diff options
Diffstat (limited to 'OpenSim')
36 files changed, 1229 insertions, 1034 deletions
diff --git a/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs b/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs index 9c933ee..3d80eb6 100644 --- a/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs +++ b/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs | |||
@@ -2448,7 +2448,6 @@ namespace OpenSim.ApplicationPlugins.RemoteController | |||
2448 | destinationItem.Description = item.Description; | 2448 | destinationItem.Description = item.Description; |
2449 | destinationItem.InvType = item.InvType; | 2449 | destinationItem.InvType = item.InvType; |
2450 | destinationItem.CreatorId = item.CreatorId; | 2450 | destinationItem.CreatorId = item.CreatorId; |
2451 | destinationItem.CreatorIdAsUuid = item.CreatorIdAsUuid; | ||
2452 | destinationItem.CreatorData = item.CreatorData; | 2451 | destinationItem.CreatorData = item.CreatorData; |
2453 | destinationItem.NextPermissions = item.NextPermissions; | 2452 | destinationItem.NextPermissions = item.NextPermissions; |
2454 | destinationItem.CurrentPermissions = item.CurrentPermissions; | 2453 | destinationItem.CurrentPermissions = item.CurrentPermissions; |
@@ -2503,7 +2502,6 @@ namespace OpenSim.ApplicationPlugins.RemoteController | |||
2503 | destinationItem.Description = item.Description; | 2502 | destinationItem.Description = item.Description; |
2504 | destinationItem.InvType = item.InvType; | 2503 | destinationItem.InvType = item.InvType; |
2505 | destinationItem.CreatorId = item.CreatorId; | 2504 | destinationItem.CreatorId = item.CreatorId; |
2506 | destinationItem.CreatorIdAsUuid = item.CreatorIdAsUuid; | ||
2507 | destinationItem.CreatorData = item.CreatorData; | 2505 | destinationItem.CreatorData = item.CreatorData; |
2508 | destinationItem.NextPermissions = item.NextPermissions; | 2506 | destinationItem.NextPermissions = item.NextPermissions; |
2509 | destinationItem.CurrentPermissions = item.CurrentPermissions; | 2507 | destinationItem.CurrentPermissions = item.CurrentPermissions; |
@@ -2616,7 +2614,6 @@ namespace OpenSim.ApplicationPlugins.RemoteController | |||
2616 | destinationItem.Description = item.Description; | 2614 | destinationItem.Description = item.Description; |
2617 | destinationItem.InvType = item.InvType; | 2615 | destinationItem.InvType = item.InvType; |
2618 | destinationItem.CreatorId = item.CreatorId; | 2616 | destinationItem.CreatorId = item.CreatorId; |
2619 | destinationItem.CreatorIdAsUuid = item.CreatorIdAsUuid; | ||
2620 | destinationItem.CreatorData = item.CreatorData; | 2617 | destinationItem.CreatorData = item.CreatorData; |
2621 | destinationItem.NextPermissions = item.NextPermissions; | 2618 | destinationItem.NextPermissions = item.NextPermissions; |
2622 | destinationItem.CurrentPermissions = item.CurrentPermissions; | 2619 | destinationItem.CurrentPermissions = item.CurrentPermissions; |
@@ -2922,7 +2919,6 @@ namespace OpenSim.ApplicationPlugins.RemoteController | |||
2922 | inventoryItem.Description = GetStringAttribute(item,"desc",""); | 2919 | inventoryItem.Description = GetStringAttribute(item,"desc",""); |
2923 | inventoryItem.InvType = GetIntegerAttribute(item,"invtype",-1); | 2920 | inventoryItem.InvType = GetIntegerAttribute(item,"invtype",-1); |
2924 | inventoryItem.CreatorId = GetStringAttribute(item,"creatorid",""); | 2921 | inventoryItem.CreatorId = GetStringAttribute(item,"creatorid",""); |
2925 | inventoryItem.CreatorIdAsUuid = (UUID)GetStringAttribute(item,"creatoruuid",""); | ||
2926 | inventoryItem.CreatorData = GetStringAttribute(item, "creatordata", ""); | 2922 | inventoryItem.CreatorData = GetStringAttribute(item, "creatordata", ""); |
2927 | inventoryItem.NextPermissions = GetUnsignedAttribute(perms, "next", 0x7fffffff); | 2923 | inventoryItem.NextPermissions = GetUnsignedAttribute(perms, "next", 0x7fffffff); |
2928 | inventoryItem.CurrentPermissions = GetUnsignedAttribute(perms,"current",0x7fffffff); | 2924 | inventoryItem.CurrentPermissions = GetUnsignedAttribute(perms,"current",0x7fffffff); |
diff --git a/OpenSim/Data/MSSQL/MSSQLXInventoryData.cs b/OpenSim/Data/MSSQL/MSSQLXInventoryData.cs index eb636cf..e261aba 100644 --- a/OpenSim/Data/MSSQL/MSSQLXInventoryData.cs +++ b/OpenSim/Data/MSSQL/MSSQLXInventoryData.cs | |||
@@ -122,7 +122,7 @@ namespace OpenSim.Data.MSSQL | |||
122 | } | 122 | } |
123 | } | 123 | } |
124 | 124 | ||
125 | public class MSSQLItemHandler : MSSQLGenericTableHandler<XInventoryItem> | 125 | public class MSSQLItemHandler : MSSQLInventoryHandler<XInventoryItem> |
126 | { | 126 | { |
127 | public MSSQLItemHandler(string c, string t, string m) : | 127 | public MSSQLItemHandler(string c, string t, string m) : |
128 | base(c, t, m) | 128 | base(c, t, m) |
@@ -213,43 +213,9 @@ namespace OpenSim.Data.MSSQL | |||
213 | 213 | ||
214 | return true; | 214 | return true; |
215 | } | 215 | } |
216 | |||
217 | private bool IncrementFolderVersion(UUID folderID) | ||
218 | { | ||
219 | return IncrementFolderVersion(folderID.ToString()); | ||
220 | } | ||
221 | |||
222 | private bool IncrementFolderVersion(string folderID) | ||
223 | { | ||
224 | // m_log.DebugFormat("[MYSQL ITEM HANDLER]: Incrementing version on folder {0}", folderID); | ||
225 | // Util.PrintCallStack(); | ||
226 | |||
227 | string sql = "update inventoryfolders set version=version+1 where folderID = ?folderID"; | ||
228 | |||
229 | using (SqlConnection conn = new SqlConnection(m_ConnectionString)) | ||
230 | { | ||
231 | using (SqlCommand cmd = new SqlCommand(sql, conn)) | ||
232 | { | ||
233 | conn.Open(); | ||
234 | |||
235 | cmd.Parameters.AddWithValue("@folderID", folderID); | ||
236 | |||
237 | try | ||
238 | { | ||
239 | cmd.ExecuteNonQuery(); | ||
240 | } | ||
241 | catch (Exception) | ||
242 | { | ||
243 | return false; | ||
244 | } | ||
245 | } | ||
246 | } | ||
247 | |||
248 | return true; | ||
249 | } | ||
250 | } | 216 | } |
251 | 217 | ||
252 | public class MSSQLFolderHandler : MSSQLGenericTableHandler<XInventoryFolder> | 218 | public class MSSQLFolderHandler : MSSQLInventoryHandler<XInventoryFolder> |
253 | { | 219 | { |
254 | public MSSQLFolderHandler(string c, string t, string m) : | 220 | public MSSQLFolderHandler(string c, string t, string m) : |
255 | base(c, t, m) | 221 | base(c, t, m) |
@@ -296,13 +262,18 @@ namespace OpenSim.Data.MSSQL | |||
296 | 262 | ||
297 | return true; | 263 | return true; |
298 | } | 264 | } |
265 | } | ||
266 | |||
267 | public class MSSQLInventoryHandler<T> : MSSQLGenericTableHandler<T> where T: class, new() | ||
268 | { | ||
269 | public MSSQLInventoryHandler(string c, string t, string m) : base(c, t, m) {} | ||
299 | 270 | ||
300 | private bool IncrementFolderVersion(UUID folderID) | 271 | protected bool IncrementFolderVersion(UUID folderID) |
301 | { | 272 | { |
302 | return IncrementFolderVersion(folderID.ToString()); | 273 | return IncrementFolderVersion(folderID.ToString()); |
303 | } | 274 | } |
304 | 275 | ||
305 | private bool IncrementFolderVersion(string folderID) | 276 | protected bool IncrementFolderVersion(string folderID) |
306 | { | 277 | { |
307 | // m_log.DebugFormat("[MYSQL ITEM HANDLER]: Incrementing version on folder {0}", folderID); | 278 | // m_log.DebugFormat("[MYSQL ITEM HANDLER]: Incrementing version on folder {0}", folderID); |
308 | // Util.PrintCallStack(); | 279 | // Util.PrintCallStack(); |
diff --git a/OpenSim/Data/MySQL/MySQLXInventoryData.cs b/OpenSim/Data/MySQL/MySQLXInventoryData.cs index 7a3b5b4..c74033e 100644 --- a/OpenSim/Data/MySQL/MySQLXInventoryData.cs +++ b/OpenSim/Data/MySQL/MySQLXInventoryData.cs | |||
@@ -122,7 +122,7 @@ namespace OpenSim.Data.MySQL | |||
122 | } | 122 | } |
123 | } | 123 | } |
124 | 124 | ||
125 | public class MySqlItemHandler : MySQLGenericTableHandler<XInventoryItem> | 125 | public class MySqlItemHandler : MySqlInventoryHandler<XInventoryItem> |
126 | { | 126 | { |
127 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 127 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
128 | 128 | ||
@@ -241,47 +241,9 @@ namespace OpenSim.Data.MySQL | |||
241 | 241 | ||
242 | return true; | 242 | return true; |
243 | } | 243 | } |
244 | |||
245 | private bool IncrementFolderVersion(UUID folderID) | ||
246 | { | ||
247 | return IncrementFolderVersion(folderID.ToString()); | ||
248 | } | ||
249 | |||
250 | private bool IncrementFolderVersion(string folderID) | ||
251 | { | ||
252 | // m_log.DebugFormat("[MYSQL ITEM HANDLER]: Incrementing version on folder {0}", folderID); | ||
253 | // Util.PrintCallStack(); | ||
254 | |||
255 | using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) | ||
256 | { | ||
257 | dbcon.Open(); | ||
258 | |||
259 | using (MySqlCommand cmd = new MySqlCommand()) | ||
260 | { | ||
261 | cmd.Connection = dbcon; | ||
262 | |||
263 | cmd.CommandText = String.Format("update inventoryfolders set version=version+1 where folderID = ?folderID"); | ||
264 | cmd.Parameters.AddWithValue("?folderID", folderID); | ||
265 | |||
266 | try | ||
267 | { | ||
268 | cmd.ExecuteNonQuery(); | ||
269 | } | ||
270 | catch (Exception) | ||
271 | { | ||
272 | return false; | ||
273 | } | ||
274 | cmd.Dispose(); | ||
275 | } | ||
276 | |||
277 | dbcon.Close(); | ||
278 | } | ||
279 | |||
280 | return true; | ||
281 | } | ||
282 | } | 244 | } |
283 | 245 | ||
284 | public class MySqlFolderHandler : MySQLGenericTableHandler<XInventoryFolder> | 246 | public class MySqlFolderHandler : MySqlInventoryHandler<XInventoryFolder> |
285 | { | 247 | { |
286 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 248 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
287 | 249 | ||
@@ -326,13 +288,18 @@ namespace OpenSim.Data.MySQL | |||
326 | 288 | ||
327 | return true; | 289 | return true; |
328 | } | 290 | } |
291 | } | ||
292 | |||
293 | public class MySqlInventoryHandler<T> : MySQLGenericTableHandler<T> where T: class, new() | ||
294 | { | ||
295 | public MySqlInventoryHandler(string c, string t, string m) : base(c, t, m) {} | ||
329 | 296 | ||
330 | private bool IncrementFolderVersion(UUID folderID) | 297 | protected bool IncrementFolderVersion(UUID folderID) |
331 | { | 298 | { |
332 | return IncrementFolderVersion(folderID.ToString()); | 299 | return IncrementFolderVersion(folderID.ToString()); |
333 | } | 300 | } |
334 | 301 | ||
335 | private bool IncrementFolderVersion(string folderID) | 302 | protected bool IncrementFolderVersion(string folderID) |
336 | { | 303 | { |
337 | // m_log.DebugFormat("[MYSQL FOLDER HANDLER]: Incrementing version on folder {0}", folderID); | 304 | // m_log.DebugFormat("[MYSQL FOLDER HANDLER]: Incrementing version on folder {0}", folderID); |
338 | // Util.PrintCallStack(); | 305 | // Util.PrintCallStack(); |
diff --git a/OpenSim/Data/SQLite/SQLiteXInventoryData.cs b/OpenSim/Data/SQLite/SQLiteXInventoryData.cs index 87eb31e..2a0a8f6 100644 --- a/OpenSim/Data/SQLite/SQLiteXInventoryData.cs +++ b/OpenSim/Data/SQLite/SQLiteXInventoryData.cs | |||
@@ -130,7 +130,7 @@ namespace OpenSim.Data.SQLite | |||
130 | } | 130 | } |
131 | } | 131 | } |
132 | 132 | ||
133 | public class SqliteItemHandler : SQLiteGenericTableHandler<XInventoryItem> | 133 | public class SqliteItemHandler : SqliteInventoryHandler<XInventoryItem> |
134 | { | 134 | { |
135 | public SqliteItemHandler(string c, string t, string m) : | 135 | public SqliteItemHandler(string c, string t, string m) : |
136 | base(c, t, m) | 136 | base(c, t, m) |
@@ -243,37 +243,9 @@ namespace OpenSim.Data.SQLite | |||
243 | 243 | ||
244 | return perms; | 244 | return perms; |
245 | } | 245 | } |
246 | |||
247 | private bool IncrementFolderVersion(UUID folderID) | ||
248 | { | ||
249 | return IncrementFolderVersion(folderID.ToString()); | ||
250 | } | ||
251 | |||
252 | private bool IncrementFolderVersion(string folderID) | ||
253 | { | ||
254 | // m_log.DebugFormat("[MYSQL ITEM HANDLER]: Incrementing version on folder {0}", folderID); | ||
255 | // Util.PrintCallStack(); | ||
256 | |||
257 | using (SqliteCommand cmd = new SqliteCommand()) | ||
258 | { | ||
259 | cmd.CommandText = "update inventoryfolders set version=version+1 where folderID = ?folderID"; | ||
260 | cmd.Parameters.Add(new SqliteParameter(":folderID", folderID)); | ||
261 | |||
262 | try | ||
263 | { | ||
264 | cmd.ExecuteNonQuery(); | ||
265 | } | ||
266 | catch (Exception) | ||
267 | { | ||
268 | return false; | ||
269 | } | ||
270 | } | ||
271 | |||
272 | return true; | ||
273 | } | ||
274 | } | 246 | } |
275 | 247 | ||
276 | public class SqliteFolderHandler : SQLiteGenericTableHandler<XInventoryFolder> | 248 | public class SqliteFolderHandler : SqliteInventoryHandler<XInventoryFolder> |
277 | { | 249 | { |
278 | public SqliteFolderHandler(string c, string t, string m) : | 250 | public SqliteFolderHandler(string c, string t, string m) : |
279 | base(c, t, m) | 251 | base(c, t, m) |
@@ -315,12 +287,18 @@ namespace OpenSim.Data.SQLite | |||
315 | return true; | 287 | return true; |
316 | } | 288 | } |
317 | 289 | ||
318 | private bool IncrementFolderVersion(UUID folderID) | 290 | } |
291 | |||
292 | public class SqliteInventoryHandler<T> : SQLiteGenericTableHandler<T> where T: class, new() | ||
293 | { | ||
294 | public SqliteInventoryHandler(string c, string t, string m) : base(c, t, m) {} | ||
295 | |||
296 | protected bool IncrementFolderVersion(UUID folderID) | ||
319 | { | 297 | { |
320 | return IncrementFolderVersion(folderID.ToString()); | 298 | return IncrementFolderVersion(folderID.ToString()); |
321 | } | 299 | } |
322 | 300 | ||
323 | private bool IncrementFolderVersion(string folderID) | 301 | protected bool IncrementFolderVersion(string folderID) |
324 | { | 302 | { |
325 | // m_log.DebugFormat("[MYSQL ITEM HANDLER]: Incrementing version on folder {0}", folderID); | 303 | // m_log.DebugFormat("[MYSQL ITEM HANDLER]: Incrementing version on folder {0}", folderID); |
326 | // Util.PrintCallStack(); | 304 | // Util.PrintCallStack(); |
