you want the create_region XmlRpc
339 ;; call to unconditionally enable voice on all parcels for a newly 369 ;; call to unconditionally enable voice on all parcels for a newly
340 ;; created region [default: false] 370 ;; created region
341 ; create_region_enable_voice = false 371 ; create_region_enable_voice = false
342 372
343 ;# {create_region_public} {enabled:true} {Make newly created regions public?} {true false} false 373 ;# {create_region_public} {enabled:true} {Make newly created regions public?} {true false} false
344 ;; set this variable to false if you want the create_region XmlRpc 374 ;; set this variable to false if you want the create_region XmlRpc
345 ;; call to create all regions as private per default (can be 375 ;; call to create all regions as private per default (can be
346 ;; overridden in the XmlRpc call) [default: true] 376 ;; overridden in the XmlRpc call)
347 ; create_region_public = false 377 ; create_region_public = false
348 378
349 ;# {enabled_methods} {enabled:true} {List of methods to allow, separated by |} {} all 379 ;# {enabled_methods} {enabled:true} {List of methods to allow, separated by |} {} all
@@ -372,15 +402,16 @@
372 ;; default avatars 402 ;; default avatars
373 ; default_appearance = default_appearance.xml 403 ; default_appearance = default_appearance.xml
374 404
405
375[Wind] 406[Wind]
376 ;# {enabled} {} {Enable wind module?} {true false} true 407 ;# {enabled} {} {Enable wind module?} {true false} true
377 ;; Enables the wind module. Default is true 408 ;; Enables the wind module.
378 ;enabled = true 409 ; enabled = true
379 410
380 ;# {wind_update_rate} {enabled:true} {Wind update rate in frames?} {} 150 411 ;# {wind_update_rate} {enabled:true} {Wind update rate in frames?} {} 150
381 ;; How often should wind be updated, as a function of world frames. 412 ;; How often should wind be updated, as a function of world frames.
382 ;; Approximately 50 frames a second 413 ;; Approximately 50 frames a second
383 wind_update_rate = 150 414 ; wind_update_rate = 150
384 415
385 ;; The Default Wind Plugin to load 416 ;; The Default Wind Plugin to load
386 ; wind_plugin = SimpleRandomWind 417 ; wind_plugin = SimpleRandomWind
@@ -396,9 +427,10 @@
396 427
397 ;# {strength} {enabled:true wind_plugin:SimpleRandomWind} {Wind strength?} {} 1.0 428 ;# {strength} {enabled:true wind_plugin:SimpleRandomWind} {Wind strength?} {} 1.0
398 ;; This setting is specific to the SimpleRandomWind plugin 429 ;; This setting is specific to the SimpleRandomWind plugin
399 ;; Adjusts wind strength. 0.0 = no wind, 1.0 = normal wind. Default is 1.0 430 ;; Adjusts wind strength. 0.0 = no wind, 1.0 = normal wind.
400 ; strength = 1.0 431 ; strength = 1.0
401 432
433
402[LightShare] 434[LightShare]
403 ;# {enable_windlight} {} {Enable LightShare technology?} {true false} false 435 ;# {enable_windlight} {} {Enable LightShare technology?} {true false} false
404 ;; This enables the transmission of Windlight scenes to supporting clients, 436 ;; This enables the transmission of Windlight scenes to supporting clients,
@@ -406,7 +438,8 @@
406 ;; It has no ill effect on viewers which do not support server-side 438 ;; It has no ill effect on viewers which do not support server-side
407 ;; windlight settings. 439 ;; windlight settings.
408 ;; Currently we only have support for MySQL databases. 440 ;; Currently we only have support for MySQL databases.
409 ; enable_windlight = false; 441 ; enable_windlight = false
442
410 443
411[DataSnapshot] 444[DataSnapshot]
412 ;# {index_sims} {} {Enable data snapshotting (search)?} {true false} false 445 ;# {index_sims} {} {Enable data snapshotting (search)?} {true false} false
@@ -417,7 +450,6 @@
417 ;; and you can ignore the rest of these search-related configs. 450 ;; and you can ignore the rest of these search-related configs.
418 ; index_sims = false 451 ; index_sims = false
419 452
420
421 ;# {data_exposure} {index_sims:true} {How much data should be exposed?} {minimum all} minimum 453 ;# {data_exposure} {index_sims:true} {How much data should be exposed?} {minimum all} minimum
422 ;; The variable data_exposure controls what the regions expose: 454 ;; The variable data_exposure controls what the regions expose:
423 ;; minimum: exposes only things explicitly marked for search 455 ;; minimum: exposes only things explicitly marked for search
@@ -462,6 +494,7 @@
462 ;; Money Unit fee to create groups 494 ;; Money Unit fee to create groups
463 ; PriceGroupCreate = 0 495 ; PriceGroupCreate = 0
464 496
497
465[XEngine] 498[XEngine]
466 ;# {Enabled} {} {Enable the XEngine scripting engine?} {true false} true 499 ;# {Enabled} {} {Enable the XEngine scripting engine?} {true false} true
467 ;; Enable this engine in this OpenSim instance 500 ;; Enable this engine in this OpenSim instance
@@ -556,9 +589,9 @@
556 ;; Default is ./bin/ScriptEngines 589 ;; Default is ./bin/ScriptEngines
557 ; ScriptEnginesPath = "ScriptEngines" 590 ; ScriptEnginesPath = "ScriptEngines"
558 591
592
559[MRM] 593[MRM]
560 ;; Enables the Mini Region Modules Script Engine. 594 ;; Enables the Mini Region Modules Script Engine.
