diff options
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Framework/TerrainData.cs | 1 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/World/Land/LandObject.cs | 5 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/World/Terrain/Tests/TerrainTest.cs | 4 |
3 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Framework/TerrainData.cs b/OpenSim/Framework/TerrainData.cs index 1c52a69..d1e0e7e 100644 --- a/OpenSim/Framework/TerrainData.cs +++ b/OpenSim/Framework/TerrainData.cs | |||
@@ -274,6 +274,7 @@ namespace OpenSim.Framework | |||
274 | m_taint = new bool[SizeX / Constants.TerrainPatchSize, SizeY / Constants.TerrainPatchSize]; | 274 | m_taint = new bool[SizeX / Constants.TerrainPatchSize, SizeY / Constants.TerrainPatchSize]; |
275 | // m_log.DebugFormat("{0} new by dimensions. sizeX={1}, sizeY={2}, sizeZ={3}", LogHeader, SizeX, SizeY, SizeZ); | 275 | // m_log.DebugFormat("{0} new by dimensions. sizeX={1}, sizeY={2}, sizeZ={3}", LogHeader, SizeX, SizeY, SizeZ); |
276 | ClearTaint(); | 276 | ClearTaint(); |
277 | ClearLand(0f); | ||
277 | } | 278 | } |
278 | 279 | ||
279 | public HeightmapTerrainData(short[] cmap, float pCompressionFactor, int pX, int pY, int pZ) : this(pX, pY, pZ) | 280 | public HeightmapTerrainData(short[] cmap, float pCompressionFactor, int pX, int pY, int pZ) : this(pX, pY, pZ) |
diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs index f8f4986..939512f 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs | |||
@@ -134,7 +134,10 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
134 | public LandObject(UUID owner_id, bool is_group_owned, Scene scene) | 134 | public LandObject(UUID owner_id, bool is_group_owned, Scene scene) |
135 | { | 135 | { |
136 | m_scene = scene; | 136 | m_scene = scene; |
137 | m_landBitmap = new bool[m_scene.RegionInfo.RegionSizeX / landUnit, m_scene.RegionInfo.RegionSizeY / landUnit]; | 137 | if (m_scene == null) |
138 | m_landBitmap = new bool[Constants.RegionSize / landUnit, Constants.RegionSize / landUnit]; | ||
139 | else | ||
140 | m_landBitmap = new bool[m_scene.RegionInfo.RegionSizeX / landUnit, m_scene.RegionInfo.RegionSizeY / landUnit]; | ||
138 | 141 | ||
139 | LandData.OwnerID = owner_id; | 142 | LandData.OwnerID = owner_id; |
140 | if (is_group_owned) | 143 | if (is_group_owned) |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/Tests/TerrainTest.cs b/OpenSim/Region/CoreModules/World/Terrain/Tests/TerrainTest.cs index be719ea..d557168 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/Tests/TerrainTest.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/Tests/TerrainTest.cs | |||
@@ -100,10 +100,6 @@ namespace OpenSim.Region.CoreModules.World.Terrain.Tests | |||
100 | x[0, 0] -= 1.0; | 100 | x[0, 0] -= 1.0; |
101 | Assert.That(x[0, 0] == 4.0, "Terrain addition/subtraction error."); | 101 | Assert.That(x[0, 0] == 4.0, "Terrain addition/subtraction error."); |
102 | 102 | ||
103 | x[0, 0] = Math.PI; | ||
104 | double[,] doublesExport = x.GetDoubles(); | ||
105 | Assert.That(doublesExport[0, 0] == Math.PI, "Export to double[,] array not working correctly."); | ||
106 | |||
107 | x[0, 0] = 1.0; | 103 | x[0, 0] = 1.0; |
108 | float[] floatsExport = x.GetFloatsSerialised(); | 104 | float[] floatsExport = x.GetFloatsSerialised(); |
109 | Assert.That(floatsExport[0] == 1.0f, "Export to float[] not working correctly."); | 105 | Assert.That(floatsExport[0] == 1.0f, "Export to float[] not working correctly."); |