diff options
Diffstat (limited to 'OpenSim')
63 files changed, 1089 insertions, 596 deletions
diff --git a/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs b/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs index 1e85a22..b16f46c 100644 --- a/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs +++ b/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs | |||
@@ -122,7 +122,9 @@ namespace OpenSim.ApplicationPlugins.LoadRegions | |||
122 | m_log.Debug("[LOADREGIONS]: Creating Region: " + regionsToLoad[i].RegionName + " (ThreadID: " + | 122 | m_log.Debug("[LOADREGIONS]: Creating Region: " + regionsToLoad[i].RegionName + " (ThreadID: " + |
123 | Thread.CurrentThread.ManagedThreadId.ToString() + | 123 | Thread.CurrentThread.ManagedThreadId.ToString() + |
124 | ")"); | 124 | ")"); |
125 | m_openSim.PopulateRegionEstateInfo(regionsToLoad[i]); | ||
125 | m_openSim.CreateRegion(regionsToLoad[i], true, out scene); | 126 | m_openSim.CreateRegion(regionsToLoad[i], true, out scene); |
127 | regionsToLoad[i].EstateSettings.Save(); | ||
126 | if (scene != null) | 128 | if (scene != null) |
127 | { | 129 | { |
128 | m_newRegionCreatedHandler = OnNewRegionCreated; | 130 | m_newRegionCreatedHandler = OnNewRegionCreated; |
diff --git a/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs b/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs index 026c6ed..826a1b0 100644 --- a/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs +++ b/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs | |||
@@ -562,12 +562,14 @@ namespace OpenSim.ApplicationPlugins.RemoteController | |||
562 | /// <description>desired region X coordinate (integer)</description></item> | 562 | /// <description>desired region X coordinate (integer)</description></item> |
563 | /// <item><term>region_y</term> | 563 | /// <item><term>region_y</term> |
564 | /// <description>desired region Y coordinate (integer)</description></item> | 564 | /// <description>desired region Y coordinate (integer)</description></item> |
565 | /// <item><term>region_master_first</term> | 565 | /// <item><term>estate_owner_first</term> |
566 | /// <description>firstname of region master</description></item> | 566 | /// <description>firstname of estate owner (formerly region master) |
567 | /// <item><term>region_master_last</term> | 567 | /// (required if new estate is being created, optional otherwise)</description></item> |
568 | /// <description>lastname of region master</description></item> | 568 | /// <item><term>estate_owner_last</term> |
569 | /// <item><term>region_master_uuid</term> | 569 | /// <description>lastname of estate owner (formerly region master) |
570 | /// <description>explicit UUID to use for master avatar (optional)</description></item> | 570 | /// (required if new estate is being created, optional otherwise)</description></item> |
571 | /// <item><term>estate_owner_uuid</term> | ||
572 | /// <description>explicit UUID to use for estate owner (optional)</description></item> | ||
571 | /// <item><term>listen_ip</term> | 573 | /// <item><term>listen_ip</term> |
572 | /// <description>internal IP address (dotted quad)</description></item> | 574 | /// <description>internal IP address (dotted quad)</description></item> |
573 | /// <item><term>listen_port</term> | 575 | /// <item><term>listen_port</term> |
@@ -583,6 +585,9 @@ namespace OpenSim.ApplicationPlugins.RemoteController | |||
583 | /// <item><term>enable_voice</term> | 585 | /// <item><term>enable_voice</term> |
584 | /// <description>if true, enable voice on all parcels, | 586 | /// <description>if true, enable voice on all parcels, |
585 | /// ('true' or 'false') (optional, default: false)</description></item> | 587 | /// ('true' or 'false') (optional, default: false)</description></item> |
588 | /// <item><term>estate_name</term> | ||
589 | /// <description>the name of the estate to join (or to create if it doesn't | ||
590 | /// already exist)</description></item> | ||
586 | /// </list> | 591 | /// </list> |
587 | /// | 592 | /// |
588 | /// XmlRpcCreateRegionMethod returns | 593 | /// XmlRpcCreateRegionMethod returns |
@@ -621,9 +626,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController | |||
621 | { | 626 | { |
622 | "password", | 627 | "password", |
623 | "region_name", | 628 | "region_name", |
624 | "region_master_first", "region_master_last", | 629 | "listen_ip", "external_address", |
625 | "region_master_password", | 630 | "estate_name" |
626 | "listen_ip", "external_address" | ||
627 | }); | 631 | }); |
628 | CheckIntegerParams(request, new string[] {"region_x", "region_y", "listen_port"}); | 632 | CheckIntegerParams(request, new string[] {"region_x", "region_y", "listen_port"}); |
629 | 633 | ||
@@ -694,18 +698,6 @@ namespace OpenSim.ApplicationPlugins.RemoteController | |||
694 | 698 | ||
695 | region.ExternalHostName = (string) requestData["external_address"]; | 699 | region.ExternalHostName = (string) requestData["external_address"]; |
696 | 700 | ||
697 | string masterFirst = (string) requestData["region_master_first"]; | ||
698 | string masterLast = (string) requestData["region_master_last"]; | ||
699 | string masterPassword = (string) requestData["region_master_password"]; | ||
700 | |||
701 | UUID userID = UUID.Zero; | ||
702 | if (requestData.ContainsKey("region_master_uuid")) | ||
703 | { | ||
704 | // ok, client wants us to use an explicit UUID | ||
705 | // regardless of what the avatar name provided | ||
706 | userID = new UUID((string) requestData["estate_owner_uuid"]); | ||
707 | } | ||
708 | |||
709 | bool persist = Convert.ToBoolean((string) requestData["persist"]); | 701 | bool persist = Convert.ToBoolean((string) requestData["persist"]); |
710 | if (persist) | 702 | if (persist) |
711 | { | 703 | { |
@@ -740,7 +732,55 @@ namespace OpenSim.ApplicationPlugins.RemoteController | |||
740 | { | 732 | { |
741 | region.Persistent = false; | 733 | region.Persistent = false; |
742 | } | 734 | } |
743 | 735 | ||
736 | // Set the estate | ||
737 | |||
738 | // Check for an existing estate | ||
739 | List<int> estateIDs = m_application.StorageManager.EstateDataStore.GetEstates((string) requestData["estate_name"]); | ||
740 | if (estateIDs.Count < 1) | ||
741 | { | ||
742 | UUID userID = UUID.Zero; | ||
743 | if (requestData.ContainsKey("estate_owner_uuid")) | ||
744 | { | ||
745 | // ok, client wants us to use an explicit UUID | ||
746 | // regardless of what the avatar name provided | ||
747 | userID = new UUID((string) requestData["estate_owner_uuid"]); | ||
748 | } | ||
749 | else if (requestData.ContainsKey("estate_owner_first") & requestData.ContainsKey("estate_owner_last")) | ||
750 | { | ||
751 | // We need to look up the UUID for the avatar with the provided name. | ||
752 | string ownerFirst = (string) requestData["estate_owner_first"]; | ||
753 | string ownerLast = (string) requestData["estate_owner_last"]; | ||
754 | |||
755 | Scene currentOrFirst = m_application.SceneManager.CurrentOrFirstScene; | ||
756 | IUserAccountService accountService = currentOrFirst.UserAccountService; | ||
757 | UserAccount user = accountService.GetUserAccount(currentOrFirst.RegionInfo.ScopeID, | ||
758 | ownerFirst, ownerLast); | ||
759 | userID = user.PrincipalID; | ||
760 | } | ||
761 | else | ||
762 | { | ||
763 | throw new Exception("Estate owner details not provided."); | ||
764 | } | ||
765 | |||
766 | // Create a new estate with the name provided | ||
767 | region.EstateSettings = m_application.StorageManager.EstateDataStore.LoadEstateSettings(region.RegionID, true); | ||
768 | |||
769 | region.EstateSettings.EstateName = (string) requestData["estate_name"]; | ||
770 | region.EstateSettings.EstateOwner = userID; | ||
771 | // Persistence does not seem to effect the need to save a new estate | ||
772 | region.EstateSettings.Save(); | ||
773 | } | ||
774 | else | ||
775 | { | ||
776 | int estateID = estateIDs[0]; | ||
777 | |||
778 | region.EstateSettings = m_application.StorageManager.EstateDataStore.LoadEstateSettings(estateID); | ||
779 | |||
780 | if (!m_application.StorageManager.EstateDataStore.LinkRegion(region.RegionID, estateID)) | ||
781 | throw new Exception("Failed to join estate."); | ||
782 | } | ||
783 | |||
744 | // Create the region and perform any initial initialization | 784 | // Create the region and perform any initial initialization |
745 | 785 | ||
746 | IScene newScene; | 786 | IScene newScene; |
@@ -749,9 +789,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController | |||
749 | // If an access specification was provided, use it. | 789 | // If an access specification was provided, use it. |
750 | // Otherwise accept the default. | 790 | // Otherwise accept the default. |
751 | newScene.RegionInfo.EstateSettings.PublicAccess = GetBoolean(requestData, "public", m_publicAccess); | 791 | newScene.RegionInfo.EstateSettings.PublicAccess = GetBoolean(requestData, "public", m_publicAccess); |
752 | newScene.RegionInfo.EstateSettings.EstateOwner = userID; | 792 | newScene.RegionInfo.EstateSettings.Save(); |
753 | if (persist) | ||
754 | newScene.RegionInfo.EstateSettings.Save(); | ||
755 | 793 | ||
756 | // enable voice on newly created region if | 794 | // enable voice on newly created region if |
757 | // requested by either the XmlRpc request or the | 795 | // requested by either the XmlRpc request or the |
@@ -1615,7 +1653,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController | |||
1615 | if (destinationFolder.Type != (short)AssetType.Clothing) | 1653 | if (destinationFolder.Type != (short)AssetType.Clothing) |
1616 | { | 1654 | { |
1617 | destinationFolder = new InventoryFolderBase(); | 1655 | destinationFolder = new InventoryFolderBase(); |
1618 | 1656 | ||
1619 | destinationFolder.ID = UUID.Random(); | 1657 | destinationFolder.ID = UUID.Random(); |
1620 | destinationFolder.Name = "Clothing"; | 1658 | destinationFolder.Name = "Clothing"; |
1621 | destinationFolder.Owner = destination; | 1659 | destinationFolder.Owner = destination; |
@@ -3100,7 +3138,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController | |||
3100 | /// <param name="password"></param> | 3138 | /// <param name="password"></param> |
3101 | private bool ChangeUserPassword(string firstName, string lastName, string password) | 3139 | private bool ChangeUserPassword(string firstName, string lastName, string password) |
3102 | { | 3140 | { |
3103 | Scene scene = m_application.SceneManager.CurrentOrFirstScene; | 3141 | Scene scene = m_application.SceneManager.CurrentOrFirstScene; |
3104 | IUserAccountService userAccountService = scene.UserAccountService; | 3142 | IUserAccountService userAccountService = scene.UserAccountService; |
3105 | IAuthenticationService authenticationService = scene.AuthenticationService; | 3143 | IAuthenticationService authenticationService = scene.AuthenticationService; |
3106 | 3144 | ||
diff --git a/OpenSim/Client/MXP/ClientStack/MXPClientView.cs b/OpenSim/Client/MXP/ClientStack/MXPClientView.cs index 84c6916..faab371 100644 --- a/OpenSim/Client/MXP/ClientStack/MXPClientView.cs +++ b/OpenSim/Client/MXP/ClientStack/MXPClientView.cs | |||
@@ -1028,11 +1028,15 @@ namespace OpenSim.Client.MXP.ClientStack | |||
1028 | // Need to translate to MXP somehow | 1028 | // Need to translate to MXP somehow |
1029 | } | 1029 | } |
1030 | 1030 | ||
1031 | public void SendTeleportLocationStart() | 1031 | public void SendTeleportStart(uint flags) |
1032 | { | 1032 | { |
1033 | // Need to translate to MXP somehow | 1033 | // Need to translate to MXP somehow |
1034 | } | 1034 | } |
1035 | 1035 | ||
1036 | public void SendTeleportProgress(uint flags, string message) | ||
1037 | { | ||
1038 | } | ||
1039 | |||
1036 | public void SendMoneyBalance(UUID transaction, bool success, byte[] description, int balance) | 1040 | public void SendMoneyBalance(UUID transaction, bool success, byte[] description, int balance) |
1037 | { | 1041 | { |
1038 | // Need to translate to MXP somehow | 1042 | // Need to translate to MXP somehow |
diff --git a/OpenSim/Client/Sirikata/ClientStack/SirikataClientView.cs b/OpenSim/Client/Sirikata/ClientStack/SirikataClientView.cs index 6ad5f5a..e36b797 100644 --- a/OpenSim/Client/Sirikata/ClientStack/SirikataClientView.cs +++ b/OpenSim/Client/Sirikata/ClientStack/SirikataClientView.cs | |||
@@ -583,7 +583,12 @@ namespace OpenSim.Client.Sirikata.ClientStack | |||
583 | throw new System.NotImplementedException(); | 583 | throw new System.NotImplementedException(); |
584 | } | 584 | } |
585 | 585 | ||
586 | public void SendTeleportLocationStart() | 586 | public void SendTeleportStart(uint flags) |
587 | { | ||
588 | throw new System.NotImplementedException(); | ||
589 | } | ||
590 | |||
591 | public void SendTeleportProgress(uint flags, string message) | ||
587 | { | 592 | { |
588 | throw new System.NotImplementedException(); | 593 | throw new System.NotImplementedException(); |
589 | } | 594 | } |
diff --git a/OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs b/OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs index 8ef411b..51c5c17 100644 --- a/OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs +++ b/OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs | |||
@@ -589,7 +589,12 @@ namespace OpenSim.Client.VWoHTTP.ClientStack | |||
589 | throw new System.NotImplementedException(); | 589 | throw new System.NotImplementedException(); |
590 | } | 590 | } |
591 | 591 | ||
592 | public void SendTeleportLocationStart() | 592 | public void SendTeleportStart(uint flags) |
593 | { | ||
594 | throw new System.NotImplementedException(); | ||
595 | } | ||
596 | |||
597 | public void SendTeleportProgress(uint flags, string message) | ||
593 | { | 598 | { |
594 | throw new System.NotImplementedException(); | 599 | throw new System.NotImplementedException(); |
595 | } | 600 | } |
diff --git a/OpenSim/Data/MSSQL/MSSQLLegacyRegionData.cs b/OpenSim/Data/MSSQL/MSSQLLegacyRegionData.cs index 7c176c7..7d017a6 100644 --- a/OpenSim/Data/MSSQL/MSSQLLegacyRegionData.cs +++ b/OpenSim/Data/MSSQL/MSSQLLegacyRegionData.cs | |||
@@ -1017,7 +1017,7 @@ VALUES | |||
1017 | prim.SitName = (string)primRow["SitName"]; | 1017 | prim.SitName = (string)primRow["SitName"]; |
1018 | prim.TouchName = (string)primRow["TouchName"]; | 1018 | prim.TouchName = (string)primRow["TouchName"]; |
1019 | // permissions | 1019 | // permissions |
1020 | prim.ObjectFlags = Convert.ToUInt32(primRow["ObjectFlags"]); | 1020 | prim.Flags = (PrimFlags)Convert.ToUInt32(primRow["ObjectFlags"]); |
1021 | prim.CreatorID = new UUID((Guid)primRow["CreatorID"]); | 1021 | prim.CreatorID = new UUID((Guid)primRow["CreatorID"]); |
1022 | prim.OwnerID = new UUID((Guid)primRow["OwnerID"]); | 1022 | prim.OwnerID = new UUID((Guid)primRow["OwnerID"]); |
1023 | prim.GroupID = new UUID((Guid)primRow["GroupID"]); | 1023 | prim.GroupID = new UUID((Guid)primRow["GroupID"]); |
@@ -1408,7 +1408,7 @@ VALUES | |||
1408 | parameters.Add(_Database.CreateParameter("SitName", prim.SitName)); | 1408 | parameters.Add(_Database.CreateParameter("SitName", prim.SitName)); |
1409 | parameters.Add(_Database.CreateParameter("TouchName", prim.TouchName)); | 1409 | parameters.Add(_Database.CreateParameter("TouchName", prim.TouchName)); |
1410 | // permissions | 1410 | // permissions |
1411 | parameters.Add(_Database.CreateParameter("ObjectFlags", prim.ObjectFlags)); | 1411 | parameters.Add(_Database.CreateParameter("ObjectFlags", (uint)prim.Flags)); |
1412 | parameters.Add(_Database.CreateParameter("CreatorID", prim.CreatorID)); | 1412 | parameters.Add(_Database.CreateParameter("CreatorID", prim.CreatorID)); |
1413 | parameters.Add(_Database.CreateParameter("OwnerID", prim.OwnerID)); | 1413 | parameters.Add(_Database.CreateParameter("OwnerID", prim.OwnerID)); |
1414 | parameters.Add(_Database.CreateParameter("GroupID", prim.GroupID)); | 1414 | parameters.Add(_Database.CreateParameter("GroupID", prim.GroupID)); |
diff --git a/OpenSim/Data/MySQL/MySQLLegacyRegionData.cs b/OpenSim/Data/MySQL/MySQLLegacyRegionData.cs index d8debc5..1edcb5d 100644 --- a/OpenSim/Data/MySQL/MySQLLegacyRegionData.cs +++ b/OpenSim/Data/MySQL/MySQLLegacyRegionData.cs | |||
@@ -1081,7 +1081,7 @@ namespace OpenSim.Data.MySQL | |||
1081 | prim.SitName = (string)row["SitName"]; | 1081 | prim.SitName = (string)row["SitName"]; |
1082 | prim.TouchName = (string)row["TouchName"]; | 1082 | prim.TouchName = (string)row["TouchName"]; |
1083 | // Permissions | 1083 | // Permissions |
1084 | prim.ObjectFlags = (uint)(int)row["ObjectFlags"]; | 1084 | prim.Flags = (PrimFlags)(int)row["ObjectFlags"]; |
1085 | prim.OwnerMask = (uint)(int)row["OwnerMask"]; | 1085 | prim.OwnerMask = (uint)(int)row["OwnerMask"]; |
1086 | prim.NextOwnerMask = (uint)(int)row["NextOwnerMask"]; | 1086 | prim.NextOwnerMask = (uint)(int)row["NextOwnerMask"]; |
1087 | prim.GroupMask = (uint)(int)row["GroupMask"]; | 1087 | prim.GroupMask = (uint)(int)row["GroupMask"]; |
@@ -1414,7 +1414,7 @@ namespace OpenSim.Data.MySQL | |||
1414 | cmd.Parameters.AddWithValue("SitName", prim.SitName); | 1414 | cmd.Parameters.AddWithValue("SitName", prim.SitName); |
1415 | cmd.Parameters.AddWithValue("TouchName", prim.TouchName); | 1415 | cmd.Parameters.AddWithValue("TouchName", prim.TouchName); |
1416 | // permissions | 1416 | // permissions |
1417 | cmd.Parameters.AddWithValue("ObjectFlags", prim.ObjectFlags); | 1417 | cmd.Parameters.AddWithValue("ObjectFlags", (uint)prim.Flags); |
1418 | cmd.Parameters.AddWithValue("CreatorID", prim.CreatorID.ToString()); | 1418 | cmd.Parameters.AddWithValue("CreatorID", prim.CreatorID.ToString()); |
1419 | cmd.Parameters.AddWithValue("OwnerID", prim.OwnerID.ToString()); | 1419 | cmd.Parameters.AddWithValue("OwnerID", prim.OwnerID.ToString()); |
1420 | cmd.Parameters.AddWithValue("GroupID", prim.GroupID.ToString()); | 1420 | cmd.Parameters.AddWithValue("GroupID", prim.GroupID.ToString()); |
diff --git a/OpenSim/Data/SQLite/SQLiteUserAccountData.cs b/OpenSim/Data/SQLite/SQLiteUserAccountData.cs index 893f105..2706aea 100644 --- a/OpenSim/Data/SQLite/SQLiteUserAccountData.cs +++ b/OpenSim/Data/SQLite/SQLiteUserAccountData.cs | |||
@@ -66,7 +66,7 @@ namespace OpenSim.Data.SQLite | |||
66 | 66 | ||
67 | if (words.Length == 1) | 67 | if (words.Length == 1) |
68 | { | 68 | { |
69 | cmd.CommandText = String.Format("select * from {0} where ScopeID='{1}' or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like '{2}%' or LastName like '{2}%')", | 69 | cmd.CommandText = String.Format("select * from {0} where (ScopeID='{1}' or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like '{2}%' or LastName like '{2}%')", |
70 | m_Realm, scopeID.ToString(), words[0]); | 70 | m_Realm, scopeID.ToString(), words[0]); |
71 | } | 71 | } |
72 | else | 72 | else |
diff --git a/OpenSim/Data/SQLiteLegacy/SQLiteRegionData.cs b/OpenSim/Data/SQLiteLegacy/SQLiteRegionData.cs index eb78037..289fd94 100644 --- a/OpenSim/Data/SQLiteLegacy/SQLiteRegionData.cs +++ b/OpenSim/Data/SQLiteLegacy/SQLiteRegionData.cs | |||
@@ -1187,7 +1187,7 @@ namespace OpenSim.Data.SQLiteLegacy | |||
1187 | prim.SitName = (String) row["SitName"]; | 1187 | prim.SitName = (String) row["SitName"]; |
