diff options
Diffstat (limited to 'OpenSim')
35 files changed, 836 insertions, 405 deletions
diff --git a/OpenSim/Addons/Groups/GroupsExtendedData.cs b/OpenSim/Addons/Groups/GroupsExtendedData.cs index 6f4db28..1632aee 100644 --- a/OpenSim/Addons/Groups/GroupsExtendedData.cs +++ b/OpenSim/Addons/Groups/GroupsExtendedData.cs | |||
@@ -504,6 +504,30 @@ namespace OpenSim.Groups | |||
504 | 504 | ||
505 | return notice; | 505 | return notice; |
506 | } | 506 | } |
507 | |||
508 | public static Dictionary<string, object> DirGroupsReplyData(DirGroupsReplyData g) | ||
509 | { | ||
510 | Dictionary<string, object> dict = new Dictionary<string, object>(); | ||
511 | |||
512 | dict["GroupID"] = g.groupID; | ||
513 | dict["Name"] = g.groupName; | ||
514 | dict["NMembers"] = g.members; | ||
515 | dict["SearchOrder"] = g.searchOrder; | ||
516 | |||
517 | return dict; | ||
518 | } | ||
519 | |||
520 | public static DirGroupsReplyData DirGroupsReplyData(Dictionary<string, object> dict) | ||
521 | { | ||
522 | DirGroupsReplyData g; | ||
523 | |||
524 | g.groupID = new UUID(dict["GroupID"].ToString()); | ||
525 | g.groupName = dict["Name"].ToString(); | ||
526 | Int32.TryParse(dict["NMembers"].ToString(), out g.members); | ||
527 | float.TryParse(dict["SearchOrder"].ToString(), out g.searchOrder); | ||
528 | |||
529 | return g; | ||
530 | } | ||
507 | } | 531 | } |
508 | 532 | ||
509 | } | 533 | } |
diff --git a/OpenSim/Addons/Groups/GroupsMessagingModule.cs b/OpenSim/Addons/Groups/GroupsMessagingModule.cs index d172d48..5de1fb4 100644 --- a/OpenSim/Addons/Groups/GroupsMessagingModule.cs +++ b/OpenSim/Addons/Groups/GroupsMessagingModule.cs | |||
@@ -39,6 +39,7 @@ using OpenSim.Region.Framework.Interfaces; | |||
39 | using OpenSim.Region.Framework.Scenes; | 39 | using OpenSim.Region.Framework.Scenes; |
40 | using OpenSim.Services.Interfaces; | 40 | using OpenSim.Services.Interfaces; |
41 | using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo; | 41 | using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo; |
42 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
42 | 43 | ||
43 | namespace OpenSim.Groups | 44 | namespace OpenSim.Groups |
44 | { | 45 | { |
@@ -51,7 +52,7 @@ namespace OpenSim.Groups | |||
51 | private IPresenceService m_presenceService; | 52 | private IPresenceService m_presenceService; |
52 | 53 | ||
53 | private IMessageTransferModule m_msgTransferModule = null; | 54 | private IMessageTransferModule m_msgTransferModule = null; |
54 | 55 | private IUserManagement m_UserManagement = null; | |
55 | private IGroupsServicesConnector m_groupData = null; | 56 | private IGroupsServicesConnector m_groupData = null; |
56 | 57 | ||
57 | // Config Options | 58 | // Config Options |
@@ -79,6 +80,10 @@ namespace OpenSim.Groups | |||
79 | 80 | ||
80 | private int m_usersOnlineCacheExpirySeconds = 20; | 81 | private int m_usersOnlineCacheExpirySeconds = 20; |
81 | 82 | ||
83 | private Dictionary<UUID, List<string>> m_groupsAgentsDroppedFromChatSession = new Dictionary<UUID, List<string>>(); | ||
84 | private Dictionary<UUID, List<string>> m_groupsAgentsInvitedToChatSession = new Dictionary<UUID, List<string>>(); | ||
85 | |||
86 | |||
82 | #region Region Module interfaceBase Members | 87 | #region Region Module interfaceBase Members |
83 | 88 | ||
84 | public void Initialise(IConfigSource config) | 89 | public void Initialise(IConfigSource config) |
@@ -124,10 +129,12 @@ namespace OpenSim.Groups | |||
124 | m_sceneList.Add(scene); | 129 | m_sceneList.Add(scene); |
125 | 130 | ||
126 | scene.EventManager.OnNewClient += OnNewClient; | 131 | scene.EventManager.OnNewClient += OnNewClient; |
132 | scene.EventManager.OnMakeRootAgent += OnMakeRootAgent; | ||
133 | scene.EventManager.OnMakeChildAgent += OnMakeChildAgent; | ||
127 | scene.EventManager.OnIncomingInstantMessage += OnGridInstantMessage; | 134 | scene.EventManager.OnIncomingInstantMessage += OnGridInstantMessage; |
128 | scene.EventManager.OnClientLogin += OnClientLogin; | 135 | scene.EventManager.OnClientLogin += OnClientLogin; |
129 | } | 136 | } |
130 | 137 | ||
131 | public void RegionLoaded(Scene scene) | 138 | public void RegionLoaded(Scene scene) |
132 | { | 139 | { |
133 | if (!m_groupMessagingEnabled) | 140 | if (!m_groupMessagingEnabled) |
@@ -155,6 +162,17 @@ namespace OpenSim.Groups | |||
155 | return; | 162 | return; |
156 | } | 163 | } |
157 | 164 | ||
165 | m_UserManagement = scene.RequestModuleInterface<IUserManagement>(); | ||
166 | |||
167 | // No groups module, no groups messaging | ||
168 | if (m_UserManagement == null) | ||
169 | { | ||
170 | m_log.Error("[Groups.Messaging]: Could not get IUserManagement, GroupsMessagingModule is now disabled."); | ||
171 | RemoveRegion(scene); | ||
172 | return; | ||
173 | } | ||
174 | |||
175 | |||
158 | if (m_presenceService == null) | 176 | if (m_presenceService == null) |
159 | m_presenceService = scene.PresenceService; | 177 | m_presenceService = scene.PresenceService; |
160 | 178 | ||
@@ -227,87 +245,106 @@ namespace OpenSim.Groups | |||
227 | 245 | ||
228 | public void SendMessageToGroup(GridInstantMessage im, UUID groupID) | 246 | public void SendMessageToGroup(GridInstantMessage im, UUID groupID) |
229 | { | 247 | { |
230 | List<GroupMembersData> groupMembers = m_groupData.GetGroupMembers(new UUID(im.fromAgentID).ToString(), groupID); | 248 | UUID fromAgentID = new UUID(im.fromAgentID); |
249 | List<GroupMembersData> groupMembers = m_groupData.GetGroupMembers("all", groupID); | ||
231 | int groupMembersCount = groupMembers.Count; | 250 | int groupMembersCount = groupMembers.Count; |
251 | PresenceInfo[] onlineAgents = null; | ||
232 | 252 | ||
233 | if (m_messageOnlineAgentsOnly) | 253 | // In V2 we always only send to online members. |
234 | { | 254 | // Sending to offline members is not an option. |
235 | string[] t1 = groupMembers.ConvertAll<string>(gmd => gmd.AgentID.ToString()).ToArray(); | 255 | string[] t1 = groupMembers.ConvertAll<string>(gmd => gmd.AgentID.ToString()).ToArray(); |
236 | 256 | ||
237 | // We cache in order not to overwhlem the presence service on large grids with many groups. This does | 257 | // We cache in order not to overwhlem the presence service on large grids with many groups. This does |
238 | // mean that members coming online will not see all group members until after m_usersOnlineCacheExpirySeconds has elapsed. | 258 | // mean that members coming online will not see all group members until after m_usersOnlineCacheExpirySeconds has elapsed. |
239 | // (assuming this is the same across all grid simulators). | 259 | // (assuming this is the same across all grid simulators). |
240 | PresenceInfo[] onlineAgents; | 260 | if (!m_usersOnlineCache.TryGetValue(groupID, out onlineAgents)) |
241 | if (!m_usersOnlineCache.TryGetValue(groupID, out onlineAgents)) | 261 | { |
242 | { | 262 | onlineAgents = m_presenceService.GetAgents(t1); |
243 | onlineAgents = m_presenceService.GetAgents(t1); | 263 | m_usersOnlineCache.Add(groupID, onlineAgents, m_usersOnlineCacheExpirySeconds); |
244 | m_usersOnlineCache.Add(groupID, onlineAgents, m_usersOnlineCacheExpirySeconds); | 264 | } |
245 | } | ||
246 | 265 | ||
247 | HashSet<string> onlineAgentsUuidSet = new HashSet<string>(); | 266 | HashSet<string> onlineAgentsUuidSet = new HashSet<string>(); |
248 | Array.ForEach<PresenceInfo>(onlineAgents, pi => onlineAgentsUuidSet.Add(pi.UserID)); | 267 | Array.ForEach<PresenceInfo>(onlineAgents, pi => onlineAgentsUuidSet.Add(pi.UserID)); |
249 | 268 | ||
250 | groupMembers = groupMembers.Where(gmd => onlineAgentsUuidSet.Contains(gmd.AgentID.ToString())).ToList(); | 269 | groupMembers = groupMembers.Where(gmd => onlineAgentsUuidSet.Contains(gmd.AgentID.ToString())).ToList(); |
251 | 270 | ||
252 | // if (m_debugEnabled) | 271 | // if (m_debugEnabled) |
253 | // m_log.DebugFormat( | 272 | // m_log.DebugFormat( |
254 | // "[Groups.Messaging]: SendMessageToGroup called for group {0} with {1} visible members, {2} online", | 273 | // "[Groups.Messaging]: SendMessageToGroup called for group {0} with {1} visible members, {2} online", |
255 | // groupID, groupMembersCount, groupMembers.Count()); | 274 | // groupID, groupMembersCount, groupMembers.Count()); |
256 | } | 275 | |
257 | else | 276 | int requestStartTick = Environment.TickCount; |
277 | |||
278 | im.imSessionID = groupID.Guid; | ||
279 | im.fromGroup = true; | ||
280 | IClientAPI thisClient = GetActiveClient(fromAgentID); | ||
281 | if (thisClient != null) | ||
258 | { | 282 | { |
259 | if (m_debugEnabled) | 283 | im.RegionID = thisClient.Scene.RegionInfo.RegionID.Guid; |
260 | m_log.DebugFormat( | ||
261 | "[Groups.Messaging]: SendMessageToGroup called for group {0} with {1} visible members", | ||
262 | groupID, groupMembers.Count); | ||
263 | } | 284 | } |
264 | 285 | ||
265 | int requestStartTick = Environment.TickCount; | 286 | // Send to self first of all |
287 | im.toAgentID = im.fromAgentID; | ||
288 | im.fromGroup = true; | ||
289 | ProcessMessageFromGroupSession(im); | ||
266 | 290 | ||
291 | List<UUID> regions = new List<UUID>(); | ||
292 | List<UUID> clientsAlreadySent = new List<UUID>(); | ||
293 | |||
294 | // Then send to everybody else | ||
267 | foreach (GroupMembersData member in groupMembers) | 295 | foreach (GroupMembersData member in groupMembers) |
268 | { | 296 | { |
269 | if (m_groupData.hasAgentDroppedGroupChatSession(member.AgentID.ToString(), groupID)) | 297 | if (member.AgentID.Guid == im.fromAgentID) |
298 | continue; | ||
299 | |||
300 | if (hasAgentDroppedGroupChatSession(member.AgentID.ToString(), groupID)) | ||
270 | { | 301 | { |
271 | // Don't deliver messages to people who have dropped this session | 302 | // Don't deliver messages to people who have dropped this session |
272 | if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: {0} has dropped session, not delivering to them", member.AgentID); | 303 | if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: {0} has dropped session, not delivering to them", member.AgentID); |
273 | continue; | 304 | continue; |
274 | } | 305 | } |
275 | 306 | ||
276 | // Copy Message | 307 | im.toAgentID = member.AgentID.Guid; |
277 | GridInstantMessage msg = new GridInstantMessage(); | ||
278 | msg.imSessionID = groupID.Guid; | ||
279 | msg.fromAgentName = im.fromAgentName; | ||
280 | msg.message = im.message; | ||
281 | msg.dialog = im.dialog; | ||
282 | msg.offline = im.offline; | ||
283 | msg.ParentEstateID = im.ParentEstateID; | ||
284 | msg.Position = im.Position; | ||
285 | msg.RegionID = im.RegionID; | ||
286 | msg.binaryBucket = im.binaryBucket; | ||
287 | msg.timestamp = (uint)Util.UnixTimeSinceEpoch(); | ||
288 | |||
289 | msg.fromAgentID = im.fromAgentID; | ||
290 | msg.fromGroup = true; | ||
291 | |||
292 | msg.toAgentID = member.AgentID.Guid; | ||
293 | 308 | ||
294 | IClientAPI client = GetActiveClient(member.AgentID); | 309 | IClientAPI client = GetActiveClient(member.AgentID); |
295 | if (client == null) | 310 | if (client == null) |
296 | { | 311 | { |
297 | // If they're not local, forward across the grid | 312 | // If they're not local, forward across the grid |
313 | // BUT do it only once per region, please! Sim would be even better! | ||
298 | if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: Delivering to {0} via Grid", member.AgentID); | 314 | if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: Delivering to {0} via Grid", member.AgentID); |
299 | m_msgTransferModule.SendInstantMessage(msg, delegate(bool success) { }); | 315 | |
316 | bool reallySend = true; | ||
317 | if (onlineAgents != null) | ||
318 | { | ||
319 | PresenceInfo presence = onlineAgents.First(p => p.UserID == member.AgentID.ToString()); | ||
320 | if (regions.Contains(presence.RegionID)) | ||
321 | reallySend = false; | ||
322 | else | ||
323 | regions.Add(presence.RegionID); | ||
324 | } | ||
325 | |||
326 | if (reallySend) | ||
327 | { | ||
328 | // We have to create a new IM structure because the transfer module | ||
329 | // uses async send | ||
330 | GridInstantMessage msg = new GridInstantMessage(im, true); | ||
331 | m_msgTransferModule.SendInstantMessage(msg, delegate(bool success) { }); | ||
332 | } | ||
300 | } | 333 | } |
301 | else | 334 | else |
302 | { | 335 | { |
303 | // Deliver locally, directly | 336 | // Deliver locally, directly |
304 | if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: Passing to ProcessMessageFromGroupSession to deliver to {0} locally", client.Name); | 337 | if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: Passing to ProcessMessageFromGroupSession to deliver to {0} locally", client.Name); |
305 | ProcessMessageFromGroupSession(msg); | 338 | |
339 | if (clientsAlreadySent.Contains(member.AgentID)) | ||
340 | continue; | ||
341 | clientsAlreadySent.Add(member.AgentID); | ||
342 | |||
343 | ProcessMessageFromGroupSession(im); | ||
306 | } | 344 | } |
307 | } | 345 | } |
308 | 346 | ||
309 | // Temporary for assessing how long it still takes to send messages to large online groups. | 347 | if (m_debugEnabled) |
310 | if (m_messageOnlineAgentsOnly) | ||
