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-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs14
1 files changed, 13 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs
index 2417017..6c43b06 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs
@@ -207,7 +207,19 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
207 public void llMinEventDelay(double delay) { } 207 public void llMinEventDelay(double delay) { }
208 public void llSoundPreload() { } 208 public void llSoundPreload() { }
209 public void llRotLookAt(Axiom.Math.Quaternion target, double strength, double damping) { } 209 public void llRotLookAt(Axiom.Math.Quaternion target, double strength, double damping) { }
210 public int llStringLength(string str) { return 0; } 210
211 public int llStringLength(string str)
212 {
213 if(str.Length > 0)
214 {
215 return str.Length;
216 }
217 else
218 {
219 return 0;
220 }
221 }
222
211 public void llStartAnimation(string anim) { } 223 public void llStartAnimation(string anim) { }
212 public void llStopAnimation(string anim) { } 224 public void llStopAnimation(string anim) { }
213 public void llPointAt() { } 225 public void llPointAt() { }