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-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectPart.cs9
1 files changed, 6 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
index a5daabb..993e8c7 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
@@ -2003,10 +2003,10 @@ namespace OpenSim.Region.Environment.Scenes
2003 2003
2004 public void ScriptSetPhysicsStatus(bool UsePhysics) 2004 public void ScriptSetPhysicsStatus(bool UsePhysics)
2005 { 2005 {
2006 if (m_parentGroup != null) 2006 if (m_parentGroup == null)
2007 { 2007 DoPhysicsPropertyUpdate(UsePhysics, false);
2008 else
2008 m_parentGroup.ScriptSetPhysicsStatus(UsePhysics); 2009 m_parentGroup.ScriptSetPhysicsStatus(UsePhysics);
2009 }
2010 } 2010 }
2011 2011
2012 public void SculptTextureCallback(LLUUID textureID, AssetBase texture) 2012 public void SculptTextureCallback(LLUUID textureID, AssetBase texture)
@@ -2407,6 +2407,9 @@ namespace OpenSim.Region.Environment.Scenes
2407 public void StopMoveToTarget() 2407 public void StopMoveToTarget()
2408 { 2408 {
2409 m_parentGroup.stopMoveToTarget(); 2409 m_parentGroup.stopMoveToTarget();
2410
2411 m_parentGroup.ScheduleGroupForTerseUpdate();
2412 //m_parentGroup.ScheduleGroupForFullUpdate();
2410 } 2413 }
2411 2414
2412 public void StoreUndoState() 2415 public void StoreUndoState()