311 | m_log.DebugFormat( | 348 | m_log.DebugFormat( |
312 | "[Groups.Messaging]: SendMessageToGroup for group {0} with {1} visible members, {2} online took {3}ms", | 349 | "[Groups.Messaging]: SendMessageToGroup for group {0} with {1} visible members, {2} online took {3}ms", |
313 | groupID, groupMembersCount, groupMembers.Count(), Environment.TickCount - requestStartTick); | 350 | groupID, groupMembersCount, groupMembers.Count(), Environment.TickCount - requestStartTick); |
@@ -324,9 +361,20 @@ namespace OpenSim.Groups | |||
324 | { | 361 | { |
325 | if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: OnInstantMessage registered for {0}", client.Name); | 362 | if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: OnInstantMessage registered for {0}", client.Name); |
326 | 363 | ||
327 | client.OnInstantMessage += OnInstantMessage; | 364 | ResetAgentGroupChatSessions(client.AgentId.ToString()); |
328 | } | 365 | } |
329 | 366 | ||
367 | void OnMakeRootAgent(ScenePresence sp) | ||
368 | { | ||
369 | sp.ControllingClient.OnInstantMessage += OnInstantMessage; | ||
370 | } | ||
371 | |||
372 | void OnMakeChildAgent(ScenePresence sp) | ||
373 | { | ||
374 | sp.ControllingClient.OnInstantMessage -= OnInstantMessage; | ||
375 | } | ||
376 | |||
377 | |||
330 | private void OnGridInstantMessage(GridInstantMessage msg) | 378 | private void OnGridInstantMessage(GridInstantMessage msg) |
331 | { | 379 | { |
332 | // The instant message module will only deliver messages of dialog types: | 380 | // The instant message module will only deliver messages of dialog types: |
@@ -335,21 +383,97 @@ namespace OpenSim.Groups | |||
335 | // Any other message type will not be delivered to a client by the | 383 | // Any other message type will not be delivered to a client by the |
336 | // Instant Message Module | 384 | // Instant Message Module |
337 | 385 | ||
338 | 386 | UUID regionID = new UUID(msg.RegionID); | |
339 | if (m_debugEnabled) | 387 | if (m_debugEnabled) |
340 | { | 388 | { |
341 | m_log.DebugFormat("[Groups.Messaging]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); | 389 | m_log.DebugFormat("[Groups.Messaging]: {0} called, IM from region {1}", |
390 | System.Reflection.MethodBase.GetCurrentMethod().Name, regionID); | ||
342 | 391 | ||
343 | DebugGridInstantMessage(msg); | 392 | DebugGridInstantMessage(msg); |
344 | } | 393 | } |
345 | 394 | ||
346 | // Incoming message from a group | 395 | // Incoming message from a group |
347 | if ((msg.fromGroup == true) && | 396 | if ((msg.fromGroup == true) && (msg.dialog == (byte)InstantMessageDialog.SessionSend)) |
348 | ((msg.dialog == (byte)InstantMessageDialog.SessionSend) | ||
349 | || (msg.dialog == (byte)InstantMessageDialog.SessionAdd) | ||
350 | || (msg.dialog == (byte)InstantMessageDialog.SessionDrop))) | ||
351 | { | 397 | { |
352 | ProcessMessageFromGroupSession(msg); | 398 | // We have to redistribute the message across all members of the group who are here |
399 | // on this sim | ||
400 | |||
401 | UUID GroupID = new UUID(msg.imSessionID); | ||
402 | |||
403 | Scene aScene = m_sceneList[0]; | ||
404 | GridRegion regionOfOrigin = aScene.GridService.GetRegionByUUID(aScene.RegionInfo.ScopeID, regionID); | ||
405 | |||
406 | List<GroupMembersData> groupMembers = m_groupData.GetGroupMembers("all", GroupID); | ||
407 | List<UUID> alreadySeen = new List<UUID>(); | ||
408 | |||
409 | //if (m_debugEnabled) | ||
410 | // foreach (GroupMembersData m in groupMembers) | ||
411 | // m_log.DebugFormat("[Groups.Messaging]: member {0}", m.AgentID); | ||
412 | |||
413 | foreach (Scene s in m_sceneList) | ||
414 | { | ||
415 | s.ForEachScenePresence(sp => | ||
416 | { | ||
417 | // We need this, because we are searching through all | ||
418 | // SPs, both root and children | ||
419 | if (alreadySeen.Contains(sp.UUID)) | ||
420 | { | ||
421 | if (m_debugEnabled) | ||
422 | m_log.DebugFormat("[Groups.Messaging]: skipping agent {0} because we've already seen it", sp.UUID); | ||
423 | return; | ||
424 | } | ||
425 | alreadySeen.Add(sp.UUID); | ||
426 | |||
427 | GroupMembersData m = groupMembers.Find(gmd => | ||
428 | { | ||
429 | return gmd.AgentID == sp.UUID; | ||
430 | }); | ||
431 | if (m.AgentID == UUID.Zero) | ||
432 | { | ||
433 | if (m_debugEnabled) | ||
434 | m_log.DebugFormat("[Groups.Messaging]: skipping agent {0} because he is not a member of the group", sp.UUID); | ||
435 | return; | ||
436 | } | ||
437 | |||
438 | // Check if the user has an agent in the region where | ||
439 | // the IM came from, and if so, skip it, because the IM | ||
440 | // was already sent via that agent | ||
441 | if (regionOfOrigin != null) | ||
442 | { | ||
443 | AgentCircuitData aCircuit = s.AuthenticateHandler.GetAgentCircuitData(sp.UUID); | ||
444 | if (aCircuit != null) | ||
445 | { | ||
446 | if (aCircuit.ChildrenCapSeeds.Keys.Contains(regionOfOrigin.RegionHandle)) | ||
447 | { | ||
448 | if (m_debugEnabled) | ||
449 | m_log.DebugFormat("[Groups.Messaging]: skipping agent {0} because he has an agent in region of origin", sp.UUID); | ||
450 | return; | ||
451 | } | ||
452 | else | ||
453 | { | ||
454 | if (m_debugEnabled) | ||
455 | m_log.DebugFormat("[Groups.Messaging]: not skipping agent {0}", sp.UUID); | ||
456 | } | ||
457 | } | ||
458 | } | ||
459 | |||
460 | UUID AgentID = sp.UUID; | ||
461 | msg.toAgentID = AgentID.Guid; | ||
462 | |||
463 | if (!hasAgentDroppedGroupChatSession(AgentID.ToString(), GroupID)) | ||
464 | { | ||
465 | if (!hasAgentBeenInvitedToGroupChatSession(AgentID.ToString(), GroupID)) | ||
466 | AddAgentToSession(AgentID, GroupID, msg); | ||
467 | else | ||
468 | { | ||
469 | if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: Passing to ProcessMessageFromGroupSession to deliver to {0} locally", sp.Name); | ||
470 | |||
471 | ProcessMessageFromGroupSession(msg); | ||
472 | } | ||
473 | } | ||
474 | }); | ||
475 | |||
476 | } | ||
353 | } | 477 | } |
354 | } | 478 | } |
355 | 479 | ||
@@ -359,82 +483,40 @@ namespace OpenSim.Groups | |||
359 | 483 | ||
360 | UUID AgentID = new UUID(msg.fromAgentID); | 484 | UUID AgentID = new UUID(msg.fromAgentID); |
361 | UUID GroupID = new UUID(msg.imSessionID); | 485 | UUID GroupID = new UUID(msg.imSessionID); |
486 | UUID toAgentID = new UUID(msg.toAgentID); | ||
362 | 487 | ||
363 | switch (msg.dialog) | 488 | switch (msg.dialog) |
364 | { | 489 | { |
365 | case (byte)InstantMessageDialog.SessionAdd: | 490 | case (byte)InstantMessageDialog.SessionAdd: |
366 | m_groupData.AgentInvitedToGroupChatSession(AgentID.ToString(), GroupID); | 491 | AgentInvitedToGroupChatSession(AgentID.ToString(), GroupID); |
367 | break; | 492 | break; |
368 | 493 | ||
369 | case (byte)InstantMessageDialog.SessionDrop: | 494 | case (byte)InstantMessageDialog.SessionDrop: |
370 | m_groupData.AgentDroppedFromGroupChatSession(AgentID.ToString(), GroupID); | 495 | AgentDroppedFromGroupChatSession(AgentID.ToString(), GroupID); |
371 | break; | 496 | break; |
372 | 497 | ||
373 | case (byte)InstantMessageDialog.SessionSend: | 498 | case (byte)InstantMessageDialog.SessionSend: |
374 | if (!m_groupData.hasAgentDroppedGroupChatSession(AgentID.ToString(), GroupID) | 499 | // User hasn't dropped, so they're in the session, |
375 | && !m_groupData.hasAgentBeenInvitedToGroupChatSession(AgentID.ToString(), GroupID) | 500 | // maybe we should deliver it. |
376 | ) | 501 | IClientAPI client = GetActiveClient(new UUID(msg.toAgentID)); |
502 | if (client != null) | ||
377 | { | 503 | { |
378 | // Agent not in session and hasn't dropped from session | 504 | // Deliver locally, directly |
379 | // Add them to the session for now, and Invite them | 505 | if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: Delivering to {0} locally", client.Name); |
380 | m_groupData.AgentInvitedToGroupChatSession(AgentID.ToString(), GroupID); | ||
381 | 506 | ||
382 | UUID toAgentID = new UUID(msg.toAgentID); | 507 | if (!hasAgentDroppedGroupChatSession(toAgentID.ToString(), GroupID)) |
383 | IClientAPI activeClient = GetActiveClient(toAgentID); | ||
384 | if (activeClient != null) | ||
385 | { | 508 | { |
386 | GroupRecord groupInfo = m_groupData.GetGroupRecord(UUID.Zero.ToString(), GroupID, null); | 509 | if (!hasAgentBeenInvitedToGroupChatSession(toAgentID.ToString(), GroupID)) |
387 | if (groupInfo != null) | 510 | // This actually sends the message too, so no need to resend it |
388 | { | 511 | // with client.SendInstantMessage |
389 | if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: Sending chatterbox invite instant message"); | 512 | AddAgentToSession(toAgentID, GroupID, msg); |
390 | 513 | else | |
391 | // Force? open the group session dialog??? | 514 | client.SendInstantMessage(msg); |
392 | // and simultanously deliver the message, so we don't need to do a seperate client.SendInstantMessage(msg); | ||
393 | IEventQueue eq = activeClient.Scene.RequestModuleInterface<IEventQueue>(); | ||
394 | eq.ChatterboxInvitation( | ||
395 | GroupID | ||
396 | , groupInfo.GroupName | ||
397 | , new UUID(msg.fromAgentID) | ||
398 | , msg.message | ||
399 | , new UUID(msg.toAgentID) | ||
400 | , msg.fromAgentName | ||
401 | , msg.dialog | ||
402 | , msg.timestamp | ||
403 | , msg.offline == 1 | ||
404 | , (int)msg.ParentEstateID | ||
405 | , msg.Position | ||
406 | , 1 | ||
407 | , new UUID(msg.imSessionID) | ||
408 | , msg.fromGroup | ||
409 | , OpenMetaverse.Utils.StringToBytes(groupInfo.GroupName) | ||
410 | ); | ||
411 | |||
412 | eq.ChatterBoxSessionAgentListUpdates( | ||
413 | new UUID(GroupID) | ||
414 | , new UUID(msg.fromAgentID) | ||
415 | , new UUID(msg.toAgentID) | ||
416 | , false //canVoiceChat | ||
417 | , false //isModerator | ||
418 | , false //text mute | ||
419 | ); | ||
420 | } | ||
421 | } | 515 | } |
422 | } | 516 | } |
423 | else if (!m_groupData.hasAgentDroppedGroupChatSession(AgentID.ToString(), GroupID)) | 517 | else |
424 | { | 518 | { |
425 | // User hasn't dropped, so they're in the session, | 519 | m_log.WarnFormat("[Groups.Messaging]: Received a message over the grid for a client that isn't here: {0}", msg.toAgentID); |
426 | // maybe we should deliver it. | ||
427 | IClientAPI client = GetActiveClient(new UUID(msg.toAgentID)); | ||
428 | if (client != null) | ||
429 | { | ||
430 | // Deliver locally, directly | ||
431 | if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: Delivering to {0} locally", client.Name); | ||
432 | client.SendInstantMessage(msg); | ||
433 | } | ||
434 | else | ||
435 | { | ||
436 | m_log.WarnFormat("[Groups.Messaging]: Received a message over the grid for a client that isn't here: {0}", msg.toAgentID); | ||
437 | } | ||
438 | } | 520 | } |
439 | break; | 521 | break; |
440 | 522 | ||
@@ -444,6 +526,53 @@ namespace OpenSim.Groups | |||
444 | } | 526 | } |
445 | } | 527 | } |
446 | 528 | ||
529 | private void AddAgentToSession(UUID AgentID, UUID GroupID, GridInstantMessage msg) | ||
530 | { | ||
531 | // Agent not in session and hasn't dropped from session | ||
532 | // Add them to the session for now, and Invite them | ||
533 | AgentInvitedToGroupChatSession(AgentID.ToString(), GroupID); | ||
534 | |||
535 | IClientAPI activeClient = GetActiveClient(AgentID); | ||
536 | if (activeClient != null) | ||
537 | { | ||
538 | GroupRecord groupInfo = m_groupData.GetGroupRecord(UUID.Zero.ToString(), GroupID, null); | ||
539 | if (groupInfo != null) | ||
540 | { | ||
541 | if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: Sending chatterbox invite instant message"); | ||
542 | |||
543 | // Force? open the group session dialog??? | ||
544 | // and simultanously deliver the message, so we don't need to do a seperate client.SendInstantMessage(msg); | ||
545 | IEventQueue eq = activeClient.Scene.RequestModuleInterface<IEventQueue>(); | ||
546 | eq.ChatterboxInvitation( | ||
547 | GroupID | ||
548 | , groupInfo.GroupName | ||
549 | , new UUID(msg.fromAgentID) | ||
550 | , msg.message | ||
551 | , AgentID | ||
552 | , msg.fromAgentName | ||
553 | , msg.dialog | ||
554 | , msg.timestamp | ||
555 | , msg.offline == 1 | ||
556 | , (int)msg.ParentEstateID | ||
557 | , msg.Position | ||
558 | , 1 | ||
559 | , new UUID(msg.imSessionID) | ||
560 | , msg.fromGroup | ||
561 | , OpenMetaverse.Utils.StringToBytes(groupInfo.GroupName) | ||
562 | ); | ||
563 | |||
564 | eq.ChatterBoxSessionAgentListUpdates( | ||
565 | new UUID(GroupID) | ||
566 | , AgentID | ||
567 | , new UUID(msg.toAgentID) | ||
568 | , false //canVoiceChat | ||
569 | , false //isModerator | ||
570 | , false //text mute | ||
571 | ); | ||
572 | } | ||
573 | } | ||
574 | } | ||
575 | |||
447 | #endregion | 576 | #endregion |
448 | 577 | ||
449 | 578 | ||
@@ -469,7 +598,7 @@ namespace OpenSim.Groups | |||
469 | 598 | ||
470 | if (groupInfo != null) | 599 | if (groupInfo != null) |
471 | { | 600 | { |
472 | m_groupData.AgentInvitedToGroupChatSession(AgentID.ToString(), GroupID); | 601 | AgentInvitedToGroupChatSession(AgentID.ToString(), GroupID); |
473 | 602 | ||
474 | ChatterBoxSessionStartReplyViaCaps(remoteClient, groupInfo.GroupName, GroupID); | 603 | ChatterBoxSessionStartReplyViaCaps(remoteClient, groupInfo.GroupName, GroupID); |
