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1<?xml version="1.0"?>
2<doc>
3 <assembly>
4 <name>OpenMetaverseTypes</name>
5 </assembly>
6 <members>
7 <member name="T:OpenMetaverse.BlockingQueue`1">
8 <summary>
9 Same as Queue except Dequeue function blocks until there is an object to return.
10 Note: This class does not need to be synchronized
11 </summary>
12 </member>
13 <member name="M:OpenMetaverse.BlockingQueue`1.#ctor(System.Collections.Generic.IEnumerable{`0})">
14 <summary>
15 Create new BlockingQueue.
16 </summary>
17 <param name="col">The System.Collections.ICollection to copy elements from</param>
18 </member>
19 <member name="M:OpenMetaverse.BlockingQueue`1.#ctor(System.Int32)">
20 <summary>
21 Create new BlockingQueue.
22 </summary>
23 <param name="capacity">The initial number of elements that the queue can contain</param>
24 </member>
25 <member name="M:OpenMetaverse.BlockingQueue`1.#ctor">
26 <summary>
27 Create new BlockingQueue.
28 </summary>
29 </member>
30 <member name="M:OpenMetaverse.BlockingQueue`1.Finalize">
31 <summary>
32 BlockingQueue Destructor (Close queue, resume any waiting thread).
33 </summary>
34 </member>
35 <member name="M:OpenMetaverse.BlockingQueue`1.Clear">
36 <summary>
37 Remove all objects from the Queue.
38 </summary>
39 </member>
40 <member name="M:OpenMetaverse.BlockingQueue`1.Close">
41 <summary>
42 Remove all objects from the Queue, resume all dequeue threads.
43 </summary>
44 </member>
45 <member name="M:OpenMetaverse.BlockingQueue`1.Dequeue">
46 <summary>
47 Removes and returns the object at the beginning of the Queue.
48 </summary>
49 <returns>Object in queue.</returns>
50 </member>
51 <member name="M:OpenMetaverse.BlockingQueue`1.Dequeue(System.TimeSpan)">
52 <summary>
53 Removes and returns the object at the beginning of the Queue.
54 </summary>
55 <param name="timeout">time to wait before returning</param>
56 <returns>Object in queue.</returns>
57 </member>
58 <member name="M:OpenMetaverse.BlockingQueue`1.Dequeue(System.Int32)">
59 <summary>
60 Removes and returns the object at the beginning of the Queue.
61 </summary>
62 <param name="timeout">time to wait before returning (in milliseconds)</param>
63 <returns>Object in queue.</returns>
64 </member>
65 <member name="M:OpenMetaverse.BlockingQueue`1.Enqueue(`0)">
66 <summary>
67 Adds an object to the end of the Queue
68 </summary>
69 <param name="obj">Object to put in queue</param>
70 </member>
71 <member name="M:OpenMetaverse.BlockingQueue`1.Open">
72 <summary>
73 Open Queue.
74 </summary>
75 </member>
76 <member name="P:OpenMetaverse.BlockingQueue`1.Closed">
77 <summary>
78 Gets flag indicating if queue has been closed.
79 </summary>
80 </member>
81 <member name="M:OpenMetaverse.CircularQueue`1.#ctor(OpenMetaverse.CircularQueue{`0})">
82 <summary>
83 Copy constructor
84 </summary>
85 <param name="queue">Circular queue to copy</param>
86 </member>
87 <member name="T:OpenMetaverse.Color4">
88 <summary>
89 An 8-bit color structure including an alpha channel
90 </summary>
91 </member>
92 <member name="F:OpenMetaverse.Color4.R">
93 <summary>Red</summary>
94 </member>
95 <member name="F:OpenMetaverse.Color4.G">
96 <summary>Green</summary>
97 </member>
98 <member name="F:OpenMetaverse.Color4.B">
99 <summary>Blue</summary>
100 </member>
101 <member name="F:OpenMetaverse.Color4.A">
102 <summary>Alpha</summary>
103 </member>
104 <member name="M:OpenMetaverse.Color4.#ctor(System.Byte,System.Byte,System.Byte,System.Byte)">
105 <summary>
106
107 </summary>
108 <param name="r"></param>
109 <param name="g"></param>
110 <param name="b"></param>
111 <param name="a"></param>
112 </member>
113 <member name="M:OpenMetaverse.Color4.#ctor(System.Byte[],System.Int32,System.Boolean)">
114 <summary>
115 Builds a color from a byte array
116 </summary>
117 <param name="byteArray">Byte array containing a 16 byte color</param>
118 <param name="pos">Beginning position in the byte array</param>
119 <param name="inverted">True if the byte array stores inverted values,
120 otherwise false. For example the color black (fully opaque) inverted
121 would be 0xFF 0xFF 0xFF 0x00</param>
122 </member>
123 <member name="M:OpenMetaverse.Color4.#ctor(System.Byte[],System.Int32,System.Boolean,System.Boolean)">
124 <summary>
125 Returns the raw bytes for this vector
126 </summary>
127 <param name="byteArray">Byte array containing a 16 byte color</param>
128 <param name="pos">Beginning position in the byte array</param>
129 <param name="inverted">True if the byte array stores inverted values,
130 otherwise false. For example the color black (fully opaque) inverted
131 would be 0xFF 0xFF 0xFF 0x00</param>
132 <param name="alphaInverted">True if the alpha value is inverted in
133 addition to whatever the inverted parameter is. Setting inverted true
134 and alphaInverted true will flip the alpha value back to non-inverted,
135 but keep the other color bytes inverted</param>
136 <returns>A 16 byte array containing R, G, B, and A</returns>
137 </member>
138 <member name="M:OpenMetaverse.Color4.#ctor(OpenMetaverse.Color4)">
139 <summary>
140 Copy constructor
141 </summary>
142 <param name="color">Color to copy</param>
143 </member>
144 <member name="M:OpenMetaverse.Color4.CompareTo(OpenMetaverse.Color4)">
145 <summary>
146 IComparable.CompareTo implementation
147 </summary>
148 <remarks>Sorting ends up like this: |--Grayscale--||--Color--|.
149 Alpha is only used when the colors are otherwise equivalent</remarks>
150 </member>
151 <member name="M:OpenMetaverse.Color4.FromBytes(System.Byte[],System.Int32,System.Boolean,System.Boolean)">
152 <summary>
153 Builds a color from a byte array
154 </summary>
155 <param name="byteArray">Byte array containing a 16 byte color</param>
156 <param name="pos">Beginning position in the byte array</param>
157 <param name="inverted">True if the byte array stores inverted values,
158 otherwise false. For example the color black (fully opaque) inverted
159 would be 0xFF 0xFF 0xFF 0x00</param>
160 <param name="alphaInverted">True if the alpha value is inverted in
161 addition to whatever the inverted parameter is. Setting inverted true
162 and alphaInverted true will flip the alpha value back to non-inverted,
163 but keep the other color bytes inverted</param>
164 </member>
165 <member name="M:OpenMetaverse.Color4.ToBytes(System.Byte[],System.Int32)">
166 <summary>
167 Writes the raw bytes for this color to a byte array
168 </summary>
169 <param name="dest">Destination byte array</param>
170 <param name="pos">Position in the destination array to start
171 writing. Must be at least 16 bytes before the end of the array</param>
172 </member>
173 <member name="M:OpenMetaverse.Color4.ToBytes(System.Byte[],System.Int32,System.Boolean)">
174 <summary>
175 Serializes this color into four bytes in a byte array
176 </summary>
177 <param name="dest">Destination byte array</param>
178 <param name="pos">Position in the destination array to start
179 writing. Must be at least 4 bytes before the end of the array</param>
180 <param name="inverted">True to invert the output (1.0 becomes 0
181 instead of 255)</param>
182 </member>
183 <member name="M:OpenMetaverse.Color4.ToFloatBytes(System.Byte[],System.Int32)">
184 <summary>
185 Writes the raw bytes for this color to a byte array
186 </summary>
187 <param name="dest">Destination byte array</param>
188 <param name="pos">Position in the destination array to start
189 writing. Must be at least 16 bytes before the end of the array</param>
190 </member>
191 <member name="M:OpenMetaverse.Color4.ClampValues">
192 <summary>
193 Ensures that values are in range 0-1
194 </summary>
195 </member>
196 <member name="M:OpenMetaverse.Color4.FromHSV(System.Double,System.Double,System.Double)">
197 <summary>
198 Create an RGB color from a hue, saturation, value combination
199 </summary>
200 <param name="hue">Hue</param>
201 <param name="saturation">Saturation</param>
202 <param name="value">Value</param>
203 <returns>An fully opaque RGB color (alpha is 1.0)</returns>
204 </member>
205 <member name="M:OpenMetaverse.Color4.Lerp(OpenMetaverse.Color4,OpenMetaverse.Color4,System.Single)">
206 <summary>
207 Performs linear interpolation between two colors
208 </summary>
209 <param name="value1">Color to start at</param>
210 <param name="value2">Color to end at</param>
211 <param name="amount">Amount to interpolate</param>
212 <returns>The interpolated color</returns>
213 </member>
214 <member name="F:OpenMetaverse.Color4.Black">
215 <summary>A Color4 with zero RGB values and fully opaque (alpha 1.0)</summary>
216 </member>
217 <member name="F:OpenMetaverse.Color4.White">
218 <summary>A Color4 with full RGB values (1.0) and fully opaque (alpha 1.0)</summary>
219 </member>
220 <member name="T:OpenMetaverse.EnumInfoAttribute">
221 <summary>
222 Attribute class that allows extra attributes to be attached to ENUMs
223 </summary>
224 </member>
225 <member name="F:OpenMetaverse.EnumInfoAttribute.Text">
226 <summary>Text used when presenting ENUM to user</summary>
227 </member>
228 <member name="M:OpenMetaverse.EnumInfoAttribute.#ctor">
229 <summary>Default initializer</summary>
230 </member>
231 <member name="M:OpenMetaverse.EnumInfoAttribute.#ctor(System.String)">
232 <summary>Text used when presenting ENUM to user</summary>
233 </member>
234 <member name="T:OpenMetaverse.AssetType">
235 <summary>
236 The different types of grid assets
237 </summary>
238 </member>
239 <member name="F:OpenMetaverse.AssetType.Unknown">
240 <summary>Unknown asset type</summary>
241 </member>
242 <member name="F:OpenMetaverse.AssetType.Texture">
243 <summary>Texture asset, stores in JPEG2000 J2C stream format</summary>
244 </member>
245 <member name="F:OpenMetaverse.AssetType.Sound">
246 <summary>Sound asset</summary>
247 </member>
248 <member name="F:OpenMetaverse.AssetType.CallingCard">
249 <summary>Calling card for another avatar</summary>
250 </member>
251 <member name="F:OpenMetaverse.AssetType.Landmark">
252 <summary>Link to a location in world</summary>
253 </member>
254 <member name="F:OpenMetaverse.AssetType.Clothing">
255 <summary>Collection of textures and parameters that can be worn by an avatar</summary>
256 </member>
257 <member name="F:OpenMetaverse.AssetType.Object">
258 <summary>Primitive that can contain textures, sounds,
259 scripts and more</summary>
260 </member>
261 <member name="F:OpenMetaverse.AssetType.Notecard">
262 <summary>Notecard asset</summary>
263 </member>
264 <member name="F:OpenMetaverse.AssetType.Folder">
265 <summary>Holds a collection of inventory items. "Category" in the Linden viewer</summary>
266 </member>
267 <member name="F:OpenMetaverse.AssetType.LSLText">
268 <summary>Linden scripting language script</summary>
269 </member>
270 <member name="F:OpenMetaverse.AssetType.LSLBytecode">
271 <summary>LSO bytecode for a script</summary>
272 </member>
273 <member name="F:OpenMetaverse.AssetType.TextureTGA">
274 <summary>Uncompressed TGA texture</summary>
275 </member>
276 <member name="F:OpenMetaverse.AssetType.Bodypart">
277 <summary>Collection of textures and shape parameters that can be worn</summary>
278 </member>
279 <member name="F:OpenMetaverse.AssetType.SoundWAV">
280 <summary>Uncompressed sound</summary>
281 </member>
282 <member name="F:OpenMetaverse.AssetType.ImageTGA">
283 <summary>Uncompressed TGA non-square image, not to be used as a
284 texture</summary>
285 </member>
286 <member name="F:OpenMetaverse.AssetType.ImageJPEG">
287 <summary>Compressed JPEG non-square image, not to be used as a
288 texture</summary>
289 </member>
290 <member name="F:OpenMetaverse.AssetType.Animation">
291 <summary>Animation</summary>
292 </member>
293 <member name="F:OpenMetaverse.AssetType.Gesture">
294 <summary>Sequence of animations, sounds, chat, and pauses</summary>
295 </member>
296 <member name="F:OpenMetaverse.AssetType.Simstate">
297 <summary>Simstate file</summary>
298 </member>
299 <member name="F:OpenMetaverse.AssetType.Link">
300 <summary>Asset is a link to another inventory item</summary>
301 </member>
302 <member name="F:OpenMetaverse.AssetType.LinkFolder">
303 <summary>Asset is a link to another inventory folder</summary>
304 </member>
305 <member name="F:OpenMetaverse.AssetType.MarketplaceFolder">
306 <summary>Marketplace Folder. Same as an Category but different display methods.</summary>