diff --git a/OpenSim/Framework/InventoryItemBase.cs b/OpenSim/Framework/InventoryItemBase.cs index a663680..3d45e76 100644 --- a/OpenSim/Framework/InventoryItemBase.cs +++ b/OpenSim/Framework/InventoryItemBase.cs | |||
@@ -87,16 +87,7 @@ namespace OpenSim.Framework | |||
87 | protected string m_creatorId; | 87 | protected string m_creatorId; |
88 | 88 | ||
89 | /// <value> | 89 | /// <value> |
90 | /// The UUID for the creator. This may be different from the canonical CreatorId. This property is used | 90 | /// The CreatorId expressed as a UUID.tely |
91 | /// for communication with the client over the Second Life protocol, since that protocol can only understand | ||
92 | /// UUIDs. As this is a basic framework class, this means that both the string creator id and the uuid | ||
93 | /// reference have to be settable separately | ||
94 | /// | ||
95 | /// Database plugins don't need to set this, it will be set by | ||
96 | /// upstream code (or set by the get accessor if left unset). | ||
97 | /// | ||
98 | /// XXX: An alternative to having a separate uuid property would be to hash the CreatorId appropriately | ||
99 | /// every time there was communication with a UUID-only client. This may be much more expensive. | ||
100 | /// </value> | 91 | /// </value> |
101 | public UUID CreatorIdAsUuid | 92 | public UUID CreatorIdAsUuid |
102 | { | 93 | { |
@@ -109,20 +100,18 @@ namespace OpenSim.Framework | |||
109 | 100 | ||
110 | return m_creatorIdAsUuid; | 101 | return m_creatorIdAsUuid; |
111 | } | 102 | } |
112 | |||
113 | set | ||
114 | { | ||
115 | m_creatorIdAsUuid = value; | ||
116 | } | ||
117 | } | 103 | } |
118 | protected UUID m_creatorIdAsUuid = UUID.Zero; | 104 | protected UUID m_creatorIdAsUuid = UUID.Zero; |
119 | 105 | ||
120 | protected string m_creatorData = string.Empty; | 106 | /// <summary> |
107 | /// Extended creator information of the form <profile url>;<name> | ||
108 | /// </summary> | ||
121 | public string CreatorData // = <profile url>;<name> | 109 | public string CreatorData // = <profile url>;<name> |
122 | { | 110 | { |
123 | get { return m_creatorData; } | 111 | get { return m_creatorData; } |
124 | set { m_creatorData = value; } | 112 | set { m_creatorData = value; } |
125 | } | 113 | } |
114 | protected string m_creatorData = string.Empty; | ||
126 | 115 | ||
127 | /// <summary> | 116 | /// <summary> |
128 | /// Used by the DB layer to retrieve / store the entire user identification. | 117 | /// Used by the DB layer to retrieve / store the entire user identification. |
@@ -162,7 +151,6 @@ namespace OpenSim.Framework | |||
162 | name = parts[2]; | 151 | name = parts[2]; |
163 | 152 | ||
164 | m_creatorData += ';' + name; | 153 | m_creatorData += ';' + name; |
165 | |||
166 | } | 154 | } |
167 | } | 155 | } |
168 | } | 156 | } |
diff --git a/OpenSim/Services/InventoryService/InventoryServiceBase.cs b/OpenSim/Framework/Monitoring/Stats/PercentageStat.cs index 456e455..60bed55 100644 --- a/OpenSim/Services/InventoryService/InventoryServiceBase.cs +++ b/OpenSim/Framework/Monitoring/Stats/PercentageStat.cs | |||
@@ -27,56 +27,62 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Text; |
31 | using Nini.Config; | ||
32 | using OpenSim.Framework; | ||
33 | using OpenSim.Data; | ||
34 | using OpenSim.Services.Interfaces; | ||
35 | using OpenSim.Services.Base; | ||
36 | 31 | ||
37 | namespace OpenSim.Services.InventoryService | 32 | namespace OpenSim.Framework.Monitoring |
38 | { | 33 | { |
39 | public class InventoryServiceBase : ServiceBase | 34 | public class PercentageStat : Stat |
40 | { | 35 | { |
41 | protected IInventoryDataPlugin m_Database = null; | 36 | public long Antecedent { get; set; } |
37 | public long Consequent { get; set; } | ||
42 | 38 | ||
43 | public InventoryServiceBase(IConfigSource config) : base(config) | 39 | public override double Value |
44 | { | 40 | { |
45 | string dllName = String.Empty; | 41 | get |
46 | string connString = String.Empty; | ||
47 | |||
48 | // | ||
49 | // Try reading the [DatabaseService] section first, if it exists | ||
50 | // | ||
51 | IConfig dbConfig = config.Configs["DatabaseService"]; | ||
52 | if (dbConfig != null) | ||
53 | { | 42 | { |
54 | dllName = dbConfig.GetString("StorageProvider", String.Empty); | 43 | // Asking for an update here means that the updater cannot access this value without infinite recursion. |
55 | connString = dbConfig.GetString("ConnectionString", String.Empty); | 44 | // XXX: A slightly messy but simple solution may be to flick a flag so we can tell if this is being |
45 | // called by the pull action and just return the value. | ||
46 | if (StatType == StatType.Pull) | ||
47 | PullAction(this); | ||
48 | |||
49 | long c = Consequent; | ||
50 | |||
51 | // Avoid any chance of a multi-threaded divide-by-zero | ||
52 | if (c == 0) | ||
53 | return 0; | ||
54 | |||
55 | return (double)Antecedent / c * 100; | ||
56 | } | 56 | } |
57 | 57 | ||
58 | // | 58 | set |
59 | // Try reading the more specific [InventoryService] section, if it exists | ||
60 | // | ||
61 | IConfig inventoryConfig = config.Configs["InventoryService"]; | ||
62 | if (inventoryConfig != null) | ||
63 | { | 59 | { |
64 | dllName = inventoryConfig.GetString("StorageProvider", dllName); | 60 | throw new InvalidOperationException("Cannot set value on a PercentageStat"); |
65 | connString = inventoryConfig.GetString("ConnectionString", connString); | ||
66 | } | 61 | } |
62 | } | ||
67 | 63 | ||
68 | // | 64 | public PercentageStat( |
69 | // We tried, but this doesn't exist. We can't proceed. | 65 | string shortName, |
70 | // | 66 | string name, |
71 | if (dllName.Equals(String.Empty)) | 67 | string description, |
72 | throw new Exception("No InventoryService configuration"); | 68 | string category, |
69 | string container, | ||
70 | StatType type, | ||
71 | Action<Stat> pullAction, | ||
72 | StatVerbosity verbosity) | ||
73 | : base(shortName, name, description, "%", category, container, type, pullAction, verbosity) {} | ||
73 | 74 | ||
74 | m_Database = LoadPlugin<IInventoryDataPlugin>(dllName); | 75 | public override string ToConsoleString() |
75 | if (m_Database == null) | 76 | { |
76 | throw new Exception("Could not find a storage interface in the given module"); | 77 | StringBuilder sb = new StringBuilder(); |
77 | 78 | ||
78 | m_Database.Initialise(connString); | 79 | sb.AppendFormat( |
79 | } | 80 | "{0}.{1}.{2} : {3:0.##}{4} ({5}/{6})", |
81 | Category, Container, ShortName, Value, UnitName, Antecedent, Consequent); | ||
80 | 82 | ||
83 | AppendMeasuresOfInterest(sb); | ||
84 | |||
85 | return sb.ToString(); | ||
86 | } | ||
81 | } | 87 | } |
82 | } | 88 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Monitoring/Stats/Stat.cs b/OpenSim/Framework/Monitoring/Stats/Stat.cs new file mode 100644 index 0000000..f91251b --- /dev/null +++ b/OpenSim/Framework/Monitoring/Stats/Stat.cs | |||
@@ -0,0 +1,238 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | |||
32 | namespace OpenSim.Framework.Monitoring | ||
33 | { | ||
34 | /// <summary> | ||
35 | /// Holds individual statistic details | ||
36 | /// </summary> | ||
37 | public class Stat | ||
38 | { | ||
39 | /// <summary> | ||
40 | /// Category of this stat (e.g. cache, scene, etc). | ||
41 | /// </summary> | ||
42 | public string Category { get; private set; } | ||
43 | |||
44 | /// <summary> | ||
45 | /// Containing name for this stat. | ||
46 | /// FIXME: In the case of a scene, this is currently the scene name (though this leaves | ||
47 | /// us with a to-be-resolved problem of non-unique region names). | ||
48 | /// </summary> | ||
49 | /// <value> | ||
50 | /// The container. | ||
51 | /// </value> | ||
52 | public string Container { get; private set; } | ||
53 | |||
54 | public StatType StatType { get; private set; } | ||
55 | |||
56 | public MeasuresOfInterest MeasuresOfInterest { get; private set; } | ||
57 | |||
58 | /// <summary> | ||
59 | /// Action used to update this stat when the value is requested if it's a pull type. | ||
60 | /// </summary> | ||
61 | public Action<Stat> PullAction { get; private set; } | ||
62 | |||
63 | public StatVerbosity Verbosity { get; private set; } | ||
64 | public string ShortName { get; private set; } | ||
65 | public string Name { get; private set; } | ||
66 | public string Description { get; private set; } | ||
67 | public virtual string UnitName { get; private set; } | ||
68 | |||
69 | public virtual double Value | ||
70 | { | ||
71 | get | ||
72 | { | ||
73 | // Asking for an update here means that the updater cannot access this value without infinite recursion. | ||
74 | // XXX: A slightly messy but simple solution may be to flick a flag so we can tell if this is being | ||
75 | // called by the pull action and just return the value. | ||
76 | if (StatType == StatType.Pull) | ||
77 | PullAction(this); | ||
78 | |||
79 | return m_value; | ||
80 | } | ||
81 | |||
82 | set | ||
83 | { | ||
84 | m_value = value; | ||
85 | } | ||
86 | } | ||
87 | |||
88 | private double m_value; | ||
89 | |||
90 | /// <summary> | ||
91 | /// Historical samples for calculating measures of interest average. | ||
92 | /// </summary> | ||
93 | /// <remarks> | ||
94 | /// Will be null if no measures of interest require samples. | ||
95 | /// </remarks> | ||
96 | private static Queue<double> m_samples; | ||
97 | |||
98 | /// <summary> | ||
99 | /// Maximum number of statistical samples. | ||
100 | /// </summary> | ||
101 | /// <remarks> | ||
102 | /// At the moment this corresponds to 1 minute since the sampling rate is every 2.5 seconds as triggered from | ||
103 | /// the main Watchdog. | ||
104 | /// </remarks> | ||
105 | private static int m_maxSamples = 24; | ||
106 | |||
107 | public Stat( | ||
108 | string shortName, | ||
109 | string name, | ||
110 | string description, | ||
111 | string unitName, | ||
112 | string category, | ||
113 | string container, | ||
114 | StatType type, | ||
115 | Action<Stat> pullAction, | ||
116 | StatVerbosity verbosity) | ||
117 | : this( | ||
118 | shortName, | ||
119 | name, | ||
120 | description, | ||
121 | unitName, | ||
122 | category, | ||
123 | container, | ||
124 | type, | ||
125 | MeasuresOfInterest.None, | ||
126 | pullAction, | ||
127 | verbosity) | ||
128 | { | ||
129 | } | ||
130 | |||
131 | /// <summary> | ||
132 | /// Constructor | ||
133 | /// </summary> | ||
134 | /// <param name='shortName'>Short name for the stat. Must not contain spaces. e.g. "LongFrames"</param> | ||
135 | /// <param name='name'>Human readable name for the stat. e.g. "Long frames"</param> | ||
136 | /// <param name='description'>Description of stat</param> | ||
137 | /// <param name='unitName'> | ||
138 | /// Unit name for the stat. Should be preceeded by a space if the unit name isn't normally appeneded immediately to the value. | ||
139 | /// e.g. " frames" | ||
140 | /// </param> | ||
141 | /// <param name='category'>Category under which this stat should appear, e.g. "scene". Do not capitalize.</param> | ||
142 | /// <param name='container'>Entity to which this stat relates. e.g. scene name if this is a per scene stat.</param> | ||
143 | /// <param name='type'>Push or pull</param> | ||
144 | /// <param name='pullAction'>Pull stats need an action to update the stat on request. Push stats should set null here.</param> | ||
145 | /// <param name='moi'>Measures of interest</param> | ||
146 | /// <param name='verbosity'>Verbosity of stat. Controls whether it will appear in short stat display or only full display.</param> | ||
147 | public Stat( | ||
148 | string shortName, | ||
149 | string name, | ||
150 | string description, | ||
151 | string unitName, | ||
152 | string category, | ||
153 | string container, | ||
154 | StatType type, | ||
155 | MeasuresOfInterest moi, | ||
156 | Action<Stat> pullAction, | ||
157 | StatVerbosity verbosity) | ||
158 | { | ||
159 | if (StatsManager.SubCommands.Contains(category)) | ||
160 | throw new Exception( | ||
161 | string.Format("Stat cannot be in category '{0}' since this is reserved for a subcommand", category)); | ||
162 | |||
163 | ShortName = shortName; | ||
164 | Name = name; | ||
165 | Description = description; | ||
166 | UnitName = unitName; | ||
167 | Category = category; | ||
168 | Container = container; | ||
169 | StatType = type; | ||
170 | |||
171 | if (StatType == StatType.Push && pullAction != null) | ||
172 | throw new Exception("A push stat cannot have a pull action"); | ||
173 | else | ||
174 | PullAction = pullAction; | ||
175 | |||
176 | MeasuresOfInterest = moi; | ||
177 | |||
178 | if ((moi & MeasuresOfInterest.AverageChangeOverTime) == MeasuresOfInterest.AverageChangeOverTime) | ||
179 | m_samples = new Queue<double>(m_maxSamples); | ||
180 | |||
181 | Verbosity = verbosity; | ||
182 | } | ||
183 | |||
184 | /// <summary> | ||
185 | /// Record a value in the sample set. | ||
186 | /// </summary> | ||
187 | /// <remarks> | ||
188 | /// Do not call this if MeasuresOfInterest.None | ||
189 | /// </remarks> | ||
190 | public void RecordValue() | ||
191 | { | ||
192 | double newValue = Value; | ||
193 | |||
194 | lock (m_samples) | ||
195 | { | ||
196 | if (m_samples.Count >= m_maxSamples) | ||
197 | m_samples.Dequeue(); | ||
198 | |||
199 | m_samples.Enqueue(newValue); | ||
200 | } | ||
201 | } | ||
202 | |||
203 | public virtual string ToConsoleString() | ||
204 | { | ||
205 | StringBuilder sb = new StringBuilder(); | ||
206 | sb.AppendFormat("{0}.{1}.{2} : {3}{4}", Category, Container, ShortName, Value, UnitName); | ||
207 | |||
208 | AppendMeasuresOfInterest(sb); | ||
209 | |||
210 | return sb.ToString(); | ||
211 | } | ||
212 | |||
213 | protected void AppendMeasuresOfInterest(StringBuilder sb) | ||
214 | { | ||
215 | if ((MeasuresOfInterest & MeasuresOfInterest.AverageChangeOverTime) | ||
216 | == MeasuresOfInterest.AverageChangeOverTime) | ||
217 | { | ||
218 | double totalChange = 0; | ||
219 | double? lastSample = null; | ||
220 | |||
221 | lock (m_samples) | ||
222 | { | ||
223 | foreach (double s in m_samples) | ||
224 | { | ||
225 | if (lastSample != null) | ||
226 | totalChange += s - (double)lastSample; | ||
227 | |||
228 | lastSample = s; | ||
