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-rw-r--r--OpenSim/Tests/Common/Setup/AssetHelpers.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Tests/Common/Setup/AssetHelpers.cs b/OpenSim/Tests/Common/Setup/AssetHelpers.cs
index 98de514..1fc3cb5 100644
--- a/OpenSim/Tests/Common/Setup/AssetHelpers.cs
+++ b/OpenSim/Tests/Common/Setup/AssetHelpers.cs
@@ -40,7 +40,7 @@ namespace OpenSim.Tests.Common
40 /// </summary> 40 /// </summary>
41 public static AssetBase CreateAsset(UUID assetUuid, string data, UUID creatorID) 41 public static AssetBase CreateAsset(UUID assetUuid, string data, UUID creatorID)
42 { 42 {
43 AssetBase asset = new AssetBase(assetUuid, assetUuid.ToString(), (sbyte)AssetType.Object, creatorID); 43 AssetBase asset = new AssetBase(assetUuid, assetUuid.ToString(), (sbyte)AssetType.Object, creatorID.ToString());
44 asset.Data = Encoding.ASCII.GetBytes(data); 44 asset.Data = Encoding.ASCII.GetBytes(data);
45 return asset; 45 return asset;
46 } 46 }
@@ -53,7 +53,7 @@ namespace OpenSim.Tests.Common
53 /// <returns></returns> 53 /// <returns></returns>
54 public static AssetBase CreateAsset(UUID assetUuid, SceneObjectGroup sog) 54 public static AssetBase CreateAsset(UUID assetUuid, SceneObjectGroup sog)
55 { 55 {
56 AssetBase asset = new AssetBase(assetUuid, assetUuid.ToString(), (sbyte)AssetType.Object, sog.OwnerID); 56 AssetBase asset = new AssetBase(assetUuid, assetUuid.ToString(), (sbyte)AssetType.Object, sog.OwnerID.ToString());
57 asset.Data = Encoding.ASCII.GetBytes(SceneObjectSerializer.ToXml2Format(sog)); 57 asset.Data = Encoding.ASCII.GetBytes(SceneObjectSerializer.ToXml2Format(sog));
58 return asset; 58 return asset;
59 } 59 }