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-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandObject.cs47
1 files changed, 25 insertions, 22 deletions
diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs
index a7c7cc5..ced7b52 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs
@@ -424,34 +424,37 @@ namespace OpenSim.Region.CoreModules.World.Land
424 { 424 {
425 if (LandData.GroupID != UUID.Zero && (LandData.Flags & (uint)ParcelFlags.UseAccessGroup) == (uint)ParcelFlags.UseAccessGroup) 425 if (LandData.GroupID != UUID.Zero && (LandData.Flags & (uint)ParcelFlags.UseAccessGroup) == (uint)ParcelFlags.UseAccessGroup)
426 { 426 {
427 bool isMember; 427 ScenePresence sp;
428 if (m_groupMemberCache.TryGetValue(avatar, out isMember)) 428 if (!m_scene.TryGetScenePresence(avatar, out sp))
429 return isMember;
430
431 IGroupsModule groupsModule = m_scene.RequestModuleInterface<IGroupsModule>();
432 if (groupsModule == null)
433 { 429 {
434 m_groupMemberCache.Add(avatar, false, m_groupMemberCacheTimeout); 430 bool isMember;
435 return false; 431 if (m_groupMemberCache.TryGetValue(avatar, out isMember))
436 } 432 return isMember;
437 433
438 GroupMembershipData[] membership = groupsModule.GetMembershipData(avatar); 434 IGroupsModule groupsModule = m_scene.RequestModuleInterface<IGroupsModule>();
439 if (membership == null || membership.Length == 0) 435 if (groupsModule == null)
440 { 436 return false;
441 m_groupMemberCache.Add(avatar, false, m_groupMemberCacheTimeout);
442 return false;
443 }
444 437
445 foreach (GroupMembershipData d in membership) 438 GroupMembershipData[] membership = groupsModule.GetMembershipData(avatar);
446 { 439 if (membership == null || membership.Length == 0)
447 if (d.GroupID == LandData.GroupID)
448 { 440 {
449 m_groupMemberCache.Add(avatar, true, m_groupMemberCacheTimeout); 441 m_groupMemberCache.Add(avatar, false, m_groupMemberCacheTimeout);
450 return true; 442 return false;
451 } 443 }
444
445 foreach (GroupMembershipData d in membership)
446 {
447 if (d.GroupID == LandData.GroupID)
448 {
449 m_groupMemberCache.Add(avatar, true, m_groupMemberCacheTimeout);
450 return true;
451 }
452 }
453 m_groupMemberCache.Add(avatar, false, m_groupMemberCacheTimeout);
454 return false;
452 } 455 }
453 m_groupMemberCache.Add(avatar, false, m_groupMemberCacheTimeout); 456
454 return false; 457 return sp.ControllingClient.IsGroupMember(LandData.GroupID);
455 } 458 }
456 return false; 459 return false;
457 } 460 }