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-rw-r--r--OpenSim/Data/MySQL/MySQLGridData.cs2
-rw-r--r--OpenSim/Data/MySQL/MySQLLogData.cs2
-rw-r--r--OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs4
-rw-r--r--OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs2
-rw-r--r--OpenSim/Framework/Communications/InventoryServiceBase.cs2
-rw-r--r--OpenSim/Framework/Communications/UserManagerBase.cs2
-rw-r--r--OpenSim/Framework/Configuration/HTTP/HTTPConfiguration.cs2
-rw-r--r--OpenSim/Framework/Configuration/XML/XmlConfiguration.cs2
-rw-r--r--OpenSim/Framework/EstateSettings.cs2
-rw-r--r--OpenSim/Framework/PluginLoader.cs2
-rw-r--r--OpenSim/Framework/RegionLoader/Filesystem/RegionLoaderFileSystem.cs6
-rw-r--r--OpenSim/Framework/RegionSettings.cs2
-rw-r--r--OpenSim/Framework/Servers/BaseHttpServer.cs2
-rw-r--r--OpenSim/Grid/AssetServer/Main.cs2
-rw-r--r--OpenSim/Grid/GridServer/GridManager.cs2
-rw-r--r--OpenSim/Grid/MessagingServer/Main.cs2
-rw-r--r--OpenSim/Grid/UserServer/Main.cs2
-rw-r--r--OpenSim/Region/Application/OpenSimBase.cs8
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs2
-rw-r--r--OpenSim/Region/DataSnapshot/SnapshotStore.cs2
-rw-r--r--OpenSim/Region/Environment/Modules/World/Archiver/ArchiveConstants.cs4
-rw-r--r--OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestExecution.cs2
-rw-r--r--OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs2
-rw-r--r--OpenSim/Region/Environment/Modules/World/Serialiser/SerialiseObjects.cs4
-rw-r--r--OpenSim/Region/Environment/Scenes/AvatarAnimations.cs2
-rw-r--r--OpenSim/Region/Modules/SvnSerialiser/SvnBackupModule.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OpenSim.Region.ScriptEngine.Shared.Api.Runtime.mdp3
-rw-r--r--OpenSim/Tools/Export/OpenSimExport.cs2
28 files changed, 36 insertions, 37 deletions
diff --git a/OpenSim/Data/MySQL/MySQLGridData.cs b/OpenSim/Data/MySQL/MySQLGridData.cs
index fa5b33c..4e4d32c 100644
--- a/OpenSim/Data/MySQL/MySQLGridData.cs
+++ b/OpenSim/Data/MySQL/MySQLGridData.cs
@@ -121,7 +121,7 @@ namespace OpenSim.Data.MySQL
121 } 121 }
122 else 122 else
123 { 123 {
124 m_log.Warn("Using deprecated mysql_connection.ini. Please update database_connect in GridServer_Config.Xml and we'll use that instead"); 124 m_log.Warn("Using deprecated mysql_connection.ini. Please update database_connect in GridServer_Config.xml and we'll use that instead");
125 IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini"); 125 IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini");
126 string settingHostname = GridDataMySqlFile.ParseFileReadValue("hostname"); 126 string settingHostname = GridDataMySqlFile.ParseFileReadValue("hostname");
127 string settingDatabase = GridDataMySqlFile.ParseFileReadValue("database"); 127 string settingDatabase = GridDataMySqlFile.ParseFileReadValue("database");
diff --git a/OpenSim/Data/MySQL/MySQLLogData.cs b/OpenSim/Data/MySQL/MySQLLogData.cs
index 07ef916..c02016c 100644
--- a/OpenSim/Data/MySQL/MySQLLogData.cs
+++ b/OpenSim/Data/MySQL/MySQLLogData.cs
@@ -63,7 +63,7 @@ namespace OpenSim.Data.MySQL
63 } 63 }
64 else 64 else
65 { 65 {
66 m_log.Warn("Using deprecated mysql_connection.ini. Please update database_connect in GridServer_Config.Xml and we'll use that instead"); 66 m_log.Warn("Using deprecated mysql_connection.ini. Please update database_connect in GridServer_Config.xml and we'll use that instead");
