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-rw-r--r--OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs43
1 files changed, 26 insertions, 17 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
index 7d82060..f5ebe97 100644
--- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
@@ -1666,6 +1666,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
1666 #endregion 1666 #endregion
1667 1667
1668 #region Object Transfers 1668 #region Object Transfers
1669
1669 /// <summary> 1670 /// <summary>
1670 /// Move the given scene object into a new region depending on which region its absolute position has moved 1671 /// Move the given scene object into a new region depending on which region its absolute position has moved
1671 /// into. 1672 /// into.
@@ -1967,35 +1968,43 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
1967 return successYN; 1968 return successYN;
1968 } 1969 }
1969 1970
1970 protected bool CrossAttachmentsIntoNewRegion(GridRegion destination, ScenePresence sp, bool silent) 1971 /// <summary>
1972 /// Cross the attachments for an avatar into the destination region.
1973 /// </summary>
1974 /// <remarks>
1975 /// This is only invoked for simulators released prior to April 2011. Versions of OpenSimulator since then
1976 /// transfer attachments in one go as part of the ChildAgentDataUpdate data passed in the update agent call.
1977 /// </remarks>
1978 /// <param name='destination'></param>
1979 /// <param name='sp'></param>
1980 /// <param name='silent'></param>
1981 protected void CrossAttachmentsIntoNewRegion(GridRegion destination, ScenePresence sp, bool silent)
1971 { 1982 {
1972 List<SceneObjectGroup> m_attachments = sp.GetAttachments(); 1983 List<SceneObjectGroup> attachments = sp.GetAttachments();
1973 1984
1974 // Validate 1985// m_log.DebugFormat(
1975// foreach (SceneObjectGroup gobj in m_attachments) 1986// "[ENTITY TRANSFER MODULE]: Crossing {0} attachments into {1} for {2}",
1976// { 1987// m_attachments.Count, destination.RegionName, sp.Name);
1977// if (gobj == null || gobj.IsDeleted)
1978// return false;
1979// }
1980 1988
1981 foreach (SceneObjectGroup gobj in m_attachments) 1989 foreach (SceneObjectGroup gobj in attachments)
1982 { 1990 {
1983 // If the prim group is null then something must have happened to it! 1991 // If the prim group is null then something must have happened to it!
1984 if (gobj != null && !gobj.IsDeleted) 1992 if (gobj != null && !gobj.IsDeleted)
1985 { 1993 {
1986 // Set the parent localID to 0 so it transfers over properly. 1994 SceneObjectGroup clone = (SceneObjectGroup)gobj.CloneForNewScene();
1987 gobj.RootPart.SetParentLocalId(0); 1995 clone.RootPart.GroupPosition = gobj.RootPart.AttachedPos;
1988 gobj.AbsolutePosition = gobj.RootPart.AttachedPos; 1996 clone.IsAttachment = false;
1989 gobj.IsAttachment = false; 1997
1990 //gobj.RootPart.LastOwnerID = gobj.GetFromAssetID(); 1998 //gobj.RootPart.LastOwnerID = gobj.GetFromAssetID();
1991 m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Sending attachment {0} to region {1}", gobj.UUID, destination.RegionName); 1999 m_log.DebugFormat(
1992 CrossPrimGroupIntoNewRegion(destination, Vector3.Zero, gobj, silent); 2000 "[ENTITY TRANSFER MODULE]: Sending attachment {0} to region {1}",
2001 clone.UUID, destination.RegionName);
2002
2003 CrossPrimGroupIntoNewRegion(destination, Vector3.Zero, clone, silent);
1993 } 2004 }
1994 } 2005 }
1995 2006
1996 sp.ClearAttachments(); 2007 sp.ClearAttachments();
1997
1998 return true;
1999 } 2008 }
2000 2009
2001 #endregion 2010 #endregion