307 </member>
308 <member name="F:OpenMetaverse.AssetType.Mesh">
309 <summary>Linden mesh format</summary>
310 </member>
311 <member name="T:OpenMetaverse.FolderType">
312 <summary>
313 The different types of folder.
314 </summary>
315 </member>
316 <member name="F:OpenMetaverse.FolderType.None">
317 <summary>None folder type</summary>
318 </member>
319 <member name="F:OpenMetaverse.FolderType.Texture">
320 <summary>Texture folder type</summary>
321 </member>
322 <member name="F:OpenMetaverse.FolderType.Sound">
323 <summary>Sound folder type</summary>
324 </member>
325 <member name="F:OpenMetaverse.FolderType.CallingCard">
326 <summary>Calling card folder type</summary>
327 </member>
328 <member name="F:OpenMetaverse.FolderType.Landmark">
329 <summary>Landmark folder type</summary>
330 </member>
331 <member name="F:OpenMetaverse.FolderType.Clothing">
332 <summary>Clothing folder type</summary>
333 </member>
334 <member name="F:OpenMetaverse.FolderType.Object">
335 <summary>Object folder type</summary>
336 </member>
337 <member name="F:OpenMetaverse.FolderType.Notecard">
338 <summary>Notecard folder type</summary>
339 </member>
340 <member name="F:OpenMetaverse.FolderType.Root">
341 <summary>The root folder type</summary>
342 </member>
343 <member name="F:OpenMetaverse.FolderType.LSLText">
344 <summary>LSLText folder</summary>
345 </member>
346 <member name="F:OpenMetaverse.FolderType.BodyPart">
347 <summary>Bodyparts folder</summary>
348 </member>
349 <member name="F:OpenMetaverse.FolderType.Trash">
350 <summary>Trash folder</summary>
351 </member>
352 <member name="F:OpenMetaverse.FolderType.Snapshot">
353 <summary>Snapshot folder</summary>
354 </member>
355 <member name="F:OpenMetaverse.FolderType.LostAndFound">
356 <summary>Lost And Found folder</summary>
357 </member>
358 <member name="F:OpenMetaverse.FolderType.Animation">
359 <summary>Animation folder</summary>
360 </member>
361 <member name="F:OpenMetaverse.FolderType.Gesture">
362 <summary>Gesture folder</summary>
363 </member>
364 <member name="F:OpenMetaverse.FolderType.Favorites">
365 <summary>Favorites folder</summary>
366 </member>
367 <member name="F:OpenMetaverse.FolderType.EnsembleStart">
368 <summary>Ensemble beginning range</summary>
369 </member>
370 <member name="F:OpenMetaverse.FolderType.EnsembleEnd">
371 <summary>Ensemble ending range</summary>
372 </member>
373 <member name="F:OpenMetaverse.FolderType.CurrentOutfit">
374 <summary>Current outfit folder</summary>
375 </member>
376 <member name="F:OpenMetaverse.FolderType.Outfit">
377 <summary>Outfit folder</summary>
378 </member>
379 <member name="F:OpenMetaverse.FolderType.MyOutfits">
380 <summary>My outfits folder</summary>
381 </member>
382 <member name="F:OpenMetaverse.FolderType.Mesh">
383 <summary>Mesh folder</summary>
384 </member>
385 <member name="F:OpenMetaverse.FolderType.Inbox">
386 <summary>Marketplace direct delivery inbox ("Received Items")</summary>
387 </member>
388 <member name="F:OpenMetaverse.FolderType.Outbox">
389 <summary>Marketplace direct delivery outbox</summary>
390 </member>
391 <member name="F:OpenMetaverse.FolderType.BasicRoot">
392 <summary>Basic root folder</summary>
393 </member>
394 <member name="F:OpenMetaverse.FolderType.MarketplaceListings">
395 <summary>Marketplace listings folder</summary>
396 </member>
397 <member name="F:OpenMetaverse.FolderType.MarkplaceStock">
398 <summary>Marketplace stock folder</summary>
399 </member>
400 <member name="F:OpenMetaverse.FolderType.Suitcase">
401 <summary>Hypergrid Suitcase folder</summary>
402 </member>
403 <member name="T:OpenMetaverse.InventoryType">
404 <summary>
405 Inventory Item Types, eg Script, Notecard, Folder, etc
406 </summary>
407 </member>
408 <member name="F:OpenMetaverse.InventoryType.Unknown">
409 <summary>Unknown</summary>
410 </member>
411 <member name="F:OpenMetaverse.InventoryType.Texture">
412 <summary>Texture</summary>
413 </member>
414 <member name="F:OpenMetaverse.InventoryType.Sound">
415 <summary>Sound</summary>
416 </member>
417 <member name="F:OpenMetaverse.InventoryType.CallingCard">
418 <summary>Calling Card</summary>
419 </member>
420 <member name="F:OpenMetaverse.InventoryType.Landmark">
421 <summary>Landmark</summary>
422 </member>
423 <member name="F:OpenMetaverse.InventoryType.Notecard">
424 <summary>Notecard</summary>
425 </member>
426 <member name="F:OpenMetaverse.InventoryType.Category">
427 <summary></summary>
428 </member>
429 <member name="F:OpenMetaverse.InventoryType.Folder">
430 <summary>Folder</summary>
431 </member>
432 <member name="F:OpenMetaverse.InventoryType.RootCategory">
433 <summary></summary>
434 </member>
435 <member name="F:OpenMetaverse.InventoryType.LSL">
436 <summary>an LSL Script</summary>
437 </member>
438 <member name="F:OpenMetaverse.InventoryType.Snapshot">
439 <summary></summary>
440 </member>
441 <member name="F:OpenMetaverse.InventoryType.Attachment">
442 <summary></summary>
443 </member>
444 <member name="F:OpenMetaverse.InventoryType.Wearable">
445 <summary></summary>
446 </member>
447 <member name="F:OpenMetaverse.InventoryType.Animation">
448 <summary></summary>
449 </member>
450 <member name="F:OpenMetaverse.InventoryType.Gesture">
451 <summary></summary>
452 </member>
453 <member name="F:OpenMetaverse.InventoryType.Mesh">
454 <summary></summary>
455 </member>
456 <member name="T:OpenMetaverse.SaleType">
457 <summary>
458 Item Sale Status
459 </summary>
460 </member>
461 <member name="F:OpenMetaverse.SaleType.Not">
462 <summary>Not for sale</summary>
463 </member>
464 <member name="F:OpenMetaverse.SaleType.Original">
465 <summary>The original is for sale</summary>
466 </member>
467 <member name="F:OpenMetaverse.SaleType.Copy">
468 <summary>Copies are for sale</summary>
469 </member>
470 <member name="F:OpenMetaverse.SaleType.Contents">
471 <summary>The contents of the object are for sale</summary>
472 </member>
473 <member name="T:OpenMetaverse.WearableType">
474 <summary>
475 Types of wearable assets
476 </summary>
477 </member>
478 <member name="F:OpenMetaverse.WearableType.Shape">
479 <summary>Body shape</summary>
480 </member>
481 <member name="F:OpenMetaverse.WearableType.Skin">
482 <summary>Skin textures and attributes</summary>
483 </member>
484 <member name="F:OpenMetaverse.WearableType.Hair">
485 <summary>Hair</summary>
486 </member>
487 <member name="F:OpenMetaverse.WearableType.Eyes">
488 <summary>Eyes</summary>
489 </member>
490 <member name="F:OpenMetaverse.WearableType.Shirt">
491 <summary>Shirt</summary>
492 </member>
493 <member name="F:OpenMetaverse.WearableType.Pants">
494 <summary>Pants</summary>
495 </member>
496 <member name="F:OpenMetaverse.WearableType.Shoes">
497 <summary>Shoes</summary>
498 </member>
499 <member name="F:OpenMetaverse.WearableType.Socks">
500 <summary>Socks</summary>
501 </member>
502 <member name="F:OpenMetaverse.WearableType.Jacket">
503 <summary>Jacket</summary>
504 </member>
505 <member name="F:OpenMetaverse.WearableType.Gloves">
506 <summary>Gloves</summary>
507 </member>
508 <member name="F:OpenMetaverse.WearableType.Undershirt">
509 <summary>Undershirt</summary>
510 </member>
511 <member name="F:OpenMetaverse.WearableType.Underpants">
512 <summary>Underpants</summary>
513 </member>
514 <member name="F:OpenMetaverse.WearableType.Skirt">
515 <summary>Skirt</summary>
516 </member>
517 <member name="F:OpenMetaverse.WearableType.Alpha">
518 <summary>Alpha mask to hide parts of the avatar</summary>
519 </member>
520 <member name="F:OpenMetaverse.WearableType.Tattoo">
521 <summary>Tattoo</summary>
522 </member>
523 <member name="F:OpenMetaverse.WearableType.Physics">
524 <summary>Physics</summary>
525 </member>
526 <member name="F:OpenMetaverse.WearableType.Invalid">
527 <summary>Invalid wearable asset</summary>
528 </member>
529 <member name="T:OpenMetaverse.PCode">
530 <summary>
531 Identifier code for primitive types
532 </summary>
533 </member>
534 <member name="F:OpenMetaverse.PCode.None">
535 <summary>None</summary>
536 </member>
537 <member name="F:OpenMetaverse.PCode.Prim">
538 <summary>A Primitive</summary>
539 </member>
540 <member name="F:OpenMetaverse.PCode.Avatar">
541 <summary>A Avatar</summary>
542 </member>
543 <member name="F:OpenMetaverse.PCode.Grass">
544 <summary>Linden grass</summary>
545 </member>
546 <member name="F:OpenMetaverse.PCode.NewTree">
547 <summary>Linden tree</summary>
548 </member>
549 <member name="F:OpenMetaverse.PCode.ParticleSystem">
550 <summary>A primitive that acts as the source for a particle stream</summary>
551 </member>
552 <member name="F:OpenMetaverse.PCode.Tree">
553 <summary>A Linden tree</summary>
554 </member>
555 <member name="T:OpenMetaverse.PrimFlags">
556 <summary>
557 Primary parameters for primitives such as Physics Enabled or Phantom
558 </summary>
559 </member>
560 <member name="F:OpenMetaverse.PrimFlags.None">
561 <summary>Deprecated</summary>
562 </member>
563 <member name="F:OpenMetaverse.PrimFlags.Physics">
564 <summary>Whether physics are enabled for this object</summary>
565 </member>
566 <member name="F:OpenMetaverse.PrimFlags.CreateSelected">
567 <summary></summary>
568 </member>
569 <member name="F:OpenMetaverse.PrimFlags.ObjectModify">
570 <summary></summary>
571 </member>
572 <member name="F:OpenMetaverse.PrimFlags.ObjectCopy">
573 <summary></summary>
574 </member>
575 <member name="F:OpenMetaverse.PrimFlags.ObjectAnyOwner">
576 <summary></summary>
577 </member>
578 <member name="F:OpenMetaverse.PrimFlags.ObjectYouOwner">
579 <summary></summary>
580 </member>
581 <member name="F:OpenMetaverse.PrimFlags.Scripted">
582 <summary></summary>
583 </member>
584 <member name="F:OpenMetaverse.PrimFlags.Touch">
585 <summary>Whether this object contains an active touch script</summary>
586 </member>
587 <member name="F:OpenMetaverse.PrimFlags.ObjectMove">
588 <summary></summary>
589 </member>
590 <member name="F:OpenMetaverse.PrimFlags.Money">
591 <summary>Whether this object can receive payments</summary>
592 </member>
593 <member name="F:OpenMetaverse.PrimFlags.Phantom">
594 <summary>Whether this object is phantom (no collisions)</summary>
595 </member>
596 <member name="F:OpenMetaverse.PrimFlags.InventoryEmpty">
597 <summary></summary>
598 </member>
599 <member name="F:OpenMetaverse.PrimFlags.JointHinge">
600 <summary></summary>
601 </member>
602 <member name="F:OpenMetaverse.PrimFlags.JointP2P">
603 <summary></summary>
604 </member>
605 <member name="F:OpenMetaverse.PrimFlags.JointLP2P">
606 <summary></summary>
607 </member>
608 <member name="F:OpenMetaverse.PrimFlags.JointWheel">
609 <summary>Deprecated</summary>
610 </member>
611 <member name="F:OpenMetaverse.PrimFlags.AllowInventoryDrop">
612 <summary></summary>
613 </member>
614 <member name="F:OpenMetaverse.PrimFlags.ObjectTransfer">
615 <summary></summary>
616 </member>
617 <member name="F:OpenMetaverse.PrimFlags.ObjectGroupOwned">
618 <summary></summary>
619 </member>
620 <member name="F:OpenMetaverse.PrimFlags.ObjectYouOfficer">
621 <summary>Deprecated</summary>
622 </member>
623 <member name="F:OpenMetaverse.PrimFlags.CameraDecoupled">
624 <summary></summary>
625 </member>
626 <member name="F:OpenMetaverse.PrimFlags.AnimSource">
627 <summary></summary>
628 </member>
629 <member name="F:OpenMetaverse.PrimFlags.CameraSource">
630 <summary></summary>
631 </member>
632 <member name="F:OpenMetaverse.PrimFlags.CastShadows">
633 <summary></summary>
634 </member>
635 <member name="F:OpenMetaverse.PrimFlags.DieAtEdge">
636 <summary>Server flag, will not be sent to clients. Specifies that
637 the object is destroyed when it touches a simulator edge</summary>
638 </member>
639 <member name="F:OpenMetaverse.PrimFlags.ReturnAtEdge">
640 <summary>Server flag, will not be sent to clients. Specifies that
641 the object will be returned to the owner's inventory when it
642 touches a simulator edge</summary>
643 </member>
644 <member name="F:OpenMetaverse.PrimFlags.Sandbox">
645 <summary>Server flag, will not be sent to clients.</summary>
646 </member>
647 <member name="F:OpenMetaverse.PrimFlags.Flying">
648 <summary>Server flag, will not be sent to client. Specifies that
649 the object is hovering/flying</summary>
650 </member>
651 <member name="F:OpenMetaverse.PrimFlags.ObjectOwnerModify">
652 <summary></summary>
653 </member>
654 <member name="F:OpenMetaverse.PrimFlags.TemporaryOnRez">
655 <summary></summary>
656 </member>
657 <member name="F:OpenMetaverse.PrimFlags.Temporary">
658 <summary></summary>
659 </member>
660 <member name="F:OpenMetaverse.PrimFlags.ZlibCompressed">
661 <summary></summary>
662 </member>
663 <member name="T:OpenMetaverse.SoundFlags">
664 <summary>
665 Sound flags for sounds attached to primitives
666 </summary>
667 </member>
668 <member name="F:OpenMetaverse.SoundFlags.None">
669 <summary></summary>
670 </member>
671 <member name="F:OpenMetaverse.SoundFlags.Loop">
672 <summary></summary>
673 </member>
674 <member name="F:OpenMetaverse.SoundFlags.SyncMaster">
675 <summary></summary>
676 </member>
677 <member name="F:OpenMetaverse.SoundFlags.SyncSlave">
678 <summary></summary>
679 </member>
680 <member name="F:OpenMetaverse.SoundFlags.SyncPending">
681 <summary></summary>
682 </member>
683 <member name="F:OpenMetaverse.SoundFlags.Queue">
684 <summary></summary>
685 </member>
686 <member name="F:OpenMetaverse.SoundFlags.Stop">
687 <summary></summary>
688 </member>
689 <member name="T:OpenMetaverse.Material">
690 <summary>
691 Material type for a primitive
692 </summary>
693 </member>
694 <member name="F:OpenMetaverse.Material.Stone">
695 <summary></summary>
696 </member>
697 <member name="F:OpenMetaverse.Material.Metal">
698 <summary></summary>
699 </member>
700 <member name="F:OpenMetaverse.Material.Glass">
701 <summary></summary>
702 </member>
703 <member name="F:OpenMetaverse.Material.Wood">
704 <summary></summary>
705 </member>
706 <member name="F:OpenMetaverse.Material.Flesh">
