diff options
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Framework/Console/ConsoleTable.cs | 139 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs | 1 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/EventManager.cs | 25 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 15 | ||||
-rw-r--r-- | OpenSim/Region/OptionalModules/Avatar/Attachments/AttachmentsCommandModule.cs | 195 | ||||
-rw-r--r-- | OpenSim/Tests/Common/Helpers/SceneHelpers.cs | 2 | ||||
-rw-r--r-- | OpenSim/Tools/pCampBot/Bot.cs | 27 | ||||
-rw-r--r-- | OpenSim/Tools/pCampBot/BotManager.cs | 67 | ||||
-rw-r--r-- | OpenSim/Tools/pCampBot/pCampBot.cs | 5 |
9 files changed, 444 insertions, 32 deletions
diff --git a/OpenSim/Framework/Console/ConsoleTable.cs b/OpenSim/Framework/Console/ConsoleTable.cs new file mode 100644 index 0000000..be3025b --- /dev/null +++ b/OpenSim/Framework/Console/ConsoleTable.cs | |||
@@ -0,0 +1,139 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Linq; | ||
31 | using System.Text; | ||
32 | |||
33 | namespace OpenSim.Framework.Console | ||
34 | { | ||
35 | /// <summary> | ||
36 | /// Used to generated a formatted table for the console. | ||
37 | /// </summary> | ||
38 | /// <remarks> | ||
39 | /// Currently subject to change. If you use this, be prepared to change your code when this class changes. | ||
40 | /// </remarks> | ||
41 | public class ConsoleTable | ||
42 | { | ||
43 | /// <summary> | ||
44 | /// Default number of spaces between table columns. | ||
45 | /// </summary> | ||
46 | public const int DefaultTableSpacing = 2; | ||
47 | |||
48 | /// <summary> | ||
49 | /// Table columns. | ||
50 | /// </summary> | ||
51 | public List<ConsoleTableColumn> Columns { get; private set; } | ||
52 | |||
53 | /// <summary> | ||
54 | /// Table rows | ||
55 | /// </summary> | ||
56 | public List<ConsoleTableRow> Rows { get; private set; } | ||
57 | |||
58 | /// <summary> | ||
59 | /// Number of spaces to indent the table. | ||
60 | /// </summary> | ||
61 | public int Indent { get; set; } | ||
62 | |||
63 | /// <summary> | ||
64 | /// Spacing between table columns | ||
65 | /// </summary> | ||
66 | public int TableSpacing { get; set; } | ||
67 | |||
68 | public ConsoleTable() | ||
69 | { | ||
70 | TableSpacing = DefaultTableSpacing; | ||
71 | Columns = new List<ConsoleTableColumn>(); | ||
72 | Rows = new List<ConsoleTableRow>(); | ||
73 | } | ||
74 | |||
75 | public override string ToString() | ||
76 | { | ||
77 | StringBuilder sb = new StringBuilder(); | ||
78 | AddToStringBuilder(sb); | ||
79 | return sb.ToString(); | ||
80 | } | ||
81 | |||
82 | public void AddToStringBuilder(StringBuilder sb) | ||
83 | { | ||
84 | string formatString = GetFormatString(); | ||
85 | // System.Console.WriteLine("FORMAT STRING [{0}]", formatString); | ||
86 | |||
87 | // columns | ||
88 | sb.AppendFormat(formatString, Columns.ConvertAll(c => c.Header).ToArray()); | ||
89 | |||
90 | // rows | ||
91 | foreach (ConsoleTableRow row in Rows) | ||
92 | sb.AppendFormat(formatString, row.Cells.ToArray()); | ||
93 | } | ||
94 | |||
95 | /// <summary> | ||
96 | /// Gets the format string for the table. | ||
97 | /// </summary> | ||
98 | private string GetFormatString() | ||
99 | { | ||
100 | StringBuilder formatSb = new StringBuilder(); | ||
101 | |||
102 | formatSb.Append(' ', Indent); | ||
103 | |||
104 | for (int i = 0; i < Columns.Count; i++) | ||
105 | { | ||
106 | formatSb.Append(' ', TableSpacing); | ||
107 | |||
108 | // Can only do left formatting for now | ||
109 | formatSb.AppendFormat("{{{0},-{1}}}", i, Columns[i].Width); | ||
110 | } | ||
111 | |||
112 | formatSb.Append('\n'); | ||
113 | |||
114 | return formatSb.ToString(); | ||
115 | } | ||