229 | } | ||
230 | } | ||
231 | |||
232 | int divisor = m_samples.Count <= 1 ? 1 : m_samples.Count - 1; | ||
233 | |||
234 | sb.AppendFormat(", {0:0.##}{1}/s", totalChange / divisor / (Watchdog.WATCHDOG_INTERVAL_MS / 1000), UnitName); | ||
235 | } | ||
236 | } | ||
237 | } | ||
238 | } \ No newline at end of file | ||
diff --git a/OpenSim/Framework/Monitoring/StatsManager.cs b/OpenSim/Framework/Monitoring/StatsManager.cs index cebe905..0762b01 100644 --- a/OpenSim/Framework/Monitoring/StatsManager.cs +++ b/OpenSim/Framework/Monitoring/StatsManager.cs | |||
@@ -27,6 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Text; | ||
30 | 31 | ||
31 | namespace OpenSim.Framework.Monitoring | 32 | namespace OpenSim.Framework.Monitoring |
32 | { | 33 | { |
@@ -246,6 +247,24 @@ namespace OpenSim.Framework.Monitoring | |||
246 | 247 | ||
247 | return false; | 248 | return false; |
248 | } | 249 | } |
250 | |||
251 | public static void RecordStats() | ||
252 | { | ||
253 | lock (RegisteredStats) | ||
254 | { | ||
255 | foreach (Dictionary<string, Dictionary<string, Stat>> category in RegisteredStats.Values) | ||
256 | { | ||
257 | foreach (Dictionary<string, Stat> container in category.Values) | ||
258 | { | ||
259 | foreach (Stat stat in container.Values) | ||
260 | { | ||
261 | if (stat.MeasuresOfInterest != MeasuresOfInterest.None) | ||
262 | stat.RecordValue(); | ||
263 | } | ||
264 | } | ||
265 | } | ||
266 | } | ||
267 | } | ||
249 | } | 268 | } |
250 | 269 | ||
251 | /// <summary> | 270 | /// <summary> |
@@ -262,6 +281,16 @@ namespace OpenSim.Framework.Monitoring | |||
262 | } | 281 | } |
263 | 282 | ||
264 | /// <summary> | 283 | /// <summary> |
284 | /// Measures of interest for this stat. | ||
285 | /// </summary> | ||
286 | [Flags] | ||
287 | public enum MeasuresOfInterest | ||
288 | { | ||
289 | None, | ||
290 | AverageChangeOverTime | ||
291 | } | ||
292 | |||
293 | /// <summary> | ||
265 | /// Verbosity of stat. | 294 | /// Verbosity of stat. |
266 | /// </summary> | 295 | /// </summary> |
267 | /// <remarks> | 296 | /// <remarks> |
@@ -272,160 +301,4 @@ namespace OpenSim.Framework.Monitoring | |||
272 | Debug, | 301 | Debug, |
273 | Info | 302 | Info |
274 | } | 303 | } |
275 | |||
276 | /// <summary> | ||
277 | /// Holds individual static details | ||
278 | /// </summary> | ||
279 | public class Stat | ||
280 | { | ||
281 | /// <summary> | ||
282 | /// Category of this stat (e.g. cache, scene, etc). | ||
283 | /// </summary> | ||
284 | public string Category { get; private set; } | ||
285 | |||
286 | /// <summary> | ||
287 | /// Containing name for this stat. | ||
288 | /// FIXME: In the case of a scene, this is currently the scene name (though this leaves | ||
289 | /// us with a to-be-resolved problem of non-unique region names). | ||
290 | /// </summary> | ||
291 | /// <value> | ||
292 | /// The container. | ||
293 | /// </value> | ||
294 | public string Container { get; private set; } | ||
295 | |||
296 | public StatType StatType { get; private set; } | ||
297 | |||
298 | /// <summary> | ||
299 | /// Action used to update this stat when the value is requested if it's a pull type. | ||
300 | /// </summary> | ||
301 | public Action<Stat> PullAction { get; private set; } | ||
302 | |||
303 | public StatVerbosity Verbosity { get; private set; } | ||
304 | public string ShortName { get; private set; } | ||
305 | public string Name { get; private set; } | ||
306 | public string Description { get; private set; } | ||
307 | public virtual string UnitName { get; private set; } | ||
308 | |||
309 | public virtual double Value | ||
310 | { | ||
311 | get | ||
312 | { | ||
313 | // Asking for an update here means that the updater cannot access this value without infinite recursion. | ||
314 | // XXX: A slightly messy but simple solution may be to flick a flag so we can tell if this is being | ||
315 | // called by the pull action and just return the value. | ||
316 | if (StatType == StatType.Pull) | ||
317 | PullAction(this); | ||
318 | |||
319 | return m_value; | ||
320 | } | ||
321 | |||
322 | set | ||
323 | { | ||
324 | m_value = value; | ||
325 | } | ||
326 | } | ||
327 | |||
328 | private double m_value; | ||
329 | |||
330 | /// <summary> | ||
331 | /// Constructor | ||
332 | /// </summary> | ||
333 | /// <param name='shortName'>Short name for the stat. Must not contain spaces. e.g. "LongFrames"</param> | ||
334 | /// <param name='name'>Human readable name for the stat. e.g. "Long frames"</param> | ||
335 | /// <param name='description'>Description of stat</param> | ||
336 | /// <param name='unitName'> | ||
337 | /// Unit name for the stat. Should be preceeded by a space if the unit name isn't normally appeneded immediately to the value. | ||
338 | /// e.g. " frames" | ||
339 | /// </param> | ||
340 | /// <param name='category'>Category under which this stat should appear, e.g. "scene". Do not capitalize.</param> | ||
341 | /// <param name='container'>Entity to which this stat relates. e.g. scene name if this is a per scene stat.</param> | ||
342 | /// <param name='type'>Push or pull</param> | ||
343 | /// <param name='pullAction'>Pull stats need an action to update the stat on request. Push stats should set null here.</param> | ||
344 | /// <param name='verbosity'>Verbosity of stat. Controls whether it will appear in short stat display or only full display.</param> | ||
345 | public Stat( | ||
346 | string shortName, | ||
347 | string name, | ||
348 | string description, | ||
349 | string unitName, | ||
350 | string category, | ||
351 | string container, | ||
352 | StatType type, | ||
353 | Action<Stat> pullAction, | ||
354 | StatVerbosity verbosity) | ||
355 | { | ||
356 | if (StatsManager.SubCommands.Contains(category)) | ||
357 | throw new Exception( | ||
358 | string.Format("Stat cannot be in category '{0}' since this is reserved for a subcommand", category)); | ||
359 | |||
360 | ShortName = shortName; | ||
361 | Name = name; | ||
362 | Description = description; | ||
363 | UnitName = unitName; | ||
364 | Category = category; | ||
365 | Container = container; | ||
366 | StatType = type; | ||
367 | |||
368 | if (StatType == StatType.Push && pullAction != null) | ||
369 | throw new Exception("A push stat cannot have a pull action"); | ||
370 | else | ||
371 | PullAction = pullAction; | ||
372 | |||
373 | Verbosity = verbosity; | ||
374 | } | ||
375 | |||
376 | public virtual string ToConsoleString() | ||
377 | { | ||
378 | return string.Format( | ||
379 | "{0}.{1}.{2} : {3}{4}", Category, Container, ShortName, Value, UnitName); | ||
380 | } | ||
381 | } | ||
382 | |||
383 | public class PercentageStat : Stat | ||
384 | { | ||
385 | public long Antecedent { get; set; } | ||
386 | public long Consequent { get; set; } | ||
387 | |||
388 | public override double Value | ||
389 | { | ||
390 | get | ||
391 | { | ||
392 | // Asking for an update here means that the updater cannot access this value without infinite recursion. | ||
393 | // XXX: A slightly messy but simple solution may be to flick a flag so we can tell if this is being | ||
394 | // called by the pull action and just return the value. | ||
395 | if (StatType == StatType.Pull) | ||
396 | PullAction(this); | ||
397 | |||
398 | long c = Consequent; | ||
399 | |||
400 | // Avoid any chance of a multi-threaded divide-by-zero | ||
401 | if (c == 0) | ||
402 | return 0; | ||
403 | |||
404 | return (double)Antecedent / c * 100; | ||
405 | } | ||
406 | |||
407 | set | ||
408 | { | ||
409 | throw new InvalidOperationException("Cannot set value on a PercentageStat"); | ||
410 | } | ||
411 | } | ||
412 | |||
413 | public PercentageStat( | ||
414 | string shortName, | ||
415 | string name, | ||
416 | string description, | ||
417 | string category, | ||
418 | string container, | ||
419 | StatType type, | ||
420 | Action<Stat> pullAction, | ||
421 | StatVerbosity verbosity) | ||
422 | : base(shortName, name, description, "%", category, container, type, pullAction, verbosity) {} | ||
423 | |||
424 | public override string ToConsoleString() | ||
425 | { | ||
426 | return string.Format( | ||
427 | "{0}.{1}.{2} : {3:0.##}{4} ({5}/{6})", | ||
428 | Category, Container, ShortName, Value, UnitName, Antecedent, Consequent); | ||
429 | } | ||
430 | } | ||
431 | } \ No newline at end of file | 304 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Monitoring/Watchdog.cs b/OpenSim/Framework/Monitoring/Watchdog.cs index 28d6d5c..69d2db5 100644 --- a/OpenSim/Framework/Monitoring/Watchdog.cs +++ b/OpenSim/Framework/Monitoring/Watchdog.cs | |||
@@ -39,7 +39,7 @@ namespace OpenSim.Framework.Monitoring | |||
39 | public static class Watchdog | 39 | public static class Watchdog |
40 | { | 40 | { |
41 | /// <summary>Timer interval in milliseconds for the watchdog timer</summary> | 41 | /// <summary>Timer interval in milliseconds for the watchdog timer</summary> |
42 | const double WATCHDOG_INTERVAL_MS = 2500.0d; | 42 | public const double WATCHDOG_INTERVAL_MS = 2500.0d; |
43 | 43 | ||
44 | /// <summary>Default timeout in milliseconds before a thread is considered dead</summary> | 44 | /// <summary>Default timeout in milliseconds before a thread is considered dead</summary> |
45 | public const int DEFAULT_WATCHDOG_TIMEOUT_MS = 5000; | 45 | public const int DEFAULT_WATCHDOG_TIMEOUT_MS = 5000; |
@@ -380,6 +380,8 @@ namespace OpenSim.Framework.Monitoring | |||
380 | if (MemoryWatchdog.Enabled) | 380 | if (MemoryWatchdog.Enabled) |
381 | MemoryWatchdog.Update(); | 381 | MemoryWatchdog.Update(); |
382 | 382 | ||
383 | StatsManager.RecordStats(); | ||
384 | |||
383 | m_watchdogTimer.Start(); | 385 | m_watchdogTimer.Start(); |
384 | } | 386 | } |
385 | } | 387 | } |
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs index 1ed6a74..9a4abd4 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs | |||
@@ -80,6 +80,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
80 | "clientstack", | 80 | "clientstack", |
81 | scene.Name, | 81 | scene.Name, |
82 | StatType.Pull, | 82 | StatType.Pull, |
83 | MeasuresOfInterest.AverageChangeOverTime, | ||
83 | stat => stat.Value = m_udpServer.IncomingPacketsProcessed, | 84 | stat => stat.Value = m_udpServer.IncomingPacketsProcessed, |
84 | StatVerbosity.Debug)); | 85 | StatVerbosity.Debug)); |
85 | } | 86 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs index 0833154..dc2b0e0 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs | |||
@@ -411,18 +411,17 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
411 | { | 411 | { |
412 | // m_log.DebugFormat("[INVENTORY ARCHIVER]: Found creator {0} via OSPA resolution", ospResolvedId); | 412 | // m_log.DebugFormat("[INVENTORY ARCHIVER]: Found creator {0} via OSPA resolution", ospResolvedId); |
413 | 413 | ||
414 | item.CreatorIdAsUuid = ospResolvedId; | 414 | // item.CreatorIdAsUuid = ospResolvedId; |
415 | 415 | ||
416 | // Don't preserve the OSPA in the creator id (which actually gets persisted to the | 416 | // Don't preserve the OSPA in the creator id (which actually gets persisted to the |
417 | // database). Instead, replace with the UUID that we found. | 417 | // database). Instead, replace with the UUID that we found. |
418 | item.CreatorId = ospResolvedId.ToString(); | 418 | item.CreatorId = ospResolvedId.ToString(); |
419 | |||
420 | item.CreatorData = string.Empty; | 419 | item.CreatorData = string.Empty; |
421 | } | 420 | } |
422 | else if (item.CreatorData == null || item.CreatorData == String.Empty) | 421 | else if (item.CreatorData == null || item.CreatorData == String.Empty) |
423 | { | 422 | { |
424 | item.CreatorId = m_userInfo.PrincipalID.ToString(); | 423 | item.CreatorId = m_userInfo.PrincipalID.ToString(); |
425 | item.CreatorIdAsUuid = new UUID(item.CreatorId); | 424 | // item.CreatorIdAsUuid = new UUID(item.CreatorId); |
426 | } | 425 | } |
427 | 426 | ||
428 | item.Owner = m_userInfo.PrincipalID; | 427 | item.Owner = m_userInfo.PrincipalID; |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveTestCase.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveTestCase.cs index 00727a4..db78da9 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveTestCase.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveTestCase.cs | |||
@@ -134,7 +134,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
134 | item1.ID = UUID.Parse("00000000-0000-0000-0000-000000000020"); | 134 | item1.ID = UUID.Parse("00000000-0000-0000-0000-000000000020"); |
135 | item1.AssetID = asset1.FullID; | 135 | item1.AssetID = asset1.FullID; |
136 | item1.GroupID = UUID.Random(); | 136 | item1.GroupID = UUID.Random(); |
137 | item1.CreatorIdAsUuid = m_uaLL1.PrincipalID; | 137 | item1.CreatorId = m_uaLL1.PrincipalID.ToString(); |
138 | item1.Owner = m_uaLL1.PrincipalID; | 138 | item1.Owner = m_uaLL1.PrincipalID; |
139 | item1.Folder = scene.InventoryService.GetRootFolder(m_uaLL1.PrincipalID).ID; | 139 | item1.Folder = scene.InventoryService.GetRootFolder(m_uaLL1.PrincipalID).ID; |
140 | scene.AddInventoryItem(item1); | 140 | scene.AddInventoryItem(item1); |
@@ -157,7 +157,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
157 | coaItem.ID = UUID.Parse("00000000-0000-0000-0000-000000000180"); | 157 | coaItem.ID = UUID.Parse("00000000-0000-0000-0000-000000000180"); |
158 | coaItem.AssetID = coaAsset.FullID; | 158 | coaItem.AssetID = coaAsset.FullID; |
159 | coaItem.GroupID = UUID.Random(); | 159 | coaItem.GroupID = UUID.Random(); |
160 | coaItem.CreatorIdAsUuid = m_uaLL1.PrincipalID; | 160 | coaItem.CreatorId = m_uaLL1.PrincipalID.ToString(); |
161 | coaItem.Owner = m_uaLL1.PrincipalID; | 161 | coaItem.Owner = m_uaLL1.PrincipalID; |
162 | coaItem.Folder = scene.InventoryService.GetRootFolder(m_uaLL1.PrincipalID).ID; | 162 | coaItem.Folder = scene.InventoryService.GetRootFolder(m_uaLL1.PrincipalID).ID; |
163 | scene.AddInventoryItem(coaItem); | 163 | scene.AddInventoryItem(coaItem); |
diff --git a/OpenSim/Server/Properties/AssemblyInfo.cs b/OpenSim/Server/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..ebc10fb --- /dev/null +++ b/OpenSim/Server/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,33 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.CompilerServices; | ||