475 | 604 | ||
@@ -495,7 +624,7 @@ namespace OpenSim.Groups | |||
495 | m_log.DebugFormat("[Groups.Messaging]: Send message to session for group {0} with session ID {1}", GroupID, im.imSessionID.ToString()); | 624 | m_log.DebugFormat("[Groups.Messaging]: Send message to session for group {0} with session ID {1}", GroupID, im.imSessionID.ToString()); |
496 | 625 | ||
497 | //If this agent is sending a message, then they want to be in the session | 626 | //If this agent is sending a message, then they want to be in the session |
498 | m_groupData.AgentInvitedToGroupChatSession(AgentID.ToString(), GroupID); | 627 | AgentInvitedToGroupChatSession(AgentID.ToString(), GroupID); |
499 | 628 | ||
500 | SendMessageToGroup(im, GroupID); | 629 | SendMessageToGroup(im, GroupID); |
501 | } | 630 | } |
@@ -566,12 +695,12 @@ namespace OpenSim.Groups | |||
566 | { | 695 | { |
567 | if (!sp.IsChildAgent) | 696 | if (!sp.IsChildAgent) |
568 | { | 697 | { |
569 | if (m_debugEnabled) m_log.WarnFormat("[Groups.Messaging]: Found root agent for client : {0}", sp.ControllingClient.Name); | 698 | if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: Found root agent for client : {0}", sp.ControllingClient.Name); |
570 | return sp.ControllingClient; | 699 | return sp.ControllingClient; |
571 | } | 700 | } |
572 | else | 701 | else |
573 | { | 702 | { |
574 | if (m_debugEnabled) m_log.WarnFormat("[Groups.Messaging]: Found child agent for client : {0}", sp.ControllingClient.Name); | 703 | if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: Found child agent for client : {0}", sp.ControllingClient.Name); |
575 | child = sp.ControllingClient; | 704 | child = sp.ControllingClient; |
576 | } | 705 | } |
577 | } | 706 | } |
@@ -590,5 +719,71 @@ namespace OpenSim.Groups | |||
590 | } | 719 | } |
591 | 720 | ||
592 | #endregion | 721 | #endregion |
722 | |||
723 | #region GroupSessionTracking | ||
724 | |||
725 | public void ResetAgentGroupChatSessions(string agentID) | ||
726 | { | ||
727 | foreach (List<string> agentList in m_groupsAgentsDroppedFromChatSession.Values) | ||
728 | agentList.Remove(agentID); | ||
729 | |||
730 | foreach (List<string> agentList in m_groupsAgentsInvitedToChatSession.Values) | ||
731 | agentList.Remove(agentID); | ||
732 | } | ||
733 | |||
734 | public bool hasAgentBeenInvitedToGroupChatSession(string agentID, UUID groupID) | ||
735 | { | ||
736 | // If we're tracking this group, and we can find them in the tracking, then they've been invited | ||
737 | return m_groupsAgentsInvitedToChatSession.ContainsKey(groupID) | ||
738 | && m_groupsAgentsInvitedToChatSession[groupID].Contains(agentID); | ||
739 | } | ||
740 | |||
741 | public bool hasAgentDroppedGroupChatSession(string agentID, UUID groupID) | ||
742 | { | ||
743 | // If we're tracking drops for this group, | ||
744 | // and we find them, well... then they've dropped | ||
745 | return m_groupsAgentsDroppedFromChatSession.ContainsKey(groupID) | ||
746 | && m_groupsAgentsDroppedFromChatSession[groupID].Contains(agentID); | ||
747 | } | ||
748 | |||
749 | public void AgentDroppedFromGroupChatSession(string agentID, UUID groupID) | ||
750 | { | ||
751 | if (m_groupsAgentsDroppedFromChatSession.ContainsKey(groupID)) | ||
752 | { | ||
753 | // If not in dropped list, add | ||
754 | if (!m_groupsAgentsDroppedFromChatSession[groupID].Contains(agentID)) | ||
755 | { | ||
756 | m_groupsAgentsDroppedFromChatSession[groupID].Add(agentID); | ||
757 | } | ||
758 | } | ||
759 | } | ||
760 | |||
761 | public void AgentInvitedToGroupChatSession(string agentID, UUID groupID) | ||
762 | { | ||
763 | // Add Session Status if it doesn't exist for this session | ||
764 | CreateGroupChatSessionTracking(groupID); | ||
765 | |||
766 | // If nessesary, remove from dropped list | ||
767 | if (m_groupsAgentsDroppedFromChatSession[groupID].Contains(agentID)) | ||
768 | { | ||
769 | m_groupsAgentsDroppedFromChatSession[groupID].Remove(agentID); | ||
770 | } | ||
771 | |||
772 | // Add to invited | ||
773 | if (!m_groupsAgentsInvitedToChatSession[groupID].Contains(agentID)) | ||
774 | m_groupsAgentsInvitedToChatSession[groupID].Add(agentID); | ||
775 | } | ||
776 | |||
777 | private void CreateGroupChatSessionTracking(UUID groupID) | ||
778 | { | ||
779 | if (!m_groupsAgentsDroppedFromChatSession.ContainsKey(groupID)) | ||
780 | { | ||
781 | m_groupsAgentsDroppedFromChatSession.Add(groupID, new List<string>()); | ||
782 | m_groupsAgentsInvitedToChatSession.Add(groupID, new List<string>()); | ||
783 | } | ||
784 | |||
785 | } | ||
786 | #endregion | ||
787 | |||
593 | } | 788 | } |
594 | } | 789 | } |
diff --git a/OpenSim/Addons/Groups/GroupsModule.cs b/OpenSim/Addons/Groups/GroupsModule.cs index 69d03a9..826fcbf 100644 --- a/OpenSim/Addons/Groups/GroupsModule.cs +++ b/OpenSim/Addons/Groups/GroupsModule.cs | |||
@@ -141,6 +141,8 @@ namespace OpenSim.Groups | |||
141 | if (m_debugEnabled) m_log.DebugFormat("[Groups]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); | 141 | if (m_debugEnabled) m_log.DebugFormat("[Groups]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); |
142 | 142 | ||
143 | scene.EventManager.OnNewClient += OnNewClient; | 143 | scene.EventManager.OnNewClient += OnNewClient; |
144 | scene.EventManager.OnMakeRootAgent += OnMakeRoot; | ||
145 | scene.EventManager.OnMakeChildAgent += OnMakeChild; | ||
144 | scene.EventManager.OnIncomingInstantMessage += OnGridInstantMessage; | 146 | scene.EventManager.OnIncomingInstantMessage += OnGridInstantMessage; |
145 | // The InstantMessageModule itself doesn't do this, | 147 | // The InstantMessageModule itself doesn't do this, |
146 | // so lets see if things explode if we don't do it | 148 | // so lets see if things explode if we don't do it |
@@ -194,6 +196,8 @@ namespace OpenSim.Groups | |||
194 | if (m_debugEnabled) m_log.DebugFormat("[Groups]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); | 196 | if (m_debugEnabled) m_log.DebugFormat("[Groups]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); |
195 | 197 | ||
196 | scene.EventManager.OnNewClient -= OnNewClient; | 198 | scene.EventManager.OnNewClient -= OnNewClient; |
199 | scene.EventManager.OnMakeRootAgent -= OnMakeRoot; | ||
200 | scene.EventManager.OnMakeChildAgent -= OnMakeChild; | ||
197 | scene.EventManager.OnIncomingInstantMessage -= OnGridInstantMessage; | 201 | scene.EventManager.OnIncomingInstantMessage -= OnGridInstantMessage; |
198 | 202 | ||
199 | lock (m_sceneList) | 203 | lock (m_sceneList) |
@@ -232,16 +236,29 @@ namespace OpenSim.Groups | |||
232 | { | 236 | { |
233 | if (m_debugEnabled) m_log.DebugFormat("[Groups]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); | 237 | if (m_debugEnabled) m_log.DebugFormat("[Groups]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); |
234 | 238 | ||
235 | client.OnUUIDGroupNameRequest += HandleUUIDGroupNameRequest; | ||
236 | client.OnAgentDataUpdateRequest += OnAgentDataUpdateRequest; | 239 | client.OnAgentDataUpdateRequest += OnAgentDataUpdateRequest; |
237 | client.OnDirFindQuery += OnDirFindQuery; | ||
238 | client.OnRequestAvatarProperties += OnRequestAvatarProperties; | 240 | client.OnRequestAvatarProperties += OnRequestAvatarProperties; |
241 | } | ||
242 | |||
243 | private void OnMakeRoot(ScenePresence sp) | ||
244 | { | ||
245 | if (m_debugEnabled) m_log.DebugFormat("[Groups]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); | ||
239 | 246 | ||
247 | sp.ControllingClient.OnUUIDGroupNameRequest += HandleUUIDGroupNameRequest; | ||
240 | // Used for Notices and Group Invites/Accept/Reject | 248 | // Used for Notices and Group Invites/Accept/Reject |
241 | client.OnInstantMessage += OnInstantMessage; | 249 | sp.ControllingClient.OnInstantMessage += OnInstantMessage; |
242 | 250 | ||
243 | // Send client their groups information. | 251 | // Send client their groups information. |
244 | SendAgentGroupDataUpdate(client, client.AgentId); | 252 | SendAgentGroupDataUpdate(sp.ControllingClient, sp.UUID); |
253 | } | ||
254 | |||
255 | private void OnMakeChild(ScenePresence sp) | ||
256 | { | ||
257 | if (m_debugEnabled) m_log.DebugFormat("[Groups]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); | ||
258 | |||
259 | sp.ControllingClient.OnUUIDGroupNameRequest -= HandleUUIDGroupNameRequest; | ||
260 | // Used for Notices and Group Invites/Accept/Reject | ||
261 | sp.ControllingClient.OnInstantMessage -= OnInstantMessage; | ||
245 | } | 262 | } |
246 | 263 | ||
247 | private void OnRequestAvatarProperties(IClientAPI remoteClient, UUID avatarID) | 264 | private void OnRequestAvatarProperties(IClientAPI remoteClient, UUID avatarID) |
@@ -287,21 +304,6 @@ namespace OpenSim.Groups | |||
287 | } | 304 | } |
288 | */ | 305 | */ |
289 | 306 | ||
290 | void OnDirFindQuery(IClientAPI remoteClient, UUID queryID, string queryText, uint queryFlags, int queryStart) | ||
291 | { | ||
292 | if (((DirFindFlags)queryFlags & DirFindFlags.Groups) == DirFindFlags.Groups) | ||
293 | { | ||
294 | if (m_debugEnabled) | ||
295 | m_log.DebugFormat( | ||
296 | "[Groups]: {0} called with queryText({1}) queryFlags({2}) queryStart({3})", | ||
297 | System.Reflection.MethodBase.GetCurrentMethod().Name, queryText, (DirFindFlags)queryFlags, queryStart); | ||
298 | |||
299 | // TODO: This currently ignores pretty much all the query flags including Mature and sort order | ||
300 | remoteClient.SendDirGroupsReply(queryID, m_groupData.FindGroups(GetRequestingAgentIDStr(remoteClient), queryText).ToArray()); | ||
301 | } | ||
302 | |||
303 | } | ||
304 | |||
305 | private void OnAgentDataUpdateRequest(IClientAPI remoteClient, UUID dataForAgentID, UUID sessionID) | 307 | private void OnAgentDataUpdateRequest(IClientAPI remoteClient, UUID dataForAgentID, UUID sessionID) |
306 | { | 308 | { |
307 | if (m_debugEnabled) m_log.DebugFormat("[Groups]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); | 309 | if (m_debugEnabled) m_log.DebugFormat("[Groups]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); |
@@ -907,23 +909,7 @@ namespace OpenSim.Groups | |||
907 | { | 909 | { |
908 | if (m_debugEnabled) m_log.DebugFormat("[Groups]: {0} called for notice {1}", System.Reflection.MethodBase.GetCurrentMethod().Name, groupNoticeID); | 910 | if (m_debugEnabled) m_log.DebugFormat("[Groups]: {0} called for notice {1}", System.Reflection.MethodBase.GetCurrentMethod().Name, groupNoticeID); |
909 | 911 | ||
910 | //GroupRecord groupInfo = m_groupData.GetGroupRecord(GetRequestingAgentID(remoteClient), data.GroupID, null); | ||
911 | |||
912 | GridInstantMessage msg = CreateGroupNoticeIM(remoteClient.AgentId, groupNoticeID, (byte)InstantMessageDialog.GroupNoticeRequested); | 912 | GridInstantMessage msg = CreateGroupNoticeIM(remoteClient.AgentId, groupNoticeID, (byte)InstantMessageDialog.GroupNoticeRequested); |
913 | //GridInstantMessage msg = new GridInstantMessage(); | ||
914 | //msg.imSessionID = UUID.Zero.Guid; | ||
915 | //msg.fromAgentID = data.GroupID.Guid; | ||
916 | //msg.toAgentID = GetRequestingAgentID(remoteClient).Guid; | ||
917 | //msg.timestamp = (uint)Util.UnixTimeSinceEpoch(); | ||
918 | //msg.fromAgentName = "Group Notice : " + groupInfo == null ? "Unknown" : groupInfo.GroupName; | ||
919 | //msg.message = data.noticeData.Subject + "|" + data.Message; | ||
920 | //msg.dialog = (byte)OpenMetaverse.InstantMessageDialog.GroupNoticeRequested; | ||
921 | //msg.fromGroup = true; | ||
922 | //msg.offline = (byte)0; | ||
923 | //msg.ParentEstateID = 0; | ||
924 | //msg.Position = Vector3.Zero; | ||
925 | //msg.RegionID = UUID.Zero.Guid; | ||
926 | //msg.binaryBucket = data.BinaryBucket; | ||
927 | 913 | ||
928 | OutgoingInstantMessage(msg, GetRequestingAgentID(remoteClient)); | 914 | OutgoingInstantMessage(msg, GetRequestingAgentID(remoteClient)); |
929 | } | 915 | } |
@@ -1189,6 +1175,11 @@ namespace OpenSim.Groups | |||
1189 | } | 1175 | } |
1190 | } | 1176 | } |
1191 | 1177 | ||
1178 | public List<DirGroupsReplyData> FindGroups(IClientAPI remoteClient, string query) | ||
1179 | { | ||
1180 | return m_groupData.FindGroups(GetRequestingAgentIDStr(remoteClient), query); | ||
1181 | } | ||
1182 | |||
1192 | #endregion | 1183 | #endregion |
1193 | 1184 | ||
1194 | #region Client/Update Tools | 1185 | #region Client/Update Tools |
diff --git a/OpenSim/Addons/Groups/Hypergrid/GroupsServiceHGConnectorModule.cs b/OpenSim/Addons/Groups/Hypergrid/GroupsServiceHGConnectorModule.cs index c3c759e..daa0728 100644 --- a/OpenSim/Addons/Groups/Hypergrid/GroupsServiceHGConnectorModule.cs +++ b/OpenSim/Addons/Groups/Hypergrid/GroupsServiceHGConnectorModule.cs | |||
@@ -590,28 +590,6 @@ namespace OpenSim.Groups | |||
590 | return m_LocalGroupsConnector.GetGroupNotices(AgentUUI(RequestingAgentID), GroupID); | 590 | return m_LocalGroupsConnector.GetGroupNotices(AgentUUI(RequestingAgentID), GroupID); |
591 | } | 591 | } |
592 | 592 | ||
593 | public void ResetAgentGroupChatSessions(string agentID) | ||
594 | { | ||
595 | } | ||
596 | |||
597 | public bool hasAgentBeenInvitedToGroupChatSession(string agentID, UUID groupID) | ||
598 | { | ||
599 | return false; | ||
600 | } | ||
601 | |||