116 | } | ||
117 | |||
118 | public struct ConsoleTableColumn | ||
119 | { | ||
120 | public string Header { get; set; } | ||
121 | public int Width { get; set; } | ||
122 | |||
123 | public ConsoleTableColumn(string header, int width) : this() | ||
124 | { | ||
125 | Header = header; | ||
126 | Width = width; | ||
127 | } | ||
128 | } | ||
129 | |||
130 | public struct ConsoleTableRow | ||
131 | { | ||
132 | public List<string> Cells { get; private set; } | ||
133 | |||
134 | public ConsoleTableRow(List<string> cells) : this() | ||
135 | { | ||
136 | Cells = cells; | ||
137 | } | ||
138 | } | ||
139 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs index e2bd769..5b03ac7 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs | |||
@@ -724,6 +724,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
724 | } | 724 | } |
725 | if (shouldTaint) | 725 | if (shouldTaint) |
726 | { | 726 | { |
727 | m_scene.EventManager.TriggerTerrainTainted(); | ||
727 | m_tainted = true; | 728 | m_tainted = true; |
728 | } | 729 | } |
729 | } | 730 | } |
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs index e88a623..7688cf8 100644 --- a/OpenSim/Region/Framework/Scenes/EventManager.cs +++ b/OpenSim/Region/Framework/Scenes/EventManager.cs | |||
@@ -53,6 +53,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
53 | 53 | ||
54 | public event ClientMovement OnClientMovement; | 54 | public event ClientMovement OnClientMovement; |
55 | 55 | ||
56 | public delegate void OnTerrainTaintedDelegate(); | ||
57 | |||
58 | public event OnTerrainTaintedDelegate OnTerrainTainted; | ||
59 | |||
56 | public delegate void OnTerrainTickDelegate(); | 60 | public delegate void OnTerrainTickDelegate(); |
57 | 61 | ||
58 | public delegate void OnTerrainUpdateDelegate(); | 62 | public delegate void OnTerrainUpdateDelegate(); |
@@ -938,6 +942,27 @@ namespace OpenSim.Region.Framework.Scenes | |||
938 | } | 942 | } |
939 | } | 943 | } |
940 | 944 | ||
945 | public void TriggerTerrainTainted() | ||
946 | { | ||
947 | OnTerrainTaintedDelegate handlerTerrainTainted = OnTerrainTainted; | ||
948 | if (handlerTerrainTainted != null) | ||
949 | { | ||
950 | foreach (OnTerrainTickDelegate d in handlerTerrainTainted.GetInvocationList()) | ||
951 | { | ||
952 | try | ||
953 | { | ||
954 | d(); | ||
955 | } | ||
956 | catch (Exception e) | ||
957 | { | ||
958 | m_log.ErrorFormat( | ||
959 | "[EVENT MANAGER]: Delegate for TriggerTerrainTainted failed - continuing. {0} {1}", | ||
960 | e.Message, e.StackTrace); | ||
961 | } | ||
962 | } | ||
963 | } | ||
964 | } | ||
965 | |||
941 | public void TriggerParcelPrimCountAdd(SceneObjectGroup obj) | 966 | public void TriggerParcelPrimCountAdd(SceneObjectGroup obj) |
942 | { | 967 | { |
943 | OnParcelPrimCountAddDelegate handlerParcelPrimCountAdd = OnParcelPrimCountAdd; | 968 | OnParcelPrimCountAddDelegate handlerParcelPrimCountAdd = OnParcelPrimCountAdd; |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index ff2c46f..89cde05 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -1403,6 +1403,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
1403 | 1403 | ||
1404 | try | 1404 | try |
1405 | { | 1405 | { |
1406 | // Apply taints in terrain module to terrain in physics scene | ||
1407 | if (Frame % m_update_terrain == 0) | ||
1408 | { | ||
1409 | terMS = Util.EnvironmentTickCount(); | ||
1410 | UpdateTerrain(); | ||
1411 | terrainMS = Util.EnvironmentTickCountSubtract(terMS); | ||
1412 | } | ||
1413 | |||
1406 | tmpPhysicsMS2 = Util.EnvironmentTickCount(); | 1414 | tmpPhysicsMS2 = Util.EnvironmentTickCount(); |
1407 | if ((Frame % m_update_physics == 0) && m_physics_enabled) | 1415 | if ((Frame % m_update_physics == 0) && m_physics_enabled) |
