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diff --git a/OpenSim/Services/Connectors/Simulation/SimulationDataService.cs b/OpenSim/Services/Connectors/Simulation/SimulationDataService.cs
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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using OpenMetaverse;
31using log4net;
32using Mono.Addins;
33using Nini.Config;
34using System.Reflection;
35using OpenSim.Services.Base;
36using OpenSim.Services.Interfaces;
37using OpenSim.Data;
38using OpenSim.Framework;
39using OpenSim.Region.Framework.Interfaces;
40using OpenSim.Region.Framework.Scenes;
41
42namespace OpenSim.Services.Connectors
43{
44 public class SimulationDataService : ServiceBase, ISimulationDataService
45 {
46// private static readonly ILog m_log =
47// LogManager.GetLogger(
48// MethodBase.GetCurrentMethod().DeclaringType);
49
50 protected ISimulationDataStore m_database;
51
52 public SimulationDataService(IConfigSource config)
53 : base(config)
54 {
55 string dllName = String.Empty;
56 string connString = String.Empty;
57
58 // Try reading the [DatabaseService] section, if it exists
59 IConfig dbConfig = config.Configs["DatabaseService"];
60 if (dbConfig != null)
61 {
62 dllName = dbConfig.GetString("StorageProvider", String.Empty);
63 connString = dbConfig.GetString("ConnectionString", String.Empty);
64 }
65
66 // Try reading the [SimulationDataStore] section
67 IConfig simConfig = config.Configs["SimulationDataStore"];
68 if (simConfig != null)
69 {
70 dllName = simConfig.GetString("StorageProvider", dllName);
71 connString = simConfig.GetString("ConnectionString", connString);
72 }
73
74 // We tried, but this doesn't exist. We can't proceed
75 if (dllName == String.Empty)
76 throw new Exception("No StorageProvider configured");
77
78 m_database = LoadPlugin<ISimulationDataStore>(dllName, new Object[] { connString });
79 if (m_database == null)
80 throw new Exception("Could not find a storage interface in the given module");
81 }
82
83 public void StoreObject(SceneObjectGroup obj, UUID regionUUID)
84 {
85 m_database.StoreObject(obj, regionUUID);
86 }
87
88 public void RemoveObject(UUID uuid, UUID regionUUID)
89 {
90 m_database.RemoveObject(uuid, regionUUID);
91 }
92
93 public void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items)
94 {
95 m_database.StorePrimInventory(primID, items);
96 }
97
98 public List<SceneObjectGroup> LoadObjects(UUID regionUUID)
99 {
100 return m_database.LoadObjects(regionUUID);
101 }
102
103 public void StoreTerrain(double[,] terrain, UUID regionID)
104 {
105 m_database.StoreTerrain(terrain, regionID);
106 }
107
108 public double[,] LoadTerrain(UUID regionID)
109 {
110 return m_database.LoadTerrain(regionID);
111 }
112
113 public void StoreLandObject(ILandObject Parcel)
114 {
115 m_database.StoreLandObject(Parcel);
116 }
117
118 public void RemoveLandObject(UUID globalID)
119 {
120 m_database.RemoveLandObject(globalID);
121 }
122
123 public List<LandData> LoadLandObjects(UUID regionUUID)
124 {
125 return m_database.LoadLandObjects(regionUUID);
126 }
127
128 public void StoreRegionSettings(RegionSettings rs)
129 {
130 m_database.StoreRegionSettings(rs);
131 }
132
133 public RegionSettings LoadRegionSettings(UUID regionUUID)
134 {
135 return m_database.LoadRegionSettings(regionUUID);
136 }
137
138 public RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID)
139 {
140 return m_database.LoadRegionWindlightSettings(regionUUID);
141 }
142
143 public void StoreRegionWindlightSettings(RegionLightShareData wl)
144 {
145 m_database.StoreRegionWindlightSettings(wl);
146 }
147 public void RemoveRegionWindlightSettings(UUID regionID)
148 {
149 m_database.RemoveRegionWindlightSettings(regionID);
150 }
151
152 public string LoadRegionEnvironmentSettings(UUID regionUUID)
153 {
154 return m_database.LoadRegionEnvironmentSettings(regionUUID);
155 }
156
157 public void StoreRegionEnvironmentSettings(UUID regionUUID, string settings)
158 {
159 m_database.StoreRegionEnvironmentSettings(regionUUID, settings);
160 }
161
162 public void RemoveRegionEnvironmentSettings(UUID regionUUID)
163 {
164 m_database.RemoveRegionEnvironmentSettings(regionUUID);
165 }
166
167 public void SaveExtra(UUID regionID, string name, string val)
168 {
169 m_database.SaveExtra(regionID, name, val);
170 }
171
172 public void RemoveExtra(UUID regionID, string name)
173 {
174 m_database.RemoveExtra(regionID, name);
175 }
176
177 public Dictionary<string, string> GetExtra(UUID regionID)
178 {
179 return m_database.GetExtra(regionID);
180 }
181 }
182}