3 | using System.Runtime.InteropServices; | ||
4 | |||
5 | // General Information about an assembly is controlled through the following | ||
6 | // set of attributes. Change these attribute values to modify the information | ||
7 | // associated with an assembly. | ||
8 | [assembly: AssemblyTitle("Robust")] | ||
9 | [assembly: AssemblyDescription("")] | ||
10 | [assembly: AssemblyConfiguration("")] | ||
11 | [assembly: AssemblyCompany("http://opensimulator.org")] | ||
12 | [assembly: AssemblyProduct("OpenSim")] | ||
13 | [assembly: AssemblyCopyright("OpenSimulator developers")] | ||
14 | [assembly: AssemblyTrademark("")] | ||
15 | [assembly: AssemblyCulture("")] | ||
16 | |||
17 | // Setting ComVisible to false makes the types in this assembly not visible | ||
18 | // to COM components. If you need to access a type in this assembly from | ||
19 | // COM, set the ComVisible attribute to true on that type. | ||
20 | [assembly: ComVisible(false)] | ||
21 | |||
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
23 | [assembly: Guid("d347c5cb-baf8-4566-a221-35d948e1776f")] | ||
24 | |||
25 | // Version information for an assembly consists of the following four values: | ||
26 | // | ||
27 | // Major Version | ||
28 | // Minor Version | ||
29 | // Build Number | ||
30 | // Revision | ||
31 | // | ||
32 | [assembly: AssemblyVersion("0.7.5.*")] | ||
33 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Services/AssetService/Properties/AssemblyInfo.cs b/OpenSim/Services/AssetService/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..1509400 --- /dev/null +++ b/OpenSim/Services/AssetService/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,33 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.CompilerServices; | ||
3 | using System.Runtime.InteropServices; | ||
4 | |||
5 | // General Information about an assembly is controlled through the following | ||
6 | // set of attributes. Change these attribute values to modify the information | ||
7 | // associated with an assembly. | ||
8 | [assembly: AssemblyTitle("OpenSim.Services.AssetService")] | ||
9 | [assembly: AssemblyDescription("")] | ||
10 | [assembly: AssemblyConfiguration("")] | ||
11 | [assembly: AssemblyCompany("http://opensimulator.org")] | ||
12 | [assembly: AssemblyProduct("OpenSim")] | ||
13 | [assembly: AssemblyCopyright("OpenSimulator developers")] | ||
14 | [assembly: AssemblyTrademark("")] | ||
15 | [assembly: AssemblyCulture("")] | ||
16 | |||
17 | // Setting ComVisible to false makes the types in this assembly not visible | ||
18 | // to COM components. If you need to access a type in this assembly from | ||
19 | // COM, set the ComVisible attribute to true on that type. | ||
20 | [assembly: ComVisible(false)] | ||
21 | |||
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
23 | [assembly: Guid("fe57c0df-6101-4c23-ae1a-7b3e937843f9")] | ||
24 | |||
25 | // Version information for an assembly consists of the following four values: | ||
26 | // | ||
27 | // Major Version | ||
28 | // Minor Version | ||
29 | // Build Number | ||
30 | // Revision | ||
31 | // | ||
32 | [assembly: AssemblyVersion("0.7.5.*")] | ||
33 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Services/AuthenticationService/Properties/AssemblyInfo.cs b/OpenSim/Services/AuthenticationService/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..0eb2ba7 --- /dev/null +++ b/OpenSim/Services/AuthenticationService/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,33 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.CompilerServices; | ||
3 | using System.Runtime.InteropServices; | ||
4 | |||
5 | // General Information about an assembly is controlled through the following | ||
6 | // set of attributes. Change these attribute values to modify the information | ||
7 | // associated with an assembly. | ||
8 | [assembly: AssemblyTitle("OpenSim.Services.AuthenticationService")] | ||
9 | [assembly: AssemblyDescription("")] | ||
10 | [assembly: AssemblyConfiguration("")] | ||
11 | [assembly: AssemblyCompany("http://opensimulator.org")] | ||
12 | [assembly: AssemblyProduct("OpenSim")] | ||
13 | [assembly: AssemblyCopyright("Copyright © 2012")] | ||
14 | [assembly: AssemblyTrademark("")] | ||
15 | [assembly: AssemblyCulture("")] | ||
16 | |||
17 | // Setting ComVisible to false makes the types in this assembly not visible | ||
18 | // to COM components. If you need to access a type in this assembly from | ||
19 | // COM, set the ComVisible attribute to true on that type. | ||
20 | [assembly: ComVisible(false)] | ||
21 | |||
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
23 | [assembly: Guid("74497b6f-8844-4ed4-8f0d-2caf7f42b760")] | ||
24 | |||
25 | // Version information for an assembly consists of the following four values: | ||
26 | // | ||
27 | // Major Version | ||
28 | // Minor Version | ||
29 | // Build Number | ||
30 | // Revision | ||
31 | // | ||
32 | [assembly: AssemblyVersion("0.7.5.*")] | ||
33 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Services/AuthorizationService/Properties/AssemblyInfo.cs b/OpenSim/Services/AuthorizationService/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..6d6b11e --- /dev/null +++ b/OpenSim/Services/AuthorizationService/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,33 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.CompilerServices; | ||
3 | using System.Runtime.InteropServices; | ||
4 | |||
5 | // General Information about an assembly is controlled through the following | ||
6 | // set of attributes. Change these attribute values to modify the information | ||
7 | // associated with an assembly. | ||
8 | [assembly: AssemblyTitle("OpenSim.Services.AuthorizationService")] | ||
9 | [assembly: AssemblyDescription("")] | ||
10 | [assembly: AssemblyConfiguration("")] | ||
11 | [assembly: AssemblyCompany("http://opensimulator.org")] | ||
12 | [assembly: AssemblyProduct("OpenSim")] | ||
13 | [assembly: AssemblyCopyright("OpenSimulator developers")] | ||
14 | [assembly: AssemblyTrademark("")] | ||
15 | [assembly: AssemblyCulture("")] | ||
16 | |||
17 | // Setting ComVisible to false makes the types in this assembly not visible | ||
18 | // to COM components. If you need to access a type in this assembly from | ||
19 | // COM, set the ComVisible attribute to true on that type. | ||
20 | [assembly: ComVisible(false)] | ||
21 | |||
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
23 | [assembly: Guid("822586bb-cf25-4a2a-ac3e-59edaf147be3")] | ||
24 | |||
25 | // Version information for an assembly consists of the following four values: | ||
26 | // | ||
27 | // Major Version | ||
28 | // Minor Version | ||
29 | // Build Number | ||
30 | // Revision | ||
31 | // | ||
32 | [assembly: AssemblyVersion("0.7.5.*")] | ||
33 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Services/AvatarService/Properties/AssemblyInfo.cs b/OpenSim/Services/AvatarService/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..0944149 --- /dev/null +++ b/OpenSim/Services/AvatarService/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,33 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.CompilerServices; | ||
3 | using System.Runtime.InteropServices; | ||
4 | |||
5 | // General Information about an assembly is controlled through the following | ||
6 | // set of attributes. Change these attribute values to modify the information | ||
7 | // associated with an assembly. | ||
8 | [assembly: AssemblyTitle("OpenSim.Services.AvatarService")] | ||
9 | [assembly: AssemblyDescription("")] | ||
10 | [assembly: AssemblyConfiguration("")] | ||
11 | [assembly: AssemblyCompany("http://opensimulator.org")] | ||
12 | [assembly: AssemblyProduct("OpenSim")] | ||
13 | [assembly: AssemblyCopyright("OpenSimulator developers")] | ||
14 | [assembly: AssemblyTrademark("")] | ||
15 | [assembly: AssemblyCulture("")] | ||
16 | |||
17 | // Setting ComVisible to false makes the types in this assembly not visible | ||
18 | // to COM components. If you need to access a type in this assembly from | ||
19 | // COM, set the ComVisible attribute to true on that type. | ||
20 | [assembly: ComVisible(false)] | ||
21 | |||
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
23 | [assembly: Guid("0c9462ad-a5f3-46d1-ae9e-d6901fa33aa4")] | ||
24 | |||
25 | // Version information for an assembly consists of the following four values: | ||
26 | // | ||
27 | // Major Version | ||
28 | // Minor Version | ||
29 | // Build Number | ||
30 | // Revision | ||
31 | // | ||
32 | [assembly: AssemblyVersion("0.7.5.*")] | ||
33 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Services/Base/Properties/AssemblyInfo.cs b/OpenSim/Services/Base/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..306b699 --- /dev/null +++ b/OpenSim/Services/Base/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,33 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.CompilerServices; | ||
3 | using System.Runtime.InteropServices; | ||
4 | |||
5 | // General Information about an assembly is controlled through the following | ||
6 | // set of attributes. Change these attribute values to modify the information | ||
7 | // associated with an assembly. | ||
8 | [assembly: AssemblyTitle("OpenSim.Services.Base")] | ||
9 | [assembly: AssemblyDescription("")] | ||
10 | [assembly: AssemblyConfiguration("")] | ||
11 | [assembly: AssemblyCompany("http://opensimulator.org")] | ||
12 | [assembly: AssemblyProduct("OpenSim")] | ||
13 | [assembly: AssemblyCopyright("OpenSimulator developers")] | ||
14 | [assembly: AssemblyTrademark("")] | ||
15 | [assembly: AssemblyCulture("")] | ||
16 | |||
17 | // Setting ComVisible to false makes the types in this assembly not visible | ||
18 | // to COM components. If you need to access a type in this assembly from | ||
19 | // COM, set the ComVisible attribute to true on that type. | ||
20 | [assembly: ComVisible(false)] | ||
21 | |||
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
23 | [assembly: Guid("db9f6f73-3a56-497f-a465-4bea9cb86062")] | ||
24 | |||
25 | // Version information for an assembly consists of the following four values: | ||
26 | // | ||
27 | // Major Version | ||
28 | // Minor Version | ||
29 | // Build Number | ||
30 | // Revision | ||
31 | // | ||
32 | [assembly: AssemblyVersion("0.7.5.*")] | ||
33 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Services/Connectors/Properties/AssemblyInfo.cs b/OpenSim/Services/Connectors/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..bfb681b --- /dev/null +++ b/OpenSim/Services/Connectors/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,33 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.CompilerServices; | ||
3 | using System.Runtime.InteropServices; | ||
4 | |||
5 | // General Information about an assembly is controlled through the following | ||
6 | // set of attributes. Change these attribute values to modify the information | ||
7 | // associated with an assembly. | ||
8 | [assembly: AssemblyTitle("OpenSim.Services.Connectors")] | ||
9 | [assembly: AssemblyDescription("")] | ||
10 | [assembly: AssemblyConfiguration("")] | ||
11 | [assembly: AssemblyCompany("http://opensimulator.org")] | ||
12 | [assembly: AssemblyProduct("OpenSim")] | ||
13 | [assembly: AssemblyCopyright("OpenSimulator developers")] | ||
14 | [assembly: AssemblyTrademark("")] | ||
15 | [assembly: AssemblyCulture("")] | ||
16 | |||
17 | // Setting ComVisible to false makes the types in this assembly not visible | ||
18 | // to COM components. If you need to access a type in this assembly from | ||
19 | // COM, set the ComVisible attribute to true on that type. | ||
20 | [assembly: ComVisible(false)] | ||
21 | |||
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
23 | [assembly: Guid("3ab0a9a1-3f45-4c07-a892-3848df8c0173")] | ||
24 | |||
25 | // Version information for an assembly consists of the following four values: | ||
26 | // | ||
27 | // Major Version | ||
28 | // Minor Version | ||
29 | // Build Number | ||
30 | // Revision | ||
31 | // | ||
32 | [assembly: AssemblyVersion("0.7.5.*")] | ||
33 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Services/Connectors/SimianGrid/SimianInventoryServiceConnector.cs b/OpenSim/Services/Connectors/SimianGrid/SimianInventoryServiceConnector.cs index 4d7841b..a391275 100644 --- a/OpenSim/Services/Connectors/SimianGrid/SimianInventoryServiceConnector.cs +++ b/OpenSim/Services/Connectors/SimianGrid/SimianInventoryServiceConnector.cs | |||
@@ -781,7 +781,6 @@ namespace OpenSim.Services.Connectors.SimianGrid | |||
781 | invItem.CreationDate = item["CreationDate"].AsInteger(); | 781 | invItem.CreationDate = item["CreationDate"].AsInteger(); |
782 | invItem.CreatorId = item["CreatorID"].AsString(); | 782 | invItem.CreatorId = item["CreatorID"].AsString(); |
783 | invItem.CreatorData = item["CreatorData"].AsString(); | 783 | invItem.CreatorData = item["CreatorData"].AsString(); |
784 | invItem.CreatorIdAsUuid = item["CreatorID"].AsUUID(); | ||
785 | invItem.Description = item["Description"].AsString(); | 784 | invItem.Description = item["Description"].AsString(); |
786 | invItem.Folder = item["ParentID"].AsUUID(); | 785 | invItem.Folder = item["ParentID"].AsUUID(); |
787 | invItem.ID = item["ID"].AsUUID(); | 786 | invItem.ID = item["ID"].AsUUID(); |
diff --git a/OpenSim/Services/FreeswitchService/Properties/AssemblyInfo.cs b/OpenSim/Services/FreeswitchService/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..58c7283 --- /dev/null +++ b/OpenSim/Services/FreeswitchService/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,33 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.CompilerServices; | ||
3 | using System.Runtime.InteropServices; | ||
4 | |||
5 | // General Information about an assembly is controlled through the following | ||
6 | // set of attributes. Change these attribute values to modify the information | ||
7 | // associated with an assembly. | ||
8 | [assembly: AssemblyTitle("OpenSim.Services.FreeswitchService")] | ||