67 67
68 IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini"); 68 IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini");
69 string settingHostname = GridDataMySqlFile.ParseFileReadValue("hostname"); 69 string settingHostname = GridDataMySqlFile.ParseFileReadValue("hostname");
diff --git a/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs b/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs
index 73489ec..cf601f1 100644
--- a/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs
+++ b/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs
@@ -88,7 +88,7 @@ namespace OpenSim.Framework.AssetLoader.Filesystem
88 88
89 public void ForEachDefaultXmlAsset(Action<AssetBase> action) 89 public void ForEachDefaultXmlAsset(Action<AssetBase> action)
90 { 90 {
91 string assetSetFilename = Path.Combine(Util.assetsDir(), "AssetSets.Xml"); 91 string assetSetFilename = Path.Combine(Util.assetsDir(), "AssetSets.xml");
92 92
93 ForEachDefaultXmlAsset(assetSetFilename, action); 93 ForEachDefaultXmlAsset(assetSetFilename, action);
94 } 94 }
@@ -118,7 +118,7 @@ namespace OpenSim.Framework.AssetLoader.Filesystem
118 } 118 }
119 else 119 else
120 { 120 {
121 m_log.Error("[ASSETS]: Asset set control file assets/AssetSets.Xml does not exist! No assets loaded."); 121 m_log.Error("[ASSETS]: Asset set control file assets/AssetSets.xml does not exist! No assets loaded.");
122 } 122 }
123 123
124 assets.ForEach(action); 124 assets.ForEach(action);
diff --git a/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs b/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs
index 7e561b5..88047c2 100644
--- a/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs
+++ b/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs
@@ -66,7 +66,7 @@ namespace OpenSim.Framework.Communications.Cache
66 66
67 libraryFolders.Add(ID, this); 67 libraryFolders.Add(ID, this);
68 68
69 LoadLibraries(Path.Combine(Util.inventoryDir(), "Libraries.Xml")); 69 LoadLibraries(Path.Combine(Util.inventoryDir(), "Libraries.xml"));
70 70
71 // CreateLibraryItems(); 71 // CreateLibraryItems();
72 } 72 }
diff --git a/OpenSim/Framework/Communications/InventoryServiceBase.cs b/OpenSim/Framework/Communications/InventoryServiceBase.cs
index 3239268..e9dc3c4 100644
--- a/OpenSim/Framework/Communications/InventoryServiceBase.cs
+++ b/OpenSim/Framework/Communications/InventoryServiceBase.cs
@@ -57,7 +57,7 @@ namespace OpenSim.Framework.Communications
57 new PluginLoader<IInventoryDataPlugin> (new InventoryDataInitialiser (connect)); 57 new PluginLoader<IInventoryDataPlugin> (new InventoryDataInitialiser (connect));
58 58
59 // loader will try to load all providers (MySQL, MSSQL, etc) 59 // loader will try to load all providers (MySQL, MSSQL, etc)
60 // unless it is constrainted to the correct "Provider" entry in the addin.Xml 60 // unless it is constrainted to the correct "Provider" entry in the addin.xml
61 loader.Add ("/OpenSim/InventoryData", new PluginProviderFilter (provider)); 61 loader.Add ("/OpenSim/InventoryData", new PluginProviderFilter (provider));
62 loader.Load(); 62 loader.Load();
63 63
diff --git a/OpenSim/Framework/Communications/UserManagerBase.cs b/OpenSim/Framework/Communications/UserManagerBase.cs
index 5a63e70..b6564bf 100644
--- a/OpenSim/Framework/Communications/UserManagerBase.cs
+++ b/OpenSim/Framework/Communications/UserManagerBase.cs