602 | public bool hasAgentDroppedGroupChatSession(string agentID, UUID groupID) | ||
603 | { | ||
604 | return false; | ||
605 | } | ||
606 | |||
607 | public void AgentDroppedFromGroupChatSession(string agentID, UUID groupID) | ||
608 | { | ||
609 | } | ||
610 | |||
611 | public void AgentInvitedToGroupChatSession(string agentID, UUID groupID) | ||
612 | { | ||
613 | } | ||
614 | |||
615 | #endregion | 593 | #endregion |
616 | 594 | ||
617 | #region hypergrid groups | 595 | #region hypergrid groups |
diff --git a/OpenSim/Addons/Groups/IGroupsServicesConnector.cs b/OpenSim/Addons/Groups/IGroupsServicesConnector.cs index 73deb7a..a09b59e 100644 --- a/OpenSim/Addons/Groups/IGroupsServicesConnector.cs +++ b/OpenSim/Addons/Groups/IGroupsServicesConnector.cs | |||
@@ -92,12 +92,6 @@ namespace OpenSim.Groups | |||
92 | GroupNoticeInfo GetGroupNotice(string RequestingAgentID, UUID noticeID); | 92 | GroupNoticeInfo GetGroupNotice(string RequestingAgentID, UUID noticeID); |
93 | List<ExtendedGroupNoticeData> GetGroupNotices(string RequestingAgentID, UUID GroupID); | 93 | List<ExtendedGroupNoticeData> GetGroupNotices(string RequestingAgentID, UUID GroupID); |
94 | 94 | ||
95 | void ResetAgentGroupChatSessions(string agentID); | ||
96 | bool hasAgentBeenInvitedToGroupChatSession(string agentID, UUID groupID); | ||
97 | bool hasAgentDroppedGroupChatSession(string agentID, UUID groupID); | ||
98 | void AgentDroppedFromGroupChatSession(string agentID, UUID groupID); | ||
99 | void AgentInvitedToGroupChatSession(string agentID, UUID groupID); | ||
100 | |||
101 | } | 95 | } |
102 | 96 | ||
103 | public class GroupInviteInfo | 97 | public class GroupInviteInfo |
diff --git a/OpenSim/Addons/Groups/Local/GroupsServiceLocalConnectorModule.cs b/OpenSim/Addons/Groups/Local/GroupsServiceLocalConnectorModule.cs index 905bc91..564dec4 100644 --- a/OpenSim/Addons/Groups/Local/GroupsServiceLocalConnectorModule.cs +++ b/OpenSim/Addons/Groups/Local/GroupsServiceLocalConnectorModule.cs | |||
@@ -320,28 +320,6 @@ namespace OpenSim.Groups | |||
320 | return m_GroupsService.GetGroupNotices(RequestingAgentID, GroupID); | 320 | return m_GroupsService.GetGroupNotices(RequestingAgentID, GroupID); |
321 | } | 321 | } |
322 | 322 | ||
323 | public void ResetAgentGroupChatSessions(string agentID) | ||
324 | { | ||
325 | } | ||
326 | |||
327 | public bool hasAgentBeenInvitedToGroupChatSession(string agentID, UUID groupID) | ||
328 | { | ||
329 | return false; | ||
330 | } | ||
331 | |||
332 | public bool hasAgentDroppedGroupChatSession(string agentID, UUID groupID) | ||
333 | { | ||
334 | return false; | ||
335 | } | ||
336 | |||
337 | public void AgentDroppedFromGroupChatSession(string agentID, UUID groupID) | ||
338 | { | ||
339 | } | ||
340 | |||
341 | public void AgentInvitedToGroupChatSession(string agentID, UUID groupID) | ||
342 | { | ||
343 | } | ||
344 | |||
345 | #endregion | 323 | #endregion |
346 | } | 324 | } |
347 | } | 325 | } |
diff --git a/OpenSim/Addons/Groups/Remote/GroupsServiceRemoteConnector.cs b/OpenSim/Addons/Groups/Remote/GroupsServiceRemoteConnector.cs index 04328c9..9a3e125 100644 --- a/OpenSim/Addons/Groups/Remote/GroupsServiceRemoteConnector.cs +++ b/OpenSim/Addons/Groups/Remote/GroupsServiceRemoteConnector.cs | |||
@@ -133,6 +133,36 @@ namespace OpenSim.Groups | |||
133 | return GroupsDataUtils.GroupRecord((Dictionary<string, object>)ret["RESULT"]); | 133 | return GroupsDataUtils.GroupRecord((Dictionary<string, object>)ret["RESULT"]); |
134 | } | 134 | } |
135 | 135 | ||
136 | public List<DirGroupsReplyData> FindGroups(string RequestingAgentID, string query) | ||
137 | { | ||
138 | List<DirGroupsReplyData> hits = new List<DirGroupsReplyData>(); | ||
139 | if (string.IsNullOrEmpty(query)) | ||
140 | return hits; | ||
141 | |||
142 | Dictionary<string, object> sendData = new Dictionary<string, object>(); | ||
143 | sendData["Query"] = query; | ||
144 | sendData["RequestingAgentID"] = RequestingAgentID; | ||
145 | |||
146 | Dictionary<string, object> ret = MakeRequest("FINDGROUPS", sendData); | ||
147 | |||
148 | if (ret == null) | ||
149 | return hits; | ||
150 | |||
151 | if (!ret.ContainsKey("RESULT")) | ||
152 | return hits; | ||
153 | |||
154 | if (ret["RESULT"].ToString() == "NULL") | ||
155 | return hits; | ||
156 | |||
157 | foreach (object v in ((Dictionary<string, object>)ret["RESULT"]).Values) | ||
158 | { | ||
159 | DirGroupsReplyData m = GroupsDataUtils.DirGroupsReplyData((Dictionary<string, object>)v); | ||
160 | hits.Add(m); | ||
161 | } | ||
162 | |||
163 | return hits; | ||
164 | } | ||
165 | |||
136 | public GroupMembershipData AddAgentToGroup(string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID, string token, out string reason) | 166 | public GroupMembershipData AddAgentToGroup(string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID, string token, out string reason) |
137 | { | 167 | { |
138 | reason = string.Empty; | 168 | reason = string.Empty; |
diff --git a/OpenSim/Addons/Groups/Remote/GroupsServiceRemoteConnectorModule.cs b/OpenSim/Addons/Groups/Remote/GroupsServiceRemoteConnectorModule.cs index f1cf66c..d3de0e8 100644 --- a/OpenSim/Addons/Groups/Remote/GroupsServiceRemoteConnectorModule.cs +++ b/OpenSim/Addons/Groups/Remote/GroupsServiceRemoteConnectorModule.cs | |||
@@ -199,7 +199,7 @@ namespace OpenSim.Groups | |||
199 | public List<DirGroupsReplyData> FindGroups(string RequestingAgentID, string search) | 199 | public List<DirGroupsReplyData> FindGroups(string RequestingAgentID, string search) |
200 | { | 200 | { |
201 | // TODO! | 201 | // TODO! |
202 | return new List<DirGroupsReplyData>(); | 202 | return m_GroupsService.FindGroups(RequestingAgentID, search); |
203 | } | 203 | } |
204 | 204 | ||
205 | public bool AddAgentToGroup(string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID, string token, out string reason) | 205 | public bool AddAgentToGroup(string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID, string token, out string reason) |
@@ -406,28 +406,6 @@ namespace OpenSim.Groups | |||
406 | }); | 406 | }); |
407 | } | 407 | } |
408 | 408 | ||
409 | public void ResetAgentGroupChatSessions(string agentID) | ||
410 | { | ||
411 | } | ||
412 | |||
413 | public bool hasAgentBeenInvitedToGroupChatSession(string agentID, UUID groupID) | ||
414 | { | ||
415 | return false; | ||
416 | } | ||
417 | |||
418 | public bool hasAgentDroppedGroupChatSession(string agentID, UUID groupID) | ||
419 | { | ||
420 | return false; | ||
421 | } | ||
422 | |||
423 | public void AgentDroppedFromGroupChatSession(string agentID, UUID groupID) | ||
424 | { | ||
425 | } | ||
426 | |||
427 | public void AgentInvitedToGroupChatSession(string agentID, UUID groupID) | ||
428 | { | ||
429 | } | ||
430 | |||
431 | #endregion | 409 | #endregion |
432 | } | 410 | } |
433 | 411 | ||
diff --git a/OpenSim/Addons/Groups/Remote/GroupsServiceRobustConnector.cs b/OpenSim/Addons/Groups/Remote/GroupsServiceRobustConnector.cs index 106c6c4..249d974 100644 --- a/OpenSim/Addons/Groups/Remote/GroupsServiceRobustConnector.cs +++ b/OpenSim/Addons/Groups/Remote/GroupsServiceRobustConnector.cs | |||
@@ -133,6 +133,8 @@ namespace OpenSim.Groups | |||
133 | return HandleAddNotice(request); | 133 | return HandleAddNotice(request); |
134 | case "GETNOTICES": | 134 | case "GETNOTICES": |
135 | return HandleGetNotices(request); | 135 | return HandleGetNotices(request); |
136 | case "FINDGROUPS": | ||
137 | return HandleFindGroups(request); | ||
136 | } | 138 | } |
137 | m_log.DebugFormat("[GROUPS HANDLER]: unknown method request: {0}", method); | 139 | m_log.DebugFormat("[GROUPS HANDLER]: unknown method request: {0}", method); |
138 | } | 140 | } |
@@ -740,6 +742,32 @@ namespace OpenSim.Groups | |||
740 | return Util.UTF8NoBomEncoding.GetBytes(xmlString); | 742 | return Util.UTF8NoBomEncoding.GetBytes(xmlString); |
741 | } | 743 | } |
742 | 744 | ||
745 | byte[] HandleFindGroups(Dictionary<string, object> request) | ||
746 | { | ||
747 | Dictionary<string, object> result = new Dictionary<string, object>(); | ||
748 | |||
749 | if (!request.ContainsKey("RequestingAgentID") || !request.ContainsKey("Query")) | ||
750 | NullResult(result, "Bad network data"); | ||
751 | |||
752 | List<DirGroupsReplyData> hits = m_GroupsService.FindGroups(request["RequestingAgentID"].ToString(), request["Query"].ToString()); | ||
753 | |||
754 | if (hits == null || (hits != null && hits.Count == 0)) | ||
755 | NullResult(result, "No hits"); | ||
756 | else | ||
757 | { | ||
758 | Dictionary<string, object> dict = new Dictionary<string, object>(); | ||
759 | int i = 0; | ||
760 | foreach (DirGroupsReplyData n in hits) | ||
761 | dict["n-" + i++] = GroupsDataUtils.DirGroupsReplyData(n); | ||
762 | |||
763 | result["RESULT"] = dict; | ||
764 | } | ||
765 | |||
766 | |||
767 | string xmlString = ServerUtils.BuildXmlResponse(result); | ||
768 | return Util.UTF8NoBomEncoding.GetBytes(xmlString); | ||
769 | } | ||
770 | |||
743 | 771 | ||
744 | #region Helpers | 772 | #region Helpers |
745 | 773 | ||
diff --git a/OpenSim/Addons/Groups/Service/GroupsService.cs b/OpenSim/Addons/Groups/Service/GroupsService.cs index a2ef13a..294b89a 100644 --- a/OpenSim/Addons/Groups/Service/GroupsService.cs +++ b/OpenSim/Addons/Groups/Service/GroupsService.cs | |||
@@ -255,13 +255,20 @@ namespace OpenSim.Groups | |||
255 | return members; | 255 | return members; |
256 | List<RoleData> rolesList = new List<RoleData>(roles); | 256 | List<RoleData> rolesList = new List<RoleData>(roles); |
257 | 257 | ||
258 | // Is the requester a member of the group? | 258 | // Check visibility? |
259 | bool isInGroup = false; | 259 | // When we don't want to check visibility, we pass it "all" as the requestingAgentID |
260 | if (m_Database.RetrieveMember(GroupID, RequestingAgentID) != null) | 260 | bool checkVisibility = !RequestingAgentID.Equals("all"); |
261 | isInGroup = true; | 261 | m_log.DebugFormat("[ZZZ]: AgentID is {0}. checkVisibility is {1}", RequestingAgentID, checkVisibility); |
262 | if (checkVisibility) | ||
263 | { | ||
264 | // Is the requester a member of the group? | ||
265 | bool isInGroup = false; | ||
266 | if (m_Database.RetrieveMember(GroupID, RequestingAgentID) != null) | ||
267 | isInGroup = true; | ||
262 | 268 | ||
263 | if (!isInGroup) // reduce the roles to the visible ones | 269 | if (!isInGroup) // reduce the roles to the visible ones |
264 | rolesList = rolesList.FindAll(r => (UInt64.Parse(r.Data["Powers"]) & (ulong)GroupPowers.MemberVisible) != 0); | 270 | rolesList = rolesList.FindAll(r => (UInt64.Parse(r.Data["Powers"]) & (ulong)GroupPowers.MemberVisible) != 0); |
271 | } | ||
265 | 272 | ||
266 | MembershipData[] datas = m_Database.RetrieveMembers(GroupID); | 273 | MembershipData[] datas = m_Database.RetrieveMembers(GroupID); |
267 | if (datas == null || (datas != null && datas.Length == 0)) | 274 | if (datas == null || (datas != null && datas.Length == 0)) |
diff --git a/OpenSim/Data/MySQL/MySQLGroupsData.cs b/OpenSim/Data/MySQL/MySQLGroupsData.cs index 2a1bd6c..0318284 100644 --- a/OpenSim/Data/MySQL/MySQLGroupsData.cs +++ b/OpenSim/Data/MySQL/MySQLGroupsData.cs | |||
@@ -88,7 +88,7 @@ namespace OpenSim.Data.MySQL | |||
88 | if (string.IsNullOrEmpty(pattern)) | 88 | if (string.IsNullOrEmpty(pattern)) |
89 | pattern = "1 ORDER BY Name LIMIT 100"; | 89 | pattern = "1 ORDER BY Name LIMIT 100"; |
90 | else | 90 | else |
91 | pattern = string.Format("Name LIKE %{0}% ORDER BY Name LIMIT 100", pattern); | 91 | pattern = string.Format("Name LIKE '%{0}%' ORDER BY Name LIMIT 100", pattern); |
92 | 92 | ||
93 | return m_Groups.Get(pattern); | 93 | return m_Groups.Get(pattern); |
94 | } | 94 | } |
diff --git a/OpenSim/Framework/GridInstantMessage.cs b/OpenSim/Framework/GridInstantMessage.cs index 6ae0488..da3690c 100644 --- a/OpenSim/Framework/GridInstantMessage.cs +++ b/OpenSim/Framework/GridInstantMessage.cs | |||
@@ -53,6 +53,24 @@ namespace OpenSim.Framework | |||
53 | binaryBucket = new byte[0]; | 53 | binaryBucket = new byte[0]; |
54 | } | 54 | } |
55 | 55 | ||
56 | public GridInstantMessage(GridInstantMessage im, bool addTimestamp) | ||
57 | { | ||
58 | fromAgentID = im.fromAgentID; | ||
59 | fromAgentName = im.fromAgentName; | ||
60 | toAgentID = im.toAgentID; | ||
61 | dialog = im.dialog; | ||
62 | fromGroup = im.fromGroup; | ||
63 | message = im.message; | ||
64 | imSessionID = im.imSessionID; | ||
65 | offline = im.offline; | ||
66 | Position = im.Position; | ||
67 | binaryBucket = im.binaryBucket; | ||
68 | RegionID = im.RegionID; | ||
69 | |||
70 | if (addTimestamp) | ||
71 | timestamp = (uint)Util.UnixTimeSinceEpoch(); | ||
72 | } | ||
73 | |||
56 | public GridInstantMessage(IScene scene, UUID _fromAgentID, | 74 | public GridInstantMessage(IScene scene, UUID _fromAgentID, |
57 | string _fromAgentName, UUID _toAgentID, | 75 | string _fromAgentName, UUID _toAgentID, |
58 | byte _dialog, bool _fromGroup, string _message, | 76 | byte _dialog, bool _fromGroup, string _message, |
diff --git a/OpenSim/Framework/Servers/MainServer.cs b/OpenSim/Framework/Servers/MainServer.cs index d189580..57931d4 100644 --- a/OpenSim/Framework/Servers/MainServer.cs +++ b/OpenSim/Framework/Servers/MainServer.cs | |||
