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-rw-r--r--OpenSim/Tests/Common/Helpers/SceneHelpers.cs7
1 files changed, 4 insertions, 3 deletions
diff --git a/OpenSim/Tests/Common/Helpers/SceneHelpers.cs b/OpenSim/Tests/Common/Helpers/SceneHelpers.cs
index 59829d9..239afc0 100644
--- a/OpenSim/Tests/Common/Helpers/SceneHelpers.cs
+++ b/OpenSim/Tests/Common/Helpers/SceneHelpers.cs
@@ -566,7 +566,7 @@ namespace OpenSim.Tests.Common
566 /// <returns></returns> 566 /// <returns></returns>
567 public static SceneObjectPart AddSceneObject(Scene scene) 567 public static SceneObjectPart AddSceneObject(Scene scene)
568 { 568 {
569 return AddSceneObject(scene, "Test Object"); 569 return AddSceneObject(scene, "Test Object", UUID.Zero);
570 } 570 }
571 571
572 /// <summary> 572 /// <summary>
@@ -574,10 +574,11 @@ namespace OpenSim.Tests.Common
574 /// </summary> 574 /// </summary>
575 /// <param name="scene"></param> 575 /// <param name="scene"></param>
576 /// <param name="name"></param> 576 /// <param name="name"></param>
577 /// <param name="ownerId"></param>
577 /// <returns></returns> 578 /// <returns></returns>
578 public static SceneObjectPart AddSceneObject(Scene scene, string name) 579 public static SceneObjectPart AddSceneObject(Scene scene, string name, UUID ownerId)
579 { 580 {
580 SceneObjectPart part = CreateSceneObjectPart(name, UUID.Random(), UUID.Zero); 581 SceneObjectPart part = CreateSceneObjectPart(name, UUID.Random(), ownerId);
581 582
582 //part.UpdatePrimFlags(false, false, true); 583 //part.UpdatePrimFlags(false, false, true);
583 //part.ObjectFlags |= (uint)PrimFlags.Phantom; 584 //part.ObjectFlags |= (uint)PrimFlags.Phantom;