9 | [assembly: AssemblyDescription("")] | ||
10 | [assembly: AssemblyConfiguration("")] | ||
11 | [assembly: AssemblyCompany("http://opensimulator.org")] | ||
12 | [assembly: AssemblyProduct("OpenSim")] | ||
13 | [assembly: AssemblyCopyright("OpenSimulator developers")] | ||
14 | [assembly: AssemblyTrademark("")] | ||
15 | [assembly: AssemblyCulture("")] | ||
16 | |||
17 | // Setting ComVisible to false makes the types in this assembly not visible | ||
18 | // to COM components. If you need to access a type in this assembly from | ||
19 | // COM, set the ComVisible attribute to true on that type. | ||
20 | [assembly: ComVisible(false)] | ||
21 | |||
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
23 | [assembly: Guid("af7d2401-cfd9-4ba5-8d6c-8af629984123")] | ||
24 | |||
25 | // Version information for an assembly consists of the following four values: | ||
26 | // | ||
27 | // Major Version | ||
28 | // Minor Version | ||
29 | // Build Number | ||
30 | // Revision | ||
31 | // | ||
32 | [assembly: AssemblyVersion("0.7.5.*")] | ||
33 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Services/Friends/Properties/AssemblyInfo.cs b/OpenSim/Services/Friends/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..dddb091 --- /dev/null +++ b/OpenSim/Services/Friends/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,33 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.CompilerServices; | ||
3 | using System.Runtime.InteropServices; | ||
4 | |||
5 | // General Information about an assembly is controlled through the following | ||
6 | // set of attributes. Change these attribute values to modify the information | ||
7 | // associated with an assembly. | ||
8 | [assembly: AssemblyTitle("OpenSim.Services.FriendsService")] | ||
9 | [assembly: AssemblyDescription("")] | ||
10 | [assembly: AssemblyConfiguration("")] | ||
11 | [assembly: AssemblyCompany("http://opensimulator.org")] | ||
12 | [assembly: AssemblyProduct("OpenSim")] | ||
13 | [assembly: AssemblyCopyright("OpenSimulator developers")] | ||
14 | [assembly: AssemblyTrademark("")] | ||
15 | [assembly: AssemblyCulture("")] | ||
16 | |||
17 | // Setting ComVisible to false makes the types in this assembly not visible | ||
18 | // to COM components. If you need to access a type in this assembly from | ||
19 | // COM, set the ComVisible attribute to true on that type. | ||
20 | [assembly: ComVisible(false)] | ||
21 | |||
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
23 | [assembly: Guid("a265d071-e152-42cc-9674-3ddd053977f5")] | ||
24 | |||
25 | // Version information for an assembly consists of the following four values: | ||
26 | // | ||
27 | // Major Version | ||
28 | // Minor Version | ||
29 | // Build Number | ||
30 | // Revision | ||
31 | // | ||
32 | [assembly: AssemblyVersion("0.7.5.*")] | ||
33 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Services/GridService/Properties/AssemblyInfo.cs b/OpenSim/Services/GridService/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..5c0c8f4 --- /dev/null +++ b/OpenSim/Services/GridService/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,33 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.CompilerServices; | ||
3 | using System.Runtime.InteropServices; | ||
4 | |||
5 | // General Information about an assembly is controlled through the following | ||
6 | // set of attributes. Change these attribute values to modify the information | ||
7 | // associated with an assembly. | ||
8 | [assembly: AssemblyTitle("OpenSim.Services.GridService")] | ||
9 | [assembly: AssemblyDescription("")] | ||
10 | [assembly: AssemblyConfiguration("")] | ||
11 | [assembly: AssemblyCompany("http://opensimulator.org")] | ||
12 | [assembly: AssemblyProduct("OpenSim")] | ||
13 | [assembly: AssemblyCopyright("OpenSimulator developers")] | ||
14 | [assembly: AssemblyTrademark("")] | ||
15 | [assembly: AssemblyCulture("")] | ||
16 | |||
17 | // Setting ComVisible to false makes the types in this assembly not visible | ||
18 | // to COM components. If you need to access a type in this assembly from | ||
19 | // COM, set the ComVisible attribute to true on that type. | ||
20 | [assembly: ComVisible(false)] | ||
21 | |||
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
23 | [assembly: Guid("96526d7b-4943-4b8e-9f0f-5908af621090")] | ||
24 | |||
25 | // Version information for an assembly consists of the following four values: | ||
26 | // | ||
27 | // Major Version | ||
28 | // Minor Version | ||
29 | // Build Number | ||
30 | // Revision | ||
31 | // | ||
32 | [assembly: AssemblyVersion("0.7.5.*")] | ||
33 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Services/HypergridService/Properties/AssemblyInfo.cs b/OpenSim/Services/HypergridService/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..49f2176 --- /dev/null +++ b/OpenSim/Services/HypergridService/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,33 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.CompilerServices; | ||
3 | using System.Runtime.InteropServices; | ||
4 | |||
5 | // General Information about an assembly is controlled through the following | ||
6 | // set of attributes. Change these attribute values to modify the information | ||
7 | // associated with an assembly. | ||
8 | [assembly: AssemblyTitle("OpenSim.Services.HypergridService")] | ||
9 | [assembly: AssemblyDescription("")] | ||
10 | [assembly: AssemblyConfiguration("")] | ||
11 | [assembly: AssemblyCompany("http://opensimulator.org")] | ||
12 | [assembly: AssemblyProduct("OpenSim")] | ||
13 | [assembly: AssemblyCopyright("OpenSimulator developers")] | ||
14 | [assembly: AssemblyTrademark("")] | ||
15 | [assembly: AssemblyCulture("")] | ||
16 | |||
17 | // Setting ComVisible to false makes the types in this assembly not visible | ||
18 | // to COM components. If you need to access a type in this assembly from | ||
19 | // COM, set the ComVisible attribute to true on that type. | ||
20 | [assembly: ComVisible(false)] | ||
21 | |||
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
23 | [assembly: Guid("8584f3c1-26dd-4d95-86f4-cd8f0110a18f")] | ||
24 | |||
25 | // Version information for an assembly consists of the following four values: | ||
26 | // | ||
27 | // Major Version | ||
28 | // Minor Version | ||
29 | // Build Number | ||
30 | // Revision | ||
31 | // | ||
32 | [assembly: AssemblyVersion("0.7.5.*")] | ||
33 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Services/Interfaces/Properties/AssemblyInfo.cs b/OpenSim/Services/Interfaces/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..4723553 --- /dev/null +++ b/OpenSim/Services/Interfaces/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,33 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.CompilerServices; | ||
3 | using System.Runtime.InteropServices; | ||
4 | |||
5 | // General Information about an assembly is controlled through the following | ||
6 | // set of attributes. Change these attribute values to modify the information | ||
7 | // associated with an assembly. | ||
8 | [assembly: AssemblyTitle("OpenSim.Services.Interfaces")] | ||
9 | [assembly: AssemblyDescription("")] | ||
10 | [assembly: AssemblyConfiguration("")] | ||
11 | [assembly: AssemblyCompany("http://opensimulator.org")] | ||
12 | [assembly: AssemblyProduct("OpenSim")] | ||
13 | [assembly: AssemblyCopyright("OpenSimulator developers")] | ||
14 | [assembly: AssemblyTrademark("")] | ||
15 | [assembly: AssemblyCulture("")] | ||
16 | |||
17 | // Setting ComVisible to false makes the types in this assembly not visible | ||
18 | // to COM components. If you need to access a type in this assembly from | ||
19 | // COM, set the ComVisible attribute to true on that type. | ||
20 | [assembly: ComVisible(false)] | ||
21 | |||
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
23 | [assembly: Guid("39091de1-1c4c-4ebe-bb01-31551ec1749d")] | ||
24 | |||
25 | // Version information for an assembly consists of the following four values: | ||
26 | // | ||
27 | // Major Version | ||
28 | // Minor Version | ||
29 | // Build Number | ||
30 | // Revision | ||
31 | // | ||
32 | [assembly: AssemblyVersion("0.7.5.*")] | ||
33 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Services/InventoryService/InventoryService.cs b/OpenSim/Services/InventoryService/InventoryService.cs deleted file mode 100644 index 73dd06a..0000000 --- a/OpenSim/Services/InventoryService/InventoryService.cs +++ /dev/null | |||
@@ -1,700 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Reflection; | ||
31 | using log4net; | ||
32 | using Nini.Config; | ||
33 | using OpenMetaverse; | ||
34 | using OpenSim.Data; | ||
35 | using OpenSim.Framework; | ||
36 | using OpenSim.Services.Interfaces; | ||
37 | |||
38 | namespace OpenSim.Services.InventoryService | ||
39 | { | ||
40 | /// <summary> | ||
41 | /// The Inventory service reference implementation | ||
42 | /// </summary> | ||
43 | public class InventoryService : InventoryServiceBase, IInventoryService | ||
44 | { | ||
45 | private static readonly ILog m_log | ||
46 | = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
47 | |||
48 | public InventoryService(IConfigSource config) : base(config) | ||
49 | { | ||
50 | m_log.Debug("[INVENTORY SERVICE]: Initialized."); | ||
51 | } | ||
52 | |||
53 | #region IInventoryServices methods | ||
54 | |||
55 | public string Host | ||
56 | { | ||
57 | get { return "default"; } | ||
58 | } | ||
59 | |||
60 | public List<InventoryFolderBase> GetInventorySkeleton(UUID userId) | ||
61 | { | ||
62 | m_log.DebugFormat("[INVENTORY SERVICE]: Getting inventory skeleton for {0}", userId); | ||
63 | |||
64 | InventoryFolderBase rootFolder = GetRootFolder(userId); | ||
65 | |||
66 | // Agent has no inventory structure yet. | ||
67 | if (null == rootFolder) | ||
68 | { | ||
69 | m_log.DebugFormat("[INVENTORY SERVICE]: No root folder"); | ||
70 | return null; | ||
71 | } | ||
72 | |||
73 | List<InventoryFolderBase> userFolders = new List<InventoryFolderBase>(); | ||
74 | |||
75 | userFolders.Add(rootFolder); | ||
76 | |||
77 | IList<InventoryFolderBase> folders = m_Database.getFolderHierarchy(rootFolder.ID); | ||
78 | userFolders.AddRange(folders); | ||
79 | |||
80 | // m_log.DebugFormat("[INVENTORY SERVICE]: Got folder {0} {1}", folder.name, folder.folderID); | ||
81 | |||
82 | return userFolders; | ||
83 | } | ||
84 | |||
85 | public virtual bool HasInventoryForUser(UUID userID) | ||
86 | { | ||
87 | return false; | ||
88 | } | ||
89 | |||
90 | // See IInventoryServices | ||
91 | public virtual InventoryFolderBase GetRootFolder(UUID userID) | ||
92 | { | ||
93 | //m_log.DebugFormat("[INVENTORY SERVICE]: Getting root folder for {0}", userID); | ||
94 | |||
95 | // Retrieve the first root folder we get from the DB. | ||
96 | InventoryFolderBase rootFolder = m_Database.getUserRootFolder(userID); | ||
97 | if (rootFolder != null) | ||
98 | return rootFolder; | ||
99 | |||
100 | // Return nothing if the plugin was unable to supply a root folder | ||
101 | return null; | ||
102 | } | ||
103 | |||
104 | // See IInventoryServices | ||
105 | public bool CreateUserInventory(UUID user) | ||
106 | { | ||
107 | InventoryFolderBase existingRootFolder; | ||
108 | try | ||
109 | { | ||
110 | existingRootFolder = GetRootFolder(user); | ||
111 | } | ||
112 | catch /*(Exception e)*/ | ||
113 | { | ||
114 | // Munch the exception, it has already been reported | ||
115 | // | ||
116 | return false; | ||
117 | } | ||
118 | |||
119 | if (null != existingRootFolder) | ||
120 | { | ||
121 | m_log.WarnFormat( | ||
122 | "[INVENTORY SERVICE]: Did not create a new inventory for user {0} since they already have " | ||
123 | + "a root inventory folder with id {1}", | ||
124 | user, existingRootFolder.ID); | ||
125 | } | ||
126 | else | ||
127 | { | ||
128 | UsersInventory inven = new UsersInventory(); | ||
129 | inven.CreateNewInventorySet(user); | ||
130 | AddNewInventorySet(inven); | ||
131 | |||
132 | return true; | ||
133 | } | ||
134 | |||
135 | return false; | ||
136 | } | ||
137 | |||
138 | // See IInventoryServices | ||
139 | |||
140 | /// <summary> | ||
141 | /// Return a user's entire inventory synchronously | ||
142 | /// </summary> | ||
143 | /// <param name="rawUserID"></param> | ||
144 | /// <returns>The user's inventory. If an inventory cannot be found then an empty collection is returned.</returns> | ||
145 | public InventoryCollection GetUserInventory(UUID userID) | ||
146 | { | ||
147 | m_log.InfoFormat("[INVENTORY SERVICE]: Processing request for inventory of {0}", userID); | ||
148 | |||
149 | // Uncomment me to simulate a slow responding inventory server | ||
150 | //Thread.Sleep(16000); | ||
151 | |||
152 | InventoryCollection invCollection = new InventoryCollection(); | ||
153 | |||
154 | List<InventoryFolderBase> allFolders = GetInventorySkeleton(userID); | ||
155 | |||
156 | if (null == allFolders) | ||
157 | { | ||
158 | m_log.WarnFormat("[INVENTORY SERVICE]: No inventory found for user {0}", userID); | ||
159 | |||
160 | return invCollection; | ||
161 | } | ||
162 | |||
163 | List<InventoryItemBase> allItems = new List<InventoryItemBase>(); | ||
164 | |||
165 | foreach (InventoryFolderBase folder in allFolders) | ||
166 | { | ||
167 | List<InventoryItemBase> items = GetFolderItems(userID, folder.ID); | ||
168 | |||
169 | if (items != null) | ||
170 | { | ||
171 | allItems.InsertRange(0, items); | ||
172 | } | ||
173 | } | ||
174 | |||
175 | invCollection.UserID = userID; | ||
176 | invCollection.Folders = allFolders; | ||
177 | invCollection.Items = allItems; | ||
178 | |||
179 | // foreach (InventoryFolderBase folder in invCollection.Folders) | ||
180 | // { | ||
181 | // m_log.DebugFormat("[GRID INVENTORY SERVICE]: Sending back folder {0} {1}", folder.Name, folder.ID); | ||
182 | // } | ||
183 | // | ||
184 | // foreach (InventoryItemBase item in invCollection.Items) | ||
185 | // { | ||
186 | // m_log.DebugFormat("[GRID INVENTORY SERVICE]: Sending back item {0} {1}, folder {2}", item.Name, item.ID, item.Folder); | ||