@@ -285,7 +285,12 @@ namespace OpenSim.Framework.Servers | |||
285 | public static bool RemoveHttpServer(uint port) | 285 | public static bool RemoveHttpServer(uint port) |
286 | { | 286 | { |
287 | lock (m_Servers) | 287 | lock (m_Servers) |
288 | { | ||
289 | if (instance != null && instance.Port == port) | ||
290 | instance = null; | ||
291 | |||
288 | return m_Servers.Remove(port); | 292 | return m_Servers.Remove(port); |
293 | } | ||
289 | } | 294 | } |
290 | 295 | ||
291 | /// <summary> | 296 | /// <summary> |
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs index e98a470..4272375 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs | |||
@@ -91,7 +91,6 @@ namespace OpenSim.Region.ClientStack.Linden | |||
91 | scene.RegisterModuleInterface<IEventQueue>(this); | 91 | scene.RegisterModuleInterface<IEventQueue>(this); |
92 | 92 | ||
93 | scene.EventManager.OnClientClosed += ClientClosed; | 93 | scene.EventManager.OnClientClosed += ClientClosed; |
94 | scene.EventManager.OnMakeChildAgent += MakeChildAgent; | ||
95 | scene.EventManager.OnRegisterCaps += OnRegisterCaps; | 94 | scene.EventManager.OnRegisterCaps += OnRegisterCaps; |
96 | 95 | ||
97 | MainConsole.Instance.Commands.AddCommand( | 96 | MainConsole.Instance.Commands.AddCommand( |
@@ -120,7 +119,6 @@ namespace OpenSim.Region.ClientStack.Linden | |||
120 | return; | 119 | return; |
121 | 120 | ||
122 | scene.EventManager.OnClientClosed -= ClientClosed; | 121 | scene.EventManager.OnClientClosed -= ClientClosed; |
123 | scene.EventManager.OnMakeChildAgent -= MakeChildAgent; | ||
124 | scene.EventManager.OnRegisterCaps -= OnRegisterCaps; | 122 | scene.EventManager.OnRegisterCaps -= OnRegisterCaps; |
125 | 123 | ||
126 | scene.UnregisterModuleInterface<IEventQueue>(this); | 124 | scene.UnregisterModuleInterface<IEventQueue>(this); |
@@ -189,14 +187,12 @@ namespace OpenSim.Region.ClientStack.Linden | |||
189 | { | 187 | { |
190 | if (!queues.ContainsKey(agentId)) | 188 | if (!queues.ContainsKey(agentId)) |
191 | { | 189 | { |
192 | /* | ||
193 | m_log.DebugFormat( | 190 | m_log.DebugFormat( |
194 | "[EVENTQUEUE]: Adding new queue for agent {0} in region {1}", | 191 | "[EVENTQUEUE]: Adding new queue for agent {0} in region {1}", |
195 | agentId, m_scene.RegionInfo.RegionName); | 192 | agentId, m_scene.RegionInfo.RegionName); |
196 | */ | ||
197 | queues[agentId] = new Queue<OSD>(); | 193 | queues[agentId] = new Queue<OSD>(); |
198 | } | 194 | } |
199 | 195 | ||
200 | return queues[agentId]; | 196 | return queues[agentId]; |
201 | } | 197 | } |
202 | } | 198 | } |
@@ -228,8 +224,12 @@ namespace OpenSim.Region.ClientStack.Linden | |||
228 | { | 224 | { |
229 | Queue<OSD> queue = GetQueue(avatarID); | 225 | Queue<OSD> queue = GetQueue(avatarID); |
230 | if (queue != null) | 226 | if (queue != null) |
227 | { | ||
231 | lock (queue) | 228 | lock (queue) |
232 | queue.Enqueue(ev); | 229 | queue.Enqueue(ev); |
230 | } | ||
231 | else | ||
232 | m_log.WarnFormat("[EVENTQUEUE]: (Enqueue) No queue found for agent {0} in region {1}", avatarID, m_scene.RegionInfo.RegionName); | ||
233 | } | 233 | } |
234 | catch (NullReferenceException e) | 234 | catch (NullReferenceException e) |
235 | { | 235 | { |
@@ -244,48 +244,15 @@ namespace OpenSim.Region.ClientStack.Linden | |||
244 | 244 | ||
245 | private void ClientClosed(UUID agentID, Scene scene) | 245 | private void ClientClosed(UUID agentID, Scene scene) |
246 | { | 246 | { |
247 | // m_log.DebugFormat("[EVENTQUEUE]: Closed client {0} in region {1}", agentID, m_scene.RegionInfo.RegionName); | 247 | //m_log.DebugFormat("[EVENTQUEUE]: Closed client {0} in region {1}", agentID, m_scene.RegionInfo.RegionName); |
248 | |||
249 | int count = 0; | ||
250 | while (queues.ContainsKey(agentID) && queues[agentID].Count > 0 && count++ < 5) | ||
251 | { | ||
252 | Thread.Sleep(1000); | ||
253 | } | ||
254 | 248 | ||
255 | lock (queues) | 249 | lock (queues) |
256 | { | ||
257 | queues.Remove(agentID); | 250 | queues.Remove(agentID); |
258 | } | ||
259 | 251 | ||
260 | List<UUID> removeitems = new List<UUID>(); | 252 | List<UUID> removeitems = new List<UUID>(); |
261 | lock (m_AvatarQueueUUIDMapping) | 253 | lock (m_AvatarQueueUUIDMapping) |
262 | m_AvatarQueueUUIDMapping.Remove(agentID); | 254 | m_AvatarQueueUUIDMapping.Remove(agentID); |
263 | 255 | ||
264 | // lock (m_AvatarQueueUUIDMapping) | ||
265 | // { | ||
266 | // foreach (UUID ky in m_AvatarQueueUUIDMapping.Keys) | ||
267 | // { | ||
268 | //// m_log.DebugFormat("[EVENTQUEUE]: Found key {0} in m_AvatarQueueUUIDMapping while looking for {1}", ky, AgentID); | ||
269 | // if (ky == agentID) | ||
270 | // { | ||
271 | // removeitems.Add(ky); | ||
272 | // } | ||
273 | // } | ||
274 | // | ||
275 | // foreach (UUID ky in removeitems) | ||
276 | // { | ||
277 | // UUID eventQueueGetUuid = m_AvatarQueueUUIDMapping[ky]; | ||
278 | // m_AvatarQueueUUIDMapping.Remove(ky); | ||
279 | // | ||
280 | // string eqgPath = GenerateEqgCapPath(eventQueueGetUuid); | ||
281 | // MainServer.Instance.RemovePollServiceHTTPHandler("", eqgPath); | ||
282 | // | ||
283 | //// m_log.DebugFormat( | ||
284 | //// "[EVENT QUEUE GET MODULE]: Removed EQG handler {0} for {1} in {2}", | ||
285 | //// eqgPath, agentID, m_scene.RegionInfo.RegionName); | ||
286 | // } | ||
287 | // } | ||
288 | |||
289 | UUID searchval = UUID.Zero; | 256 | UUID searchval = UUID.Zero; |
290 | 257 | ||
291 | removeitems.Clear(); | 258 | removeitems.Clear(); |
@@ -305,19 +272,9 @@ namespace OpenSim.Region.ClientStack.Linden | |||
305 | foreach (UUID ky in removeitems) | 272 | foreach (UUID ky in removeitems) |
306 | m_QueueUUIDAvatarMapping.Remove(ky); | 273 | m_QueueUUIDAvatarMapping.Remove(ky); |
307 | } | 274 | } |
308 | } | ||
309 | 275 | ||
310 | private void MakeChildAgent(ScenePresence avatar) | 276 | // m_log.DebugFormat("[EVENTQUEUE]: Deleted queues for {0} in region {1}", agentID, m_scene.RegionInfo.RegionName); |
311 | { | 277 | |
312 | //m_log.DebugFormat("[EVENTQUEUE]: Make Child agent {0} in region {1}.", avatar.UUID, m_scene.RegionInfo.RegionName); | ||
313 | //lock (m_ids) | ||
314 | // { | ||
315 | //if (m_ids.ContainsKey(avatar.UUID)) | ||
316 | //{ | ||
317 | // close the event queue. | ||
318 | //m_ids[avatar.UUID] = -1; | ||
319 | //} | ||
320 | //} | ||
321 | } | 278 | } |
322 | 279 | ||
323 | /// <summary> | 280 | /// <summary> |
@@ -417,7 +374,12 @@ namespace OpenSim.Region.ClientStack.Linden | |||
417 | if (DebugLevel >= 2) | 374 | if (DebugLevel >= 2) |
418 | m_log.WarnFormat("POLLED FOR EQ MESSAGES BY {0} in {1}", pAgentId, m_scene.RegionInfo.RegionName); | 375 | m_log.WarnFormat("POLLED FOR EQ MESSAGES BY {0} in {1}", pAgentId, m_scene.RegionInfo.RegionName); |
419 | 376 | ||
420 | Queue<OSD> queue = TryGetQueue(pAgentId); | 377 | Queue<OSD> queue = GetQueue(pAgentId); |
378 | if (queue == null) | ||
379 | { | ||
380 | return NoEvents(requestID, pAgentId); | ||
381 | } | ||
382 | |||
421 | OSD element; | 383 | OSD element; |
422 | lock (queue) | 384 | lock (queue) |
423 | { | 385 | { |
@@ -788,12 +750,12 @@ namespace OpenSim.Region.ClientStack.Linden | |||
788 | 750 | ||
789 | } | 751 | } |
790 | 752 | ||
791 | public void ChatterBoxSessionAgentListUpdates(UUID sessionID, UUID fromAgent, UUID toAgent, bool canVoiceChat, | 753 | public void ChatterBoxSessionAgentListUpdates(UUID sessionID, UUID fromAgent, UUID anotherAgent, bool canVoiceChat, |
792 | bool isModerator, bool textMute) | 754 | bool isModerator, bool textMute) |
793 | { | 755 | { |
794 | OSD item = EventQueueHelper.ChatterBoxSessionAgentListUpdates(sessionID, fromAgent, canVoiceChat, | 756 | OSD item = EventQueueHelper.ChatterBoxSessionAgentListUpdates(sessionID, fromAgent, canVoiceChat, |
795 | isModerator, textMute); | 757 | isModerator, textMute); |
796 | Enqueue(item, toAgent); | 758 | Enqueue(item, fromAgent); |
797 | //m_log.InfoFormat("########### eq ChatterBoxSessionAgentListUpdates #############\n{0}", item); | 759 | //m_log.InfoFormat("########### eq ChatterBoxSessionAgentListUpdates #############\n{0}", item); |
798 | } | 760 | } |
799 | 761 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs index 8f9b17e..7c8c189 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs | |||
@@ -38,6 +38,8 @@ using NUnit.Framework; | |||
38 | using OpenMetaverse; | 38 | using OpenMetaverse; |
39 | using OpenSim.Framework; | 39 | using OpenSim.Framework; |
40 | using OpenSim.Framework.Communications; | 40 | using OpenSim.Framework.Communications; |
41 | using OpenSim.Framework.Servers; | ||
42 | using OpenSim.Framework.Servers.HttpServer; | ||
41 | using OpenSim.Region.CoreModules.Avatar.Attachments; | 43 | using OpenSim.Region.CoreModules.Avatar.Attachments; |
42 | using OpenSim.Region.CoreModules.Framework; | 44 | using OpenSim.Region.CoreModules.Framework; |
43 | using OpenSim.Region.CoreModules.Framework.EntityTransfer; | 45 | using OpenSim.Region.CoreModules.Framework.EntityTransfer; |
@@ -802,6 +804,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
802 | TestHelpers.InMethod(); | 804 | TestHelpers.InMethod(); |
803 | // TestHelpers.EnableLogging(); | 805 | // TestHelpers.EnableLogging(); |
804 | 806 | ||
807 | BaseHttpServer httpServer = new BaseHttpServer(99999); | ||
808 | MainServer.AddHttpServer(httpServer); | ||
809 | MainServer.Instance = httpServer; | ||
810 | |||
805 | AttachmentsModule attModA = new AttachmentsModule(); | 811 | AttachmentsModule attModA = new AttachmentsModule(); |
806 | AttachmentsModule attModB = new AttachmentsModule(); | 812 | AttachmentsModule attModB = new AttachmentsModule(); |
807 | EntityTransferModule etmA = new EntityTransferModule(); | 813 | EntityTransferModule etmA = new EntityTransferModule(); |
@@ -830,6 +836,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
830 | SceneHelpers.SetupSceneModules( | 836 | SceneHelpers.SetupSceneModules( |
831 | sceneB, config, new CapabilitiesModule(), etmB, attModB, new BasicInventoryAccessModule()); | 837 | sceneB, config, new CapabilitiesModule(), etmB, attModB, new BasicInventoryAccessModule()); |
832 | 838 | ||
839 | // FIXME: Hack - this is here temporarily to revert back to older entity transfer behaviour | ||
840 | lscm.ServiceVersion = "SIMULATION/0.1"; | ||
841 | |||
833 | UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(sceneA, 0x1); | 842 | UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(sceneA, 0x1); |
834 | 843 | ||
835 | AgentCircuitData acd = SceneHelpers.GenerateAgentData(ua1.PrincipalID); | 844 | AgentCircuitData acd = SceneHelpers.GenerateAgentData(ua1.PrincipalID); |
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs index 1627f6c..b321adb 100644 --- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs | |||
@@ -392,7 +392,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
392 | gim.fromAgentName = fromAgentName; | 392 | gim.fromAgentName = fromAgentName; |
393 | gim.fromGroup = fromGroup; | 393 | gim.fromGroup = fromGroup; |
394 | gim.imSessionID = imSessionID.Guid; | 394 | gim.imSessionID = imSessionID.Guid; |
395 | gim.RegionID = UUID.Zero.Guid; // RegionID.Guid; | 395 | gim.RegionID = RegionID.Guid; |
396 | gim.timestamp = timestamp; | 396 | gim.timestamp = timestamp; |
397 | gim.toAgentID = toAgentID.Guid; | 397 | gim.toAgentID = toAgentID.Guid; |
398 | gim.message = message; | 398 | gim.message = message; |
@@ -728,7 +728,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
728 | gim["position_x"] = msg.Position.X.ToString(); | 728 | gim["position_x"] = msg.Position.X.ToString(); |
729 | gim["position_y"] = msg.Position.Y.ToString(); | 729 | gim["position_y"] = msg.Position.Y.ToString(); |
730 | gim["position_z"] = msg.Position.Z.ToString(); | 730 | gim["position_z"] = msg.Position.Z.ToString(); |
731 | gim["region_id"] = msg.RegionID.ToString(); | 731 | gim["region_id"] = new UUID(msg.RegionID).ToString(); |
732 | gim["binary_bucket"] = Convert.ToBase64String(msg.binaryBucket,Base64FormattingOptions.None); | 732 | gim["binary_bucket"] = Convert.ToBase64String(msg.binaryBucket,Base64FormattingOptions.None); |
733 | if (m_MessageKey != String.Empty) | 733 | if (m_MessageKey != String.Empty) |
734 | gim["message_key"] = m_MessageKey; | 734 | gim["message_key"] = m_MessageKey; |
diff --git a/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs b/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs index 0c759df..de8925d 100644 --- a/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs +++ b/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs | |||
@@ -133,13 +133,9 @@ namespace OpenSim.Region.CoreModules.Framework | |||
133 | { | 133 | { |
134 | Caps oldCaps = m_capsObjects[circuitCode]; | 134 | Caps oldCaps = m_capsObjects[circuitCode]; |
135 | 135 | ||
136 | m_log.DebugFormat( | 136 | //m_log.WarnFormat( |
137 | "[CAPS]: Recreating caps for agent {0}. Old caps path {1}, new caps path {2}. ", | 137 | // "[CAPS]: Recreating caps for agent {0} in region {1}. Old caps path {2}, new caps path {3}. ", |