@@ -59,7 +59,7 @@ namespace OpenSim.Framework.Communications
59 new PluginLoader<IUserDataPlugin> (new UserDataInitialiser (connect)); 59 new PluginLoader<IUserDataPlugin> (new UserDataInitialiser (connect));
60 60
61 // loader will try to load all providers (MySQL, MSSQL, etc) 61 // loader will try to load all providers (MySQL, MSSQL, etc)
62 // unless it is constrainted to the correct "Provider" entry in the addin.Xml 62 // unless it is constrainted to the correct "Provider" entry in the addin.xml
63 loader.Add ("/OpenSim/UserData", new PluginProviderFilter (provider)); 63 loader.Add ("/OpenSim/UserData", new PluginProviderFilter (provider));
64 loader.Load(); 64 loader.Load();
65 65
diff --git a/OpenSim/Framework/Configuration/HTTP/HTTPConfiguration.cs b/OpenSim/Framework/Configuration/HTTP/HTTPConfiguration.cs
index 0929172..4770017 100644
--- a/OpenSim/Framework/Configuration/HTTP/HTTPConfiguration.cs
+++ b/OpenSim/Framework/Configuration/HTTP/HTTPConfiguration.cs
@@ -47,7 +47,7 @@ namespace OpenSim.Framework.Configuration.HTTP
47 47
48 public HTTPConfiguration() 48 public HTTPConfiguration()
49 { 49 {
50 remoteConfigSettings = new RemoteConfigSettings("remoteconfig.Xml"); 50 remoteConfigSettings = new RemoteConfigSettings("remoteconfig.xml");
51 xmlConfig = new XmlConfiguration(); 51 xmlConfig = new XmlConfiguration();
52 } 52 }
53 53
diff --git a/OpenSim/Framework/Configuration/XML/XmlConfiguration.cs b/OpenSim/Framework/Configuration/XML/XmlConfiguration.cs
index e3da962..89f52cf 100644
--- a/OpenSim/Framework/Configuration/XML/XmlConfiguration.cs
+++ b/OpenSim/Framework/Configuration/XML/XmlConfiguration.cs
@@ -48,7 +48,7 @@ namespace OpenSim.Framework.Configuration.XML
48 { 48 {
49 rootNode = doc.SelectSingleNode("Root"); 49 rootNode = doc.SelectSingleNode("Root");
50 if (null == rootNode) 50 if (null == rootNode)
51 throw new Exception("Error: Invalid .Xml File. Missing <Root>"); 51 throw new Exception("Error: Invalid .xml File. Missing <Root>");
52 52
53 configNode = rootNode.SelectSingleNode("Config"); 53 configNode = rootNode.SelectSingleNode("Config");
54 if (null == configNode) 54 if (null == configNode)
diff --git a/OpenSim/Framework/EstateSettings.cs b/OpenSim/Framework/EstateSettings.cs
index 83f911d..8921c6d 100644
--- a/OpenSim/Framework/EstateSettings.cs
+++ b/OpenSim/Framework/EstateSettings.cs
@@ -281,7 +281,7 @@ namespace OpenSim.Framework
281 // 281 //
282 configMember = 282 configMember =
283 new ConfigurationMember(Path.Combine(Util.configDir(), 283 new ConfigurationMember(Path.Combine(Util.configDir(),
284 "estate_settings.Xml"), "ESTATE SETTINGS", 284 "estate_settings.xml"), "ESTATE SETTINGS",
285 loadConfigurationOptions, 285 loadConfigurationOptions,
286 handleIncomingConfiguration, true); 286 handleIncomingConfiguration, true);
287 287
diff --git a/OpenSim/Framework/PluginLoader.cs b/OpenSim/Framework/PluginLoader.cs
index 366552f..cabce1b 100644
--- a/OpenSim/Framework/PluginLoader.cs
+++ b/OpenSim/Framework/PluginLoader.cs
@@ -342,7 +342,7 @@ namespace OpenSim.Framework
342 } 342 }
343 343
344 /// <summary> 344 /// <summary>
345 /// Filters out which plugin to load based on its "Provider", which is name given by in the addin.Xml 345 /// Filters out which plugin to load based on its "Provider", which is name given by in the addin.xml
346 /// </summary> 346 /// </summary>
