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diff --git a/OpenSim/TestSuite/BotManager.cs b/OpenSim/TestSuite/BotManager.cs
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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Reflection;
31using System.Threading;
32using OpenMetaverse;
33using log4net;
34using Nini.Config;
35using OpenSim.Framework;
36using OpenSim.Framework.Console;
37
38namespace OpenSim.TestSuite
39{
40 /// <summary>
41 /// Thread/Bot manager for the application
42 /// </summary>
43 public class BotManager
44 {
45 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
46
47 protected CommandConsole m_console;
48 protected List<PhysicsBot> m_lBot;
49 protected Thread[] m_td;
50 protected bool m_verbose = true;
51 protected Random somthing = new Random(Environment.TickCount);
52 protected int numbots = 0;
53 protected IConfig Previous_config;
54
55 /// <summary>
56 /// Constructor Creates MainConsole.Instance to take commands and provide the place to write data
57 /// </summary>
58 public BotManager()
59 {
60 m_log.Info("In bot manager");
61 m_lBot = new List<PhysicsBot>();
62 }
63
64 /// <summary>
65 /// Startup number of bots specified in the starting arguments
66 /// </summary>
67 /// <param name="botcount">How many bots to start up</param>
68 /// <param name="cs">The configuration for the bots to use</param>
69 public void dobotStartup(int botcount, IConfig cs)
70 {
71 Previous_config = cs;
72 m_td = new Thread[botcount];
73 for (int i = 0; i < botcount; i++)
74 {
75 startupBot(i, cs);
76 }
77 }
78
79 /// <summary>
80 /// Add additional bots (and threads) to our bot pool
81 /// </summary>
82 /// <param name="botcount">How Many of them to add</param>
83 public void addbots(int botcount)
84 {
85 int len = m_td.Length;
86 Thread[] m_td2 = new Thread[len + botcount];
87 for (int i = 0; i < len; i++)
88 {
89 m_td2[i] = m_td[i];
90 }
91 m_td = m_td2;
92 int newlen = len + botcount;
93 for (int i = len; i < newlen; i++)
94 {
95 startupBot(i, Previous_config);
96 }
97 }
98
99 /// <summary>
100 /// This starts up the bot and stores the thread for the bot in the thread array
101 /// </summary>
102 /// <param name="pos">The position in the thread array to stick the bot's thread</param>
103 /// <param name="cs">Configuration of the bot</param>
104 public void startupBot(int pos, IConfig cs)
105 {
106 PhysicsBot pb = new PhysicsBot(cs);
107
108 pb.OnConnected += handlebotEvent;
109 pb.OnDisconnected += handlebotEvent;
110 if (cs.GetString("firstname", "random") == "random") pb.firstname = CreateRandomName();
111 if (cs.GetString("lastname", "random") == "random") pb.lastname = CreateRandomName();
112
113 m_td[pos] = new Thread(pb.startup);
114 m_td[pos].Name = "CampBot_" + pos;
115 m_td[pos].IsBackground = true;
116 m_td[pos].Start();
117 m_lBot.Add(pb);
118 }
119
120 /// <summary>
121 /// Creates a random name for the bot
122 /// </summary>
123 /// <returns></returns>
124 private string CreateRandomName()
125 {
126 string returnstring = "";
127 string chars = "abcdefghijklmnopqrstuvwxyz0123456789";
128
129 for (int i = 0; i < 7; i++)
130 {
131 returnstring += chars.Substring(somthing.Next(chars.Length),1);
132 }
133 return returnstring;
134 }
135
136 /// <summary>
137 /// High level connnected/disconnected events so we can keep track of our threads by proxy
138 /// </summary>
139 /// <param name="callbot"></param>
140 /// <param name="eventt"></param>
141 public void handlebotEvent(PhysicsBot callbot, EventType eventt)
142 {
143 switch (eventt)
144 {
145 case EventType.CONNECTED:
146 m_log.Info("[ " + callbot.firstname + " " + callbot.lastname + "]: Connected");
147 numbots++;
148 break;
149 case EventType.DISCONNECTED:
150 m_log.Info("[ " + callbot.firstname + " " + callbot.lastname + "]: Disconnected");
151 m_td[m_lBot.IndexOf(callbot)].Abort();
152 numbots--;
153 if (numbots > 1)
154 Environment.Exit(0);
155 break;
156 }
157 }
158
159 /// <summary>
160 /// Shutting down all bots
161 /// </summary>
162 public void doBotShutdown()
163 {
164 foreach (PhysicsBot pb in m_lBot)
165 {
166 pb.shutdown();
167 }
168 }
169 }
170}