138 | agentId, oldCaps.CapsObjectPath, capsObjectPath); | 138 | // agentId, m_scene.RegionInfo.RegionName, oldCaps.CapsObjectPath, capsObjectPath); |
139 | // This should not happen. The caller code is confused. We need to fix that. | ||
140 | // CAPs can never be reregistered, or the client will be confused. | ||
141 | // Hence this return here. | ||
142 | //return; | ||
143 | } | 139 | } |
144 | 140 | ||
145 | caps = new Caps(MainServer.Instance, m_scene.RegionInfo.ExternalHostName, | 141 | caps = new Caps(MainServer.Instance, m_scene.RegionInfo.ExternalHostName, |
@@ -153,6 +149,7 @@ namespace OpenSim.Region.CoreModules.Framework | |||
153 | 149 | ||
154 | public void RemoveCaps(UUID agentId, uint circuitCode) | 150 | public void RemoveCaps(UUID agentId, uint circuitCode) |
155 | { | 151 | { |
152 | m_log.DebugFormat("[CAPS]: Remove caps for agent {0} in region {1}", agentId, m_scene.RegionInfo.RegionName); | ||
156 | lock (m_childrenSeeds) | 153 | lock (m_childrenSeeds) |
157 | { | 154 | { |
158 | if (m_childrenSeeds.ContainsKey(agentId)) | 155 | if (m_childrenSeeds.ContainsKey(agentId)) |
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index 29b4296..df95bf0 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | |||
@@ -316,7 +316,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
316 | m_log.DebugFormat( | 316 | m_log.DebugFormat( |
317 | "[ENTITY TRANSFER MODULE]: Ignoring teleport request of {0} {1} to {2}@{3} - agent is already in transit.", | 317 | "[ENTITY TRANSFER MODULE]: Ignoring teleport request of {0} {1} to {2}@{3} - agent is already in transit.", |
318 | sp.Name, sp.UUID, position, regionHandle); | 318 | sp.Name, sp.UUID, position, regionHandle); |
319 | 319 | ||
320 | sp.ControllingClient.SendTeleportFailed("Slow down!"); | ||
320 | return; | 321 | return; |
321 | } | 322 | } |
322 | 323 | ||
@@ -921,13 +922,13 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
921 | 922 | ||
922 | if (NeedsClosing(sp.DrawDistance, oldRegionX, newRegionX, oldRegionY, newRegionY, reg)) | 923 | if (NeedsClosing(sp.DrawDistance, oldRegionX, newRegionX, oldRegionY, newRegionY, reg)) |
923 | { | 924 | { |
924 | // RED ALERT!!!! | 925 | // We need to delay here because Imprudence viewers, unlike v1 or v3, have a short (<200ms, <500ms) delay before |
925 | // PLEASE DO NOT DECREASE THIS WAIT TIME UNDER ANY CIRCUMSTANCES. | 926 | // they regard the new region as the current region after receiving the AgentMovementComplete |
926 | // THE VIEWERS SEEM TO NEED SOME TIME AFTER RECEIVING MoveAgentIntoRegion | 927 | // response. If close is sent before then, it will cause the viewer to quit instead. |
927 | // BEFORE THEY SETTLE IN THE NEW REGION. | 928 | // |
928 | // DECREASING THE WAIT TIME HERE WILL EITHER RESULT IN A VIEWER CRASH OR | 929 | // This sleep can be increased if necessary. However, whilst it's active, |
929 | // IN THE AVIE BEING PLACED IN INFINITY FOR A COUPLE OF SECONDS. | 930 | // an agent cannot teleport back to this region if it has teleported away. |
930 | Thread.Sleep(5000); | 931 | Thread.Sleep(2000); |
931 | 932 | ||
932 | sp.Scene.IncomingCloseAgent(sp.UUID, false); | 933 | sp.Scene.IncomingCloseAgent(sp.UUID, false); |
933 | } | 934 | } |
@@ -1045,21 +1046,33 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1045 | // Now let's make it officially a child agent | 1046 | // Now let's make it officially a child agent |
1046 | sp.MakeChildAgent(); | 1047 | sp.MakeChildAgent(); |
1047 | 1048 | ||
1048 | // OK, it got this agent. Let's close some child agents | ||
1049 | sp.CloseChildAgents(newRegionX, newRegionY); | ||
1050 | |||
1051 | // Finally, let's close this previously-known-as-root agent, when the jump is outside the view zone | 1049 | // Finally, let's close this previously-known-as-root agent, when the jump is outside the view zone |
1052 | 1050 | ||
1053 | if (NeedsClosing(sp.DrawDistance, oldRegionX, newRegionX, oldRegionY, newRegionY, reg)) | 1051 | if (NeedsClosing(sp.DrawDistance, oldRegionX, newRegionX, oldRegionY, newRegionY, reg)) |
1054 | { | 1052 | { |
1053 | sp.DoNotCloseAfterTeleport = false; | ||
1054 | |||
1055 | // RED ALERT!!!! | 1055 | // RED ALERT!!!! |
1056 | // PLEASE DO NOT DECREASE THIS WAIT TIME UNDER ANY CIRCUMSTANCES. | 1056 | // PLEASE DO NOT DECREASE THIS WAIT TIME UNDER ANY CIRCUMSTANCES. |
1057 | // THE VIEWERS SEEM TO NEED SOME TIME AFTER RECEIVING MoveAgentIntoRegion | 1057 | // THE VIEWERS SEEM TO NEED SOME TIME AFTER RECEIVING MoveAgentIntoRegion |
1058 | // BEFORE THEY SETTLE IN THE NEW REGION. | 1058 | // BEFORE THEY SETTLE IN THE NEW REGION. |
1059 | // DECREASING THE WAIT TIME HERE WILL EITHER RESULT IN A VIEWER CRASH OR | 1059 | // DECREASING THE WAIT TIME HERE WILL EITHER RESULT IN A VIEWER CRASH OR |
1060 | // IN THE AVIE BEING PLACED IN INFINITY FOR A COUPLE OF SECONDS. | 1060 | // IN THE AVIE BEING PLACED IN INFINITY FOR A COUPLE OF SECONDS. |
1061 | Thread.Sleep(5000); | 1061 | Thread.Sleep(15000); |
1062 | sp.Scene.IncomingCloseAgent(sp.UUID, false); | 1062 | |
1063 | if (!sp.DoNotCloseAfterTeleport) | ||
1064 | { | ||
1065 | // OK, it got this agent. Let's close everything | ||
1066 | m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Closing in agent {0} in region {1}", sp.Name, Scene.RegionInfo.RegionName); | ||
1067 | sp.CloseChildAgents(newRegionX, newRegionY); | ||
1068 | sp.Scene.IncomingCloseAgent(sp.UUID, false); | ||
1069 | |||
1070 | } | ||
1071 | else | ||
1072 | { | ||
1073 | m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Not closing agent {0}, user is back in {0}", sp.Name, Scene.RegionInfo.RegionName); | ||
1074 | sp.DoNotCloseAfterTeleport = false; | ||
1075 | } | ||
1063 | } | 1076 | } |
1064 | else | 1077 | else |
1065 | // now we have a child agent in this region. | 1078 | // now we have a child agent in this region. |
diff --git a/OpenSim/Region/CoreModules/Framework/Search/BasicSearchModule.cs b/OpenSim/Region/CoreModules/Framework/Search/BasicSearchModule.cs new file mode 100644 index 0000000..8838612 --- /dev/null +++ b/OpenSim/Region/CoreModules/Framework/Search/BasicSearchModule.cs | |||
@@ -0,0 +1,197 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | using System; | ||
28 | using System.Collections.Generic; | ||
29 | using System.IO; | ||
30 | using System.Reflection; | ||
31 | using System.Threading; | ||
32 | |||
33 | using OpenSim.Framework; | ||
34 | using OpenSim.Framework.Console; | ||
35 | using OpenSim.Framework.Monitoring; | ||
36 | using OpenSim.Region.ClientStack.LindenUDP; | ||
37 | using OpenSim.Region.Framework; | ||
38 | using OpenSim.Region.Framework.Interfaces; | ||
39 | using OpenSim.Region.Framework.Scenes; | ||
40 | using OpenSim.Services.Interfaces; | ||
41 | using OpenSim.Services.Connectors.Hypergrid; | ||
42 | |||
43 | using OpenMetaverse; | ||
44 | using OpenMetaverse.Packets; | ||
45 | using log4net; | ||
46 | using Nini.Config; | ||
47 | using Mono.Addins; | ||
48 | |||
49 | using DirFindFlags = OpenMetaverse.DirectoryManager.DirFindFlags; | ||
50 | |||
51 | namespace OpenSim.Region.CoreModules.Framework.Search | ||
52 | { | ||
53 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "BasicSearchModule")] | ||
54 | public class BasicSearchModule : ISharedRegionModule | ||
55 | { | ||
56 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
57 | |||
58 | protected bool m_Enabled; | ||
59 | protected List<Scene> m_Scenes = new List<Scene>(); | ||
60 | |||
61 | private IGroupsModule m_GroupsService = null; | ||
62 | |||
63 | #region ISharedRegionModule | ||
64 | |||
65 | public void Initialise(IConfigSource config) | ||
66 | { | ||
67 | string umanmod = config.Configs["Modules"].GetString("SearchModule", Name); | ||
68 | if (umanmod == Name) | ||
69 | { | ||
70 | m_Enabled = true; | ||
71 | m_log.DebugFormat("[BASIC SEARCH MODULE]: {0} is enabled", Name); | ||
72 | } | ||
73 | } | ||
74 | |||
75 | public bool IsSharedModule | ||
76 | { | ||
77 | get { return true; } | ||
78 | } | ||
79 | |||
80 | public virtual string Name | ||
81 | { | ||
82 | get { return "BasicSearchModule"; } | ||
83 | } | ||
84 | |||
85 | public Type ReplaceableInterface | ||
86 | { | ||
87 | get { return null; } | ||
88 | } | ||
89 | |||
90 | public void AddRegion(Scene scene) | ||
91 | { | ||
92 | if (m_Enabled) | ||
93 | { | ||
94 | m_Scenes.Add(scene); | ||
95 | |||
96 | scene.EventManager.OnMakeRootAgent += new Action<ScenePresence>(EventManager_OnMakeRootAgent); | ||
97 | scene.EventManager.OnMakeChildAgent += new EventManager.OnMakeChildAgentDelegate(EventManager_OnMakeChildAgent); | ||
98 | } | ||
99 | } | ||
100 | |||
101 | public void RemoveRegion(Scene scene) | ||
102 | { | ||
103 | if (m_Enabled) | ||
104 | { | ||
105 | m_Scenes.Remove(scene); | ||
106 | |||
107 | scene.EventManager.OnMakeRootAgent -= new Action<ScenePresence>(EventManager_OnMakeRootAgent); | ||
108 | scene.EventManager.OnMakeChildAgent -= new EventManager.OnMakeChildAgentDelegate(EventManager_OnMakeChildAgent); | ||
109 | } | ||
110 | } | ||
111 | |||
112 | public void RegionLoaded(Scene s) | ||
113 | { | ||
114 | if (!m_Enabled) | ||
115 | return; | ||
116 | |||
117 | if (m_GroupsService == null) | ||
118 | { | ||
119 | m_GroupsService = s.RequestModuleInterface<IGroupsModule>(); | ||
120 | |||
121 | // No Groups Service Connector, then group search won't work... | ||
122 | if (m_GroupsService == null) | ||
123 | m_log.Warn("[BASIC SEARCH MODULE]: Could not get IGroupsModule"); | ||
124 | } | ||
125 | } | ||
126 | |||
127 | public void PostInitialise() | ||
128 | { | ||
129 | } | ||
130 | |||
131 | public void Close() | ||
132 | { | ||
133 | m_Scenes.Clear(); | ||
134 | } | ||
135 | |||
136 | #endregion ISharedRegionModule | ||
137 | |||
138 | |||
139 | #region Event Handlers | ||
140 | |||
141 | void EventManager_OnMakeRootAgent(ScenePresence sp) | ||
142 | { | ||
143 | sp.ControllingClient.OnDirFindQuery += OnDirFindQuery; | ||
144 | } | ||
145 | |||
146 | void EventManager_OnMakeChildAgent(ScenePresence sp) | ||
147 | { | ||
148 | sp.ControllingClient.OnDirFindQuery -= OnDirFindQuery; | ||
149 | } | ||
150 | |||
151 | void OnDirFindQuery(IClientAPI remoteClient, UUID queryID, string queryText, uint queryFlags, int queryStart) | ||
152 | { | ||
153 | if (((DirFindFlags)queryFlags & DirFindFlags.People) == DirFindFlags.People) | ||
154 | { | ||
155 | if (string.IsNullOrEmpty(queryText)) | ||
156 | remoteClient.SendDirPeopleReply(queryID, new DirPeopleReplyData[0]); | ||
157 | |||
158 | List<UserAccount> accounts = m_Scenes[0].UserAccountService.GetUserAccounts(m_Scenes[0].RegionInfo.ScopeID, queryText); | ||
159 | DirPeopleReplyData[] hits = new DirPeopleReplyData[accounts.Count]; | ||
160 | int i = 0; | ||
161 | foreach (UserAccount acc in accounts) | ||
162 | { | ||
163 | DirPeopleReplyData d = new DirPeopleReplyData(); | ||
164 | d.agentID = acc.PrincipalID; | ||
165 | d.firstName = acc.FirstName; | ||
166 | d.lastName = acc.LastName; | ||
167 | d.online = false; | ||
168 | |||
169 | hits[i++] = d; | ||
170 | } | ||
171 | |||
172 | // TODO: This currently ignores pretty much all the query flags including Mature and sort order | ||
173 | remoteClient.SendDirPeopleReply(queryID, hits); | ||
174 | } | ||
175 | else if (((DirFindFlags)queryFlags & DirFindFlags.Groups) == DirFindFlags.Groups) | ||
176 | { | ||
177 | if (m_GroupsService == null) | ||
178 | { | ||
179 | m_log.Warn("[BASIC SEARCH MODULE]: Groups service is not available. Unable to search groups."); | ||
180 | remoteClient.SendAlertMessage("Groups search is not enabled"); | ||
181 | return; | ||
182 | } | ||
183 | |||
184 | if (string.IsNullOrEmpty(queryText)) | ||
185 | remoteClient.SendDirGroupsReply(queryID, new DirGroupsReplyData[0]); | ||
186 | |||
187 | // TODO: This currently ignores pretty much all the query flags including Mature and sort order | ||
188 | remoteClient.SendDirGroupsReply(queryID, m_GroupsService.FindGroups(remoteClient, queryText).ToArray()); | ||
189 | } | ||
190 | |||
191 | } | ||
192 | |||
193 | #endregion Event Handlers | ||
194 | |||
195 | } | ||
196 | |||
197 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs index 53bd2e2..7adb203 100644 --- a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs +++ b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs | |||
@@ -46,6 +46,8 @@ using log4net; | |||
46 | using Nini.Config; | 46 | using Nini.Config; |
47 | using Mono.Addins; | 47 | using Mono.Addins; |
48 | 48 | ||
49 | using DirFindFlags = OpenMetaverse.DirectoryManager.DirFindFlags; | ||
50 | |||
49 | namespace OpenSim.Region.CoreModules.Framework.UserManagement | 51 | namespace OpenSim.Region.CoreModules.Framework.UserManagement |
50 | { | 52 | { |
51 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "UserManagementModule")] | 53 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "UserManagementModule")] |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs index 39657a3..a5adc29 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs | |||
@@ -46,9 +46,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation | |||
46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
47 | 47 | ||
48 | /// <summary> | 48 | /// <summary> |