187 | // } | ||
188 | |||
189 | m_log.InfoFormat( | ||
190 | "[INVENTORY SERVICE]: Sending back inventory response to user {0} containing {1} folders and {2} items", | ||
191 | invCollection.UserID, invCollection.Folders.Count, invCollection.Items.Count); | ||
192 | |||
193 | return invCollection; | ||
194 | } | ||
195 | |||
196 | /// <summary> | ||
197 | /// Asynchronous inventory fetch. | ||
198 | /// </summary> | ||
199 | /// <param name="userID"></param> | ||
200 | /// <param name="callback"></param> | ||
201 | public void GetUserInventory(UUID userID, InventoryReceiptCallback callback) | ||
202 | { | ||
203 | m_log.InfoFormat("[INVENTORY SERVICE]: Requesting inventory for user {0}", userID); | ||
204 | |||
205 | List<InventoryFolderImpl> folders = new List<InventoryFolderImpl>(); | ||
206 | List<InventoryItemBase> items = new List<InventoryItemBase>(); | ||
207 | |||
208 | List<InventoryFolderBase> skeletonFolders = GetInventorySkeleton(userID); | ||
209 | |||
210 | if (skeletonFolders != null) | ||
211 | { | ||
212 | InventoryFolderImpl rootFolder = null; | ||
213 | |||
214 | // Need to retrieve the root folder on the first pass | ||
215 | foreach (InventoryFolderBase folder in skeletonFolders) | ||
216 | { | ||
217 | if (folder.ParentID == UUID.Zero) | ||
218 | { | ||
219 | rootFolder = new InventoryFolderImpl(folder); | ||
220 | folders.Add(rootFolder); | ||
221 | items.AddRange(GetFolderItems(userID, rootFolder.ID)); | ||
222 | break; // Only 1 root folder per user | ||
223 | } | ||
224 | } | ||
225 | |||
226 | if (rootFolder != null) | ||
227 | { | ||
228 | foreach (InventoryFolderBase folder in skeletonFolders) | ||
229 | { | ||
230 | if (folder.ID != rootFolder.ID) | ||
231 | { | ||
232 | folders.Add(new InventoryFolderImpl(folder)); | ||
233 | items.AddRange(GetFolderItems(userID, folder.ID)); | ||
234 | } | ||
235 | } | ||
236 | } | ||
237 | |||
238 | m_log.InfoFormat( | ||
239 | "[INVENTORY SERVICE]: Received inventory response for user {0} containing {1} folders and {2} items", | ||
240 | userID, folders.Count, items.Count); | ||
241 | } | ||
242 | else | ||
243 | { | ||
244 | m_log.WarnFormat("[INVENTORY SERVICE]: User {0} inventory not available", userID); | ||
245 | } | ||
246 | |||
247 | Util.FireAndForget(delegate { callback(folders, items); }); | ||
248 | } | ||
249 | |||
250 | public InventoryCollection GetFolderContent(UUID userID, UUID folderID) | ||
251 | { | ||
252 | // Uncomment me to simulate a slow responding inventory server | ||
253 | //Thread.Sleep(16000); | ||
254 | |||
255 | InventoryCollection invCollection = new InventoryCollection(); | ||
256 | |||
257 | List<InventoryItemBase> items = GetFolderItems(userID, folderID); | ||
258 | List<InventoryFolderBase> folders = RequestSubFolders(folderID); | ||
259 | |||
260 | invCollection.UserID = userID; | ||
261 | invCollection.Folders = folders; | ||
262 | invCollection.Items = items; | ||
263 | |||
264 | m_log.DebugFormat("[INVENTORY SERVICE]: Found {0} items and {1} folders in folder {2}", items.Count, folders.Count, folderID); | ||
265 | |||
266 | return invCollection; | ||
267 | } | ||
268 | |||
269 | public InventoryFolderBase GetFolderForType(UUID userID, AssetType type) | ||
270 | { | ||
271 | // m_log.DebugFormat("[INVENTORY SERVICE]: Looking for folder type {0} for user {1}", type, userID); | ||
272 | |||
273 | InventoryFolderBase root = m_Database.getUserRootFolder(userID); | ||
274 | if (root != null) | ||
275 | { | ||
276 | List<InventoryFolderBase> folders = RequestSubFolders(root.ID); | ||
277 | |||
278 | foreach (InventoryFolderBase folder in folders) | ||
279 | { | ||
280 | if (folder.Type == (short)type) | ||
281 | { | ||
282 | // m_log.DebugFormat( | ||
283 | // "[INVENTORY SERVICE]: Found folder {0} type {1}", folder.Name, (AssetType)folder.Type); | ||
284 | |||
285 | return folder; | ||
286 | } | ||
287 | } | ||
288 | } | ||
289 | |||
290 | // we didn't find any folder of that type. Return the root folder | ||
291 | // hopefully the root folder is not null. If it is, too bad | ||
292 | return root; | ||
293 | } | ||
294 | |||
295 | public Dictionary<AssetType, InventoryFolderBase> GetSystemFolders(UUID userID) | ||
296 | { | ||
297 | InventoryFolderBase root = GetRootFolder(userID); | ||
298 | if (root != null) | ||
299 | { | ||
300 | InventoryCollection content = GetFolderContent(userID, root.ID); | ||
301 | if (content != null) | ||
302 | { | ||
303 | Dictionary<AssetType, InventoryFolderBase> folders = new Dictionary<AssetType, InventoryFolderBase>(); | ||
304 | foreach (InventoryFolderBase folder in content.Folders) | ||
305 | { | ||
306 | if ((folder.Type != (short)AssetType.Folder) && (folder.Type != (short)AssetType.Unknown)) | ||
307 | folders[(AssetType)folder.Type] = folder; | ||
308 | } | ||
309 | m_log.DebugFormat("[INVENTORY SERVICE]: Got {0} system folders for {1}", folders.Count, userID); | ||
310 | return folders; | ||
311 | } | ||
312 | } | ||
313 | m_log.WarnFormat("[INVENTORY SERVICE]: System folders for {0} not found", userID); | ||
314 | return new Dictionary<AssetType, InventoryFolderBase>(); | ||
315 | } | ||
316 | |||
317 | public List<InventoryItemBase> GetActiveGestures(UUID userId) | ||
318 | { | ||
319 | List<InventoryItemBase> activeGestures = new List<InventoryItemBase>(); | ||
320 | activeGestures.AddRange(m_Database.fetchActiveGestures(userId)); | ||
321 | |||
322 | return activeGestures; | ||
323 | } | ||
324 | |||
325 | #endregion | ||
326 | |||
327 | #region Methods used by GridInventoryService | ||
328 | |||
329 | public List<InventoryFolderBase> RequestSubFolders(UUID parentFolderID) | ||
330 | { | ||
331 | List<InventoryFolderBase> inventoryList = new List<InventoryFolderBase>(); | ||
332 | |||
333 | inventoryList.AddRange(m_Database.getInventoryFolders(parentFolderID)); | ||
334 | |||
335 | return inventoryList; | ||
336 | } | ||
337 | |||
338 | public List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID) | ||
339 | { | ||
340 | List<InventoryItemBase> itemsList = new List<InventoryItemBase>(); | ||
341 | |||
342 | itemsList.AddRange(m_Database.getInventoryInFolder(folderID)); | ||
343 | |||
344 | // m_log.DebugFormat( | ||
345 | // "[INVENTORY SERVICE]: Found {0} items in folder {1} for {2}", itemsList.Count, folderID, userID); | ||
346 | |||
347 | return itemsList; | ||
348 | } | ||
349 | |||
350 | #endregion | ||
351 | |||
352 | // See IInventoryServices | ||
353 | public virtual bool AddFolder(InventoryFolderBase folder) | ||
354 | { | ||
355 | m_log.DebugFormat( | ||
356 | "[INVENTORY SERVICE]: Adding folder {0} {1} to folder {2}", folder.Name, folder.ID, folder.ParentID); | ||
357 | |||
358 | m_Database.addInventoryFolder(folder); | ||
359 | |||
360 | // FIXME: Should return false on failure | ||
361 | return true; | ||
362 | } | ||
363 | |||
364 | // See IInventoryServices | ||
365 | public virtual bool UpdateFolder(InventoryFolderBase folder) | ||
366 | { | ||
367 | m_log.DebugFormat( | ||
368 | "[INVENTORY SERVICE]: Updating folder {0} {1} to folder {2}", folder.Name, folder.ID, folder.ParentID); | ||
369 | |||
370 | m_Database.updateInventoryFolder(folder); | ||
371 | |||
372 | // FIXME: Should return false on failure | ||
373 | return true; | ||
374 | } | ||
375 | |||
376 | // See IInventoryServices | ||
377 | public virtual bool MoveFolder(InventoryFolderBase folder) | ||
378 | { | ||
379 | m_log.DebugFormat( | ||
380 | "[INVENTORY SERVICE]: Moving folder {0} {1} to folder {2}", folder.Name, folder.ID, folder.ParentID); | ||
381 | |||
382 | m_Database.moveInventoryFolder(folder); | ||
383 | |||
384 | // FIXME: Should return false on failure | ||
385 | return true; | ||
386 | } | ||
387 | |||
388 | // See IInventoryServices | ||
389 | public virtual bool AddItem(InventoryItemBase item) | ||
390 | { | ||
391 | // m_log.DebugFormat( | ||
392 | // "[INVENTORY SERVICE]: Adding item {0} {1} to folder {2} for {3}", | ||
393 | // item.Name, item.ID, item.Folder, item.Owner); | ||
394 | |||
395 | m_Database.addInventoryItem(item); | ||
396 | |||
397 | // FIXME: Should return false on failure | ||
398 | return true; | ||
399 | } | ||
400 | |||
401 | // See IInventoryServices | ||
402 | public virtual bool UpdateItem(InventoryItemBase item) | ||
403 | { | ||
404 | m_log.InfoFormat( | ||
405 | "[INVENTORY SERVICE]: Updating item {0} {1} in folder {2}", item.Name, item.ID, item.Folder); | ||
406 | |||
407 | m_Database.updateInventoryItem(item); | ||
408 | |||
409 | // FIXME: Should return false on failure | ||
410 | return true; | ||
411 | } | ||
412 | |||
413 | public virtual bool MoveItems(UUID ownerID, List<InventoryItemBase> items) | ||
414 | { | ||
415 | m_log.InfoFormat( | ||
416 | "[INVENTORY SERVICE]: Moving {0} items from user {1}", items.Count, ownerID); | ||
417 | |||
418 | InventoryItemBase itm = null; | ||
419 | foreach (InventoryItemBase item in items) | ||
420 | { | ||
421 | itm = GetInventoryItem(item.ID); | ||
422 | itm.Folder = item.Folder; | ||
423 | if ((item.Name != null) && !item.Name.Equals(string.Empty)) | ||
424 | itm.Name = item.Name; | ||
425 | m_Database.updateInventoryItem(itm); | ||
426 | } | ||
427 | |||
428 | return true; | ||
429 | } | ||
430 | |||
431 | // See IInventoryServices | ||
432 | public virtual bool DeleteItems(UUID owner, List<UUID> itemIDs) | ||
433 | { | ||
434 | m_log.InfoFormat( | ||
435 | "[INVENTORY SERVICE]: Deleting {0} items from user {1}", itemIDs.Count, owner); | ||
436 | |||
437 | // uhh..... | ||
438 | foreach (UUID uuid in itemIDs) | ||
439 | m_Database.deleteInventoryItem(uuid); | ||
440 | |||
441 | // FIXME: Should return false on failure | ||
442 | return true; | ||
443 | } | ||
444 | |||
445 | public virtual InventoryItemBase GetItem(InventoryItemBase item) | ||
446 | { | ||
447 | InventoryItemBase result = m_Database.getInventoryItem(item.ID); | ||
448 | if (result != null) | ||
449 | return result; | ||
450 | m_log.DebugFormat("[INVENTORY SERVICE]: GetItem failed to find item {0}", item.ID); | ||
451 | return null; | ||
452 | } | ||
453 | |||
454 | public virtual InventoryFolderBase GetFolder(InventoryFolderBase folder) | ||
455 | { | ||
456 | InventoryFolderBase result = m_Database.getInventoryFolder(folder.ID); | ||
457 | if (result != null) | ||
458 | return result; | ||
459 | |||
460 | m_log.DebugFormat("[INVENTORY SERVICE]: GetFolder failed to find folder {0}", folder.ID); | ||
461 | return null; | ||
462 | } | ||
463 | |||
464 | public virtual bool DeleteFolders(UUID ownerID, List<UUID> folderIDs) | ||
465 | { | ||
466 | m_log.InfoFormat("[INVENTORY SERVICE]: Deleting {0} folders from user {1}", folderIDs.Count, ownerID); | ||
467 | foreach (UUID id in folderIDs) | ||
468 | { | ||
469 | InventoryFolderBase folder = new InventoryFolderBase(id, ownerID); | ||
470 | PurgeFolder(folder); | ||
471 | m_Database.deleteInventoryFolder(id); | ||
472 | } | ||
473 | return true; | ||
474 | } | ||
475 | |||
476 | /// <summary> | ||
477 | /// Purge a folder of all items items and subfolders. | ||
478 | /// | ||
479 | /// FIXME: Really nasty in a sense, because we have to query the database to get information we may | ||
480 | /// already know... Needs heavy refactoring. | ||
481 | /// </summary> | ||
482 | /// <param name="folder"></param> | ||
483 | public virtual bool PurgeFolder(InventoryFolderBase folder) | ||
484 | { | ||
485 | m_log.DebugFormat( | ||
486 | "[INVENTORY SERVICE]: Purging folder {0} {1} of its contents", folder.Name, folder.ID); | ||
487 | |||
488 | List<InventoryFolderBase> subFolders = RequestSubFolders(folder.ID); | ||
489 | |||
490 | foreach (InventoryFolderBase subFolder in subFolders) | ||
491 | { | ||
492 | // m_log.DebugFormat("[INVENTORY SERVICE]: Deleting folder {0} {1}", subFolder.Name, subFolder.ID); | ||
493 | |||
494 | m_Database.deleteInventoryFolder(subFolder.ID); | ||
495 | } | ||
496 | |||
497 | List<InventoryItemBase> items = GetFolderItems(folder.Owner, folder.ID); | ||
498 | |||
499 | List<UUID> uuids = new List<UUID>(); | ||
500 | foreach (InventoryItemBase item in items) | ||
501 | { | ||
502 | uuids.Add(item.ID); | ||
503 | } | ||
504 | DeleteItems(folder.Owner, uuids); | ||
505 | |||
506 | // FIXME: Should return false on failure | ||
507 | return true; | ||
508 | } | ||
509 | |||
510 | private void AddNewInventorySet(UsersInventory inventory) | ||
511 | { | ||
512 | foreach (InventoryFolderBase folder in inventory.Folders.Values) | ||
513 | { | ||
514 | AddFolder(folder); | ||
515 | } | ||
516 | } | ||
517 | |||
518 | public InventoryItemBase GetInventoryItem(UUID itemID) | ||
519 | { | ||
520 | InventoryItemBase item = m_Database.getInventoryItem(itemID); | ||
521 | if (item != null) | ||
522 | return item; | ||
523 | |||
524 | return null; | ||
525 | } | ||
526 | |||
527 | public int GetAssetPermissions(UUID userID, UUID assetID) | ||
528 | { | ||
529 | InventoryFolderBase parent = GetRootFolder(userID); | ||
530 | return FindAssetPerms(parent, assetID); | ||
531 | } | ||
532 | |||
533 | private int FindAssetPerms(InventoryFolderBase folder, UUID assetID) | ||
534 | { | ||
535 | InventoryCollection contents = GetFolderContent(folder.Owner, folder.ID); | ||
536 | |||
537 | int perms = 0; | ||
538 | foreach (InventoryItemBase item in contents.Items) | ||
539 | { | ||
540 | if (item.AssetID == assetID) | ||
541 | perms = (int)item.CurrentPermissions | perms; | ||
542 | } | ||
543 | |||
544 | foreach (InventoryFolderBase subfolder in contents.Folders) | ||
545 | perms = perms | FindAssetPerms(subfolder, assetID); | ||
546 | |||
547 | return perms; | ||
548 | } | ||
549 | |||
550 | /// <summary> | ||
551 | /// Used to create a new user inventory. | ||
552 | /// </summary> | ||
553 | private class UsersInventory | ||
554 | { | ||
555 | public Dictionary<UUID, InventoryFolderBase> Folders = new Dictionary<UUID, InventoryFolderBase>(); | ||
556 | public Dictionary<UUID, InventoryItemBase> Items = new Dictionary<UUID, InventoryItemBase>(); | ||
557 | |||
558 | public virtual void CreateNewInventorySet(UUID user) | ||
559 | { | ||