707 <summary></summary>
708 </member>
709 <member name="F:OpenMetaverse.Material.Plastic">
710 <summary></summary>
711 </member>
712 <member name="F:OpenMetaverse.Material.Rubber">
713 <summary></summary>
714 </member>
715 <member name="F:OpenMetaverse.Material.Light">
716 <summary></summary>
717 </member>
718 <member name="T:OpenMetaverse.PrimType">
719 <summary>
720 Used in a helper function to roughly determine prim shape
721 </summary>
722 </member>
723 <member name="T:OpenMetaverse.ExtraParamType">
724 <summary>
725 Extra parameters for primitives, these flags are for features that have
726 been added after the original ObjectFlags that has all eight bits
727 reserved already
728 </summary>
729 </member>
730 <member name="F:OpenMetaverse.ExtraParamType.Flexible">
731 <summary>Whether this object has flexible parameters</summary>
732 </member>
733 <member name="F:OpenMetaverse.ExtraParamType.Light">
734 <summary>Whether this object has light parameters</summary>
735 </member>
736 <member name="F:OpenMetaverse.ExtraParamType.Sculpt">
737 <summary>Whether this object is a sculpted prim</summary>
738 </member>
739 <member name="F:OpenMetaverse.ExtraParamType.LightImage">
740 <summary>Whether this object is a light image map</summary>
741 </member>
742 <member name="F:OpenMetaverse.ExtraParamType.Mesh">
743 <summary>Whether this object is a mesh</summary>
744 </member>
745 <member name="T:OpenMetaverse.JointType">
746 <summary>
747
748 </summary>
749 </member>
750 <member name="F:OpenMetaverse.JointType.Invalid">
751 <summary></summary>
752 </member>
753 <member name="F:OpenMetaverse.JointType.Hinge">
754 <summary></summary>
755 </member>
756 <member name="F:OpenMetaverse.JointType.Point">
757 <summary></summary>
758 </member>
759 <member name="T:OpenMetaverse.SculptType">
760 <summary>
761
762 </summary>
763 </member>
764 <member name="F:OpenMetaverse.SculptType.None">
765 <summary></summary>
766 </member>
767 <member name="F:OpenMetaverse.SculptType.Sphere">
768 <summary></summary>
769 </member>
770 <member name="F:OpenMetaverse.SculptType.Torus">
771 <summary></summary>
772 </member>
773 <member name="F:OpenMetaverse.SculptType.Plane">
774 <summary></summary>
775 </member>
776 <member name="F:OpenMetaverse.SculptType.Cylinder">
777 <summary></summary>
778 </member>
779 <member name="F:OpenMetaverse.SculptType.Mesh">
780 <summary></summary>
781 </member>
782 <member name="F:OpenMetaverse.SculptType.Invert">
783 <summary></summary>
784 </member>
785 <member name="F:OpenMetaverse.SculptType.Mirror">
786 <summary></summary>
787 </member>
788 <member name="T:OpenMetaverse.FaceType">
789 <summary>
790
791 </summary>
792 </member>
793 <member name="F:OpenMetaverse.FaceType.PathBegin">
794 <summary></summary>
795 </member>
796 <member name="F:OpenMetaverse.FaceType.PathEnd">
797 <summary></summary>
798 </member>
799 <member name="F:OpenMetaverse.FaceType.InnerSide">
800 <summary></summary>
801 </member>
802 <member name="F:OpenMetaverse.FaceType.ProfileBegin">
803 <summary></summary>
804 </member>
805 <member name="F:OpenMetaverse.FaceType.ProfileEnd">
806 <summary></summary>
807 </member>
808 <member name="F:OpenMetaverse.FaceType.OuterSide0">
809 <summary></summary>
810 </member>
811 <member name="F:OpenMetaverse.FaceType.OuterSide1">
812 <summary></summary>
813 </member>
814 <member name="F:OpenMetaverse.FaceType.OuterSide2">
815 <summary></summary>
816 </member>
817 <member name="F:OpenMetaverse.FaceType.OuterSide3">
818 <summary></summary>
819 </member>
820 <member name="T:OpenMetaverse.ObjectCategory">
821 <summary>
822
823 </summary>
824 </member>
825 <member name="F:OpenMetaverse.ObjectCategory.Invalid">
826 <summary></summary>
827 </member>
828 <member name="F:OpenMetaverse.ObjectCategory.None">
829 <summary></summary>
830 </member>
831 <member name="F:OpenMetaverse.ObjectCategory.Owner">
832 <summary></summary>
833 </member>
834 <member name="F:OpenMetaverse.ObjectCategory.Group">
835 <summary></summary>
836 </member>
837 <member name="F:OpenMetaverse.ObjectCategory.Other">
838 <summary></summary>
839 </member>
840 <member name="F:OpenMetaverse.ObjectCategory.Selected">
841 <summary></summary>
842 </member>
843 <member name="F:OpenMetaverse.ObjectCategory.Temporary">
844 <summary></summary>
845 </member>
846 <member name="T:OpenMetaverse.AttachmentPoint">
847 <summary>
848 Attachment points for objects on avatar bodies
849 </summary>
850 <remarks>
851 Both InventoryObject and InventoryAttachment types can be attached
852 </remarks>
853 </member>
854 <member name="F:OpenMetaverse.AttachmentPoint.Default">
855 <summary>Right hand if object was not previously attached</summary>
856 </member>
857 <member name="F:OpenMetaverse.AttachmentPoint.Chest">
858 <summary>Chest</summary>
859 </member>
860 <member name="F:OpenMetaverse.AttachmentPoint.Skull">
861 <summary>Skull</summary>
862 </member>
863 <member name="F:OpenMetaverse.AttachmentPoint.LeftShoulder">
864 <summary>Left shoulder</summary>
865 </member>
866 <member name="F:OpenMetaverse.AttachmentPoint.RightShoulder">
867 <summary>Right shoulder</summary>
868 </member>
869 <member name="F:OpenMetaverse.AttachmentPoint.LeftHand">
870 <summary>Left hand</summary>
871 </member>
872 <member name="F:OpenMetaverse.AttachmentPoint.RightHand">
873 <summary>Right hand</summary>
874 </member>
875 <member name="F:OpenMetaverse.AttachmentPoint.LeftFoot">
876 <summary>Left foot</summary>
877 </member>
878 <member name="F:OpenMetaverse.AttachmentPoint.RightFoot">
879 <summary>Right foot</summary>
880 </member>
881 <member name="F:OpenMetaverse.AttachmentPoint.Spine">
882 <summary>Spine</summary>
883 </member>
884 <member name="F:OpenMetaverse.AttachmentPoint.Pelvis">
885 <summary>Pelvis</summary>
886 </member>
887 <member name="F:OpenMetaverse.AttachmentPoint.Mouth">
888 <summary>Mouth</summary>
889 </member>
890 <member name="F:OpenMetaverse.AttachmentPoint.Chin">
891 <summary>Chin</summary>
892 </member>
893 <member name="F:OpenMetaverse.AttachmentPoint.LeftEar">
894 <summary>Left ear</summary>
895 </member>
896 <member name="F:OpenMetaverse.AttachmentPoint.RightEar">
897 <summary>Right ear</summary>
898 </member>
899 <member name="F:OpenMetaverse.AttachmentPoint.LeftEyeball">
900 <summary>Left eyeball</summary>
901 </member>
902 <member name="F:OpenMetaverse.AttachmentPoint.RightEyeball">
903 <summary>Right eyeball</summary>
904 </member>
905 <member name="F:OpenMetaverse.AttachmentPoint.Nose">
906 <summary>Nose</summary>
907 </member>
908 <member name="F:OpenMetaverse.AttachmentPoint.RightUpperArm">
909 <summary>Right upper arm</summary>
910 </member>
911 <member name="F:OpenMetaverse.AttachmentPoint.RightForearm">
912 <summary>Right forearm</summary>
913 </member>
914 <member name="F:OpenMetaverse.AttachmentPoint.LeftUpperArm">
915 <summary>Left upper arm</summary>
916 </member>
917 <member name="F:OpenMetaverse.AttachmentPoint.LeftForearm">
918 <summary>Left forearm</summary>
919 </member>
920 <member name="F:OpenMetaverse.AttachmentPoint.RightHip">
921 <summary>Right hip</summary>
922 </member>
923 <member name="F:OpenMetaverse.AttachmentPoint.RightUpperLeg">
924 <summary>Right upper leg</summary>
925 </member>
926 <member name="F:OpenMetaverse.AttachmentPoint.RightLowerLeg">
927 <summary>Right lower leg</summary>
928 </member>
929 <member name="F:OpenMetaverse.AttachmentPoint.LeftHip">
930 <summary>Left hip</summary>
931 </member>
932 <member name="F:OpenMetaverse.AttachmentPoint.LeftUpperLeg">
933 <summary>Left upper leg</summary>
934 </member>
935 <member name="F:OpenMetaverse.AttachmentPoint.LeftLowerLeg">
936 <summary>Left lower leg</summary>
937 </member>
938 <member name="F:OpenMetaverse.AttachmentPoint.Stomach">
939 <summary>Stomach</summary>
940 </member>
941 <member name="F:OpenMetaverse.AttachmentPoint.LeftPec">
942 <summary>Left pectoral</summary>
943 </member>
944 <member name="F:OpenMetaverse.AttachmentPoint.RightPec">
945 <summary>Right pectoral</summary>
946 </member>
947 <member name="F:OpenMetaverse.AttachmentPoint.HUDCenter2">
948 <summary>HUD Center position 2</summary>
949 </member>
950 <member name="F:OpenMetaverse.AttachmentPoint.HUDTopRight">
951 <summary>HUD Top-right</summary>
952 </member>
953 <member name="F:OpenMetaverse.AttachmentPoint.HUDTop">
954 <summary>HUD Top</summary>
955 </member>
956 <member name="F:OpenMetaverse.AttachmentPoint.HUDTopLeft">
957 <summary>HUD Top-left</summary>
958 </member>
959 <member name="F:OpenMetaverse.AttachmentPoint.HUDCenter">
960 <summary>HUD Center</summary>
961 </member>
962 <member name="F:OpenMetaverse.AttachmentPoint.HUDBottomLeft">
963 <summary>HUD Bottom-left</summary>
964 </member>
965 <member name="F:OpenMetaverse.AttachmentPoint.HUDBottom">
966 <summary>HUD Bottom</summary>
967 </member>
968 <member name="F:OpenMetaverse.AttachmentPoint.HUDBottomRight">
969 <summary>HUD Bottom-right</summary>
970 </member>
971 <member name="F:OpenMetaverse.AttachmentPoint.Neck">
972 <summary>Neck</summary>
973 </member>
974 <member name="F:OpenMetaverse.AttachmentPoint.Root">
975 <summary>Avatar Center</summary>
976 </member>
977 <member name="T:OpenMetaverse.Tree">
978 <summary>
979 Tree foliage types
980 </summary>
981 </member>
982 <member name="F:OpenMetaverse.Tree.Pine1">
983 <summary>Pine1 tree</summary>
984 </member>
985 <member name="F:OpenMetaverse.Tree.Oak">
986 <summary>Oak tree</summary>
987 </member>
988 <member name="F:OpenMetaverse.Tree.TropicalBush1">
989 <summary>Tropical Bush1</summary>
990 </member>
991 <member name="F:OpenMetaverse.Tree.Palm1">
992 <summary>Palm1 tree</summary>
993 </member>
994 <member name="F:OpenMetaverse.Tree.Dogwood">
995 <summary>Dogwood tree</summary>
996 </member>
997 <member name="F:OpenMetaverse.Tree.TropicalBush2">
998 <summary>Tropical Bush2</summary>
999 </member>
1000 <member name="F:OpenMetaverse.Tree.Palm2">
1001 <summary>Palm2 tree</summary>
1002 </member>
1003 <member name="F:OpenMetaverse.Tree.Cypress1">
1004 <summary>Cypress1 tree</summary>
1005 </member>
1006 <member name="F:OpenMetaverse.Tree.Cypress2">
1007 <summary>Cypress2 tree</summary>
1008 </member>
1009 <member name="F:OpenMetaverse.Tree.Pine2">
1010 <summary>Pine2 tree</summary>
1011 </member>
1012 <member name="F:OpenMetaverse.Tree.Plumeria">
1013 <summary>Plumeria</summary>
1014 </member>
1015 <member name="F:OpenMetaverse.Tree.WinterPine1">
1016 <summary>Winter pinetree1</summary>
1017 </member>
1018 <member name="F:OpenMetaverse.Tree.WinterAspen">
1019 <summary>Winter Aspen tree</summary>
1020 </member>
1021 <member name="F:OpenMetaverse.Tree.WinterPine2">
1022 <summary>Winter pinetree2</summary>
1023 </member>
1024 <member name="F:OpenMetaverse.Tree.Eucalyptus">
1025 <summary>Eucalyptus tree</summary>
1026 </member>
1027 <member name="F:OpenMetaverse.Tree.Fern">
1028 <summary>Fern</summary>
1029 </member>
1030 <member name="F:OpenMetaverse.Tree.Eelgrass">
1031 <summary>Eelgrass</summary>
1032 </member>
1033 <member name="F:OpenMetaverse.Tree.SeaSword">
1034 <summary>Sea Sword</summary>
1035 </member>
1036 <member name="F:OpenMetaverse.Tree.Kelp1">
1037 <summary>Kelp1 plant</summary>
1038 </member>
1039 <member name="F:OpenMetaverse.Tree.BeachGrass1">
1040 <summary>Beach grass</summary>
1041 </member>
1042 <member name="F:OpenMetaverse.Tree.Kelp2">
1043 <summary>Kelp2 plant</summary>
1044 </member>
1045 <member name="T:OpenMetaverse.Grass">
1046 <summary>
1047 Grass foliage types
1048 </summary>
1049 </member>
1050 <member name="F:OpenMetaverse.Grass.Grass0">
1051 <summary></summary>
1052 </member>
1053 <member name="F:OpenMetaverse.Grass.Grass1">
1054 <summary></summary>
1055 </member>
1056 <member name="F:OpenMetaverse.Grass.Grass2">
1057 <summary></summary>
1058 </member>
1059 <member name="F:OpenMetaverse.Grass.Grass3">
1060 <summary></summary>
1061 </member>
1062 <member name="F:OpenMetaverse.Grass.Grass4">
1063 <summary></summary>
1064 </member>
1065 <member name="F:OpenMetaverse.Grass.Undergrowth1">
1066 <summary></summary>
1067 </member>
1068 <member name="T:OpenMetaverse.ClickAction">
1069 <summary>
1070 Action associated with clicking on an object
1071 </summary>
1072 </member>
1073 <member name="F:OpenMetaverse.ClickAction.Touch">
1074 <summary>Touch object</summary>
1075 </member>
1076 <member name="F:OpenMetaverse.ClickAction.Sit">
1077 <summary>Sit on object</summary>
1078 </member>
1079 <member name="F:OpenMetaverse.ClickAction.Buy">
1080 <summary>Purchase object or contents</summary>
1081 </member>
1082 <member name="F:OpenMetaverse.ClickAction.Pay">
1083 <summary>Pay the object</summary>
1084 </member>
1085 <member name="F:OpenMetaverse.ClickAction.OpenTask">
1086 <summary>Open task inventory</summary>
1087 </member>
1088 <member name="F:OpenMetaverse.ClickAction.PlayMedia">
1089 <summary>Play parcel media</summary>
1090 </member>
1091 <member name="F:OpenMetaverse.ClickAction.OpenMedia">
1092 <summary>Open parcel media</summary>
1093 </member>
1094 <member name="T:OpenMetaverse.PhysicsShapeType">
1095 <summary>
1096 Type of physics representation used for this prim in the simulator
1097 </summary>
1098 </member>
1099 <member name="F:OpenMetaverse.PhysicsShapeType.Prim">
1100 <summary>Use prim physics form this object</summary>
1101 </member>
1102 <member name="F:OpenMetaverse.PhysicsShapeType.None">
1103 <summary>No physics, prim doesn't collide</summary>
1104 </member>
1105 <member name="F:OpenMetaverse.PhysicsShapeType.ConvexHull">
1106 <summary>Use convex hull represantion of this prim</summary>
1107 </member>
1108 <member name="F:OpenMetaverse.ExpiringCache`2.syncRoot">
1109 <summary>For thread safety</summary>
1110 </member>
1111 <member name="F:OpenMetaverse.ExpiringCache`2.isPurging">
1112 <summary>For thread safety</summary>
1113 </member>
1114 <member name="M:OpenMetaverse.ExpiringCache`2.PurgeCache(System.Object,System.Timers.ElapsedEventArgs)">