1188 | prim.TouchName = (String) row["TouchName"]; | 1188 | prim.TouchName = (String) row["TouchName"]; |
1189 | // permissions | 1189 | // permissions |
1190 | prim.ObjectFlags = Convert.ToUInt32(row["ObjectFlags"]); | 1190 | prim.Flags = (PrimFlags)Convert.ToUInt32(row["ObjectFlags"]); |
1191 | prim.CreatorID = new UUID((String) row["CreatorID"]); | 1191 | prim.CreatorID = new UUID((String) row["CreatorID"]); |
1192 | prim.OwnerID = new UUID((String) row["OwnerID"]); | 1192 | prim.OwnerID = new UUID((String) row["OwnerID"]); |
1193 | prim.GroupID = new UUID((String) row["GroupID"]); | 1193 | prim.GroupID = new UUID((String) row["GroupID"]); |
@@ -1521,7 +1521,7 @@ namespace OpenSim.Data.SQLiteLegacy | |||
1521 | row["SitName"] = prim.SitName; | 1521 | row["SitName"] = prim.SitName; |
1522 | row["TouchName"] = prim.TouchName; | 1522 | row["TouchName"] = prim.TouchName; |
1523 | // permissions | 1523 | // permissions |
1524 | row["ObjectFlags"] = prim.ObjectFlags; | 1524 | row["ObjectFlags"] = (uint)prim.Flags; |
1525 | row["CreatorID"] = prim.CreatorID.ToString(); | 1525 | row["CreatorID"] = prim.CreatorID.ToString(); |
1526 | row["OwnerID"] = prim.OwnerID.ToString(); | 1526 | row["OwnerID"] = prim.OwnerID.ToString(); |
1527 | row["GroupID"] = prim.GroupID.ToString(); | 1527 | row["GroupID"] = prim.GroupID.ToString(); |
diff --git a/OpenSim/Data/Tests/RegionTests.cs b/OpenSim/Data/Tests/RegionTests.cs index eeffdda..3cd9e0b 100644 --- a/OpenSim/Data/Tests/RegionTests.cs +++ b/OpenSim/Data/Tests/RegionTests.cs | |||
@@ -317,7 +317,7 @@ namespace OpenSim.Data.Tests | |||
317 | sop.CreatorID = creator; | 317 | sop.CreatorID = creator; |
318 | sop.InventorySerial = iserial; | 318 | sop.InventorySerial = iserial; |
319 | sop.TaskInventory = dic; | 319 | sop.TaskInventory = dic; |
320 | sop.ObjectFlags = objf; | 320 | sop.Flags = (PrimFlags)objf; |
321 | sop.Name = name; | 321 | sop.Name = name; |
322 | sop.Material = material; | 322 | sop.Material = material; |
323 | sop.ScriptAccessPin = pin; | 323 | sop.ScriptAccessPin = pin; |
@@ -350,7 +350,7 @@ namespace OpenSim.Data.Tests | |||
350 | // Modified in-class | 350 | // Modified in-class |
351 | // Assert.That(iserial,Is.EqualTo(sop.InventorySerial), "Assert.That(iserial,Is.EqualTo(sop.InventorySerial))"); | 351 | // Assert.That(iserial,Is.EqualTo(sop.InventorySerial), "Assert.That(iserial,Is.EqualTo(sop.InventorySerial))"); |
352 | Assert.That(dic,Is.EqualTo(sop.TaskInventory), "Assert.That(dic,Is.EqualTo(sop.TaskInventory))"); | 352 | Assert.That(dic,Is.EqualTo(sop.TaskInventory), "Assert.That(dic,Is.EqualTo(sop.TaskInventory))"); |
353 | Assert.That(objf,Is.EqualTo(sop.ObjectFlags), "Assert.That(objf,Is.EqualTo(sop.ObjectFlags))"); | 353 | Assert.That(objf, Is.EqualTo((uint)sop.Flags), "Assert.That(objf,Is.EqualTo(sop.Flags))"); |
354 | Assert.That(name,Is.EqualTo(sop.Name), "Assert.That(name,Is.EqualTo(sop.Name))"); | 354 | Assert.That(name,Is.EqualTo(sop.Name), "Assert.That(name,Is.EqualTo(sop.Name))"); |
355 | Assert.That(material,Is.EqualTo(sop.Material), "Assert.That(material,Is.EqualTo(sop.Material))"); | 355 | Assert.That(material,Is.EqualTo(sop.Material), "Assert.That(material,Is.EqualTo(sop.Material))"); |
356 | Assert.That(pin,Is.EqualTo(sop.ScriptAccessPin), "Assert.That(pin,Is.EqualTo(sop.ScriptAccessPin))"); | 356 | Assert.That(pin,Is.EqualTo(sop.ScriptAccessPin), "Assert.That(pin,Is.EqualTo(sop.ScriptAccessPin))"); |
@@ -373,7 +373,7 @@ namespace OpenSim.Data.Tests | |||
373 | Assert.That(updatef,Is.EqualTo(sop.UpdateFlag), "Assert.That(updatef,Is.EqualTo(sop.UpdateFlag))"); | 373 | Assert.That(updatef,Is.EqualTo(sop.UpdateFlag), "Assert.That(updatef,Is.EqualTo(sop.UpdateFlag))"); |
374 | 374 | ||
375 | // This is necessary or object will not be inserted in DB | 375 | // This is necessary or object will not be inserted in DB |
376 | sop.ObjectFlags = 0; | 376 | sop.Flags = PrimFlags.None; |
377 | 377 | ||
378 | SceneObjectGroup sog = new SceneObjectGroup(sop); | 378 | SceneObjectGroup sog = new SceneObjectGroup(sop); |
379 | 379 | ||
@@ -398,7 +398,7 @@ namespace OpenSim.Data.Tests | |||
398 | Assert.That(creator,Is.EqualTo(p.CreatorID), "Assert.That(creator,Is.EqualTo(p.CreatorID))"); | 398 | Assert.That(creator,Is.EqualTo(p.CreatorID), "Assert.That(creator,Is.EqualTo(p.CreatorID))"); |
399 | //Assert.That(iserial,Is.EqualTo(p.InventorySerial), "Assert.That(iserial,Is.EqualTo(p.InventorySerial))"); | 399 | //Assert.That(iserial,Is.EqualTo(p.InventorySerial), "Assert.That(iserial,Is.EqualTo(p.InventorySerial))"); |
400 | Assert.That(dic,Is.EqualTo(p.TaskInventory), "Assert.That(dic,Is.EqualTo(p.TaskInventory))"); | 400 | Assert.That(dic,Is.EqualTo(p.TaskInventory), "Assert.That(dic,Is.EqualTo(p.TaskInventory))"); |
401 | //Assert.That(objf,Is.EqualTo(p.ObjectFlags), "Assert.That(objf,Is.EqualTo(p.ObjectFlags))"); | 401 | //Assert.That(objf, Is.EqualTo((uint)p.Flags), "Assert.That(objf,Is.EqualTo(p.Flags))"); |
402 | Assert.That(name,Is.EqualTo(p.Name), "Assert.That(name,Is.EqualTo(p.Name))"); | 402 | Assert.That(name,Is.EqualTo(p.Name), "Assert.That(name,Is.EqualTo(p.Name))"); |
403 | Assert.That(material,Is.EqualTo(p.Material), "Assert.That(material,Is.EqualTo(p.Material))"); | 403 | Assert.That(material,Is.EqualTo(p.Material), "Assert.That(material,Is.EqualTo(p.Material))"); |
404 | Assert.That(pin,Is.EqualTo(p.ScriptAccessPin), "Assert.That(pin,Is.EqualTo(p.ScriptAccessPin))"); | 404 | Assert.That(pin,Is.EqualTo(p.ScriptAccessPin), "Assert.That(pin,Is.EqualTo(p.ScriptAccessPin))"); |
diff --git a/OpenSim/Framework/AvatarWearable.cs b/OpenSim/Framework/AvatarWearable.cs index 87d9e61..30c5172 100644 --- a/OpenSim/Framework/AvatarWearable.cs +++ b/OpenSim/Framework/AvatarWearable.cs | |||
@@ -34,8 +34,23 @@ namespace OpenSim.Framework | |||
34 | { | 34 | { |
35 | public class AvatarWearable | 35 | public class AvatarWearable |
36 | { | 36 | { |
37 | public UUID AssetID = new UUID("00000000-0000-0000-0000-000000000000"); | 37 | public static readonly UUID DEFAULT_BODY_ITEM = new UUID("66c41e39-38f9-f75a-024e-585989bfaba9"); |
38 | public UUID ItemID = new UUID("00000000-0000-0000-0000-000000000000"); | 38 | public static readonly UUID DEFAULT_BODY_ASSET = new UUID("66c41e39-38f9-f75a-024e-585989bfab73"); |
39 | |||
40 | public static readonly UUID DEFAULT_HAIR_ITEM = new UUID("d342e6c1-b9d2-11dc-95ff-0800200c9a66"); | ||
41 | public static readonly UUID DEFAULT_HAIR_ASSET = new UUID("d342e6c0-b9d2-11dc-95ff-0800200c9a66"); | ||
42 | |||
43 | public static readonly UUID DEFAULT_SKIN_ITEM = new UUID("77c41e39-38f9-f75a-024e-585989bfabc9"); | ||
44 | public static readonly UUID DEFAULT_SKIN_ASSET = new UUID("77c41e39-38f9-f75a-024e-585989bbabbb"); | ||
45 | |||
46 | public static readonly UUID DEFAULT_SHIRT_ITEM = new UUID("77c41e39-38f9-f75a-0000-585989bf0000"); | ||
47 | public static readonly UUID DEFAULT_SHIRT_ASSET = new UUID("00000000-38f9-1111-024e-222222111110"); | ||
48 | |||
49 | public static readonly UUID DEFAULT_PANTS_ITEM = new UUID("77c41e39-38f9-f75a-0000-5859892f1111"); | ||
50 | public static readonly UUID DEFAULT_PANTS_ASSET = new UUID("00000000-38f9-1111-024e-222222111120"); | ||
51 | |||
52 | public UUID AssetID; | ||
53 | public UUID ItemID; | ||
39 | 54 | ||
40 | public AvatarWearable() | 55 | public AvatarWearable() |
41 | { | 56 | { |
@@ -58,24 +73,24 @@ namespace OpenSim.Framework | |||
58 | } | 73 | } |
59 | 74 | ||
60 | // Body | 75 | // Body |
61 | defaultWearables[0].ItemID = new UUID("66c41e39-38f9-f75a-024e-585989bfaba9"); | 76 | defaultWearables[0].ItemID = DEFAULT_BODY_ITEM; |
62 | defaultWearables[0].AssetID = new UUID("66c41e39-38f9-f75a-024e-585989bfab73"); | 77 | defaultWearables[0].AssetID = DEFAULT_BODY_ASSET; |
63 | 78 | ||
64 | // Hair | 79 | // Hair |
65 | defaultWearables[2].ItemID = new UUID("d342e6c1-b9d2-11dc-95ff-0800200c9a66"); | 80 | defaultWearables[2].ItemID = DEFAULT_HAIR_ITEM; |
66 | defaultWearables[2].AssetID = new UUID("d342e6c0-b9d2-11dc-95ff-0800200c9a66"); | 81 | defaultWearables[2].AssetID = DEFAULT_HAIR_ASSET; |
67 | 82 | ||
68 | // Skin | 83 | // Skin |
69 | defaultWearables[1].ItemID = new UUID("77c41e39-38f9-f75a-024e-585989bfabc9"); | 84 | defaultWearables[1].ItemID = DEFAULT_SKIN_ITEM; |
70 | defaultWearables[1].AssetID = new UUID("77c41e39-38f9-f75a-024e-585989bbabbb"); | 85 | defaultWearables[1].AssetID = DEFAULT_SKIN_ASSET; |
71 | 86 | ||
72 | // Shirt | 87 | // Shirt |
73 | defaultWearables[4].ItemID = new UUID("77c41e39-38f9-f75a-0000-585989bf0000"); | 88 | defaultWearables[4].ItemID = DEFAULT_SHIRT_ITEM; |
74 | defaultWearables[4].AssetID = new UUID("00000000-38f9-1111-024e-222222111110"); | 89 | defaultWearables[4].AssetID = DEFAULT_SHIRT_ASSET; |
75 | 90 | ||
76 | // Pants | 91 | // Pants |
77 | defaultWearables[5].ItemID = new UUID("77c41e39-38f9-f75a-0000-5859892f1111"); | 92 | defaultWearables[5].ItemID = DEFAULT_PANTS_ITEM; |
78 | defaultWearables[5].AssetID = new UUID("00000000-38f9-1111-024e-222222111120"); | 93 | defaultWearables[5].AssetID = DEFAULT_PANTS_ASSET; |
79 | 94 | ||
80 | return defaultWearables; | 95 | return defaultWearables; |
81 | } | 96 | } |
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index 07bded6..9025dda 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs | |||
@@ -1017,7 +1017,9 @@ namespace OpenSim.Framework | |||
1017 | uint flags, string capsURL); | 1017 | uint flags, string capsURL); |
1018 | 1018 | ||
1019 | void SendTeleportFailed(string reason); | 1019 | void SendTeleportFailed(string reason); |
1020 | void SendTeleportLocationStart(); | 1020 | void SendTeleportStart(uint flags); |
1021 | void SendTeleportProgress(uint flags, string message); | ||
1022 | |||
1021 | void SendMoneyBalance(UUID transaction, bool success, byte[] description, int balance); | 1023 | void SendMoneyBalance(UUID transaction, bool success, byte[] description, int balance); |
1022 | void SendPayPrice(UUID objectID, int[] payPrice); | 1024 | void SendPayPrice(UUID objectID, int[] payPrice); |
1023 | 1025 | ||
diff --git a/OpenSim/Region/Application/ConfigurationLoader.cs b/OpenSim/Region/Application/ConfigurationLoader.cs index 09f7bea..e69e3fc 100644 --- a/OpenSim/Region/Application/ConfigurationLoader.cs +++ b/OpenSim/Region/Application/ConfigurationLoader.cs | |||
@@ -211,7 +211,17 @@ namespace OpenSim | |||
211 | else | 211 | else |
212 | { | 212 | { |
213 | string basepath = Path.GetFullPath(Util.configDir()); | 213 | string basepath = Path.GetFullPath(Util.configDir()); |
214 | string path = Path.Combine(basepath, file); | 214 | // Resolve relative paths with wildcards |
215 | string chunkWithoutWildcards = file; | ||
216 | string chunkWithWildcards = string.Empty; | ||
217 | int wildcardIndex = file.IndexOfAny(new char[] { '*', '?' }); | ||
218 | if (wildcardIndex != -1) | ||
219 | { | ||
220 | chunkWithoutWildcards = file.Substring(0, wildcardIndex); | ||
221 | chunkWithWildcards = file.Substring(wildcardIndex); | ||
222 | } | ||
223 | string path = Path.Combine(basepath, chunkWithoutWildcards); | ||
224 | path = Path.GetFullPath(path) + chunkWithWildcards; | ||
215 | string[] paths = Util.Glob(path); | 225 | string[] paths = Util.Glob(path); |
216 | foreach (string p in paths) | 226 | foreach (string p in paths) |
217 | { | 227 | { |
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index cb48ac1..bbc42e6 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs | |||
@@ -418,7 +418,7 @@ namespace OpenSim | |||
418 | { | 418 | { |
419 | MainConsole.Instance.Output( | 419 | MainConsole.Instance.Output( |
420 | String.Format( | 420 | String.Format( |
421 | "Kicking user: {0,-16}{1,-16}{2,-37} in region: {3,-16}", | 421 | "Kicking user: {0,-16} {1,-16} {2,-37} in region: {3,-16}", |
422 | presence.Firstname, presence.Lastname, presence.UUID, regionInfo.RegionName)); | 422 | presence.Firstname, presence.Lastname, presence.UUID, regionInfo.RegionName)); |
423 | 423 | ||
424 | // kick client... | 424 | // kick client... |
@@ -530,7 +530,10 @@ namespace OpenSim | |||
530 | regionFile = cmd[3]; | 530 | regionFile = cmd[3]; |
531 | 531 | ||
532 | IScene scene; | 532 | IScene scene; |
533 | CreateRegion(new RegionInfo(cmd[2], regionFile, false, ConfigSource.Source), true, out scene); | 533 | RegionInfo regInfo = new RegionInfo(cmd[2], regionFile, false, ConfigSource.Source); |
534 | PopulateRegionEstateInfo(regInfo); | ||
535 | CreateRegion(regInfo, true, out scene); | ||
536 | regInfo.EstateSettings.Save(); | ||
534 | } | 537 | } |
535 | else if (cmd[3].EndsWith(".ini")) | 538 | else if (cmd[3].EndsWith(".ini")) |
536 | { | 539 | { |
@@ -541,7 +544,10 @@ namespace OpenSim | |||
541 | regionFile = cmd[3]; | 544 | regionFile = cmd[3]; |
542 | 545 | ||
543 | IScene scene; | 546 | IScene scene; |
544 | CreateRegion(new RegionInfo(cmd[2], regionFile, false, ConfigSource.Source, cmd[2]), true, out scene); | 547 | RegionInfo regInfo = new RegionInfo(cmd[2], regionFile, false, ConfigSource.Source, cmd[2]); |
548 | PopulateRegionEstateInfo(regInfo); | ||
549 | CreateRegion(regInfo, true, out scene); | ||
550 | regInfo.EstateSettings.Save(); | ||
545 | } | 551 | } |
546 | else | 552 | else |
547 | { | 553 | { |
@@ -861,7 +867,7 @@ namespace OpenSim | |||
861 | MainConsole.Instance.Output(String.Format("\nAgents connected: {0}\n", agents.Count)); | 867 | MainConsole.Instance.Output(String.Format("\nAgents connected: {0}\n", agents.Count)); |
862 | 868 | ||
863 | MainConsole.Instance.Output( | 869 | MainConsole.Instance.Output( |
864 | String.Format("{0,-16}{1,-16}{2,-37}{3,-11}{4,-16}{5,-30}", "Firstname", "Lastname", | 870 | String.Format("{0,-16} {1,-16} {2,-37} {3,-11} {4,-16} {5,-30}", "Firstname", "Lastname", |
865 | "Agent ID", "Root/Child", "Region", "Position")); | 871 | "Agent ID", "Root/Child", "Region", "Position")); |
866 | 872 | ||
867 | foreach (ScenePresence presence in agents) | 873 | foreach (ScenePresence presence in agents) |
@@ -880,7 +886,7 @@ namespace OpenSim | |||
880 | 886 | ||
881 | MainConsole.Instance.Output( | 887 | MainConsole.Instance.Output( |
882 | String.Format( | 888 | String.Format( |
883 | "{0,-16}{1,-16}{2,-37}{3,-11}{4,-16}{5,-30}", | 889 | "{0,-16} {1,-16} {2,-37} {3,-11} {4,-16} {5,-30}", |
884 | presence.Firstname, | 890 | presence.Firstname, |
885 | presence.Lastname, | 891 | presence.Lastname, |
886 | presence.UUID, | 892 | presence.UUID, |
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs index fc67f94..c08da18 100644 --- a/OpenSim/Region/Application/OpenSimBase.cs +++ b/OpenSim/Region/Application/OpenSimBase.cs | |||
@@ -395,9 +395,13 @@ namespace OpenSim | |||
395 | scene.SnmpService.BootInfo("Creating region texture", scene); | 395 | scene.SnmpService.BootInfo("Creating region texture", scene); |
396 | } | 396 | } |
397 | 397 | ||
398 | // moved these here as the terrain texture has to be created after the modules are initialized | 398 | // moved these here as the map texture has to be created after the modules are initialized |
399 | // and has to happen before the region is registered with the grid. | 399 | // and has to happen before the region is registered with the grid. |
400 | scene.CreateTerrainTexture(); | 400 | IWorldMapModule mapModule = scene.RequestModuleInterface<IWorldMapModule>(); |
401 | if (mapModule != null) | ||
402 | mapModule.GenerateMaptile(); | ||
403 | else | ||
404 | m_log.WarnFormat("[STARTUP]: No map module available to generate map tile"); | ||
401 | 405 | ||
402 | // TODO : Try setting resource for region xstats here on scene | 406 | // TODO : Try setting resource for region xstats here on scene |
403 | MainServer.Instance.AddStreamHandler(new Region.Framework.Scenes.RegionStatsHandler(regionInfo)); | 407 | MainServer.Instance.AddStreamHandler(new Region.Framework.Scenes.RegionStatsHandler(regionInfo)); |
@@ -867,6 +871,60 @@ namespace OpenSim | |||
867 | { | 871 | { |
868 | regionnum = m_sceneManager.Scenes.Count; | 872 | regionnum = m_sceneManager.Scenes.Count; |
869 | } | 873 | } |
874 | |||
875 | /// <summary> | ||
876 | /// Load the estate information for the provided RegionInfo object. | ||
877 | /// </summary> | ||
878 | /// <param name="regInfo"> | ||
879 | /// A <see cref="RegionInfo"/> | ||
880 | /// </param> | ||
881 | public void PopulateRegionEstateInfo(RegionInfo regInfo) | ||
882 | { | ||
883 | if (m_storageManager.EstateDataStore != null) | ||
884 | { | ||
885 | regInfo.EstateSettings = m_storageManager.EstateDataStore.LoadEstateSettings(regInfo.RegionID, false); | ||
886 | } | ||
887 | |||
888 | if (regInfo.EstateSettings.EstateID == 0) // No record at all | ||
889 | { | ||
890 | MainConsole.Instance.Output("Your region is not part of an estate."); | ||
891 | while (true) | ||
892 | { | ||
893 | string response = MainConsole.Instance.CmdPrompt("Do you wish to join an existing estate?", "no", new List<string>() {"yes", "no"}); | ||
894 | if (response == "no") | ||
895 | { | ||
896 | // Create a new estate | ||
897 | regInfo.EstateSettings = m_storageManager.EstateDataStore.LoadEstateSettings(regInfo.RegionID, true); | ||
898 | |||
899 | regInfo.EstateSettings.EstateName = MainConsole.Instance.CmdPrompt("New estate name", regInfo.EstateSettings.EstateName); | ||
900 | //regInfo.EstateSettings.Save(); | ||
901 | break; | ||
902 | } | ||
903 | else | ||
904 | { | ||
905 | response = MainConsole.Instance.CmdPrompt("Estate name to join", "None"); | ||
906 | if (response == "None") | ||
907 | continue; | ||
908 | |||
909 | List<int> estateIDs = m_storageManager.EstateDataStore.GetEstates(response); | ||
910 | if (estateIDs.Count < 1) | ||
911 | { | ||
912 | MainConsole.Instance.Output("The name you have entered matches no known estate. Please try again"); | ||
913 | continue; | ||
914 | } | ||
915 | |||
916 | int estateID = estateIDs[0]; | ||
917 | |||
918 | regInfo.EstateSettings = m_storageManager.EstateDataStore.LoadEstateSettings(estateID); | ||
919 | |||
920 | if (m_storageManager.EstateDataStore.LinkRegion(regInfo.RegionID, estateID)) | ||
921 | break; | ||
922 | |||
923 | MainConsole.Instance.Output("Joining the estate failed. Please try again."); | ||
924 | } | ||
925 | } | ||
926 | } | ||
927 | } | ||
870 | } | 928 | } |
871 | 929 | ||
872 | 930 | ||
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 48465d9..d41df3d 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -1442,16 +1442,27 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1442 | /// <summary> | 1442 | /// <summary> |
1443 | /// | 1443 | /// |
1444 | /// </summary> | 1444 | /// </summary> |
1445 | public void SendTeleportLocationStart() | 1445 | public void SendTeleportStart(uint flags) |
1446 | { | 1446 | { |
1447 | //TeleportStartPacket tpStart = (TeleportStartPacket)PacketPool.Instance.GetPacket(PacketType.TeleportStart); | 1447 | TeleportStartPacket tpStart = (TeleportStartPacket)PacketPool.Instance.GetPacket(PacketType.TeleportStart); |
1448 | TeleportStartPacket tpStart = new TeleportStartPacket(); | 1448 | //TeleportStartPacket tpStart = new TeleportStartPacket(); |