1408 | m_sceneGraph.UpdatePreparePhysics(); | 1416 | m_sceneGraph.UpdatePreparePhysics(); |
@@ -1467,13 +1475,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1467 | backupMS = Util.EnvironmentTickCountSubtract(backMS); | 1475 | backupMS = Util.EnvironmentTickCountSubtract(backMS); |
1468 | } | 1476 | } |
1469 | 1477 | ||
1470 | if (Frame % m_update_terrain == 0) | ||
1471 | { | ||
1472 | terMS = Util.EnvironmentTickCount(); | ||
1473 | UpdateTerrain(); | ||
1474 | terrainMS = Util.EnvironmentTickCountSubtract(terMS); | ||
1475 | } | ||
1476 | |||
1477 | //if (Frame % m_update_land == 0) | 1478 | //if (Frame % m_update_land == 0) |
1478 | //{ | 1479 | //{ |
1479 | // int ldMS = Util.EnvironmentTickCount(); | 1480 | // int ldMS = Util.EnvironmentTickCount(); |
diff --git a/OpenSim/Region/OptionalModules/Avatar/Attachments/AttachmentsCommandModule.cs b/OpenSim/Region/OptionalModules/Avatar/Attachments/AttachmentsCommandModule.cs new file mode 100644 index 0000000..a95514c --- /dev/null +++ b/OpenSim/Region/OptionalModules/Avatar/Attachments/AttachmentsCommandModule.cs | |||
@@ -0,0 +1,195 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Linq; | ||
31 | using System.Reflection; | ||
32 | using System.Text; | ||
33 | using log4net; | ||
34 | using Mono.Addins; | ||
35 | using Nini.Config; | ||
36 | using OpenMetaverse; | ||
37 | using OpenSim.Framework; | ||
38 | using OpenSim.Framework.Console; | ||
39 | using OpenSim.Framework.Statistics; | ||
40 | using OpenSim.Region.ClientStack.LindenUDP; | ||
41 | using OpenSim.Region.Framework.Interfaces; | ||
42 | using OpenSim.Region.Framework.Scenes; | ||
43 | |||
44 | namespace OpenSim.Region.OptionalModules.Avatar.Attachments | ||
45 | { | ||
46 | /// <summary> | ||
47 | /// A module that just holds commands for inspecting avatar appearance. | ||
48 | /// </summary> | ||
49 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "AttachmentsCommandModule")] | ||
50 | public class AttachmentsCommandModule : ISharedRegionModule | ||
51 | { | ||
52 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
53 | |||
54 | private List<Scene> m_scenes = new List<Scene>(); | ||
55 | // private IAvatarFactoryModule m_avatarFactory; | ||
56 | |||
57 | public string Name { get { return "Attachments Command Module"; } } | ||
58 | |||
59 | public Type ReplaceableInterface { get { return null; } } | ||
60 | |||
61 | public void Initialise(IConfigSource source) | ||
62 | { | ||
63 | // m_log.DebugFormat("[ATTACHMENTS COMMAND MODULE]: INITIALIZED MODULE"); | ||
64 | } | ||
65 | |||
66 | public void PostInitialise() | ||
67 | { | ||
68 | // m_log.DebugFormat("[ATTACHMENTS COMMAND MODULE]: POST INITIALIZED MODULE"); | ||
69 | } | ||
70 | |||
71 | public void Close() | ||
72 | { | ||
73 | // m_log.DebugFormat("[ATTACHMENTS COMMAND MODULE]: CLOSED MODULE"); | ||
74 | } | ||
75 | |||
76 | public void AddRegion(Scene scene) | ||
77 | { | ||
78 | // m_log.DebugFormat("[ATTACHMENTS COMMAND MODULE]: REGION {0} ADDED", scene.RegionInfo.RegionName); | ||
79 | } | ||
80 | |||
81 | public void RemoveRegion(Scene scene) | ||
82 | { | ||
83 | // m_log.DebugFormat("[ATTACHMENTS COMMAND MODULE]: REGION {0} REMOVED", scene.RegionInfo.RegionName); | ||
84 | |||
85 | lock (m_scenes) | ||
86 | m_scenes.Remove(scene); | ||
87 | } | ||
88 | |||
89 | public void RegionLoaded(Scene scene) | ||
90 | { | ||
91 | // m_log.DebugFormat("[ATTACHMENTS COMMAND MODULE]: REGION {0} LOADED", scene.RegionInfo.RegionName); | ||
92 | |||
93 | lock (m_scenes) | ||
94 | m_scenes.Add(scene); | ||
95 | |||
96 | scene.AddCommand( | ||
97 | "Users", this, "attachments show", | ||
98 | "attachments show [<first-name> <last-name>]", | ||