560 | InventoryFolderBase folder = new InventoryFolderBase(); | ||
561 | |||
562 | folder.ParentID = UUID.Zero; | ||
563 | folder.Owner = user; | ||
564 | folder.ID = UUID.Random(); | ||
565 | folder.Name = "My Inventory"; | ||
566 | folder.Type = (short)AssetType.Folder; | ||
567 | folder.Version = 1; | ||
568 | Folders.Add(folder.ID, folder); | ||
569 | |||
570 | UUID rootFolder = folder.ID; | ||
571 | |||
572 | folder = new InventoryFolderBase(); | ||
573 | folder.ParentID = rootFolder; | ||
574 | folder.Owner = user; | ||
575 | folder.ID = UUID.Random(); | ||
576 | folder.Name = "Animations"; | ||
577 | folder.Type = (short)AssetType.Animation; | ||
578 | folder.Version = 1; | ||
579 | Folders.Add(folder.ID, folder); | ||
580 | |||
581 | folder = new InventoryFolderBase(); | ||
582 | folder.ParentID = rootFolder; | ||
583 | folder.Owner = user; | ||
584 | folder.ID = UUID.Random(); | ||
585 | folder.Name = "Body Parts"; | ||
586 | folder.Type = (short)AssetType.Bodypart; | ||
587 | folder.Version = 1; | ||
588 | Folders.Add(folder.ID, folder); | ||
589 | |||
590 | folder = new InventoryFolderBase(); | ||
591 | folder.ParentID = rootFolder; | ||
592 | folder.Owner = user; | ||
593 | folder.ID = UUID.Random(); | ||
594 | folder.Name = "Calling Cards"; | ||
595 | folder.Type = (short)AssetType.CallingCard; | ||
596 | folder.Version = 1; | ||
597 | Folders.Add(folder.ID, folder); | ||
598 | |||
599 | folder = new InventoryFolderBase(); | ||
600 | folder.ParentID = rootFolder; | ||
601 | folder.Owner = user; | ||
602 | folder.ID = UUID.Random(); | ||
603 | folder.Name = "Clothing"; | ||
604 | folder.Type = (short)AssetType.Clothing; | ||
605 | folder.Version = 1; | ||
606 | Folders.Add(folder.ID, folder); | ||
607 | |||
608 | folder = new InventoryFolderBase(); | ||
609 | folder.ParentID = rootFolder; | ||
610 | folder.Owner = user; | ||
611 | folder.ID = UUID.Random(); | ||
612 | folder.Name = "Gestures"; | ||
613 | folder.Type = (short)AssetType.Gesture; | ||
614 | folder.Version = 1; | ||
615 | Folders.Add(folder.ID, folder); | ||
616 | |||
617 | folder = new InventoryFolderBase(); | ||
618 | folder.ParentID = rootFolder; | ||
619 | folder.Owner = user; | ||
620 | folder.ID = UUID.Random(); | ||
621 | folder.Name = "Landmarks"; | ||
622 | folder.Type = (short)AssetType.Landmark; | ||
623 | folder.Version = 1; | ||
624 | Folders.Add(folder.ID, folder); | ||
625 | |||
626 | folder = new InventoryFolderBase(); | ||
627 | folder.ParentID = rootFolder; | ||
628 | folder.Owner = user; | ||
629 | folder.ID = UUID.Random(); | ||
630 | folder.Name = "Lost And Found"; | ||
631 | folder.Type = (short)AssetType.LostAndFoundFolder; | ||
632 | folder.Version = 1; | ||
633 | Folders.Add(folder.ID, folder); | ||
634 | |||
635 | folder = new InventoryFolderBase(); | ||
636 | folder.ParentID = rootFolder; | ||
637 | folder.Owner = user; | ||
638 | folder.ID = UUID.Random(); | ||
639 | folder.Name = "Notecards"; | ||
640 | folder.Type = (short)AssetType.Notecard; | ||
641 | folder.Version = 1; | ||
642 | Folders.Add(folder.ID, folder); | ||
643 | |||
644 | folder = new InventoryFolderBase(); | ||
645 | folder.ParentID = rootFolder; | ||
646 | folder.Owner = user; | ||
647 | folder.ID = UUID.Random(); | ||
648 | folder.Name = "Objects"; | ||
649 | folder.Type = (short)AssetType.Object; | ||
650 | folder.Version = 1; | ||
651 | Folders.Add(folder.ID, folder); | ||
652 | |||
653 | folder = new InventoryFolderBase(); | ||
654 | folder.ParentID = rootFolder; | ||
655 | folder.Owner = user; | ||
656 | folder.ID = UUID.Random(); | ||
657 | folder.Name = "Photo Album"; | ||
658 | folder.Type = (short)AssetType.SnapshotFolder; | ||
659 | folder.Version = 1; | ||
660 | Folders.Add(folder.ID, folder); | ||
661 | |||
662 | folder = new InventoryFolderBase(); | ||
663 | folder.ParentID = rootFolder; | ||
664 | folder.Owner = user; | ||
665 | folder.ID = UUID.Random(); | ||
666 | folder.Name = "Scripts"; | ||
667 | folder.Type = (short)AssetType.LSLText; | ||
668 | folder.Version = 1; | ||
669 | Folders.Add(folder.ID, folder); | ||
670 | |||
671 | folder = new InventoryFolderBase(); | ||
672 | folder.ParentID = rootFolder; | ||
673 | folder.Owner = user; | ||
674 | folder.ID = UUID.Random(); | ||
675 | folder.Name = "Sounds"; | ||
676 | folder.Type = (short)AssetType.Sound; | ||
677 | folder.Version = 1; | ||
678 | Folders.Add(folder.ID, folder); | ||
679 | |||
680 | folder = new InventoryFolderBase(); | ||
681 | folder.ParentID = rootFolder; | ||
682 | folder.Owner = user; | ||
683 | folder.ID = UUID.Random(); | ||
684 | folder.Name = "Textures"; | ||
685 | folder.Type = (short)AssetType.Texture; | ||
686 | folder.Version = 1; | ||
687 | Folders.Add(folder.ID, folder); | ||
688 | |||
689 | folder = new InventoryFolderBase(); | ||
690 | folder.ParentID = rootFolder; | ||
691 | folder.Owner = user; | ||
692 | folder.ID = UUID.Random(); | ||
693 | folder.Name = "Trash"; | ||
694 | folder.Type = (short)AssetType.TrashFolder; | ||
695 | folder.Version = 1; | ||
696 | Folders.Add(folder.ID, folder); | ||
697 | } | ||
698 | } | ||
699 | } | ||
700 | } | ||
diff --git a/OpenSim/Services/InventoryService/Properties/AssemblyInfo.cs b/OpenSim/Services/InventoryService/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..41ad9f8 --- /dev/null +++ b/OpenSim/Services/InventoryService/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,33 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.CompilerServices; | ||
3 | using System.Runtime.InteropServices; | ||
4 | |||
5 | // General Information about an assembly is controlled through the following | ||
6 | // set of attributes. Change these attribute values to modify the information | ||
7 | // associated with an assembly. | ||
8 | [assembly: AssemblyTitle("OpenSim.Services.InventoryService")] | ||
9 | [assembly: AssemblyDescription("")] | ||
10 | [assembly: AssemblyConfiguration("")] | ||
11 | [assembly: AssemblyCompany("http://opensimulator.org")] | ||
12 | [assembly: AssemblyProduct("OpenSim")] | ||
13 | [assembly: AssemblyCopyright("OpenSimulator developers")] | ||
14 | [assembly: AssemblyTrademark("")] | ||
15 | [assembly: AssemblyCulture("")] | ||
16 | |||
17 | // Setting ComVisible to false makes the types in this assembly not visible | ||
18 | // to COM components. If you need to access a type in this assembly from | ||
19 | // COM, set the ComVisible attribute to true on that type. | ||
20 | [assembly: ComVisible(false)] | ||
21 | |||
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
23 | [assembly: Guid("d96d6d8c-9769-47e7-88dc-dbeb8fe7105a")] | ||
24 | |||
25 | // Version information for an assembly consists of the following four values: | ||
26 | // | ||
27 | // Major Version | ||
28 | // Minor Version | ||
29 | // Build Number | ||
30 | // Revision | ||
31 | // | ||
32 | [assembly: AssemblyVersion("0.7.5.*")] | ||
33 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Services/InventoryService/Tests/XInventoryServiceTests.cs b/OpenSim/Services/InventoryService/Tests/XInventoryServiceTests.cs new file mode 100644 index 0000000..9e3fa69 --- /dev/null +++ b/OpenSim/Services/InventoryService/Tests/XInventoryServiceTests.cs | |||
@@ -0,0 +1,177 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using Nini.Config; | ||
30 | using NUnit.Framework; | ||
31 | using OpenMetaverse; | ||
32 | using OpenSim.Framework; | ||
33 | using OpenSim.Server.Base; | ||
34 | using OpenSim.Services.Interfaces; | ||
35 | using OpenSim.Tests.Common; | ||
36 | |||
37 | namespace OpenSim.Services.InventoryService.Tests | ||
38 | { | ||
39 | /// <summary> | ||
40 | /// Tests for the XInventoryService | ||
41 | /// </summary> | ||
42 | /// <remarks> | ||
43 | /// TODO: Fill out more tests. | ||
44 | /// </remarks> | ||
45 | [TestFixture] | ||
46 | public class XInventoryServiceTests : OpenSimTestCase | ||
47 | { | ||
48 | private IInventoryService CreateXInventoryService() | ||
49 | { | ||
50 | IConfigSource config = new IniConfigSource(); | ||
51 | config.AddConfig("InventoryService"); | ||
52 | config.Configs["InventoryService"].Set("StorageProvider", "OpenSim.Tests.Common.dll"); | ||
53 | |||
54 | return ServerUtils.LoadPlugin<IInventoryService>( | ||
55 | "OpenSim.Services.InventoryService.dll:XInventoryService", new Object[] { config }); | ||
56 | } | ||
57 | |||
58 | /// <summary> | ||
59 | /// Tests add item operation. | ||
60 | /// </summary> | ||
61 | /// <remarks> | ||
62 | /// TODO: Test all operations. | ||
63 | /// </remarks> | ||
64 | [Test] | ||
65 | public void TestAddItem() | ||
66 | { | ||
67 | TestHelpers.InMethod(); | ||
68 | |||
69 | string creatorId = TestHelpers.ParseTail(0x1).ToString(); | ||
70 | UUID ownerId = TestHelpers.ParseTail(0x2); | ||
71 | UUID itemId = TestHelpers.ParseTail(0x10); | ||
72 | UUID assetId = TestHelpers.ParseTail(0x20); | ||
73 | UUID folderId = TestHelpers.ParseTail(0x30); | ||
74 | int invType = (int)InventoryType.Animation; | ||
75 | int assetType = (int)AssetType.Animation; | ||
76 | string itemName = "item1"; | ||
77 | |||
78 | IInventoryService xis = CreateXInventoryService(); | ||
79 | |||
80 | InventoryItemBase itemToStore | ||
81 | = new InventoryItemBase(itemId, ownerId) | ||
82 | { | ||
83 | CreatorIdentification = creatorId.ToString(), | ||
84 | AssetID = assetId, | ||
85 | Name = itemName, | ||
86 | Folder = folderId, | ||
87 | InvType = invType, | ||
88 | AssetType = assetType | ||
89 | }; | ||
90 | |||
91 | Assert.That(xis.AddItem(itemToStore), Is.True); | ||
92 | |||
93 | InventoryItemBase itemRetrieved = new InventoryItemBase(itemId); | ||
94 | itemRetrieved = xis.GetItem(itemRetrieved); | ||
95 | |||
96 | Assert.That(itemRetrieved, Is.Not.Null); | ||
97 | Assert.That(itemRetrieved.CreatorId, Is.EqualTo(creatorId)); | ||
98 | Assert.That(itemRetrieved.Owner, Is.EqualTo(ownerId)); | ||
99 | Assert.That(itemRetrieved.AssetID, Is.EqualTo(assetId)); | ||
100 | Assert.That(itemRetrieved.Folder, Is.EqualTo(folderId)); | ||
101 | Assert.That(itemRetrieved.InvType, Is.EqualTo(invType)); | ||
102 | Assert.That(itemRetrieved.AssetType, Is.EqualTo(assetType)); | ||
103 | Assert.That(itemRetrieved.Name, Is.EqualTo(itemName)); | ||
104 | } | ||
105 | |||
106 | [Test] | ||
107 | public void TestUpdateItem() | ||
108 | { | ||
109 | TestHelpers.InMethod(); | ||
110 | // TestHelpers.EnableLogging(); | ||
111 | |||
112 | string creatorId = TestHelpers.ParseTail(0x1).ToString(); | ||
113 | UUID ownerId = TestHelpers.ParseTail(0x2); | ||
114 | UUID itemId = TestHelpers.ParseTail(0x10); | ||
115 | UUID assetId = TestHelpers.ParseTail(0x20); | ||
116 | UUID folderId = TestHelpers.ParseTail(0x30); | ||
117 | int invType = (int)InventoryType.Animation; | ||
118 | int assetType = (int)AssetType.Animation; | ||
119 | string itemName = "item1"; | ||
120 | string itemName2 = "item2"; | ||
121 | |||
122 | IInventoryService xis = CreateXInventoryService(); | ||
123 | |||
124 | InventoryItemBase itemToStore | ||
125 | = new InventoryItemBase(itemId, ownerId) | ||
126 | { | ||
127 | CreatorIdentification = creatorId.ToString(), | ||
128 | AssetID = assetId, | ||
129 | Name = itemName, | ||
130 | Folder = folderId, | ||
131 | InvType = invType, | ||
132 | AssetType = assetType | ||
133 | }; | ||
134 | |||
135 | Assert.That(xis.AddItem(itemToStore), Is.True); | ||
136 | |||
137 | // Normal update | ||
138 | itemToStore.Name = itemName2; | ||
139 | |||
140 | Assert.That(xis.UpdateItem(itemToStore), Is.True); | ||
141 | |||
142 | InventoryItemBase itemRetrieved = new InventoryItemBase(itemId); | ||
143 | itemRetrieved = xis.GetItem(itemRetrieved); | ||
144 | |||
145 | Assert.That(itemRetrieved, Is.Not.Null); | ||
146 | Assert.That(itemRetrieved.Name, Is.EqualTo(itemName2)); | ||
147 | |||
148 | // Attempt to update properties that should never change | ||
149 | string creatorId2 = TestHelpers.ParseTail(0x7).ToString(); | ||
150 | UUID ownerId2 = TestHelpers.ParseTail(0x8); | ||
151 | UUID folderId2 = TestHelpers.ParseTail(0x70); | ||
152 | int invType2 = (int)InventoryType.CallingCard; | ||
153 | int assetType2 = (int)AssetType.CallingCard; | ||
154 | string itemName3 = "item3"; | ||
155 | |||
156 | itemToStore.CreatorIdentification = creatorId2.ToString(); | ||
157 | itemToStore.Owner = ownerId2; | ||
158 | itemToStore.Folder = folderId2; | ||
159 | itemToStore.InvType = invType2; | ||
160 | itemToStore.AssetType = assetType2; | ||
161 | itemToStore.Name = itemName3; | ||
162 | |||
163 | Assert.That(xis.UpdateItem(itemToStore), Is.True); | ||
164 | |||
165 | itemRetrieved = xis.GetItem(itemRetrieved); | ||
166 | |||
167 | Assert.That(itemRetrieved, Is.Not.Null); | ||
168 | Assert.That(itemRetrieved.CreatorId, Is.EqualTo(creatorId)); | ||
169 | Assert.That(itemRetrieved.Owner, Is.EqualTo(ownerId)); | ||
170 | Assert.That(itemRetrieved.AssetID, Is.EqualTo(assetId)); | ||
171 | Assert.That(itemRetrieved.Folder, Is.EqualTo(folderId)); | ||
172 | Assert.That(itemRetrieved.InvType, Is.EqualTo(invType)); | ||
173 | Assert.That(itemRetrieved.AssetType, Is.EqualTo(assetType)); | ||
174 | Assert.That(itemRetrieved.Name, Is.EqualTo(itemName3)); | ||
175 | } | ||
176 | } | ||
177 | } \ No newline at end of file | ||
diff --git a/OpenSim/Services/InventoryService/XInventoryService.cs b/OpenSim/Services/InventoryService/XInventoryService.cs index 9abc5e4..00faa44 100644 --- a/OpenSim/Services/InventoryService/XInventoryService.cs +++ b/OpenSim/Services/InventoryService/XInventoryService.cs | |||
@@ -476,6 +476,46 @@ namespace OpenSim.Services.InventoryService | |||
476 | // m_log.InfoFormat( | 476 | // m_log.InfoFormat( |
477 | // "[XINVENTORY SERVICE]: Updating item {0} {1} in folder {2}", item.Name, item.ID, item.Folder); | 477 | // "[XINVENTORY SERVICE]: Updating item {0} {1} in folder {2}", item.Name, item.ID, item.Folder); |
478 | 478 | ||
479 | InventoryItemBase retrievedItem = GetItem(item); | ||
480 | |||
481 | if (retrievedItem == null) | ||
482 | { | ||
483 | m_log.WarnFormat( | ||
484 | "[XINVENTORY SERVICE]: Tried to update item {0} {1}, owner {2} but no existing item found.", | ||