347 public class PluginProviderFilter : IPluginFilter 347 public class PluginProviderFilter : IPluginFilter
348 { 348 {
diff --git a/OpenSim/Framework/RegionLoader/Filesystem/RegionLoaderFileSystem.cs b/OpenSim/Framework/RegionLoader/Filesystem/RegionLoaderFileSystem.cs
index c7d317f..a371851 100644
--- a/OpenSim/Framework/RegionLoader/Filesystem/RegionLoaderFileSystem.cs
+++ b/OpenSim/Framework/RegionLoader/Filesystem/RegionLoaderFileSystem.cs
@@ -59,12 +59,12 @@ namespace OpenSim.Framework.RegionLoader.Filesystem
59 Directory.CreateDirectory(regionConfigPath); 59 Directory.CreateDirectory(regionConfigPath);
60 } 60 }
61 61
62 string[] configFiles = Directory.GetFiles(regionConfigPath, "*.Xml"); 62 string[] configFiles = Directory.GetFiles(regionConfigPath, "*.xml");
63 63
64 if (configFiles.Length == 0) 64 if (configFiles.Length == 0)
65 { 65 {
66 new RegionInfo("DEFAULT REGION CONFIG", Path.Combine(regionConfigPath, "default.Xml"), false); 66 new RegionInfo("DEFAULT REGION CONFIG", Path.Combine(regionConfigPath, "default.xml"), false);
67 configFiles = Directory.GetFiles(regionConfigPath, "*.Xml"); 67 configFiles = Directory.GetFiles(regionConfigPath, "*.xml");
68 } 68 }
69 69
70 RegionInfo[] regionInfos = new RegionInfo[configFiles.Length]; 70 RegionInfo[] regionInfos = new RegionInfo[configFiles.Length];
diff --git a/OpenSim/Framework/RegionSettings.cs b/OpenSim/Framework/RegionSettings.cs
index 525a3f0..5eb7209 100644
--- a/OpenSim/Framework/RegionSettings.cs
+++ b/OpenSim/Framework/RegionSettings.cs
@@ -45,7 +45,7 @@ namespace OpenSim.Framework
45 { 45 {
46 if (configMember == null) 46 if (configMember == null)
47 { 47 {
48 configMember = new ConfigurationMember(Path.Combine(Util.configDir(), "estate_settings.Xml"), "ESTATE SETTINGS", LoadConfigurationOptions, HandleIncomingConfiguration, true); 48 configMember = new ConfigurationMember(Path.Combine(Util.configDir(), "estate_settings.xml"), "ESTATE SETTINGS", LoadConfigurationOptions, HandleIncomingConfiguration, true);
49 configMember.performConfigurationRetrieve(); 49 configMember.performConfigurationRetrieve();
50 } 50 }
51 } 51 }
diff --git a/OpenSim/Framework/Servers/BaseHttpServer.cs b/OpenSim/Framework/Servers/BaseHttpServer.cs
index 3787c38..72c9ca1 100644
--- a/OpenSim/Framework/Servers/BaseHttpServer.cs
+++ b/OpenSim/Framework/Servers/BaseHttpServer.cs
@@ -709,7 +709,7 @@ namespace OpenSim.Framework.Servers
709 // We'd like to put this into a text file parhaps that's easily editable. 709 // We'd like to put this into a text file parhaps that's easily editable.
710 // 710 //
711 // For this test to work, I used the following secondlife.exe parameters 711 // For this test to work, I used the following secondlife.exe parameters
712 // "C:\Program Files\SecondLifeWindLight\SecondLifeWindLight.exe" -settings settings_windlight.Xml -channel "Second Life WindLight" -set SystemLanguage en-us -loginpage http://10.1.1.2:8002/?show_login_form=TRUE -loginuri http://10.1.1.2:8002 -user 10.1.1.2 712 // "C:\Program Files\SecondLifeWindLight\SecondLifeWindLight.exe" -settings settings_windlight.xml -channel "Second Life WindLight" -set SystemLanguage en-us -loginpage http://10.1.1.2:8002/?show_login_form=TRUE -loginuri http://10.1.1.2:8002 -user 10.1.1.2
713 // 713 //
714 // Even after all that, there's still an error, but it's a start. 714 // Even after all that, there's still an error, but it's a start.