99 | "Show attachment information for avatars in this simulator.", | ||
100 | HandleShowAttachmentsCommand); | ||
101 | } | ||
102 | |||
103 | protected void HandleShowAttachmentsCommand(string module, string[] cmd) | ||
104 | { | ||
105 | if (cmd.Length != 2 && cmd.Length < 4) | ||
106 | { | ||
107 | MainConsole.Instance.OutputFormat("Usage: attachments show [<first-name> <last-name>]"); | ||
108 | return; | ||
109 | } | ||
110 | |||
111 | bool targetNameSupplied = false; | ||
112 | string optionalTargetFirstName = null; | ||
113 | string optionalTargetLastName = null; | ||
114 | |||
115 | if (cmd.Length >= 4) | ||
116 | { | ||
117 | targetNameSupplied = true; | ||
118 | optionalTargetFirstName = cmd[2]; | ||
119 | optionalTargetLastName = cmd[3]; | ||
120 | } | ||
121 | |||
122 | StringBuilder sb = new StringBuilder(); | ||
123 | |||
124 | lock (m_scenes) | ||
125 | { | ||
126 | foreach (Scene scene in m_scenes) | ||
127 | { | ||
128 | if (targetNameSupplied) | ||
129 | { | ||
130 | ScenePresence sp = scene.GetScenePresence(optionalTargetFirstName, optionalTargetLastName); | ||
131 | if (sp != null && !sp.IsChildAgent) | ||
132 | GetAttachmentsReport(sp, sb); | ||
133 | } | ||
134 | else | ||
135 | { | ||
136 | scene.ForEachRootScenePresence(sp => GetAttachmentsReport(sp, sb)); | ||
137 | } | ||
138 | } | ||
139 | } | ||
140 | |||
141 | MainConsole.Instance.Output(sb.ToString()); | ||
142 | } | ||
143 | |||
144 | private void GetAttachmentsReport(ScenePresence sp, StringBuilder sb) | ||
145 | { | ||
146 | sb.AppendFormat("Attachments for {0}\n", sp.Name); | ||
147 | |||
148 | ConsoleTable ct = new ConsoleTable() { Indent = 2 }; | ||
149 | ct.Columns.Add(new ConsoleTableColumn("Attachment Name", 36)); | ||
150 | ct.Columns.Add(new ConsoleTableColumn("Local ID", 10)); | ||
151 | ct.Columns.Add(new ConsoleTableColumn("Item ID", 36)); | ||
152 | ct.Columns.Add(new ConsoleTableColumn("Attach Point", 14)); | ||
153 | ct.Columns.Add(new ConsoleTableColumn("Position", 15)); | ||
154 | |||
155 | // sb.AppendFormat( | ||
156 | // " {0,-36} {1,-10} {2,-36} {3,-14} {4,-15}\n", | ||
157 | // "Attachment Name", "Local ID", "Item ID", "Attach Point", "Position"); | ||
158 | |||
159 | List<SceneObjectGroup> attachmentObjects = sp.GetAttachments(); | ||
160 | foreach (SceneObjectGroup attachmentObject in attachmentObjects) | ||
161 | { | ||
162 | // InventoryItemBase attachmentItem | ||
163 | // = m_scenes[0].InventoryService.GetItem(new InventoryItemBase(attachmentObject.FromItemID)); | ||
164 | |||
165 | // if (attachmentItem == null) | ||
166 | // { | ||
167 | // sb.AppendFormat( | ||
168 | // "WARNING: Couldn't find attachment for item {0} at point {1}\n", | ||
169 | // attachmentData.ItemID, (AttachmentPoint)attachmentData.AttachPoint); | ||
170 | // continue; | ||
171 | // } | ||
172 | // else | ||
173 | // { | ||
174 | // sb.AppendFormat( | ||
175 | // " {0,-36} {1,-10} {2,-36} {3,-14} {4,-15}\n", | ||
176 | // attachmentObject.Name, attachmentObject.LocalId, attachmentObject.FromItemID, | ||
177 | // (AttachmentPoint)attachmentObject.AttachmentPoint, attachmentObject.RootPart.AttachedPos); | ||
178 | ct.Rows.Add( | ||
179 | new ConsoleTableRow( | ||
180 | new List<string>() | ||
181 | { | ||
182 | attachmentObject.Name, | ||
183 | attachmentObject.LocalId.ToString(), | ||
184 | attachmentObject.FromItemID.ToString(), | ||
185 | ((AttachmentPoint)attachmentObject.AttachmentPoint).ToString(), | ||
186 | attachmentObject.RootPart.AttachedPos.ToString() | ||
187 | })); | ||
188 | // } | ||
189 | } | ||
190 | |||
191 | ct.AddToStringBuilder(sb); | ||
192 | sb.Append("\n"); | ||
193 | } | ||
194 | } | ||
195 | } \ No newline at end of file | ||