1115 <summary>
1116 Purges expired objects from the cache. Called automatically by the purge timer.
1117 </summary>
1118 </member>
1119 <member name="T:OpenMetaverse.LocklessQueue`1">
1120 <summary>
1121 A thread-safe lockless queue that supports multiple readers and
1122 multiple writers
1123 </summary>
1124 </member>
1125 <member name="T:OpenMetaverse.LocklessQueue`1.SingleLinkNode">
1126 <summary>
1127 Provides a node container for data in a singly linked list
1128 </summary>
1129 </member>
1130 <member name="F:OpenMetaverse.LocklessQueue`1.SingleLinkNode.Next">
1131 <summary>Pointer to the next node in list</summary>
1132 </member>
1133 <member name="F:OpenMetaverse.LocklessQueue`1.SingleLinkNode.Item">
1134 <summary>The data contained by the node</summary>
1135 </member>
1136 <member name="M:OpenMetaverse.LocklessQueue`1.SingleLinkNode.#ctor">
1137 <summary>
1138 Constructor
1139 </summary>
1140 </member>
1141 <member name="M:OpenMetaverse.LocklessQueue`1.SingleLinkNode.#ctor(`0)">
1142 <summary>
1143 Constructor
1144 </summary>
1145 </member>
1146 <member name="F:OpenMetaverse.LocklessQueue`1.head">
1147 <summary>Queue head</summary>
1148 </member>
1149 <member name="F:OpenMetaverse.LocklessQueue`1.tail">
1150 <summary>Queue tail</summary>
1151 </member>
1152 <member name="F:OpenMetaverse.LocklessQueue`1.count">
1153 <summary>Queue item count</summary>
1154 </member>
1155 <member name="P:OpenMetaverse.LocklessQueue`1.Count">
1156 <summary>Gets the current number of items in the queue. Since this
1157 is a lockless collection this value should be treated as a close
1158 estimate</summary>
1159 </member>
1160 <member name="M:OpenMetaverse.LocklessQueue`1.#ctor">
1161 <summary>
1162 Constructor
1163 </summary>
1164 </member>
1165 <member name="M:OpenMetaverse.LocklessQueue`1.Enqueue(`0)">
1166 <summary>
1167 Enqueue an item
1168 </summary>
1169 <param name="item">Item to enqeue</param>
1170 </member>
1171 <member name="M:OpenMetaverse.LocklessQueue`1.TryDequeue(`0@)">
1172 <summary>
1173 Try to dequeue an item
1174 </summary>
1175 <param name="item">Dequeued item if the dequeue was successful</param>
1176 <returns>True if an item was successfully deqeued, otherwise false</returns>
1177 </member>
1178 <member name="M:OpenMetaverse.Matrix4.GetEulerAngles(System.Single@,System.Single@,System.Single@)">
1179 <summary>
1180 Convert this matrix to euler rotations
1181 </summary>
1182 <param name="roll">X euler angle</param>
1183 <param name="pitch">Y euler angle</param>
1184 <param name="yaw">Z euler angle</param>
1185 </member>
1186 <member name="M:OpenMetaverse.Matrix4.GetQuaternion">
1187 <summary>
1188 Convert this matrix to a quaternion rotation
1189 </summary>
1190 <returns>A quaternion representation of this rotation matrix</returns>
1191 </member>
1192 <member name="M:OpenMetaverse.Matrix4.CreateFromEulers(System.Single,System.Single,System.Single)">
1193 <summary>
1194 Construct a matrix from euler rotation values in radians
1195 </summary>
1196 <param name="roll">X euler angle in radians</param>
1197 <param name="pitch">Y euler angle in radians</param>
1198 <param name="yaw">Z euler angle in radians</param>
1199 </member>
1200 <member name="M:OpenMetaverse.Matrix4.ToString">
1201 <summary>
1202 Get a formatted string representation of the vector
1203 </summary>
1204 <returns>A string representation of the vector</returns>
1205 </member>
1206 <member name="F:OpenMetaverse.Matrix4.Zero">
1207 <summary>A 4x4 matrix containing all zeroes</summary>
1208 </member>
1209 <member name="F:OpenMetaverse.Matrix4.Identity">
1210 <summary>A 4x4 identity matrix</summary>
1211 </member>
1212 <member name="F:OpenMetaverse.Quaternion.X">
1213 <summary>X value</summary>
1214 </member>
1215 <member name="F:OpenMetaverse.Quaternion.Y">
1216 <summary>Y value</summary>
1217 </member>
1218 <member name="F:OpenMetaverse.Quaternion.Z">
1219 <summary>Z value</summary>
1220 </member>
1221 <member name="F:OpenMetaverse.Quaternion.W">
1222 <summary>W value</summary>
1223 </member>
1224 <member name="M:OpenMetaverse.Quaternion.#ctor(System.Single,System.Single,System.Single)">
1225 <summary>
1226 Build a quaternion from normalized float values
1227 </summary>
1228 <param name="x">X value from -1.0 to 1.0</param>
1229 <param name="y">Y value from -1.0 to 1.0</param>
1230 <param name="z">Z value from -1.0 to 1.0</param>
1231 </member>
1232 <member name="M:OpenMetaverse.Quaternion.#ctor(System.Byte[],System.Int32,System.Boolean)">
1233 <summary>
1234 Constructor, builds a quaternion object from a byte array
1235 </summary>
1236 <param name="byteArray">Byte array containing four four-byte floats</param>
1237 <param name="pos">Offset in the byte array to start reading at</param>
1238 <param name="normalized">Whether the source data is normalized or
1239 not. If this is true 12 bytes will be read, otherwise 16 bytes will
1240 be read.</param>
1241 </member>
1242 <member name="M:OpenMetaverse.Quaternion.Normalize">
1243 <summary>
1244 Normalizes the quaternion
1245 </summary>
1246 </member>
1247 <member name="M:OpenMetaverse.Quaternion.FromBytes(System.Byte[],System.Int32,System.Boolean)">
1248 <summary>
1249 Builds a quaternion object from a byte array
1250 </summary>
1251 <param name="byteArray">The source byte array</param>
1252 <param name="pos">Offset in the byte array to start reading at</param>
1253 <param name="normalized">Whether the source data is normalized or
1254 not. If this is true 12 bytes will be read, otherwise 16 bytes will
1255 be read.</param>
1256 </member>
1257 <member name="M:OpenMetaverse.Quaternion.GetBytes">
1258 <summary>
1259 Normalize this quaternion and serialize it to a byte array
1260 </summary>
1261 <returns>A 12 byte array containing normalized X, Y, and Z floating
1262 point values in order using little endian byte ordering</returns>
1263 </member>
1264 <member name="M:OpenMetaverse.Quaternion.ToBytes(System.Byte[],System.Int32)">
1265 <summary>
1266 Writes the raw bytes for this quaternion to a byte array
1267 </summary>
1268 <param name="dest">Destination byte array</param>
1269 <param name="pos">Position in the destination array to start
1270 writing. Must be at least 12 bytes before the end of the array</param>
1271 </member>
1272 <member name="M:OpenMetaverse.Quaternion.GetEulerAngles(System.Single@,System.Single@,System.Single@)">
1273 <summary>
1274 Convert this quaternion to euler angles
1275 </summary>
1276 <param name="roll">X euler angle</param>
1277 <param name="pitch">Y euler angle</param>
1278 <param name="yaw">Z euler angle</param>
1279 </member>
1280 <member name="M:OpenMetaverse.Quaternion.GetAxisAngle(OpenMetaverse.Vector3@,System.Single@)">
1281 <summary>
1282 Convert this quaternion to an angle around an axis
1283 </summary>
1284 <param name="axis">Unit vector describing the axis</param>
1285 <param name="angle">Angle around the axis, in radians</param>
1286 </member>
1287 <member name="M:OpenMetaverse.Quaternion.Conjugate(OpenMetaverse.Quaternion)">
1288 <summary>
1289 Returns the conjugate (spatial inverse) of a quaternion
1290 </summary>
1291 </member>
1292 <member name="M:OpenMetaverse.Quaternion.CreateFromAxisAngle(System.Single,System.Single,System.Single,System.Single)">
1293 <summary>
1294 Build a quaternion from an axis and an angle of rotation around
1295 that axis
1296 </summary>
1297 </member>
1298 <member name="M:OpenMetaverse.Quaternion.CreateFromAxisAngle(OpenMetaverse.Vector3,System.Single)">
1299 <summary>
1300 Build a quaternion from an axis and an angle of rotation around
1301 that axis
1302 </summary>
1303 <param name="axis">Axis of rotation</param>
1304 <param name="angle">Angle of rotation</param>
1305 </member>
1306 <member name="M:OpenMetaverse.Quaternion.CreateFromEulers(OpenMetaverse.Vector3)">
1307 <summary>
1308 Creates a quaternion from a vector containing roll, pitch, and yaw
1309 in radians
1310 </summary>
1311 <param name="eulers">Vector representation of the euler angles in
1312 radians</param>
1313 <returns>Quaternion representation of the euler angles</returns>
1314 </member>
1315 <member name="M:OpenMetaverse.Quaternion.CreateFromEulers(System.Single,System.Single,System.Single)">
1316 <summary>
1317 Creates a quaternion from roll, pitch, and yaw euler angles in
1318 radians
1319 </summary>
1320 <param name="roll">X angle in radians</param>
1321 <param name="pitch">Y angle in radians</param>
1322 <param name="yaw">Z angle in radians</param>
1323 <returns>Quaternion representation of the euler angles</returns>
1324 </member>
1325 <member name="M:OpenMetaverse.Quaternion.Inverse(OpenMetaverse.Quaternion)">
1326 <summary>
1327 Conjugates and renormalizes a vector
1328 </summary>
1329 </member>
1330 <member name="M:OpenMetaverse.Quaternion.Slerp(OpenMetaverse.Quaternion,OpenMetaverse.Quaternion,System.Single)">
1331 <summary>
1332 Spherical linear interpolation between two quaternions
1333 </summary>
1334 </member>
1335 <member name="M:OpenMetaverse.Quaternion.ToRawString">
1336 <summary>
1337 Get a string representation of the quaternion elements with up to three
1338 decimal digits and separated by spaces only
1339 </summary>
1340 <returns>Raw string representation of the quaternion</returns>
1341 </member>
1342 <member name="F:OpenMetaverse.Quaternion.Identity">
1343 <summary>A quaternion with a value of 0,0,0,1</summary>
1344 </member>
1345 <member name="M:OpenMetaverse.ReaderWriterLockSlim.ExitAndWakeUpAppropriateWaiters">
1346 <summary>
1347 Determines the appropriate events to set, leaves the locks, and sets the events.
1348 </summary>
1349 </member>
1350 <member name="M:OpenMetaverse.ReaderWriterLockSlim.LazyCreateEvent(System.Threading.EventWaitHandle@,System.Boolean)">
1351 <summary>
1352 A routine for lazily creating a event outside the lock (so if errors
1353 happen they are outside the lock and that we don't do much work
1354 while holding a spin lock). If all goes well, reenter the lock and
1355 set 'waitEvent'
1356 </summary>
1357 </member>
1358 <member name="M:OpenMetaverse.ReaderWriterLockSlim.WaitOnEvent(System.Threading.EventWaitHandle,System.UInt32@,System.Int32)">