715 // 715 //
diff --git a/OpenSim/Grid/AssetServer/Main.cs b/OpenSim/Grid/AssetServer/Main.cs
index bded875..3f85691 100644
--- a/OpenSim/Grid/AssetServer/Main.cs
+++ b/OpenSim/Grid/AssetServer/Main.cs
@@ -119,7 +119,7 @@ namespace OpenSim.Grid.AssetServer
119 new PluginLoader<IAssetProviderPlugin> (new AssetDataInitialiser (connect)); 119 new PluginLoader<IAssetProviderPlugin> (new AssetDataInitialiser (connect));
120 120
121 // loader will try to load all providers (MySQL, MSSQL, etc) 121 // loader will try to load all providers (MySQL, MSSQL, etc)
122 // unless it is constrainted to the correct "Provider" entry in the addin.Xml 122 // unless it is constrainted to the correct "Provider" entry in the addin.xml
123 loader.Add ("/OpenSim/AssetData", new PluginProviderFilter (provider)); 123 loader.Add ("/OpenSim/AssetData", new PluginProviderFilter (provider));
124 loader.Load(); 124 loader.Load();
125 125
diff --git a/OpenSim/Grid/GridServer/GridManager.cs b/OpenSim/Grid/GridServer/GridManager.cs
index 6fbfc71..2e0767e 100644
--- a/OpenSim/Grid/GridServer/GridManager.cs
+++ b/OpenSim/Grid/GridServer/GridManager.cs
@@ -68,7 +68,7 @@ namespace OpenSim.Grid.GridServer
68 new PluginLoader<ILogDataPlugin> (new LogDataInitialiser (connect)); 68 new PluginLoader<ILogDataPlugin> (new LogDataInitialiser (connect));
69 69
70 // loader will try to load all providers (MySQL, MSSQL, etc) 70 // loader will try to load all providers (MySQL, MSSQL, etc)
71 // unless it is constrainted to the correct "Provider" entry in the addin.Xml 71 // unless it is constrainted to the correct "Provider" entry in the addin.xml
72 gridloader.Add ("/OpenSim/GridData", new PluginProviderFilter (provider)); 72 gridloader.Add ("/OpenSim/GridData", new PluginProviderFilter (provider));
73 logloader.Add ("/OpenSim/LogData", new PluginProviderFilter (provider)); 73 logloader.Add ("/OpenSim/LogData", new PluginProviderFilter (provider));
74 74
diff --git a/OpenSim/Grid/MessagingServer/Main.cs b/OpenSim/Grid/MessagingServer/Main.cs
index f9be780..c73facb 100644
--- a/OpenSim/Grid/MessagingServer/Main.cs
+++ b/OpenSim/Grid/MessagingServer/Main.cs
@@ -84,7 +84,7 @@ namespace OpenSim.Grid.MessagingServer
84 { 84 {
85 base.Startup(); 85 base.Startup();
86 86
87 Cfg = new MessageServerConfig("MESSAGING SERVER", (Path.Combine(Util.configDir(), "MessagingServer_Config.Xml"))); 87 Cfg = new MessageServerConfig("MESSAGING SERVER", (Path.Combine(Util.configDir(), "MessagingServer_Config.xml")));
88 88
89 m_log.Info("[REGION]: Starting HTTP process"); 89 m_log.Info("[REGION]: Starting HTTP process");
90 m_httpServer = new BaseHttpServer(Cfg.HttpPort); 90 m_httpServer = new BaseHttpServer(Cfg.HttpPort);
diff --git a/OpenSim/Grid/UserServer/Main.cs b/OpenSim/Grid/UserServer/Main.cs
index 6441b7a..94e0728 100644
--- a/OpenSim/Grid/UserServer/Main.cs
+++ b/OpenSim/Grid/UserServer/Main.cs
@@ -92,7 +92,7 @@ namespace OpenSim.Grid.UserServer
92 { 92 {
93 base.Startup(); 93 base.Startup();
94 94
95 Cfg = new UserConfig("USER SERVER", (Path.Combine(Util.configDir(), "UserServer_Config.Xml"))); 95 Cfg = new UserConfig("USER SERVER", (Path.Combine(Util.configDir(), "UserServer_Config.xml")));
96 96
97 m_stats = StatsManager.StartCollectingUserStats(); 97 m_stats = StatsManager.StartCollectingUserStats();
98 98
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs
index 99584da..e2b2bbc 100644
--- a/OpenSim/Region/Application/OpenSimBase.cs
+++ b/OpenSim/Region/Application/OpenSimBase.cs
@@ -64,7 +64,7 @@ namespace OpenSim
64 /// <summary> 64 /// <summary>
65 /// The file used to load and save prim backup xml if no filename has been specified 65 /// The file used to load and save prim backup xml if no filename has been specified
66 /// </summary> 66 /// </summary>
67 protected const string DEFAULT_PRIM_BACKUP_FILENAME = "prim-backup.Xml"; 67 protected const string DEFAULT_PRIM_BACKUP_FILENAME = "prim-backup.xml";
68 68