diff --git a/OpenSim/Tests/Common/Helpers/SceneHelpers.cs b/OpenSim/Tests/Common/Helpers/SceneHelpers.cs index dc24418..78f9434 100644 --- a/OpenSim/Tests/Common/Helpers/SceneHelpers.cs +++ b/OpenSim/Tests/Common/Helpers/SceneHelpers.cs | |||
@@ -66,7 +66,7 @@ namespace OpenSim.Tests.Common | |||
66 | private AgentCircuitManager m_acm = new AgentCircuitManager(); | 66 | private AgentCircuitManager m_acm = new AgentCircuitManager(); |
67 | private ISimulationDataService m_simDataService | 67 | private ISimulationDataService m_simDataService |
68 | = OpenSim.Server.Base.ServerUtils.LoadPlugin<ISimulationDataService>("OpenSim.Tests.Common.dll", null); | 68 | = OpenSim.Server.Base.ServerUtils.LoadPlugin<ISimulationDataService>("OpenSim.Tests.Common.dll", null); |
69 | private IEstateDataService m_estateDataService; | 69 | private IEstateDataService m_estateDataService = null; |
70 | 70 | ||
71 | private LocalAssetServicesConnector m_assetService; | 71 | private LocalAssetServicesConnector m_assetService; |
72 | private LocalAuthenticationServicesConnector m_authenticationService; | 72 | private LocalAuthenticationServicesConnector m_authenticationService; |
diff --git a/OpenSim/Tools/pCampBot/Bot.cs b/OpenSim/Tools/pCampBot/Bot.cs index da090dd..b6cd287 100644 --- a/OpenSim/Tools/pCampBot/Bot.cs +++ b/OpenSim/Tools/pCampBot/Bot.cs | |||
@@ -43,6 +43,14 @@ using Timer = System.Timers.Timer; | |||
43 | 43 | ||
44 | namespace pCampBot | 44 | namespace pCampBot |
45 | { | 45 | { |
46 | public enum ConnectionState | ||
47 | { | ||
48 | Disconnected, | ||
49 | Connecting, | ||
50 | Connected, | ||
51 | Disconnecting | ||
52 | } | ||
53 | |||
46 | public class Bot | 54 | public class Bot |
47 | { | 55 | { |
48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 56 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
@@ -86,7 +94,7 @@ namespace pCampBot | |||
86 | /// <summary> | 94 | /// <summary> |
87 | /// Is this bot connected to the grid? | 95 | /// Is this bot connected to the grid? |
88 | /// </summary> | 96 | /// </summary> |
89 | public bool IsConnected { get; private set; } | 97 | public ConnectionState ConnectionState { get; private set; } |
90 | 98 | ||
91 | public string FirstName { get; private set; } | 99 | public string FirstName { get; private set; } |
92 | public string LastName { get; private set; } | 100 | public string LastName { get; private set; } |
@@ -130,6 +138,8 @@ namespace pCampBot | |||
130 | BotManager bm, List<IBehaviour> behaviours, | 138 | BotManager bm, List<IBehaviour> behaviours, |
131 | string firstName, string lastName, string password, string loginUri) | 139 | string firstName, string lastName, string password, string loginUri) |
132 | { | 140 | { |
141 | ConnectionState = ConnectionState.Disconnected; | ||
142 | |||
133 | behaviours.ForEach(b => b.Initialize(this)); | 143 | behaviours.ForEach(b => b.Initialize(this)); |
134 | 144 | ||
135 | Client = new GridClient(); | 145 | Client = new GridClient(); |
@@ -157,10 +167,10 @@ namespace pCampBot | |||
157 | Behaviours.ForEach( | 167 | Behaviours.ForEach( |
158 | b => | 168 | b => |
159 | { | 169 | { |
170 | Thread.Sleep(Random.Next(3000, 10000)); | ||
171 | |||
160 | // m_log.DebugFormat("[pCAMPBOT]: For {0} performing action {1}", Name, b.GetType()); | 172 | // m_log.DebugFormat("[pCAMPBOT]: For {0} performing action {1}", Name, b.GetType()); |
161 | b.Action(); | 173 | b.Action(); |
162 | |||
163 | Thread.Sleep(Random.Next(1000, 10000)); | ||
164 | } | 174 | } |
165 | ); | 175 | ); |
166 | } | 176 | } |
@@ -178,6 +188,8 @@ namespace pCampBot | |||
178 | /// </summary> | 188 | /// </summary> |
179 | public void shutdown() | 189 | public void shutdown() |
180 | { | 190 | { |
