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-rw-r--r--OpenSim/Tests/Common/Helpers/SceneHelpers.cs26
1 files changed, 26 insertions, 0 deletions
diff --git a/OpenSim/Tests/Common/Helpers/SceneHelpers.cs b/OpenSim/Tests/Common/Helpers/SceneHelpers.cs
index 584ca17..345ca8a 100644
--- a/OpenSim/Tests/Common/Helpers/SceneHelpers.cs
+++ b/OpenSim/Tests/Common/Helpers/SceneHelpers.cs
@@ -595,6 +595,32 @@ namespace OpenSim.Tests.Common
595 595
596 return so; 596 return so;
597 } 597 }
598
599 /// <summary>
600 /// Add a test object
601 /// </summary>
602 /// <param name="scene"></param>
603 /// <param name="parts">
604 /// The number of parts that should be in the scene object
605 /// </param>
606 /// <param name="ownerId"></param>
607 /// <param name="partNamePrefix">
608 /// The prefix to be given to part names. This will be suffixed with "Part<part no>"
609 /// (e.g. mynamePart1 for the root part)
610 /// </param>
611 /// <param name="uuidTail">
612 /// The hexadecimal last part of the UUID for parts created. A UUID of the form "00000000-0000-0000-0000-{0:XD12}"
613 /// will be given to the root part, and incremented for each part thereafter.
614 /// </param>
615 /// <returns></returns>
616 public static SceneObjectGroup AddSceneObject(Scene scene, int parts, UUID ownerId, string partNamePrefix, int uuidTail)
617 {
618 SceneObjectGroup so = CreateSceneObject(parts, ownerId, partNamePrefix, uuidTail);
619
620 scene.AddNewSceneObject(so, false);
621
622 return so;
623 }
598 624
599 /// <summary> 625 /// <summary>
600 /// Create a scene object part. 626 /// Create a scene object part.