69 /// <summary> 69 /// <summary>
70 /// The file used to load and save an opensim archive if no filename has been specified 70 /// The file used to load and save an opensim archive if no filename has been specified
@@ -178,17 +178,17 @@ namespace OpenSim
178 } 178 }
179 else 179 else
180 { 180 {
181 if (File.Exists("OpenSim.Xml")) 181 if (File.Exists("OpenSim.xml"))
182 { 182 {
183 //check for a xml config file 183 //check for a xml config file
184 Application.iniFilePath = "OpenSim.Xml"; 184 Application.iniFilePath = "OpenSim.xml";
185 m_config.Source = new XmlConfigSource(); 185 m_config.Source = new XmlConfigSource();
186 m_config.Source.Merge(new XmlConfigSource(Application.iniFilePath)); 186 m_config.Source.Merge(new XmlConfigSource(Application.iniFilePath));
187 m_config.Source.Merge(configSource); 187 m_config.Source.Merge(configSource);
188 } 188 }
189 else 189 else
190 { 190 {
191 //Application.iniFilePath = "OpenSim.Xml"; 191 //Application.iniFilePath = "OpenSim.xml";
192 // m_config.ConfigSource = new XmlConfigSource(); 192 // m_config.ConfigSource = new XmlConfigSource();
193 // no default config files, so set default values, and save it 193 // no default config files, so set default values, and save it
194 m_config.Source.Merge(DefaultConfig()); 194 m_config.Source.Merge(DefaultConfig());
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
index 2d57d7f..92321b6 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
@@ -136,7 +136,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
136 136
137 // Return new port 137 // Return new port
138 // This because in Grid mode it is not really important what port the region listens to as long as it is correctly registered. 138 // This because in Grid mode it is not really important what port the region listens to as long as it is correctly registered.
139 // So the option allow_alternate_ports="true" was added to default.Xml 139 // So the option allow_alternate_ports="true" was added to default.xml
140 port = (uint)(listenPort - proxyPortOffset); 140 port = (uint)(listenPort - proxyPortOffset);
141 } 141 }
142 142
diff --git a/OpenSim/Region/DataSnapshot/SnapshotStore.cs b/OpenSim/Region/DataSnapshot/SnapshotStore.cs
index d913cc5..a0d7c48 100644
--- a/OpenSim/Region/DataSnapshot/SnapshotStore.cs
+++ b/OpenSim/Region/DataSnapshot/SnapshotStore.cs
@@ -211,7 +211,7 @@ namespace OpenSim.Region.DataSnapshot
211 private string DataFileNameScene(Scene scene) 211 private string DataFileNameScene(Scene scene)
212 { 212 {
213 return Path.Combine(m_directory, Path.ChangeExtension(scene.RegionInfo.RegionName, "xml")); 213 return Path.Combine(m_directory, Path.ChangeExtension(scene.RegionInfo.RegionName, "xml"));
214 //return (m_snapsDir + Path.DirectorySeparatorChar + scene.RegionInfo.RegionName + ".Xml"); 214 //return (m_snapsDir + Path.DirectorySeparatorChar + scene.RegionInfo.RegionName + ".xml");
215 } 215 }
216 216
217 private XmlNode MakeRegionNode(Scene scene, XmlDocument basedoc) 217 private XmlNode MakeRegionNode(Scene scene, XmlDocument basedoc)
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveConstants.cs b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveConstants.cs
index 8d74160..b2e006a 100644
--- a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveConstants.cs
+++ b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveConstants.cs
@@ -38,7 +38,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
38 /// <summary> 38 /// <summary>
39 /// The location of the archive control file 39 /// The location of the archive control file
40 /// </summary> 40 /// </summary>
41 public static readonly string CONTROL_FILE_PATH = "archive.Xml"; 41 public static readonly string CONTROL_FILE_PATH = "archive.xml";
42 42
43 /// <summary> 43 /// <summary>
44 /// Path for the assets held in an archive 44 /// Path for the assets held in an archive
@@ -48,7 +48,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