191 | ConnectionState = ConnectionState.Disconnecting; | ||
192 | |||
181 | if (m_actionThread != null) | 193 | if (m_actionThread != null) |
182 | m_actionThread.Abort(); | 194 | m_actionThread.Abort(); |
183 | 195 | ||
@@ -209,9 +221,11 @@ namespace pCampBot | |||
209 | Client.Network.Disconnected += this.Network_OnDisconnected; | 221 | Client.Network.Disconnected += this.Network_OnDisconnected; |
210 | Client.Objects.ObjectUpdate += Objects_NewPrim; | 222 | Client.Objects.ObjectUpdate += Objects_NewPrim; |
211 | 223 | ||
224 | ConnectionState = ConnectionState.Connecting; | ||
225 | |||
212 | if (Client.Network.Login(FirstName, LastName, Password, "pCampBot", "Your name")) | 226 | if (Client.Network.Login(FirstName, LastName, Password, "pCampBot", "Your name")) |
213 | { | 227 | { |
214 | IsConnected = true; | 228 | ConnectionState = ConnectionState.Connected; |
215 | 229 | ||
216 | Thread.Sleep(Random.Next(1000, 10000)); | 230 | Thread.Sleep(Random.Next(1000, 10000)); |
217 | m_actionThread = new Thread(Action); | 231 | m_actionThread = new Thread(Action); |
@@ -241,6 +255,8 @@ namespace pCampBot | |||
241 | } | 255 | } |
242 | else | 256 | else |
243 | { | 257 | { |
258 | ConnectionState = ConnectionState.Disconnected; | ||
259 | |||
244 | m_log.ErrorFormat( | 260 | m_log.ErrorFormat( |
245 | "{0} {1} cannot login: {2}", FirstName, LastName, Client.Network.LoginMessage); | 261 | "{0} {1} cannot login: {2}", FirstName, LastName, Client.Network.LoginMessage); |
246 | 262 | ||
@@ -439,6 +455,8 @@ namespace pCampBot | |||
439 | 455 | ||
440 | public void Network_OnDisconnected(object sender, DisconnectedEventArgs args) | 456 | public void Network_OnDisconnected(object sender, DisconnectedEventArgs args) |
441 | { | 457 | { |
458 | ConnectionState = ConnectionState.Disconnected; | ||
459 | |||
442 | m_log.DebugFormat( | 460 | m_log.DebugFormat( |
443 | "[BOT]: Bot {0} disconnected reason {1}, message {2}", Name, args.Reason, args.Message); | 461 | "[BOT]: Bot {0} disconnected reason {1}, message {2}", Name, args.Reason, args.Message); |
444 | 462 | ||
@@ -456,7 +474,6 @@ namespace pCampBot | |||
456 | && OnDisconnected != null) | 474 | && OnDisconnected != null) |
457 | // if (OnDisconnected != null) | 475 | // if (OnDisconnected != null) |
458 | { | 476 | { |
459 | IsConnected = false; | ||
460 | OnDisconnected(this, EventType.DISCONNECTED); | 477 | OnDisconnected(this, EventType.DISCONNECTED); |
461 | } | 478 | } |
462 | } | 479 | } |
diff --git a/OpenSim/Tools/pCampBot/BotManager.cs b/OpenSim/Tools/pCampBot/BotManager.cs index 0f501b7..d615b3f 100644 --- a/OpenSim/Tools/pCampBot/BotManager.cs +++ b/OpenSim/Tools/pCampBot/BotManager.cs | |||
@@ -49,6 +49,14 @@ namespace pCampBot | |||
49 | { | 49 | { |
50 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 50 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
51 | 51 | ||
52 | public const int DefaultLoginDelay = 5000; | ||
53 | |||
54 | /// <summary> | ||
55 | /// Delay between logins of multiple bots. | ||
56 | /// </summary> | ||
57 | /// <remarks>TODO: This value needs to be configurable by a command line argument.</remarks> | ||
58 | public int LoginDelay { get; set; } | ||
59 | |||
52 | /// <summary> | 60 | /// <summary> |
53 | /// Command console | 61 | /// Command console |
54 | /// </summary> | 62 | /// </summary> |
@@ -84,6 +92,8 @@ namespace pCampBot | |||
84 | /// </summary> | 92 | /// </summary> |
85 | public BotManager() | 93 | public BotManager() |
86 | { | 94 | { |
95 | LoginDelay = DefaultLoginDelay; | ||
96 | |||
87 | Rng = new Random(Environment.TickCount); | 97 | Rng = new Random(Environment.TickCount); |
88 | AssetsReceived = new Dictionary<UUID, bool>(); | 98 | AssetsReceived = new Dictionary<UUID, bool>(); |