1359 <summary>
1360 Waits on 'waitEvent' with a timeout of 'millisceondsTimeout.
1361 Before the wait 'numWaiters' is incremented and is restored before leaving this routine.
1362 </summary>
1363 </member>
1364 <member name="T:OpenMetaverse.TokenBucket">
1365 <summary>
1366 A hierarchical token bucket for bandwidth throttling. See
1367 http://en.wikipedia.org/wiki/Token_bucket for more information
1368 </summary>
1369 </member>
1370 <member name="F:OpenMetaverse.TokenBucket.parent">
1371 <summary>Parent bucket to this bucket, or null if this is a root
1372 bucket</summary>
1373 </member>
1374 <member name="F:OpenMetaverse.TokenBucket.maxBurst">
1375 <summary>Size of the bucket in bytes. If zero, the bucket has
1376 infinite capacity</summary>
1377 </member>
1378 <member name="F:OpenMetaverse.TokenBucket.tokensPerMS">
1379 <summary>Rate that the bucket fills, in bytes per millisecond. If
1380 zero, the bucket always remains full</summary>
1381 </member>
1382 <member name="F:OpenMetaverse.TokenBucket.content">
1383 <summary>Number of tokens currently in the bucket</summary>
1384 </member>
1385 <member name="F:OpenMetaverse.TokenBucket.lastDrip">
1386 <summary>Time of the last drip, in system ticks</summary>
1387 </member>
1388 <member name="P:OpenMetaverse.TokenBucket.Parent">
1389 <summary>
1390 The parent bucket of this bucket, or null if this bucket has no
1391 parent. The parent bucket will limit the aggregate bandwidth of all
1392 of its children buckets
1393 </summary>
1394 </member>
1395 <member name="P:OpenMetaverse.TokenBucket.MaxBurst">
1396 <summary>
1397 Maximum burst rate in bytes per second. This is the maximum number
1398 of tokens that can accumulate in the bucket at any one time
1399 </summary>
1400 </member>
1401 <member name="P:OpenMetaverse.TokenBucket.DripRate">
1402 <summary>
1403 The speed limit of this bucket in bytes per second. This is the
1404 number of tokens that are added to the bucket per second
1405 </summary>
1406 <remarks>Tokens are added to the bucket any time
1407 <seealso cref="M:OpenMetaverse.TokenBucket.RemoveTokens(System.Int32)"/> is called, at the granularity of
1408 the system tick interval (typically around 15-22ms)</remarks>
1409 </member>
1410 <member name="P:OpenMetaverse.TokenBucket.Content">
1411 <summary>
1412 The number of bytes that can be sent at this moment. This is the
1413 current number of tokens in the bucket
1414 <remarks>If this bucket has a parent bucket that does not have
1415 enough tokens for a request, <seealso cref="M:OpenMetaverse.TokenBucket.RemoveTokens(System.Int32)"/> will
1416 return false regardless of the content of this bucket</remarks>
1417 </summary>
1418 </member>
1419 <member name="M:OpenMetaverse.TokenBucket.#ctor(OpenMetaverse.TokenBucket,System.Int32,System.Int32)">
1420 <summary>
1421 Default constructor
1422 </summary>
1423 <param name="parent">Parent bucket if this is a child bucket, or
1424 null if this is a root bucket</param>
1425 <param name="maxBurst">Maximum size of the bucket in bytes, or
1426 zero if this bucket has no maximum capacity</param>
1427 <param name="dripRate">Rate that the bucket fills, in bytes per
1428 second. If zero, the bucket always remains full</param>
1429 </member>
1430 <member name="M:OpenMetaverse.TokenBucket.RemoveTokens(System.Int32)">
1431 <summary>
1432 Remove a given number of tokens from the bucket
1433 </summary>
1434 <param name="amount">Number of tokens to remove from the bucket</param>
1435 <returns>True if the requested number of tokens were removed from
1436 the bucket, otherwise false</returns>
1437 </member>
1438 <member name="M:OpenMetaverse.TokenBucket.RemoveTokens(System.Int32,System.Boolean@)">
1439 <summary>
1440 Remove a given number of tokens from the bucket
1441 </summary>
1442 <param name="amount">Number of tokens to remove from the bucket</param>
1443 <param name="dripSucceeded">True if tokens were added to the bucket
1444 during this call, otherwise false</param>
1445 <returns>True if the requested number of tokens were removed from
1446 the bucket, otherwise false</returns>
1447 </member>
1448 <member name="M:OpenMetaverse.TokenBucket.Drip">
1449 <summary>
1450 Add tokens to the bucket over time. The number of tokens added each
1451 call depends on the length of time that has passed since the last
1452 call to Drip
1453 </summary>
1454 <returns>True if tokens were added to the bucket, otherwise false</returns>
1455 </member>
1456 <member name="T:OpenMetaverse.Utils.Platform">
1457 <summary>
1458 Operating system
1459 </summary>
1460 </member>
1461 <member name="F:OpenMetaverse.Utils.Platform.Unknown">
1462 <summary>Unknown</summary>
1463 </member>
1464 <member name="F:OpenMetaverse.Utils.Platform.Windows">
1465 <summary>Microsoft Windows</summary>
1466 </member>
1467 <member name="F:OpenMetaverse.Utils.Platform.WindowsCE">
1468 <summary>Microsoft Windows CE</summary>
1469 </member>
1470 <member name="F:OpenMetaverse.Utils.Platform.Linux">
1471 <summary>Linux</summary>
1472 </member>
1473 <member name="F:OpenMetaverse.Utils.Platform.OSX">
1474 <summary>Apple OSX</summary>
1475 </member>
1476 <member name="T:OpenMetaverse.Utils.Runtime">
1477 <summary>
1478 Runtime platform
1479 </summary>
1480 </member>
1481 <member name="F:OpenMetaverse.Utils.Runtime.Windows">
1482 <summary>.NET runtime</summary>
1483 </member>
1484 <member name="F:OpenMetaverse.Utils.Runtime.Mono">
1485 <summary>Mono runtime: http://www.mono-project.com/</summary>
1486 </member>
1487 <member name="F:OpenMetaverse.Utils.DEG_TO_RAD">
1488 <summary>Used for converting degrees to radians</summary>
1489 </member>
1490 <member name="F:OpenMetaverse.Utils.RAD_TO_DEG">
1491 <summary>Used for converting radians to degrees</summary>
1492 </member>
1493 <member name="F:OpenMetaverse.Utils.EnUsCulture">
1494 <summary>Provide a single instance of the CultureInfo class to
1495 help parsing in situations where the grid assumes an en-us
1496 culture</summary>
1497 </member>
1498 <member name="F:OpenMetaverse.Utils.Epoch">
1499 <summary>UNIX epoch in DateTime format</summary>
1500 </member>
1501 <member name="F:OpenMetaverse.Utils.MD5Builder">
1502 <summary>Provide a single instance of the MD5 class to avoid making
1503 duplicate copies and handle thread safety</summary>
1504 </member>
1505 <member name="F:OpenMetaverse.Utils.SHA1Builder">
1506 <summary>Provide a single instance of the SHA-1 class to avoid
1507 making duplicate copies and handle thread safety</summary>
1508 </member>
1509 <member name="F:OpenMetaverse.Utils.RNG">
1510 <summary>Provide a single instance of a random number generator
1511 to avoid making duplicate copies and handle thread safety</summary>
1512 </member>
1513 <member name="M:OpenMetaverse.Utils.Clamp(System.Single,System.Single,System.Single)">
1514 <summary>
1515 Clamp a given value between a range
1516 </summary>
1517 <param name="value">Value to clamp</param>
1518 <param name="min">Minimum allowable value</param>
1519 <param name="max">Maximum allowable value</param>
1520 <returns>A value inclusively between lower and upper</returns>
1521 </member>
1522 <member name="M:OpenMetaverse.Utils.Clamp(System.Double,System.Double,System.Double)">
1523 <summary>
1524 Clamp a given value between a range
1525 </summary>
1526 <param name="value">Value to clamp</param>
1527 <param name="min">Minimum allowable value</param>
1528 <param name="max">Maximum allowable value</param>
1529 <returns>A value inclusively between lower and upper</returns>
1530 </member>
1531 <member name="M:OpenMetaverse.Utils.Clamp(System.Int32,System.Int32,System.Int32)">
1532 <summary>
1533 Clamp a given value between a range
1534 </summary>
1535 <param name="value">Value to clamp</param>
1536 <param name="min">Minimum allowable value</param>
1537 <param name="max">Maximum allowable value</param>
1538 <returns>A value inclusively between lower and upper</returns>
1539 </member>
1540 <member name="M:OpenMetaverse.Utils.Round(System.Single)">
1541 <summary>
1542 Round a floating-point value to the nearest integer
1543 </summary>
1544 <param name="val">Floating point number to round</param>
1545 <returns>Integer</returns>
1546 </member>
1547 <member name="M:OpenMetaverse.Utils.IsFinite(System.Single)">
1548 <summary>
1549 Test if a single precision float is a finite number
1550 </summary>
1551 </member>
1552 <member name="M:OpenMetaverse.Utils.IsFinite(System.Double)">
1553 <summary>
1554 Test if a double precision float is a finite number
1555 </summary>
1556 </member>
1557 <member name="M:OpenMetaverse.Utils.Distance(System.Single,System.Single)">
1558 <summary>
1559 Get the distance between two floating-point values
1560 </summary>
1561 <param name="value1">First value</param>
1562 <param name="value2">Second value</param>
1563 <returns>The distance between the two values</returns>
1564 </member>
1565 <member name="M:OpenMetaverse.Utils.MD5(System.Byte[])">
1566 <summary>
1567 Compute the MD5 hash for a byte array
1568 </summary>
1569 <param name="data">Byte array to compute the hash for</param>
1570 <returns>MD5 hash of the input data</returns>
1571 </member>
1572 <member name="M:OpenMetaverse.Utils.SHA1(System.Byte[])">
1573 <summary>
1574 Compute the SHA1 hash for a byte array
1575 </summary>
1576 <param name="data">Byte array to compute the hash for</param>
1577 <returns>SHA1 hash of the input data</returns>
1578 </member>
1579 <member name="M:OpenMetaverse.Utils.SHA1String(System.String)">
1580 <summary>
1581 Calculate the SHA1 hash of a given string
1582 </summary>
1583 <param name="value">The string to hash</param>
1584 <returns>The SHA1 hash as a string</returns>
1585 </member>
1586 <member name="M:OpenMetaverse.Utils.SHA256(System.Byte[])">
1587 <summary>
1588 Compute the SHA256 hash for a byte array
1589 </summary>
1590 <param name="data">Byte array to compute the hash for</param>
1591 <returns>SHA256 hash of the input data</returns>
1592 </member>
1593 <member name="M:OpenMetaverse.Utils.SHA256String(System.String)">
1594 <summary>
1595 Calculate the SHA256 hash of a given string
1596 </summary>
1597 <param name="value">The string to hash</param>
1598 <returns>The SHA256 hash as a string</returns>
1599 </member>
1600 <member name="M:OpenMetaverse.Utils.MD5(System.String)">
1601 <summary>
1602 Calculate the MD5 hash of a given string
1603 </summary>
1604 <param name="password">The password to hash</param>
1605 <returns>An MD5 hash in string format, with $1$ prepended</returns>
1606 </member>
1607 <member name="M:OpenMetaverse.Utils.MD5String(System.String)">
1608 <summary>
1609 Calculate the MD5 hash of a given string
1610 </summary>
1611 <param name="value">The string to hash</param>
1612 <returns>The MD5 hash as a string</returns>
1613 </member>
1614 <member name="M:OpenMetaverse.Utils.RandomDouble">
1615 <summary>
1616 Generate a random double precision floating point value
1617 </summary>
1618 <returns>Random value of type double</returns>
1619 </member>
1620 <member name="M:OpenMetaverse.Utils.GetRunningPlatform">
1621 <summary>
1622 Get the current running platform
1623 </summary>
1624 <returns>Enumeration of the current platform we are running on</returns>
1625 </member>
1626 <member name="M:OpenMetaverse.Utils.GetRunningRuntime">
1627 <summary>
1628 Get the current running runtime
1629 </summary>
1630 <returns>Enumeration of the current runtime we are running on</returns>
1631 </member>
1632 <member name="M:OpenMetaverse.Utils.BytesToInt16(System.Byte[])">
1633 <summary>
1634 Convert the first two bytes starting in the byte array in
1635 little endian ordering to a signed short integer
1636 </summary>
1637 <param name="bytes">An array two bytes or longer</param>
1638 <returns>A signed short integer, will be zero if a short can't be
1639 read at the given position</returns>
1640 </member>
1641 <member name="M:OpenMetaverse.Utils.BytesToInt16(System.Byte[],System.Int32)">
1642 <summary>
1643 Convert the first two bytes starting at the given position in
1644 little endian ordering to a signed short integer
1645 </summary>
1646 <param name="bytes">An array two bytes or longer</param>
1647 <param name="pos">Position in the array to start reading</param>
1648 <returns>A signed short integer, will be zero if a short can't be
1649 read at the given position</returns>
1650 </member>
1651 <member name="M:OpenMetaverse.Utils.BytesToInt(System.Byte[],System.Int32)">
1652 <summary>
1653 Convert the first four bytes starting at the given position in
1654 little endian ordering to a signed integer
1655 </summary>
1656 <param name="bytes">An array four bytes or longer</param>
1657 <param name="pos">Position to start reading the int from</param>
1658 <returns>A signed integer, will be zero if an int can't be read
1659 at the given position</returns>
1660 </member>
1661 <member name="M:OpenMetaverse.Utils.BytesToInt(System.Byte[])">
1662 <summary>
1663 Convert the first four bytes of the given array in little endian
1664 ordering to a signed integer
1665 </summary>
1666 <param name="bytes">An array four bytes or longer</param>
1667 <returns>A signed integer, will be zero if the array contains
1668 less than four bytes</returns>
1669 </member>
1670 <member name="M:OpenMetaverse.Utils.BytesToInt64(System.Byte[])">
1671 <summary>
1672 Convert the first eight bytes of the given array in little endian
1673 ordering to a signed long integer
1674 </summary>
1675 <param name="bytes">An array eight bytes or longer</param>
1676 <returns>A signed long integer, will be zero if the array contains
1677 less than eight bytes</returns>
1678 </member>
1679 <member name="M:OpenMetaverse.Utils.BytesToInt64(System.Byte[],System.Int32)">
1680 <summary>
1681 Convert the first eight bytes starting at the given position in
1682 little endian ordering to a signed long integer
1683 </summary>
1684 <param name="bytes">An array eight bytes or longer</param>