49 | /// Version of this service | 49 | /// Version of this service. |
50 | /// </summary> | 50 | /// </summary> |
51 | private const string m_Version = "SIMULATION/0.2"; | 51 | /// <remarks> |
52 | /// Currently valid versions are "SIMULATION/0.1" and "SIMULATION/0.2" | ||
53 | /// </remarks> | ||
54 | public string ServiceVersion { get; set; } | ||
52 | 55 | ||
53 | /// <summary> | 56 | /// <summary> |
54 | /// Map region ID to scene. | 57 | /// Map region ID to scene. |
@@ -60,6 +63,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation | |||
60 | /// </summary> | 63 | /// </summary> |
61 | private bool m_ModuleEnabled = false; | 64 | private bool m_ModuleEnabled = false; |
62 | 65 | ||
66 | public LocalSimulationConnectorModule() | ||
67 | { | ||
68 | ServiceVersion = "SIMULATION/0.2"; | ||
69 | } | ||
70 | |||
63 | #region Region Module interface | 71 | #region Region Module interface |
64 | 72 | ||
65 | public void Initialise(IConfigSource config) | 73 | public void Initialise(IConfigSource config) |
@@ -253,7 +261,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation | |||
253 | public bool QueryAccess(GridRegion destination, UUID id, Vector3 position, out string version, out string reason) | 261 | public bool QueryAccess(GridRegion destination, UUID id, Vector3 position, out string version, out string reason) |
254 | { | 262 | { |
255 | reason = "Communications failure"; | 263 | reason = "Communications failure"; |
256 | version = m_Version; | 264 | version = ServiceVersion; |
257 | if (destination == null) | 265 | if (destination == null) |
258 | return false; | 266 | return false; |
259 | 267 | ||
@@ -358,4 +366,4 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation | |||
358 | 366 | ||
359 | #endregion | 367 | #endregion |
360 | } | 368 | } |
361 | } | 369 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Framework/Interfaces/IEventQueue.cs b/OpenSim/Region/Framework/Interfaces/IEventQueue.cs index 5512642..3780ece 100644 --- a/OpenSim/Region/Framework/Interfaces/IEventQueue.cs +++ b/OpenSim/Region/Framework/Interfaces/IEventQueue.cs | |||
@@ -53,7 +53,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
53 | UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog, | 53 | UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog, |
54 | uint timeStamp, bool offline, int parentEstateID, Vector3 position, | 54 | uint timeStamp, bool offline, int parentEstateID, Vector3 position, |
55 | uint ttl, UUID transactionID, bool fromGroup, byte[] binaryBucket); | 55 | uint ttl, UUID transactionID, bool fromGroup, byte[] binaryBucket); |
56 | void ChatterBoxSessionAgentListUpdates(UUID sessionID, UUID fromAgent, UUID toAgent, bool canVoiceChat, | 56 | void ChatterBoxSessionAgentListUpdates(UUID sessionID, UUID fromAgent, UUID anotherAgent, bool canVoiceChat, |
57 | bool isModerator, bool textMute); | 57 | bool isModerator, bool textMute); |
58 | void ParcelProperties(ParcelPropertiesMessage parcelPropertiesMessage, UUID avatarID); | 58 | void ParcelProperties(ParcelPropertiesMessage parcelPropertiesMessage, UUID avatarID); |
59 | void GroupMembership(AgentGroupDataUpdatePacket groupUpdate, UUID avatarID); | 59 | void GroupMembership(AgentGroupDataUpdatePacket groupUpdate, UUID avatarID); |
diff --git a/OpenSim/Region/Framework/Interfaces/IGroupsModule.cs b/OpenSim/Region/Framework/Interfaces/IGroupsModule.cs index 6885327..9ae5e87 100644 --- a/OpenSim/Region/Framework/Interfaces/IGroupsModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IGroupsModule.cs | |||
@@ -97,5 +97,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
97 | void InviteGroupRequest(IClientAPI remoteClient, UUID GroupID, UUID InviteeID, UUID RoleID); | 97 | void InviteGroupRequest(IClientAPI remoteClient, UUID GroupID, UUID InviteeID, UUID RoleID); |
98 | void InviteGroup(IClientAPI remoteClient, UUID agentID, UUID GroupID, UUID InviteeID, UUID RoleID); | 98 | void InviteGroup(IClientAPI remoteClient, UUID agentID, UUID GroupID, UUID InviteeID, UUID RoleID); |
99 | void NotifyChange(UUID GroupID); | 99 | void NotifyChange(UUID GroupID); |
100 | |||
101 | List<DirGroupsReplyData> FindGroups(IClientAPI remoteClient, string query); | ||
100 | } | 102 | } |
101 | } \ No newline at end of file | 103 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 96e45ed..0d9028c 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -2955,6 +2955,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2955 | { | 2955 | { |
2956 | ScenePresence sp; | 2956 | ScenePresence sp; |
2957 | bool vialogin; | 2957 | bool vialogin; |
2958 | bool reallyNew = true; | ||
2958 | 2959 | ||
2959 | // Validation occurs in LLUDPServer | 2960 | // Validation occurs in LLUDPServer |
2960 | // | 2961 | // |
@@ -3013,6 +3014,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3013 | m_log.WarnFormat( | 3014 | m_log.WarnFormat( |
3014 | "[SCENE]: Already found {0} scene presence for {1} in {2} when asked to add new scene presence", | 3015 | "[SCENE]: Already found {0} scene presence for {1} in {2} when asked to add new scene presence", |
3015 | sp.IsChildAgent ? "child" : "root", sp.Name, RegionInfo.RegionName); | 3016 | sp.IsChildAgent ? "child" : "root", sp.Name, RegionInfo.RegionName); |
3017 | reallyNew = false; | ||
3016 | } | 3018 | } |
3017 | 3019 | ||
3018 | // We must set this here so that TriggerOnNewClient and TriggerOnClientLogin can determine whether the | 3020 | // We must set this here so that TriggerOnNewClient and TriggerOnClientLogin can determine whether the |
@@ -3024,7 +3026,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
3024 | // places. However, we still need to do it here for NPCs. | 3026 | // places. However, we still need to do it here for NPCs. |
3025 | CacheUserName(sp, aCircuit); | 3027 | CacheUserName(sp, aCircuit); |
3026 | 3028 | ||
3027 | EventManager.TriggerOnNewClient(client); | 3029 | if (reallyNew) |
3030 | EventManager.TriggerOnNewClient(client); | ||
3031 | |||
3028 | if (vialogin) | 3032 | if (vialogin) |
3029 | EventManager.TriggerOnClientLogin(client); | 3033 | EventManager.TriggerOnClientLogin(client); |
3030 | } | 3034 | } |
@@ -3583,15 +3587,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
3583 | if (closeChildAgents && isChildAgent) | 3587 | if (closeChildAgents && isChildAgent) |
3584 | { | 3588 | { |
3585 | // Tell a single agent to disconnect from the region. | 3589 | // Tell a single agent to disconnect from the region. |
3586 | IEventQueue eq = RequestModuleInterface<IEventQueue>(); | 3590 | // Let's do this via UDP |
3587 | if (eq != null) | 3591 | avatar.ControllingClient.SendShutdownConnectionNotice(); |
3588 | { | ||
3589 | eq.DisableSimulator(RegionInfo.RegionHandle, avatar.UUID); | ||
3590 | } | ||
3591 | else | ||
3592 | { | ||
3593 | avatar.ControllingClient.SendShutdownConnectionNotice(); | ||
3594 | } | ||
3595 | } | 3592 | } |
3596 | 3593 | ||
3597 | // Only applies to root agents. | 3594 | // Only applies to root agents. |
@@ -3834,42 +3831,40 @@ namespace OpenSim.Region.Framework.Scenes | |||
3834 | return false; | 3831 | return false; |
3835 | } | 3832 | } |
3836 | 3833 | ||
3837 | ScenePresence sp = GetScenePresence(agent.AgentID); | 3834 | lock (agent) |
3838 | |||
3839 | // If we have noo presence here or if that presence is a zombie root | ||
3840 | // presence that will be kicled, we need a new CAPS object. | ||
3841 | if (sp == null || (sp != null && !sp.IsChildAgent)) | ||
3842 | { | 3835 | { |
3843 | if (CapsModule != null) | 3836 | ScenePresence sp = GetScenePresence(agent.AgentID); |
3837 | |||
3838 | if (sp != null) | ||
3844 | { | 3839 | { |
3845 | lock (agent) | 3840 | if (!sp.IsChildAgent) |
3846 | { | 3841 | { |
3847 | CapsModule.SetAgentCapsSeeds(agent); | 3842 | // We have a root agent. Is it in transit? |
3848 | CapsModule.CreateCaps(agent.AgentID, agent.circuitcode); | 3843 | if (!EntityTransferModule.IsInTransit(sp.UUID)) |
3849 | } | 3844 | { |
3850 | } | 3845 | // We have a zombie from a crashed session. |
3851 | } | 3846 | // Or the same user is trying to be root twice here, won't work. |
3847 | // Kill it. | ||
3848 | m_log.WarnFormat( | ||
3849 | "[SCENE]: Existing root scene presence detected for {0} {1} in {2} when connecting. Removing existing presence.", | ||
3850 | sp.Name, sp.UUID, RegionInfo.RegionName); | ||
3852 | 3851 | ||
3853 | if (sp != null) | 3852 | if (sp.ControllingClient != null) |
3854 | { | 3853 | sp.ControllingClient.Close(true, true); |
3855 | if (!sp.IsChildAgent) | ||
3856 | { | ||
3857 | // We have a zombie from a crashed session. | ||
3858 | // Or the same user is trying to be root twice here, won't work. | ||
3859 | // Kill it. | ||
3860 | m_log.WarnFormat( | ||
3861 | "[SCENE]: Existing root scene presence detected for {0} {1} in {2} when connecting. Removing existing presence.", | ||
3862 | sp.Name, sp.UUID, RegionInfo.RegionName); | ||
3863 | |||
3864 | if (sp.ControllingClient != null) | ||
3865 | sp.ControllingClient.Close(true, true); | ||
3866 | 3854 | ||
3867 | sp = null; | 3855 | sp = null; |
3856 | } | ||
3857 | //else | ||
3858 | // m_log.WarnFormat("[SCENE]: Existing root scene presence for {0} {1} in {2}, but agent is in trasit", sp.Name, sp.UUID, RegionInfo.RegionName); | ||
3859 | } | ||
3860 | else | ||
3861 | { | ||
3862 | // We have a child agent here | ||
3863 | sp.DoNotCloseAfterTeleport = true; | ||
3864 | //m_log.WarnFormat("[SCENE]: Existing child scene presence for {0} {1} in {2}", sp.Name, sp.UUID, RegionInfo.RegionName); | ||
3865 | } | ||
3868 | } | 3866 | } |
3869 | } | ||
3870 | 3867 | ||
3871 | lock (agent) | ||
3872 | { | ||
3873 | // Optimistic: add or update the circuit data with the new agent circuit data and teleport flags. | 3868 | // Optimistic: add or update the circuit data with the new agent circuit data and teleport flags. |
3874 | // We need the circuit data here for some of the subsequent checks. (groups, for example) | 3869 | // We need the circuit data here for some of the subsequent checks. (groups, for example) |
3875 | // If the checks fail, we remove the circuit. | 3870 | // If the checks fail, we remove the circuit. |
@@ -3950,7 +3945,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
3950 | sp.AdjustKnownSeeds(); | 3945 | sp.AdjustKnownSeeds(); |
3951 | 3946 | ||
3952 | if (CapsModule != null) | 3947 | if (CapsModule != null) |
3948 | { | ||
3953 | CapsModule.SetAgentCapsSeeds(agent); | 3949 | CapsModule.SetAgentCapsSeeds(agent); |
3950 | CapsModule.CreateCaps(agent.AgentID, agent.circuitcode); | ||
3951 | } | ||
3954 | } | 3952 | } |
3955 | } | 3953 | } |
3956 | 3954 | ||
@@ -5829,17 +5827,6 @@ Environment.Exit(1); | |||
5829 | { | 5827 | { |
5830 | reason = "You are banned from the region"; | 5828 | reason = "You are banned from the region"; |
5831 | 5829 | ||
5832 | if (EntityTransferModule.IsInTransit(agentID)) | ||
5833 | { | ||
5834 | reason = "Agent is still in transit from this region"; | ||
5835 | |||
5836 | m_log.WarnFormat( | ||
5837 | "[SCENE]: Denying agent {0} entry into {1} since region still has them registered as in transit", | ||
5838 | agentID, RegionInfo.RegionName); | ||
5839 | |||
5840 | return false; | ||
5841 | } | ||
5842 | |||
5843 | if (Permissions.IsGod(agentID)) | 5830 | if (Permissions.IsGod(agentID)) |
5844 | { | 5831 | { |
5845 | reason = String.Empty; | 5832 | reason = String.Empty; |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index c78fe62..c4876b3 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -764,6 +764,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
764 | } | 764 | } |
765 | } | 765 | } |
766 | 766 | ||
767 | /// <summary> | ||
768 | /// Used by the entity transfer module to signal when the presence should not be closed because a subsequent | ||
769 | /// teleport is reusing the connection. | ||
770 | /// </summary> | ||
771 | /// <remarks>May be refactored or move somewhere else soon.</remarks> | ||
772 | public bool DoNotCloseAfterTeleport { get; set; } | ||
773 | |||
767 | private float m_speedModifier = 1.0f; | 774 | private float m_speedModifier = 1.0f; |
768 | 775 | ||
769 | public float SpeedModifier | 776 | public float SpeedModifier |
@@ -1541,11 +1548,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
1541 | client.Name, Scene.RegionInfo.RegionName, AbsolutePosition); | 1548 | client.Name, Scene.RegionInfo.RegionName, AbsolutePosition); |
1542 | 1549 | ||
1543 | // Make sure it's not a login agent. We don't want to wait for updates during login | 1550 | // Make sure it's not a login agent. We don't want to wait for updates during login |
1544 | if ((m_teleportFlags & TeleportFlags.ViaLogin) == 0) | 1551 | if (PresenceType != PresenceType.Npc && (m_teleportFlags & TeleportFlags.ViaLogin) == 0) |
1552 | { | ||
1545 | // Let's wait until UpdateAgent (called by departing region) is done | 1553 | // Let's wait until UpdateAgent (called by departing region) is done |
1546 | if (!WaitForUpdateAgent(client)) | 1554 | if (!WaitForUpdateAgent(client)) |
1547 | // The sending region never sent the UpdateAgent data, we have to refuse | 1555 | // The sending region never sent the UpdateAgent data, we have to refuse |