561 ;; default is false
562 ; Enabled = false 595 ; Enabled = false
563 596
564 ;; Runs MRM in a Security Sandbox 597 ;; Runs MRM in a Security Sandbox
@@ -580,6 +613,7 @@
580 ;; May represent a security risk if you disable this. 613 ;; May represent a security risk if you disable this.
581 ; OwnerOnly = true 614 ; OwnerOnly = true
582 615
616
583[FreeSwitchVoice] 617[FreeSwitchVoice]
584 ;; In order for this to work you need a functioning FreeSWITCH PBX set up. 618 ;; In order for this to work you need a functioning FreeSWITCH PBX set up.
585 ;; Configuration details at http://opensimulator.org/wiki/Freeswitch_Module 619 ;; Configuration details at http://opensimulator.org/wiki/Freeswitch_Module
@@ -587,29 +621,49 @@
587 621
588 ;; You need to load a local service for a standalone, and a remote service 622 ;; You need to load a local service for a standalone, and a remote service
589 ;; for a grid region. Use one of the lines below, as appropriate 623 ;; for a grid region. Use one of the lines below, as appropriate
624 ;; If you're using Freeswitch on a standalone then you will also need to configure the [FreeswitchService] section
590 ; LocalServiceModule = OpenSim.Services.FreeswitchService.dll:FreeswitchService 625 ; LocalServiceModule = OpenSim.Services.FreeswitchService.dll:FreeswitchService
591 ; LocalServiceModule = OpenSim.Services.Connectors.dll:RemoteFreeswitchConnector 626 ; LocalServiceModule = OpenSim.Services.Connectors.dll:RemoteFreeswitchConnector
592 627
593 ;; If using a remote module, specify the server URL 628 ;; If using a remote connector, specify the server URL
594 ; FreeswitchServiceURL = http://my.grid.server:8003/fsapi 629 ; FreeswitchServiceURL = http://my.grid.server:8003/fsapi
595 630
631
596[FreeswitchService] 632[FreeswitchService]
597 ;; !!!!!!!!!!!!!!!!!!!!!!!!!!! 633 ;; !!!!!!!!!!!!!!!!!!!!!!!!!!!
598 ;; !!!!!!STANDALONE ONLY!!!!!! 634 ;; !!!!!!STANDALONE ONLY!!!!!!
599 ;; !!!!!!!!!!!!!!!!!!!!!!!!!!! 635 ;; !!!!!!!!!!!!!!!!!!!!!!!!!!!
600 ;; IP of your FS server 636 ;; The IP address of your FreeSWITCH server. The common case is for this to be the same as the server running the OpenSim standalone
601 ;ServerAddress = 85.25.142.92 637 ;; This has to be set for the FreeSWITCH service to work
638 ;ServerAddress = 127.0.0.1
602 639
603 ;; All other options are - well - optional 640 ;; The following configuration parameters are optional
604 ; Realm = "127.0.0.1" 641
605 ; SIPProxy = "127.0.0.1:5060" 642 ;; By default, this is the same as the ServerAddress
606 ; EchoServer = "127.0.0.1" 643 ; Realm = 127.0.0.1
607 ; EchoPort = 50505 644
608 ; AttemptSTUN = "false" 645 ;; By default, this is the same as the ServerAddress on port 5060
646 ; SIPProxy = 127.0.0.1:5060
647
648 ;; Default is 5000ms
609 ; DefaultTimeout = 5000 649 ; DefaultTimeout = 5000
610 ; Context = "default" 650
611 ; UserName = "freeswitch" 651 ;; The dial plan context. Default is "default"
612 ; Password = "password" 652 ; Context = default
653
654 ;; Currently unused
655 ; UserName = freeswitch
656
657 ;; Currently unused
658 ; Password = password
659
660 ;; The following parameters are for STUN = Simple Traversal of UDP through NATs
661 ;; See http://wiki.freeswitch.org/wiki/NAT_Traversal
662 ;; stun.freeswitch.org is not guaranteed to be running so use it in
663 ;; production at your own risk
664 ; EchoServer = 127.0.0.1
665 ; EchoPort = 50505
666 ; AttemptSTUN = false
613 667
614[Groups] 668[Groups]
615 ;# {Enabled} {} {Enable groups?} {true false} false 669 ;# {Enabled} {} {Enable groups?} {true false} false
@@ -634,7 +688,7 @@
634 ;# {ServicesConnectorModule} {Module:GroupsModule} {Service connector to use for groups} {XmlRpcGroupsServicesConnector SimianGroupsServicesConnector} XmlRpcGroupsServicesConnector 688 ;# {ServicesConnectorModule} {Module:GroupsModule} {Service connector to use for groups} {XmlRpcGroupsServicesConnector SimianGroupsServicesConnector} XmlRpcGroupsServicesConnector
635 ;; Service connectors to the Groups Service as used in the GroupsModule. Select one depending on 689 ;; Service connectors to the Groups Service as used in the GroupsModule. Select one depending on