1685 <param name="pos">Position to start reading the long from</param>
1686 <returns>A signed long integer, will be zero if a long can't be read
1687 at the given position</returns>
1688 </member>
1689 <member name="M:OpenMetaverse.Utils.BytesToUInt16(System.Byte[],System.Int32)">
1690 <summary>
1691 Convert the first two bytes starting at the given position in
1692 little endian ordering to an unsigned short
1693 </summary>
1694 <param name="bytes">Byte array containing the ushort</param>
1695 <param name="pos">Position to start reading the ushort from</param>
1696 <returns>An unsigned short, will be zero if a ushort can't be read
1697 at the given position</returns>
1698 </member>
1699 <member name="M:OpenMetaverse.Utils.BytesToUInt16(System.Byte[])">
1700 <summary>
1701 Convert two bytes in little endian ordering to an unsigned short
1702 </summary>
1703 <param name="bytes">Byte array containing the ushort</param>
1704 <returns>An unsigned short, will be zero if a ushort can't be
1705 read</returns>
1706 </member>
1707 <member name="M:OpenMetaverse.Utils.BytesToUInt(System.Byte[],System.Int32)">
1708 <summary>
1709 Convert the first four bytes starting at the given position in
1710 little endian ordering to an unsigned integer
1711 </summary>
1712 <param name="bytes">Byte array containing the uint</param>
1713 <param name="pos">Position to start reading the uint from</param>
1714 <returns>An unsigned integer, will be zero if a uint can't be read
1715 at the given position</returns>
1716 </member>
1717 <member name="M:OpenMetaverse.Utils.BytesToUInt(System.Byte[])">
1718 <summary>
1719 Convert the first four bytes of the given array in little endian
1720 ordering to an unsigned integer
1721 </summary>
1722 <param name="bytes">An array four bytes or longer</param>
1723 <returns>An unsigned integer, will be zero if the array contains
1724 less than four bytes</returns>
1725 </member>
1726 <member name="M:OpenMetaverse.Utils.BytesToUInt64(System.Byte[])">
1727 <summary>
1728 Convert the first eight bytes of the given array in little endian
1729 ordering to an unsigned 64-bit integer
1730 </summary>
1731 <param name="bytes">An array eight bytes or longer</param>
1732 <returns>An unsigned 64-bit integer, will be zero if the array
1733 contains less than eight bytes</returns>
1734 </member>
1735 <member name="M:OpenMetaverse.Utils.BytesToFloat(System.Byte[],System.Int32)">
1736 <summary>
1737 Convert four bytes in little endian ordering to a floating point
1738 value
1739 </summary>
1740 <param name="bytes">Byte array containing a little ending floating
1741 point value</param>
1742 <param name="pos">Starting position of the floating point value in
1743 the byte array</param>
1744 <returns>Single precision value</returns>
1745 </member>
1746 <member name="M:OpenMetaverse.Utils.IntToBytes(System.Int32)">
1747 <summary>
1748 Convert an integer to a byte array in little endian format
1749 </summary>
1750 <param name="value">The integer to convert</param>
1751 <returns>A four byte little endian array</returns>
1752 </member>
1753 <member name="M:OpenMetaverse.Utils.IntToBytesBig(System.Int32)">
1754 <summary>
1755 Convert an integer to a byte array in big endian format
1756 </summary>
1757 <param name="value">The integer to convert</param>
1758 <returns>A four byte big endian array</returns>
1759 </member>
1760 <member name="M:OpenMetaverse.Utils.Int64ToBytes(System.Int64)">
1761 <summary>
1762 Convert a 64-bit integer to a byte array in little endian format
1763 </summary>
1764 <param name="value">The value to convert</param>
1765 <returns>An 8 byte little endian array</returns>
1766 </member>
1767 <member name="M:OpenMetaverse.Utils.UInt64ToBytes(System.UInt64)">
1768 <summary>
1769 Convert a 64-bit unsigned integer to a byte array in little endian
1770 format
1771 </summary>
1772 <param name="value">The value to convert</param>
1773 <returns>An 8 byte little endian array</returns>
1774 </member>
1775 <member name="M:OpenMetaverse.Utils.FloatToBytes(System.Single)">
1776 <summary>
1777 Convert a floating point value to four bytes in little endian
1778 ordering
1779 </summary>
1780 <param name="value">A floating point value</param>
1781 <returns>A four byte array containing the value in little endian
1782 ordering</returns>
1783 </member>
1784 <member name="M:OpenMetaverse.Utils.UIntToHexString(System.UInt32)">
1785 <summary>
1786 Converts an unsigned integer to a hexadecimal string
1787 </summary>
1788 <param name="i">An unsigned integer to convert to a string</param>
1789 <returns>A hexadecimal string 10 characters long</returns>
1790 <example>0x7fffffff</example>
1791 </member>
1792 <member name="M:OpenMetaverse.Utils.BytesToString(System.Byte[])">
1793 <summary>
1794 Convert a variable length UTF8 byte array to a string
1795 </summary>
1796 <param name="bytes">The UTF8 encoded byte array to convert</param>
1797 <returns>The decoded string</returns>
1798 </member>
1799 <member name="M:OpenMetaverse.Utils.BytesToHexString(System.Byte[],System.String)">
1800 <summary>
1801 Converts a byte array to a string containing hexadecimal characters
1802 </summary>
1803 <param name="bytes">The byte array to convert to a string</param>
1804 <param name="fieldName">The name of the field to prepend to each
1805 line of the string</param>
1806 <returns>A string containing hexadecimal characters on multiple
1807 lines. Each line is prepended with the field name</returns>
1808 </member>
1809 <member name="M:OpenMetaverse.Utils.BytesToHexString(System.Byte[],System.Int32,System.String)">
1810 <summary>
1811 Converts a byte array to a string containing hexadecimal characters
1812 </summary>
1813 <param name="bytes">The byte array to convert to a string</param>
1814 <param name="length">Number of bytes in the array to parse</param>
1815 <param name="fieldName">A string to prepend to each line of the hex
1816 dump</param>
1817 <returns>A string containing hexadecimal characters on multiple
1818 lines. Each line is prepended with the field name</returns>
1819 </member>
1820 <member name="M:OpenMetaverse.Utils.StringToBytes(System.String)">
1821 <summary>
1822 Convert a string to a UTF8 encoded byte array
1823 </summary>
1824 <param name="str">The string to convert</param>
1825 <returns>A null-terminated UTF8 byte array</returns>
1826 </member>
1827 <member name="M:OpenMetaverse.Utils.HexStringToBytes(System.String,System.Boolean)">
1828 <summary>
1829 Converts a string containing hexadecimal characters to a byte array
1830 </summary>
1831 <param name="hexString">String containing hexadecimal characters</param>
1832 <param name="handleDirty">If true, gracefully handles null, empty and
1833 uneven strings as well as stripping unconvertable characters</param>
1834 <returns>The converted byte array</returns>
1835 </member>
1836 <member name="M:OpenMetaverse.Utils.IsHexDigit(System.Char)">
1837 <summary>
1838 Returns true is c is a hexadecimal digit (A-F, a-f, 0-9)
1839 </summary>
1840 <param name="c">Character to test</param>
1841 <returns>true if hex digit, false if not</returns>
1842 </member>
1843 <member name="M:OpenMetaverse.Utils.HexToByte(System.String)">
1844 <summary>
1845 Converts 1 or 2 character string into equivalant byte value
1846 </summary>
1847 <param name="hex">1 or 2 character string</param>
1848 <returns>byte</returns>
1849 </member>
1850 <member name="M:OpenMetaverse.Utils.FloatToByte(System.Single,System.Single,System.Single)">
1851 <summary>
1852 Convert a float value to a byte given a minimum and maximum range
1853 </summary>
1854 <param name="val">Value to convert to a byte</param>
1855 <param name="lower">Minimum value range</param>
1856 <param name="upper">Maximum value range</param>
1857 <returns>A single byte representing the original float value</returns>
1858 </member>
1859 <member name="M:OpenMetaverse.Utils.ByteToFloat(System.Byte[],System.Int32,System.Single,System.Single)">
1860 <summary>
1861 Convert a byte to a float value given a minimum and maximum range
1862 </summary>
1863 <param name="bytes">Byte array to get the byte from</param>
1864 <param name="pos">Position in the byte array the desired byte is at</param>
1865 <param name="lower">Minimum value range</param>
1866 <param name="upper">Maximum value range</param>
1867 <returns>A float value inclusively between lower and upper</returns>
1868 </member>
1869 <member name="M:OpenMetaverse.Utils.ByteToFloat(System.Byte,System.Single,System.Single)">
1870 <summary>
1871 Convert a byte to a float value given a minimum and maximum range
1872 </summary>
1873 <param name="val">Byte to convert to a float value</param>
1874 <param name="lower">Minimum value range</param>
1875 <param name="upper">Maximum value range</param>
1876 <returns>A float value inclusively between lower and upper</returns>
1877 </member>
1878 <member name="M:OpenMetaverse.Utils.TryParseSingle(System.String,System.Single@)">
1879 <summary>
1880 Attempts to parse a floating point value from a string, using an
1881 EN-US number format
1882 </summary>
1883 <param name="s">String to parse</param>
1884 <param name="result">Resulting floating point number</param>
1885 <returns>True if the parse was successful, otherwise false</returns>
1886 </member>
1887 <member name="M:OpenMetaverse.Utils.TryParseDouble(System.String,System.Double@)">
1888 <summary>
1889 Attempts to parse a floating point value from a string, using an
1890 EN-US number format
1891 </summary>
1892 <param name="s">String to parse</param>
1893 <param name="result">Resulting floating point number</param>
1894 <returns>True if the parse was successful, otherwise false</returns>
1895 </member>
1896 <member name="M:OpenMetaverse.Utils.TryParseHex(System.String,System.UInt32@)">
1897 <summary>
1898 Tries to parse an unsigned 32-bit integer from a hexadecimal string
1899 </summary>
1900 <param name="s">String to parse</param>
1901 <param name="result">Resulting integer</param>
1902 <returns>True if the parse was successful, otherwise false</returns>
1903 </member>
1904 <member name="M:OpenMetaverse.Utils.EnumToText(System.Enum)">
1905 <summary>
1906 Returns text specified in EnumInfo attribute of the enumerator
1907 To add the text use [EnumInfo(Text = "Some nice text here")] before declaration
1908 of enum values
1909 </summary>
1910 <param name="value">Enum value</param>
1911 <returns>Text representation of the enum</returns>
1912 </member>
1913 <member name="M:OpenMetaverse.Utils.AssetTypeToString(OpenMetaverse.AssetType)">
1914 <summary>
1915 Takes an AssetType and returns the string representation
1916 </summary>
1917 <param name="type">The source <seealso cref="T:OpenMetaverse.AssetType"/></param>
1918 <returns>The string version of the AssetType</returns>
1919 </member>
1920 <member name="M:OpenMetaverse.Utils.StringToAssetType(System.String)">
1921 <summary>
1922 Translate a string name of an AssetType into the proper Type
1923 </summary>
1924 <param name="type">A string containing the AssetType name</param>
1925 <returns>The AssetType which matches the string name, or AssetType.Unknown if no match was found</returns>
1926 </member>
1927 <member name="M:OpenMetaverse.Utils.FolderTypeToString(OpenMetaverse.FolderType)">
1928 <summary>
1929 Takes a FolderType and returns the string representation
1930 </summary>
1931 <param name="type">The source <seealso cref="T:OpenMetaverse.FolderType"/></param>
1932 <returns>The string version of the FolderType</returns>
1933 </member>
1934 <member name="M:OpenMetaverse.Utils.StringToFolderType(System.String)">
1935 <summary>
1936 Translate a string name of an FolderType into the proper Type
1937 </summary>
1938 <param name="type">A string containing the FolderType name</param>
1939 <returns>The FolderType which matches the string name, or FolderType. None if no match was found</returns>
1940 </member>
1941 <member name="M:OpenMetaverse.Utils.InventoryTypeToString(OpenMetaverse.InventoryType)">
1942 <summary>
1943 Convert an InventoryType to a string
1944 </summary>
1945 <param name="type">The <seealso cref="T:InventoryType"/> to convert</param>
1946 <returns>A string representation of the source</returns>
1947 </member>
1948 <member name="M:OpenMetaverse.Utils.StringToInventoryType(System.String)">
1949 <summary>
1950 Convert a string into a valid InventoryType
1951 </summary>
1952 <param name="type">A string representation of the InventoryType to convert</param>
1953 <returns>A InventoryType object which matched the type</returns>
1954 </member>
1955 <member name="M:OpenMetaverse.Utils.SaleTypeToString(OpenMetaverse.SaleType)">
1956 <summary>
1957 Convert a SaleType to a string
1958 </summary>
1959 <param name="type">The <seealso cref="T:SaleType"/> to convert</param>
1960 <returns>A string representation of the source</returns>
1961 </member>
1962 <member name="M:OpenMetaverse.Utils.StringToSaleType(System.String)">
1963 <summary>
1964 Convert a string into a valid SaleType
1965 </summary>
1966 <param name="value">A string representation of the SaleType to convert</param>
1967 <returns>A SaleType object which matched the type</returns>
1968 </member>
1969 <member name="M:OpenMetaverse.Utils.StringToAttachmentPoint(System.String)">
1970 <summary>
1971 Converts a string used in LLSD to AttachmentPoint type
1972 </summary>
1973 <param name="value">String representation of AttachmentPoint to convert</param>
1974 <returns>AttachmentPoint enum</returns>
1975 </member>
1976 <member name="M:OpenMetaverse.Utils.CopyBytes(System.Byte[])">
1977 <summary>
1978 Copy a byte array
1979 </summary>
1980 <param name="bytes">Byte array to copy</param>
1981 <returns>A copy of the given byte array</returns>
1982 </member>
1983 <member name="M:OpenMetaverse.Utils.UIntsToLong(System.UInt32,System.UInt32)">
1984 <summary>
1985 Packs to 32-bit unsigned integers in to a 64-bit unsigned integer
1986 </summary>
1987 <param name="a">The left-hand (or X) value</param>