1449 | tpStart.Info.TeleportFlags = 16; // Teleport via location | 1449 | tpStart.Info.TeleportFlags = flags; //16; // Teleport via location |
1450 | 1450 | ||
1451 | // Hack to get this out immediately and skip throttles | 1451 | // Hack to get this out immediately and skip throttles |
1452 | OutPacket(tpStart, ThrottleOutPacketType.Unknown); | 1452 | OutPacket(tpStart, ThrottleOutPacketType.Unknown); |
1453 | } | 1453 | } |
1454 | 1454 | ||
1455 | public void SendTeleportProgress(uint flags, string message) | ||
1456 | { | ||
1457 | TeleportProgressPacket tpProgress = (TeleportProgressPacket)PacketPool.Instance.GetPacket(PacketType.TeleportProgress); | ||
1458 | tpProgress.AgentData.AgentID = this.AgentId; | ||
1459 | tpProgress.Info.TeleportFlags = flags; | ||
1460 | tpProgress.Info.Message = Util.StringToBytes256(message); | ||
1461 | |||
1462 | // Hack to get this out immediately and skip throttles | ||
1463 | OutPacket(tpProgress, ThrottleOutPacketType.Unknown); | ||
1464 | } | ||
1465 | |||
1455 | public void SendMoneyBalance(UUID transaction, bool success, byte[] description, int balance) | 1466 | public void SendMoneyBalance(UUID transaction, bool success, byte[] description, int balance) |
1456 | { | 1467 | { |
1457 | MoneyBalanceReplyPacket money = (MoneyBalanceReplyPacket)PacketPool.Instance.GetPacket(PacketType.MoneyBalanceReply); | 1468 | MoneyBalanceReplyPacket money = (MoneyBalanceReplyPacket)PacketPool.Instance.GetPacket(PacketType.MoneyBalanceReply); |
@@ -3041,7 +3052,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3041 | { | 3052 | { |
3042 | OSDMap GroupDataMap = new OSDMap(6); | 3053 | OSDMap GroupDataMap = new OSDMap(6); |
3043 | OSDMap NewGroupDataMap = new OSDMap(1); | 3054 | OSDMap NewGroupDataMap = new OSDMap(1); |
3044 | GroupDataMap.Add("GroupPowers", OSD.FromBinary(m.GroupPowers)); | 3055 | GroupDataMap.Add("GroupPowers", OSD.FromULong(m.GroupPowers)); |
3045 | GroupDataMap.Add("AcceptNotices", OSD.FromBoolean(m.AcceptNotices)); | 3056 | GroupDataMap.Add("AcceptNotices", OSD.FromBoolean(m.AcceptNotices)); |
3046 | GroupDataMap.Add("GroupTitle", OSD.FromString(m.GroupTitle)); | 3057 | GroupDataMap.Add("GroupTitle", OSD.FromString(m.GroupTitle)); |
3047 | GroupDataMap.Add("GroupID", OSD.FromUUID(m.GroupID)); | 3058 | GroupDataMap.Add("GroupID", OSD.FromUUID(m.GroupID)); |
@@ -6332,7 +6343,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
6332 | } | 6343 | } |
6333 | #endregion | 6344 | #endregion |
6334 | 6345 | ||
6335 | ObjectDuplicatePacket.AgentDataBlock AgentandGroupData = dupe.AgentData; | 6346 | // ObjectDuplicatePacket.AgentDataBlock AgentandGroupData = dupe.AgentData; |
6336 | 6347 | ||
6337 | ObjectDuplicate handlerObjectDuplicate = null; | 6348 | ObjectDuplicate handlerObjectDuplicate = null; |
6338 | 6349 | ||
@@ -11765,8 +11776,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
11765 | { | 11776 | { |
11766 | StringBuilder sb = new StringBuilder(); | 11777 | StringBuilder sb = new StringBuilder(); |
11767 | sb.Append("["); | 11778 | sb.Append("["); |
11768 | if (this.priority != null) | 11779 | sb.Append(this.priority.ToString()); |
11769 | sb.Append(this.priority.ToString()); | ||
11770 | sb.Append(","); | 11780 | sb.Append(","); |
11771 | if (this.value != null) | 11781 | if (this.value != null) |
11772 | sb.Append(this.value.ToString()); | 11782 | sb.Append(this.value.ToString()); |
diff --git a/OpenSim/Region/ClientStack/RegionApplicationBase.cs b/OpenSim/Region/ClientStack/RegionApplicationBase.cs index e683821..46b68ec 100644 --- a/OpenSim/Region/ClientStack/RegionApplicationBase.cs +++ b/OpenSim/Region/ClientStack/RegionApplicationBase.cs | |||
@@ -58,6 +58,11 @@ namespace OpenSim.Region.ClientStack | |||
58 | 58 | ||
59 | protected StorageManager m_storageManager; | 59 | protected StorageManager m_storageManager; |
60 | 60 | ||
61 | public StorageManager StorageManager | ||
62 | { | ||
63 | get { return m_storageManager; } | ||
64 | } | ||
65 | |||
61 | protected ClientStackManager m_clientStackManager; | 66 | protected ClientStackManager m_clientStackManager; |
62 | 67 | ||
63 | public SceneManager SceneManager | 68 | public SceneManager SceneManager |
diff --git a/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs index a895d6e..032e55a 100644 --- a/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs | |||
@@ -93,7 +93,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Combat.CombatModule | |||
93 | { | 93 | { |
94 | string deadAvatarMessage; | 94 | string deadAvatarMessage; |
95 | ScenePresence killingAvatar = null; | 95 | ScenePresence killingAvatar = null; |
96 | string killingAvatarMessage; | 96 | // string killingAvatarMessage; |
97 | 97 | ||
98 | if (killerObjectLocalID == 0) | 98 | if (killerObjectLocalID == 0) |
99 | deadAvatarMessage = "You committed suicide!"; | 99 | deadAvatarMessage = "You committed suicide!"; |
@@ -118,14 +118,14 @@ namespace OpenSim.Region.CoreModules.Avatar.Combat.CombatModule | |||
118 | deadAvatarMessage = String.Format("You impaled yourself on {0} owned by {1}!", part.Name, deadAvatar.Scene.GetUserName(part.OwnerID)); | 118 | deadAvatarMessage = String.Format("You impaled yourself on {0} owned by {1}!", part.Name, deadAvatar.Scene.GetUserName(part.OwnerID)); |
119 | else | 119 | else |
120 | { | 120 | { |
121 | killingAvatarMessage = String.Format("You fragged {0}!", deadAvatar.Name); | 121 | // killingAvatarMessage = String.Format("You fragged {0}!", deadAvatar.Name); |
122 | deadAvatarMessage = String.Format("You got killed by {0}!", killingAvatar.Name); | 122 | deadAvatarMessage = String.Format("You got killed by {0}!", killingAvatar.Name); |
123 | } | 123 | } |
124 | } | 124 | } |
125 | } | 125 | } |
126 | else | 126 | else |
127 | { | 127 | { |
128 | killingAvatarMessage = String.Format("You fragged {0}!", deadAvatar.Name); | 128 | // killingAvatarMessage = String.Format("You fragged {0}!", deadAvatar.Name); |
129 | deadAvatarMessage = String.Format("You got killed by {0}!", killingAvatar.Name); | 129 | deadAvatarMessage = String.Format("You got killed by {0}!", killingAvatar.Name); |
130 | } | 130 | } |
131 | } | 131 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs index 98545f9..4465e8a 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs | |||
@@ -82,6 +82,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
82 | scene.EventManager.OnNewClient += OnNewClient; | 82 | scene.EventManager.OnNewClient += OnNewClient; |
83 | scene.EventManager.OnClientClosed += ClientLoggedOut; | 83 | scene.EventManager.OnClientClosed += ClientLoggedOut; |
84 | scene.EventManager.OnIncomingInstantMessage += OnGridInstantMessage; | 84 | scene.EventManager.OnIncomingInstantMessage += OnGridInstantMessage; |
85 | scene.EventManager.OnSetRootAgentScene += OnSetRootAgentScene; | ||
85 | } | 86 | } |
86 | 87 | ||
87 | public void RegionLoaded(Scene scene) | 88 | public void RegionLoaded(Scene scene) |
@@ -98,9 +99,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
98 | scene.EventManager.OnNewClient -= OnNewClient; | 99 | scene.EventManager.OnNewClient -= OnNewClient; |
99 | scene.EventManager.OnClientClosed -= ClientLoggedOut; | 100 | scene.EventManager.OnClientClosed -= ClientLoggedOut; |
100 | scene.EventManager.OnIncomingInstantMessage -= OnGridInstantMessage; | 101 | scene.EventManager.OnIncomingInstantMessage -= OnGridInstantMessage; |
102 | scene.EventManager.OnSetRootAgentScene -= OnSetRootAgentScene; | ||
101 | } | 103 | } |
102 | } | 104 | } |
103 | |||
104 | } | 105 | } |
105 | 106 | ||
106 | public void RemoveRegion(Scene scene) | 107 | public void RemoveRegion(Scene scene) |
@@ -108,6 +109,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
108 | scene.EventManager.OnNewClient -= OnNewClient; | 109 | scene.EventManager.OnNewClient -= OnNewClient; |
109 | scene.EventManager.OnClientClosed -= ClientLoggedOut; | 110 | scene.EventManager.OnClientClosed -= ClientLoggedOut; |
110 | scene.EventManager.OnIncomingInstantMessage -= OnGridInstantMessage; | 111 | scene.EventManager.OnIncomingInstantMessage -= OnGridInstantMessage; |
112 | scene.EventManager.OnSetRootAgentScene -= OnSetRootAgentScene; | ||
111 | m_Scenelist.Remove(scene); | 113 | m_Scenelist.Remove(scene); |
112 | } | 114 | } |
113 | 115 | ||
@@ -136,6 +138,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
136 | // Inventory giving is conducted via instant message | 138 | // Inventory giving is conducted via instant message |
137 | client.OnInstantMessage += OnInstantMessage; | 139 | client.OnInstantMessage += OnInstantMessage; |
138 | } | 140 | } |
141 | |||
142 | protected void OnSetRootAgentScene(UUID id, Scene scene) | ||
143 | { | ||
144 | m_AgentRegions[id] = scene; | ||
145 | } | ||
139 | 146 | ||
140 | private Scene FindClientScene(UUID agentId) | 147 | private Scene FindClientScene(UUID agentId) |
141 | { | 148 | { |
@@ -160,7 +167,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
160 | if (scene == null) // Something seriously wrong here. | 167 | if (scene == null) // Something seriously wrong here. |
161 | return; | 168 | return; |
162 | 169 | ||
163 | |||
164 | if (im.dialog == (byte) InstantMessageDialog.InventoryOffered) | 170 | if (im.dialog == (byte) InstantMessageDialog.InventoryOffered) |
165 | { | 171 | { |
166 | //m_log.DebugFormat("Asset type {0}", ((AssetType)im.binaryBucket[0])); | 172 | //m_log.DebugFormat("Asset type {0}", ((AssetType)im.binaryBucket[0])); |
@@ -348,11 +354,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
348 | } | 354 | } |
349 | } | 355 | } |
350 | 356 | ||
351 | public void SetRootAgentScene(UUID agentID, Scene scene) | ||
352 | { | ||
353 | m_AgentRegions[agentID] = scene; | ||
354 | } | ||
355 | |||
356 | public bool NeedSceneCacheClear(UUID agentID, Scene scene) | 357 | public bool NeedSceneCacheClear(UUID agentID, Scene scene) |
357 | { | 358 | { |
358 | if (!m_AgentRegions.ContainsKey(agentID)) | 359 | if (!m_AgentRegions.ContainsKey(agentID)) |
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index 1d1a0a1..0ba67d3 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | |||
@@ -1,4 +1,4 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
@@ -174,9 +174,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
174 | position.Z = newPosZ; | 174 | position.Z = newPosZ; |
175 | } | 175 | } |
176 | 176 | ||
177 | // Only send this if the event queue is null | 177 | sp.ControllingClient.SendTeleportStart(teleportFlags); |
178 | if (eq == null) | ||
179 | sp.ControllingClient.SendTeleportLocationStart(); | ||
180 | 178 | ||
181 | sp.ControllingClient.SendLocalTeleport(position, lookAt, teleportFlags); | 179 | sp.ControllingClient.SendLocalTeleport(position, lookAt, teleportFlags); |
182 | sp.Teleport(position); | 180 | sp.Teleport(position); |
@@ -257,9 +255,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
257 | 255 | ||
258 | ulong destinationHandle = finalDestination.RegionHandle; | 256 | ulong destinationHandle = finalDestination.RegionHandle; |
259 | 257 | ||
260 | if (eq == null) | ||
261 | sp.ControllingClient.SendTeleportLocationStart(); | ||
262 | |||
263 | // Let's do DNS resolution only once in this process, please! | 258 | // Let's do DNS resolution only once in this process, please! |
264 | // This may be a costly operation. The reg.ExternalEndPoint field is not a passive field, | 259 | // This may be a costly operation. The reg.ExternalEndPoint field is not a passive field, |
265 | // it's actually doing a lot of work. | 260 | // it's actually doing a lot of work. |
@@ -277,6 +272,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
277 | return; | 272 | return; |
278 | } | 273 | } |
279 | 274 | ||
275 | sp.ControllingClient.SendTeleportStart(teleportFlags); | ||
276 | |||
280 | // the avatar.Close below will clear the child region list. We need this below for (possibly) | 277 | // the avatar.Close below will clear the child region list. We need this below for (possibly) |
281 | // closing the child agents, so save it here (we need a copy as it is Clear()-ed). | 278 | // closing the child agents, so save it here (we need a copy as it is Clear()-ed). |
282 | //List<ulong> childRegions = new List<ulong>(avatar.GetKnownRegionList()); | 279 | //List<ulong> childRegions = new List<ulong>(avatar.GetKnownRegionList()); |
@@ -307,7 +304,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
307 | string reason = String.Empty; | 304 | string reason = String.Empty; |
308 | 305 | ||
309 | // Let's create an agent there if one doesn't exist yet. | 306 | // Let's create an agent there if one doesn't exist yet. |
310 | if (!CreateAgent(sp, reg, finalDestination, agentCircuit, teleportFlags, out reason)) | 307 | bool logout = false; |
308 | if (!CreateAgent(sp, reg, finalDestination, agentCircuit, teleportFlags, out reason, out logout)) | ||
311 | { | 309 | { |
312 | sp.ControllingClient.SendTeleportFailed(String.Format("Destination refused: {0}", | 310 | sp.ControllingClient.SendTeleportFailed(String.Format("Destination refused: {0}", |
313 | reason)); | 311 | reason)); |
@@ -319,6 +317,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
319 | 317 | ||
320 | if (NeedsNewAgent(oldRegionX, newRegionX, oldRegionY, newRegionY)) | 318 | if (NeedsNewAgent(oldRegionX, newRegionX, oldRegionY, newRegionY)) |
321 | { | 319 | { |
320 | //sp.ControllingClient.SendTeleportProgress(teleportFlags, "Creating agent..."); | ||
321 | |||
322 | #region IP Translation for NAT | 322 | #region IP Translation for NAT |
323 | IClientIPEndpoint ipepClient; | 323 | IClientIPEndpoint ipepClient; |
324 | if (sp.ClientView.TryGet(out ipepClient)) | 324 | if (sp.ClientView.TryGet(out ipepClient)) |
@@ -396,6 +396,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
396 | agent.Position = position; | 396 | agent.Position = position; |
397 | SetCallbackURL(agent, sp.Scene.RegionInfo); | 397 | SetCallbackURL(agent, sp.Scene.RegionInfo); |
398 | 398 | ||
399 | //sp.ControllingClient.SendTeleportProgress(teleportFlags, "Updating agent..."); | ||
400 | |||
399 | if (!UpdateAgent(reg, finalDestination, agent)) | 401 | if (!UpdateAgent(reg, finalDestination, agent)) |
400 | { | 402 | { |
401 | // Region doesn't take it | 403 | // Region doesn't take it |
@@ -434,8 +436,13 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
434 | // CrossAttachmentsIntoNewRegion is a synchronous call. We shouldn't need to wait after it | 436 | // CrossAttachmentsIntoNewRegion is a synchronous call. We shouldn't need to wait after it |
435 | CrossAttachmentsIntoNewRegion(finalDestination, sp, true); | 437 | CrossAttachmentsIntoNewRegion(finalDestination, sp, true); |
436 | 438 | ||
439 | // Well, this is it. The agent is over there. | ||
440 | |||
437 | KillEntity(sp.Scene, sp.LocalId); | 441 | KillEntity(sp.Scene, sp.LocalId); |
438 | 442 | ||
443 | // May need to logout or other cleanup | ||
444 | AgentHasMovedAway(sp.ControllingClient.SessionId, logout); | ||
445 | |||
439 | // Now let's make it officially a child agent | 446 | // Now let's make it officially a child agent |
440 | sp.MakeChildAgent(); | 447 | sp.MakeChildAgent(); |
441 | 448 | ||
@@ -483,8 +490,9 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
483 | 490 | ||
484 | } | 491 | } |
485 | 492 | ||
486 | protected virtual bool CreateAgent(ScenePresence sp, GridRegion reg, GridRegion finalDestination, AgentCircuitData agentCircuit, uint teleportFlags, out string reason) | 493 | protected virtual bool CreateAgent(ScenePresence sp, GridRegion reg, GridRegion finalDestination, AgentCircuitData agentCircuit, uint teleportFlags, out string reason, out bool logout) |
487 | { | 494 | { |
495 | logout = false; | ||
488 | return m_aScene.SimulationService.CreateAgent(finalDestination, agentCircuit, teleportFlags, out reason); | 496 | return m_aScene.SimulationService.CreateAgent(finalDestination, agentCircuit, teleportFlags, out reason); |
489 | } | 497 | } |
490 | 498 | ||
@@ -500,6 +508,10 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
500 | 508 | ||
501 | } | 509 | } |
502 | 510 | ||
511 | protected virtual void AgentHasMovedAway(UUID sessionID, bool logout) | ||
512 | { | ||
513 | } | ||
514 | |||
503 | protected void KillEntity(Scene scene, uint localID) | 515 | protected void KillEntity(Scene scene, uint localID) |
504 | { | 516 | { |
505 | scene.SendKillObject(localID); | 517 | scene.SendKillObject(localID); |
@@ -1286,18 +1298,18 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1286 | return handles; | 1298 | return handles; |
1287 | } | 1299 | } |
1288 | 1300 | ||
1289 | private void Dump(string msg, List<ulong> handles) | 1301 | // private void Dump(string msg, List<ulong> handles) |
1290 | { | 1302 | // { |
1291 | m_log.InfoFormat("-------------- HANDLE DUMP ({0}) ---------", msg); | 1303 | // m_log.InfoFormat("-------------- HANDLE DUMP ({0}) ---------", msg); |
1292 | foreach (ulong handle in handles) | 1304 | // foreach (ulong handle in handles) |
1293 | { | 1305 | // { |
1294 | uint x, y; | 1306 | // uint x, y; |
1295 | Utils.LongToUInts(handle, out x, out y); | 1307 | // Utils.LongToUInts(handle, out x, out y); |
1296 | x = x / Constants.RegionSize; | 1308 | // x = x / Constants.RegionSize; |
1297 | y = y / Constants.RegionSize; | 1309 | // y = y / Constants.RegionSize; |
1298 | m_log.InfoFormat("({0}, {1})", x, y); | 1310 | // m_log.InfoFormat("({0}, {1})", x, y); |
1299 | } | 1311 | // } |
1300 | } | 1312 | // } |
1301 | 1313 | ||
1302 | #endregion | 1314 | #endregion |
1303 | 1315 | ||
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs index 7d26e3f..1ac7508 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs | |||
@@ -140,9 +140,17 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
140 | return false; | 140 | return false; |
141 | } | 141 | } |
142 | 142 | ||
143 | protected override bool CreateAgent(ScenePresence sp, GridRegion reg, GridRegion finalDestination, AgentCircuitData agentCircuit, uint teleportFlags, out string reason) | 143 | protected override void AgentHasMovedAway(UUID sessionID, bool logout) |
144 | { | ||
145 | if (logout) | ||
146 | // Log them out of this grid | ||
147 | m_aScene.PresenceService.LogoutAgent(sessionID); | ||
148 | } | ||
149 | |||
150 | protected override bool CreateAgent(ScenePresence sp, GridRegion reg, GridRegion finalDestination, AgentCircuitData agentCircuit, uint teleportFlags, out string reason, out bool logout) | ||
144 | { | 151 | { |
145 | reason = string.Empty; | 152 | reason = string.Empty; |
153 | logout = false; | ||
146 | int flags = m_aScene.GridService.GetRegionFlags(m_aScene.RegionInfo.ScopeID, reg.RegionID); | 154 | int flags = m_aScene.GridService.GetRegionFlags(m_aScene.RegionInfo.ScopeID, reg.RegionID); |
147 | if (flags == -1 /* no region in DB */ || (flags & (int)OpenSim.Data.RegionFlags.Hyperlink) != 0) | 155 | if (flags == -1 /* no region in DB */ || (flags & (int)OpenSim.Data.RegionFlags.Hyperlink) != 0) |
148 | { | 156 | { |
@@ -152,9 +160,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
152 | string userAgentDriver = agentCircuit.ServiceURLs["HomeURI"].ToString(); | 160 | string userAgentDriver = agentCircuit.ServiceURLs["HomeURI"].ToString(); |