1548 | return; | 1556 | return; |
1557 | } | ||
1549 | 1558 | ||
1550 | Vector3 look = Velocity; | 1559 | Vector3 look = Velocity; |
1551 | 1560 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs index bbfbbfc..bbe34d2 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs | |||
@@ -119,7 +119,20 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
119 | 119 | ||
120 | UUID spUuid = TestHelpers.ParseTail(0x1); | 120 | UUID spUuid = TestHelpers.ParseTail(0x1); |
121 | 121 | ||
122 | // The etm is only invoked by this test to check whether an agent is still in transit if there is a dupe | ||
123 | EntityTransferModule etm = new EntityTransferModule(); | ||
124 | |||
125 | IConfigSource config = new IniConfigSource(); | ||
126 | IConfig modulesConfig = config.AddConfig("Modules"); | ||
127 | modulesConfig.Set("EntityTransferModule", etm.Name); | ||
128 | IConfig entityTransferConfig = config.AddConfig("EntityTransfer"); | ||
129 | |||
130 | // In order to run a single threaded regression test we do not want the entity transfer module waiting | ||
131 | // for a callback from the destination scene before removing its avatar data. | ||
132 | entityTransferConfig.Set("wait_for_callback", false); | ||
133 | |||
122 | TestScene scene = new SceneHelpers().SetupScene(); | 134 | TestScene scene = new SceneHelpers().SetupScene(); |
135 | SceneHelpers.SetupSceneModules(scene, config, etm); | ||
123 | SceneHelpers.AddScenePresence(scene, spUuid); | 136 | SceneHelpers.AddScenePresence(scene, spUuid); |
124 | SceneHelpers.AddScenePresence(scene, spUuid); | 137 | SceneHelpers.AddScenePresence(scene, spUuid); |
125 | 138 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs index 297c66b..afd2779 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs | |||
@@ -136,6 +136,9 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
136 | SceneHelpers.SetupSceneModules(sceneB, config, etmB); | 136 | SceneHelpers.SetupSceneModules(sceneB, config, etmB); |
137 | SceneHelpers.SetupSceneModules(new Scene[] { sceneA, sceneB }, config, lscm); | 137 | SceneHelpers.SetupSceneModules(new Scene[] { sceneA, sceneB }, config, lscm); |
138 | 138 | ||
139 | // FIXME: Hack - this is here temporarily to revert back to older entity transfer behaviour | ||
140 | lscm.ServiceVersion = "SIMULATION/0.1"; | ||
141 | |||
139 | Vector3 teleportPosition = new Vector3(10, 11, 12); | 142 | Vector3 teleportPosition = new Vector3(10, 11, 12); |
140 | Vector3 teleportLookAt = new Vector3(20, 21, 22); | 143 | Vector3 teleportLookAt = new Vector3(20, 21, 22); |
141 | 144 | ||
@@ -454,6 +457,9 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
454 | SceneHelpers.SetupSceneModules(sceneA, config, new CapabilitiesModule(), etmA); | 457 | SceneHelpers.SetupSceneModules(sceneA, config, new CapabilitiesModule(), etmA); |
455 | SceneHelpers.SetupSceneModules(sceneB, config, new CapabilitiesModule(), etmB); | 458 | SceneHelpers.SetupSceneModules(sceneB, config, new CapabilitiesModule(), etmB); |
456 | 459 | ||
460 | // FIXME: Hack - this is here temporarily to revert back to older entity transfer behaviour | ||
461 | lscm.ServiceVersion = "SIMULATION/0.1"; | ||
462 | |||
457 | Vector3 teleportPosition = new Vector3(10, 11, 12); | 463 | Vector3 teleportPosition = new Vector3(10, 11, 12); |
458 | Vector3 teleportLookAt = new Vector3(20, 21, 22); | 464 | Vector3 teleportLookAt = new Vector3(20, 21, 22); |
459 | 465 | ||
diff --git a/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs b/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs index 0cec959..2b33084 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs | |||
@@ -326,15 +326,15 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
326 | "ParcelVoiceInfoRequest", | 326 | "ParcelVoiceInfoRequest", |
327 | agentID.ToString())); | 327 | agentID.ToString())); |
328 | 328 | ||
329 | caps.RegisterHandler( | 329 | //caps.RegisterHandler( |
330 | "ChatSessionRequest", | 330 | // "ChatSessionRequest", |
331 | new RestStreamHandler( | 331 | // new RestStreamHandler( |
332 | "POST", | 332 | // "POST", |
333 | capsBase + m_chatSessionRequestPath, | 333 | // capsBase + m_chatSessionRequestPath, |
334 | (request, path, param, httpRequest, httpResponse) | 334 | // (request, path, param, httpRequest, httpResponse) |
335 | => ChatSessionRequest(scene, request, path, param, agentID, caps), | 335 | // => ChatSessionRequest(scene, request, path, param, agentID, caps), |
336 | "ChatSessionRequest", | 336 | // "ChatSessionRequest", |
337 | agentID.ToString())); | 337 | // agentID.ToString())); |
338 | } | 338 | } |
339 | 339 | ||
340 | /// <summary> | 340 | /// <summary> |
diff --git a/OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs b/OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs index 2f07c42..349c0d0 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs | |||
@@ -433,15 +433,15 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice | |||
433 | "ParcelVoiceInfoRequest", | 433 | "ParcelVoiceInfoRequest", |
434 | agentID.ToString())); | 434 | agentID.ToString())); |
435 | 435 | ||
436 | caps.RegisterHandler( | 436 | //caps.RegisterHandler( |
437 | "ChatSessionRequest", | 437 | // "ChatSessionRequest", |
438 | new RestStreamHandler( | 438 | // new RestStreamHandler( |
439 | "POST", | 439 | // "POST", |
440 | capsBase + m_chatSessionRequestPath, | 440 | // capsBase + m_chatSessionRequestPath, |
441 | (request, path, param, httpRequest, httpResponse) | 441 | // (request, path, param, httpRequest, httpResponse) |
442 | => ChatSessionRequest(scene, request, path, param, agentID, caps), | 442 | // => ChatSessionRequest(scene, request, path, param, agentID, caps), |
443 | "ChatSessionRequest", | 443 | // "ChatSessionRequest", |
444 | agentID.ToString())); | 444 | // agentID.ToString())); |
445 | } | 445 | } |
446 | 446 | ||
447 | /// <summary> | 447 | /// <summary> |
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs index d0a5989..e0f061b 100644 --- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs | |||
@@ -250,7 +250,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
250 | 250 | ||
251 | client.OnUUIDGroupNameRequest += HandleUUIDGroupNameRequest; | 251 | client.OnUUIDGroupNameRequest += HandleUUIDGroupNameRequest; |
252 | client.OnAgentDataUpdateRequest += OnAgentDataUpdateRequest; | 252 | client.OnAgentDataUpdateRequest += OnAgentDataUpdateRequest; |
253 | client.OnDirFindQuery += OnDirFindQuery; | ||
254 | client.OnRequestAvatarProperties += OnRequestAvatarProperties; | 253 | client.OnRequestAvatarProperties += OnRequestAvatarProperties; |
255 | 254 | ||
256 | // Used for Notices and Group Invites/Accept/Reject | 255 | // Used for Notices and Group Invites/Accept/Reject |
@@ -303,21 +302,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
303 | } | 302 | } |
304 | */ | 303 | */ |
305 | 304 | ||
306 | void OnDirFindQuery(IClientAPI remoteClient, UUID queryID, string queryText, uint queryFlags, int queryStart) | ||
307 | { | ||
308 | if (((DirFindFlags)queryFlags & DirFindFlags.Groups) == DirFindFlags.Groups) | ||
309 | { | ||
310 | if (m_debugEnabled) | ||
311 | m_log.DebugFormat( | ||
312 | "[GROUPS]: {0} called with queryText({1}) queryFlags({2}) queryStart({3})", | ||
313 | System.Reflection.MethodBase.GetCurrentMethod().Name, queryText, (DirFindFlags)queryFlags, queryStart); | ||
314 | |||
315 | // TODO: This currently ignores pretty much all the query flags including Mature and sort order | ||
316 | remoteClient.SendDirGroupsReply(queryID, m_groupData.FindGroups(GetRequestingAgentID(remoteClient), queryText).ToArray()); | ||
317 | } | ||
318 | |||
319 | } | ||
320 | |||
321 | private void OnAgentDataUpdateRequest(IClientAPI remoteClient, UUID dataForAgentID, UUID sessionID) | 305 | private void OnAgentDataUpdateRequest(IClientAPI remoteClient, UUID dataForAgentID, UUID sessionID) |
322 | { | 306 | { |
323 | if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); | 307 | if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); |
@@ -1178,6 +1162,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
1178 | } | 1162 | } |
1179 | } | 1163 | } |
1180 | 1164 | ||
1165 | public List<DirGroupsReplyData> FindGroups(IClientAPI remoteClient, string query) | ||
1166 | { | ||
1167 | return m_groupData.FindGroups(GetRequestingAgentID(remoteClient), query); | ||
1168 | } | ||
1169 | |||
1170 | |||
1181 | #endregion | 1171 | #endregion |
1182 | 1172 | ||
1183 | #region Client/Update Tools | 1173 | #region Client/Update Tools |
diff --git a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs index 34362af..20c178c 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs | |||
@@ -155,7 +155,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
155 | public void TestCreateWithAttachments() | 155 | public void TestCreateWithAttachments() |
156 | { | 156 | { |
157 | TestHelpers.InMethod(); | 157 | TestHelpers.InMethod(); |
158 | // log4net.Config.XmlConfigurator.Configure(); | 158 | // TestHelpers.EnableLogging(); |
159 | 159 | ||
160 | UUID userId = TestHelpers.ParseTail(0x1); | 160 | UUID userId = TestHelpers.ParseTail(0x1); |
161 | UserAccountHelpers.CreateUserWithInventory(m_scene, userId); | 161 | UserAccountHelpers.CreateUserWithInventory(m_scene, userId); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs index 74f010e..495e684 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs | |||
@@ -180,6 +180,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
180 | public void TestOsNpcLoadAppearance() | 180 | public void TestOsNpcLoadAppearance() |
181 | { | 181 | { |
182 | TestHelpers.InMethod(); | 182 | TestHelpers.InMethod(); |
183 | //TestHelpers.EnableLogging(); | ||
183 | 184 | ||
184 | // Store an avatar with a different height from default in a notecard. | 185 | // Store an avatar with a different height from default in a notecard. |
185 | UUID userId = TestHelpers.ParseTail(0x1); | 186 | UUID userId = TestHelpers.ParseTail(0x1); |
diff --git a/OpenSim/Services/Connectors/InstantMessage/InstantMessageServiceConnector.cs b/OpenSim/Services/Connectors/InstantMessage/InstantMessageServiceConnector.cs index dbce9f6..e19c23d 100644 --- a/OpenSim/Services/Connectors/InstantMessage/InstantMessageServiceConnector.cs +++ b/OpenSim/Services/Connectors/InstantMessage/InstantMessageServiceConnector.cs | |||
@@ -123,6 +123,7 @@ namespace OpenSim.Services.Connectors.InstantMessage | |||
123 | gim["position_z"] = msg.Position.Z.ToString(); | 123 | gim["position_z"] = msg.Position.Z.ToString(); |
124 | gim["region_id"] = msg.RegionID.ToString(); | 124 | gim["region_id"] = msg.RegionID.ToString(); |
125 | gim["binary_bucket"] = Convert.ToBase64String(msg.binaryBucket, Base64FormattingOptions.None); | 125 | gim["binary_bucket"] = Convert.ToBase64String(msg.binaryBucket, Base64FormattingOptions.None); |
126 | gim["region_id"] = new UUID(msg.RegionID).ToString(); | ||
126 | 127 | ||
127 | return gim; | 128 | return gim; |
128 | } | 129 | } |
diff --git a/OpenSim/Services/MapImageService/MapImageService.cs b/OpenSim/Services/MapImageService/MapImageService.cs index a85ee70..9ba5dab 100644 --- a/OpenSim/Services/MapImageService/MapImageService.cs +++ b/OpenSim/Services/MapImageService/MapImageService.cs | |||
@@ -86,7 +86,7 @@ namespace OpenSim.Services.MapImageService | |||
86 | { | 86 | { |
87 | Bitmap waterTile = new Bitmap(IMAGE_WIDTH, IMAGE_WIDTH); | 87 | Bitmap waterTile = new Bitmap(IMAGE_WIDTH, IMAGE_WIDTH); |
88 | FillImage(waterTile, m_Watercolor); | 88 | FillImage(waterTile, m_Watercolor); |
89 | waterTile.Save(m_WaterTileFile); | 89 | waterTile.Save(m_WaterTileFile, ImageFormat.Jpeg); |
90 | } | 90 | } |
91 | } | 91 | } |
92 | } | 92 | } |
diff --git a/OpenSim/Tests/Common/OpenSimTestCase.cs b/OpenSim/Tests/Common/OpenSimTestCase.cs index 8c40923..3c47faa 100644 --- a/OpenSim/Tests/Common/OpenSimTestCase.cs +++ b/OpenSim/Tests/Common/OpenSimTestCase.cs | |||
@@ -27,6 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using NUnit.Framework; | 29 | using NUnit.Framework; |
30 | using OpenSim.Framework.Servers; | ||
30 | 31 | ||
31 | namespace OpenSim.Tests.Common | 32 | namespace OpenSim.Tests.Common |
32 | { | 33 | { |
@@ -40,7 +41,14 @@ namespace OpenSim.Tests.Common | |||
40 | // Disable logging for each test so that one where logging is enabled doesn't cause all subsequent tests | 41 | // Disable logging for each test so that one where logging is enabled doesn't cause all subsequent tests |
41 | // to have logging on if it failed with an exception. | 42 | // to have logging on if it failed with an exception. |
42 | TestHelpers.DisableLogging(); | 43 | TestHelpers.DisableLogging(); |
44 | |||
45 | // This is an unfortunate bit of clean up we have to do because MainServer manages things through static | ||
46 | // variables and the VM is not restarted between tests. | ||
47 | if (MainServer.Instance != null) | ||
48 | { | ||
49 | MainServer.RemoveHttpServer(MainServer.Instance.Port); | ||
50 | // MainServer.Instance = null; | ||
51 | } | ||
43 | } | 52 | } |
44 | } | 53 | } |
45 | } | 54 | } \ No newline at end of file |
46 | |||