1988 <param name="b">The right-hand (or Y) value</param>
1989 <returns>A 64-bit integer containing the two 32-bit input values</returns>
1990 </member>
1991 <member name="M:OpenMetaverse.Utils.LongToUInts(System.UInt64,System.UInt32@,System.UInt32@)">
1992 <summary>
1993 Unpacks two 32-bit unsigned integers from a 64-bit unsigned integer
1994 </summary>
1995 <param name="a">The 64-bit input integer</param>
1996 <param name="b">The left-hand (or X) output value</param>
1997 <param name="c">The right-hand (or Y) output value</param>
1998 </member>
1999 <member name="M:OpenMetaverse.Utils.IPToUInt(System.Net.IPAddress)">
2000 <summary>
2001 Convert an IP address object to an unsigned 32-bit integer
2002 </summary>
2003 <param name="address">IP address to convert</param>
2004 <returns>32-bit unsigned integer holding the IP address bits</returns>
2005 </member>
2006 <member name="M:OpenMetaverse.Utils.GetUnixTime">
2007 <summary>
2008 Gets a unix timestamp for the current time
2009 </summary>
2010 <returns>An unsigned integer representing a unix timestamp for now</returns>
2011 </member>
2012 <member name="M:OpenMetaverse.Utils.UnixTimeToDateTime(System.UInt32)">
2013 <summary>
2014 Convert a UNIX timestamp to a native DateTime object
2015 </summary>
2016 <param name="timestamp">An unsigned integer representing a UNIX
2017 timestamp</param>
2018 <returns>A DateTime object containing the same time specified in
2019 the given timestamp</returns>
2020 </member>
2021 <member name="M:OpenMetaverse.Utils.UnixTimeToDateTime(System.Int32)">
2022 <summary>
2023 Convert a UNIX timestamp to a native DateTime object
2024 </summary>
2025 <param name="timestamp">A signed integer representing a UNIX
2026 timestamp</param>
2027 <returns>A DateTime object containing the same time specified in
2028 the given timestamp</returns>
2029 </member>
2030 <member name="M:OpenMetaverse.Utils.DateTimeToUnixTime(System.DateTime)">
2031 <summary>
2032 Convert a native DateTime object to a UNIX timestamp
2033 </summary>
2034 <param name="time">A DateTime object you want to convert to a
2035 timestamp</param>
2036 <returns>An unsigned integer representing a UNIX timestamp</returns>
2037 </member>
2038 <member name="M:OpenMetaverse.Utils.Swap``1(``0@,``0@)">
2039 <summary>
2040 Swap two values
2041 </summary>
2042 <typeparam name="T">Type of the values to swap</typeparam>
2043 <param name="lhs">First value</param>
2044 <param name="rhs">Second value</param>
2045 </member>
2046 <member name="M:OpenMetaverse.Utils.EnumTryParse``1(System.String,``0@)">
2047 <summary>
2048 Try to parse an enumeration value from a string
2049 </summary>
2050 <typeparam name="T">Enumeration type</typeparam>
2051 <param name="strType">String value to parse</param>
2052 <param name="result">Enumeration value on success</param>
2053 <returns>True if the parsing succeeded, otherwise false</returns>
2054 </member>
2055 <member name="M:OpenMetaverse.Utils.SwapWords(System.Byte)">
2056 <summary>
2057 Swaps the high and low words in a byte. Converts aaaabbbb to bbbbaaaa
2058 </summary>
2059 <param name="value">Byte to swap the words in</param>
2060 <returns>Byte value with the words swapped</returns>
2061 </member>
2062 <member name="M:OpenMetaverse.Utils.HostnameToIPv4(System.String)">
2063 <summary>
2064 Attempts to convert a string representation of a hostname or IP
2065 address to a <seealso cref="T:System.Net.IPAddress"/>
2066 </summary>
2067 <param name="hostname">Hostname to convert to an IPAddress</param>
2068 <returns>Converted IP address object, or null if the conversion
2069 failed</returns>
2070 </member>
2071 <member name="T:OpenMetaverse.UUID">
2072 <summary>
2073 A 128-bit Universally Unique Identifier, used throughout the Second
2074 Life networking protocol
2075 </summary>
2076 </member>
2077 <member name="F:OpenMetaverse.UUID.Guid">
2078 <summary>The System.Guid object this struct wraps around</summary>
2079 </member>
2080 <member name="M:OpenMetaverse.UUID.#ctor(System.String)">
2081 <summary>
2082 Constructor that takes a string UUID representation
2083 </summary>
2084 <param name="val">A string representation of a UUID, case
2085 insensitive and can either be hyphenated or non-hyphenated</param>
2086 <example>UUID("11f8aa9c-b071-4242-836b-13b7abe0d489")</example>
2087 </member>
2088 <member name="M:OpenMetaverse.UUID.#ctor(System.Guid)">
2089 <summary>
2090 Constructor that takes a System.Guid object
2091 </summary>
2092 <param name="val">A Guid object that contains the unique identifier
2093 to be represented by this UUID</param>
2094 </member>
2095 <member name="M:OpenMetaverse.UUID.#ctor(System.Byte[],System.Int32)">
2096 <summary>
2097 Constructor that takes a byte array containing a UUID
2098 </summary>
2099 <param name="source">Byte array containing a 16 byte UUID</param>
2100 <param name="pos">Beginning offset in the array</param>
2101 </member>
2102 <member name="M:OpenMetaverse.UUID.#ctor(System.UInt64)">
2103 <summary>
2104 Constructor that takes an unsigned 64-bit unsigned integer to
2105 convert to a UUID
2106 </summary>
2107 <param name="val">64-bit unsigned integer to convert to a UUID</param>
2108 </member>
2109 <member name="M:OpenMetaverse.UUID.#ctor(OpenMetaverse.UUID)">
2110 <summary>
2111 Copy constructor
2112 </summary>
2113 <param name="val">UUID to copy</param>
2114 </member>
2115 <member name="M:OpenMetaverse.UUID.CompareTo(OpenMetaverse.UUID)">
2116 <summary>
2117 IComparable.CompareTo implementation
2118 </summary>
2119 </member>
2120 <member name="M:OpenMetaverse.UUID.FromBytes(System.Byte[],System.Int32)">
2121 <summary>
2122 Assigns this UUID from 16 bytes out of a byte array
2123 </summary>
2124 <param name="source">Byte array containing the UUID to assign this UUID to</param>
2125 <param name="pos">Starting position of the UUID in the byte array</param>
2126 </member>
2127 <member name="M:OpenMetaverse.UUID.GetBytes">
2128 <summary>
2129 Returns a copy of the raw bytes for this UUID
2130 </summary>
2131 <returns>A 16 byte array containing this UUID</returns>
2132 </member>
2133 <member name="M:OpenMetaverse.UUID.ToBytes(System.Byte[],System.Int32)">
2134 <summary>
2135 Writes the raw bytes for this UUID to a byte array
2136 </summary>
2137 <param name="dest">Destination byte array</param>
2138 <param name="pos">Position in the destination array to start
2139 writing. Must be at least 16 bytes before the end of the array</param>
2140 </member>
2141 <member name="M:OpenMetaverse.UUID.CRC">
2142 <summary>
2143 Calculate an LLCRC (cyclic redundancy check) for this UUID
2144 </summary>
2145 <returns>The CRC checksum for this UUID</returns>
2146 </member>
2147 <member name="M:OpenMetaverse.UUID.GetULong">
2148 <summary>
2149 Create a 64-bit integer representation from the second half of this UUID
2150 </summary>
2151 <returns>An integer created from the last eight bytes of this UUID</returns>
2152 </member>
2153 <member name="M:OpenMetaverse.UUID.Parse(System.String)">
2154 <summary>
2155 Generate a UUID from a string
2156 </summary>
2157 <param name="val">A string representation of a UUID, case
2158 insensitive and can either be hyphenated or non-hyphenated</param>
2159 <example>UUID.Parse("11f8aa9c-b071-4242-836b-13b7abe0d489")</example>
2160 </member>
2161 <member name="M:OpenMetaverse.UUID.TryParse(System.String,OpenMetaverse.UUID@)">
2162 <summary>
2163 Generate a UUID from a string
2164 </summary>
2165 <param name="val">A string representation of a UUID, case
2166 insensitive and can either be hyphenated or non-hyphenated</param>
2167 <param name="result">Will contain the parsed UUID if successful,
2168 otherwise null</param>
2169 <returns>True if the string was successfully parse, otherwise false</returns>
2170 <example>UUID.TryParse("11f8aa9c-b071-4242-836b-13b7abe0d489", result)</example>
2171 </member>
2172 <member name="M:OpenMetaverse.UUID.Combine(OpenMetaverse.UUID,OpenMetaverse.UUID)">
2173 <summary>
2174 Combine two UUIDs together by taking the MD5 hash of a byte array
2175 containing both UUIDs
2176 </summary>
2177 <param name="first">First UUID to combine</param>
2178 <param name="second">Second UUID to combine</param>
2179 <returns>The UUID product of the combination</returns>
2180 </member>
2181 <member name="M:OpenMetaverse.UUID.Random">
2182 <summary>
2183
2184 </summary>
2185 <returns></returns>
2186 </member>
2187 <member name="M:OpenMetaverse.UUID.GetHashCode">
2188 <summary>
2189 Return a hash code for this UUID, used by .NET for hash tables
2190 </summary>
2191 <returns>An integer composed of all the UUID bytes XORed together</returns>
2192 </member>
2193 <member name="M:OpenMetaverse.UUID.Equals(System.Object)">
2194 <summary>
2195 Comparison function
2196 </summary>
2197 <param name="o">An object to compare to this UUID</param>
2198 <returns>True if the object is a UUID and both UUIDs are equal</returns>
2199 </member>
2200 <member name="M:OpenMetaverse.UUID.Equals(OpenMetaverse.UUID)">
2201 <summary>
2202 Comparison function
2203 </summary>
2204 <param name="uuid">UUID to compare to</param>
2205 <returns>True if the UUIDs are equal, otherwise false</returns>
2206 </member>
2207 <member name="M:OpenMetaverse.UUID.ToString">
2208 <summary>
2209 Get a hyphenated string representation of this UUID
2210 </summary>
2211 <returns>A string representation of this UUID, lowercase and
2212 with hyphens</returns>
2213 <example>11f8aa9c-b071-4242-836b-13b7abe0d489</example>
2214 </member>
2215 <member name="M:OpenMetaverse.UUID.op_Equality(OpenMetaverse.UUID,OpenMetaverse.UUID)">
2216 <summary>
2217 Equals operator
2218 </summary>
2219 <param name="lhs">First UUID for comparison</param>
2220 <param name="rhs">Second UUID for comparison</param>
2221 <returns>True if the UUIDs are byte for byte equal, otherwise false</returns>
2222 </member>
2223 <member name="M:OpenMetaverse.UUID.op_Inequality(OpenMetaverse.UUID,OpenMetaverse.UUID)">
2224 <summary>
2225 Not equals operator
2226 </summary>
2227 <param name="lhs">First UUID for comparison</param>
2228 <param name="rhs">Second UUID for comparison</param>
2229 <returns>True if the UUIDs are not equal, otherwise true</returns>
2230 </member>
2231 <member name="M:OpenMetaverse.UUID.op_ExclusiveOr(OpenMetaverse.UUID,OpenMetaverse.UUID)">
2232 <summary>
2233 XOR operator
2234 </summary>
2235 <param name="lhs">First UUID</param>
2236 <param name="rhs">Second UUID</param>
2237 <returns>A UUID that is a XOR combination of the two input UUIDs</returns>
2238 </member>
2239 <member name="M:OpenMetaverse.UUID.op_Explicit(System.String)~OpenMetaverse.UUID">
2240 <summary>
2241 String typecasting operator
2242 </summary>
2243 <param name="val">A UUID in string form. Case insensitive,
2244 hyphenated or non-hyphenated</param>
2245 <returns>A UUID built from the string representation</returns>
2246 </member>
2247 <member name="F:OpenMetaverse.UUID.Zero">
2248 <summary>An UUID with a value of all zeroes</summary>
2249 </member>
2250 <member name="F:OpenMetaverse.UUID.ZeroString">
2251 <summary>A cache of UUID.Zero as a string to optimize a common path</summary>
2252 </member>
2253 <member name="T:OpenMetaverse.Vector2">
2254 <summary>
2255 A two-dimensional vector with floating-point values
2256 </summary>
2257 </member>
2258 <member name="F:OpenMetaverse.Vector2.X">
2259 <summary>X value</summary>
2260 </member>
2261 <member name="F:OpenMetaverse.Vector2.Y">
2262 <summary>Y value</summary>
2263 </member>
2264 <member name="M:OpenMetaverse.Vector2.ApproxEquals(OpenMetaverse.Vector2,System.Single)">
2265 <summary>
2266 Test if this vector is equal to another vector, within a given
2267 tolerance range
2268 </summary>
2269 <param name="vec">Vector to test against</param>
2270 <param name="tolerance">The acceptable magnitude of difference
2271 between the two vectors</param>
2272 <returns>True if the magnitude of difference between the two vectors
2273 is less than the given tolerance, otherwise false</returns>
2274 </member>
2275 <member name="M:OpenMetaverse.Vector2.IsFinite">
2276 <summary>
2277 Test if this vector is composed of all finite numbers
2278 </summary>
2279 </member>
2280 <member name="M:OpenMetaverse.Vector2.CompareTo(OpenMetaverse.Vector2)">
2281 <summary>
2282 IComparable.CompareTo implementation
2283 </summary>
2284 </member>
2285 <member name="M:OpenMetaverse.Vector2.FromBytes(System.Byte[],System.Int32)">
2286 <summary>
2287 Builds a vector from a byte array
2288 </summary>
2289 <param name="byteArray">Byte array containing two four-byte floats</param>
2290 <param name="pos">Beginning position in the byte array</param>
2291 </member>
2292 <member name="M:OpenMetaverse.Vector2.GetBytes">
2293 <summary>
2294 Returns the raw bytes for this vector
2295 </summary>
2296 <returns>An eight-byte array containing X and Y</returns>
2297 </member>
2298 <member name="M:OpenMetaverse.Vector2.ToBytes(System.Byte[],System.Int32)">
2299 <summary>
2300 Writes the raw bytes for this vector to a byte array
2301 </summary>
2302 <param name="dest">Destination byte array</param>
2303 <param name="pos">Position in the destination array to start
2304 writing. Must be at least 8 bytes before the end of the array</param>
2305 </member>
2306 <member name="M:OpenMetaverse.Vector2.Parse(System.String)">
2307 <summary>
2308 Parse a vector from a string
2309 </summary>
2310 <param name="val">A string representation of a 2D vector, enclosed
2311 in arrow brackets and separated by commas</param>
2312 </member>
2313 <member name="M:OpenMetaverse.Vector2.SmoothStep(OpenMetaverse.Vector2,OpenMetaverse.Vector2,System.Single)">
2314 <summary>
2315 Interpolates between two vectors using a cubic equation
2316 </summary>
2317 </member>
2318 <member name="M:OpenMetaverse.Vector2.ToString">
2319 <summary>
2320 Get a formatted string representation of the vector
2321 </summary>
2322 <returns>A string representation of the vector</returns>