153 | IUserAgentService connector = new UserAgentServiceConnector(userAgentDriver); | 161 | IUserAgentService connector = new UserAgentServiceConnector(userAgentDriver); |
154 | bool success = connector.LoginAgentToGrid(agentCircuit, reg, finalDestination, out reason); | 162 | bool success = connector.LoginAgentToGrid(agentCircuit, reg, finalDestination, out reason); |
155 | if (success) | 163 | logout = success; // flag for later logout from this grid; this is an HG TP |
156 | // Log them out of this grid | ||
157 | m_aScene.PresenceService.LogoutAgent(agentCircuit.SessionID); | ||
158 | 164 | ||
159 | return success; | 165 | return success; |
160 | } | 166 | } |
diff --git a/OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueHelper.cs b/OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueHelper.cs index efa60bb..e9bcae3 100644 --- a/OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueHelper.cs +++ b/OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueHelper.cs | |||
@@ -54,12 +54,10 @@ namespace OpenSim.Region.CoreModules.Framework.EventQueue | |||
54 | } | 54 | } |
55 | 55 | ||
56 | private static byte[] uintToByteArray(uint uIntValue) | 56 | private static byte[] uintToByteArray(uint uIntValue) |
57 | { | 57 | { |
58 | byte[] resultbytes = Utils.UIntToBytes(uIntValue); | 58 | byte[] result = new byte[4]; |
59 | if (BitConverter.IsLittleEndian) | 59 | Utils.UIntToBytesBig(uIntValue, result, 0); |
60 | Array.Reverse(resultbytes); | 60 | return result; |
61 | |||
62 | return resultbytes; | ||
63 | } | 61 | } |
64 | 62 | ||
65 | public static OSD buildEvent(string eventName, OSD eventBody) | 63 | public static OSD buildEvent(string eventName, OSD eventBody) |
@@ -160,7 +158,7 @@ namespace OpenSim.Region.CoreModules.Framework.EventQueue | |||
160 | info.Add("SimAccess", OSD.FromInteger(simAccess)); | 158 | info.Add("SimAccess", OSD.FromInteger(simAccess)); |
161 | info.Add("SimIP", OSD.FromBinary(regionExternalEndPoint.Address.GetAddressBytes())); | 159 | info.Add("SimIP", OSD.FromBinary(regionExternalEndPoint.Address.GetAddressBytes())); |
162 | info.Add("SimPort", OSD.FromInteger(regionExternalEndPoint.Port)); | 160 | info.Add("SimPort", OSD.FromInteger(regionExternalEndPoint.Port)); |
163 | info.Add("TeleportFlags", OSD.FromBinary(1L << 4)); // AgentManager.TeleportFlags.ViaLocation | 161 | info.Add("TeleportFlags", OSD.FromULong(1L << 4)); // AgentManager.TeleportFlags.ViaLocation |
164 | 162 | ||
165 | OSDArray infoArr = new OSDArray(); | 163 | OSDArray infoArr = new OSDArray(); |
166 | infoArr.Add(info); | 164 | infoArr.Add(info); |
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs index b13b9d8..ccb892e 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs | |||
@@ -95,7 +95,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
95 | try | 95 | try |
96 | { | 96 | { |
97 | asset1.ID = url + "/" + asset.ID; | 97 | asset1.ID = url + "/" + asset.ID; |
98 | UUID temp = UUID.Zero; | 98 | // UUID temp = UUID.Zero; |
99 | // TODO: if the creator is local, stick this grid's URL in front | 99 | // TODO: if the creator is local, stick this grid's URL in front |
100 | //if (UUID.TryParse(asset.Metadata.CreatorID, out temp)) | 100 | //if (UUID.TryParse(asset.Metadata.CreatorID, out temp)) |
101 | // asset1.Metadata.CreatorID = ??? + "/" + asset.Metadata.CreatorID; | 101 | // asset1.Metadata.CreatorID = ??? + "/" + asset.Metadata.CreatorID; |
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs index 8ccc941..c673b31 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs | |||
@@ -1,4 +1,4 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
@@ -54,7 +54,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
54 | get { return m_assMapper; } | 54 | get { return m_assMapper; } |
55 | } | 55 | } |
56 | 56 | ||
57 | private bool m_Initialized = false; | 57 | // private bool m_Initialized = false; |
58 | 58 | ||
59 | #region INonSharedRegionModule | 59 | #region INonSharedRegionModule |
60 | 60 | ||
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs index 2517a23..cc12df0 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs | |||
@@ -1,4 +1,4 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
@@ -572,7 +572,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
572 | } | 572 | } |
573 | if (attachment) | 573 | if (attachment) |
574 | { | 574 | { |
575 | group.RootPart.ObjectFlags |= (uint)PrimFlags.Phantom; | 575 | group.RootPart.Flags |= PrimFlags.Phantom; |
576 | group.RootPart.IsAttachment = true; | 576 | group.RootPart.IsAttachment = true; |
577 | } | 577 | } |
578 | 578 | ||
diff --git a/OpenSim/Region/CoreModules/Framework/Library/LibraryModule.cs b/OpenSim/Region/CoreModules/Framework/Library/LibraryModule.cs index 9c20d68..d570608 100644 --- a/OpenSim/Region/CoreModules/Framework/Library/LibraryModule.cs +++ b/OpenSim/Region/CoreModules/Framework/Library/LibraryModule.cs | |||
@@ -51,7 +51,7 @@ namespace OpenSim.Region.CoreModules.Framework.Library | |||
51 | private static bool m_HasRunOnce = false; | 51 | private static bool m_HasRunOnce = false; |
52 | 52 | ||
53 | private bool m_Enabled = false; | 53 | private bool m_Enabled = false; |
54 | private string m_LibraryName = "OpenSim Library"; | 54 | // private string m_LibraryName = "OpenSim Library"; |
55 | private Scene m_Scene; | 55 | private Scene m_Scene; |
56 | 56 | ||
57 | private ILibraryService m_Library; | 57 | private ILibraryService m_Library; |
@@ -212,13 +212,13 @@ namespace OpenSim.Region.CoreModules.Framework.Library | |||
212 | } | 212 | } |
213 | } | 213 | } |
214 | 214 | ||
215 | private void DumpLibrary() | 215 | // private void DumpLibrary() |
216 | { | 216 | // { |
217 | InventoryFolderImpl lib = m_Library.LibraryRootFolder; | 217 | // InventoryFolderImpl lib = m_Library.LibraryRootFolder; |
218 | 218 | // | |
219 | m_log.DebugFormat(" - folder {0}", lib.Name); | 219 | // m_log.DebugFormat(" - folder {0}", lib.Name); |
220 | DumpFolder(lib); | 220 | // DumpFolder(lib); |
221 | } | 221 | // } |
222 | // | 222 | // |
223 | // private void DumpLibrary() | 223 | // private void DumpLibrary() |
224 | // { | 224 | // { |
diff --git a/OpenSim/Region/CoreModules/Framework/Statistics/Logging/BinaryLoggingModule.cs b/OpenSim/Region/CoreModules/Framework/Statistics/Logging/BinaryLoggingModule.cs new file mode 100644 index 0000000..b75a700 --- /dev/null +++ b/OpenSim/Region/CoreModules/Framework/Statistics/Logging/BinaryLoggingModule.cs | |||
@@ -0,0 +1,169 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.IO; | ||
31 | using System.Reflection; | ||
32 | using log4net; | ||
33 | using Mono.Addins; | ||
34 | using Nini.Config; | ||
35 | using OpenMetaverse; | ||
36 | using OpenMetaverse.Packets; | ||
37 | using OpenSim.Framework; | ||
38 | using OpenSim.Region.Framework; | ||
39 | using OpenSim.Region.Framework.Interfaces; | ||
40 | using OpenSim.Region.Framework.Scenes; | ||
41 | |||
42 | namespace OpenSim.Region.CoreModules.Avatar.Attachments | ||
43 | { | ||
44 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "BinaryLoggingModule")] | ||
45 | public class BinaryLoggingModule : INonSharedRegionModule | ||
46 | { | ||
47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
48 | |||
49 | protected bool m_collectStats; | ||
50 | protected Scene m_scene = null; | ||
51 | |||
52 | public string Name { get { return "Binary Statistics Logging Module"; } } | ||
53 | public Type ReplaceableInterface { get { return null; } } | ||
54 | |||
55 | public void Initialise(IConfigSource source) | ||
56 | { | ||
57 | try | ||
58 | { | ||
59 | IConfig statConfig = source.Configs["Statistics.Binary"]; | ||
60 | if (statConfig.Contains("enabled") && statConfig.GetBoolean("enabled")) | ||
61 | { | ||
62 | if (statConfig.Contains("collect_region_stats")) | ||
63 | { | ||
64 | if (statConfig.GetBoolean("collect_region_stats")) | ||
65 | { | ||
66 | m_collectStats = true; | ||
67 | } | ||
68 | } | ||
69 | if (statConfig.Contains("region_stats_period_seconds")) | ||
70 | { | ||
71 | m_statLogPeriod = TimeSpan.FromSeconds(statConfig.GetInt("region_stats_period_seconds")); | ||
72 | } | ||
73 | if (statConfig.Contains("stats_dir")) | ||
74 | { | ||
75 | m_statsDir = statConfig.GetString("stats_dir"); | ||
76 | } | ||
77 | } | ||
78 | } | ||
79 | catch | ||
80 | { | ||
81 | // if it doesn't work, we don't collect anything | ||
82 | } | ||
83 | } | ||
84 | |||
85 | public void AddRegion(Scene scene) | ||
86 | { | ||
87 | m_scene = scene; | ||
88 | } | ||
89 | |||
90 | public void RemoveRegion(Scene scene) | ||
91 | { | ||
92 | } | ||
93 | |||
94 | public void RegionLoaded(Scene scene) | ||
95 | { | ||
96 | if (m_collectStats) | ||
97 | m_scene.StatsReporter.OnSendStatsResult += LogSimStats; | ||
98 | } | ||
99 | |||
100 | public void Close() | ||
101 | { | ||
102 | } | ||
103 | |||
104 | public class StatLogger | ||
105 | { | ||
106 | public DateTime StartTime; | ||
107 | public string Path; | ||
108 | public System.IO.BinaryWriter Log; | ||
109 | } | ||
110 | |||
111 | static StatLogger m_statLog = null; | ||
112 | static TimeSpan m_statLogPeriod = TimeSpan.FromSeconds(300); | ||
113 | static string m_statsDir = String.Empty; | ||
114 | static Object m_statLockObject = new Object(); | ||
115 | |||
116 | private void LogSimStats(SimStats stats) | ||
117 | { | ||
118 | SimStatsPacket pack = new SimStatsPacket(); | ||
119 | pack.Region = new SimStatsPacket.RegionBlock(); | ||
120 | pack.Region.RegionX = stats.RegionX; | ||
121 | pack.Region.RegionY = stats.RegionY; | ||
122 | pack.Region.RegionFlags = stats.RegionFlags; | ||
123 | pack.Region.ObjectCapacity = stats.ObjectCapacity; | ||
124 | //pack.Region = //stats.RegionBlock; | ||
125 | pack.Stat = stats.StatsBlock; | ||
126 | pack.Header.Reliable = false; | ||
127 | |||
128 | // note that we are inside the reporter lock when called | ||
129 | DateTime now = DateTime.Now; | ||
130 | |||
131 | // hide some time information into the packet | ||
132 | pack.Header.Sequence = (uint)now.Ticks; | ||
133 | |||
134 | lock (m_statLockObject) // m_statLog is shared so make sure there is only executer here | ||
135 | { | ||
136 | try | ||
137 | { | ||
138 | if (m_statLog == null || now > m_statLog.StartTime + m_statLogPeriod) | ||
139 | { | ||
140 | // First log file or time has expired, start writing to a new log file | ||
141 | if (m_statLog != null && m_statLog.Log != null) | ||
142 | { | ||
143 | m_statLog.Log.Close(); | ||
144 | } | ||
145 | m_statLog = new StatLogger(); | ||
146 | m_statLog.StartTime = now; | ||
147 | m_statLog.Path = (m_statsDir.Length > 0 ? m_statsDir + System.IO.Path.DirectorySeparatorChar.ToString() : "") | ||
148 | + String.Format("stats-{0}.log", now.ToString("yyyyMMddHHmmss")); | ||
149 | m_statLog.Log = new BinaryWriter(File.Open(m_statLog.Path, FileMode.Append, FileAccess.Write)); | ||
150 | } | ||
151 | |||
152 | // Write the serialized data to disk | ||
153 | if (m_statLog != null && m_statLog.Log != null) | ||
154 | m_statLog.Log.Write(pack.ToBytes()); | ||
155 | } | ||
156 | catch (Exception ex) | ||
157 | { | ||
158 | m_log.Error("statistics gathering failed: " + ex.Message, ex); | ||
159 | if (m_statLog != null && m_statLog.Log != null) | ||
160 | { | ||
161 | m_statLog.Log.Close(); | ||
162 | } | ||
163 | m_statLog = null; | ||
164 | } | ||
165 | } | ||
166 | return; | ||
167 | } | ||
168 | } | ||
169 | } | ||
diff --git a/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs b/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs index e95d2f8..87a0a8d 100644 --- a/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs +++ b/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs | |||
@@ -91,7 +91,7 @@ namespace OpenSim.Region.CoreModules.InterGrid | |||
91 | private string httpsCN = ""; | 91 | private string httpsCN = ""; |
92 | private bool httpSSL = false; | 92 | private bool httpSSL = false; |
93 | private uint httpsslport = 0; | 93 | private uint httpsslport = 0; |
94 | private bool GridMode = false; | 94 | // private bool GridMode = false; |
95 | 95 | ||
96 | #region IRegionModule Members | 96 | #region IRegionModule Members |
97 | 97 | ||
@@ -126,10 +126,10 @@ namespace OpenSim.Region.CoreModules.InterGrid | |||
126 | 126 | ||
127 | } | 127 | } |
128 | 128 | ||
129 | if (startupcfg != null) | 129 | // if (startupcfg != null) |
130 | { | 130 | // { |
131 | GridMode = enabled = startupcfg.GetBoolean("gridmode", false); | 131 | // GridMode = enabled = startupcfg.GetBoolean("gridmode", false); |
132 | } | 132 | // } |
133 | 133 | ||
134 | if (cfg != null) | 134 | if (cfg != null) |
135 | { | 135 | { |
@@ -1213,18 +1213,19 @@ namespace OpenSim.Region.CoreModules.InterGrid | |||
1213 | } | 1213 | } |
1214 | } | 1214 | } |
1215 | 1215 | ||
1216 | private string CreateRandomStr(int len) | 1216 | // private string CreateRandomStr(int len) |
1217 | { | 1217 | // { |
1218 | Random rnd = new Random(Environment.TickCount); | 1218 | // Random rnd = new Random(Environment.TickCount); |
1219 | string returnstring = ""; | 1219 | // string returnstring = ""; |
1220 | string chars = "abcdefghijklmnopqrstuvwxyz0123456789"; | 1220 | // string chars = "abcdefghijklmnopqrstuvwxyz0123456789"; |
1221 | 1221 | // | |
1222 | for (int i = 0; i < len; i++) | 1222 | // for (int i = 0; i < len; i++) |
1223 | { | 1223 | // { |
1224 | returnstring += chars.Substring(rnd.Next(chars.Length), 1); | 1224 | // returnstring += chars.Substring(rnd.Next(chars.Length), 1); |
1225 | } | 1225 | // } |
1226 | return returnstring; | 1226 | // return returnstring; |
1227 | } | 1227 | // } |
1228 | |||
1228 | // Temporary hack to allow teleporting to and from Vaak | 1229 | // Temporary hack to allow teleporting to and from Vaak |
1229 | private static bool customXertificateValidation(object sender, X509Certificate cert, X509Chain chain, SslPolicyErrors error) | 1230 | private static bool customXertificateValidation(object sender, X509Certificate cert, X509Chain chain, SslPolicyErrors error) |
1230 | { | 1231 | { |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs index aa3b30d..153aeec 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs | |||
@@ -32,7 +32,6 @@ using System.Reflection; | |||
32 | using Nini.Config; | 32 | using Nini.Config; |
33 | using OpenSim.Framework; | 33 | using OpenSim.Framework; |
34 | using OpenSim.Framework.Statistics; | 34 | using OpenSim.Framework.Statistics; |
35 | |||
36 | using OpenSim.Services.Connectors; | 35 | using OpenSim.Services.Connectors; |
37 | using OpenSim.Region.Framework.Interfaces; | 36 | using OpenSim.Region.Framework.Interfaces; |
38 | using OpenSim.Region.Framework.Scenes; | 37 | using OpenSim.Region.Framework.Scenes; |
@@ -48,7 +47,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
48 | 47 | ||
49 | private bool m_Enabled = false; | 48 | private bool m_Enabled = false; |
50 | private bool m_Initialized = false; | 49 | private bool m_Initialized = false; |
51 | private Scene m_Scene; | 50 | // private Scene m_Scene; |
52 | private InventoryServicesConnector m_RemoteConnector; | 51 | private InventoryServicesConnector m_RemoteConnector; |
53 | 52 | ||
54 | public Type ReplaceableInterface | 53 | public Type ReplaceableInterface |
@@ -105,7 +104,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
105 | 104 | ||
106 | public void AddRegion(Scene scene) | 105 | public void AddRegion(Scene scene) |
107 | { | 106 | { |
108 | m_Scene = scene; | 107 | // m_Scene = scene; |
109 | //m_log.Debug("[XXXX] Adding scene " + m_Scene.RegionInfo.RegionName); | 108 | //m_log.Debug("[XXXX] Adding scene " + m_Scene.RegionInfo.RegionName); |
110 | 109 | ||
111 | if (!m_Enabled) | 110 | if (!m_Enabled) |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs index 277060d..ada26cc 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs | |||
@@ -32,7 +32,6 @@ using System.Reflection; | |||
32 | using Nini.Config; | 32 | using Nini.Config; |
33 | using OpenSim.Framework; | 33 | using OpenSim.Framework; |
34 | using OpenSim.Framework.Statistics; | 34 | using OpenSim.Framework.Statistics; |
35 | |||
36 | using OpenSim.Services.Connectors; | 35 | using OpenSim.Services.Connectors; |
37 | using OpenSim.Region.Framework.Interfaces; | 36 | using OpenSim.Region.Framework.Interfaces; |
38 | using OpenSim.Region.Framework.Scenes; | 37 | using OpenSim.Region.Framework.Scenes; |
@@ -48,7 +47,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
48 | 47 | ||
49 | private bool m_Enabled = false; | 48 | private bool m_Enabled = false; |
50 | private bool m_Initialized = false; | 49 | private bool m_Initialized = false; |
51 | private Scene m_Scene; | 50 | // private Scene m_Scene; |
52 | private XInventoryServicesConnector m_RemoteConnector; | 51 | private XInventoryServicesConnector m_RemoteConnector; |
53 | 52 | ||
54 | public Type ReplaceableInterface | 53 | public Type ReplaceableInterface |
@@ -109,7 +108,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
109 | 108 | ||
110 | public void AddRegion(Scene scene) | 109 | public void AddRegion(Scene scene) |
111 | { | 110 | { |
112 | m_Scene = scene; | 111 | // m_Scene = scene; |
113 | //m_log.Debug("[XXXX] Adding scene " + m_Scene.RegionInfo.RegionName); | 112 | //m_log.Debug("[XXXX] Adding scene " + m_Scene.RegionInfo.RegionName); |
114 | 113 | ||
115 | if (!m_Enabled) | 114 | if (!m_Enabled) |
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs index 27e492b..171e0b9 100644 --- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs | |||
@@ -345,7 +345,6 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
345 | { | 345 | { |
346 | if (!s.IsChildAgent) | 346 | if (!s.IsChildAgent) |
347 | { | 347 | { |
348 | s.ControllingClient.SendTeleportLocationStart(); | ||
349 | m_scene.TeleportClientHome(user, s.ControllingClient); | 348 | m_scene.TeleportClientHome(user, s.ControllingClient); |
350 | } | 349 | } |
351 | } | 350 | } |
@@ -480,7 +479,6 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
480 | ScenePresence s = m_scene.GetScenePresence(prey); | 479 | ScenePresence s = m_scene.GetScenePresence(prey); |
481 | if (s != null) | 480 | if (s != null) |
482 | { | 481 | { |
483 | s.ControllingClient.SendTeleportLocationStart(); | ||
484 | m_scene.TeleportClientHome(prey, s.ControllingClient); | 482 | m_scene.TeleportClientHome(prey, s.ControllingClient); |
485 | } | 483 | } |
486 | } | 484 | } |
@@ -500,7 +498,6 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
500 | // Also make sure they are actually in the region | 498 | // Also make sure they are actually in the region |
501 | if (p != null && !p.IsChildAgent) | 499 | if (p != null && !p.IsChildAgent) |
502 | { | 500 | { |
503 | p.ControllingClient.SendTeleportLocationStart(); | ||
504 | m_scene.TeleportClientHome(p.UUID, p.ControllingClient); | 501 | m_scene.TeleportClientHome(p.UUID, p.ControllingClient); |
505 | } | 502 | } |
506 | } | 503 | } |
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs index 7e29a56..d00cb07 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs | |||
@@ -147,12 +147,12 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
147 | { | 147 | { |
148 | } | 148 | } |
149 | 149 | ||