89 | RegionsKnown = new Dictionary<ulong, GridRegion>(); | 99 | RegionsKnown = new Dictionary<ulong, GridRegion>(); |
@@ -151,28 +161,34 @@ namespace pCampBot | |||
151 | Array.ForEach<string>( | 161 | Array.ForEach<string>( |
152 | cs.GetString("behaviours", "p").Split(new char[] { ',' }), b => behaviourSwitches.Add(b)); | 162 | cs.GetString("behaviours", "p").Split(new char[] { ',' }), b => behaviourSwitches.Add(b)); |
153 | 163 | ||
164 | MainConsole.Instance.OutputFormat( | ||
165 | "[BOT MANAGER]: Starting {0} bots connecting to {1}, named {2} {3}_<n>", | ||
166 | botcount, | ||
167 | loginUri, | ||
168 | firstName, | ||
169 | lastNameStem); | ||
170 | |||
171 | MainConsole.Instance.OutputFormat("[BOT MANAGER]: Delay between logins is {0}ms", LoginDelay); | ||
172 | |||
154 | for (int i = 0; i < botcount; i++) | 173 | for (int i = 0; i < botcount; i++) |
155 | { | 174 | { |
156 | string lastName = string.Format("{0}_{1}", lastNameStem, i); | 175 | string lastName = string.Format("{0}_{1}", lastNameStem, i); |
157 | 176 | ||
177 | // We must give each bot its own list of instantiated behaviours since they store state. | ||
158 | List<IBehaviour> behaviours = new List<IBehaviour>(); | 178 | List<IBehaviour> behaviours = new List<IBehaviour>(); |
159 | 179 | ||
160 | // Hard-coded for now | 180 | // Hard-coded for now |
161 | if (behaviourSwitches.Contains("p")) | 181 | if (behaviourSwitches.Contains("p")) |
162 | behaviours.Add(new PhysicsBehaviour()); | 182 | behaviours.Add(new PhysicsBehaviour()); |
163 | 183 | ||
164 | if (behaviourSwitches.Contains("g")) | 184 | if (behaviourSwitches.Contains("g")) |
165 | behaviours.Add(new GrabbingBehaviour()); | 185 | behaviours.Add(new GrabbingBehaviour()); |
166 | 186 | ||
167 | if (behaviourSwitches.Contains("t")) | 187 | if (behaviourSwitches.Contains("t")) |
168 | behaviours.Add(new TeleportBehaviour()); | 188 | behaviours.Add(new TeleportBehaviour()); |
169 | 189 | ||
170 | if (behaviourSwitches.Contains("c")) | 190 | if (behaviourSwitches.Contains("c")) |
171 | behaviours.Add(new CrossBehaviour()); | 191 | behaviours.Add(new CrossBehaviour()); |
172 | |||
173 | MainConsole.Instance.OutputFormat( | ||
174 | "[BOT MANAGER]: Bot {0} {1} configured for behaviours {2}", | ||
175 | firstName, lastName, string.Join(",", behaviours.ConvertAll<string>(b => b.Name).ToArray())); | ||
176 | 192 | ||
177 | StartBot(this, behaviours, firstName, lastName, password, loginUri); | 193 | StartBot(this, behaviours, firstName, lastName, password, loginUri); |
178 | } | 194 | } |
@@ -211,6 +227,10 @@ namespace pCampBot | |||
211 | BotManager bm, List<IBehaviour> behaviours, | 227 | BotManager bm, List<IBehaviour> behaviours, |
212 | string firstName, string lastName, string password, string loginUri) | 228 | string firstName, string lastName, string password, string loginUri) |
213 | { | 229 | { |
230 | MainConsole.Instance.OutputFormat( | ||
231 | "[BOT MANAGER]: Starting bot {0} {1}, behaviours are {2}", | ||
232 | firstName, lastName, string.Join(",", behaviours.ConvertAll<string>(b => b.Name).ToArray())); | ||
233 | |||
214 | Bot pb = new Bot(bm, behaviours, firstName, lastName, password, loginUri); | 234 | Bot pb = new Bot(bm, behaviours, firstName, lastName, password, loginUri); |
215 | 235 | ||
216 | pb.OnConnected += handlebotEvent; | 236 | pb.OnConnected += handlebotEvent; |
@@ -222,7 +242,11 @@ namespace pCampBot | |||
222 | Thread pbThread = new Thread(pb.startup); | 242 | Thread pbThread = new Thread(pb.startup); |
223 | pbThread.Name = pb.Name; | 243 | pbThread.Name = pb.Name; |
224 | pbThread.IsBackground = true; | 244 | pbThread.IsBackground = true; |