48 /// <summary> 48 /// <summary>
49 /// Path for the assets metadata file 49 /// Path for the assets metadata file
50 /// </summary> 50 /// </summary>
51 //public static readonly string ASSETS_METADATA_PATH = "assets.Xml"; 51 //public static readonly string ASSETS_METADATA_PATH = "assets.xml";
52 52
53 /// <summary> 53 /// <summary>
54 /// Path for the prims file 54 /// Path for the prims file
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestExecution.cs b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestExecution.cs
index 6276d34..784e137 100644
--- a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestExecution.cs
+++ b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestExecution.cs
@@ -105,7 +105,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
105 string serializedObject = m_serialiser.SaveGroupToXml2(sceneObject); 105 string serializedObject = m_serialiser.SaveGroupToXml2(sceneObject);
106 string filename 106 string filename
107 = string.Format( 107 = string.Format(
108 "{0}{1}_{2:000}-{3:000}-{4:000}__{5}.Xml", 108 "{0}{1}_{2:000}-{3:000}-{4:000}__{5}.xml",
109 ArchiveConstants.OBJECTS_PATH, sceneObject.Name, 109 ArchiveConstants.OBJECTS_PATH, sceneObject.Name,
110 Math.Round(position.X), Math.Round(position.Y), Math.Round(position.Z), 110 Math.Round(position.X), Math.Round(position.Y), Math.Round(position.Z),
111 sceneObject.UUID); 111 sceneObject.UUID);
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs b/OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs
index b49b2a4..75ae474 100644
--- a/OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs
+++ b/OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs
@@ -105,7 +105,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
105 105
106 xtw.WriteEndDocument(); 106 xtw.WriteEndDocument();
107 107
108 archive.AddFile("assets.Xml", sw.ToString()); 108 archive.AddFile("assets.xml", sw.ToString());
109 } 109 }
110 110
111 /// <summary> 111 /// <summary>
diff --git a/OpenSim/Region/Environment/Modules/World/Serialiser/SerialiseObjects.cs b/OpenSim/Region/Environment/Modules/World/Serialiser/SerialiseObjects.cs
index ffd90bf..1fb78b6 100644
--- a/OpenSim/Region/Environment/Modules/World/Serialiser/SerialiseObjects.cs
+++ b/OpenSim/Region/Environment/Modules/World/Serialiser/SerialiseObjects.cs
@@ -40,11 +40,11 @@ namespace OpenSim.Region.Environment.Modules.World.Serialiser
40 40
41 public string WriteToFile(Scene scene, string dir) 41 public string WriteToFile(Scene scene, string dir)
42 { 42 {
43 string targetFileName = dir + "objects.Xml"; 43 string targetFileName = dir + "objects.xml";
44 44
45 SaveSerialisedToFile(targetFileName, scene); 45 SaveSerialisedToFile(targetFileName, scene);
46 46
47 return "objects.Xml"; 47 return "objects.xml";
48 } 48 }
49 49
50 #endregion 50 #endregion
diff --git a/OpenSim/Region/Environment/Scenes/AvatarAnimations.cs b/OpenSim/Region/Environment/Scenes/AvatarAnimations.cs
index 6bb5525..5417c8d 100644
--- a/OpenSim/Region/Environment/Scenes/AvatarAnimations.cs
+++ b/OpenSim/Region/Environment/Scenes/AvatarAnimations.cs
@@ -38,7 +38,7 @@ namespace OpenSim.Region.Environment.Scenes
38 38
39 public AvatarAnimations() 39 public AvatarAnimations()
40 { 40 {
41 using (XmlTextReader reader = new XmlTextReader("data/avataranimations.Xml")) 41 using (XmlTextReader reader = new XmlTextReader("data/avataranimations.xml"))
42 { 42 {
43 XmlDocument doc = new XmlDocument(); 43 XmlDocument doc = new XmlDocument();
44 doc.Load(reader); 44 doc.Load(reader);
diff --git a/OpenSim/Region/Modules/SvnSerialiser/SvnBackupModule.cs b/OpenSim/Region/Modules/SvnSerialiser/SvnBackupModule.cs
index 4bab7c9..b87954c 100644
--- a/OpenSim/Region/Modules/SvnSerialiser/SvnBackupModule.cs
+++ b/OpenSim/Region/Modules/SvnSerialiser/SvnBackupModule.cs
@@ -117,7 +117,7 @@ namespace OpenSim.Region.Modules.SvnSerialiser
117 public void LoadRegion(Scene scene) 117 public void LoadRegion(Scene scene)