150 | private bool OnVerifyUserConnection(ScenePresence scenePresence, out string reason) | 150 | // private bool OnVerifyUserConnection(ScenePresence scenePresence, out string reason) |
151 | { | 151 | // { |
152 | ILandObject nearestParcel = m_scene.GetNearestAllowedParcel(scenePresence.UUID, scenePresence.AbsolutePosition.X, scenePresence.AbsolutePosition.Y); | 152 | // ILandObject nearestParcel = m_scene.GetNearestAllowedParcel(scenePresence.UUID, scenePresence.AbsolutePosition.X, scenePresence.AbsolutePosition.Y); |
153 | reason = "You are not allowed to enter this sim."; | 153 | // reason = "You are not allowed to enter this sim."; |
154 | return nearestParcel != null; | 154 | // return nearestParcel != null; |
155 | } | 155 | // } |
156 | 156 | ||
157 | void EventManagerOnNewClient(IClientAPI client) | 157 | void EventManagerOnNewClient(IClientAPI client) |
158 | { | 158 | { |
diff --git a/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs b/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs new file mode 100644 index 0000000..62abd4c --- /dev/null +++ b/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs | |||
@@ -0,0 +1,263 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Reflection; | ||
31 | using log4net; | ||
32 | using Mono.Addins; | ||
33 | using Nini.Config; | ||
34 | using OpenMetaverse; | ||
35 | using OpenMetaverse.Packets; | ||
36 | using OpenSim.Framework; | ||
37 | using OpenSim.Region.Framework; | ||
38 | using OpenSim.Region.Framework.Interfaces; | ||
39 | using OpenSim.Region.Framework.Scenes; | ||
40 | using OpenSim.Region.Framework.Scenes.Serialization; | ||
41 | |||
42 | namespace OpenSim.Region.CoreModules.World.Objects.BuySell | ||
43 | { | ||
44 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "BuySellModule")] | ||
45 | public class BuySellModule : IBuySellModule, INonSharedRegionModule | ||
46 | { | ||
47 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
48 | |||
49 | protected Scene m_scene = null; | ||
50 | protected IDialogModule m_dialogModule; | ||
51 | |||
52 | public string Name { get { return "Object BuySell Module"; } } | ||
53 | public Type ReplaceableInterface { get { return null; } } | ||
54 | |||
55 | public void Initialise(IConfigSource source) {} | ||
56 | |||
57 | public void AddRegion(Scene scene) | ||
58 | { | ||
59 | m_scene = scene; | ||
60 | m_scene.RegisterModuleInterface<IBuySellModule>(this); | ||
61 | m_scene.EventManager.OnNewClient += SubscribeToClientEvents; | ||
62 | } | ||
63 | |||
64 | public void RemoveRegion(Scene scene) | ||
65 | { | ||
66 | m_scene.EventManager.OnNewClient -= SubscribeToClientEvents; | ||
67 | } | ||
68 | |||
69 | public void RegionLoaded(Scene scene) | ||
70 | { | ||
71 | m_dialogModule = scene.RequestModuleInterface<IDialogModule>(); | ||
72 | } | ||
73 | |||
74 | public void Close() | ||
75 | { | ||
76 | RemoveRegion(m_scene); | ||
77 | } | ||
78 | |||
79 | public void SubscribeToClientEvents(IClientAPI client) | ||
80 | { | ||
81 | client.OnObjectSaleInfo += ObjectSaleInfo; | ||
82 | } | ||
83 | |||
84 | protected void ObjectSaleInfo( | ||
85 | IClientAPI client, UUID agentID, UUID sessionID, uint localID, byte saleType, int salePrice) | ||
86 | { | ||
87 | SceneObjectPart part = m_scene.GetSceneObjectPart(localID); | ||
88 | if (part == null || part.ParentGroup == null) | ||
89 | return; | ||
90 | |||
91 | if (part.ParentGroup.IsDeleted) | ||
92 | return; | ||
93 | |||
94 | part = part.ParentGroup.RootPart; | ||
95 | |||
96 | part.ObjectSaleType = saleType; | ||
97 | part.SalePrice = salePrice; | ||
98 | |||
99 | part.ParentGroup.HasGroupChanged = true; | ||
100 | |||
101 | part.GetProperties(client); | ||
102 | } | ||
103 | |||
104 | public bool BuyObject(IClientAPI remoteClient, UUID categoryID, uint localID, byte saleType) | ||
105 | { | ||
106 | SceneObjectPart part = m_scene.GetSceneObjectPart(localID); | ||
107 | |||
108 | if (part == null) | ||
109 | return false; | ||
110 | |||
111 | if (part.ParentGroup == null) | ||
112 | return false; | ||
113 | |||
114 | SceneObjectGroup group = part.ParentGroup; | ||
115 | |||
116 | switch (saleType) | ||
117 | { | ||
118 | case 1: // Sell as original (in-place sale) | ||
119 | uint effectivePerms = group.GetEffectivePermissions(); | ||
120 | |||
121 | if ((effectivePerms & (uint)PermissionMask.Transfer) == 0) | ||
122 | { | ||
123 | if (m_dialogModule != null) | ||
124 | m_dialogModule.SendAlertToUser(remoteClient, "This item doesn't appear to be for sale"); | ||
125 | return false; | ||
126 | } | ||
127 | |||
128 | group.SetOwnerId(remoteClient.AgentId); | ||
129 | group.SetRootPartOwner(part, remoteClient.AgentId, remoteClient.ActiveGroupId); | ||
130 | |||
131 | List<SceneObjectPart> partList = new List<SceneObjectPart>(group.Children.Values); | ||
132 | |||
133 | if (m_scene.Permissions.PropagatePermissions()) | ||
134 | { | ||
135 | foreach (SceneObjectPart child in partList) | ||
136 | { | ||
137 | child.Inventory.ChangeInventoryOwner(remoteClient.AgentId); | ||
138 | child.TriggerScriptChangedEvent(Changed.OWNER); | ||
139 | child.ApplyNextOwnerPermissions(); | ||
140 | } | ||
141 | } | ||
142 | |||
143 | part.ObjectSaleType = 0; | ||
144 | part.SalePrice = 10; | ||
145 | |||
146 | group.HasGroupChanged = true; | ||
147 | part.GetProperties(remoteClient); | ||
148 | part.TriggerScriptChangedEvent(Changed.OWNER); | ||
149 | group.ResumeScripts(); | ||
150 | part.ScheduleFullUpdate(); | ||
151 | |||
152 | break; | ||
153 | |||
154 | case 2: // Sell a copy | ||
155 | Vector3 inventoryStoredPosition = new Vector3 | ||
156 | (((group.AbsolutePosition.X > (int)Constants.RegionSize) | ||
157 | ? 250 | ||
158 | : group.AbsolutePosition.X) | ||
159 | , | ||
160 | (group.AbsolutePosition.X > (int)Constants.RegionSize) | ||
161 | ? 250 | ||
162 | : group.AbsolutePosition.X, | ||
163 | group.AbsolutePosition.Z); | ||
164 | |||
165 | Vector3 originalPosition = group.AbsolutePosition; | ||
166 | |||
167 | group.AbsolutePosition = inventoryStoredPosition; | ||
168 | |||
169 | string sceneObjectXml = SceneObjectSerializer.ToOriginalXmlFormat(group); | ||
170 | group.AbsolutePosition = originalPosition; | ||
171 | |||
172 | uint perms = group.GetEffectivePermissions(); | ||
173 | |||
174 | if ((perms & (uint)PermissionMask.Transfer) == 0) | ||
175 | { | ||
176 | if (m_dialogModule != null) | ||
177 | m_dialogModule.SendAlertToUser(remoteClient, "This item doesn't appear to be for sale"); | ||
178 | return false; | ||
179 | } | ||
180 | |||
181 | AssetBase asset = m_scene.CreateAsset( | ||
182 | group.GetPartName(localID), | ||
183 | group.GetPartDescription(localID), | ||
184 | (sbyte)AssetType.Object, | ||
185 | Utils.StringToBytes(sceneObjectXml), | ||
186 | group.OwnerID); | ||
187 | m_scene.AssetService.Store(asset); | ||
188 | |||
189 | InventoryItemBase item = new InventoryItemBase(); | ||
190 | item.CreatorId = part.CreatorID.ToString(); | ||
191 | |||
192 | item.ID = UUID.Random(); | ||
193 | item.Owner = remoteClient.AgentId; | ||
194 | item.AssetID = asset.FullID; | ||
195 | item.Description = asset.Description; | ||
196 | item.Name = asset.Name; | ||
197 | item.AssetType = asset.Type; | ||
198 | item.InvType = (int)InventoryType.Object; | ||
199 | item.Folder = categoryID; | ||
200 | |||
201 | uint nextPerms=(perms & 7) << 13; | ||
202 | if ((nextPerms & (uint)PermissionMask.Copy) == 0) | ||
203 | perms &= ~(uint)PermissionMask.Copy; | ||
204 | if ((nextPerms & (uint)PermissionMask.Transfer) == 0) | ||
205 | perms &= ~(uint)PermissionMask.Transfer; | ||
206 | if ((nextPerms & (uint)PermissionMask.Modify) == 0) | ||
207 | perms &= ~(uint)PermissionMask.Modify; | ||
208 | |||
209 | item.BasePermissions = perms & part.NextOwnerMask; | ||
210 | item.CurrentPermissions = perms & part.NextOwnerMask; | ||
211 | item.NextPermissions = part.NextOwnerMask; | ||
212 | item.EveryOnePermissions = part.EveryoneMask & | ||
213 | part.NextOwnerMask; | ||
214 | item.GroupPermissions = part.GroupMask & | ||
215 | part.NextOwnerMask; | ||
216 | item.CurrentPermissions |= 16; // Slam! | ||
217 | item.CreationDate = Util.UnixTimeSinceEpoch(); | ||
218 | |||
219 | if (m_scene.InventoryService.AddItem(item)) | ||
220 | { | ||
221 | remoteClient.SendInventoryItemCreateUpdate(item, 0); | ||
222 | } | ||
223 | else | ||
224 | { | ||
225 | if (m_dialogModule != null) | ||
226 | m_dialogModule.SendAlertToUser(remoteClient, "Cannot buy now. Your inventory is unavailable"); | ||
227 | return false; | ||
228 | } | ||
229 | break; | ||
230 | |||
231 | case 3: // Sell contents | ||
232 | List<UUID> invList = part.Inventory.GetInventoryList(); | ||
233 | |||
234 | bool okToSell = true; | ||
235 | |||
236 | foreach (UUID invID in invList) | ||
237 | { | ||
238 | TaskInventoryItem item1 = part.Inventory.GetInventoryItem(invID); | ||
239 | if ((item1.CurrentPermissions & | ||
240 | (uint)PermissionMask.Transfer) == 0) | ||
241 | { | ||
242 | okToSell = false; | ||
243 | break; | ||
244 | } | ||
245 | } | ||
246 | |||
247 | if (!okToSell) | ||
248 | { | ||
249 | if (m_dialogModule != null) | ||
250 | m_dialogModule.SendAlertToUser( | ||
251 | remoteClient, "This item's inventory doesn't appear to be for sale"); | ||
252 | return false; | ||
253 | } | ||
254 | |||
255 | if (invList.Count > 0) | ||
256 | m_scene.MoveTaskInventoryItems(remoteClient.AgentId, part.Name, part, invList); | ||
257 | break; | ||
258 | } | ||
259 | |||
260 | return true; | ||
261 | } | ||
262 | } | ||
263 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs index 2817477..d4166d0 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs | |||
@@ -588,8 +588,9 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
588 | client.OnModifyTerrain += client_OnModifyTerrain; | 588 | client.OnModifyTerrain += client_OnModifyTerrain; |
589 | client.OnBakeTerrain += client_OnBakeTerrain; | 589 | client.OnBakeTerrain += client_OnBakeTerrain; |
590 | client.OnLandUndo += client_OnLandUndo; | 590 | client.OnLandUndo += client_OnLandUndo; |
591 | client.OnUnackedTerrain += client_OnUnackedTerrain; | ||
591 | } | 592 | } |
592 | 593 | ||
593 | /// <summary> | 594 | /// <summary> |
594 | /// Checks to see if the terrain has been modified since last check | 595 | /// Checks to see if the terrain has been modified since last check |
595 | /// but won't attempt to limit those changes to the limits specified in the estate settings | 596 | /// but won't attempt to limit those changes to the limits specified in the estate settings |
@@ -810,6 +811,12 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
810 | InterfaceBakeTerrain(null); //bake terrain does not use the passed in parameter | 811 | InterfaceBakeTerrain(null); //bake terrain does not use the passed in parameter |
811 | } | 812 | } |
812 | } | 813 | } |
814 | |||
815 | protected void client_OnUnackedTerrain(IClientAPI client, int patchX, int patchY) | ||
816 | { | ||
817 | //m_log.Debug("Terrain packet unacked, resending patch: " + patchX + " , " + patchY); | ||
818 | client.SendLayerData(patchX, patchY, m_scene.Heightmap.GetFloatsSerialised()); | ||
819 | } | ||
813 | 820 | ||
814 | private void StoreUndoState() | 821 | private void StoreUndoState() |
815 | { | 822 | { |
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs index a1a4f9e..9f88517 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs | |||
@@ -138,14 +138,14 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
138 | remoteClient.SendMapBlock(blocks, 2); | 138 | remoteClient.SendMapBlock(blocks, 2); |
139 | } | 139 | } |
140 | 140 | ||
141 | private Scene GetClientScene(IClientAPI client) | 141 | // private Scene GetClientScene(IClientAPI client) |
142 | { | 142 | // { |
143 | foreach (Scene s in m_scenes) | 143 | // foreach (Scene s in m_scenes) |
144 | { | 144 | // { |
145 | if (client.Scene.RegionInfo.RegionHandle == s.RegionInfo.RegionHandle) | 145 | // if (client.Scene.RegionInfo.RegionHandle == s.RegionInfo.RegionHandle) |
146 | return s; | 146 | // return s; |
147 | } | 147 | // } |
148 | return m_scene; | 148 | // return m_scene; |
149 | } | 149 | // } |
150 | } | 150 | } |
151 | } | 151 | } |
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs index 9d9967a..f036d85 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | |||
@@ -1000,11 +1000,24 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1000 | return responsemap; | 1000 | return responsemap; |
1001 | } | 1001 | } |
1002 | 1002 | ||
1003 | public void RegenerateMaptile(byte[] data) | 1003 | public void GenerateMaptile() |
1004 | { | 1004 | { |
1005 | // Cannot create a map for a nonexistant heightmap | ||
1006 | if (m_scene.Heightmap == null) | ||
1007 | return; | ||
1008 | |||
1009 | //create a texture asset of the terrain | ||
1010 | IMapImageGenerator terrain = m_scene.RequestModuleInterface<IMapImageGenerator>(); | ||
1011 | if (terrain == null) | ||
1012 | return; | ||
1013 | |||
1014 | byte[] data = terrain.WriteJpeg2000Image("defaultstripe.png"); | ||
1015 | if (data == null) | ||
1016 | return; | ||
1017 | |||
1005 | UUID lastMapRegionUUID = m_scene.RegionInfo.RegionSettings.TerrainImageID; | 1018 | UUID lastMapRegionUUID = m_scene.RegionInfo.RegionSettings.TerrainImageID; |
1006 | 1019 | ||
1007 | m_log.Debug("[MAPTILE]: STORING MAPTILE IMAGE"); | 1020 | m_log.Debug("[WORLDMAP]: STORING MAPTILE IMAGE"); |
1008 | 1021 | ||
1009 | m_scene.RegionInfo.RegionSettings.TerrainImageID = UUID.Random(); | 1022 | m_scene.RegionInfo.RegionSettings.TerrainImageID = UUID.Random(); |
1010 | 1023 | ||
diff --git a/OpenSim/Region/DataSnapshot/ObjectSnapshot.cs b/OpenSim/Region/DataSnapshot/ObjectSnapshot.cs index 00f6918..c489972 100644 --- a/OpenSim/Region/DataSnapshot/ObjectSnapshot.cs +++ b/OpenSim/Region/DataSnapshot/ObjectSnapshot.cs | |||
@@ -135,7 +135,7 @@ namespace OpenSim.Region.DataSnapshot.Providers | |||
135 | xmlobject.AppendChild(node); | 135 | xmlobject.AppendChild(node); |
136 | 136 | ||
137 | node = nodeFactory.CreateNode(XmlNodeType.Element, "flags", ""); | 137 | node = nodeFactory.CreateNode(XmlNodeType.Element, "flags", ""); |
138 | node.InnerText = String.Format("{0:x}", m_rootPart.ObjectFlags); | 138 | node.InnerText = String.Format("{0:x}", (uint)m_rootPart.Flags); |
139 | xmlobject.AppendChild(node); | 139 | xmlobject.AppendChild(node); |
140 | 140 | ||
141 | node = nodeFactory.CreateNode(XmlNodeType.Element, "regionuuid", ""); | 141 | node = nodeFactory.CreateNode(XmlNodeType.Element, "regionuuid", ""); |
diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs index cdc56a2..944ad94 100644 --- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs | |||
@@ -520,7 +520,11 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
520 | { | 520 | { |
521 | } | 521 | } |
522 | 522 | ||
523 | public virtual void SendTeleportLocationStart() | 523 | public virtual void SendTeleportStart(uint flags) |
524 | { | ||
525 | } | ||
526 | |||
527 | public virtual void SendTeleportProgress(uint flags, string message) | ||
524 | { | 528 | { |
525 | } | 529 | } |
526 | 530 | ||
diff --git a/OpenSim/Region/Framework/Interfaces/IBuySellModule.cs b/OpenSim/Region/Framework/Interfaces/IBuySellModule.cs new file mode 100644 index 0000000..0132bae --- /dev/null +++ b/OpenSim/Region/Framework/Interfaces/IBuySellModule.cs | |||
@@ -0,0 +1,47 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using OpenMetaverse; | ||
29 | using OpenSim.Framework; | ||
30 | |||
31 | namespace OpenSim.Region.Framework.Interfaces | ||
32 | { | ||
33 | public interface IBuySellModule | ||
34 | { | ||
35 | /// <summary> | ||
36 | /// Try to buy an object | ||
37 | /// </summary> | ||
38 | /// <param name="remoteClient"></param> | ||
39 | /// <param name="categoryID"></param> | ||
40 | /// <param name="localID"></param> | ||
41 | /// <param name="saleType"></param> | ||
42 | /// <returns> | ||
43 | /// True on a successful purchase, false on failure | ||
44 | /// </returns> | ||
45 | bool BuyObject(IClientAPI remoteClient, UUID categoryID, uint localID, byte saleType); | ||
46 | } | ||
47 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/Framework/Interfaces/ICloudModule.cs b/OpenSim/Region/Framework/Interfaces/ICloudModule.cs index f8a5bad..7296ac3 100644 --- a/OpenSim/Region/Framework/Interfaces/ICloudModule.cs +++ b/OpenSim/Region/Framework/Interfaces/ICloudModule.cs | |||
@@ -25,7 +25,6 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | |||
29 | namespace OpenSim.Region.Framework.Interfaces | 28 | namespace OpenSim.Region.Framework.Interfaces |
30 | { | 29 | { |
31 | public interface ICloudModule : IRegionModule | 30 | public interface ICloudModule : IRegionModule |
@@ -35,4 +34,4 @@ namespace OpenSim.Region.Framework.Interfaces | |||
35 | /// </summary> | 34 | /// </summary> |
36 | float CloudCover(int x, int y, int z); | 35 | float CloudCover(int x, int y, int z); |
37 | } | 36 | } |
38 | } | 37 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Framework/Interfaces/IInventoryTransferModule.cs b/OpenSim/Region/Framework/Interfaces/IInventoryTransferModule.cs index 2390ff4..1e92fde 100644 --- a/OpenSim/Region/Framework/Interfaces/IInventoryTransferModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IInventoryTransferModule.cs | |||
@@ -35,7 +35,6 @@ namespace OpenSim.Region.Framework.Interfaces | |||
35 | /// </summary> | 35 | /// </summary> |
36 | public interface IInventoryTransferModule | 36 | public interface IInventoryTransferModule |
37 | { | 37 | { |
38 | void SetRootAgentScene(UUID agentID, Scene scene); | ||
39 | bool NeedSceneCacheClear(UUID agentID, Scene scene); | 38 | bool NeedSceneCacheClear(UUID agentID, Scene scene); |
40 | } | 39 | } |
41 | } | 40 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Framework/Interfaces/IWorldMapModule.cs b/OpenSim/Region/Framework/Interfaces/IWorldMapModule.cs index ac6afed..d6e31f4 100644 --- a/OpenSim/Region/Framework/Interfaces/IWorldMapModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IWorldMapModule.cs | |||
@@ -29,6 +29,9 @@ namespace OpenSim.Region.Framework.Interfaces | |||
29 | { | 29 | { |
30 | public interface IWorldMapModule | 30 | public interface IWorldMapModule |
31 | { | 31 | { |
32 | void RegenerateMaptile(byte[] data); | 32 | /// <summary> |
33 | /// Generate a map tile for the scene. a terrain texture for this scene | ||
34 | /// </summary> | ||
35 | void GenerateMaptile(); | ||
33 | } | 36 | } |
34 | } | 37 | } |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index 17159b4..18ea865 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -687,7 +687,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
687 | /// <summary> | 687 | /// <summary> |
688 | /// Create a new asset data structure. | 688 | /// Create a new asset data structure. |
689 | /// </summary> | 689 | /// </summary> |
690 | private AssetBase CreateAsset(string name, string description, sbyte assetType, byte[] data, UUID creatorID) | 690 | public AssetBase CreateAsset(string name, string description, sbyte assetType, byte[] data, UUID creatorID) |
691 | { | 691 | { |