485 | item.Name, item.ID, item.Owner); | ||
486 | |||
487 | return false; | ||
488 | } | ||
489 | |||
490 | // Do not allow invariants to change. Changes to folder ID occur in MoveItems() | ||
491 | if (retrievedItem.InvType != item.InvType | ||
492 | || retrievedItem.AssetType != item.AssetType | ||
493 | || retrievedItem.Folder != item.Folder | ||
494 | || retrievedItem.CreatorIdentification != item.CreatorIdentification | ||
495 | || retrievedItem.Owner != item.Owner) | ||
496 | { | ||
497 | m_log.WarnFormat( | ||
498 | "[XINVENTORY SERVICE]: Caller to UpdateItem() for {0} {1} tried to alter property(s) that should be invariant, (InvType, AssetType, Folder, CreatorIdentification, Owner), existing ({2}, {3}, {4}, {5}, {6}), update ({7}, {8}, {9}, {10}, {11})", | ||
499 | retrievedItem.Name, | ||
500 | retrievedItem.ID, | ||
501 | retrievedItem.InvType, | ||
502 | retrievedItem.AssetType, | ||
503 | retrievedItem.Folder, | ||
504 | retrievedItem.CreatorIdentification, | ||
505 | retrievedItem.Owner, | ||
506 | item.InvType, | ||
507 | item.AssetType, | ||
508 | item.Folder, | ||
509 | item.CreatorIdentification, | ||
510 | item.Owner); | ||
511 | |||
512 | item.InvType = retrievedItem.InvType; | ||
513 | item.AssetType = retrievedItem.AssetType; | ||
514 | item.Folder = retrievedItem.Folder; | ||
515 | item.CreatorIdentification = retrievedItem.CreatorIdentification; | ||
516 | item.Owner = retrievedItem.Owner; | ||
517 | } | ||
518 | |||
479 | return m_Database.StoreItem(ConvertFromOpenSim(item)); | 519 | return m_Database.StoreItem(ConvertFromOpenSim(item)); |
480 | } | 520 | } |
481 | 521 | ||
diff --git a/OpenSim/Services/LLLoginService/Properties/AssemblyInfo.cs b/OpenSim/Services/LLLoginService/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..62c6e0f --- /dev/null +++ b/OpenSim/Services/LLLoginService/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,33 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.CompilerServices; | ||
3 | using System.Runtime.InteropServices; | ||
4 | |||
5 | // General Information about an assembly is controlled through the following | ||
6 | // set of attributes. Change these attribute values to modify the information | ||
7 | // associated with an assembly. | ||
8 | [assembly: AssemblyTitle("OpenSim.Services.LLLoginService")] | ||
9 | [assembly: AssemblyDescription("")] | ||
10 | [assembly: AssemblyConfiguration("")] | ||
11 | [assembly: AssemblyCompany("http://opensimulator.org")] | ||
12 | [assembly: AssemblyProduct("OpenSim")] | ||
13 | [assembly: AssemblyCopyright("OpenSimulator developers")] | ||
14 | [assembly: AssemblyTrademark("")] | ||
15 | [assembly: AssemblyCulture("")] | ||
16 | |||
17 | // Setting ComVisible to false makes the types in this assembly not visible | ||
18 | // to COM components. If you need to access a type in this assembly from | ||
19 | // COM, set the ComVisible attribute to true on that type. | ||
20 | [assembly: ComVisible(false)] | ||
21 | |||
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
23 | [assembly: Guid("cbeb8f23-3896-4076-97fd-f955b0af6a93")] | ||
24 | |||
25 | // Version information for an assembly consists of the following four values: | ||
26 | // | ||
27 | // Major Version | ||
28 | // Minor Version | ||
29 | // Build Number | ||
30 | // Revision | ||
31 | // | ||
32 | [assembly: AssemblyVersion("0.7.5.*")] | ||
33 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Services/MapImageService/Properties/AssemblyInfo.cs b/OpenSim/Services/MapImageService/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..23eb664 --- /dev/null +++ b/OpenSim/Services/MapImageService/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,33 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.CompilerServices; | ||
3 | using System.Runtime.InteropServices; | ||
4 | |||
5 | // General Information about an assembly is controlled through the following | ||
6 | // set of attributes. Change these attribute values to modify the information | ||
7 | // associated with an assembly. | ||
8 | [assembly: AssemblyTitle("OpenSim.Services.MapImageService")] | ||
9 | [assembly: AssemblyDescription("")] | ||
10 | [assembly: AssemblyConfiguration("")] | ||
11 | [assembly: AssemblyCompany("http://opensimulator.org")] | ||
12 | [assembly: AssemblyProduct("OpenSim")] | ||
13 | [assembly: AssemblyCopyright("OpenSimulator developers")] | ||
14 | [assembly: AssemblyTrademark("")] | ||
15 | [assembly: AssemblyCulture("")] | ||
16 | |||
17 | // Setting ComVisible to false makes the types in this assembly not visible | ||
18 | // to COM components. If you need to access a type in this assembly from | ||
19 | // COM, set the ComVisible attribute to true on that type. | ||
20 | [assembly: ComVisible(false)] | ||
21 | |||
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
23 | [assembly: Guid("5e679df7-1d2a-401a-8966-b93677bb5839")] | ||
24 | |||
25 | // Version information for an assembly consists of the following four values: | ||
26 | // | ||
27 | // Major Version | ||
28 | // Minor Version | ||
29 | // Build Number | ||
30 | // Revision | ||
31 | // | ||
32 | [assembly: AssemblyVersion("0.7.5.*")] | ||
33 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Services/PresenceService/Properties/AssemblyInfo.cs b/OpenSim/Services/PresenceService/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..8c03dd7 --- /dev/null +++ b/OpenSim/Services/PresenceService/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,33 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.CompilerServices; | ||
3 | using System.Runtime.InteropServices; | ||
4 | |||
5 | // General Information about an assembly is controlled through the following | ||
6 | // set of attributes. Change these attribute values to modify the information | ||
7 | // associated with an assembly. | ||
8 | [assembly: AssemblyTitle("OpenSim.Services.PresenceService")] | ||
9 | [assembly: AssemblyDescription("")] | ||
10 | [assembly: AssemblyConfiguration("")] | ||
11 | [assembly: AssemblyCompany("http://opensimulator.org")] | ||
12 | [assembly: AssemblyProduct("OpenSim")] | ||
13 | [assembly: AssemblyCopyright("OpenSimulator developers")] | ||
14 | [assembly: AssemblyTrademark("")] | ||
15 | [assembly: AssemblyCulture("")] | ||
16 | |||
17 | // Setting ComVisible to false makes the types in this assembly not visible | ||
18 | // to COM components. If you need to access a type in this assembly from | ||
19 | // COM, set the ComVisible attribute to true on that type. | ||
20 | [assembly: ComVisible(false)] | ||
21 | |||
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
23 | [assembly: Guid("a875a0bd-eab0-40a2-b5c4-3afddc3b4d2d")] | ||
24 | |||
25 | // Version information for an assembly consists of the following four values: | ||
26 | // | ||
27 | // Major Version | ||
28 | // Minor Version | ||
29 | // Build Number | ||
30 | // Revision | ||
31 | // | ||
32 | [assembly: AssemblyVersion("0.7.5.*")] | ||
33 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Services/UserAccountService/Properties/AssemblyInfo.cs b/OpenSim/Services/UserAccountService/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..24e1d16 --- /dev/null +++ b/OpenSim/Services/UserAccountService/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,33 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.CompilerServices; | ||
3 | using System.Runtime.InteropServices; | ||
4 | |||
5 | // General Information about an assembly is controlled through the following | ||
6 | // set of attributes. Change these attribute values to modify the information | ||
7 | // associated with an assembly. | ||
8 | [assembly: AssemblyTitle("OpenSim.Services.UserAccountService")] | ||
9 | [assembly: AssemblyDescription("")] | ||
10 | [assembly: AssemblyConfiguration("")] | ||
11 | [assembly: AssemblyCompany("http://opensimulator.org")] | ||
12 | [assembly: AssemblyProduct("OpenSim")] | ||
13 | [assembly: AssemblyCopyright("OpenSimulator developers")] | ||
14 | [assembly: AssemblyTrademark("")] | ||
15 | [assembly: AssemblyCulture("")] | ||
16 | |||
17 | // Setting ComVisible to false makes the types in this assembly not visible | ||
18 | // to COM components. If you need to access a type in this assembly from | ||
19 | // COM, set the ComVisible attribute to true on that type. | ||
20 | [assembly: ComVisible(false)] | ||
21 | |||
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
23 | [assembly: Guid("fdb4771d-9928-4db4-aeb5-90cac2976584")] | ||
24 | |||
25 | // Version information for an assembly consists of the following four values: | ||
26 | // | ||
27 | // Major Version | ||
28 | // Minor Version | ||
29 | // Build Number | ||
30 | // Revision | ||
31 | // | ||
32 | [assembly: AssemblyVersion("0.7.5.*")] | ||
33 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Tools/Compiler/Properties/AssemblyInfo.cs b/OpenSim/Tools/Compiler/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..e1a1fda --- /dev/null +++ b/OpenSim/Tools/Compiler/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,33 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.CompilerServices; | ||
3 | using System.Runtime.InteropServices; | ||
4 | |||
5 | // General Information about an assembly is controlled through the following | ||
6 | // set of attributes. Change these attribute values to modify the information | ||
7 | // associated with an assembly. | ||
8 | [assembly: AssemblyTitle("OpenSim.Tools.lslc")] | ||
9 | [assembly: AssemblyDescription("")] | ||
10 | [assembly: AssemblyConfiguration("")] | ||
11 | [assembly: AssemblyCompany("http://opensimulator.org")] | ||
12 | [assembly: AssemblyProduct("OpenSim")] | ||
13 | [assembly: AssemblyCopyright("OpenSimulator developers")] | ||
14 | [assembly: AssemblyTrademark("")] | ||
15 | [assembly: AssemblyCulture("")] | ||
16 | |||
17 | // Setting ComVisible to false makes the types in this assembly not visible | ||
18 | // to COM components. If you need to access a type in this assembly from | ||
19 | // COM, set the ComVisible attribute to true on that type. | ||
20 | [assembly: ComVisible(false)] | ||
21 | |||
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
23 | [assembly: Guid("002864e7-b2a2-41d2-add8-82f653663160")] | ||
24 | |||
25 | // Version information for an assembly consists of the following four values: | ||
26 | // | ||
27 | // Major Version | ||
28 | // Minor Version | ||
29 | // Build Number | ||
30 | // Revision | ||
31 | // | ||
32 | [assembly: AssemblyVersion("0.7.5.*")] | ||
33 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Tools/Configger/Properties/AssemblyInfo.cs b/OpenSim/Tools/Configger/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..62a2f2d --- /dev/null +++ b/OpenSim/Tools/Configger/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,33 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.CompilerServices; | ||
3 | using System.Runtime.InteropServices; | ||
4 | |||
5 | // General Information about an assembly is controlled through the following | ||
6 | // set of attributes. Change these attribute values to modify the information | ||
7 | // associated with an assembly. | ||
8 | [assembly: AssemblyTitle("OpenSim.Tools.Configger")] | ||
9 | [assembly: AssemblyDescription("")] | ||
10 | [assembly: AssemblyConfiguration("")] | ||
11 | [assembly: AssemblyCompany("http://opensimulator.org")] | ||
12 | [assembly: AssemblyProduct("OpenSim")] | ||
13 | [assembly: AssemblyCopyright("OpenSimulator developers")] | ||
14 | [assembly: AssemblyTrademark("")] | ||
15 | [assembly: AssemblyCulture("")] | ||
16 | |||
17 | // Setting ComVisible to false makes the types in this assembly not visible | ||
18 | // to COM components. If you need to access a type in this assembly from | ||
19 | // COM, set the ComVisible attribute to true on that type. | ||
20 | [assembly: ComVisible(false)] | ||
21 | |||
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
23 | [assembly: Guid("67d7fdf2-554c-40f0-8f9d-f71373c20926")] | ||
24 | |||
25 | // Version information for an assembly consists of the following four values: | ||
26 | // | ||
27 | // Major Version | ||
28 | // Minor Version | ||
29 | // Build Number | ||
30 | // Revision | ||
31 | // | ||
32 | [assembly: AssemblyVersion("0.7.5.*")] | ||
33 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim/Tools/pCampBot/Properties/AssemblyInfo.cs b/OpenSim/Tools/pCampBot/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..20598f1 --- /dev/null +++ b/OpenSim/Tools/pCampBot/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,33 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.CompilerServices; | ||
3 | using System.Runtime.InteropServices; | ||
4 | |||
5 | // General Information about an assembly is controlled through the following | ||
6 | // set of attributes. Change these attribute values to modify the information | ||
7 | // associated with an assembly. | ||
8 | [assembly: AssemblyTitle("pCampBot")] | ||
9 | [assembly: AssemblyDescription("")] | ||
10 | [assembly: AssemblyConfiguration("")] | ||
11 | [assembly: AssemblyCompany("http://opensimulator.org")] | ||
12 | [assembly: AssemblyProduct("OpenSim")] | ||
13 | [assembly: AssemblyCopyright("OpenSimulator developers")] | ||
14 | [assembly: AssemblyTrademark("")] | ||
15 | [assembly: AssemblyCulture("")] | ||
16 | |||
17 | // Setting ComVisible to false makes the types in this assembly not visible | ||
18 | // to COM components. If you need to access a type in this assembly from | ||
19 | // COM, set the ComVisible attribute to true on that type. | ||
20 | [assembly: ComVisible(false)] | ||
21 | |||
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
23 | [assembly: Guid("84a69c60-76d3-4846-bd5b-0e1083774039")] | ||
24 | |||
25 | // Version information for an assembly consists of the following four values: | ||
26 | // | ||
27 | // Major Version | ||
28 | // Minor Version | ||
29 | // Build Number | ||
30 | // Revision | ||
31 | // | ||
32 | [assembly: AssemblyVersion("0.7.5.*")] | ||
33 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||