118 { 118 {
119 scene.LoadPrimsFromXml2(m_svndir + Slash.DirectorySeparatorChar + scene.RegionInfo.RegionID + 119 scene.LoadPrimsFromXml2(m_svndir + Slash.DirectorySeparatorChar + scene.RegionInfo.RegionID +
120 Slash.DirectorySeparatorChar + "objects.Xml"); 120 Slash.DirectorySeparatorChar + "objects.xml");
121 scene.RequestModuleInterface<ITerrainModule>().LoadFromFile(m_svndir + Slash.DirectorySeparatorChar + scene.RegionInfo.RegionID + 121 scene.RequestModuleInterface<ITerrainModule>().LoadFromFile(m_svndir + Slash.DirectorySeparatorChar + scene.RegionInfo.RegionID +
122 Slash.DirectorySeparatorChar + "heightmap.r32"); 122 Slash.DirectorySeparatorChar + "heightmap.r32");
123 m_log.Info("[SVNBACKUP]: Region load successful (" + scene.RegionInfo.RegionName + ")."); 123 m_log.Info("[SVNBACKUP]: Region load successful (" + scene.RegionInfo.RegionName + ").");
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OpenSim.Region.ScriptEngine.Shared.Api.Runtime.mdp b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OpenSim.Region.ScriptEngine.Shared.Api.Runtime.mdp
index 87904bb..baabe65 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OpenSim.Region.ScriptEngine.Shared.Api.Runtime.mdp
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OpenSim.Region.ScriptEngine.Shared.Api.Runtime.mdp
@@ -24,11 +24,10 @@
24 <File name="./ScriptBase.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> 24 <File name="./ScriptBase.cs" subtype="Code" buildaction="Compile" dependson="" data="" />
25 </Contents> 25 </Contents>
26 <References> 26 <References>
27 <ProjectReference type="Assembly" refto="../../../../../../bin/Axiom.MathLib.dll" localcopy="False" />
28 <ProjectReference type="Assembly" refto="../../../../../../bin/libsecondlife.dll" localcopy="False" />
29 <ProjectReference type="Assembly" refto="../../../../../../bin/log4net.dll" localcopy="False" /> 27 <ProjectReference type="Assembly" refto="../../../../../../bin/log4net.dll" localcopy="False" />
30 <ProjectReference type="Assembly" refto="../../../../../../bin/Nini.dll" localcopy="False" /> 28 <ProjectReference type="Assembly" refto="../../../../../../bin/Nini.dll" localcopy="False" />
31 <ProjectReference type="Assembly" refto="../../../../../../bin/Nini.dll" localcopy="False" /> 29 <ProjectReference type="Assembly" refto="../../../../../../bin/Nini.dll" localcopy="False" />
30 <ProjectReference type="Assembly" refto="../../../../../../bin/OpenMetaverseTypes.dll" localcopy="False" />
32 <ProjectReference type="Project" localcopy="False" refto="OpenSim" /> 31 <ProjectReference type="Project" localcopy="False" refto="OpenSim" />
33 <ProjectReference type="Project" localcopy="False" refto="OpenSim.Framework" /> 32 <ProjectReference type="Project" localcopy="False" refto="OpenSim.Framework" />
34 <ProjectReference type="Project" localcopy="False" refto="OpenSim.Framework.Communications" /> 33 <ProjectReference type="Project" localcopy="False" refto="OpenSim.Framework.Communications" />
diff --git a/OpenSim/Tools/Export/OpenSimExport.cs b/OpenSim/Tools/Export/OpenSimExport.cs
index 68d4716..5c0ff52 100644
--- a/OpenSim/Tools/Export/OpenSimExport.cs
+++ b/OpenSim/Tools/Export/OpenSimExport.cs
@@ -63,7 +63,7 @@ namespace OpenSimExport
63 XmlConfigurator.Configure(); 63 XmlConfigurator.Configure();
64 64
65 OpenSimExport export = new OpenSimExport(InitConfig(args)); 65 OpenSimExport export = new OpenSimExport(InitConfig(args));
66 RegionInfo reg = new RegionInfo("Sara Jane", "Regions/1000-1000.Xml",false); 66 RegionInfo reg = new RegionInfo("Sara Jane", "Regions/1000-1000.xml",false);
67 67
68 Console.WriteLine("This application does nothing useful yet: " + reg.RegionID); 68 Console.WriteLine("This application does nothing useful yet: " + reg.RegionID);
69 foreach (SceneObjectGroup group in export.sman.DataStore.LoadObjects(reg.RegionID)) 69 foreach (SceneObjectGroup group in export.sman.DataStore.LoadObjects(reg.RegionID))