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-rw-r--r--OpenSim/Framework/Communications/IInterGridInventoryServices.cs58
-rw-r--r--OpenSim/Framework/Communications/IInventoryServices.cs24
2 files changed, 63 insertions, 19 deletions
diff --git a/OpenSim/Framework/Communications/IInterGridInventoryServices.cs b/OpenSim/Framework/Communications/IInterGridInventoryServices.cs
new file mode 100644
index 0000000..1ef1452
--- /dev/null
+++ b/OpenSim/Framework/Communications/IInterGridInventoryServices.cs
@@ -0,0 +1,58 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System.Collections.Generic;
29using libsecondlife;
30
31namespace OpenSim.Framework.Communications
32{
33 /// <summary>
34 /// Inventory operations used between grid services.
35 /// </summary>
36 public interface IInterGridInventoryServices
37 {
38 string Host
39 {
40 get;
41 }
42
43 /// <summary>
44 /// Create a new inventory for the given user.
45 /// </summary>
46 /// <param name="user"></param>
47 /// <returns>true if the inventory was successfully created, false otherwise</returns>
48 bool CreateNewUserInventory(LLUUID user);
49
50 /// <summary>
51 /// Returns a list of all the folders in a given user's inventory.
52 /// </summary>
53 /// <param name="userId"></param>
54 /// <returns>A flat list of the user's inventory folder tree,
55 /// null if there is no inventory for this user</returns>
56 List<InventoryFolderBase> GetInventorySkeleton(LLUUID userId);
57 }
58}
diff --git a/OpenSim/Framework/Communications/IInventoryServices.cs b/OpenSim/Framework/Communications/IInventoryServices.cs
index 3929a4e..18e1a2d 100644
--- a/OpenSim/Framework/Communications/IInventoryServices.cs
+++ b/OpenSim/Framework/Communications/IInventoryServices.cs
@@ -40,12 +40,8 @@ namespace OpenSim.Framework.Communications
40 /// <summary> 40 /// <summary>
41 /// Defines all the operations one can perform on a user's inventory. 41 /// Defines all the operations one can perform on a user's inventory.
42 /// </summary> 42 /// </summary>
43 public interface IInventoryServices 43 public interface IInventoryServices : IInterGridInventoryServices
44 { 44 {
45 string Host
46 {
47 get;
48 }
49 /// <summary> 45 /// <summary>
50 /// Request the inventory for a user. This is an asynchronous operation that will call the callback when the 46 /// Request the inventory for a user. This is an asynchronous operation that will call the callback when the
51 /// inventory has been received 47 /// inventory has been received
@@ -104,12 +100,10 @@ namespace OpenSim.Framework.Communications
104 bool DeleteItem(InventoryItemBase item); 100 bool DeleteItem(InventoryItemBase item);
105 101
106 /// <summary> 102 /// <summary>
107 /// Create a new inventory for the given user. 103 /// Does the given user have an inventory structure?
108 /// </summary> 104 /// </summary>
109 /// <param name="user"></param> 105 /// <param name="userID"></param>
110 /// <returns>true if the inventory was successfully created, false otherwise</returns> 106 /// <returns></returns>
111 bool CreateNewUserInventory(LLUUID user);
112
113 bool HasInventoryForUser(LLUUID userID); 107 bool HasInventoryForUser(LLUUID userID);
114 108
115 /// <summary> 109 /// <summary>
@@ -118,13 +112,5 @@ namespace OpenSim.Framework.Communications
118 /// <param name="userID"></param> 112 /// <param name="userID"></param>
119 /// <returns>null if no root folder was found</returns> 113 /// <returns>null if no root folder was found</returns>
120 InventoryFolderBase RequestRootFolder(LLUUID userID); 114 InventoryFolderBase RequestRootFolder(LLUUID userID);
121
122 /// <summary>
123 /// Returns a list of all the folders in a given user's inventory.
124 /// </summary>
125 /// <param name="userId"></param>
126 /// <returns>A flat list of the user's inventory folder tree,
127 /// null if there is no inventory for this user</returns>
128 List<InventoryFolderBase> GetInventorySkeleton(LLUUID userId);
129 } 115 }
130} 116}