636 ;; whether you're using a Flotsam XmlRpc backend or a SimianGrid backend 690 ;; whether you're using a Flotsam XmlRpc backend or a SimianGrid backend
637 ; ServicesConnectorModule = SimianGroupsServicesConnector 691 ; ServicesConnectorModule = XmlRpcGroupsServicesConnector
638 692
639 ;# {GroupsServerURI} {Module:GroupsModule} {Groups Server URI} {} 693 ;# {GroupsServerURI} {Module:GroupsModule} {Groups Server URI} {}
640 ;; URI for the groups services 694 ;; URI for the groups services
@@ -654,6 +708,7 @@
654 ; XmlRpcServiceReadKey = 1234 708 ; XmlRpcServiceReadKey = 1234
655 ; XmlRpcServiceWriteKey = 1234 709 ; XmlRpcServiceWriteKey = 1234
656 710
711
657[InterestManagement] 712[InterestManagement]
658 ;# {UpdatePrioritizationScheme} {} {Update prioritization scheme?} {BestAvatarResponsiveness Time Distance SimpleAngularDistance FrontBack} BestAvatarResponsiveness 713 ;# {UpdatePrioritizationScheme} {} {Update prioritization scheme?} {BestAvatarResponsiveness Time Distance SimpleAngularDistance FrontBack} BestAvatarResponsiveness
659 ;; This section controls how state updates are prioritized for each client 714 ;; This section controls how state updates are prioritized for each client
@@ -661,24 +716,28 @@
661 ;; SimpleAngularDistance, FrontBack 716 ;; SimpleAngularDistance, FrontBack
662 ; UpdatePrioritizationScheme = BestAvatarResponsiveness 717 ; UpdatePrioritizationScheme = BestAvatarResponsiveness
663 718
719
664[MediaOnAPrim] 720[MediaOnAPrim]
665 ;# {Enabled} {} {Enable Media-on-a-Prim (MOAP)} {true false} true 721 ;# {Enabled} {} {Enable Media-on-a-Prim (MOAP)} {true false} true
666 ;; Enable media on a prim facilities 722 ;; Enable media on a prim facilities
667 ; Enabled = true; 723 ; Enabled = true;
668 724
725
669[Architecture] 726[Architecture]
670 ;# {Include-Architecture} {} {Choose one of the following architectures} {config-include/Standalone.ini config-include/StandaloneHypergrid.ini config-include/Grid.ini config-include/GridHypergrid.ini config-include/SimianGrid.ini config-include/HyperSimianGrid.ini} config-include/Standalone.ini 727 ;# {Include-Architecture} {} {Choose one of the following architectures} {config-include/Standalone.ini config-include/StandaloneHypergrid.ini config-include/Grid.ini config-include/GridHypergrid.ini config-include/SimianGrid.ini config-include/HyperSimianGrid.ini} config-include/Standalone.ini
671 ;; Choose one of these architecture includes: 728 ;; Uncomment one of the following includes as required. For instance, to create a standalone OpenSim,
672 ;; Include-Architecture = "config-include/Standalone.ini" 729 ;; uncomment Include-Architecture = "config-include/Standalone.ini"
673 ;; Include-Architecture = "config-include/StandaloneHypergrid.ini" 730 ;;
674 ;; Include-Architecture = "config-include/Grid.ini" 731 ;; Then you will need to copy and edit the corresponding *Common.example file in config-include/
675 ;; Include-Architecture = "config-include/GridHypergrid.ini" 732 ;; that the referenced .ini file goes on to include.
676 ;; Include-Architecture = "config-include/SimianGrid.ini" 733 ;;
677 ;; Include-Architecture = "config-include/HyperSimianGrid.ini" 734 ;; For instance, if you chose "config-include/Standalone.ini" then you will need to copy
735 ;; "config-include/StandaloneCommon.ini.example" to "config-include/StandaloneCommon.ini" before
736 ;; editing it to set the database and backend services that OpenSim will use.
737 ;;
678 ; Include-Architecture = "config-include/Standalone.ini" 738 ; Include-Architecture = "config-include/Standalone.ini"
679 739 ; Include-Architecture = "config-include/StandaloneHypergrid.ini"
680 ;; Then choose 740 ; Include-Architecture = "config-include/Grid.ini"
681 ;; config-include/StandaloneCommon.ini.example (if you're in standlone) OR 741 ; Include-Architecture = "config-include/GridHypergrid.ini"
682 ;; config-include/GridCommon.ini.example (if you're connected to a grid) 742 ; Include-Architecture = "config-include/SimianGrid.ini"
683 ;; Copy to your own .ini there (without .example extension) and edit it 743 ; Include-Architecture = "config-include/HyperSimianGrid.ini"
684 ;; to customize your data