692 | AssetBase asset = new AssetBase(UUID.Random(), name, assetType, creatorID.ToString()); | 692 | AssetBase asset = new AssetBase(UUID.Random(), name, assetType, creatorID.ToString()); |
693 | asset.Description = description; | 693 | asset.Description = description; |
@@ -869,7 +869,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
869 | ScenePresence presence; | 869 | ScenePresence presence; |
870 | if (TryGetScenePresence(remoteClient.AgentId, out presence)) | 870 | if (TryGetScenePresence(remoteClient.AgentId, out presence)) |
871 | { | 871 | { |
872 | byte[] data = null; | 872 | // byte[] data = null; |
873 | 873 | ||
874 | AssetBase asset = new AssetBase(); | 874 | AssetBase asset = new AssetBase(); |
875 | asset.FullID = olditemID; | 875 | asset.FullID = olditemID; |
@@ -877,8 +877,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
877 | asset.Name = name; | 877 | asset.Name = name; |
878 | asset.Description = description; | 878 | asset.Description = description; |
879 | 879 | ||
880 | CreateNewInventoryItem(remoteClient, remoteClient.AgentId.ToString(), folderID, name, 0, callbackID, asset, invType, (uint)PermissionMask.All, (uint)PermissionMask.All, (uint)PermissionMask.All, (uint)PermissionMask.All, (uint)PermissionMask.All, Util.UnixTimeSinceEpoch()); | 880 | CreateNewInventoryItem( |
881 | 881 | remoteClient, remoteClient.AgentId.ToString(), folderID, name, 0, callbackID, asset, invType, | |
882 | (uint)PermissionMask.All, (uint)PermissionMask.All, (uint)PermissionMask.All, | ||
883 | (uint)PermissionMask.All, (uint)PermissionMask.All, Util.UnixTimeSinceEpoch()); | ||
882 | } | 884 | } |
883 | else | 885 | else |
884 | { | 886 | { |
@@ -911,7 +913,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
911 | InventoryService.DeleteFolders(remoteClient.AgentId, folderIDs); | 913 | InventoryService.DeleteFolders(remoteClient.AgentId, folderIDs); |
912 | } | 914 | } |
913 | 915 | ||
914 | |||
915 | /// <summary> | 916 | /// <summary> |
916 | /// Send the details of a prim's inventory to the client. | 917 | /// Send the details of a prim's inventory to the client. |
917 | /// </summary> | 918 | /// </summary> |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 7c89e65..73472a9 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -496,73 +496,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
496 | 496 | ||
497 | #endregion | 497 | #endregion |
498 | 498 | ||
499 | #region BinaryStats | ||
500 | |||
501 | public class StatLogger | ||
502 | { | ||
503 | public DateTime StartTime; | ||
504 | public string Path; | ||
505 | public System.IO.BinaryWriter Log; | ||
506 | } | ||
507 | static StatLogger m_statLog = null; | ||
508 | static TimeSpan m_statLogPeriod = TimeSpan.FromSeconds(300); | ||
509 | static string m_statsDir = String.Empty; | ||
510 | static Object m_statLockObject = new Object(); | ||
511 | private void LogSimStats(SimStats stats) | ||
512 | { | ||
513 | SimStatsPacket pack = new SimStatsPacket(); | ||
514 | pack.Region = new SimStatsPacket.RegionBlock(); | ||
515 | pack.Region.RegionX = stats.RegionX; | ||
516 | pack.Region.RegionY = stats.RegionY; | ||
517 | pack.Region.RegionFlags = stats.RegionFlags; | ||
518 | pack.Region.ObjectCapacity = stats.ObjectCapacity; | ||
519 | //pack.Region = //stats.RegionBlock; | ||
520 | pack.Stat = stats.StatsBlock; | ||
521 | pack.Header.Reliable = false; | ||
522 | |||
523 | // note that we are inside the reporter lock when called | ||
524 | DateTime now = DateTime.Now; | ||
525 | |||
526 | // hide some time information into the packet | ||
527 | pack.Header.Sequence = (uint)now.Ticks; | ||
528 | |||
529 | lock (m_statLockObject) // m_statLog is shared so make sure there is only executer here | ||
530 | { | ||
531 | try | ||
532 | { | ||
533 | if (m_statLog == null || now > m_statLog.StartTime + m_statLogPeriod) | ||
534 | { | ||
535 | // First log file or time has expired, start writing to a new log file | ||
536 | if (m_statLog != null && m_statLog.Log != null) | ||
537 | { | ||
538 | m_statLog.Log.Close(); | ||
539 | } | ||
540 | m_statLog = new StatLogger(); | ||
541 | m_statLog.StartTime = now; | ||
542 | m_statLog.Path = (m_statsDir.Length > 0 ? m_statsDir + System.IO.Path.DirectorySeparatorChar.ToString() : "") | ||
543 | + String.Format("stats-{0}.log", now.ToString("yyyyMMddHHmmss")); | ||
544 | m_statLog.Log = new BinaryWriter(File.Open(m_statLog.Path, FileMode.Append, FileAccess.Write)); | ||
545 | } | ||
546 | |||
547 | // Write the serialized data to disk | ||
548 | if (m_statLog != null && m_statLog.Log != null) | ||
549 | m_statLog.Log.Write(pack.ToBytes()); | ||
550 | } | ||
551 | catch (Exception ex) | ||
552 | { | ||
553 | m_log.Error("statistics gathering failed: " + ex.Message, ex); | ||
554 | if (m_statLog != null && m_statLog.Log != null) | ||
555 | { | ||
556 | m_statLog.Log.Close(); | ||
557 | } | ||
558 | m_statLog = null; | ||
559 | } | ||
560 | } | ||
561 | return; | ||
562 | } | ||
563 | |||
564 | #endregion | ||
565 | |||
566 | #region Constructors | 499 | #region Constructors |
567 | 500 | ||
568 | public Scene(RegionInfo regInfo, AgentCircuitManager authen, | 501 | public Scene(RegionInfo regInfo, AgentCircuitManager authen, |
@@ -628,45 +561,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
628 | if (m_storageManager.EstateDataStore != null) | 561 | if (m_storageManager.EstateDataStore != null) |
629 | { | 562 | { |
630 | m_regInfo.EstateSettings = m_storageManager.EstateDataStore.LoadEstateSettings(m_regInfo.RegionID, false); | 563 | m_regInfo.EstateSettings = m_storageManager.EstateDataStore.LoadEstateSettings(m_regInfo.RegionID, false); |
631 | if (m_regInfo.EstateSettings.EstateID == 0) // No record at all | ||
632 | { | ||
633 | MainConsole.Instance.Output("Your region is not part of an estate."); | ||
634 | while (true) | ||
635 | { | ||
636 | string response = MainConsole.Instance.CmdPrompt("Do you wish to join an existing estate?", "no", new List<string>() {"yes", "no"}); | ||
637 | if (response == "no") | ||
638 | { | ||
639 | // Create a new estate | ||
640 | m_regInfo.EstateSettings = m_storageManager.EstateDataStore.LoadEstateSettings(m_regInfo.RegionID, true); | ||
641 | |||
642 | m_regInfo.EstateSettings.EstateName = MainConsole.Instance.CmdPrompt("New estate name", m_regInfo.EstateSettings.EstateName); | ||
643 | m_regInfo.EstateSettings.Save(); | ||
644 | break; | ||
645 | } | ||
646 | else | ||
647 | { | ||
648 | response = MainConsole.Instance.CmdPrompt("Estate name to join", "None"); | ||
649 | if (response == "None") | ||
650 | continue; | ||
651 | |||
652 | List<int> estateIDs = m_storageManager.EstateDataStore.GetEstates(response); | ||
653 | if (estateIDs.Count < 1) | ||
654 | { | ||
655 | MainConsole.Instance.Output("The name you have entered matches no known estate. Please try again"); | ||
656 | continue; | ||
657 | } | ||
658 | |||
659 | int estateID = estateIDs[0]; | ||
660 | |||
661 | m_regInfo.EstateSettings = m_storageManager.EstateDataStore.LoadEstateSettings(estateID); | ||
662 | |||
663 | if (m_storageManager.EstateDataStore.LinkRegion(m_regInfo.RegionID, estateID)) | ||
664 | break; | ||
665 | |||
666 | MainConsole.Instance.Output("Joining the estate failed. Please try again."); | ||
667 | } | ||
668 | } | ||
669 | } | ||
670 | } | 564 | } |
671 | 565 | ||
672 | #endregion Region Settings | 566 | #endregion Region Settings |
@@ -771,38 +665,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
771 | 665 | ||
772 | m_strictAccessControl = startupConfig.GetBoolean("StrictAccessControl", m_strictAccessControl); | 666 | m_strictAccessControl = startupConfig.GetBoolean("StrictAccessControl", m_strictAccessControl); |
773 | CombineRegions = startupConfig.GetBoolean("CombineContiguousRegions", false); | 667 | CombineRegions = startupConfig.GetBoolean("CombineContiguousRegions", false); |
774 | |||
775 | #region BinaryStats | ||
776 | |||
777 | try | ||
778 | { | ||
779 | IConfig statConfig = m_config.Configs["Statistics.Binary"]; | ||
780 | if (statConfig.Contains("enabled") && statConfig.GetBoolean("enabled")) | ||
781 | { | ||
782 | if (statConfig.Contains("collect_region_stats")) | ||
783 | { | ||
784 | if (statConfig.GetBoolean("collect_region_stats")) | ||
785 | { | ||
786 | // if enabled, add us to the event. If not enabled, I won't get called | ||
787 | StatsReporter.OnSendStatsResult += LogSimStats; | ||
788 | } | ||
789 | } | ||
790 | if (statConfig.Contains("region_stats_period_seconds")) | ||
791 | { | ||
792 | m_statLogPeriod = TimeSpan.FromSeconds(statConfig.GetInt("region_stats_period_seconds")); | ||
793 | } | ||
794 | if (statConfig.Contains("stats_dir")) | ||
795 | { | ||
796 | m_statsDir = statConfig.GetString("stats_dir"); | ||
797 | } | ||
798 | } | ||
799 | } | ||
800 | catch | ||
801 | { | ||
802 | // if it doesn't work, we don't collect anything | ||
803 | } | ||
804 | |||
805 | #endregion BinaryStats | ||
806 | } | 668 | } |
807 | catch | 669 | catch |
808 | { | 670 | { |
@@ -1844,33 +1706,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1844 | 1706 | ||
1845 | } | 1707 | } |
1846 | 1708 | ||
1847 | /// <summary> | ||
1848 | /// Create a terrain texture for this scene | ||
1849 | /// </summary> | ||
1850 | public void CreateTerrainTexture() | ||
1851 | { | ||
1852 | //create a texture asset of the terrain | ||
1853 | IMapImageGenerator terrain = RequestModuleInterface<IMapImageGenerator>(); | ||
1854 | |||
1855 | // Cannot create a map for a nonexistant heightmap yet. | ||
1856 | if (Heightmap == null) | ||
1857 | return; | ||
1858 | |||
1859 | if (terrain == null) | ||
1860 | return; | ||
1861 | |||
1862 | byte[] data = terrain.WriteJpeg2000Image("defaultstripe.png"); | ||
1863 | if (data != null) | ||
1864 | { | ||
1865 | IWorldMapModule mapModule = RequestModuleInterface<IWorldMapModule>(); | ||
1866 | |||
1867 | if (mapModule != null) | ||
1868 | mapModule.RegenerateMaptile(data); | ||
1869 | else | ||
1870 | m_log.DebugFormat("[SCENE]: MapModule is null, can't save maptile"); | ||
1871 | } | ||
1872 | } | ||
1873 | |||
1874 | #endregion | 1709 | #endregion |
1875 | 1710 | ||
1876 | #region Load Land | 1711 | #region Load Land |
@@ -1929,7 +1764,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1929 | 1764 | ||
1930 | AddRestoredSceneObject(group, true, true); | 1765 | AddRestoredSceneObject(group, true, true); |
1931 | SceneObjectPart rootPart = group.GetChildPart(group.UUID); | 1766 | SceneObjectPart rootPart = group.GetChildPart(group.UUID); |
1932 | rootPart.ObjectFlags &= ~(uint)PrimFlags.Scripted; | 1767 | rootPart.Flags &= ~PrimFlags.Scripted; |
1933 | rootPart.TrimPermissions(); | 1768 | rootPart.TrimPermissions(); |
1934 | group.CheckSculptAndLoad(); | 1769 | group.CheckSculptAndLoad(); |
1935 | //rootPart.DoPhysicsPropertyUpdate(UsePhysics, true); | 1770 | //rootPart.DoPhysicsPropertyUpdate(UsePhysics, true); |
@@ -2248,7 +2083,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2248 | 2083 | ||
2249 | foreach (SceneObjectPart part in group.Children.Values) | 2084 | foreach (SceneObjectPart part in group.Children.Values) |
2250 | { | 2085 | { |
2251 | if (part.IsJoint() && ((part.ObjectFlags&(uint)PrimFlags.Physics) != 0)) | 2086 | if (part.IsJoint() && ((part.Flags & PrimFlags.Physics) != 0)) |
2252 | { | 2087 | { |
2253 | PhysicsScene.RequestJointDeletion(part.Name); // FIXME: what if the name changed? | 2088 | PhysicsScene.RequestJointDeletion(part.Name); // FIXME: what if the name changed? |
2254 | } | 2089 | } |
@@ -2761,7 +2596,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2761 | if (!VerifyClient(aCircuit, ep, out vialogin)) | 2596 | if (!VerifyClient(aCircuit, ep, out vialogin)) |
2762 | { | 2597 | { |
2763 | // uh-oh, this is fishy | 2598 | // uh-oh, this is fishy |
2764 | m_log.WarnFormat("[Scene]: Agent {0} with session {1} connecting with unidentified end point {2}. Refusing service.", | 2599 | m_log.WarnFormat("[SCENE]: Agent {0} with session {1} connecting with unidentified end point {2}. Refusing service.", |
2765 | client.AgentId, client.SessionId, ep.ToString()); | 2600 | client.AgentId, client.SessionId, ep.ToString()); |
2766 | try | 2601 | try |
2767 | { | 2602 | { |
@@ -2769,13 +2604,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
2769 | } | 2604 | } |
2770 | catch (Exception e) | 2605 | catch (Exception e) |
2771 | { | 2606 | { |
2772 | m_log.DebugFormat("[Scene]: Exception while closing aborted client: {0}", e.StackTrace); | 2607 | m_log.DebugFormat("[SCENE]: Exception while closing aborted client: {0}", e.StackTrace); |
2773 | } | 2608 | } |
2774 | return; | 2609 | return; |
2775 | } | 2610 | } |
2776 | } | 2611 | } |
2777 | 2612 | ||
2778 | m_log.Debug("[Scene] Adding new agent " + client.Name + " to scene " + RegionInfo.RegionName); | 2613 | m_log.Debug("[SCENE]: Adding new agent " + client.Name + " to scene " + RegionInfo.RegionName); |
2779 | 2614 | ||
2780 | ScenePresence sp = CreateAndAddScenePresence(client); | 2615 | ScenePresence sp = CreateAndAddScenePresence(client); |
2781 | if (aCircuit != null) | 2616 | if (aCircuit != null) |
@@ -2804,7 +2639,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2804 | // Do the verification here | 2639 | // Do the verification here |
2805 | if ((aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaLogin) != 0) | 2640 | if ((aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaLogin) != 0) |
2806 | { | 2641 | { |
2807 | m_log.DebugFormat("[Scene]: Incoming client {0} {1} in region {2} via Login", aCircuit.firstname, aCircuit.lastname, RegionInfo.RegionName); | 2642 | m_log.DebugFormat("[SCENE]: Incoming client {0} {1} in region {2} via Login", aCircuit.firstname, aCircuit.lastname, RegionInfo.RegionName); |
2808 | vialogin = true; | 2643 | vialogin = true; |
2809 | IUserAgentVerificationModule userVerification = RequestModuleInterface<IUserAgentVerificationModule>(); | 2644 | IUserAgentVerificationModule userVerification = RequestModuleInterface<IUserAgentVerificationModule>(); |
2810 | if (userVerification != null && ep != null) | 2645 | if (userVerification != null && ep != null) |
@@ -2814,11 +2649,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
2814 | if (!userVerification.VerifyClient(aCircuit, /*ep.Address.ToString() */ addr.ToString())) | 2649 | if (!userVerification.VerifyClient(aCircuit, /*ep.Address.ToString() */ addr.ToString())) |
2815 | { | 2650 | { |
2816 | // uh-oh, this is fishy | 2651 | // uh-oh, this is fishy |
2817 | m_log.DebugFormat("[Scene]: User Client Verification for {0} {1} in {2} returned false", aCircuit.firstname, aCircuit.lastname, RegionInfo.RegionName); | 2652 | m_log.DebugFormat("[SCENE]: User Client Verification for {0} {1} in {2} returned false", aCircuit.firstname, aCircuit.lastname, RegionInfo.RegionName); |
2818 | return false; | 2653 | return false; |
2819 | } | 2654 | } |
2820 | else | 2655 | else |
2821 | m_log.DebugFormat("[Scene]: User Client Verification for {0} {1} in {2} returned true", aCircuit.firstname, aCircuit.lastname, RegionInfo.RegionName); | 2656 | m_log.DebugFormat("[SCENE]: User Client Verification for {0} {1} in {2} returned true", aCircuit.firstname, aCircuit.lastname, RegionInfo.RegionName); |
2822 | } | 2657 | } |
2823 | } | 2658 | } |
2824 | 2659 | ||
@@ -2849,7 +2684,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2849 | } | 2684 | } |
2850 | catch (Exception e) | 2685 | catch (Exception e) |
2851 | { | 2686 | { |
2852 | m_log.DebugFormat("[Scene]: Exception while closing aborted client: {0}", e.StackTrace); | 2687 | m_log.DebugFormat("[SCENE]: Exception while closing aborted client: {0}", e.StackTrace); |
2853 | } | 2688 | } |
2854 | } | 2689 | } |
2855 | else | 2690 | else |
@@ -2879,7 +2714,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
2879 | public virtual void SubscribeToClientTerrainEvents(IClientAPI client) | 2714 | public virtual void SubscribeToClientTerrainEvents(IClientAPI client) |
2880 | { | 2715 | { |
2881 | client.OnRegionHandShakeReply += SendLayerData; | 2716 | client.OnRegionHandShakeReply += SendLayerData; |
2882 | client.OnUnackedTerrain += TerrainUnAcked; | ||
2883 | } | 2717 | } |
2884 | 2718 | ||
2885 | public virtual void SubscribeToClientPrimEvents(IClientAPI client) | 2719 | public virtual void SubscribeToClientPrimEvents(IClientAPI client) |
@@ -2919,8 +2753,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2919 | client.OnUndo += m_sceneGraph.HandleUndo; | 2753 | client.OnUndo += m_sceneGraph.HandleUndo; |
2920 | client.OnRedo += m_sceneGraph.HandleRedo; | 2754 | client.OnRedo += m_sceneGraph.HandleRedo; |
2921 | client.OnObjectDescription += m_sceneGraph.PrimDescription; | 2755 | client.OnObjectDescription += m_sceneGraph.PrimDescription; |
2922 | client.OnObjectDrop += m_sceneGraph.DropObject; | 2756 | client.OnObjectDrop += m_sceneGraph.DropObject; |
2923 | client.OnObjectSaleInfo += ObjectSaleInfo; | ||
2924 | client.OnObjectIncludeInSearch += m_sceneGraph.MakeObjectSearchable; | 2757 | client.OnObjectIncludeInSearch += m_sceneGraph.MakeObjectSearchable; |
2925 | client.OnObjectOwner += ObjectOwner; | 2758 | client.OnObjectOwner += ObjectOwner; |
2926 | } | 2759 | } |
@@ -3011,7 +2844,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
3011 | public virtual void UnSubscribeToClientTerrainEvents(IClientAPI client) | 2844 | public virtual void UnSubscribeToClientTerrainEvents(IClientAPI client) |
3012 | { | 2845 | { |
3013 | client.OnRegionHandShakeReply -= SendLayerData; | 2846 | client.OnRegionHandShakeReply -= SendLayerData; |
3014 | client.OnUnackedTerrain -= TerrainUnAcked; | ||
3015 | } | 2847 | } |
3016 | 2848 | ||
3017 | public virtual void UnSubscribeToClientPrimEvents(IClientAPI client) | 2849 | public virtual void UnSubscribeToClientPrimEvents(IClientAPI client) |
@@ -3050,7 +2882,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
3050 | client.OnRedo -= m_sceneGraph.HandleRedo; | 2882 | client.OnRedo -= m_sceneGraph.HandleRedo; |
3051 | client.OnObjectDescription -= m_sceneGraph.PrimDescription; | 2883 | client.OnObjectDescription -= m_sceneGraph.PrimDescription; |
3052 | client.OnObjectDrop -= m_sceneGraph.DropObject; | 2884 | client.OnObjectDrop -= m_sceneGraph.DropObject; |
3053 | client.OnObjectSaleInfo -= ObjectSaleInfo; | ||
3054 | client.OnObjectIncludeInSearch -= m_sceneGraph.MakeObjectSearchable; | 2885 | client.OnObjectIncludeInSearch -= m_sceneGraph.MakeObjectSearchable; |
3055 | client.OnObjectOwner -= ObjectOwner; | 2886 | client.OnObjectOwner -= ObjectOwner; |
3056 | } | 2887 | } |
@@ -4625,23 +4456,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
4625 | client.SendRegionHandle(regionID, handle); | 4456 | client.SendRegionHandle(regionID, handle); |
4626 | } | 4457 | } |
4627 | 4458 | ||
4628 | public void TerrainUnAcked(IClientAPI client, int patchX, int patchY) | ||
4629 | { | ||
4630 | //m_log.Debug("Terrain packet unacked, resending patch: " + patchX + " , " + patchY); | ||
4631 | client.SendLayerData(patchX, patchY, Heightmap.GetFloatsSerialised()); | ||
4632 | } | ||
4633 | |||
4634 | public void SetRootAgentScene(UUID agentID) | ||
4635 | { | ||
4636 | IInventoryTransferModule inv = RequestModuleInterface<IInventoryTransferModule>(); | ||
