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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Collections.Specialized;
31using System.Reflection;
32using log4net;
33using Mono.Addins;
34using Nini.Config;
35using OpenMetaverse;
36using OpenMetaverse.StructuredData;
37using OpenSim.Framework;
38using OpenSim.Region.Framework.Interfaces;
39using OpenSim.Region.Framework.Scenes;
40using OpenSim.Services.Interfaces;
41
42using FriendInfo = OpenSim.Services.Interfaces.FriendInfo;
43
44namespace OpenSim.Services.Connectors.SimianGrid
45{
46 /// <summary>
47 /// Stores and retrieves friend lists from the SimianGrid backend
48 /// </summary>
49 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
50 public class SimianFriendsServiceConnector : IFriendsService, ISharedRegionModule
51 {
52 private static readonly ILog m_log =
53 LogManager.GetLogger(
54 MethodBase.GetCurrentMethod().DeclaringType);
55
56 private string m_serverUrl = String.Empty;
57
58 #region ISharedRegionModule
59
60 public Type ReplaceableInterface { get { return null; } }
61 public void RegionLoaded(Scene scene) { }
62 public void PostInitialise() { }
63 public void Close() { }
64
65 public SimianFriendsServiceConnector() { }
66 public string Name { get { return "SimianFriendsServiceConnector"; } }
67 public void AddRegion(Scene scene) { scene.RegisterModuleInterface<IFriendsService>(this); }
68 public void RemoveRegion(Scene scene) { scene.UnregisterModuleInterface<IFriendsService>(this); }
69
70 #endregion ISharedRegionModule
71
72 public SimianFriendsServiceConnector(IConfigSource source)
73 {
74 Initialise(source);
75 }
76
77 public void Initialise(IConfigSource source)
78 {
79 IConfig assetConfig = source.Configs["FriendsService"];
80 if (assetConfig == null)
81 {
82 m_log.Error("[FRIENDS CONNECTOR]: FriendsService missing from OpenSim.ini");
83 throw new Exception("Friends connector init error");
84 }
85
86 string serviceURI = assetConfig.GetString("FriendsServerURI");
87 if (String.IsNullOrEmpty(serviceURI))
88 {
89 m_log.Error("[FRIENDS CONNECTOR]: No Server URI named in section FriendsService");
90 throw new Exception("Friends connector init error");
91 }
92
93 m_serverUrl = serviceURI;
94 }
95
96 #region IFriendsService
97
98 public FriendInfo[] GetFriends(UUID principalID)
99 {
100 Dictionary<UUID, FriendInfo> friends = new Dictionary<UUID, FriendInfo>();
101
102 OSDArray friendsArray = GetFriended(principalID);
103 OSDArray friendedMeArray = GetFriendedBy(principalID);
104
105 // Load the list of friends and their granted permissions
106 for (int i = 0; i < friendsArray.Count; i++)
107 {
108 OSDMap friendEntry = friendsArray[i] as OSDMap;
109 if (friendEntry != null)
110 {
111 UUID friendID = friendEntry["Key"].AsUUID();
112
113 FriendInfo friend = new FriendInfo();
114 friend.PrincipalID = principalID;
115 friend.Friend = friendID.ToString();
116 friend.MyFlags = friendEntry["Value"].AsInteger();
117 friend.TheirFlags = -1;
118
119 friends[friendID] = friend;
120 }
121 }
122
123 // Load the permissions those friends have granted to this user
124 for (int i = 0; i < friendedMeArray.Count; i++)
125 {
126 OSDMap friendedMeEntry = friendedMeArray[i] as OSDMap;
127 if (friendedMeEntry != null)
128 {
129 UUID friendID = friendedMeEntry["OwnerID"].AsUUID();
130
131 FriendInfo friend;
132 if (friends.TryGetValue(friendID, out friend))
133 friend.TheirFlags = friendedMeEntry["Value"].AsInteger();
134 }
135 }
136
137 // Convert the dictionary of friends to an array and return it
138 FriendInfo[] array = new FriendInfo[friends.Count];
139 int j = 0;
140 foreach (FriendInfo friend in friends.Values)
141 array[j++] = friend;
142
143 return array;
144 }
145
146 public bool StoreFriend(UUID principalID, string friend, int flags)
147 {
148 NameValueCollection requestArgs = new NameValueCollection
149 {
150 { "RequestMethod", "AddGeneric" },
151 { "OwnerID", principalID.ToString() },
152 { "Type", "Friend" },
153 { "Key", friend },
154 { "Value", flags.ToString() }
155 };
156
157 OSDMap response = WebUtil.PostToService(m_serverUrl, requestArgs);
158 bool success = response["Success"].AsBoolean();
159
160 if (!success)
161 m_log.Error("[FRIENDS CONNECTOR]: Failed to store friend " + friend + " for user " + principalID + ": " + response["Message"].AsString());
162
163 return success;
164 }
165
166 public bool Delete(UUID principalID, string friend)
167 {
168 NameValueCollection requestArgs = new NameValueCollection
169 {
170 { "RequestMethod", "RemoveGeneric" },
171 { "OwnerID", principalID.ToString() },
172 { "Type", "Friend" },
173 { "Key", friend }
174 };
175
176 OSDMap response = WebUtil.PostToService(m_serverUrl, requestArgs);
177 bool success = response["Success"].AsBoolean();
178
179 if (!success)
180 m_log.Error("[FRIENDS CONNECTOR]: Failed to remove friend " + friend + " for user " + principalID + ": " + response["Message"].AsString());
181
182 return success;
183 }
184
185 #endregion IFriendsService
186
187 private OSDArray GetFriended(UUID ownerID)
188 {
189 NameValueCollection requestArgs = new NameValueCollection
190 {
191 { "RequestMethod", "GetGenerics" },
192 { "OwnerID", ownerID.ToString() },
193 { "Type", "Friend" }
194 };
195
196 OSDMap response = WebUtil.PostToService(m_serverUrl, requestArgs);
197 if (response["Success"].AsBoolean() && response["Entries"] is OSDArray)
198 {
199 return (OSDArray)response["Entries"];
200 }
201 else
202 {
203 m_log.Warn("[FRIENDS CONNECTOR]: Failed to retrieve friends for user " + ownerID + ": " + response["Message"].AsString());
204 return new OSDArray(0);
205 }
206 }
207
208 private OSDArray GetFriendedBy(UUID ownerID)
209 {
210 NameValueCollection requestArgs = new NameValueCollection
211 {
212 { "RequestMethod", "GetGenerics" },
213 { "Key", ownerID.ToString() },
214 { "Type", "Friend" }
215 };
216
217 OSDMap response = WebUtil.PostToService(m_serverUrl, requestArgs);
218 if (response["Success"].AsBoolean() && response["Entries"] is OSDArray)
219 {
220 return (OSDArray)response["Entries"];
221 }
222 else
223 {
224 m_log.Warn("[FRIENDS CONNECTOR]: Failed to retrieve reverse friends for user " + ownerID + ": " + response["Message"].AsString());
225 return new OSDArray(0);
226 }
227 }
228 }
229}