245 | |||
225 | pbThread.Start(); | 246 | pbThread.Start(); |
247 | |||
248 | // Stagger logins | ||
249 | Thread.Sleep(LoginDelay); | ||
226 | } | 250 | } |
227 | 251 | ||
228 | /// <summary> | 252 | /// <summary> |
@@ -242,7 +266,7 @@ namespace pCampBot | |||
242 | 266 | ||
243 | lock (m_lBot) | 267 | lock (m_lBot) |
244 | { | 268 | { |
245 | if (m_lBot.TrueForAll(b => !b.IsConnected)) | 269 | if (m_lBot.TrueForAll(b => b.ConnectionState == ConnectionState.Disconnected)) |
246 | Environment.Exit(0); | 270 | Environment.Exit(0); |
247 | 271 | ||
248 | break; | 272 | break; |
@@ -251,13 +275,21 @@ namespace pCampBot | |||
251 | } | 275 | } |
252 | 276 | ||
253 | /// <summary> | 277 | /// <summary> |
254 | /// Shutting down all bots | 278 | /// Shut down all bots |
255 | /// </summary> | 279 | /// </summary> |
280 | /// <remarks> | ||
281 | /// We launch each shutdown on its own thread so that a slow shutting down bot doesn't hold up all the others. | ||
282 | /// </remarks> | ||
256 | public void doBotShutdown() | 283 | public void doBotShutdown() |
257 | { | 284 | { |
258 | lock (m_lBot) | 285 | lock (m_lBot) |
259 | foreach (Bot pb in m_lBot) | 286 | { |
260 | pb.shutdown(); | 287 | foreach (Bot bot in m_lBot) |
288 | { | ||
289 | Bot thisBot = bot; | ||
290 | Util.FireAndForget(o => thisBot.shutdown()); | ||
291 | } | ||
292 | } | ||
261 | } | 293 | } |
262 | 294 | ||
263 | /// <summary> | 295 | /// <summary> |
@@ -271,11 +303,8 @@ namespace pCampBot | |||
271 | 303 | ||
272 | private void HandleShutdown(string module, string[] cmd) | 304 | private void HandleShutdown(string module, string[] cmd) |
273 | { | 305 | { |
274 | Util.FireAndForget(o => | 306 | m_log.Info("[BOTMANAGER]: Shutting down bots"); |
275 | { | 307 | doBotShutdown(); |
276 | m_log.Warn("[BOTMANAGER]: Shutting down bots"); | ||
277 | doBotShutdown(); | ||
278 | }); | ||
279 | } | 308 | } |
280 | 309 | ||
281 | private void HandleShowRegions(string module, string[] cmd) | 310 | private void HandleShowRegions(string module, string[] cmd) |
@@ -302,9 +331,11 @@ namespace pCampBot | |||
302 | { | 331 | { |
303 | foreach (Bot pb in m_lBot) | 332 | foreach (Bot pb in m_lBot) |
304 | { | 333 | { |
334 | Simulator currentSim = pb.Client.Network.CurrentSim; | ||
335 | |||
305 | MainConsole.Instance.OutputFormat( | 336 | MainConsole.Instance.OutputFormat( |
306 | outputFormat, | 337 | outputFormat, |
307 | pb.Name, pb.Client.Network.CurrentSim.Name, pb.IsConnected ? "Connected" : "Disconnected"); | 338 | pb.Name, currentSim != null ? currentSim.Name : "(none)", pb.ConnectionState); |
308 | } | 339 | } |
309 | } | 340 | } |
310 | } | 341 | } |
diff --git a/OpenSim/Tools/pCampBot/pCampBot.cs b/OpenSim/Tools/pCampBot/pCampBot.cs index ec5ad04..52e7501 100644 --- a/OpenSim/Tools/pCampBot/pCampBot.cs +++ b/OpenSim/Tools/pCampBot/pCampBot.cs | |||
@@ -27,6 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Reflection; | 29 | using System.Reflection; |
30 | using System.Threading; | ||
30 | using log4net; | 31 | using log4net; |
31 | using Nini.Config; | 32 | using Nini.Config; |
32 | using OpenSim.Framework; | 33 | using OpenSim.Framework; |
@@ -67,7 +68,9 @@ namespace pCampBot | |||
67 | BotManager bm = new BotManager(); | 68 | BotManager bm = new BotManager(); |
68 | 69 | ||
69 | //startup specified number of bots. 1 is the default | 70 | //startup specified number of bots. 1 is the default |
70 | bm.dobotStartup(botcount, config); | 71 | Thread startBotThread = new Thread(o => bm.dobotStartup(botcount, config)); |
72 | startBotThread.Name = "Initial start bots thread"; | ||
73 | startBotThread.Start(); | ||
71 | 74 | ||
72 | while (true) | 75 | while (true) |
73 | { | 76 | { |