4637 | if (inv == null) | ||
4638 | return; | ||
4639 | |||
4640 | inv.SetRootAgentScene(agentID, this); | ||
4641 | |||
4642 | EventManager.TriggerSetRootAgentScene(agentID, this); | ||
4643 | } | ||
4644 | |||
4645 | public bool NeedSceneCacheClear(UUID agentID) | 4459 | public bool NeedSceneCacheClear(UUID agentID) |
4646 | { | 4460 | { |
4647 | IInventoryTransferModule inv = RequestModuleInterface<IInventoryTransferModule>(); | 4461 | IInventoryTransferModule inv = RequestModuleInterface<IInventoryTransferModule>(); |
@@ -4651,184 +4465,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
4651 | return inv.NeedSceneCacheClear(agentID, this); | 4465 | return inv.NeedSceneCacheClear(agentID, this); |
4652 | } | 4466 | } |
4653 | 4467 | ||
4654 | public void ObjectSaleInfo(IClientAPI client, UUID agentID, UUID sessionID, uint localID, byte saleType, int salePrice) | ||
4655 | { | ||
4656 | SceneObjectPart part = GetSceneObjectPart(localID); | ||
4657 | if (part == null || part.ParentGroup == null) | ||
4658 | return; | ||
4659 | |||
4660 | if (part.ParentGroup.IsDeleted) | ||
4661 | return; | ||
4662 | |||
4663 | part = part.ParentGroup.RootPart; | ||
4664 | |||
4665 | part.ObjectSaleType = saleType; | ||
4666 | part.SalePrice = salePrice; | ||
4667 | |||
4668 | part.ParentGroup.HasGroupChanged = true; | ||
4669 | |||
4670 | part.GetProperties(client); | ||
4671 | } | ||
4672 | |||
4673 | public bool PerformObjectBuy(IClientAPI remoteClient, UUID categoryID, | ||
4674 | uint localID, byte saleType) | ||
4675 | { | ||
4676 | SceneObjectPart part = GetSceneObjectPart(localID); | ||
4677 | |||
4678 | if (part == null) | ||
4679 | return false; | ||
4680 | |||
4681 | if (part.ParentGroup == null) | ||
4682 | return false; | ||
4683 | |||
4684 | SceneObjectGroup group = part.ParentGroup; | ||
4685 | |||
4686 | switch (saleType) | ||
4687 | { | ||
4688 | case 1: // Sell as original (in-place sale) | ||
4689 | uint effectivePerms=group.GetEffectivePermissions(); | ||
4690 | |||
4691 | if ((effectivePerms & (uint)PermissionMask.Transfer) == 0) | ||
4692 | { | ||
4693 | m_dialogModule.SendAlertToUser(remoteClient, "This item doesn't appear to be for sale"); | ||
4694 | return false; | ||
4695 | } | ||
4696 | |||
4697 | group.SetOwnerId(remoteClient.AgentId); | ||
4698 | group.SetRootPartOwner(part, remoteClient.AgentId, | ||
4699 | remoteClient.ActiveGroupId); | ||
4700 | |||
4701 | List<SceneObjectPart> partList = | ||
4702 | new List<SceneObjectPart>(group.Children.Values); | ||
4703 | |||
4704 | if (Permissions.PropagatePermissions()) | ||
4705 | { | ||
4706 | foreach (SceneObjectPart child in partList) | ||
4707 | { | ||
4708 | child.Inventory.ChangeInventoryOwner(remoteClient.AgentId); | ||
4709 | child.TriggerScriptChangedEvent(Changed.OWNER); | ||
4710 | child.ApplyNextOwnerPermissions(); | ||
4711 | } | ||
4712 | } | ||
4713 | |||
4714 | part.ObjectSaleType = 0; | ||
4715 | part.SalePrice = 10; | ||
4716 | |||
4717 | group.HasGroupChanged = true; | ||
4718 | part.GetProperties(remoteClient); | ||
4719 | part.TriggerScriptChangedEvent(Changed.OWNER); | ||
4720 | group.ResumeScripts(); | ||
4721 | part.ScheduleFullUpdate(); | ||
4722 | |||
4723 | break; | ||
4724 | |||
4725 | case 2: // Sell a copy | ||
4726 | |||
4727 | |||
4728 | Vector3 inventoryStoredPosition = new Vector3 | ||
4729 | (((group.AbsolutePosition.X > (int)Constants.RegionSize) | ||
4730 | ? 250 | ||
4731 | : group.AbsolutePosition.X) | ||
4732 | , | ||
4733 | (group.AbsolutePosition.X > (int)Constants.RegionSize) | ||
4734 | ? 250 | ||
4735 | : group.AbsolutePosition.X, | ||
4736 | group.AbsolutePosition.Z); | ||
4737 | |||
4738 | Vector3 originalPosition = group.AbsolutePosition; | ||
4739 | |||
4740 | group.AbsolutePosition = inventoryStoredPosition; | ||
4741 | |||
4742 | string sceneObjectXml = SceneObjectSerializer.ToOriginalXmlFormat(group); | ||
4743 | group.AbsolutePosition = originalPosition; | ||
4744 | |||
4745 | uint perms=group.GetEffectivePermissions(); | ||
4746 | |||
4747 | if ((perms & (uint)PermissionMask.Transfer) == 0) | ||
4748 | { | ||
4749 | m_dialogModule.SendAlertToUser(remoteClient, "This item doesn't appear to be for sale"); | ||
4750 | return false; | ||
4751 | } | ||
4752 | |||
4753 | AssetBase asset = CreateAsset( | ||
4754 | group.GetPartName(localID), | ||
4755 | group.GetPartDescription(localID), | ||
4756 | (sbyte)AssetType.Object, | ||
4757 | Utils.StringToBytes(sceneObjectXml), | ||
4758 | group.OwnerID); | ||
4759 | AssetService.Store(asset); | ||
4760 | |||
4761 | InventoryItemBase item = new InventoryItemBase(); | ||
4762 | item.CreatorId = part.CreatorID.ToString(); | ||
4763 | |||
4764 | item.ID = UUID.Random(); | ||
4765 | item.Owner = remoteClient.AgentId; | ||
4766 | item.AssetID = asset.FullID; | ||
4767 | item.Description = asset.Description; | ||
4768 | item.Name = asset.Name; | ||
4769 | item.AssetType = asset.Type; | ||
4770 | item.InvType = (int)InventoryType.Object; | ||
4771 | item.Folder = categoryID; | ||
4772 | |||
4773 | uint nextPerms=(perms & 7) << 13; | ||
4774 | if ((nextPerms & (uint)PermissionMask.Copy) == 0) | ||
4775 | perms &= ~(uint)PermissionMask.Copy; | ||
4776 | if ((nextPerms & (uint)PermissionMask.Transfer) == 0) | ||
4777 | perms &= ~(uint)PermissionMask.Transfer; | ||
4778 | if ((nextPerms & (uint)PermissionMask.Modify) == 0) | ||
4779 | perms &= ~(uint)PermissionMask.Modify; | ||
4780 | |||
4781 | item.BasePermissions = perms & part.NextOwnerMask; | ||
4782 | item.CurrentPermissions = perms & part.NextOwnerMask; | ||
4783 | item.NextPermissions = part.NextOwnerMask; | ||
4784 | item.EveryOnePermissions = part.EveryoneMask & | ||
4785 | part.NextOwnerMask; | ||
4786 | item.GroupPermissions = part.GroupMask & | ||
4787 | part.NextOwnerMask; | ||
4788 | item.CurrentPermissions |= 16; // Slam! | ||
4789 | item.CreationDate = Util.UnixTimeSinceEpoch(); | ||
4790 | |||
4791 | if (InventoryService.AddItem(item)) | ||
4792 | remoteClient.SendInventoryItemCreateUpdate(item, 0); | ||
4793 | else | ||
4794 | { | ||
4795 | m_dialogModule.SendAlertToUser(remoteClient, "Cannot buy now. Your inventory is unavailable"); | ||
4796 | return false; | ||
4797 | } | ||
4798 | break; | ||
4799 | |||
4800 | case 3: // Sell contents | ||
4801 | List<UUID> invList = part.Inventory.GetInventoryList(); | ||
4802 | |||
4803 | bool okToSell = true; | ||
4804 | |||
4805 | foreach (UUID invID in invList) | ||
4806 | { | ||
4807 | TaskInventoryItem item1 = part.Inventory.GetInventoryItem(invID); | ||
4808 | if ((item1.CurrentPermissions & | ||
4809 | (uint)PermissionMask.Transfer) == 0) | ||
4810 | { | ||
4811 | okToSell = false; | ||
4812 | break; | ||
4813 | } | ||
4814 | } | ||
4815 | |||
4816 | if (!okToSell) | ||
4817 | { | ||
4818 | m_dialogModule.SendAlertToUser( | ||
4819 | remoteClient, "This item's inventory doesn't appear to be for sale"); | ||
4820 | return false; | ||
4821 | } | ||
4822 | |||
4823 | if (invList.Count > 0) | ||
4824 | MoveTaskInventoryItems(remoteClient.AgentId, part.Name, | ||
4825 | part, invList); | ||
4826 | break; | ||
4827 | } | ||
4828 | |||
4829 | return true; | ||
4830 | } | ||
4831 | |||
4832 | public void CleanTempObjects() | 4468 | public void CleanTempObjects() |
4833 | { | 4469 | { |
4834 | List<EntityBase> objs = GetEntities(); | 4470 | List<EntityBase> objs = GetEntities(); |
@@ -4969,7 +4605,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
4969 | } | 4605 | } |
4970 | 4606 | ||
4971 | // turn the proxy non-physical, which also stops its client-side interpolation | 4607 | // turn the proxy non-physical, which also stops its client-side interpolation |
4972 | bool wasUsingPhysics = ((jointProxyObject.ObjectFlags & (uint)PrimFlags.Physics) != 0); | 4608 | bool wasUsingPhysics = ((jointProxyObject.Flags & PrimFlags.Physics) != 0); |
4973 | if (wasUsingPhysics) | 4609 | if (wasUsingPhysics) |
4974 | { | 4610 | { |
4975 | jointProxyObject.UpdatePrimFlags(false, false, true, false); // FIXME: possible deadlock here; check to make sure all the scene alterations set into motion here won't deadlock | 4611 | jointProxyObject.UpdatePrimFlags(false, false, true, false); // FIXME: possible deadlock here; check to make sure all the scene alterations set into motion here won't deadlock |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 20a2abc..9b66fad 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -1588,9 +1588,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
1588 | 1588 | ||
1589 | public void aggregateScriptEvents() | 1589 | public void aggregateScriptEvents() |
1590 | { | 1590 | { |
1591 | uint objectflagupdate=(uint)RootPart.GetEffectiveObjectFlags(); | 1591 | PrimFlags objectflagupdate = (PrimFlags)RootPart.GetEffectiveObjectFlags(); |
1592 | 1592 | ||
1593 | scriptEvents aggregateScriptEvents=0; | 1593 | scriptEvents aggregateScriptEvents = 0; |
1594 | 1594 | ||
1595 | lockPartsForRead(true); | 1595 | lockPartsForRead(true); |
1596 | { | 1596 | { |
@@ -1600,7 +1600,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1600 | if (part == null) | 1600 | if (part == null) |
1601 | continue; | 1601 | continue; |
1602 | if (part != RootPart) | 1602 | if (part != RootPart) |
1603 | part.ObjectFlags = objectflagupdate; | 1603 | part.Flags = objectflagupdate; |
1604 | aggregateScriptEvents |= part.AggregateScriptEvents; | 1604 | aggregateScriptEvents |= part.AggregateScriptEvents; |
1605 | 1605 | ||
1606 | } | 1606 | } |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index dd780b7..9e52b00 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -1348,7 +1348,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1348 | public void AddFlag(PrimFlags flag) | 1348 | public void AddFlag(PrimFlags flag) |
1349 | { | 1349 | { |
1350 | // PrimFlags prevflag = Flags; | 1350 | // PrimFlags prevflag = Flags; |
1351 | if ((ObjectFlags & (uint) flag) == 0) | 1351 | if ((Flags & flag) == 0) |
1352 | { | 1352 | { |
1353 | //m_log.Debug("Adding flag: " + ((PrimFlags) flag).ToString()); | 1353 | //m_log.Debug("Adding flag: " + ((PrimFlags) flag).ToString()); |
1354 | Flags |= flag; | 1354 | Flags |= flag; |
@@ -1638,7 +1638,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1638 | dupe.Velocity = new Vector3(0, 0, 0); | 1638 | dupe.Velocity = new Vector3(0, 0, 0); |
1639 | dupe.Acceleration = new Vector3(0, 0, 0); | 1639 | dupe.Acceleration = new Vector3(0, 0, 0); |
1640 | dupe.AngularVelocity = new Vector3(0, 0, 0); | 1640 | dupe.AngularVelocity = new Vector3(0, 0, 0); |
1641 | dupe.ObjectFlags = ObjectFlags; | 1641 | dupe.Flags = Flags; |
1642 | 1642 | ||
1643 | dupe._ownershipCost = _ownershipCost; | 1643 | dupe._ownershipCost = _ownershipCost; |
1644 | dupe._objectSaleType = _objectSaleType; | 1644 | dupe._objectSaleType = _objectSaleType; |
@@ -1675,7 +1675,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1675 | m_parentGroup.Scene.AssetService.Get(dupe.m_shape.SculptTexture.ToString(), dupe, AssetReceived); | 1675 | m_parentGroup.Scene.AssetService.Get(dupe.m_shape.SculptTexture.ToString(), dupe, AssetReceived); |
1676 | } | 1676 | } |
1677 | 1677 | ||
1678 | bool UsePhysics = ((dupe.ObjectFlags & (uint)PrimFlags.Physics) != 0); | 1678 | bool UsePhysics = ((dupe.Flags & PrimFlags.Physics) != 0); |
1679 | dupe.DoPhysicsPropertyUpdate(UsePhysics, true); | 1679 | dupe.DoPhysicsPropertyUpdate(UsePhysics, true); |
1680 | } | 1680 | } |
1681 | 1681 | ||
@@ -4299,9 +4299,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
4299 | 4299 | ||
4300 | public void UpdatePrimFlags(bool UsePhysics, bool IsTemporary, bool IsPhantom, bool IsVD) | 4300 | public void UpdatePrimFlags(bool UsePhysics, bool IsTemporary, bool IsPhantom, bool IsVD) |
4301 | { | 4301 | { |
4302 | bool wasUsingPhysics = ((ObjectFlags & (uint) PrimFlags.Physics) != 0); | 4302 | bool wasUsingPhysics = ((Flags & PrimFlags.Physics) != 0); |
4303 | bool wasTemporary = ((ObjectFlags & (uint)PrimFlags.TemporaryOnRez) != 0); | 4303 | bool wasTemporary = ((Flags & PrimFlags.TemporaryOnRez) != 0); |
4304 | bool wasPhantom = ((ObjectFlags & (uint)PrimFlags.Phantom) != 0); | 4304 | bool wasPhantom = ((Flags & PrimFlags.Phantom) != 0); |
4305 | bool wasVD = VolumeDetectActive; | 4305 | bool wasVD = VolumeDetectActive; |
4306 | 4306 | ||
4307 | if ((UsePhysics == wasUsingPhysics) && (wasTemporary == IsTemporary) && (wasPhantom == IsPhantom) && (IsVD==wasVD)) | 4307 | if ((UsePhysics == wasUsingPhysics) && (wasTemporary == IsTemporary) && (wasPhantom == IsPhantom) && (IsVD==wasVD)) |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 4064339..02e60f8 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -905,7 +905,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
905 | m_grouptitle = gm.GetGroupTitle(m_uuid); | 905 | m_grouptitle = gm.GetGroupTitle(m_uuid); |
906 | 906 | ||
907 | m_rootRegionHandle = m_scene.RegionInfo.RegionHandle; | 907 | m_rootRegionHandle = m_scene.RegionInfo.RegionHandle; |
908 | m_scene.SetRootAgentScene(m_uuid); | 908 | |
909 | m_scene.EventManager.TriggerSetRootAgentScene(m_uuid, m_scene); | ||
909 | 910 | ||
910 | // Moved this from SendInitialData to ensure that m_appearance is initialized | 911 | // Moved this from SendInitialData to ensure that m_appearance is initialized |
911 | // before the inventory is processed in MakeRootAgent. This fixes a race condition | 912 | // before the inventory is processed in MakeRootAgent. This fixes a race condition |
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs index 91cbee9..b98aabe 100644 --- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs +++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs | |||
@@ -1045,11 +1045,15 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server | |||
1045 | 1045 | ||
1046 | } | 1046 | } |
1047 | 1047 | ||
1048 | public void SendTeleportLocationStart() | 1048 | public void SendTeleportStart(uint flags) |
1049 | { | 1049 | { |
1050 | 1050 | ||
1051 | } | 1051 | } |
1052 | 1052 | ||
1053 | public void SendTeleportProgress(uint flags, string message) | ||
1054 | { | ||
1055 | } | ||
1056 | |||
1053 | public void SendMoneyBalance(UUID transaction, bool success, byte[] description, int balance) | 1057 | public void SendMoneyBalance(UUID transaction, bool success, byte[] description, int balance) |
1054 | { | 1058 | { |
1055 | 1059 | ||
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs index 3f15b69..2969503 100644 --- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs | |||
@@ -1129,7 +1129,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
1129 | OSDMap NewGroupDataMap = new OSDMap(1); | 1129 | OSDMap NewGroupDataMap = new OSDMap(1); |
1130 | 1130 | ||
1131 | GroupDataMap.Add("GroupID", OSD.FromUUID(membership.GroupID)); | 1131 | GroupDataMap.Add("GroupID", OSD.FromUUID(membership.GroupID)); |
1132 | GroupDataMap.Add("GroupPowers", OSD.FromBinary(membership.GroupPowers)); | 1132 | GroupDataMap.Add("GroupPowers", OSD.FromULong(membership.GroupPowers)); |
1133 | GroupDataMap.Add("AcceptNotices", OSD.FromBoolean(membership.AcceptNotices)); | 1133 | GroupDataMap.Add("AcceptNotices", OSD.FromBoolean(membership.AcceptNotices)); |
1134 | GroupDataMap.Add("GroupInsigniaID", OSD.FromUUID(membership.GroupPicture)); | 1134 | GroupDataMap.Add("GroupInsigniaID", OSD.FromUUID(membership.GroupPicture)); |
1135 | GroupDataMap.Add("Contribution", OSD.FromInteger(membership.Contribution)); | 1135 | GroupDataMap.Add("Contribution", OSD.FromInteger(membership.Contribution)); |
diff --git a/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs b/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs index 653f856..61cbb90 100644 --- a/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs +++ b/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs | |||
@@ -72,8 +72,6 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule | |||
72 | 72 | ||
73 | private IConfigSource m_gConfig; | 73 | private IConfigSource m_gConfig; |
74 | 74 | ||
75 | |||
76 | |||
77 | /// <summary> | 75 | /// <summary> |
78 | /// Region UUIDS indexed by AgentID | 76 | /// Region UUIDS indexed by AgentID |
79 | /// </summary> | 77 | /// </summary> |
@@ -85,7 +83,7 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule | |||
85 | 83 | ||
86 | // private int m_stipend = 1000; | 84 | // private int m_stipend = 1000; |
87 | 85 | ||
88 | private int ObjectCapacity = 45000; | 86 | // private int ObjectCapacity = 45000; |
89 | private int ObjectCount = 0; | 87 | private int ObjectCount = 0; |
90 | private int PriceEnergyUnit = 0; | 88 | private int PriceEnergyUnit = 0; |
91 | private int PriceGroupCreate = 0; | 89 | private int PriceGroupCreate = 0; |
@@ -267,13 +265,11 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule | |||
267 | PriceGroupCreate = startupConfig.GetInt("PriceGroupCreate", -1); | 265 | PriceGroupCreate = startupConfig.GetInt("PriceGroupCreate", -1); |
268 | m_sellEnabled = startupConfig.GetBoolean("SellEnabled", false); | 266 | m_sellEnabled = startupConfig.GetBoolean("SellEnabled", false); |
269 | } | 267 | } |
270 | |||
271 | } | 268 | } |
272 | 269 | ||
273 | private void GetClientFunds(IClientAPI client) | 270 | private void GetClientFunds(IClientAPI client) |
274 | { | 271 | { |
275 | CheckExistAndRefreshFunds(client.AgentId); | 272 | CheckExistAndRefreshFunds(client.AgentId); |
276 | |||
277 | } | 273 | } |
278 | 274 | ||
279 | /// <summary> | 275 | /// <summary> |
@@ -815,7 +811,10 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule | |||
815 | remoteClient.SendAgentAlertMessage("Unable to buy now. The object was not found.", false); | 811 | remoteClient.SendAgentAlertMessage("Unable to buy now. The object was not found.", false); |
816 | return; | 812 | return; |
817 | } | 813 | } |
818 | s.PerformObjectBuy(remoteClient, categoryID, localID, saleType); | 814 | |
815 | IBuySellModule module = s.RequestModuleInterface<IBuySellModule>(); | ||
816 | if (module != null) | ||
817 | module.BuyObject(remoteClient, categoryID, localID, saleType); | ||
819 | } | 818 | } |
820 | } | 819 | } |
821 | 820 | ||
@@ -825,7 +824,5 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule | |||
825 | RegionMoneyRequest = 1, | 824 | RegionMoneyRequest = 1, |
826 | Gift = 2, | 825 | Gift = 2, |
827 | Purchase = 3 | 826 | Purchase = 3 |
828 | } | 827 | } |
829 | 828 | } \ No newline at end of file | |
830 | |||
831 | } | ||
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs index d6f4d53..1653ecb 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs | |||
@@ -611,7 +611,11 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
611 | { | 611 | { |
612 | } | 612 | } |
613 | 613 | ||
614 | public virtual void SendTeleportLocationStart() | 614 | public virtual void SendTeleportStart(uint flags) |
615 | { | ||
616 | } | ||
617 | |||
618 | public virtual void SendTeleportProgress(uint flags, string message) | ||
615 | { | 619 | { |
616 | } | 620 | } |
617 | 621 | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 9bece31..e3a69a8 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -4405,7 +4405,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4405 | if (m_host.OwnerID == World.LandChannel.GetLandObject( | 4405 | if (m_host.OwnerID == World.LandChannel.GetLandObject( |