2323 </member>
2324 <member name="M:OpenMetaverse.Vector2.ToRawString">
2325 <summary>
2326 Get a string representation of the vector elements with up to three
2327 decimal digits and separated by spaces only
2328 </summary>
2329 <returns>Raw string representation of the vector</returns>
2330 </member>
2331 <member name="F:OpenMetaverse.Vector2.Zero">
2332 <summary>A vector with a value of 0,0</summary>
2333 </member>
2334 <member name="F:OpenMetaverse.Vector2.One">
2335 <summary>A vector with a value of 1,1</summary>
2336 </member>
2337 <member name="F:OpenMetaverse.Vector2.UnitX">
2338 <summary>A vector with a value of 1,0</summary>
2339 </member>
2340 <member name="F:OpenMetaverse.Vector2.UnitY">
2341 <summary>A vector with a value of 0,1</summary>
2342 </member>
2343 <member name="T:OpenMetaverse.Vector3">
2344 <summary>
2345 A three-dimensional vector with floating-point values
2346 </summary>
2347 </member>
2348 <member name="F:OpenMetaverse.Vector3.X">
2349 <summary>X value</summary>
2350 </member>
2351 <member name="F:OpenMetaverse.Vector3.Y">
2352 <summary>Y value</summary>
2353 </member>
2354 <member name="F:OpenMetaverse.Vector3.Z">
2355 <summary>Z value</summary>
2356 </member>
2357 <member name="M:OpenMetaverse.Vector3.#ctor(System.Byte[],System.Int32)">
2358 <summary>
2359 Constructor, builds a vector from a byte array
2360 </summary>
2361 <param name="byteArray">Byte array containing three four-byte floats</param>
2362 <param name="pos">Beginning position in the byte array</param>
2363 </member>
2364 <member name="M:OpenMetaverse.Vector3.ApproxEquals(OpenMetaverse.Vector3,System.Single)">
2365 <summary>
2366 Test if this vector is equal to another vector, within a given
2367 tolerance range
2368 </summary>
2369 <param name="vec">Vector to test against</param>
2370 <param name="tolerance">The acceptable magnitude of difference
2371 between the two vectors</param>
2372 <returns>True if the magnitude of difference between the two vectors
2373 is less than the given tolerance, otherwise false</returns>
2374 </member>
2375 <member name="M:OpenMetaverse.Vector3.CompareTo(OpenMetaverse.Vector3)">
2376 <summary>
2377 IComparable.CompareTo implementation
2378 </summary>
2379 </member>
2380 <member name="M:OpenMetaverse.Vector3.IsFinite">
2381 <summary>
2382 Test if this vector is composed of all finite numbers
2383 </summary>
2384 </member>
2385 <member name="M:OpenMetaverse.Vector3.FromBytes(System.Byte[],System.Int32)">
2386 <summary>
2387 Builds a vector from a byte array
2388 </summary>
2389 <param name="byteArray">Byte array containing a 12 byte vector</param>
2390 <param name="pos">Beginning position in the byte array</param>
2391 </member>
2392 <member name="M:OpenMetaverse.Vector3.GetBytes">
2393 <summary>
2394 Returns the raw bytes for this vector
2395 </summary>
2396 <returns>A 12 byte array containing X, Y, and Z</returns>
2397 </member>
2398 <member name="M:OpenMetaverse.Vector3.ToBytes(System.Byte[],System.Int32)">
2399 <summary>
2400 Writes the raw bytes for this vector to a byte array
2401 </summary>
2402 <param name="dest">Destination byte array</param>
2403 <param name="pos">Position in the destination array to start
2404 writing. Must be at least 12 bytes before the end of the array</param>
2405 </member>
2406 <member name="M:OpenMetaverse.Vector3.Parse(System.String)">
2407 <summary>
2408 Parse a vector from a string
2409 </summary>
2410 <param name="val">A string representation of a 3D vector, enclosed
2411 in arrow brackets and separated by commas</param>
2412 </member>
2413 <member name="M:OpenMetaverse.Vector3.RotationBetween(OpenMetaverse.Vector3,OpenMetaverse.Vector3)">
2414 <summary>
2415 Calculate the rotation between two vectors
2416 </summary>
2417 <param name="a">Normalized directional vector (such as 1,0,0 for forward facing)</param>
2418 <param name="b">Normalized target vector</param>
2419 </member>
2420 <member name="M:OpenMetaverse.Vector3.SmoothStep(OpenMetaverse.Vector3,OpenMetaverse.Vector3,System.Single)">
2421 <summary>
2422 Interpolates between two vectors using a cubic equation
2423 </summary>
2424 </member>
2425 <member name="M:OpenMetaverse.Vector3.ToString">
2426 <summary>
2427 Get a formatted string representation of the vector
2428 </summary>
2429 <returns>A string representation of the vector</returns>
2430 </member>
2431 <member name="M:OpenMetaverse.Vector3.ToRawString">
2432 <summary>
2433 Get a string representation of the vector elements with up to three
2434 decimal digits and separated by spaces only
2435 </summary>
2436 <returns>Raw string representation of the vector</returns>
2437 </member>
2438 <member name="M:OpenMetaverse.Vector3.op_Modulus(OpenMetaverse.Vector3,OpenMetaverse.Vector3)">
2439 <summary>
2440 Cross product between two vectors
2441 </summary>
2442 </member>
2443 <member name="M:OpenMetaverse.Vector3.op_Explicit(OpenMetaverse.Vector3d)~OpenMetaverse.Vector3">
2444 <summary>
2445 Explicit casting for Vector3d > Vector3
2446 </summary>
2447 <param name="value"></param>
2448 <returns></returns>
2449 </member>
2450 <member name="F:OpenMetaverse.Vector3.Zero">
2451 <summary>A vector with a value of 0,0,0</summary>
2452 </member>
2453 <member name="F:OpenMetaverse.Vector3.One">
2454 <summary>A vector with a value of 1,1,1</summary>
2455 </member>
2456 <member name="F:OpenMetaverse.Vector3.UnitX">
2457 <summary>A unit vector facing forward (X axis), value 1,0,0</summary>
2458 </member>
2459 <member name="F:OpenMetaverse.Vector3.UnitY">
2460 <summary>A unit vector facing left (Y axis), value 0,1,0</summary>
2461 </member>
2462 <member name="F:OpenMetaverse.Vector3.UnitZ">
2463 <summary>A unit vector facing up (Z axis), value 0,0,1</summary>
2464 </member>
2465 <member name="T:OpenMetaverse.Vector3d">
2466 <summary>
2467 A three-dimensional vector with doubleing-point values
2468 </summary>
2469 </member>
2470 <member name="F:OpenMetaverse.Vector3d.X">
2471 <summary>X value</summary>
2472 </member>
2473 <member name="F:OpenMetaverse.Vector3d.Y">
2474 <summary>Y value</summary>
2475 </member>
2476 <member name="F:OpenMetaverse.Vector3d.Z">
2477 <summary>Z value</summary>
2478 </member>
2479 <member name="M:OpenMetaverse.Vector3d.#ctor(System.Byte[],System.Int32)">
2480 <summary>
2481 Constructor, builds a vector from a byte array
2482 </summary>
2483 <param name="byteArray">Byte array containing three eight-byte doubles</param>
2484 <param name="pos">Beginning position in the byte array</param>
2485 </member>
2486 <member name="M:OpenMetaverse.Vector3d.ApproxEquals(OpenMetaverse.Vector3d,System.Double)">
2487 <summary>
2488 Test if this vector is equal to another vector, within a given
2489 tolerance range
2490 </summary>
2491 <param name="vec">Vector to test against</param>
2492 <param name="tolerance">The acceptable magnitude of difference
2493 between the two vectors</param>
2494 <returns>True if the magnitude of difference between the two vectors
2495 is less than the given tolerance, otherwise false</returns>
2496 </member>
2497 <member name="M:OpenMetaverse.Vector3d.CompareTo(OpenMetaverse.Vector3d)">
2498 <summary>
2499 IComparable.CompareTo implementation
2500 </summary>
2501 </member>
2502 <member name="M:OpenMetaverse.Vector3d.IsFinite">
2503 <summary>
2504 Test if this vector is composed of all finite numbers
2505 </summary>
2506 </member>
2507 <member name="M:OpenMetaverse.Vector3d.FromBytes(System.Byte[],System.Int32)">
2508 <summary>
2509 Builds a vector from a byte array
2510 </summary>
2511 <param name="byteArray">Byte array containing a 24 byte vector</param>
2512 <param name="pos">Beginning position in the byte array</param>
2513 </member>
2514 <member name="M:OpenMetaverse.Vector3d.GetBytes">
2515 <summary>
2516 Returns the raw bytes for this vector
2517 </summary>
2518 <returns>A 24 byte array containing X, Y, and Z</returns>
2519 </member>
2520 <member name="M:OpenMetaverse.Vector3d.ToBytes(System.Byte[],System.Int32)">
2521 <summary>
2522 Writes the raw bytes for this vector to a byte array
2523 </summary>
2524 <param name="dest">Destination byte array</param>
2525 <param name="pos">Position in the destination array to start
2526 writing. Must be at least 24 bytes before the end of the array</param>
2527 </member>
2528 <member name="M:OpenMetaverse.Vector3d.Parse(System.String)">
2529 <summary>
2530 Parse a vector from a string
2531 </summary>
2532 <param name="val">A string representation of a 3D vector, enclosed
2533 in arrow brackets and separated by commas</param>
2534 </member>
2535 <member name="M:OpenMetaverse.Vector3d.SmoothStep(OpenMetaverse.Vector3d,OpenMetaverse.Vector3d,System.Double)">
2536 <summary>
2537 Interpolates between two vectors using a cubic equation
2538 </summary>
2539 </member>
2540 <member name="M:OpenMetaverse.Vector3d.ToString">
2541 <summary>
2542 Get a formatted string representation of the vector
2543 </summary>
2544 <returns>A string representation of the vector</returns>
2545 </member>
2546 <member name="M:OpenMetaverse.Vector3d.ToRawString">
2547 <summary>
2548 Get a string representation of the vector elements with up to three
2549 decimal digits and separated by spaces only
2550 </summary>
2551 <returns>Raw string representation of the vector</returns>
2552 </member>
2553 <member name="M:OpenMetaverse.Vector3d.op_Modulus(OpenMetaverse.Vector3d,OpenMetaverse.Vector3d)">
2554 <summary>
2555 Cross product between two vectors
2556 </summary>
2557 </member>
2558 <member name="M:OpenMetaverse.Vector3d.op_Implicit(OpenMetaverse.Vector3)~OpenMetaverse.Vector3d">
2559 <summary>
2560 Implicit casting for Vector3 > Vector3d
2561 </summary>
2562 <param name="value"></param>
2563 <returns></returns>
2564 </member>
2565 <member name="F:OpenMetaverse.Vector3d.Zero">
2566 <summary>A vector with a value of 0,0,0</summary>
2567 </member>
2568 <member name="F:OpenMetaverse.Vector3d.One">
2569 <summary>A vector with a value of 1,1,1</summary>
2570 </member>
2571 <member name="F:OpenMetaverse.Vector3d.UnitX">
2572 <summary>A unit vector facing forward (X axis), value of 1,0,0</summary>
2573 </member>
2574 <member name="F:OpenMetaverse.Vector3d.UnitY">
2575 <summary>A unit vector facing left (Y axis), value of 0,1,0</summary>
2576 </member>
2577 <member name="F:OpenMetaverse.Vector3d.UnitZ">
2578 <summary>A unit vector facing up (Z axis), value of 0,0,1</summary>
2579 </member>
2580 <member name="F:OpenMetaverse.Vector4.X">
2581 <summary>X value</summary>
2582 </member>
2583 <member name="F:OpenMetaverse.Vector4.Y">
2584 <summary>Y value</summary>
2585 </member>
2586 <member name="F:OpenMetaverse.Vector4.Z">
2587 <summary>Z value</summary>
2588 </member>
2589 <member name="F:OpenMetaverse.Vector4.W">
2590 <summary>W value</summary>
2591 </member>
2592 <member name="M:OpenMetaverse.Vector4.#ctor(System.Byte[],System.Int32)">
2593 <summary>
2594 Constructor, builds a vector from a byte array
2595 </summary>
2596 <param name="byteArray">Byte array containing four four-byte floats</param>
2597 <param name="pos">Beginning position in the byte array</param>
2598 </member>
2599 <member name="M:OpenMetaverse.Vector4.ApproxEquals(OpenMetaverse.Vector4,System.Single)">
2600 <summary>
2601 Test if this vector is equal to another vector, within a given
2602 tolerance range
2603 </summary>
2604 <param name="vec">Vector to test against</param>
2605 <param name="tolerance">The acceptable magnitude of difference
2606 between the two vectors</param>
2607 <returns>True if the magnitude of difference between the two vectors
2608 is less than the given tolerance, otherwise false</returns>
2609 </member>
2610 <member name="M:OpenMetaverse.Vector4.CompareTo(OpenMetaverse.Vector4)">
2611 <summary>
2612 IComparable.CompareTo implementation
2613 </summary>
2614 </member>
2615 <member name="M:OpenMetaverse.Vector4.IsFinite">
2616 <summary>
2617 Test if this vector is composed of all finite numbers
2618 </summary>
2619 </member>
2620 <member name="M:OpenMetaverse.Vector4.FromBytes(System.Byte[],System.Int32)">
2621 <summary>
2622 Builds a vector from a byte array
2623 </summary>
2624 <param name="byteArray">Byte array containing a 16 byte vector</param>
2625 <param name="pos">Beginning position in the byte array</param>
2626 </member>
2627 <member name="M:OpenMetaverse.Vector4.GetBytes">
2628 <summary>
2629 Returns the raw bytes for this vector
2630 </summary>
2631 <returns>A 16 byte array containing X, Y, Z, and W</returns>
2632 </member>
2633 <member name="M:OpenMetaverse.Vector4.ToBytes(System.Byte[],System.Int32)">
2634 <summary>
2635 Writes the raw bytes for this vector to a byte array
2636 </summary>
2637 <param name="dest">Destination byte array</param>
2638 <param name="pos">Position in the destination array to start
2639 writing. Must be at least 16 bytes before the end of the array</param>
2640 </member>
2641 <member name="M:OpenMetaverse.Vector4.ToRawString">
2642 <summary>
2643 Get a string representation of the vector elements with up to three
2644 decimal digits and separated by spaces only
2645 </summary>
2646 <returns>Raw string representation of the vector</returns>
2647 </member>
2648 <member name="F:OpenMetaverse.Vector4.Zero">
2649 <summary>A vector with a value of 0,0,0,0</summary>
2650 </member>
2651 <member name="F:OpenMetaverse.Vector4.One">
2652 <summary>A vector with a value of 1,1,1,1</summary>
2653 </member>
2654 <member name="F:OpenMetaverse.Vector4.UnitX">
2655 <summary>A vector with a value of 1,0,0,0</summary>
2656 </member>
2657 <member name="F:OpenMetaverse.Vector4.UnitY">
2658 <summary>A vector with a value of 0,1,0,0</summary>
2659 </member>
2660 <member name="F:OpenMetaverse.Vector4.UnitZ">
2661 <summary>A vector with a value of 0,0,1,0</summary>
2662 </member>
2663 <member name="F:OpenMetaverse.Vector4.UnitW">
2664 <summary>A vector with a value of 0,0,0,1</summary>
2665 </member>
2666 </members>
2667</doc>