4406 | presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID) | 4406 | presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID) |
4407 | { | 4407 | { |
4408 | presence.ControllingClient.SendTeleportLocationStart(); | ||
4409 | World.TeleportClientHome(agentId, presence.ControllingClient); | 4408 | World.TeleportClientHome(agentId, presence.ControllingClient); |
4410 | } | 4409 | } |
4411 | } | 4410 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 73e87b5..a08b135 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -673,7 +673,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
673 | regionName = regInfo.RegionName; | 673 | regionName = regInfo.RegionName; |
674 | } | 674 | } |
675 | } | 675 | } |
676 | presence.ControllingClient.SendTeleportLocationStart(); | ||
677 | World.RequestTeleportLocation(presence.ControllingClient, regionName, | 676 | World.RequestTeleportLocation(presence.ControllingClient, regionName, |
678 | new Vector3((float)position.x, (float)position.y, (float)position.z), | 677 | new Vector3((float)position.x, (float)position.y, (float)position.z), |
679 | new Vector3((float)lookat.x, (float)lookat.y, (float)lookat.z), (uint)TPFlags.ViaLocation); | 678 | new Vector3((float)lookat.x, (float)lookat.y, (float)lookat.z), (uint)TPFlags.ViaLocation); |
@@ -705,7 +704,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
705 | == World.LandChannel.GetLandObject( | 704 | == World.LandChannel.GetLandObject( |
706 | presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID) | 705 | presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID) |
707 | { | 706 | { |
708 | presence.ControllingClient.SendTeleportLocationStart(); | ||
709 | World.RequestTeleportLocation(presence.ControllingClient, regionHandle, | 707 | World.RequestTeleportLocation(presence.ControllingClient, regionHandle, |
710 | new Vector3((float)position.x, (float)position.y, (float)position.z), | 708 | new Vector3((float)position.x, (float)position.y, (float)position.z), |
711 | new Vector3((float)lookat.x, (float)lookat.y, (float)lookat.z), (uint)TPFlags.ViaLocation); | 709 | new Vector3((float)lookat.x, (float)lookat.y, (float)lookat.z), (uint)TPFlags.ViaLocation); |
diff --git a/OpenSim/Server/Handlers/Grid/GridInfoHandlers.cs b/OpenSim/Server/Handlers/Grid/GridInfoHandlers.cs index d1233dc..cdab49e 100644 --- a/OpenSim/Server/Handlers/Grid/GridInfoHandlers.cs +++ b/OpenSim/Server/Handlers/Grid/GridInfoHandlers.cs | |||
@@ -102,16 +102,15 @@ namespace OpenSim.Server.Handlers.Grid | |||
102 | } | 102 | } |
103 | catch (Exception) | 103 | catch (Exception) |
104 | { | 104 | { |
105 | _log.Debug("[GRID INFO SERVICE]: Cannot get grid info from config source, using minimal defaults"); | 105 | _log.Warn("[GRID INFO SERVICE]: Cannot get grid info from config source, using minimal defaults"); |
106 | } | 106 | } |
107 | 107 | ||
108 | _log.DebugFormat("[GRID INFO SERVICE]: Grid info service initialized with {0} keys", _info.Count); | 108 | _log.DebugFormat("[GRID INFO SERVICE]: Grid info service initialized with {0} keys", _info.Count); |
109 | |||
110 | } | 109 | } |
111 | 110 | ||
112 | private void IssueWarning() | 111 | private void IssueWarning() |
113 | { | 112 | { |
114 | _log.Warn("[GRID INFO SERVICE]: found no [GridInfo] section in your OpenSim.ini"); | 113 | _log.Warn("[GRID INFO SERVICE]: found no [GridInfo] section in your configuration files"); |
115 | _log.Warn("[GRID INFO SERVICE]: trying to guess sensible defaults, you might want to provide better ones:"); | 114 | _log.Warn("[GRID INFO SERVICE]: trying to guess sensible defaults, you might want to provide better ones:"); |
116 | 115 | ||
117 | foreach (string k in _info.Keys) | 116 | foreach (string k in _info.Keys) |
@@ -125,7 +124,7 @@ namespace OpenSim.Server.Handlers.Grid | |||
125 | XmlRpcResponse response = new XmlRpcResponse(); | 124 | XmlRpcResponse response = new XmlRpcResponse(); |
126 | Hashtable responseData = new Hashtable(); | 125 | Hashtable responseData = new Hashtable(); |
127 | 126 | ||
128 | _log.Info("[GRID INFO SERVICE]: Request for grid info"); | 127 | _log.Debug("[GRID INFO SERVICE]: Request for grid info"); |
129 | 128 | ||
130 | foreach (string k in _info.Keys) | 129 | foreach (string k in _info.Keys) |
131 | { | 130 | { |
diff --git a/OpenSim/Services/Connectors/Hypergrid/UserAgentServiceConnector.cs b/OpenSim/Services/Connectors/Hypergrid/UserAgentServiceConnector.cs index 96d2605..69dff3c 100644 --- a/OpenSim/Services/Connectors/Hypergrid/UserAgentServiceConnector.cs +++ b/OpenSim/Services/Connectors/Hypergrid/UserAgentServiceConnector.cs | |||
@@ -53,9 +53,20 @@ namespace OpenSim.Services.Connectors.Hypergrid | |||
53 | MethodBase.GetCurrentMethod().DeclaringType); | 53 | MethodBase.GetCurrentMethod().DeclaringType); |
54 | 54 | ||
55 | string m_ServerURL; | 55 | string m_ServerURL; |
56 | Uri m_Uri; | ||
56 | public UserAgentServiceConnector(string url) | 57 | public UserAgentServiceConnector(string url) |
57 | { | 58 | { |
58 | m_ServerURL = url; | 59 | m_ServerURL = url; |
60 | try | ||
61 | { | ||
62 | m_Uri = new Uri(m_ServerURL); | ||
63 | IPAddress ip = Util.GetHostFromDNS(m_Uri.Host); | ||
64 | m_ServerURL = "http://" + ip.ToString() + ":" + m_Uri.Port; | ||
65 | } | ||
66 | catch (Exception e) | ||
67 | { | ||
68 | m_log.DebugFormat("[USER AGENT CONNECTOR]: Malformed Uri {0}: {1}", m_ServerURL, e.Message); | ||
69 | } | ||
59 | } | 70 | } |
60 | 71 | ||
61 | public UserAgentServiceConnector(IConfigSource config) | 72 | public UserAgentServiceConnector(IConfigSource config) |
@@ -373,7 +384,7 @@ namespace OpenSim.Services.Connectors.Hypergrid | |||
373 | 384 | ||
374 | if (response.IsFault) | 385 | if (response.IsFault) |
375 | { | 386 | { |
376 | m_log.ErrorFormat("[HGrid]: remote call to {0} returned an error: {1}", m_ServerURL, response.FaultString); | 387 | m_log.ErrorFormat("[USER AGENT CONNECTOR]: remote call to {0} returned an error: {1}", m_ServerURL, response.FaultString); |
377 | reason = "XMLRPC Fault"; | 388 | reason = "XMLRPC Fault"; |
378 | return false; | 389 | return false; |
379 | } | 390 | } |
@@ -403,7 +414,7 @@ namespace OpenSim.Services.Connectors.Hypergrid | |||
403 | } | 414 | } |
404 | catch (Exception e) | 415 | catch (Exception e) |
405 | { | 416 | { |
406 | m_log.ErrorFormat("[HGrid]: Got exception on GetBoolResponse response."); | 417 | m_log.ErrorFormat("[USER AGENT CONNECTOR]: Got exception on GetBoolResponse response."); |
407 | if (hash.ContainsKey("result") && hash["result"] != null) | 418 | if (hash.ContainsKey("result") && hash["result"] != null) |
408 | m_log.ErrorFormat("Reply was ", (string)hash["result"]); | 419 | m_log.ErrorFormat("Reply was ", (string)hash["result"]); |
409 | reason = "Exception: " + e.Message; | 420 | reason = "Exception: " + e.Message; |
diff --git a/OpenSim/Services/Connectors/SimianGrid/SimianAssetServiceConnector.cs b/OpenSim/Services/Connectors/SimianGrid/SimianAssetServiceConnector.cs index 7a420e4..616b5a7 100644 --- a/OpenSim/Services/Connectors/SimianGrid/SimianAssetServiceConnector.cs +++ b/OpenSim/Services/Connectors/SimianGrid/SimianAssetServiceConnector.cs | |||
@@ -184,7 +184,7 @@ namespace OpenSim.Services.Connectors.SimianGrid | |||
184 | } | 184 | } |
185 | catch (Exception ex) | 185 | catch (Exception ex) |
186 | { | 186 | { |
187 | m_log.Warn("[SIMIAN ASSET CONNECTOR]: Asset GET from " + url + " failed: " + ex.Message); | 187 | m_log.Warn("[SIMIAN ASSET CONNECTOR]: Asset HEAD from " + url + " failed: " + ex.Message); |
188 | } | 188 | } |
189 | 189 | ||
190 | return metadata; | 190 | return metadata; |
diff --git a/OpenSim/Services/Connectors/SimianGrid/SimianProfiles.cs b/OpenSim/Services/Connectors/SimianGrid/SimianProfiles.cs index 704790e..d30d880 100644 --- a/OpenSim/Services/Connectors/SimianGrid/SimianProfiles.cs +++ b/OpenSim/Services/Connectors/SimianGrid/SimianProfiles.cs | |||
@@ -326,7 +326,7 @@ namespace OpenSim.Services.Connectors.SimianGrid | |||
326 | try | 326 | try |
327 | { | 327 | { |
328 | interests = OSDParser.DeserializeJson(user["LLInterests"].AsString()) as OSDMap; | 328 | interests = OSDParser.DeserializeJson(user["LLInterests"].AsString()) as OSDMap; |
329 | client.SendAvatarInterestsReply(avatarID, interests["WantMask"].AsUInteger(), interests["WantText"].AsString(), interests["SkillsMask"].AsUInteger(), interests["SkillsText"].AsString(), interests["languages"].AsString()); | 329 | client.SendAvatarInterestsReply(avatarID, interests["WantMask"].AsUInteger(), interests["WantText"].AsString(), interests["SkillsMask"].AsUInteger(), interests["SkillsText"].AsString(), interests["Languages"].AsString()); |
330 | } | 330 | } |
331 | catch { } | 331 | catch { } |
332 | } | 332 | } |
diff --git a/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs b/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs index 0947b5f..957df35 100644 --- a/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs +++ b/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs | |||
@@ -257,7 +257,7 @@ namespace OpenSim.Services.Connectors.Simulation | |||
257 | HttpWebRequest ChildUpdateRequest = (HttpWebRequest)WebRequest.Create(uri); | 257 | HttpWebRequest ChildUpdateRequest = (HttpWebRequest)WebRequest.Create(uri); |
258 | ChildUpdateRequest.Method = "PUT"; | 258 | ChildUpdateRequest.Method = "PUT"; |
259 | ChildUpdateRequest.ContentType = "application/json"; | 259 | ChildUpdateRequest.ContentType = "application/json"; |
260 | ChildUpdateRequest.Timeout = 10000; | 260 | ChildUpdateRequest.Timeout = 30000; |
261 | //ChildUpdateRequest.KeepAlive = false; | 261 | //ChildUpdateRequest.KeepAlive = false; |
262 | 262 | ||
263 | // Fill it in | 263 | // Fill it in |
@@ -334,7 +334,7 @@ namespace OpenSim.Services.Connectors.Simulation | |||
334 | } | 334 | } |
335 | catch (WebException ex) | 335 | catch (WebException ex) |
336 | { | 336 | { |
337 | m_log.InfoFormat("[REMOTE SIMULATION CONNECTOR]: exception on reply of ChilAgentUpdate {0}", ex.Message); | 337 | m_log.InfoFormat("[REMOTE SIMULATION CONNECTOR]: exception on reply of ChilAgentUpdate from {0}: {1}", uri, ex.Message); |
338 | // ignore, really | 338 | // ignore, really |
339 | } | 339 | } |
340 | finally | 340 | finally |
diff --git a/OpenSim/Services/HypergridService/GatekeeperService.cs b/OpenSim/Services/HypergridService/GatekeeperService.cs index 3aaafe8..6f041da 100644 --- a/OpenSim/Services/HypergridService/GatekeeperService.cs +++ b/OpenSim/Services/HypergridService/GatekeeperService.cs | |||
@@ -259,7 +259,16 @@ namespace OpenSim.Services.HypergridService | |||
259 | if (account == null && !aCircuit.lastname.StartsWith("@")) | 259 | if (account == null && !aCircuit.lastname.StartsWith("@")) |
260 | { | 260 | { |
261 | aCircuit.firstname = aCircuit.firstname + "." + aCircuit.lastname; | 261 | aCircuit.firstname = aCircuit.firstname + "." + aCircuit.lastname; |
262 | aCircuit.lastname = "@" + aCircuit.ServiceURLs["HomeURI"].ToString(); | 262 | try |
263 | { | ||
264 | Uri uri = new Uri(aCircuit.ServiceURLs["HomeURI"].ToString()); | ||
265 | aCircuit.lastname = "@" + uri.Host; // + ":" + uri.Port; | ||
266 | } | ||
267 | catch | ||
268 | { | ||
269 | m_log.WarnFormat("[GATEKEEPER SERVICE]: Malformed HomeURI (this should never happen): {0}", aCircuit.ServiceURLs["HomeURI"]); | ||
270 | aCircuit.lastname = "@" + aCircuit.ServiceURLs["HomeURI"].ToString(); | ||
271 | } | ||
263 | } | 272 | } |
264 | 273 | ||
265 | // | 274 | // |
diff --git a/OpenSim/Tests/Common/Mock/TestClient.cs b/OpenSim/Tests/Common/Mock/TestClient.cs index 1e4bc2a..1c860a7 100644 --- a/OpenSim/Tests/Common/Mock/TestClient.cs +++ b/OpenSim/Tests/Common/Mock/TestClient.cs | |||
@@ -614,7 +614,11 @@ namespace OpenSim.Tests.Common.Mock | |||
614 | { | 614 | { |
615 | } | 615 | } |
616 | 616 | ||
617 | public virtual void SendTeleportLocationStart() | 617 | public virtual void SendTeleportStart(uint flags) |
618 | { | ||
619 | } | ||
620 | |||
621 | public void SendTeleportProgress(uint flags, string message) | ||
618 | { | 622 | { |
619 | } | 623 | } |
620 | 624 | ||
diff --git a/OpenSim/Tests/Common/Mock/TestInventoryDataPlugin.cs b/OpenSim/Tests/Common/Mock/TestInventoryDataPlugin.cs index fecb73f..7c4f689 100644 --- a/OpenSim/Tests/Common/Mock/TestInventoryDataPlugin.cs +++ b/OpenSim/Tests/Common/Mock/TestInventoryDataPlugin.cs | |||
@@ -42,7 +42,7 @@ namespace OpenSim.Tests.Common.Mock | |||
42 | /// </summary> | 42 | /// </summary> |
43 | public class TestInventoryDataPlugin : IInventoryDataPlugin | 43 | public class TestInventoryDataPlugin : IInventoryDataPlugin |
44 | { | 44 | { |
45 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 45 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
46 | 46 | ||
47 | /// <value> | 47 | /// <value> |
48 | /// Inventory folders | 48 | /// Inventory folders |
diff --git a/OpenSim/Tests/ConfigurationLoaderTest.cs b/OpenSim/Tests/ConfigurationLoaderTest.cs new file mode 100644 index 0000000..4262c95 --- /dev/null +++ b/OpenSim/Tests/ConfigurationLoaderTest.cs | |||
@@ -0,0 +1,143 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System.IO; | ||
29 | using Nini.Config; | ||
30 | using NUnit.Framework; | ||
31 | using OpenSim.Framework; | ||
32 | |||
33 | namespace OpenSim.Tests | ||
34 | { | ||
35 | [TestFixture] | ||
36 | public class ConfigurationLoaderTests | ||
37 | { | ||
38 | private const string m_testSubdirectory = "test"; | ||
39 | private string m_basePath; | ||
40 | private string m_workingDirectory; | ||
41 | private IConfigSource m_config; | ||
42 | |||
43 | /// <summary> | ||
44 | /// Set up a test directory. | ||
45 | /// </summary> | ||
46 | [SetUp] | ||
47 | public void SetUp() | ||
48 | { | ||
49 | m_basePath = Path.Combine(Path.GetTempPath(), Path.GetRandomFileName()); | ||
50 | string path = Path.Combine(m_basePath, m_testSubdirectory); | ||
51 | Directory.CreateDirectory(path); | ||
52 | m_workingDirectory = Directory.GetCurrentDirectory(); | ||
53 | Directory.SetCurrentDirectory(path); | ||
54 | } | ||
55 | |||
56 | /// <summary> | ||
57 | /// Remove the test directory. | ||
58 | /// </summary> | ||
59 | [TearDown] | ||
60 | public void TearDown() | ||
61 | { | ||
62 | Directory.SetCurrentDirectory(m_workingDirectory); | ||
63 | Directory.Delete(m_basePath, true); | ||
64 | } | ||
65 | |||
66 | /// <summary> | ||
67 | /// Test the including of ini files with absolute and relative paths. | ||
68 | /// </summary> | ||
69 | [Test] | ||
70 | public void IncludeTests() | ||
71 | { | ||
72 | const string mainIniFile = "OpenSim.ini"; | ||
73 | m_config = new IniConfigSource(); | ||
74 | |||
75 | // Create ini files in a directory structure | ||
76 | IniConfigSource ini; | ||
77 | IConfig config; | ||
78 | |||
79 | ini = new IniConfigSource(); | ||
80 | config = ini.AddConfig("IncludeTest"); | ||
81 | config.Set("Include-absolute", "absolute/*/config/*.ini"); | ||
82 | config.Set("Include-relative", "../" + m_testSubdirectory + "/relative/*/config/*.ini"); | ||
83 | CreateIni(mainIniFile, ini); | ||
84 | |||
85 | ini = new IniConfigSource(); | ||
86 | ini.AddConfig("Absolute1").Set("name1", "value1"); | ||
87 | CreateIni("absolute/one/config/setting.ini", ini); | ||
88 | |||
89 | ini = new IniConfigSource(); | ||
90 | ini.AddConfig("Absolute2").Set("name2", 2.3); | ||
91 | CreateIni("absolute/two/config/setting1.ini", ini); | ||
92 | |||
93 | ini = new IniConfigSource(); | ||
94 | ini.AddConfig("Absolute2").Set("name3", "value3"); | ||
95 | CreateIni("absolute/two/config/setting2.ini", ini); | ||
96 | |||
97 | ini = new IniConfigSource(); | ||
98 | ini.AddConfig("Relative1").Set("name4", "value4"); | ||
99 | CreateIni("relative/one/config/setting.ini", ini); | ||
100 | |||
101 | ini = new IniConfigSource(); | ||
102 | ini.AddConfig("Relative2").Set("name5", true); | ||
103 | CreateIni("relative/two/config/setting1.ini", ini); | ||
104 | |||
105 | ini = new IniConfigSource(); | ||
106 | ini.AddConfig("Relative2").Set("name6", 6); | ||
107 | CreateIni("relative/two/config/setting2.ini", ini); | ||
108 | |||
109 | // Prepare call to ConfigurationLoader.LoadConfigSettings() | ||
110 | ConfigurationLoader cl = new ConfigurationLoader(); | ||
111 | IConfigSource argvSource = new IniConfigSource(); | ||
112 | argvSource.AddConfig("Startup").Set("inifile", mainIniFile); | ||
113 | ConfigSettings configSettings; | ||
114 | NetworkServersInfo networkInfo; | ||
115 | |||
116 | OpenSimConfigSource source = cl.LoadConfigSettings(argvSource, out configSettings, out networkInfo); | ||
117 | |||
118 | // Remove default config | ||
119 | config = source.Source.Configs["Startup"]; | ||
120 | source.Source.Configs.Remove(config); | ||
121 | config = source.Source.Configs["Network"]; | ||
122 | source.Source.Configs.Remove(config); | ||
123 | |||
124 | // Finally, we are able to check the result | ||
125 | Assert.AreEqual(m_config.ToString(), source.Source.ToString(), | ||
126 | "Configuration with includes does not contain all settings."); | ||
127 | // The following would be preferable but fails due to a type mismatch which I am not able to resolve | ||
128 | //CollectionAssert.AreEquivalent(m_config.Configs, source.Source.Configs, | ||
129 | // String.Format("Configuration with includes does not contain all settings.\nAll settings:\n{0}\nSettings read:\n{1}", m_config, source.Source)); | ||
130 | } | ||
131 | |||
132 | private void CreateIni(string filepath, IniConfigSource source) | ||
133 | { | ||
134 | string path = Path.GetDirectoryName(filepath); | ||
135 | if (path != string.Empty) | ||
136 | { | ||
137 | Directory.CreateDirectory(path); | ||
138 | } | ||
139 | source.Save(filepath); | ||
140 | m_config.Merge(source); | ||
141 | } | ||
142 | } | ||
143 | } | ||
diff --git a/OpenSim/Tools/Configger/ConfigurationLoader.cs b/OpenSim/Tools/Configger/ConfigurationLoader.cs index e74debb..8e71b42 100644 --- a/OpenSim/Tools/Configger/ConfigurationLoader.cs +++ b/OpenSim/Tools/Configger/ConfigurationLoader.cs | |||
@@ -141,7 +141,17 @@ namespace OpenSim.Tools.Configger | |||
141 | else | 141 | else |
142 | { | 142 | { |
143 | string basepath = Path.GetFullPath("."); | 143 | string basepath = Path.GetFullPath("."); |
144 | string path = Path.Combine(basepath, file); | 144 | // Resolve relative paths with wildcards |
145 | string chunkWithoutWildcards = file; | ||
146 | string chunkWithWildcards = string.Empty; | ||
147 | int wildcardIndex = file.IndexOfAny(new char[] { '*', '?' }); | ||
148 | if (wildcardIndex != -1) | ||
149 | { | ||
150 | chunkWithoutWildcards = file.Substring(0, wildcardIndex); | ||
151 | chunkWithWildcards = file.Substring(wildcardIndex); | ||
152 | } | ||
153 | string path = Path.Combine(basepath, chunkWithoutWildcards); | ||
154 | path = Path.GetFullPath(path) + chunkWithWildcards; | ||
145 | string[] paths = Util.Glob(path); | 155 | string[] paths = Util.Glob(path); |
146 | foreach (string p in paths) | 156 | foreach (string p in paths) |
147 | { | 157 | { |